Files
IMR6/minecraft/config/industrialforestry-common.toml

105 lines
5.2 KiB
TOML

["Scoop settings"]
#Multiplier of the speed at which the Industrial Scoop collects items.
#Range: 0.0 ~ 1.7976931348623157E308
scoopSpeedMultiplier = 4.0
#The maximum energy the Industrial Scoop can hold.
#Range: > 1
scoopMaxEnergy = 10000
#The amount of energy used per tick by the Industrial Scoop.
#Range: > 1
scoopEnergyUse = 10
["Machines settings"]
["Machines settings"."Industrial Centrifuge settings"]
#Multiplier of the ticks needed to process an item in the Industrial Centrifuge.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
tickMultiplier = -0.2
#Multiplier of the power needed to process an item in the Industrial Centrifuge.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
powerMultiplier = 0.5
#The maximum energy the Industrial Centrifuge can hold.
#Range: > 1
industrialCentrifugeMaxEnergy = 1000000
#How much energy the machine can transfer per tick
#Range: > 1
industrialCentrifugeMaxTransfer = 100000
["Machines settings"."Industrial Squeezer settings"]
#Multiplier of the ticks needed to process an item in the Industrial Squeezer.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
tickMultiplier = -0.2
#Multiplier of the power needed to process an item in the Industrial Squeezer.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
powerMultiplier = 0.5
#The maximum energy the Industrial Squeezer can hold.
#Range: > 1
industrialSqueezerMaxEnergy = 1000000
#How much energy the machine can transfer per tick
#Range: > 1
industrialSqueezerMaxTransfer = 100000
[Upgrades]
[Upgrades."Speed Upgrade"]
#Multiplier of the ticks needed to process an item using a single Speed Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier1_tick_multiplier = -0.2
#Multiplier of the power needed to process an item using a single Speed Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier1_power_multiplier = 0.2
#Multiplier of the ticks needed to process an item using a single Speed Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier2_tick_multiplier = -0.4
#Multiplier of the power needed to process an item using a single Speed Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier2_power_multiplier = 0.4
#Multiplier of the ticks needed to process an item using a single Speed Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier3_tick_multiplier = -0.6
#Multiplier of the power needed to process an item using a single Speed Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
speed_upgrade_tier3_power_multiplier = 0.6
[Upgrades."Efficiency Upgrade"]
#The rate at which the power needed per tick is reduced using a single Efficiency Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
efficiency_upgrade_tier1_power_multiplier = -0.2
#The rate at which the power needed per tick is reduced using a single Efficiency Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
efficiency_upgrade_tier2_power_multiplier = -0.4
#The rate at which the power needed per tick is reduced using a single Efficiency Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
efficiency_upgrade_tier3_power_multiplier = -0.6
[Upgrades."Chance Upgrade"]
#The additional success chance added by a single Chance Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier1_chance_increment = 0.2
#Multiplier of the power needed to process an item using a single Chance Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier1_power_multiplier = 0.2
#Multiplier of the ticks needed to process an item using a single Chance Upgrade tier 1.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier1_tick_multiplier = 0.0
#The additional success chance added by a single Chance Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier2_chance_increment = 0.4
#Multiplier of the power needed to process an item using a single Chance Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier2_power_multiplier = 0.4
#Multiplier of the ticks needed to process an item using a single Chance Upgrade tier 2.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier2_tick_multiplier = 0.0
#The additional success chance added by a single Chance Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier3_chance_increment = 0.6
#Multiplier of the power needed to process an item using a single Chance Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier3_power_multiplier = 0.6
#Multiplier of the ticks needed to process an item using a single Chance Upgrade tier 3.
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
chance_upgrade_tier3_tick_multiplier = 0.0