313 lines
12 KiB
TOML
313 lines
12 KiB
TOML
|
|
["Mob Settings"]
|
|
|
|
["Mob Settings"."General Settings"]
|
|
#allow Camera Shake
|
|
"Allow Camera Shake" = true
|
|
#allow custom bossbars
|
|
"Allow Custom Boss Bars" = true
|
|
#allow bosses healing when out of combat
|
|
"Allow Bosses Natural Healing" = true
|
|
#allow boss music
|
|
"Allow Boss Music" = true
|
|
#Boss Music Volume Multiplier
|
|
#Range: 0.0 ~ 1000.0
|
|
"Boss Music Volume Multiplier" = 1.0
|
|
#Allow Falling Cloud Particles
|
|
"Allow Falling Cloud Particles" = true
|
|
#for example when boss heals up after killing all players the boss will go back to previous phase
|
|
"Allow Boss phase reset" = true
|
|
#if Boss has no target and is > 15 blocks away from the spawn he will teleport back to the spawn position. That applies to mini bosses too.
|
|
"Allow Bosses and Mini Bosses teleport back to their spawn Position" = true
|
|
|
|
["Mob Settings"."Chorusling Settings"]
|
|
#Multiplies damage dealt by Chorusling
|
|
#Range: 0.0 ~ 1000.0
|
|
"Chorusling Damage Multiplier" = 1.0
|
|
#Multiplies health of Chorusling
|
|
#Range: 0.0 ~ 1000.0
|
|
"Chorusling Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Endersent Settings"]
|
|
#Multiplies damage dealt by Endersent
|
|
#Range: 0.0 ~ 1000.0
|
|
"Endersent Damage Multiplier" = 1.0
|
|
#Multiplies health of Endersent
|
|
#Range: 0.0 ~ 1000.0
|
|
"Endersent Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Spiky Worm Settings"]
|
|
#Multiplies damage dealt by Spiky Worm
|
|
#Range: 0.0 ~ 1000.0
|
|
"Spiky Worm Damage Multiplier" = 1.0
|
|
#Multiplies health of Spiky Worm
|
|
#Range: 0.0 ~ 1000.0
|
|
"Spiky Worm Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Ambusher Settings"]
|
|
#Multiplies damage dealt by Ambusher
|
|
#Range: 0.0 ~ 1000.0
|
|
"Ambusher Damage Multiplier" = 1.0
|
|
#Multiplies health of Ambusher
|
|
#Range: 0.0 ~ 1000.0
|
|
"Ambusher Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile Damage For Ambusher
|
|
"Allow Ambusher Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Stratling Settings"]
|
|
#Multiplies damage dealt by Stratling
|
|
#Range: 0.0 ~ 1000.0
|
|
"Stratling Damage Multiplier" = 1.0
|
|
#Multiplies health of Stratling
|
|
#Range: 0.0 ~ 1000.0
|
|
"Stratling Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Hovering Hurricane Settings"]
|
|
#Multiplies damage dealt by Hovering Hurricane
|
|
#Range: 0.0 ~ 1000.0
|
|
"Hovering Hurricane Damage Multiplier" = 1.0
|
|
#Multiplies health of Hovering Hurricane
|
|
#Range: 0.0 ~ 1000.0
|
|
"Hovering Hurricane Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Ancient Guardian Settings"]
|
|
#Multiplies damage dealt by Ancient Guardian
|
|
#Range: 0.0 ~ 1000.0
|
|
"Ancient Guardian Damage Multiplier" = 1.0
|
|
#Multiplies health of Ancient Guardian
|
|
#Range: 0.0 ~ 1000.0
|
|
"Ancient Guardian Health Multiplier" = 1.0
|
|
#Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun.
|
|
"Allow Ancient Guardian Stun Ability" = true
|
|
#Enables/Disables Projectile Damage for Ancient Guardian
|
|
"Allow Ancient Guardian Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Haunted Knight Settings"]
|
|
#Multiplies damage dealt by Haunted Knight
|
|
#Range: 0.0 ~ 1000.0
|
|
"Haunted Knight Damage Multiplier" = 1.0
|
|
#Multiplies health of Haunted Knight
|
|
#Range: 0.0 ~ 1000.0
|
|
"Haunted Knight Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile Immunity For Haunted Knight
|
|
"Allow Haunted Knight Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Haunted Guard Settings"]
|
|
#Multiplies damage dealt by Haunted Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"Haunted Guard Damage Multiplier" = 1.0
|
|
#Multiplies health of Haunted Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"Haunted Guard Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile Immunity For Haunted Guard
|
|
"Allow Haunted Guard Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Posessed Paladin Settings"]
|
|
#Multiplies damage dealt by Posessed Paladin
|
|
#Range: 0.0 ~ 1000.0
|
|
"Posessed Paladin Damage Multiplier" = 1.0
|
|
#Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun.
