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IMR6/minecraft/config/difficultraids/general.toml
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TOML

["Wave Amounts"]
#Going higher than 7 without adding raiders via a datapack will result in a crash. This is a known issue.
#Number of waves in a Raid on Easy difficulty.
#Range: > 1
waveCountEasy = 3
#Number of waves in a Raid on Normal difficulty.
#Range: > 1
waveCountNormal = 5
#Number of waves in a Raid on Hard difficulty.
#Range: > 1
waveCountHard = 7
#Advanced config. Only edit if you're working with the datapack configuration!
#Determines how the mod will handle the case where a raider does not have a spawn count defined for a wave.
#This can happen if the number of waves is changed, but the spawn counts list for a raider is not updated.
#ZERO: The raider will not spawn if it does not have a spawn count defined for the current wave.
#REPEAT: The raider will spawn with the last wave's (whatever the last registered wave is for it) spawn count for the current wave.
#Allowed Values: ZERO, REPEAT
arrayOverflowMode = "ZERO"
#If enabled, this will make it so that if a raider is not registered implicitly by DifficultRaids, or a datapack, it will not spawn in higher difficulty raids.
#This can be used if you want full control over raid spawns, and do not want other mods to inject their raiders if not registered by DifficultRaids or a datapack.
restrictiveMode = false
["Raid Mechanics"]
#Search radius of the Bell when hit.
#WARNING: This can cause a decent bit of lag at high radius values because it will search more and more blocks around the village center.
#Vanilla Minecraft uses a radius of 48 blocks.
#Range: 0.0 ~ 2.147483647E9
bellSearchRadius = 256.0
#Toggles whether arrows fired by Raiders (such as Pillagers) can deal damage to other Raiders.
friendlyFireArrowsEnabled = false
[UI]
#If there are fewer raiders alive than this threshold, they will be highlighted permanently. Set to 0 to disable highlighting.
#Range: > 0
highlightThreshold = 3
#Toggles whether Boss Bars for Elite Raiders/Bosses will show up during Raids.
#Disabling this will disable every boss bars added by Difficult Raids.
#Enabling this will create Boss Event Bars for:
#DifficultRaids: Nuaos, Xydrax, Voldon, Modur
#Illage & Spillage: Freakager, Magispeller, Spiritcaller
#Dungeons Mobs: Redstone Golem
#Leo's Illagers: Lightningcaller, Clownager
#You can customize each boss bars below.
bossBarsEnabled = true
#Determines if wave information will show up in the Raid Event title.
showWaveInformation = true
["Insanity Mode"]
#Activate Insanity mode.
#'Detecting hundreds of raiders in the region. Are you certain whatever you're doing is worth it?'
insanityMode = false
#The multiplier for the number of raiders spawned in Insanity mode.
#This gets applied on top of whatever difficulty a Raid is at. This will not apply to Default Raids.
#Range: 1.0 ~ 1.7976931348623157E308
insanityCountMultiplier = 3.0
#Toggles whether or not to display 'Insane' on the raid
displayInsanityMode = true
#Customize which Raiders will show up in Raids. A game restart is required.
["Enabled Raiders"]
["Enabled Raiders"."Vanilla Raiders"]
enableVindicators = true
enableEvokers = true
enablePillagers = true
enableWitches = true
enableRavagers = true
["Enabled Raiders".DifficultRaids]
enableIllusioners = true
enableWarriors = true
enableDarts = true
enableConductors = true
enableNecromancers = true
enableShamans = true
enableTanks = true
enableAssassins = true
enableFrostmages = true
enableAshenmancers = true
["Enabled Raiders"."Requires HuntersReturn"]
enableHunters = true
["Enabled Raiders"."Requires EnchantWithMob"]
enableEnchanters = true
["Enabled Raiders"."Requires It Takes a Pillage"]
enableArchers = true
enableSkirmishers = true
enableLegioners = true
["Enabled Raiders"."Requires Illage & Spillage"]
enableIgniters = true
enableTwittollagers = true
enablePreservers = true
enableAbsorbers = true
enableCrocofangs = true
enableEngineers = true
enableMagispellers = true
enableSpiritcallers = true
enableFreakagers = true
enableBossRandomizers = true
["Enabled Raiders"."Requires Savage and Ravage"]
enableGriefers = true
enableExecutioners = true
enableTricksters = true
