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#Should tumbleweeds drop items upon destroying.
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#The drop list is configurable using loot tables (using vanilla data packs or a mod like CraftTweaker).
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enableDrops = true
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#Chance a tumbleweed spawns in a chunk.
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#Spawner blocks and allowed biomes are customizable using data packs through block and biome tags.
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#Tumbleweeds can spawn in non-solid blocks with a solid block below and sky access above.
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spawnChance = 0.5
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#Maximum number of tumbleweeds existing per player (technically per 17x17 loaded chunks).
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maxPerPlayer = 8
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#Should tumbleweeds destroy crops they land upon.
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damageCrops = true
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#Drop items only when destroyed by player (normally also drops on lava and cactus damage, for example).
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dropOnlyByPlayer = false
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