diff --git a/6.png b/6.png new file mode 100644 index 0000000..668f5fe Binary files /dev/null and b/6.png differ diff --git a/instance.cfg b/instance.cfg new file mode 100644 index 0000000..eb553d7 --- /dev/null +++ b/instance.cfg @@ -0,0 +1,94 @@ +[General] +AutoCloseConsole=false +AutomaticJava=false +CloseAfterLaunch=false +ConfigVersion=1.3 +CustomGLFWPath= +CustomOpenALPath= +EnableFeralGamemode=false +EnableMangoHud=false +Env={\"LD_PRELOAD\":\"/home/zombieguy/Desktop/mimalloc-v1.9.10-linux-x64/lib/libmimalloc.so\"} +ExportAuthor= +ExportName= +ExportOptionalFiles=true +ExportSummary= +ExportVersion=1.0.0 +GlobalDataPacksEnabled=true +GlobalDataPacksPath=moonlight-global-datapacks +IgnoreJavaCompatibility=true +InstanceAccountId= +InstanceType=OneSix +JavaArchitecture=64 +JavaPath=/home/zombieguy/Desktop/graalvm-jdk-25.0.3+9.1/bin/java +JavaRealArchitecture=amd64 +JavaSignature=896357c7bc06104f64ed3ab5191554b957300dab +JavaVendor=Oracle Corporation +JavaVersion=25.0.3 +JoinServerOnLaunch=false +JoinServerOnLaunchAddress= +JoinWorldOnLaunch= +JvmArgs="-Dgraal.LoopRotation=true -Dgraal.PartialUnroll=true -Dgraal.VectorizeSIMD=true -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dforgewrapper.skipHashCheck=true" +LaunchMaximized=false +LogPrePostOutput=true +LowMemWarning=true +ManagedPack=false +ManagedPackID= +ManagedPackName= +ManagedPackType= +ManagedPackURL= +ManagedPackVersionID= +ManagedPackVersionName= +MaxMemAlloc=8192 +MinMemAlloc=4096 +MinecraftWinHeight=720 +MinecraftWinWidth=1280 +ModDownloadLoaders=[] +OnlineFixes=false +OverrideCommands=false +OverrideConsole=false +OverrideEnv=true +OverrideGameTime=false +OverrideJavaArgs=true +OverrideJavaLocation=true +OverrideLegacySettings=false +OverrideMemory=true +OverrideMiscellaneous=true +OverrideModDownloadLoaders=false +OverrideNativeWorkarounds=false +OverridePerformance=false +OverrideWindow=true +PermGen=256 +PostExitCommand= +PreLaunchCommand= +Profiler= +QuitAfterGameStop=false +RecordGameTime=true +ShowConsole=false +ShowConsoleOnError=true +ShowGameTime=true +UseAccountForInstance=false +UseDiscreteGpu=false +UseNativeGLFW=false +UseNativeOpenAL=false +UseZink=false +WrapperCommand= +iconKey=6 +lastLaunchTime=1783547576807 +lastTimePlayed=203 +linkedInstances=[] +name=IMR6 +notes=################# Industrial Magic Reloaded: 6 #################\n\nMagic/Tech Modpack - Kitchen sink with a performant core.\n25% Magic |-:-| 35% Tech |-:-| 25% Adventure |-:-| 15% Fuckaround\n\n## Core Modlist:\n- Embedium\n- Nvidium\n- Lithium\n- C2ME (Fabric latest)\n- Noisium\n- All the leaks\n- AI Improvements\n- Almost unified\n- 0Pack2Reload\n- Distant Horizons\n- Memguard\n- Rubidium Extra\n- Too Fast\n- Immserive Optimization\n- Immediately Fast\n- Light Speed\n- Mods Optimizer (Client/Server Helper)\n- Modern Fix\n- No Chat Reports\n- No Chat Restrictions\n- Packet Fixer\n- XL Packets\n- Oculus\n- Smooth GUI\n- Yeetus Experimentus\n- My Server Is Compatible\n- Ferrite Core\n- Entity Culling\n\n## Adventure Modlist:\n- Twilight Forrest\n- The Midnight\n- The Undergarden\n- Regions Unexplored\n- Deeper Darker\n- Alex's Mobs\n- Cataclysm\n- Bountiful\n- Expanded Combat\n- Imps & Demons\n\n## Magic Modlist:\n- Ars Novuea\n- Sons of sin\n- Magic Vibe Decorations (Crystals)\n- Tarot Cards (Remastered)\n- InWitched\n\n## Tech Modlist:\n- Mekanism\n- Immersive Engineering\n- Thermal (Series)\n- Draconic Evolution\n- Applied Energistics 2\n- Modular Force Fields Systems\n\n## QoL Modlist:\n- Let's Do (Series)\n- Immserive UI\n- Music Box\n- Blur\n- Appleskin\n- Better World Loading\n- Notely\n- Chat Heads\n- Chat Notifications\n- Comforts\n- Corpse\n- Cull Leaves\n- Curios\n- Drippy Loading\n- Fancy Menu\n- Easel Does It\n- Exposure\n- Ecliptic Seasons\n- Game Discs\n- Just Outdoor Stuff\n- Leaderboards\n- Configured\n- Legendary Block Entities\n- Keybinds\n- Project Red (Series)\n- Seamless Loading Screens\n- Searchables\n- Server Tab Info\n- Simple Hats\n- Sound of Rain\n- Sounds\n- Stardew Fishing\n- Zume\n- Immersive Melodies\n- Measurements\n- Mighty Mail\n- Natures Compass\n- Paragliders\n- Plushie Buddies\n- Pirate Hats\n- Portfolio\n- Pet Cemetry\n- Ribits\n- Trashcans\n- Tumbleweeds\n- Waystones\n- Snad\n- Moving Elevators\n- Mouse Tweaks\n- Melodies\n- I Wanna Skate\n- RPG Horse Call\n- Horseman\n- Guard Villagers\n- Grappling Hook\n- Goat Man\n- Enchantment Descriptions\n- Chimes\n- Brewin & Chewin\n- BetterF3\n- Better Biome Blend\n- Jade\n- Building Gadgets\n- Tinker's Construct\n- Signal Flares\n\n# Compat Modlist:\n- Alex's Delight\n- Animal Pen (Alex's Mobs)\n- Applied Mekanics\n- Ars Additions\n- Ars Mekanica\n- Ars Delight\n- Backpacked Patch\n- Better Animations C\n- Corn Expansion\n- Corpse Curios\n- DeRender Patcher\n- Dynamic Trees (RU)\n- Dynamic Trees (Ars Nouveau)\n- Dynamic Trees Plus\n- Ecliptic Seasons MultiMod Patch\n- End's Delight\n- Engineered Schematics\n- Engineers Delight\n- Every Comp\n- Exposure Expanded\n- Extended AE\n- Factory Blocks (Chisel)\n- Farmer's Cutting (RU)\n- Farmer's Delight Plus\n- Farmer's Structures\n- GeckoLib Performance Patch\n- Immserive Fixes (IM Backpatch)\n- Immersive Petroleum\n- Immersive Posts\n- Jade Addons\n- Just Enough Breeding\n- Just Enough Mekanism Multiblocks\n- Just Enough Professions\n- Let's Do Addon Structures\n- Let's Do Compat\n- Loot Integrations Cataclysm\n- Loot Integrations Graveyard\n- Loot Integrations Phillip's Ruins\n- Loot Integrations Piglet\n- Loot Integrations Yung's\n- MCT Immersive Technologies\n- Mekanism JEI\n- Mekalights\n- Meka Additions\n- Mekanism Turrets\n- Mekanism Generators\n- Mekanism Tools\n- Miner's Delight\n- More Immersive Wires\n- More Delight\n- More Villagers\n- My Nether Delight\n- Mystical Agradditions\n- Project Red Compat\n- Thermal Addons\n- Tinker Better Combat\n- Tinker's (RU)\n- Twilight Delight\n- Xaero Waystone Compat\n- Yung's Extras\n- Atmospheric Water Generators\n- Attribute Fix\n- Cataclysm Fortress\n- Display Delight\n- Lithostiched\n- TC Expanded Combat\n- Mobs Of Sin\n- Polymorphic\n- Oculus Flywheel Compat\n- Terrablender Fix\n\n\n\nCooked by: The MadSqawd +shortcuts= +totalTimePlayed=93652 + +[UI] +datapacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAAAAAAAAAAAfQAAAAFAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAFAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ==" +datapacks_Page\ColumnsOverride=false +mods_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAABAAAAAAAAAAAAAAANwB8AAAAHAAAADAAAAGQAAAALAAAAZAAAAAcAAABkAAAACgAAAGQAAAAJAAAAZAAAAAYAAABkAAAACAAAAGQAAAL1AAAADQEBAAAAAAAAAQAAAAAAAABk/////wAAAIEAAAAAAAAADQAAAGQAAAABAAAAAAAAAGQAAAABAAAAAAAAAPAAAAABAAAAAQAAAHUAAAABAAAAAAAAAGQAAAABAAAAAAAAAGQAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAAAAAAAABAAAAAAAAA+gAAAAAZAAAAAAAAAAAAAAAAAAAAAE=" +mods_Page\ColumnsOverride=false +resourcepacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAHQAAAAAEAAAAGAAAAZAAAA4cAAAAHAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAHAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAABkwAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ==" +resourcepacks_Page\ColumnsOverride=false +shaderpacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAFEAAAAAEAAAAEAAAAZAAAAuAAAAAFAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAFAAAAZAAAAAEAAAAAAAABtAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAAAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ==" +shaderpacks_Page\ColumnsOverride=false +texturepacks_Page\Columns="AAAA/wAAAAAAAAABAAAAAAAAAAEBAAAAAAAAAAAAAAAGIAAAAAEAAAAFAAAAZAAAAlgAAAAGAQEAAAAAAAABAAAAAAAAAGT/////AAAAgQAAAAAAAAAGAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAABAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAAZAAAAAEAAAAAAAAD6AAAAABkAAAAAAAAAAAAAAAAAAAAAQ==" +texturepacks_Page\ColumnsOverride=false diff --git a/minecraft/.gitignore b/minecraft/.gitignore new file mode 100644 index 0000000..9d34b0e --- /dev/null +++ b/minecraft/.gitignore @@ -0,0 +1,11 @@ + +# Folders +logs +crashlogs +saves +screenshots +xaero + +# Files +usercache.json +usernamecache.json diff --git a/minecraft/.mixin.out/class/net/minecraft/world/entity/LivingEntity.class b/minecraft/.mixin.out/class/net/minecraft/world/entity/LivingEntity.class new file mode 100644 index 0000000..8c7095d Binary files /dev/null and b/minecraft/.mixin.out/class/net/minecraft/world/entity/LivingEntity.class differ diff --git a/minecraft/.mixin.out/class/net/minecraft/world/item/alchemy/PotionUtils.class b/minecraft/.mixin.out/class/net/minecraft/world/item/alchemy/PotionUtils.class new file mode 100644 index 0000000..61481d4 Binary files /dev/null and b/minecraft/.mixin.out/class/net/minecraft/world/item/alchemy/PotionUtils.class differ diff --git a/minecraft/.mixin.out/class/net/minecraft/world/level/block/Block.class b/minecraft/.mixin.out/class/net/minecraft/world/level/block/Block.class new file mode 100644 index 0000000..7c97a2d Binary files /dev/null and b/minecraft/.mixin.out/class/net/minecraft/world/level/block/Block.class differ diff --git a/minecraft/XaeroWaypoints_BACKUP240807/sadasdasd/config.txt b/minecraft/XaeroWaypoints_BACKUP240807/sadasdasd/config.txt new file mode 100644 index 0000000..169c7d0 --- /dev/null +++ b/minecraft/XaeroWaypoints_BACKUP240807/sadasdasd/config.txt @@ -0,0 +1,14 @@ +//waypoints config options +usingMultiworldDetection:false +ignoreServerLevelId:false +teleportationEnabled:true +usingDefaultTeleportCommand:true +sortType:NONE +sortReversed:false + +//other config options +ignoreHeightmaps:false + +//dimension types (DO NOT EDIT) +dimensionType:minecraft$overworld:minecraft$overworld +//third-party waypoints diff --git a/minecraft/config/DistantHorizons.toml b/minecraft/config/DistantHorizons.toml new file mode 100644 index 0000000..57c2118 --- /dev/null +++ b/minecraft/config/DistantHorizons.toml @@ -0,0 +1,943 @@ +_version = 4 + +[server] + # + # Defines the distance the player will receive updates around. + realTimeUpdateDistanceRadiusInChunks = 256 + # + # Prefix of the level keys sent to the clients. + # If the mod is running behind a proxy, each backend should use a unique value. + # If this value is empty, level key will be based on the server's seed hash. + levelKeyPrefix = "" + # + # Defines the distance allowed to be synchronized around the player. + # Should be the same or larger than maxGenerationRequestDistance in most cases. + maxSyncOnLoadRequestDistance = 4096 + # + # If true, clients will receive updated LODs when joining or loading new LODs. + synchronizeOnLoad = true + # + # Custom server key used which can be used to always reuse the same LOD data folder, + # for cases when the server doesn't have a static IP for some reason. + # If this value is empty, the client itself decides which folder name to use. + # Requires rejoining the server to apply after changing. + serverKey = "" + # + # Defines the distance allowed to generate around the player. + maxGenerationRequestDistance = 4096 + # + # When enabled, Distant Horizons will attempt to download missing LODs from the server. + # + # Note: the server must have Distant Generation enabled for it to work. + enableServerGeneration = true + # + # Makes the server send level keys for each world. + # Disable this if you use alternative ways to send level keys. + sendLevelKeys = true + # + # DO NOT CHANGE UNLESS YOU KNOW WHAT YOU'RE DOING. + # Autogenerated ID used to prevent multiple independent servers from accidentally + # writing over each other's LODs when the same serverKey is set on both. + serverId = -1136222490 + # + # How many LOD generation requests per second should a client send? + # Also limits the number of client requests allowed to stay in the server's queue. + generationRequestRateLimit = 20 + # + # How many LOD sync requests per second should a client send? + # Also limits the amount of player's requests allowed to stay in the server's queue. + syncOnLoadRateLimit = 50 + # + # If true, clients will receive real-time LOD updates for chunks outside the client's render distance. + enableRealTimeUpdates = true + # + # Maximum global speed for uploading LODs to the clients, in KB/s. + # Value of 0 disables the limit. + globalBandwidthLimit = 0 + # + # Maximum per-player speed for uploading LODs to the clients, in KB/s. + # Value of 0 disables the limit. + playerBandwidthLimit = 500 + # + # Enables adaptive transfer speed based on client performance. + # If true, DH will automatically adjust transfer rate to minimize connection lag. + # If false, transfer speed will remain fixed. + enableAdaptiveTransferSpeed = true + + [server.experimental] + # + # When enabled on the client, this allows loading lower detail levels as needed to speed up terrain generation. + # This must also be enabled on the server; otherwise, it will have no effect. + # For better performance when switching LOD detail levels, enabling [upsampleLowerDetailLodsToFillHoles] is recommended. + enableNSizedGeneration = false + + [common.lodBuilding] + # + # How should block data be compressed when creating LOD data? + # This setting will only affect new or updated LOD data, + # any data already generated when this setting is changed will be + # unaffected until it is modified or re-loaded. + # + # MERGE_SAME_BLOCKS + # Every block/biome change is recorded in the database. + # This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data. + # Expected Compression Ratio: 1.0 + # + # VISUALLY_EQUAL + # Only visible block/biome changes are recorded in the database. + # Hidden blocks (IE ores) are ignored. + # Expected Compression Ratio: 0.7 + worldCompression = "VISUALLY_EQUAL" + dataCompression = "Z_STD_BLOCK" + # + # Enabling this will drastically increase chunk processing time + # and you may need to increase your CPU load to handle it. + # + # Normally DH will attempt to skip creating LODs for chunks it's already seen + # and that haven't changed. + # + # However sometimes that logic incorrectly prevents LODs from being updated. + # Disabling this check may fix issues where LODs aren't updated after + # blocks have been changed. + disableUnchangedChunkCheck = false + + [common.lodBuilding.experimental] + # + # When active DH will attempt to fill missing LOD data + # with any data that is present in the tree, preventing holes when moving + # when a N-sized generator (or server) is active. + # + # This is only used when N-sized world generation is available + # and/or when on a server where [generateOnlyInHighestDetail] is false. + # + # Experimental: + # Enabling this option will increase CPU and harddrive use + # and may cause rendering bugs. + upsampleLowerDetailLodsToFillHoles = false + + [common.multiThreading] + # + # How many threads should be used by Distant Horizons? + numberOfThreads = 8 + # + # A value between 1.0 and 0.0 that represents the percentage + # of time each thread can run before going idle. + # + # This can be used to reduce CPU usage if the thread count + # is already set to 1 for the given option, or more finely + # tune CPU performance. + threadRunTimeRatio = "1.0" + # + # What Java thread priority should DH's primary thread pools run with? + # + # You probably don't need to change this unless you are also + # running C2ME and are seeing thread starvation in either C2ME or DH. + threadPriority = 5 + + [common.logging] + # + # If enabled, the mod will log information about the renderer setup, cleanup, and any issues it may encounter. + # This can be useful for debugging. + logRendererEventToFile = "INFO" + # + # If enabled, the mod will log information about the world generation process. + # This can be useful for debugging. + logWorldGenEventToFile = "INFO" + # + # If enabled, the mod will log information about the renderer OpenGL process. + # This can be useful for debugging. + logRendererGLEventToChat = "ERROR" + # + # + globalChatMaxLevel = "ERROR" + # + # If enabled, the mod will log information about the world generation process. + # This can be useful for debugging. + logWorldGenChunkLoadEventToFile = "INFO" + # + # If enabled, the mod will log information about the renderer OpenGL process. + # This can be useful for debugging. + logRendererGLEventToFile = "INFO" + # + # If enabled, the mod will log information about network operations. + # This can be useful for debugging. + logNetworkEventToFile = "INFO" + # + # If enabled, config changes sent by the server will be logged. + logConnectionConfigChangesToFile = "WARN" + # + # + globalFileMaxLevel = "INFO" + + [common.logging.warning] + # + # If enabled, a message will be displayed in chat if explicit garbage collection + # is disabled. + # This is known to cause out-of-memory issues + # and is better solved with a concurrent garbage collector. + showExplicitGcDisabledWarning = true + # + # If enabled, a chat message will be displayed when DH has too many chunks + # queued for updating. + showSlowWorldGenSettingWarnings = true + # + # If enabled, a chat message will be displayed when DH has too many chunks + # queued for updating. + showUpdateQueueOverloadedChatWarning = false + # + # If enabled, a message will be logged if explicit garbage collection + # is disabled. + # This is known to cause out-of-memory issues + # and is better solved with a concurrent garbage collector. + logExplicitGcDisabledWarning = true + # + # If enabled, a chat message will be displayed if Java doesn't have enough + # memory allocated to run DH well. + showLowMemoryWarningOnStartup = true + # + # If enabled, a chat message will be displayed when a replay is started + # giving some basic information about how DH will function. + showReplayWarningOnStartup = true + # + # If enabled, a chat message will be displayed when a potentially problematic + # mod is installed alongside DH. + showModCompatibilityWarningsOnStartup = true + # + # If enabled, a chat message will be displayed when DH is using + # a deprecated renderer. + showDeprecatedRendererWarningOnStartup = true + # + # If enabled, a chat message will be displayed if vanilla MC's + # render distance is higher than the recommended amount. + showHighVanillaRenderDistanceWarning = true + # + # If enabled, a chat message will be displayed if DH detects + # that any pooled objects have been garbage collected. + showPoolInsufficientMemoryWarning = true + # + # If enabled, a message will be logged if the garbage + # collector Java is currently using is known + # to cause frame stuttering and/or other issues. + logGarbageCollectorWarning = true + # + # If enabled, a chat message will be displayed in chat if the garbage + # collector Java is currently using is known + # to cause frame stuttering and/or other issues. + showGarbageCollectorWarning = true + + [common.worldGenerator] + # + # How detailed should LODs be generated outside the vanilla render distance? + # + # PRE_EXISTING_ONLY + # Only create LOD data for already generated chunks. + # + # + # SURFACE + # Generate the world surface, + # this does NOT include trees, + # or structures. + # + # FEATURES + # Generate everything except structures. + # WARNING: This may cause world generator bugs or instability when paired with certain world generator mods. + # + # INTERNAL_SERVER + # Ask the local server to generate/load each chunk. + # This is the most compatible and will generate structures correctly, + # but may cause server/simulation lag. + # Note: unlike other modes this option DOES save generated chunks to + # Minecraft's region files. + distantGeneratorMode = "INTERNAL_SERVER" + # + # How should distant generator progress be displayed? + # + # OVERLAY: may be the same as CHAT for some Minecraft versions + # CHAT + # LOG + # DISABLED + showGenerationProgress = "OVERLAY" + # + # The max radius in chunks around the central point where world generation is allowed. + # If this value is set to 0, generation bounds are disabled and the render distance will be used. + # + # This should only be set if you have a pre-generated world that has a very limited size. + # Setting this on a normal MC world will prevent the world generator from filling + # out your render distance. + generationMaxChunkRadius = 0 + # + # How often should the distant generator progress be displayed? + generationProgressDisplayIntervalInSeconds = 2 + # + # When logging generation progress also include the rate at which chunks + # are being generated. + # This can be useful for troubleshooting performance. + generationProgressIncludeChunksPerSecond = true + # + # For how many seconds should instructions for disabling the distant generator progress be displayed? + # Setting this to 0 hides the instructional message so the world gen progress is shown immediately when it starts. + generationProgressDisableMessageDisplayTimeInSeconds = 20 + # + # The center Z chunk position that the world gen max radius is centered around. + generationCenterChunkZ = 0 + # + # Should Distant Horizons slowly generate LODs + # outside the vanilla render distance? + # Depending on the generator mode, this will import existing chunks + # and/or generating missing chunks. + enableDistantGeneration = false + # + # The center X chunk position that the world gen max radius is centered around. + generationCenterChunkX = 0 + +[client] + # + # Should Distant Horizon's config button appear in Minecraft's options screen next to the fov slider? + showDhOptionsButtonInMinecraftUi = true + + [client.advanced.autoUpdater] + # + # If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build. + # If [AUTO] is selected DH will update to new stable releases if the current jar is a stable jar + # and will update to new nightly builds if the current jar is a nightly jar (IE the version number ends in '-dev'). + updateBranch = "AUTO" + # + # Automatically check for updates on game launch? + enableAutoUpdater = true + # + # Should Distant Horizons silently, automatically download and install new versions? + # This setting is force disabled on dedicated servers for stability reasons. + enableSilentUpdates = false + + [client.advanced.debugging] + # + # If enabled this will disable (most) vanilla Minecraft rendering. + # + # NOTE: Do not report any issues when this mode is on! + # This setting is only for fun and debugging. + # Mod compatibility is not guaranteed. + lodOnlyMode = false + # + # What renderer is active? + # + # DEFAULT: Default lod renderer + # DEBUG_TRIANGLE: Debug testing renderer + # DISABLED: Disable rendering + rendererMode = "DEFAULT" + # + # If true overlapping quads will be rendered as bright red for easy identification. + # If false the quads will be rendered normally. + showOverlappingQuadErrors = false + # + # If true OpenGL Buffer garbage collection will be logged + # this also includes the number of live buffers. + logBufferGarbageCollection = false + # + # Should specialized colors/rendering modes be used? + # + # OFF: LODs will be drawn with their normal colors. + # SHOW_DETAIL: LODs' color will be based on their detail level. + # SHOW_BLOCK_MATERIAL: LODs' color will be based on their material. + # SHOW_OVERLAPPING_QUADS: LODs will be drawn with total white, but overlapping quads will be drawn with red. + debugRenderingColors = "OFF" + # + # Stops vertex colors from being passed. + # Useful for debugging shaders + enableWhiteWorld = false + # + # If enabled the LODs will render as wireframe. + renderWireframe = false + # + # If true several keys can be used to toggle debug states. + # F6 - enable/disable LOD rendering + # F7 - enable/disable LOD only rendering + # F8 - cycle through the different debug rendering modes + enableDebugKeybindings = false + + [client.advanced.debugging.debugWireframe] + # + # Render LOD section status? + showRenderSectionStatus = false + # + # Render queued network sync on load tasks? + showNetworkSyncOnLoadQueue = false + # + # Render full data update/lock status? + showFullDataUpdateStatus = false + # + # Render queued world gen tasks? + showWorldGenQueue = false + # + # Render Quad Tree Rendering status? + showQuadTreeRenderStatus = false + # + # If enabled, various wireframes for debugging internal functions will be drawn. + # + # NOTE: There WILL be performance hit! + # Additionally, only stuff that's loaded after you enable this + # will render their debug wireframes. + enableRendering = false + + [client.advanced.debugging.openGl] + # + # Defines how OpenGL errors are handled. + # Requires rebooting Minecraft to change. + # Will catch OpenGL errors thrown by other mods. + overrideVanillaGLLogger = true + # + # Defines how OpenGL errors are handled. + # May incorrectly catch OpenGL errors thrown by other mods. + # + # IGNORE: Do nothing. + # LOG: write an error to the log. + # LOG_THROW: write to the log and throw an exception. + # Warning: this should only be enabled when debugging the LOD renderer + # as it may break Minecraft's renderer when an exception is thrown. + glErrorHandlingMode = "IGNORE" + # + # If true each Open GL error will only be logged once. + # Enabling this may cause some error logs to be missed. + # Does nothing if overrideVanillaGLLogger is set to false. + # + # Generally this can be kept as 'true' to prevent log spam. + # However, Please set this to 'false' if a developer needs your log to debug a GL issue. + onlyLogGlErrorsOnce = true + + [client.advanced.debugging.exampleConfigScreen] + shortTest = "69" + mapTest = "{}" + byteTest = "8" + longTest = "42069" + listTest = ["option 1", "option 2", "option 3"] + boolTest = false + doubleTest = "420.69" + floatTest = "0.42069" + linkableTest = 420 + intTest = 69420 + stringTest = "Test input box" + + [client.advanced.debugging.f3Screen] + # + # Shows info about the render thread tasks. + showRenderThreadTasks = false + # + # Shows how many chunks are queued for processing and the max count that can be queued. + showQueuedChunkUpdateCount = true + # + # Shows the memory use and array counts for each DH object pool. + showSeparatedObjectPools = false + # + # Shows the player's LOD position. + showPlayerPos = true + # + # Shows the combined memory use and array counts for all DH pooled objects. + showCombinedObjectPools = false + # + # Defines what internal detail level the player position will be shown as. + # Internal detail level means: 6 = 1x1 block, 7 = 2x2 blocks, etc. + playerPosSectionDetailLevel = 6 + # + # Only show levels that DH is actively rendering. + onlyShowRenderingLevels = true + # + # Shows info about each thread pool. + showThreadPools = true + # + # Shows what levels are loaded and world gen/rendering info about those levels. + showLevelStatus = true + + [client.advanced.debugging.positionFinderDebugging] + positionFinderEnable = false + positionFinderMinBlockY = -64 + positionFinderZPos = 0 + positionFinderXPos = 0 + positionFinderMaxBlockY = 125 + positionFinderDetailLevel = 6 + positionFinderMarginPercent = "0.0" + + [client.advanced.graphics] + # + # Enable Screen Space Ambient Occlusion + enableSsao = true + # + # If true some vanilla graphics settings will be automatically changed + # during DH setup to provide a better experience. + # + # IE disabling vanilla clouds (which render on top of DH LODs), + # and chunk fading (DH already fades MC chunks) + overrideVanillaGraphicsSettings = false + + [client.advanced.graphics.culling] + # + # Determines how far from the camera Distant Horizons will start rendering. + # Measured as a percentage of the vanilla render distance. + # + # -1 = auto, overdraw will change based on the vanilla render distance. + # + # Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance, + # but may cause holes in the world. + # Holes are most likely to appear when flying through unloaded terrain. + # + # Increasing the vanilla render distance increases the effectiveness of this setting. + overdrawPrevention = "-1.0" + # + # Identical to the other frustum culling option + # only used when a shader mod is present using the DH API + # and the shadow pass is being rendered. + # + # Disable this if shadows render incorrectly. + disableShadowPassFrustumCulling = false + # + # A comma separated list of block resource locations that will be replaced by water + # if they're visible on the water's surface. + waterSubSurfaceBlockReplacementCsv = "minecraft:kelp,minecraft:tall_seagrass,minecraft:seagrass" + # + # A comma separated list of block resource locations that won't be rendered by DH. + # Air is always included in this list. + # + # Note: + # If you see gaps, or holes you may have to change + # worldCompression to [MERGE_SAME_BLOCKS] and re-generate the LODs. + ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom" + # + # A comma separated list of block resource locations that will be removed + # when on top of water. + waterSurfaceBlockReplacementCsv = "minecraft:lily_pad" + # + # Defines what blocks should be rendered as LODs. + # + # NONE: Include all blocks in the LODs + # NON_COLLIDING: Only render solid blocks in the LODs (tall grass, torches, etc. will be ignored) + blocksToIgnore = "NON_COLLIDING" + # + # If true LODs outside the player's camera + # aren't drawn, increasing GPU performance. + # + # If false all LODs are drawn, even those behind + # the player's camera, decreasing GPU performance. + # + # Disable this if you see LODs disappearing at the corners of your vision. + disableFrustumCulling = false + # + # If false all beacons near the camera won't be drawn to prevent vanilla overdraw. + # If true all beacons will be rendered. + # + # Generally this should be left as true. It's main purpose is for debugging + # beacon updating/rendering. + disableBeaconDistanceCulling = true + # + # Should the blocks underneath avoided blocks gain the color of the avoided block? + # + # True: a red flower will tint the grass below it red. + # False: skipped blocks will not change color of surface below them. + tintWithAvoidedBlocks = true + # + # If enabled caves won't be rendered. + # + # Note: for some world types this can cause + # overhangs or walls for floating objects. + # Tweaking the caveCullingHeight, can resolve some + # of those issues. + enableCaveCulling = true + # + # At what Y value should cave culling start? + # Lower this value if you get walls for areas with 0 light. + caveCullingHeight = 60 + # + # A comma separated list of block resource locations that shouldn't be rendered + # if they are in a 0 sky light underground area. + # Air is always included in this list. + # + # Defaults to an empty list since most cave blocks will be automatically ignored due to being: + # transparent, non-solid, or liquids, but new blocks can be added here if needed. + ignoredRenderCaveBlockCsv = "" + # + # If set to true the overdraw prevention radius will get closer + # to the camera when flying/moving quickly. + # + # This helps reduce issues where Minecraft can't load or + # generate chunks fast enough to keep up with DH. + reduceOverdrawWithFastMovement = true + + [client.advanced.graphics.texture] + # + # A comma separated list of block resource locations + # that DH will render their sides using the bottom texture. + # Partial matches/incomplete resource locations will also match. + # + # Example: "minecraft:grass_block,nylium" + # + # Changes require a restart. + blocksDontUseSideTextureCsv = "grass_block,mycelium,nylium,dirt_path" + # + # The highest detail level number that can render with block textures. + # At higher detail levels each LOD covers multiple blocks, + # which can essentially make textures smaller than a pixel and therefore invisible. + # + # Larger numbers texture more distant LODs + # but increase memory usage. + maxTexturedLodDetailLevel = 2 + # + # If true nearby and zoomed-in LODs will render with their block's + # actual texture instead of a single flat color. + # + # Only applies to high detail LODs where the texture is actually visible, + # distant LODs always use flat colors. + # Some shader packs nay not have an affect. + enableTexturedLods = false + # + # A comma separated list of block resource locations + # that DH won't render textures on. + # Partial matches/incomplete resource locations will also match. + # + # Example: "minecraft:grass_block,nylium" + # + # Changes require a restart. + blocksDontRenderTextureCsv = "minecraft:bamboo" + # + # A comma separated list of tag names + # that DH will render their sides using the bottom texture. + # + # Example: "grass_blocks,nylium" + # + # Changes require a restart. + blockTagsDontUseSideTextureCsv = "grass_blocks,nylium" + # + # A comma separated list of block resource locations + # that DH will use rasterization to determine + # the face textures. + # + # Can be used to fix issues with mods/blocks where + # a side uses just part of a modeled block's texture. + # + # Example: "minecraft:beacon" + # + # Changes require a restart. + blocksAlwaysRasterizeTextureCsv = "minecraft:beacon" + + [client.advanced.graphics.noiseTexture] + # + # Should a noise texture be applied to LODs? + # + # This is done to simulate textures and make the LODs appear more detailed. + enableNoiseTexture = true + # + # Defines how far should the noise texture render before it fades away. (in blocks) + # Set to 0 to disable noise from fading away + noiseDropoff = 1024 + # + # How many steps of noise should be applied to LODs? + noiseSteps = 4 + # + # How intense should the noise should be? + noiseIntensity = "0.05" + + [client.advanced.graphics.experimental] + # + # A comma separated list of dimension resource locations where DH won't render. + # + # Example: "minecraft:the_nether,minecraft:the_end" + # + # Note: + # Some DH settings will be disabled and/or changed to improve + # visuals when DH rendering is disabled. + ignoredDimensionCsv = "" + # + # Requires a restart to change. + # + # Options: + # AUTO - changes based on the most likely API for that MC version + # OPEN_GL - The Default for MC 1.21.11 and older (supports Iris shaders) + # BLAZE_3D - The Default for MC 26.1.2 and newer (supports Vulkan) + renderingEngine = "AUTO" + # + # This is the earth size ratio when applying the curvature shader effect. + # Note: Enabling this feature may cause rendering bugs. + # + # 0 = flat/disabled + # 1 = 1 to 1 (6,371,000 blocks) + # 100 = 1 to 100 (63,710 blocks) + # 10000 = 1 to 10000 (637.1 blocks) + # + # Note: Due to current limitations, the min value is [50] + # and the max value is 5000. Any values outside this range + # will be set to 0 (disabled). + earthCurveRatio = 0 + + [client.advanced.graphics.genericRendering] + # + # A comma separated separated list of dimension resource locations where DH clouds will render. + # + # Example: "minecraft:overworld,minecraft:the_end" + # + # Changes require a world re-load. + dimensionEnabledCloudRenderingCsv = "minecraft:overworld" + # + # If true LOD clouds will be rendered. + enableCloudRendering = false + # + # If true LOD beacon beams will be rendered wider at extreme distances, + # making them easier to see. + # If false all LOD beacon beams will only ever be 1 block wide. + expandDistantBeacons = true + # + # Sets the maximum height beacons will render up to. + # + # Requires a world re-load to take affect. + beaconRenderHeight = 6000 + # + # If true LOD beacon beams will be rendered. + enableBeaconRendering = true + # + # If true non terrain objects will be