["Wave Amounts"] #Going higher than 7 without adding raiders via a datapack will result in a crash. This is a known issue. #Number of waves in a Raid on Easy difficulty. #Range: > 1 waveCountEasy = 3 #Number of waves in a Raid on Normal difficulty. #Range: > 1 waveCountNormal = 5 #Number of waves in a Raid on Hard difficulty. #Range: > 1 waveCountHard = 7 #Advanced config. Only edit if you're working with the datapack configuration! #Determines how the mod will handle the case where a raider does not have a spawn count defined for a wave. #This can happen if the number of waves is changed, but the spawn counts list for a raider is not updated. #ZERO: The raider will not spawn if it does not have a spawn count defined for the current wave. #REPEAT: The raider will spawn with the last wave's (whatever the last registered wave is for it) spawn count for the current wave. #Allowed Values: ZERO, REPEAT arrayOverflowMode = "ZERO" #If enabled, this will make it so that if a raider is not registered implicitly by DifficultRaids, or a datapack, it will not spawn in higher difficulty raids. #This can be used if you want full control over raid spawns, and do not want other mods to inject their raiders if not registered by DifficultRaids or a datapack. restrictiveMode = false ["Raid Mechanics"] #Search radius of the Bell when hit. #WARNING: This can cause a decent bit of lag at high radius values because it will search more and more blocks around the village center. #Vanilla Minecraft uses a radius of 48 blocks. #Range: 0.0 ~ 2.147483647E9 bellSearchRadius = 256.0 #Toggles whether arrows fired by Raiders (such as Pillagers) can deal damage to other Raiders. friendlyFireArrowsEnabled = false [UI] #If there are fewer raiders alive than this threshold, they will be highlighted permanently. Set to 0 to disable highlighting. #Range: > 0 highlightThreshold = 3 #Toggles whether Boss Bars for Elite Raiders/Bosses will show up during Raids. #Disabling this will disable every boss bars added by Difficult Raids. #Enabling this will create Boss Event Bars for: #DifficultRaids: Nuaos, Xydrax, Voldon, Modur #Illage & Spillage: Freakager, Magispeller, Spiritcaller #Dungeons Mobs: Redstone Golem #Leo's Illagers: Lightningcaller, Clownager #You can customize each boss bars below. bossBarsEnabled = true #Determines if wave information will show up in the Raid Event title. showWaveInformation = true ["Insanity Mode"] #Activate Insanity mode. #'Detecting hundreds of raiders in the region. Are you certain whatever you're doing is worth it?' insanityMode = false #The multiplier for the number of raiders spawned in Insanity mode. #This gets applied on top of whatever difficulty a Raid is at. This will not apply to Default Raids. #Range: 1.0 ~ 1.7976931348623157E308 insanityCountMultiplier = 3.0 #Toggles whether or not to display 'Insane' on the raid displayInsanityMode = true #Customize which Raiders will show up in Raids. A game restart is required. ["Enabled Raiders"] ["Enabled Raiders"."Vanilla Raiders"] enableVindicators = true enableEvokers = true enablePillagers = true enableWitches = true enableRavagers = true ["Enabled Raiders".DifficultRaids] enableIllusioners = true enableWarriors = true enableDarts = true enableConductors = true enableNecromancers = true enableShamans = true enableTanks = true enableAssassins = true enableFrostmages = true enableAshenmancers = true ["Enabled Raiders"."Requires HuntersReturn"] enableHunters = true ["Enabled Raiders"."Requires EnchantWithMob"] enableEnchanters = true ["Enabled Raiders"."Requires It Takes a Pillage"] enableArchers = true enableSkirmishers = true enableLegioners = true ["Enabled Raiders"."Requires Illage & Spillage"] enableIgniters = true enableTwittollagers = true enablePreservers = true enableAbsorbers = true enableCrocofangs = true enableEngineers = true enableMagispellers = true enableSpiritcallers = true enableFreakagers = true enableBossRandomizers = true ["Enabled Raiders"."Requires Savage and Ravage"] enableGriefers = true enableExecutioners = true enableTricksters = true enableSavageRavageIceologers = true ["Enabled Raiders"."Requires Leo's Illagers"] enableShieldVindicator = true