enableSavageRavageIceologers = true
["Enabled Raiders"."Requires Leo's Illagers"]
enableShieldVindicator = true
enableLightningCaller = true
enableClownager = true
enableConfuser = true
enableMeteoriteCaller = true
enableSnowolager = true
enableNecromancerLeo = true
enableSummoner = true
enableTroublemaker = true
["Enabled Raiders"."Requires Dungeon Mobs"]
enableMountaineers = true
enableRoyalGuards = true
enableGeomancers = true
enableMages = true
enableDungeonMobsIceologers = true
enableWindcallers = true
enableSquallGolems = true
enableRedstoneGolems = true
["Enabled Raiders"."Requires The Conjurer"]
enableConjurer = false
["Enabled Raiders"."Requires Necromancer Mod Port"]
enableModNecromancer = true
["Enabled Raiders"."Requires Werden's Illagers +"]
enableSinister = true
enableShadomancer = true
enableRhinager = true
["Enabled Raiders"."Requires Guard Illagers"]
enableGuardillager = true
["Enabled Raiders"."Requires MobZ"]
enableSpiderMage = true
enableZombieMage = true
enablePillagerBoss = true
enableMobZIllusioner = true
enableBabyRavager = true
["Enabled Raiders"."Requires Illager Invasion"]
enablePovoker = true
enableInquisitor = true
enableMarauder = true
enableBasher = true
enableFirecaller = true
enableInvasionNecromancer = true
enableAlchemist = true
enableSorcerer = true
enableArchivist = true
enableInvoker = true
["Enabled Raiders"."Requires Goety"]
#Those settings can be overwritten by Goety
enableWarlock = true
enableMaverick = true
enableHeretic = true
enablePiker = true
enableRipper = true
enableCrusher = true
enableStorm_caster = true
enableCryologer = true
enablePreacher = true
enableConquillager = true
enableInquillager = true
enableEnvioker = true
enableGoetySorcerer = true
enableMinister = true
enableTrampler = true
enableVizier = false
enableApostle = false
#If you enable Redstone Golem and Redstone Monstrosity, make sure to enable them in Goety config
enableRedstoneGolemGoety = false
enableRedstoneMonstrosity = false
enableCrone = false
["Enabled Raiders"."Requires The Summoner Illager Port"]
enableSummoner = true
enableSummonerBoss = true
["Enabled Raiders"."Requires Bones Update"]
enableBonesNecromancer = true
["Enabled Raiders"."Requires Illager Additions"]
#Those settings can be overwritten by Illager Additions
enableRoyalGuardSpear = true
enableSpearman = true
enableSamurai = true
enableBeamloger = true
#If you enable Cowboy or Shogun, make sure to enable them in Illager Additions config
enableCowboy = false
enableShogun = false
["Enabled Raiders"."Requires The Modifiger"]
enableModifiger = true
["Enabled Raiders"."Requires Musketeer Illager"]
enableMarksman = true
["Enabled Raiders"."Requires The Masquerader"]
#If you change the spawn rate of this mob, make sure no other bosses from Illage & Spillage spawn in the same wave, or they will have infinite force field.
enableMasquerader = true
["Enabled Raiders"."Requires Bagus Mob"]
enableTengu = true
enableNinjar = true
["Enabled Raiders"."Requires Illager Revolution"]
enableBeastTamer = true
enableBladeKnight = true
enableScavenger = true
enableSoulSage = true
enableAcolyte = false
enableBulkwark = false
["Enabled Raiders"."Requires Raided"]
enableRaidedNecromancer = true
enableRaidedElectromancer = true
enableSavager = true
enableIncinerator = true
enableRaidedInquisitor = true
["Enabled Raiders"."Requires More Illagers"]
enableGunillager = true
enableIlligeve = true
enableSurpriser = true
enableRocketillager = true
enableCreepillager = true
enableMonsterillager = true
["Enabled Raiders"."Requires Slash Illager"]
enableBladeMaster = true
["Enabled Raiders"."Requires Friends & Foes"]
enableFriendsAndFoesIceologer = true
["Enabled Raiders"."Requires Mo' Features"]
enablePillagerBrute = true
["Enabled Raiders"."Requires Brazier"]
enableCrazed = false
["Enabled Raiders"."Requires Ravage & Cabbage"]
enableCabbager = true
["Enabled Raiders"."Requires CrimsonSteve's more mobs"]
enablePhamtomTamer = true
enableTRabus = true
enableCyborgVindicator = true
enableCrudeRedstoneGolem = true
enableCrudeRedstoneMonstrosity = true
enableCrimsonStevesRedstoneMonstrosity = true
enableMiniCrudeRedstoneGolem = true
["Enabled Raiders"."Requires All Bark, All Bite"]
enableHoundmaster = true