rendered by DH. + # i.e. beacon beams and clouds. + enableGenericRendering = true + # + # False = DH will render a single layer of clouds, like vanilla Minecraft. + # True = DH will render 3 layers of clouds at different heights. + enableMultiLayerClouds = true + + [client.advanced.graphics.quality] + # + # What is the maximum detail LODs can render at? + # Higher settings will increase memory and GPU usage. + # + # CHUNK: render 1 LOD for each Chunk. + # HALF_CHUNK: render 4 LODs for each Chunk. + # FOUR_BLOCKS: render 16 LODs for each Chunk. + # TWO_BLOCKS: render 64 LODs for each Chunk. + # BLOCK: render 256 LODs for each Chunk (width of one block). + # + # Fastest: CHUNK + # Fanciest: BLOCK + maxHorizontalResolution = "BLOCK" + # + # If true LODs will fade away as you get closer to them. + # If false LODs will cut off abruptly at a set distance from the camera. + # This setting is affected by the vanilla overdraw prevention config. + ditherDhFade = true + # + # Should DH fade out before reaching the far clip plane? + # This is helpful to prevent DH clouds from cutting off in the distance. + dhFadeFarClipPlane = true + # + # If true DH will try to use the camera position when + # determining LOD quality drop-off. + # If false DH will use the player's position. + # + # Enabling helps free-cam mods render correctly. + # Disabling helps multi-camera mods render correctly (ie Immersive Portals or camera mods). + useCameraPositionForQualityDropOff = true + # + # How bright LOD colors are. + # + # 0 = black + # 1 = normal + # 2 = near white + brightnessMultiplier = "1.0" + # + # How many detail levels zooming in can increase LOD quality by. + # Higher numbers allow stronger zooms to render crisper terrain, + # but will increase memory and GPU usage while zoomed in. + # + # A vanilla spyglass needs 4 detail levels to reach its full quality. + maxZoomQualityIncrease = 4 + # + # How should LODs be shaded? + # + # AUTO: Uses the same side shading as vanilla Minecraft blocks. + # ENABLED: Simulates Minecraft's block shading for LODs. + # Can be used to force LOD shading when using some shaders. + # DISABLED: All LOD sides will be rendered with the same brightness. + lodShading = "AUTO" + # + # How saturated LOD colors are. + # + # 0 = black and white + # 1 = normal + # 2 = very saturated + saturationMultiplier = "1.0" + # + # This indicates how well LODs will represent + # overhangs, caves, floating islands, etc. + # Higher options will make the world more accurate, butwill increase memory and GPU usage. + # + # Lowest Quality: HEIGHT_MAP + # Highest Quality: PIXEL_ART + verticalQuality = "MEDIUM" + # + # The radius of the mod's render distance. (measured in chunks) + # + # Note: this is a best effort number. + # The actual render distance may be above or below this number + # depending on your other graphic settings. + lodChunkRenderDistanceRadius = 64 + # + # How should the sides and bottom of grass block LODs render? + # + # AS_GRASS: all sides of dirt LOD's render using the top (green) color. + # FADE_TO_DIRT: sides fade from grass to dirt. + # AS_DIRT: sides render entirely as dirt. + grassSideRendering = "FADE_TO_DIRT" + # + # This indicates how far apart drops in LOD quality are. + # + # Higher settings will increase the distance between drops + # but will increase memory and GPU usage. + horizontalQuality = "MEDIUM" + # + # How should LOD transparency be handled. + # + # COMPLETE: LODs will render transparent. + # DISABLED: LODs will be opaque. + transparency = "COMPLETE" + # + # This is the same as vanilla Biome Blending settings for Lod area. + # Note: anything above '0' will slow down LOD loading time. + # + # '0' equals to Vanilla Biome Blending of '1x1' or 'OFF', + # '1' equals to Vanilla Biome Blending of '3x3', + # '2' equals to Vanilla Biome Blending of '5x5'... + lodBiomeBlending = 3 + # + # How should vanilla Minecraft fade into Distant Horizons LODs? + # + # NONE: Fastest, there will be a pronounced border between DH and MC rendering. + # SINGLE_PASS: Fades after MC's transparent pass, opaque blocks underwater won't be faded. + # DOUBLE_PASS: Slowest, fades after both MC's opaque and transparent passes, provides the smoothest transition. + vanillaFadeMode = "DOUBLE_PASS" + # + # If true LOD quality will increase when the camera is zoomed in, + # IE when using a spyglass or zoom mod. + # + # Only LODs visible through the camera view are affected. + # + # When zoomed in LODs will load to the same detail level + # they would have if you were close to them. + increaseQualityWhenZoomedIn = true + + [client.advanced.graphics.fog] + # + # Should Minecraft's fog render? + # Note: Other mods may conflict with this setting. + enableVanillaFog = false + # + # What is the maximum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + farFogMax = "1.0" + # + # Determines if fog is drawn on DH LODs. + enableDhFog = true + # + # At what distance should the far fog start? + # + # 0.0: Fog starts at the player's position. + # 1.0: Fog starts at the closest edge of the vanilla render distance. + # 1.414: Fog starts at the corner of the vanilla render distance. + farFogStart = "0.4" + # + # What is the minimum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + farFogMin = "0.0" + # + # What color should fog use? + # + # USE_WORLD_FOG_COLOR: Use the world's fog color. + # USE_SKY_COLOR: Use the sky's color. + colorMode = "USE_WORLD_FOG_COLOR" + # + # How should the fog thickness should be calculated? + # + # LINEAR: Linear based on distance (will ignore 'density') + # EXPONENTIAL: 1/(e^(distance*density)) + # EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2) + farFogFalloff = "EXPONENTIAL_SQUARED" + # + # Used in conjunction with the Fog Falloff. + farFogDensity = "2.5" + # + # Where should the far fog end? + # + # 0.0: Fog ends at player's position. + # 1.0: Fog ends at the closest edge of the vanilla render distance. + # 1.414: Fog ends at the corner of the vanilla render distance. + farFogEnd = "1.0" + + [client.advanced.graphics.fog.heightFog] + # + # Where should the height fog start? + # + # ABOVE_CAMERA: Height fog starts at the camera and goes towards the sky + # BELOW_CAMERA: Height fog starts at the camera and goes towards the void + # ABOVE_AND_BELOW_CAMERA: Height fog starts from the camera to goes towards both the sky and void + # ABOVE_SET_HEIGHT: Height fog starts from a set height and goes towards the sky + # BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards the void + # ABOVE_AND_BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards both the sky and void + heightFogDirection = "BELOW_SET_HEIGHT" + # + # What is the minimum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + heightFogMin = "0.0" + # + # If the height fog is calculated around a set height, what is that height position? + heightFogBaseHeight = "80.0" + # + # What is the maximum fog thickness? + # + # 0.0: No fog. + # 1.0: Fully opaque fog. + heightFogMax = "1.0" + # + # How should the height fog thickness should be calculated? + # + # LINEAR: Linear based on height (will ignore 'density') + # EXPONENTIAL: 1/(e^(height*density)) + # EXPONENTIAL_SQUARED: 1/(e^((height*density)^2) + heightFogFalloff = "EXPONENTIAL_SQUARED" + # + # What is the height fog's density? + heightFogDensity = "20.0" + # + # How should height effect the fog thickness? + # Note: height fog is combined with the other fog settings. + # + # SPHERICAL: Fog is calculated based on camera distance. + # CYLINDRICAL: Ignore height, fog is calculated based on horizontal distance. + # + # MAX: max(heightFog, farFog) + # ADDITION: heightFog + farFog + # MULTIPLY: heightFog * farFog + # INVERSE_MULTIPLY: 1 - (1-heightFog) * (1-farFog) + # LIMITED_ADDITION: farFog + max(farFog, heightFog) + # MULTIPLY_ADDITION: farFog + farFog * heightFog + # INVERSE_MULTIPLY_ADDITION: farFog + 1 - (1-heightFog) * (1-farFog) + # AVERAGE: farFog*0.5 + heightFog*0.5 + heightFogMixMode = "SPHERICAL" + # + # Should the start of the height fog be offset? + # + # 0.0: Fog start with no offset. + # 1.0: Fog start with offset of the entire world's height. (Includes depth) + heightFogStart = "0.0" + # + # Should the end of the height fog be offset? + # + # 0.0: Fog end with no offset. + # 1.0: Fog end with offset of the entire world's height. (Include depth) + heightFogEnd = "0.6" + + [client.advanced.multiplayer] + # + # How should multiplayer save folders should be named? + # + # NAME_ONLY: Example: "Minecraft Server" + # IP_ONLY: Example: "192.168.1.40" + # NAME_IP: Example: "Minecraft Server IP 192.168.1.40" + # NAME_IP_PORT: Example: "Minecraft Server IP 192.168.1.40:25565"NAME_IP_PORT_MC_VERSION: Example: "Minecraft Server IP 192.168.1.40:25565 GameVersion 1.16.5" + serverFolderNameMode = "NAME_ONLY" diff --git a/minecraft/config/Mekanism/additions-client.toml b/minecraft/config/Mekanism/additions-client.toml new file mode 100644 index 0000000..db98c36 --- /dev/null +++ b/minecraft/config/Mekanism/additions-client.toml @@ -0,0 +1,6 @@ + +#Mekanism Additions Client Config. This config only exists on the client. +[additions-client] + #If the voice server is enabled and voiceKeyIsToggle is also enabled, the voice key will act as a toggle instead of requiring to be held while talking. + voiceKeyIsToggle = false + diff --git a/minecraft/config/Mekanism/additions.toml b/minecraft/config/Mekanism/additions.toml new file mode 100644 index 0000000..8d287be --- /dev/null +++ b/minecraft/config/Mekanism/additions.toml @@ -0,0 +1,138 @@ + +#Mekanism Additions Config. This config is synced between server and client. +[additions] + #Fuse time for Obsidian TNT. + #Range: > 0 + obsidianTNTDelay = 100 + #Radius of the explosion of Obsidian TNT. + #Range: 0.1 ~ 1000.0 + obsidianTNTBlastRadius = 12.0 + #Enables the voice server for Walkie Talkies. + voiceServerEnabled = false + #TCP port for the Voice server to listen on. + #Range: 1 ~ 65535 + VoicePort = 36123 + + #Config options regarding spawning of entities. + [additions.spawning] + + #Config options regarding baby creeper. + [additions.spawning.baby-creeper] + #Enable the spawning of baby creeper. Think baby zombies. + shouldSpawn = true + #The multiplier for weight of baby creeper spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + weightPercentage = 0.5 + #The multiplier for minimum group size of baby creeper spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + minSizePercentage = 0.5 + #The multiplier for maximum group size of baby creeper spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSizePercentage = 0.5 + #The multiplier for spawn cost per entity of baby creeper spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + spawnCostPerEntityPercentage = 1.0 + #The multiplier for max spawn cost of baby creeper spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSpawnCostPercentage = 1.0 + #The list of biome ids that baby creeper will not spawn in even if the normal mob variant can spawn. + biomeBlackList = [] + #The list of structure ids that baby creeper will not spawn in even if the normal mob variant can spawn. + structureBlackList = [] + + #Config options regarding baby enderman. + [additions.spawning.baby-enderman] + #Enable the spawning of baby enderman. Think baby zombies. + shouldSpawn = true + #The multiplier for weight of baby enderman spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + weightPercentage = 0.5 + #The multiplier for minimum group size of baby enderman spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + minSizePercentage = 0.5 + #The multiplier for maximum group size of baby enderman spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSizePercentage = 0.5 + #The multiplier for spawn cost per entity of baby enderman spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + spawnCostPerEntityPercentage = 1.0 + #The multiplier for max spawn cost of baby enderman spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSpawnCostPercentage = 1.0 + #The list of biome ids that baby enderman will not spawn in even if the normal mob variant can spawn. + biomeBlackList = [] + #The list of structure ids that baby enderman will not spawn in even if the normal mob variant can spawn. + structureBlackList = [] + + #Config options regarding baby skeleton. + [additions.spawning.baby-skeleton] + #Enable the spawning of baby skeleton. Think baby zombies. + shouldSpawn = true + #The multiplier for weight of baby skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + weightPercentage = 0.5 + #The multiplier for minimum group size of baby skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + minSizePercentage = 0.5 + #The multiplier for maximum group size of baby skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSizePercentage = 0.5 + #The multiplier for spawn cost per entity of baby skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + spawnCostPerEntityPercentage = 1.0 + #The multiplier for max spawn cost of baby skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSpawnCostPercentage = 1.0 + #The list of biome ids that baby skeleton will not spawn in even if the normal mob variant can spawn. + biomeBlackList = [] + #The list of structure ids that baby skeleton will not spawn in even if the normal mob variant can spawn. + structureBlackList = [] + + #Config options regarding baby stray. + [additions.spawning.baby-stray] + #Enable the spawning of baby stray. Think baby zombies. + shouldSpawn = true + #The multiplier for weight of baby stray spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + weightPercentage = 0.5 + #The multiplier for minimum group size of baby stray spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + minSizePercentage = 0.5 + #The multiplier for maximum group size of baby stray spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSizePercentage = 0.5 + #The multiplier for spawn cost per entity of baby stray spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + spawnCostPerEntityPercentage = 1.0 + #The multiplier for max spawn cost of baby stray spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSpawnCostPercentage = 1.0 + #The list of biome ids that baby stray will not spawn in even if the normal mob variant can spawn. + biomeBlackList = [] + #The list of structure ids that baby stray will not spawn in even if the normal mob variant can spawn. + structureBlackList = [] + + #Config options regarding baby wither skeleton. + [additions.spawning.baby-wither-skeleton] + #Enable the spawning of baby wither skeleton. Think baby zombies. + shouldSpawn = true + #The multiplier for weight of baby wither skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + weightPercentage = 0.5 + #The multiplier for minimum group size of baby wither skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + minSizePercentage = 0.5 + #The multiplier for maximum group size of baby wither skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSizePercentage = 0.5 + #The multiplier for spawn cost per entity of baby wither skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + spawnCostPerEntityPercentage = 1.0 + #The multiplier for max spawn cost of baby wither skeleton spawns, compared to the adult mob. + #Range: 0.0 ~ 100.0 + maxSpawnCostPercentage = 1.0 + #The list of biome ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. + biomeBlackList = [] + #The list of structure ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. + structureBlackList = [] + diff --git a/minecraft/config/Mekanism/client.toml b/minecraft/config/Mekanism/client.toml new file mode 100644 index 0000000..b29a8e5 --- /dev/null +++ b/minecraft/config/Mekanism/client.toml @@ -0,0 +1,130 @@ + +#Client Config. This config only exists on the client +[client] + #Play sounds for Jetpack/Gas Mask/Flamethrower/Radiation (all players). + enablePlayerSounds = true + #If enabled machines play their sounds while running. + enableMachineSounds = true + #If enabled tries to force all radial menu text to be white. + whiteRadialText = false + #Should holiday greetings and easter eggs play for holidays (ex: Christmas and New Years). + holidays = true + #Adjust Mekanism sounds' base volume. < 1 is softer, higher is louder. + #Range: 0.0 ~ 10.0 + baseSoundVolume = 1.0 + #If true, don't render Cables/Pipes/Tubes as transparent and don't render their contents. + opaqueTransmitters = false + #Allow sneak + scroll to change item modes. + allowModeScroll = true + #If true will move HUD text alignment and compass rendering to the right side of the screen, and move the MekaSuit module rendering to the left side. + reverseHUD = false + #Scale of the text displayed on the HUD. + #Range: 0.25 ~ 1.0 + hudScale = 0.6 + #Enable item information HUD during gameplay + enableHUD = true + #Color of energy in item durability display. + energyColor = 3997338 + #Range at which Tile Entity Renderer's added by Mekanism can render at, for example the contents of multiblocks. Vanilla defaults the rendering range for TERs to 64 for most blocks, but uses a range of 256 for beacons and end gateways. + #Range: 1 ~ 1024 + terRange = 256 + + #Particle Config + [client.particle] + #Set to false to prevent particle spam when loading multiblocks (notification message will display instead). + enableMultiblockFormationParticles = true + #Show particles when machines active. + machineEffects = true + #How far (in blocks) from the player radiation particles can spawn. + #Range: 2 ~ 64 + radiationParticleRadius = 30 + #How many particles spawn when rendering radiation effects (scaled by radiation level). + #Range: 0 ~ 1000 + radiationParticleCount = 100 + #Show bolts when the Magnetic Attraction Unit is pulling items. + magneticAttraction = true + #Show bolts for various AOE tool behaviors such as tilling, debarking, and vein mining. + toolAOE = true + + #GUI Config + [client.gui] + #Opacity of HUD used by MekaSuit. + #Range: 0.0 ~ 1.0 + hudOpacity = 0.4000000059604645 + #Color (RGB) of HUD used by MekaSuit. + #Range: 0 ~ 16777215 + hudColor = 4257264 + #Color (RGB) of warning HUD elements used by MekaSuit. + #Range: 0 ~ 16777215 + hudWarningColor = 16768335 + #Color (RGB) of danger HUD elements used by MekaSuit. + #Range: 0 ~ 16777215 + hudDangerColor = 16726076 + #Visual jitter of MekaSuit HUD, seen when moving the player's head. Bigger value = more jitter. + #Range: 1.0 ~ 100.0 + hudJitter = 6.0 + #Display a fancy compass when the MekaSuit is worn. + mekaSuitHelmetCompass = true + + #Last Window Positions. In general these values should not be modified manually. + [client.gui.window] + + [client.gui.window.color] + x = 2147483647 + y = 2147483647 + + [client.gui.window.confirmation] + x = 2147483647 + y = 2147483647 + + [client.gui.window.crafting0] + x = 2147483647 + y = 2147483647 + + [client.gui.window.crafting1] + x = 2147483647 + y = 2147483647 + + [client.gui.window.crafting2] + x = 2147483647 + y = 2147483647 + + [client.gui.window.mekaSuitHelmet] + x = 2147483647 + y = 2147483647 + + [client.gui.window.rename] + x = 2147483647 + y = 2147483647 + + [client.gui.window.skinSelect] + x = 2147483647 + y = 2147483647 + + [client.gui.window.sideConfig] + x = 2147483647 + y = 2147483647 + + [client.gui.window.transporterConfig] + x = 2147483647 + y = 2147483647 + + [client.gui.window.upgrade] + x = 2147483647 + y = 2147483647 + + #QIO Config + [client.qio] + #Sorting strategy when viewing items in a QIO Item Viewer. + #Allowed Values: NAME, SIZE, MOD + itemViewerSortType = "NAME" + #Sorting direction when viewing items in a QIO Item Viewer. + #Allowed Values: ASCENDING, DESCENDING + itemViewerSortDirection = "ASCENDING" + #Number of slots to view horizontally on a QIO Item Viewer. + #Range: 8 ~ 16 + itemViewerSlotsX = 8 + #Number of slots to view vertically on a QIO Item Viewer. + #Range: 2 ~ 48 + itemViewerSlotsY = 4 + diff --git a/minecraft/config/Mekanism/common.toml b/minecraft/config/Mekanism/common.toml new file mode 100644 index 0000000..b1364ac --- /dev/null +++ b/minecraft/config/Mekanism/common.toml @@ -0,0 +1,12 @@ + +#Mekanism Common Config. This config is not synced between server and client. +[common] + #Displayed energy type in Mekanism GUIs and network reader readings. + #Allowed Values: JOULES, FORGE_ENERGY, ELECTRICAL_UNITS + energyType = "FORGE_ENERGY" + #Displayed temperature unit in Mekanism GUIs and network reader readings. + #Allowed Values: KELVIN, CELSIUS, RANKINE, FAHRENHEIT, AMBIENT + temperatureUnit = "KELVIN" + #Show time to decay radiation when readings are above safe levels. Set to false on the client side to disable MekaSuit Geiger and Dosimeter Unit timers. Set to false on the server side to disable handheld Geiger Counter and Dosimeter timers. + enableDecayTimers = true + diff --git a/minecraft/config/Mekanism/gear.toml b/minecraft/config/Mekanism/gear.toml new file mode 100644 index 0000000..76b6be1 --- /dev/null +++ b/minecraft/config/Mekanism/gear.toml @@ -0,0 +1,284 @@ + +#Gear Config. This config is synced from server to client. +[gear] + + #Atomic Disassembler Settings + [gear.atomic_disassembler] + #Base Energy (Joules) usage of the Atomic Disassembler. (Gets multiplied by speed factor) + energyUsage = "10" + #Cost in Joules of using the Atomic Disassembler as a weapon. + energyUsageWeapon = "2000" + #The max Atomic Disassembler Vein Mining Block Count. + #Range: 2 ~ 1000000 + miningCount = 128 + #Enable the 'Slow' mode for the Atomic Disassembler. + slowMode = true + #Enable the 'Fast' mode for the Atomic Disassembler. + fastMode = true + #Enable the 'Vein Mining' mode for the Atomic Disassembler. + veinMining = false + #The bonus attack damage of the Atomic Disassembler when it is out of power. (Value is in number of half hearts) + #Range: 0 ~ 1000 + minDamage = 4 + #The bonus attack damage of the Atomic Disassembler when it has at least energyUsageWeapon power stored. (Value is in number of half hearts) + #Range: 1 ~ 10000 + maxDamage = 20 + #Attack speed of the Atomic Disassembler. + #Range: -4.0 ~ 100.0 + attackSpeed = -2.4 + #Maximum amount (joules) of energy the Atomic Disassembler can contain. + maxEnergy = "1000000" + #Amount (joules) of energy the Atomic Disassembler can accept per tick. + chargeRate = "5000" + + #Configurator Settings + [gear.configurator] + #Maximum amount (joules) of energy the Configurator can contain. + maxEnergy = "60000" + #Amount (joules) of energy the Configurator can accept per tick. + chargeRate = "300" + #Energy usage in joules of using the configurator to configure machines. + energyPerConfigure = "400" + #Energy cost in joules for each item the configurator ejects from a machine on empty mode. + energyPerItem = "8" + + #Electric Bow Settings + [gear.electric_bow] + #Maximum amount (joules) of energy the Electric Bow can contain. + maxEnergy = "120000" + #Amount (joules) of energy the Electric Bow can accept per tick. + chargeRate = "600" + #Cost in Joules of using the Electric Bow. + energyUsage = "120" + #Cost in Joules of using the Electric Bow with flame mode active. + energyUsageFire = "1200" + + #Energy Tablet Settings + [gear.energy_tablet] + #Maximum amount (joules) of energy the Energy Tablet can contain. + maxEnergy = "1000000" + #Amount (joules) of energy the Energy Tablet can accept per tick. + chargeRate = "5000" + + #Flamethrower Settings + [gear.flamethrower] + #Flamethrower Gas Tank capacity in mB. + #Range: 1 ~ 9223372036854775807 + maxGas = 24000 + #Amount of hydrogen the Flamethrower can accept per tick. + #Range: 1 ~ 9223372036854775807 + fillRate = 16 + #Determines whether or not the Flamethrower can destroy items if it fails to smelt them. + destroyItems = true + + #Free Runner Settings + [gear.free_runner] + #Energy cost/multiplier in Joules for reducing fall damage with free runners. Energy cost is: FallDamage * freeRunnerFallEnergyCost. (1 FallDamage is 1 half heart) + fallEnergyCost = "50" + #Percent of damage taken from falling that can be absorbed by Free Runners when they have enough power. + #Range: 0.0 ~ 1.0 + fallDamageReductionRatio = 1.0 + #Maximum amount (joules) of energy Free Runners can contain. + maxEnergy = "64000" + #Amount (joules) of energy the Free Runners can accept per tick. + chargeRate = "320" + + #Armored Free Runner Settings + [gear.free_runner.armored] + #Armor value of the Armored Free Runners + #Range: > 0 + armor = 3 + #Toughness value of the Armored Free Runners. + #Range: 0.0 ~ 3.4028234663852886E38 + toughness = 2.0 + #Knockback resistance value of the Armored Free Runners. + #Range: 0.0 ~ 3.4028234663852886E38 + knockbackResistance = 0.0 + + #Jetpack Settings + [gear.jetpack] + #Jetpack Gas Tank capacity in mB. + #Range: 1 ~ 9223372036854775807 + maxGas = 24000 + #Amount of hydrogen the Jetpack can accept per tick. + #Range: 1 ~ 9223372036854775807 + fillRate = 16 + + #Armored Jetpack Settings + [gear.jetpack.armored] + #Armor value of the Armored Jetpack. + #Range: > 0 + armor = 8 + #Toughness value of the Armored Jetpack. + #Range: 0.0 ~ 3.4028234663852886E38 + toughness = 2.0 + #Knockback resistance value of the Armored Jetpack. + #Range: 0.0 ~ 3.4028234663852886E38 + knockbackResistance = 0.0 + + #Network Reader Settings + [gear.network_reader] + #Maximum amount (joules) of energy the Network Reader can contain. + maxEnergy = "60000" + #Amount (joules) of energy the Network Reader can accept per tick. + chargeRate = "300" + #Energy usage in joules for each network reading. + energyUsage = "400" + + #Portable Teleporter Settings + [gear.portable_teleporter] + #Maximum amount (joules) of energy the Portable Teleporter can contain. + maxEnergy = "1000000" + #Amount (joules) of energy the Portable Teleporter can accept per tick. + chargeRate = "5000" + #Delay in ticks before a player is teleported after clicking the Teleport button in the portable teleporter. + #Range: 0 ~ 6000 + delay = 0 + + #Scuba Tank Settings + [gear.scuba_tank] + #Scuba Tank Gas Tank capacity in mB. + #Range: 1 ~ 9223372036854775807 + maxGas = 24000 + #Amount of oxygen the Scuba Tank Gas Tank can accept per tick. + #Range: 1 ~ 9223372036854775807 + fillRate = 16 + + #Seismic Reader Settings + [gear.seismic_reader] + #Maximum amount (joules) of energy the Seismic Reader can contain. + maxEnergy = "12000" + #Amount (joules) of energy the Seismic Reader can accept per tick. + chargeRate = "60" + #Energy usage in joules required to use the Seismic Reader. + energyUsage = "250" + + #Canteen Settings + [gear.canteen] + #Maximum amount of Nutritional Paste storable by the Canteen. + #Range: > 1 + maxStorage = 64000 + #Rate at which Nutritional Paste can be transferred into a Canteen. + #Range: > 1 + transferRate = 128 + + #Meka-Tool Settings + [gear.mekatool] + #Base energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor) + energyUsage = "10" + #Silk touch energy (Joules) usage of the Meka-Tool. (Gets multiplied by speed factor) + energyUsageSilk = "100" + #Cost in Joules of using the Meka-Tool to deal 4 units of damage. + energyUsageWeapon = "2000" + #Cost in Joules of using the Meka-Tool to teleport 10 blocks. + energyUsageTeleport = "1000" + #Maximum distance a player can teleport with the Meka-Tool. + #Range: 3 ~ 1024 + maxTeleportReach = 100 + #Base bonus damage applied by the Meka-Tool without using any energy. + #Range: 0 ~ 100000 + baseDamage = 4 + #Attack speed of the Meka-Tool. + #Range: -4.0 ~ 100.0 + attackSpeed = -2.4 + #Efficiency of the Meka-Tool with energy but without any upgrades. + #Range: 0.1 ~ 100.0 + baseEfficiency = 4.0 + #Energy capacity (Joules) of the Meka-Tool without any installed upgrades. Quadratically scaled by upgrades. + baseEnergyCapacity = "16000000" + #Amount (joules) of energy the Meka-Tool can accept per tick. Quadratically scaled by upgrades. + chargeRate = "100000" + #Cost in Joules of using the Meka-Tool as a hoe. + energyUsageHoe = "10" + #Cost in Joules of using the Meka-Tool as a shovel for making paths and dowsing campfires. + energyUsageShovel = "10" + #Cost in Joules of using the Meka-Tool as an axe for stripping logs, scraping, or removing wax. + energyUsageAxe = "10" + #Cost in Joules of using the Meka-Tool to shear entities. + energyUsageShearEntity = "10" + #Enable the 'Extended Vein Mining' mode for the Meka-Tool. (Allows vein mining everything not just ores/logs) + extendedMining = true + + #MekaSuit Settings + [gear.mekasuit] + #Energy capacity (Joules) of MekaSuit items without any installed upgrades. Quadratically scaled by upgrades. + baseEnergyCapacity = "16000000" + #Amount (joules) of energy the MekaSuit can accept per tick. Quadratically scaled by upgrades. + chargeRate = "100000" + #Energy usage (Joules) of MekaSuit when adding 0.1 to jump motion. + baseJumpEnergyUsage = "1000" + #Energy usage (Joules) per second of the MekaSuit when flying with the Elytra Unit. + elytraEnergyUsage = "32000" + #Energy usage (Joules) of MekaSuit when lessening a potion effect. + energyUsagePotionTick = "40000" + #Energy cost/multiplier in Joules for reducing magic damage via the inhalation purification unit. Energy cost is: MagicDamage * energyUsageMagicPrevent. (1 MagicDamage is 1 half heart). + energyUsageMagicReduce = "1000" + #Energy cost/multiplier in Joules for reducing fall damage with MekaSuit Boots. Energy cost is: FallDamage * freeRunnerFallEnergyCost. (1 FallDamage is 1 half heart) + energyUsageFall = "50" + #Energy usage (Joules) of MekaSuit when adding 0.1 to sprint motion. + energyUsageSprintBoost = "100" + #Energy usage (Joules) of MekaSuit per tick when flying via Gravitational Modulation. + energyUsageGravitationalModulation = "1000" + #Charge rate of inventory items (Joules) per tick. + inventoryChargeRate = "10000" + #Solar recharging rate (Joules) of helmet per tick, per upgrade installed. + solarRechargingRate = "500" + #Energy usage (Joules) of MekaSuit per tick of using vision enhancement. + energyUsageVisionEnhancement = "500" + #Energy usage (Joules) of MekaSuit per tick of using hydrostatic repulsion. + energyUsageHydrostaticRepulsion = "500" + #Energy usage (Joules) of MekaSuit per half-food of nutritional injection. + energyUsageNutritionalInjection = "20000" + #Energy usage (Joules) of MekaSuit per unit of damage applied. + energyUsageDamage = "100000" + #Energy usage (Joules) of MekaSuit per tick of attracting a single item. + energyUsageItemAttraction = "250" + #Should the Gravitational Modulation unit give off vibrations when in use. + gravitationalVibrations = true + #Maximum amount of Nutritional Paste storable by the nutritional injection unit. + #Range: > 1 + nutritionalMaxStorage = 128000 + #Rate at which Nutritional Paste can be transferred into the nutritional injection unit. + #Range: > 1 + nutritionalTransferRate = 256 + #Maximum amount of Hydrogen storable in the jetpack unit. + #Range: 1 ~ 9223372036854775807 + jetpackMaxStorage = 48000 + #Rate at which Hydrogen can be transferred into the jetpack unit. + #Range: 1 ~ 9223372036854775807 + jetpackTransferRate = 256 + #Armor value of MekaSuit Helmets. + #Range: > 0 + helmetArmor = 3 + #Armor value of MekaSuit BodyArmor. + #Range: > 0 + bodyArmorArmor = 8 + #Armor value of MekaSuit Pants. + #Range: > 0 + pantsArmor = 6 + #Armor value of MekaSuit Boots. + #Range: > 0 + bootsArmor = 3 + #Toughness value of the MekaSuit. + #Range: 0.0 ~ 3.4028234663852886E38 + toughness = 3.0 + #Knockback resistance value of the MekaSuit. + #Range: 0.0 ~ 3.4028234663852886E38 + knockbackResistance = 0.10000000149011612 + + [gear.mekasuit.damage_absorption] + #Percent of damage taken from falling that can be absorbed by MekaSuit Boots when they have enough power. + #Range: 0.0 ~ 1.0 + fallDamageReductionRatio = 1.0 + #Percent of damage taken from magic damage that can be absorbed by MekaSuit Helmet with Purification unit when it has enough power. + #Range: 0.0 ~ 1.0 + magicDamageReductionRatio = 1.0 + #Percent of damage taken from other non explicitly supported damage types that don't bypass armor when the MekaSuit has enough power and a full suit is equipped. + #Note: Support for specific damage types can be added by adding an entry for the damage type in the damageReductionRatio config. + #Range: 0.0 ~ 1.0 + unspecifiedDamageReductionRatio = 1.0 + #Map representing the percent of damage from different damage types that can be absorbed by the MekaSuit when there is enough power and a full suit is equipped. + #Values may be in the range [0.0, 1.0]. + #See the #mekainsm:mekasuit_always_supported damage type tag for allowing damage that bypasses armor to be blocked. + damageReductionRatio = ["minecraft:cactus,1.0", "minecraft:cramming,1.0", "minecraft:dragon_breath,1.0", "minecraft:dry_out,1.0", "minecraft:fall,1.0", "minecraft:falling_anvil,1.0", "minecraft:falling_block,1.0", "minecraft:falling_stalactite,1.0", "minecraft:fly_into_wall,1.0", "minecraft:freeze,1.0", "minecraft:generic,1.0", "minecraft:hot_floor,1.0", "minecraft:in_fire,1.0", "minecraft:in_wall,1.0", "minecraft:lava,1.0", "minecraft:lightning_bolt,1.0", "minecraft:on_fire,1.0", "minecraft:sonic_boom,0.75", "minecraft:stalagmite,1.0", "minecraft:sweet_berry_bush,1.0", "minecraft:wither,1.0"] + diff --git a/minecraft/config/Mekanism/general.toml b/minecraft/config/Mekanism/general.toml new file mode 100644 index 0000000..c42e550 --- /dev/null +++ b/minecraft/config/Mekanism/general.toml @@ -0,0 +1,232 @@ + +#General Config. This config is synced from server to client. +[general] + #Log Mekanism packet names. Debug setting. + logPackets = false + #Disable to make the anchor upgrade not do anything. + allowChunkloading = true + #Enable this to allow dragging items from JEI into the target slot of Digital Miner filters. + easyMinerFilters = false + #How many ticks must pass until a block's active state is synced with the client, if it has been rapidly changing. + #Range: 0 ~ 1200 + blockDeactivationDelay = 60 + #Any mod ids added to this list will not be able to have any of their blocks, picked up by the cardboard box. For example: ["mekanism"] + cardboardModBlacklist = [] + #Allow right clicking on Cables/Pipes/Tubes with alloys to upgrade the tier. + transmitterAlloyUpgrade = true + #Base factor for working out machine performance with upgrades - UpgradeModifier * (UpgradesInstalled/UpgradesPossible). + #Range: > 1 + maxUpgradeMultiplier = 10 + #How much Boiler heat is immediately usable to convert water to steam. + #Range: 0.01 ~ 1.0 + boilerWaterConductivity = 0.7 + #Amount of heat produced per fuel tick of a fuel's burn time in the Fuelwood Heater. + #Range: 0.1 ~ 4000000.0 + heatPerFuelTick = 400.0 + #Number of ticks to burn an item at in a Fuelwood Heater. Use this config option to effectively make Fuelwood Heater's burn faster but produce the same amount of heat per item. + #Range: 1 ~ 1000 + fuelwoodTickMultiplier = 1 + #How much heat energy is created from one Joule of regular energy in the Resistive Heater. + #Range: 0.0 ~ 1.0 + resistiveHeaterEfficiency = 0.6 + #Amount of heat each Boiler heating element produces. + #Range: 0.1 ~ 1.024E9 + superheatingHeatTransfer = 1.6E7 + #Peak processing rate for the Solar Neutron Activator. Note: It can go higher than this value in some extreme environments. + #Range: 1 ~ 1024 + maxSolarNeutronActivatorRate = 64 + + #Dynamic Tank Settings + [general.dynamic_tank] + #Amount