enableLightningCaller = true enableClownager = true enableConfuser = true enableMeteoriteCaller = true enableSnowolager = true enableNecromancerLeo = true enableSummoner = true enableTroublemaker = true ["Enabled Raiders"."Requires Dungeon Mobs"] enableMountaineers = true enableRoyalGuards = true enableGeomancers = true enableMages = true enableDungeonMobsIceologers = true enableWindcallers = true enableSquallGolems = true enableRedstoneGolems = true ["Enabled Raiders"."Requires The Conjurer"] enableConjurer = false ["Enabled Raiders"."Requires Necromancer Mod Port"] enableModNecromancer = true ["Enabled Raiders"."Requires Werden's Illagers +"] enableSinister = true enableShadomancer = true enableRhinager = true ["Enabled Raiders"."Requires Guard Illagers"] enableGuardillager = true ["Enabled Raiders"."Requires MobZ"] enableSpiderMage = true enableZombieMage = true enablePillagerBoss = true enableMobZIllusioner = true enableBabyRavager = true ["Enabled Raiders"."Requires Illager Invasion"] enablePovoker = true enableInquisitor = true enableMarauder = true enableBasher = true enableFirecaller = true enableInvasionNecromancer = true enableAlchemist = true enableSorcerer = true enableArchivist = true enableInvoker = true ["Enabled Raiders"."Requires Goety"] #Those settings can be overwritten by Goety enableWarlock = true enableMaverick = true enableHeretic = true enablePiker = true enableRipper = true enableCrusher = true enableStorm_caster = true enableCryologer = true enablePreacher = true enableConquillager = true enableInquillager = true enableEnvioker = true enableGoetySorcerer = true enableMinister = true enableTrampler = true enableVizier = false enableApostle = false #If you enable Redstone Golem and Redstone Monstrosity, make sure to enable them in Goety config enableRedstoneGolemGoety = false enableRedstoneMonstrosity = false enableCrone = false ["Enabled Raiders"."Requires The Summoner Illager Port"] enableSummoner = true enableSummonerBoss = true ["Enabled Raiders"."Requires Bones Update"] enableBonesNecromancer = true ["Enabled Raiders"."Requires Illager Additions"] #Those settings can be overwritten by Illager Additions enableRoyalGuardSpear = true enableSpearman = true enableSamurai = true enableBeamloger = true #If you enable Cowboy or Shogun, make sure to enable them in Illager Additions config enableCowboy = false enableShogun = false ["Enabled Raiders"."Requires The Modifiger"] enableModifiger = true ["Enabled Raiders"."Requires Musketeer Illager"] enableMarksman = true ["Enabled Raiders"."Requires The Masquerader"] #If you change the spawn rate of this mob, make sure no other bosses from Illage & Spillage spawn in the same wave, or they will have infinite force field. enableMasquerader = true ["Enabled Raiders"."Requires Bagus Mob"] enableTengu = true enableNinjar = true ["Enabled Raiders"."Requires Illager Revolution"] enableBeastTamer = true enableBladeKnight = true enableScavenger = true enableSoulSage = true enableAcolyte = false enableBulkwark = false ["Enabled Raiders"."Requires Raided"] enableRaidedNecromancer = true enableRaidedElectromancer = true enableSavager = true enableIncinerator = true enableRaidedInquisitor = true ["Enabled Raiders"."Requires More Illagers"] enableGunillager = true enableIlligeve = true enableSurpriser = true enableRocketillager = true enableCreepillager = true enableMonsterillager = true ["Enabled Raiders"."Requires Slash Illager"] enableBladeMaster = true ["Enabled Raiders"."Requires Friends & Foes"] enableFriendsAndFoesIceologer = true ["Enabled Raiders"."Requires Mo' Features"] enablePillagerBrute = true ["Enabled Raiders"."Requires Brazier"] enableCrazed = false ["Enabled Raiders"."Requires Ravage & Cabbage"] enableCabbager = true ["Enabled Raiders"."Requires CrimsonSteve's more mobs"] enablePhamtomTamer = true enableTRabus = true enableCyborgVindicator = true enableCrudeRedstoneGolem = true enableCrudeRedstoneMonstrosity = true enableCrimsonStevesRedstoneMonstrosity = true enableMiniCrudeRedstoneGolem = true ["Enabled Raiders"."Requires All Bark, All Bite"] enableHoundmaster = true ["Enabled Raiders"."Requires Karate Illager"] enableKarateIllager = true ["Enabled