|
|
#Range: 0.0 ~ 1000.0
|
|
"Posessed Paladin Health Multiplier" = 1.0
|
|
#Enables/Disables Stun Ability for Posessed Paladin
|
|
"Allow Posessed Paladin Stun Ability" = true
|
|
#Enables/Disables Projectile Immunity for Posessed Paladin
|
|
"Allow Posessed Paladin Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Overgrown Colosuss Settings"]
|
|
#Multiplies damage dealt by Overgrown Colosuss
|
|
#Range: 0.0 ~ 1000.0
|
|
"Overgrown Colosuss Damage Multiplier" = 1.0
|
|
#Multiplies health of Overgrown Colosuss
|
|
#Range: 0.0 ~ 1000.0
|
|
"Overgrown Colosuss Health Multiplier" = 1.0
|
|
#Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun.
|
|
"Allow Overgrown Colosuss Stun Ability" = true
|
|
#Enables/Disables Projectile Immunity for Overgrown Colosuss
|
|
"Allow Overgrown Colosuss Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Mossy Golem Settings"]
|
|
#Multiplies damage dealt by Mossy Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Mossy Golem Damage Multiplier" = 1.0
|
|
#Multiplies health of Mossy Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Mossy Golem Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Cloud Golem Settings"]
|
|
#Multiplies damage dealt by Cloud Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Cloud Golem Damage Multiplier" = 1.0
|
|
#Multiplies health of Cloud Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Cloud Golem Health Multiplier" = 1.0
|
|
#Enables Projectile Damage for Cloud Golem
|
|
"Allow Cloud Golem Projectile Damage" = false
|
|
#Cloud Golem loses Consciousness after Laser Attack
|
|
"Allow Cloud Golem Loses Consciousness" = true
|
|
#Cloud Golem can Charge once more after missing when he is low on HP
|
|
"Allow Cloud Golem Charge once More" = true
|
|
#Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons)
|
|
"Allow Cloud Golem Invulnerability Time" = true
|
|
#Maximum damage that can be dealt to Cloud Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Cloud Golem Damage Cap" = 18.0
|
|
|
|
["Mob Settings"."Cloud Golem's Falling Cloud Settings"]
|
|
#Multiplies damage dealt by Falling Cloud
|
|
#Range: 0.0 ~ 1000.0
|
|
"Falling Cloud Damage Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Frostbitten Golem Settings"]
|
|
#Multiplies damage dealt by Frostbitten Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Frostbitten Golem Damage Multiplier" = 1.0
|
|
#Multiplies health of Frostbitten Golem
|
|
#Range: 0.0 ~ 1000.0
|
|
"Frostbitten Golem Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile Immunity for Frostbitten Golem
|
|
"Allow Frostbitten Golem Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Dune Sentinel Settings"]
|
|
#Multiplies damage dealt by Dune Sentinel
|
|
#Range: 0.0 ~ 1000.0
|
|
"Dune Sentinel Damage Multiplier" = 1.0
|
|
#Multiplies health of Dune Sentinel
|
|
#Range: 0.0 ~ 1000.0
|
|
"Dune Sentinel Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile Immunity for Dune Sentinel
|
|
"Allow Dune Sentinel Projectile Immunity" = true
|
|
#Multiplies damage dealt by Bomber
|
|
#Range: 0.0 ~ 1000.0
|
|
"Bomber Damage Multiplier" = 1.0
|
|
#Multiplies health of Bomber
|
|
#Range: 0.0 ~ 1000.0
|
|
"Bomber Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Skeletosaurus Settings"]
|
|
#Multiplies damage dealt by Skeletosaurus
|
|
#Range: 0.0 ~ 1000.0
|
|
"Skeletosaurus Damage Multiplier" = 1.0
|
|
#Multiplies health of Skeletosaurus
|
|
#Range: 0.0 ~ 1000.0
|
|
"Skeletosaurus Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Lava Eater Settings"]
|
|
#Multiplies damage dealt by Lava Eater
|
|
#Range: 0.0 ~ 1000.0
|
|
"Lava Eater Damage Multiplier" = 1.0
|
|
#Multiplies health of Lava Eater
|
|
#Range: 0.0 ~ 1000.0
|
|
"Lava Eater Health Multiplier" = 1.0
|
|
#Disables/Enables Projectile Immunity for Lava Eater
|
|
"Allow Lava Eater Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Warped Fungussus Settings"]
|
|
#Multiplies damage dealt by Warped Fungussus
|
|
#Range: 0.0 ~ 1000.0
|
|
"Warped Fungussus Damage Multiplier" = 1.0
|
|
#Multiplies health of Warped Fungussus
|
|
