Files
imr6-patches/config/soundofrain-client.toml
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TOML

#Sound of Rain Configuration
#20 ticks = 1 second = 1000ms
["sound behaviour"]
#The radius in blocks that gets checked for blocks.
#Range: 1 ~ 32
soundRadius = 15
#Interval in ticks for checking for blocks, starts at the player and goes out in an expanding circle.
#Range: 1 ~ 200
soundInterval = 2
#Amount of blocks that will be playing rain sounds per layer.
#Range: 1 ~ 64
maxSoundsPerCycle = 2
#shows which blocks get scanned, play a sound and provides logs for debugging.
debugShowSoundBlock = false
#Config version - do not modify
configVersion = "0.5.0"
["sound behaviour"."sound chances"]
#Chance for amethyst and lava blocks to chime or sizzle.
#Range: 0.0 ~ 1.0
amethystChance = 0.1
#Range: 0.0 ~ 1.0
lavaChance = 0.1
["sound behaviour"."sound options"]
#Enable or disable sounds. Sand sounds awfull, so its disabled by default
EnableThunderSounds = true
EnableAmethystRain = true
EnableFabricRain = true
EnableFoliageRain = true
EnableGlassRain = true
EnableMetalRain = true
EnableSandRain = false
EnableWoodRain = true
EnableWaterRain = true
EnableLavaRain = true
["sound behaviour"."material rain sound blocks"]
#you can add block id's and tags here. Some blocks are backed by their sound types
#Tags/Id's for Amethyst like blocks
amethystTags = [""]
amethystBlocks = [""]
#Tags/Id's for Fabric blocks
fabricTags = ["#minecraft:wool", "#minecraft:wool_carpet", "#minecraft:beds", "#minecraft:banners"]
fabricBlocks = [""]
#Tags/Id's for Foliage blocks
foliageTags = ["#minecraft:leaves", "#minecraft:flowers"]
foliageBlocks = [""]
#Tags/Id's for Glass blocks
glassTags = ["#forge:glass", "#forge:glass_panes"]
glassBlocks = [""]
#Tags/Id's for Metal blocks
metalTags = ["#minecraft:beacon_base_blocks", "#minecraft:anvil"]
metalBlocks = ["minecraft:cauldron", "minecraft:hopper"]
#Tags/Id's for Sand blocks
sandTags = ["#minecraft:sand"]
sandBlocks = [""]
#Tags/Id's for Wood blocks
woodTags = ["#minecraft:logs", "#minecraft:wooden_stairs", "#minecraft:planks", "#minecraft:wooden_slabs", "#minecraft:wooden_fences", "#minecraft:wooden_doors", "#minecraft:wooden_trapdoors", "#minecraft:wooden_pressure_plates", "#minecraft:wooden_buttons"]
woodBlocks = [""]
["sound behaviour"."The blacklist"]
#Blacklist entire mods by their namespace (e.g., "modname")
blacklistedMods = ["copycats"]
#Blacklist entire tags by their ID (e.g., "#minecraft:leaves")
blacklistedTags = [""]
#Blacklist specific block IDs (e.g., "minecraft:dirt"
blacklistedBlocks = [""]
#Blacklist blocks by name pattern - blocks containing these strings will be skipped (e.g., "terracotta"
blacklistedBlockNamePatterns = ["Copycat"]