Raiders"."Requires Illager Brute"] enableIllagerBrute = true ["Enabled Raiders"."Requires Sorcerer Illager"] enableSorcererIllager = true ["Enabled Raiders"."Requires Wandering Illager"] enableWanderingIllager = true ["Enabled Raiders"."Requires Expado's Illagers"] enableBrasher = true enableBluntologer = true enableCleavager = true enableSpearologer = true enableJuggernaut = true enableBludgeoner = true enableGrindicator = true ["Enabled Raiders"."Requires Francis Illagers"] enablePatrologer = true enableChefager = true enableFrancisGrindicator = true enableFrancisMage = true enableChefologer = true enablePyrobandit = true enableFireologer = true enableVrincitador = true enableSandologer = true enableGrummicator = true ["Enabled Raiders"."Requires Earth Mobs"] enableVilerWitch = true ["Enabled Raiders"."Requires Illager World War"] enablePillagerCar = true enableArmedSoldier = true enableVindicatorFlameThrower = true enableAssaultPillager = true enablePlanePillager = true enableCannonPillager = true ["Enabled Raiders"."Requires Colds: Wandering Trader"] enableWanderingTraitor = true ["Enabled Raiders"."Requires Just Illagers"] enableDruski = true enableLacher = true enableCrisko = true enableBlaker = true enableToxicist = true enableRevenant = true enableAmpi = true ["Enabled Raiders"."Requires Illager Universe"] enableUpgrader = true enableUpgraderGold = true enableUpgraderDiamond = true enableShadowGoar = true enablePrinzologer = true enableCallologer = true ["Enabled Raiders"."Requires Pillager Boss"] enablePillagerBossMod = true ["Enabled Raiders"."Requires Virtuso's Grand Battle"] enableVirtuosoOfVariety = true ["Enabled Raiders"."Requires Mischief Illagers"] enableMischiever = true enableWithermancer = true enableDoodler = true enableFangclaw = true enableSparkologer = true enableLibravoker = true enableBubbleologer = true enableBassBlaster = true enableImprecator = true enableMagnetizer = true enablePhotographer = true enablePartyger = true ["Enabled Raiders"."Requires Pillagers Plus"] enableSwordPillager = true enableSpearIllager = true enableHogRider = true ["Enabled Raiders"."Requires Immersive Engineering"] enableCommando = true enableFusilier = true enableBulwark = true ["Enabled Raiders"."Requires Kamilskis Additions"] enableBalloonPillager = true enableSilverfishWrangler = true ["Enabled Raiders"."Requires Born in Chaos"] enableMissionary = true ["Enabled Raiders"."Requires Eidolon: Repraised"] enableEidolonNecromancer = true ["Enabled Raiders"."Requires From the Shadows"] enableCleric = true ["Enabled Raiders"."Requires Rats"] enablePiedPiper = true ["Enabled Raiders"."Requires Wild Delight"] enableWildChef = true ["Enabled Raiders"."Requires Jerotes Village"] #Everything is disabled in Jerotes Village config #If you want to enable something, enable it here and in Jerotes Village config enableTrumpeter = false enableBlaster = false enableDefector = false enableMapmaker = false enablebannerBearer = false enableJerotesExecutioner = false enableExplorer = false enableSlaverySupervisor = false enableCycloner = false enableJavelinThrower = false enableZombieKeeper = false enableWildFinder = false enableSubmariner = false enableSpirve = false enableTeleporter = false enableLampWizard = false enableBitterColdSorcerer = false enableFireSpitter = false enablePurpleSandWitch = false enableWitchScholar = false enableAxCrazy = false enablePurpleSandHag = false enableNecromancyWarlock = false enableGaviler = false enableBigWitch = false enableFirepowerPourer = false enableOminousBannerProjection = false enableCohortHag = false ["Enabled Raiders"."Requires NO IXAPI"] #Those settings can be overwritten by NO.IXAPI enableBugler = true enableArmorer = true enableBiologist = true enableAPIHunter = true enableMourner = true #If you enable the following mobs, make sure to enable them in NO.IXAPI config enableAbomination = false enableDrunkenness = false enableFlagman = false enableIntruder = false enableGraveKeeper = false ["Enabled Raiders"."Requires Roost2"] enableRoostRider = true ["Enabled Raiders"."Requires Snow's Bosses: Mechasent"] enableMechasent = true ["Enabled Raiders"."Requires Ben's Sharks"] enableThalassoger = true ["Enabled Raiders"."Requires Illager Expansions"] enableEliteVindicator = true enableRetaliator = true enableCrindicator = true enableElitePillager = true enableRavagerRider = true ["Enabled Raiders"."Requires Gloom Raiders"] enableNun = true enableShylock = false enableNewDramatist = true enableSpellSword = true enablePsychcW = true enablePsychicM = true enableHeadsman = true enableNewBigNun = false enableAwakenEarl = false enableDramatist = false enableEarl = true enableFlyEarl = false ["Enabled Raiders"."Requires Ocean World"] enableOceanologer = true ["Enabled Raiders"."Requires Multiverse"] enableConqueror = false enableTraveler = false ["Enabled Raiders"."Requires Porchers"] enableBlower = true enableStabber = true enableHarvester = true ["Enabled Raiders"."Requires Mecha Pillager Boss"] enableMechaPillager = true enableMechaVindicator = true ["Enabled Raiders"."Requires The Resiliance of the Raiders"] enableResilianceCrusher = true enableClashager = true enableShiverger = true ["Enabled Raiders"."Requires The Resistance Of Illagers"] enableGuardian = true enableAssailant = true enableHarrier = true ["Enabled Raiders"."Requires The Vindication Of Illagers"] enableVindicationPreacher = true enableBlackmaster = true enablePlanner = true enableVisologer = true enableVindicationIntruder = true enableVoltologer = true enableSmither = true enableRager = true enablePatrolCaptain = true enableRaiderRandomizer = true ["Enabled Raiders"."Requires Goety Awaken"] enableVindicatorChef = false enableHostileRoyalGuard = false enableTowerWitch = false ["Enabled Raiders"."Requires Simple Musket"] enableMusketPillager = true ["Enabled Raiders"."Requires Leos Bosses"] enableAncientSorcerer = false ["Enabled Raiders"."Requires Flame Forge"] enableChrimsonveil = true ["Enabled Raiders"."Requires Sieging of the Illagers"] enableWarlord = true enableWizard = true enablePileDriver = true enableWarlordRavager = false enableDestructor = true enableGiantsager = true ["Enabled Raiders"."Requires Invade"] enableFollower = false ["Enabled Raiders"."Requires Illage Art"] enablePioneer = false enableSpitter = false enableIllagerTactician = false enableKeyHolder = true enableTheFireKing = true enableSpiderSummoner = true enableFloatingElder = true enableCalamityNurse = true enableGrandArchmage = true enableChurchWizard = true ["Enabled Raiders"."Requires Fathomless Crimson"] enableBishop = true ["Enabled Raiders"."Requires Wan Ancient Beasts"] enableTamer = true ["Enabled Raiders"."Requires Better Raiders"] enableBower = true enableDogger = true enableRaider = true enableSupport = true enablePhantom = true ["Enabled Raiders"."Requires Canibalism"] enableButcher = true ["Enabled Raiders"."Requires HuaCheng's More Illagers"] enableCapitalist = true enableCrasher = true enableHugeCrasher = true enableMiniOrganGuard = true enableOrganGuard = true enableHcRedstoneGolem = true enableAbyssologer = false ["Enabled Raiders"."Requires Goety Hostility"] enableGHVindicatorChef = true enableGHGeomancer = true enableGHIceologer = true enableGHSquallGolem = true enableGHWindCaller = true enableGH_Mountaineer = true ["Enabled Raiders"."Requires Raids:Enhanced"] enableRaiderBlimp = true enableGolemOfLastResort = true enableRaiderDrill = true enableZapper = true ["Enabled Raiders"."Requires Chill Thrill"] enableCTIceologer = true ["BOSS BARS"] #Enabling this will create Boss Event Bars for Modur ModurBossBars = true #Enabling this will create Boss Event Bars for Nuaos NuaosBossBar = true #Enabling this will create Boss Event Bars for Voldon VoldonBossBar = true #Enabling this will create Boss Event Bars for Xydrax XydraxBossBar = true #Enabling this will create Boss Event Bars for Clownager ClownagerBossBar = true #Enabling this will create Boss Event Bars for Freakager FreakagerBossBar = true #Enabling this will create Boss Event Bars for Lightning Caller LightningCallerBossBar = true #Enabling this will create Boss Event Bars for Magispeller MagispellerBossBar = true #Enabling this will create Boss Event Bars for Dungeon Mobs Redstone Golem DMRedstoneGolemBossBar = true #Enabling this will create Boss Event Bars for Spiritcaller SpiritcallerBossBar = true