["Enabled Raiders"."Requires Karate Illager"]
enableKarateIllager = true
["Enabled Raiders"."Requires Illager Brute"]
enableIllagerBrute = true
["Enabled Raiders"."Requires Sorcerer Illager"]
enableSorcererIllager = true
["Enabled Raiders"."Requires Wandering Illager"]
enableWanderingIllager = true
["Enabled Raiders"."Requires Expado's Illagers"]
enableBrasher = true
enableBluntologer = true
enableCleavager = true
enableSpearologer = true
enableJuggernaut = true
enableBludgeoner = true
enableGrindicator = true
["Enabled Raiders"."Requires Francis Illagers"]
enablePatrologer = true
enableChefager = true
enableFrancisGrindicator = true
enableFrancisMage = true
enableChefologer = true
enablePyrobandit = true
enableFireologer = true
enableVrincitador = true
enableSandologer = true
enableGrummicator = true
["Enabled Raiders"."Requires Earth Mobs"]
enableVilerWitch = true
["Enabled Raiders"."Requires Illager World War"]
enablePillagerCar = true
enableArmedSoldier = true
enableVindicatorFlameThrower = true
enableAssaultPillager = true
enablePlanePillager = true
enableCannonPillager = true
["Enabled Raiders"."Requires Colds: Wandering Trader"]
enableWanderingTraitor = true
["Enabled Raiders"."Requires Just Illagers"]
enableDruski = true
enableLacher = true
enableCrisko = true
enableBlaker = true
enableToxicist = true
enableRevenant = true
enableAmpi = true
["Enabled Raiders"."Requires Illager Universe"]
enableUpgrader = true
enableUpgraderGold = true
enableUpgraderDiamond = true
enableShadowGoar = true
enablePrinzologer = true
enableCallologer = true
["Enabled Raiders"."Requires Pillager Boss"]
enablePillagerBossMod = true
["Enabled Raiders"."Requires Virtuso's Grand Battle"]
enableVirtuosoOfVariety = true
["Enabled Raiders"."Requires Mischief Illagers"]
enableMischiever = true
enableWithermancer = true
enableDoodler = true
enableFangclaw = true
enableSparkologer = true
enableLibravoker = true
enableBubbleologer = true
enableBassBlaster = true
enableImprecator = true
enableMagnetizer = true
enablePhotographer = true
enablePartyger = true
["Enabled Raiders"."Requires Pillagers Plus"]
enableSwordPillager = true
enableSpearIllager = true
enableHogRider = true
["Enabled Raiders"."Requires Immersive Engineering"]
enableCommando = true
enableFusilier = true
enableBulwark = true
["Enabled Raiders"."Requires Kamilskis Additions"]
enableBalloonPillager = true
enableSilverfishWrangler = true
["Enabled Raiders"."Requires Born in Chaos"]
enableMissionary = true
["Enabled Raiders"."Requires Eidolon: Repraised"]
enableEidolonNecromancer = true
["Enabled Raiders"."Requires From the Shadows"]
enableCleric = true
["Enabled Raiders"."Requires Rats"]
enablePiedPiper = true
["Enabled Raiders"."Requires Wild Delight"]
enableWildChef = true
["Enabled Raiders"."Requires Jerotes Village"]
#Everything is disabled in Jerotes Village config
#If you want to enable something, enable it here and in Jerotes Village config
enableTrumpeter = false
enableBlaster = false
enableDefector = false
enableMapmaker = false
enablebannerBearer = false
enableJerotesExecutioner = false
enableExplorer = false
enableSlaverySupervisor = false
enableCycloner = false
enableJavelinThrower = false
enableZombieKeeper = false
enableWildFinder = false
enableSubmariner = false
enableSpirve = false
enableTeleporter = false
enableLampWizard = false
enableBitterColdSorcerer = false
enableFireSpitter = false
enablePurpleSandWitch = false
enableWitchScholar = false
enableAxCrazy = false
enablePurpleSandHag = false
enableNecromancyWarlock = false
enableGaviler = false
enableBigWitch = false
enableFirepowerPourer = false
enableOminousBannerProjection = false
enableCohortHag = false
["Enabled Raiders"."Requires NO IXAPI"]
#Those settings can be overwritten by NO.IXAPI
enableBugler = true
enableArmorer = true
enableBiologist = true
enableAPIHunter = true
enableMourner = true
#If you enable the following mobs, make sure to enable them in NO.IXAPI config
enableAbomination = false
enableDrunkenness = false
enableFlagman = false
enableIntruder = false
enableGraveKeeper = false
["Enabled Raiders"."Requires Roost2"]
enableRoostRider = true
["Enabled Raiders"."Requires Snow's Bosses: Mechasent"]
enableMechasent = true
["Enabled Raiders"."Requires Ben's Sharks"]