#Range: 0.0 ~ 1000.0
|
|
"Warped Fungussus Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Withered Abomination Settings"]
|
|
#Multiplies damage dealt by Withered Abomination
|
|
#Range: 0.0 ~ 1000.0
|
|
"Withered Abomination Damage Multiplier" = 1.0
|
|
#Multiplies health of Withered Abomination
|
|
#Range: 0.0 ~ 1000.0
|
|
"Withered Abomination Health Multiplier" = 1.0
|
|
#Enables/Disables Stun Ability for Withered Abomination
|
|
"Allow Withered Abomination Stun Ability" = false
|
|
|
|
["Mob Settings"."Shulker Mimic Settings"]
|
|
#Multiplies damage dealt by Shulker Mimic
|
|
#Range: 0.0 ~ 1000.0
|
|
"Shulker Mimic Damage Multiplier" = 1.0
|
|
#Multiplies health of Shulker Mimic
|
|
#Range: 0.0 ~ 1000.0
|
|
"Shulker Mimic Health Multiplier" = 1.0
|
|
#Enables/Disables Projectile immunity for Shulker Mimic
|
|
"Allow Shulker Mimic Projectile Immunity" = true
|
|
|
|
["Mob Settings"."Tamable Knight Settings"]
|
|
#Multiplies damage dealt by Knight
|
|
#Range: 0.0 ~ 100.0
|
|
"Knight Damage Multiplier" = 1.0
|
|
#Multiplies health of Knight
|
|
#Range: 0.0 ~ 100.0
|
|
"Knight Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Tamable Guard Settings"]
|
|
#Multiplies damage dealt by Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"Guard Damage Multiplier" = 1.0
|
|
#Multiplies health of Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"Guard Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Skeloraptor Settings"]
|
|
#Multiplies damage dealt by Skeloraptor
|
|
#Range: 0.0 ~ 1000.0
|
|
"Skeloraptor Damage Multiplier" = 1.0
|
|
#Multiplies health of Skeloraptor
|
|
#Range: 0.0 ~ 1000.0
|
|
"Skeloraptor Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Flameborn Guard Settings"]
|
|
#Multiplies damage dealt by Flameborn Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"The Flameborn Guard Damage Multiplier" = 1.0
|
|
#Multiplies damage of Flameborn Guard
|
|
#Range: 0.0 ~ 1000.0
|
|
"Flameborn Guard Damage Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Annihilation Pursuer Settings"]
|
|
#Multiplies damage of Annihilation Pursuer
|
|
#Range: 0.0 ~ 1000.0
|
|
"Annihilation Pursuer Damage Multiplier" = 1.0
|
|
|
|
["Mob Settings"."The Obliterator Settings"]
|
|
#Multiplies damage dealt by The Obliterator
|
|
#Range: 0.0 ~ 1000.0
|
|
"The Obliterator Damage Multiplier" = 1.0
|
|
#Multiplies Health of The Obliterator
|
|
#Range: 0.0 ~ 1000.0
|
|
"The Obliterator Health Multiplier" = 1.0
|
|
#The bigger it is the stronger the Damage Adaptation is
|
|
#Range: 0 ~ 1000
|
|
"The Obliterator Damage Adaptation Multiplier" = 1
|
|
#ON/OFF Obliterator I Frame protection
|
|
"The Obliterator Invulnerability Time" = true
|
|
#Increases/Decreases Anti Cheese(Airborne Variation) distance which makes the Boss invulnerable when player has a high ground, default is -4 below the boss and 4 above. chaning the value will change both '-' and '+' values.
|
|
#Range: 0 ~ 1000
|
|
"Protection against airborne cheese" = 4
|
|
#ON/OFF Annihilation effect that The Obliterator Inflicts after hitting you, it's a stacking debuff that reduces your attack speed.
|
|
"The Obliterator Annihilation Debuff Effect" = false
|
|
#% Damage for Obliterator's clones(punching)
|
|
#Range: 0 ~ 1000
|
|
"% Damage for Obliterator's clones(punching)" = 7
|
|
#% Damage for Obliterator's portals
|
|
#Range: 0 ~ 1000
|
|
"% Damage for Obliterator's portals" = 5
|
|
#% Damage for Obliterator's portal Explosion
|
|
#Range: 0 ~ 1000
|
|
"% Damage for Obliterator's portal Explosion" = 3
|
|
|
|
["Mob Settings"."Flame Drifter Settings"]
|
|
#Multiplies damage dealt by Flame Drifter
|
|
#Range: 0.0 ~ 1000.0
|
|
"Flame Drifter Damage Multiplier" = 1.0
|
|
#Multiplies Health of Flame Drifter
|
|
#Range: 0.0 ~ 1000.0
|
|
"Flame Drifter Health Multiplier" = 1.0
|
|
|
|
["Mob Settings"."Wandering Eye Settings"]
|
|
#Multiplies damage dealt by Wandering Eye
|
|
#Range: 0.0 ~ 1000.0
|
|
"Wandering Eye Damage Multiplier" = 1.0
|
|
#Multiplies Health of Wandering Eye
|
|
#Range: 0.0 ~ 1000.0
|
|
"Wandering Eye Health Multiplier" = 1.0
|
|
|