Files
imr6-patches-testing/config/projectvibrantjourneys-common.toml
2026-07-26 13:21:37 +01:00

100 lines
3.0 KiB
TOML

["World Generation"]
#Enable generation of rocks
enableRocks = true
#Enable generation of twigs
enableTwigs = true
#Enable generation of fallen leaves
enableFallenLeaves = true
#Enable generation of bones
enableBones = true
#Enable generation of charred bones
enableCharredBones = true
#Enable generation of ice chunks
enableIceChunks = true
#Enable generation of pinecones
enablePinecones = true
#Enable generation of seashells
enableSeashells = true
#Enable generation of fallen trees
enableFallenTrees = true
#Enable generation of sea oats
enableSeaOats = true
#Enable generation of cattails
enableCattails = true
#Enable generation of beach grass
enableBeachGrass = true
#Enable generation of bark mushrooms
enableBarkMushrooms = true
#Enable generation of glowcap
enableGlowcap = true
#Enable generation of cindercane
enableCindercane = true
#Enable generation of nether nettles
enableNetherNettles = true
#Enable generation of short grass
enableShortGrass = true
#Enable generation of natural cobwebs
enableNaturalCobwebs = true
#Enable generation of small cacti
enableSmallCacti = true
#Enable generation of prickly bushes
enablePricklyBush = true
#Enable generation of reeds
enableReeds = true
#Enable generation of extra lilypads in lakes
enableExtraLilypads = true
#Enable generation of extra seagrass in lakes
enableExtraSeagrass = true
#Enable generation of extra grass in rivers
enableExtraRiverGrass = true
#Enable moss carpets in old growth taiga biomes
enableMossCarpets = true
#Enable of tide pools in stony shores
enableTidePools = true
#Enable cave roots
enableCaveRoots = true
#Enable better ruined nether portals
enableBetterRuinedNetherPortals = true
#Enable generation of icicles
enableIcicles = true
#Enable generation of sandy sprouts
enableSandySprouts = true
#Enable generation of dried beached kelp
enableDriedBeachedKelp = true
#Enable generation of glowing blue fungus
enableGlowingBlueFungus = true
#Enable generation of muddy bones
enableMuddyBones = true
#Enable generation of lotus ponds in cherry groves
enableLotusPonds = true
#Enable generation of pink lotuses in flower forests
enableFloatingPinkLotus = true
#Enable generation of hot springs
enableHotSprings = true
#Enable generation of bushes
enableBushes = true
#Enable generation of wildflowers
enableWildflowers = true
#Enable generation of slime nodules
enableSlimeNodules = true
#Enable generation of pink vines
enablePinkVines = true
#Enable generation of watergrass
enableWatergrass = true
#Enable generation of gravel pits
enableGravelPits = true
#Enable generation of gold pits
enableGoldPits = true
#Enable generation of beached kelp
enableBeachedKelp = true
["Entity Options"]
#Enable spawning of tropical fish in jungles
enableJungleTropicalFish = true
["Misc Options"]
#Enable replaceable groundcover behavior - i.e. makes it behave like tall grass when placing blocks
replaceableGroundcover = true