enableThalassoger = true
["Enabled Raiders"."Requires Illager Expansions"]
enableEliteVindicator = true
enableRetaliator = true
enableCrindicator = true
enableElitePillager = true
enableRavagerRider = true
["Enabled Raiders"."Requires Gloom Raiders"]
enableNun = true
enableShylock = false
enableNewDramatist = true
enableSpellSword = true
enablePsychcW = true
enablePsychicM = true
enableHeadsman = true
enableNewBigNun = false
enableAwakenEarl = false
enableDramatist = false
enableEarl = true
enableFlyEarl = false
["Enabled Raiders"."Requires Ocean World"]
enableOceanologer = true
["Enabled Raiders"."Requires Multiverse"]
enableConqueror = false
enableTraveler = false
["Enabled Raiders"."Requires Porchers"]
enableBlower = true
enableStabber = true
enableHarvester = true
["Enabled Raiders"."Requires Mecha Pillager Boss"]
enableMechaPillager = true
enableMechaVindicator = true
["Enabled Raiders"."Requires The Resiliance of the Raiders"]
enableResilianceCrusher = true
enableClashager = true
enableShiverger = true
["Enabled Raiders"."Requires The Resistance Of Illagers"]
enableGuardian = true
enableAssailant = true
enableHarrier = true
["Enabled Raiders"."Requires The Vindication Of Illagers"]
enableVindicationPreacher = true
enableBlackmaster = true
enablePlanner = true
enableVisologer = true
enableVindicationIntruder = true
enableVoltologer = true
enableSmither = true
enableRager = true
enablePatrolCaptain = true
enableRaiderRandomizer = true
["Enabled Raiders"."Requires Goety Awaken"]
enableVindicatorChef = false
enableHostileRoyalGuard = false
enableTowerWitch = false
["Enabled Raiders"."Requires Simple Musket"]
enableMusketPillager = true
["Enabled Raiders"."Requires Leos Bosses"]
enableAncientSorcerer = false
["Enabled Raiders"."Requires Flame Forge"]
enableChrimsonveil = true
["Enabled Raiders"."Requires Sieging of the Illagers"]
enableWarlord = true
enableWizard = true
enablePileDriver = true
enableWarlordRavager = false
enableDestructor = true
enableGiantsager = true
["Enabled Raiders"."Requires Invade"]
enableFollower = false
["Enabled Raiders"."Requires Illage Art"]
enablePioneer = false
enableSpitter = false
enableIllagerTactician = false
enableKeyHolder = true
enableTheFireKing = true
enableSpiderSummoner = true
enableFloatingElder = true
enableCalamityNurse = true
enableGrandArchmage = true
enableChurchWizard = true
["Enabled Raiders"."Requires Fathomless Crimson"]
enableBishop = true
["Enabled Raiders"."Requires Wan Ancient Beasts"]
enableTamer = true
["Enabled Raiders"."Requires Better Raiders"]
enableBower = true
enableDogger = true
enableRaider = true
enableSupport = true
enablePhantom = true
["Enabled Raiders"."Requires Canibalism"]
enableButcher = true
["Enabled Raiders"."Requires HuaCheng's More Illagers"]
enableCapitalist = true
enableCrasher = true
enableHugeCrasher = true
enableMiniOrganGuard = true
enableOrganGuard = true
enableHcRedstoneGolem = true
enableAbyssologer = false
["Enabled Raiders"."Requires Goety Hostility"]
enableGHVindicatorChef = true
enableGHGeomancer = true
enableGHIceologer = true
enableGHSquallGolem = true
enableGHWindCaller = true
enableGH_Mountaineer = true
["Enabled Raiders"."Requires Raids:Enhanced"]
enableRaiderBlimp = true
enableGolemOfLastResort = true
enableRaiderDrill = true
enableZapper = true
["Enabled Raiders"."Requires Chill Thrill"]
enableCTIceologer = true
["BOSS BARS"]
#Enabling this will create Boss Event Bars for Modur
ModurBossBars = true
#Enabling this will create Boss Event Bars for Nuaos
NuaosBossBar = true
#Enabling this will create Boss Event Bars for Voldon
VoldonBossBar = true
#Enabling this will create Boss Event Bars for Xydrax
XydraxBossBar = true
#Enabling this will create Boss Event Bars for Clownager
ClownagerBossBar = true
#Enabling this will create Boss Event Bars for Freakager
FreakagerBossBar = true
#Enabling this will create Boss Event Bars for Lightning Caller
LightningCallerBossBar = true
#Enabling this will create Boss Event Bars for Magispeller
MagispellerBossBar = true
#Enabling this will create Boss Event Bars for Dungeon Mobs Redstone Golem
DMRedstoneGolemBossBar = true
#Enabling this will create Boss Event Bars for Spiritcaller
SpiritcallerBossBar = true