of fluid (mB) that each block of the dynamic tank contributes to the volume. Max = volume * fluidPerTank + #Range: 1 ~ 368224 + fluidPerTank = 350000 + #Amount of chemical (mB) that each block of the dynamic tank contributes to the volume. Max = volume * chemicalPerTank + #Range: 1 ~ 1581510980256305 + chemicalPerTank = 16000000 + + #Auto Eject Settings + [general.auto_eject] + #Rate at which fluid gets auto ejected from tiles. + #Range: > 1 + fluid = 1024 + #Rate at which chemicals gets auto ejected from tiles. + #Range: 1 ~ 9223372036854775807 + chemical = 1024 + #The percentage of a tank's capacity to leave contents in when set to dumping excess. + #Range: 0.001 ~ 1.0 + dumpExcessKeepRatio = 0.9 + + #Prefilled Tanks + [general.prefilled] + #Add filled creative fluid tanks to creative/JEI. + fluidTanks = true + #Add filled creative gas tanks to creative/JEI. + gasTanks = true + #Add filled creative infusion tanks to creative/JEI. + infusionTanks = true + #Add filled creative pigment tanks to creative/JEI. + pigmentTanks = true + #Add filled creative slurry tanks to creative/JEI. + slurryTanks = true + + #Energy Conversion Rate Settings + [general.energy_conversion] + #Disables IC2 power integration. Requires world restart (server-side option in SMP). + blacklistIC2 = false + #Conversion multiplier from EU to Joules (EU * euConversionRate = Joules) + euConversionRate = "10" + #Disables Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP). + blacklistForge = false + #Conversion multiplier from Forge Energy to Joules (FE * feConversionRate = Joules) + feConversionRate = "2.5000" + #Disables Flux Networks higher throughput Forge Energy (FE,RF,IF,uF,CF) power integration. Requires world restart (server-side option in SMP). Note: Disabling Forge Energy integration also disables this. + blacklistFluxNetworks = false + #How much energy is produced per mB of Hydrogen, also affects Electrolytic Separator usage, Ethylene burn rate and Gas generator energy capacity. + HydrogenEnergyDensity = "200" + #Maximum Joules per mB of Steam. Also affects Thermoelectric Boiler. + maxEnergyPerSteam = "10" + + #Radiation Settings + [general.radiation] + #Enable worldwide radiation effects. Don't be a downer and disable this. + radiationEnabled = true + #The radius of chunks checked when running radiation calculations. The algorithm is efficient, but don't abuse it by making this crazy high. + #Range: 1 ~ 100 + chunkCheckRadius = 5 + #Radiation sources are multiplied by this constant roughly once per second to represent their emission decay. At the default rate, it takes roughly 10 hours to remove a 1,000 Sv/h (crazy high) source. + #Range: 0.0 ~ 1.0 + sourceDecayRate = 0.9995 + #Radiated objects and entities are multiplied by this constant roughly once per second to represent their dosage decay. + #Range: 0.0 ~ 1.0 + targetDecayRate = 0.9995 + #Defines the minimum severity radiation dosage severity (scale of 0 to 1) for which negative effects can take place. Set to 1 to disable negative effects completely. + #Range: 0.0 ~ 1.0 + negativeEffectsMinSeverity = 0.1 + #Amount of gas (mB) that can be stored in a Radioactive Waste Barrel. + #Range: 1 ~ 9223372036854775807 + radioactiveWasteBarrelMaxGas = 512000 + #Number of ticks required for radioactive gas stored in a Radioactive Waste Barrel to decay radioactiveWasteBarrelDecayAmount mB. + #Range: > 1 + radioactiveWasteBarrelProcessTicks = 20 + #Number of mB of gas that decay every radioactiveWasteBarrelProcessTicks ticks when stored in a Radioactive Waste Barrel. Set to zero to disable decay all together. (Gases in the mekanism:waste_barrel_decay_blacklist tag will not decay). + #Range: 0 ~ 9223372036854775807 + radioactiveWasteBarrelDecayAmount = 1 + + #Digital Miner Settings + [general.digital_miner] + #Energy multiplier for using silk touch mode with the Digital Miner. + #Range: > 1 + silkMultiplier = 12 + #Maximum radius in blocks that the Digital Miner can reach. (Increasing this may have negative effects on stability and/or performance. We strongly recommend you leave it at the default value). + #Range: > 1 + maxRadius = 32 + #Number of ticks required to mine a single block with a Digital Miner (without any upgrades). + #Range: > 1 + ticksPerMine = 80 + + #Laser Settings + [general.laser] + #If enabled, lasers can break blocks and the flamethrower starts fires. + aestheticWorldDamage = true + #How far (in blocks) a laser can travel. + #Range: 1 ~ 1024 + range = 64 + #Energy needed to destroy or attract blocks with a Laser (per block hardness level). + energyNeededPerHardness = "100000" + #Energy used per half heart of damage being transferred to entities. + energyPerDamage = "2500" + + #Oredictionificator Settings + [general.oredictionificator] + #The list of valid tag prefixes for the Oredictionificator. Note: It is highly recommended to only include well known/defined tag prefixes otherwise it is very easy to potentially add in accidental conversions of things that are not actually equivalent. + validItemFilters = ["forge:dusts/", "forge:ingots/", "forge:nuggets/", "forge:ores/", "forge:raw_materials/", "forge:storage_blocks/"] + + #Pump Settings + [general.pump] + #Maximum block distance to pull fluid from for the Electric Pump. + #Range: 1 ~ 512 + maxPumpRange = 80 + #If enabled makes Water and Heavy Water blocks be removed from the world on pump. + pumpWaterSources = false + #mB of Heavy Water that is extracted per block of Water by the Electric Pump with a Filter Upgrade. + #Range: 1 ~ 1000 + pumpHeavyWaterAmount = 10 + #Fluidic Plenisher stops after this many blocks. + #Range: 1 ~ 1000000 + maxPlenisherNodes = 4000 + + #Quantum Entangloporter Settings + [general.quantum_entangloporter] + #Maximum energy buffer (Mekanism Joules) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier energy cube capacity. + energyBuffer = "256000000" + #Maximum fluid buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity. + #Range: > 1 + fluidBuffer = 256000 + #Maximum chemical buffer (mb) of an Entangoloporter frequency - i.e. the maximum transfer per tick per frequency. Default is ultimate tier tank capacity. + #Range: 1 ~ 9223372036854775807 + chemicalBuffer = 8192000 + + #Block security/protection Settings + [general.security] + #Enable the security system for players to prevent others from accessing their machines. Does NOT affect Frequencies. + allowProtection = true + #If this is enabled then players with the 'mekanism.bypass_security' permission (default ops) can bypass the block and item security restrictions. + opsBypassRestrictions = false + + #Nutritional Paste Settings + [general.nutritional_paste] + #Saturation level of Nutritional Paste when eaten. + #Range: 0.0 ~ 100.0 + saturation = 0.8 + #How much mB of Nutritional Paste equates to one 'half-food.' + #Range: > 1 + mbPerFood = 50 + + #Boiler Settings + [general.boiler] + #Amount of fluid (mB) that each block of the boiler's water portion contributes to the volume. Max = volume * waterPerTank + #Range: 1 ~ 368224 + waterPerTank = 16000 + #Amount of steam (mB) that each block of the boiler's steam portion contributes to the volume. Max = volume * steamPerTank + #Range: 10 ~ 1581510980256305 + steamPerTank = 160000 + #Amount of steam (mB) that each block of the boiler's heated coolant portion contributes to the volume. Max = volume * heatedCoolantPerTank + #Range: 1 ~ 1581510980256305 + heatedCoolantPerTank = 256000 + #Amount of steam (mB) that each block of the boiler's cooled coolant portion contributes to the volume. Max = volume * cooledCoolantPerTank + #Range: 1 ~ 1581510980256305 + cooledCoolantPerTank = 256000 + + #Thermal Evaporation Plant Settings + [general.thermal_evaporation] + #Thermal Evaporation Tower heat loss per tick. + #Range: 0.001 ~ 1000.0 + heatDissipation = 0.02 + #Temperature to amount produced ratio for Thermal Evaporation Tower. + #Range: 0.001 ~ 1000000.0 + tempMultiplier = 0.4 + #Heat to absorb per Solar Panel array of Thermal Evaporation Tower. + #Range: 0.001 ~ 1000000.0 + solarMultiplier = 0.2 + #Heat capacity of Thermal Evaporation Tower layers (increases amount of energy needed to increase temperature). + #Range: 1.0 ~ 1000000.0 + heatCapacity = 100.0 + #Amount of fluid (mB) that each block of the evaporation plant contributes to the input tank capacity. Max = volume * fluidPerTank + #Range: 1 ~ 29826161 + fluidPerTank = 64000 + #Amount of output fluid (mB) that the evaporation plant can store. + #Range: > 1 + outputTankCapacity = 10000 + + #SPS Settings + [general.sps] + #How much input gas (polonium) in mB must be processed to make 1 mB of antimatter. Input tank capacity is 2x this value. + #Range: > 1 + inputPerAntimatter = 1000 + #Amount of output gas (mB, antimatter) that the SPS can store. + #Range: 1 ~ 9223372036854775807 + outputTankCapacity = 1000 + #Energy needed to process 1 mB of input (inputPerAntimatter * energyPerInput = energy to produce 1 mB of antimatter). + energyPerInput = "1000000" + diff --git a/minecraft/config/Mekanism/generator-storage.toml b/minecraft/config/Mekanism/generator-storage.toml new file mode 100644 index 0000000..b4aab03 --- /dev/null +++ b/minecraft/config/Mekanism/generator-storage.toml @@ -0,0 +1,14 @@ + +#Generator Energy Storage Config. This config is synced from server to client. +[storage] + #Base energy storage (Joules). + heatGenerator = "160000" + #Base energy storage (Joules). + bioGenerator = "160000" + #Base energy storage (Joules). + solarGenerator = "96000" + #Base energy storage (Joules). + advancedSolarGenerator = "200000" + #Base energy storage (Joules). + windGenerator = "200000" + diff --git a/minecraft/config/Mekanism/generators-gear.toml b/minecraft/config/Mekanism/generators-gear.toml new file mode 100644 index 0000000..f7e8980 --- /dev/null +++ b/minecraft/config/Mekanism/generators-gear.toml @@ -0,0 +1,14 @@ + +#Mekanism Generators Gear Config. This config is synced from server to client. +[generators-gear] + + #MekaSuit Settings + [generators-gear.mekasuit] + #Geothermal charging rate (Joules) of pants per tick, per degree above ambient, per upgrade installed. This value scales down based on how much of the MekaSuit Pants is submerged. Fire is treated as having a temperature of ~200K above ambient, lava has a temperature of 1,000K above ambient. + geothermalChargingRate = "10.5000" + + [generators-gear.mekasuit.damage_absorption] + #Percent of heat damage negated by MekaSuit Pants with maximum geothermal generator units installed. This number scales down linearly based on how many units are actually installed. + #Range: 0.0 ~ 1.0 + heatDamageReductionRatio = 0.8 + diff --git a/minecraft/config/Mekanism/generators.toml b/minecraft/config/Mekanism/generators.toml new file mode 100644 index 0000000..94c90ee --- /dev/null +++ b/minecraft/config/Mekanism/generators.toml @@ -0,0 +1,149 @@ + +#Mekanism Generators Config. This config is synced between server and client. +[generators] + #Affects the Injection Rate, Max Temp, and Ignition Temp. + energyPerFusionFuel = "10000000" + #Peak output for the Solar Generator. Note: It can go higher than this value in some extreme environments. + solarGeneration = "50" + #Peak output for the Advanced Solar Generator. Note: It can go higher than this value in some extreme environments. + advancedSolarGeneration = "300" + + #Bio Generator Settings + [generators.bio_generator] + #Amount of energy in Joules the Bio Generator produces per tick. + bioGeneration = "350" + #The capacity in mB of the fluid tank in the Bio Generator. + #Range: > 1 + tankCapacity = 24000 + + #Heat Generator Settings + [generators.heat_generator] + #Amount of energy in Joules the Heat Generator produces per tick. heatGeneration + heatGenerationLava * lavaSides + heatGenerationNether. Note: lavaSides is how many sides are adjacent to lava, this includes the block itself if it is lava logged allowing for a max of 7 "sides". + heatGeneration = "200" + #Multiplier of effectiveness of Lava that is adjacent to the Heat Generator. + heatGenerationLava = "30" + #Add this amount of Joules to the energy produced by a heat generator if it is in an 'ultrawarm' dimension, in vanilla this is just the Nether. + heatGenerationNether = "100" + #The capacity in mB of the fluid tank in the Heat Generator. + #Range: > 1 + tankCapacity = 24000 + #The amount of lava in mB that gets consumed to transfer heatGeneration Joules to the Heat Generator. + heatGenerationFluidRate = 10 + + #Gas-Burning Generator Settings + [generators.gas_generator] + #The capacity in mB of the gas tank in the Gas-Burning Generator. + #Range: 1 ~ 9223372036854775807 + tankCapacity = 18000 + #The number of ticks each mB of Ethylene burns for in the Gas-Burning Generator. + #Range: > 1 + ethyleneBurnTicks = 40 + #Multiplier for calculating the energy density of Ethylene (1 mB Hydrogen + 2 * bioGeneration * densityMultiplier). + ethyleneDensityMultiplier = "40" + + #Turbine Settings + [generators.turbine] + #The number of blades on each turbine coil per blade applied. + #Range: 1 ~ 12 + turbineBladesPerCoil = 4 + #The rate at which steam is vented into the turbine. + #Range: 0.1 ~ 1024000.0 + turbineVentGasFlow = 32000.0 + #The rate at which steam is dispersed into the turbine. + #Range: 0.1 ~ 1024000.0 + turbineDisperserGasFlow = 1280.0 + #Amount of energy (J) that each block of the turbine contributes to the total energy capacity. Max = volume * energyCapacityPerVolume + energyCapacityPerVolume = "16000000" + #Amount of gas (mB) that each block of the turbine's steam cavity contributes to the volume. Max = volume * gasPerTank + #Range: 1 ~ 1773043451913643 + gasPerTank = 64000 + #The rate at which steam is condensed in the turbine. + #Range: 1 ~ 2000000 + condenserRate = 64000 + + #Wind Generator Settings + [generators.wind_generator] + #Minimum base generation value of the Wind Generator. + windGenerationMin = "60" + #Maximum base generation value of the Wind Generator. + generationMax = "480" + #The minimum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's min height. + #Range: -2032 ~ 2030 + minY = 24 + #The maximum Y value that affects the Wind Generators Power generation. This value gets clamped at the world's logical height. + maxY = 2031 + #The list of dimension ids that the Wind Generator will not generate power in. + windGenerationDimBlacklist = [] + + #Fusion Settings + [generators.fusion_reactor] + #The fraction of the heat dissipated from the case that is converted to Joules. + #Range: 0.0 ~ 1.0 + thermocoupleEfficiency = 0.05 + #The fraction fraction of heat from the casing that can be transferred to all sources that are not water. Will impact max heat, heat transfer to thermodynamic conductors, and power generation. + #Range: 0.001 ~ 1.0 + casingThermalConductivity = 0.1 + #The fraction of the heat from the casing that is dissipated to water when water cooling is in use. Will impact max heat, and steam generation. + #Range: 0.0 ~ 1.0 + waterHeatingRatio = 0.3 + #Amount of fuel (mB) that the fusion reactor can store. + #Range: 2 ~ 1000000 + fuelCapacity = 1000 + #Amount of energy (J) the fusion reactor can store. + energyCapacity = "1000000000" + #Amount of water (mB) per injection rate that the fusion reactor can store. Max = injectionRate * waterPerInjection + #Range: 1 ~ 21913098 + waterPerInjection = 1000000 + #Amount of steam (mB) per injection rate that the fusion reactor can store. Max = injectionRate * steamPerInjection + #Range: 1 ~ 94116041192395671 + steamPerInjection = 100000000 + + #Hohlraum Settings + [generators.hohlraum] + #Hohlraum capacity in mB. + #Range: 1 ~ 9223372036854775807 + maxGas = 10 + #Amount of DT-Fuel Hohlraum can accept per tick. + #Range: 1 ~ 9223372036854775807 + fillRate = 1 + + #Fission Reactor Settings + [generators.fission_reactor] + #Amount of energy created (in heat) from each whole mB of fission fuel. + energyPerFissionFuel = "1000000" + #The heat capacity added to a Fission Reactor by a single casing block. Increase to require more energy to raise the reactor temperature. + #Range: 1.0 ~ 1000000.0 + casingHeatCapacity = 1000.0 + #The average surface area of a Fission Reactor's fuel assemblies to reach 100% boil efficiency. Higher values make it harder to cool the reactor. + #Range: 1.0 ~ 1.7976931348623157E308 + surfaceAreaTarget = 4.0 + #Whether catastrophic meltdowns can occur from Fission Reactors. If disabled instead of melting down the reactor will turn off and not be able to be turned back on until the damage level decreases. + meltdownsEnabled = true + #The radius of the explosion that occurs from a meltdown. + #Range: 1.0 ~ 500.0 + meltdownRadius = 8.0 + #The chance of a meltdown occurring once damage passes 100%. Will linearly scale as damage continues increasing. + #Range: 0.0 ~ 1.0 + meltdownChance = 0.001 + #How much radioactivity of fuel/waste contents are multiplied during a meltdown. + #Range: 0.1 ~ 1000000.0 + meltdownRadiationMultiplier = 50.0 + #Damage to reset the reactor to after a meltdown. + #Range: 0.0 ~ 100.0 + postMeltdownDamage = 75.0 + #The default burn rate of the fission reactor. + #Range: 0.001 ~ 1.0 + defaultBurnRate = 0.1 + #The burn rate increase each fuel assembly provides. Max Burn Rate = fuelAssemblies * burnPerAssembly + #Range: 1 ~ 1000000 + burnPerAssembly = 1 + #Amount of fuel (mB) that each assembly contributes to the fuel and waste capacity. Max = fuelAssemblies * maxFuelPerAssembly + #Range: 1 ~ 2251799813685247 + maxFuelPerAssembly = 8000 + #Amount of cooled coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * cooledCoolantPerTank + #Range: 1 ~ 368224 + cooledCoolantPerTank = 100000 + #Amount of heated coolant (mB) that each block of the fission reactor contributes to the volume. Max = volume * heatedCoolantPerTank + #Range: 1000 ~ 1581510980256305 + heatedCoolantPerTank = 1000000 + diff --git a/minecraft/config/Mekanism/machine-storage.toml b/minecraft/config/Mekanism/machine-storage.toml new file mode 100644 index 0000000..2892c6b --- /dev/null +++ b/minecraft/config/Mekanism/machine-storage.toml @@ -0,0 +1,76 @@ + +#Machine Energy Storage Config. This config is synced from server to client. +[storage] + #Base energy storage (Joules). + enrichmentChamber = "20000" + #Base energy storage (Joules). + osmiumCompressor = "80000" + #Base energy storage (Joules). + combiner = "40000" + #Base energy storage (Joules). + crusher = "20000" + #Base energy storage (Joules). + metallurgicInfuser = "20000" + #Base energy storage (Joules). + purificationChamber = "80000" + #Base energy storage (Joules). + energizedSmelter = "20000" + #Base energy storage (Joules). + digitalMiner = "50000" + #Base energy storage (Joules). + electricPump = "40000" + #Base energy storage (Joules). + chargePad = "2048000" + #Base energy storage (Joules). + rotaryCondensentrator = "20000" + #Base energy storage (Joules). + oxidationChamber = "80000" + #Base energy storage (Joules). + chemicalInfuser = "80000" + #Base energy storage (Joules). + chemicalInjectionChamber = "160000" + #Base energy storage (Joules). + electrolyticSeparator = "160000" + #Base energy storage (Joules). + precisionSawmill = "20000" + #Base energy storage (Joules). + chemicalDissolutionChamber = "160000" + #Base energy storage (Joules). + chemicalWasher = "80000" + #Base energy storage (Joules). + chemicalCrystallizer = "160000" + #Base energy storage (Joules). + seismicVibrator = "20000" + #Base energy storage (Joules). + pressurizedReactionBase = "2000" + #Base energy storage (Joules). + fluidicPlenisher = "40000" + #Base energy storage (Joules). + laser = "2000000" + #Base energy storage (Joules). + laserAmplifier = "5000000000" + #Base energy storage (Joules). + laserTractorBeam = "5000000000" + #Base energy storage (Joules). + formulaicAssemblicator = "40000" + #Base energy storage (Joules). + teleporter = "5000000" + #Base energy storage (Joules). + modificationStation = "40000" + #Base energy storage (Joules). + isotopicCentrifuge = "80000" + #Base energy storage (Joules). + nutritionalLiquifier = "40000" + #Base energy storage (Joules). Also defines max process rate. + antiprotonicNucleosynthesizer = "1000000000" + #Base energy storage (Joules). + pigmentExtractor = "40000" + #Base energy storage (Joules). + pigmentMixer = "80000" + #Base energy storage (Joules). + paintingMachine = "40000" + #Base energy storage (Joules). Also defines max output rate. + spsPort = "1000000000" + #Base energy storage (Joules). + dimensionalStabilizer = "40000" + diff --git a/minecraft/config/Mekanism/machine-usage.toml b/minecraft/config/Mekanism/machine-usage.toml new file mode 100644 index 0000000..8803447 --- /dev/null +++ b/minecraft/config/Mekanism/machine-usage.toml @@ -0,0 +1,75 @@ + +#Machine Energy Usage Config. This config is synced from server to client. +[usage] + #Energy per operation tick (Joules). + enrichmentChamber = "50" + #Energy per operation tick (Joules). + osmiumCompressor = "100" + #Energy per operation tick (Joules). + combiner = "50" + #Energy per operation tick (Joules). + crusher = "50" + #Energy per operation tick (Joules). + metallurgicInfuser = "50" + #Energy per operation tick (Joules). + purificationChamber = "200" + #Energy per operation tick (Joules). + energizedSmelter = "50" + #Energy per operation tick (Joules). + digitalMiner = "1000" + #Energy per operation tick (Joules). + electricPump = "100" + #Energy that can be transferred at once per charge operation (Joules). + chargePad = "1024000" + #Energy per operation tick (Joules). + rotaryCondensentrator = "50" + #Energy per operation tick (Joules). + oxidationChamber = "200" + #Energy per operation tick (Joules). + chemicalInfuser = "200" + #Energy per operation tick (Joules). + chemicalInjectionChamber = "400" + #Energy per operation tick (Joules). + precisionSawmill = "50" + #Energy per operation tick (Joules). + chemicalDissolutionChamber = "400" + #Energy per operation tick (Joules). + chemicalWasher = "200" + #Energy per operation tick (Joules). + chemicalCrystallizer = "400" + #Energy per operation tick (Joules). + seismicVibrator = "50" + #Energy per operation tick (Joules). + pressurizedReactionBase = "5" + #Energy per operation tick (Joules). + fluidicPlenisher = "100" + #Energy per operation tick (Joules). + laser = "10000" + #Energy per operation tick (Joules). + formulaicAssemblicator = "100" + #Energy per operation tick (Joules). + modificationStation = "100" + #Energy per operation tick (Joules). + isotopicCentrifuge = "200" + #Energy per operation tick (Joules). + nutritionalLiquifier = "200" + #Energy per operation tick (Joules). + antiprotonicNucleosynthesizer = "100000" + #Energy per operation tick (Joules). + pigmentExtractor = "200" + #Energy per operation tick (Joules). + pigmentMixer = "200" + #Energy per operation tick (Joules). + paintingMachine = "100" + #Energy per chunk per tick (Joules). + dimensionalStabilizer = "5000" + + #Teleporter + [usage.teleporter] + #Base Joules cost for a teleportation. + teleporterBase = "1000" + #Joules per unit of distance travelled during teleportation - sqrt(xDiff^2 + yDiff^2 + zDiff^2). + teleporterDistance = "10" + #Flat additional cost for interdimensional teleportation. Distance is still taken into account minimizing energy cost based on dimension scales. + teleporterDimensionPenalty = "10000" + diff --git a/minecraft/config/Mekanism/tiers.toml b/minecraft/config/Mekanism/tiers.toml new file mode 100644 index 0000000..7c124f8 --- /dev/null +++ b/minecraft/config/Mekanism/tiers.toml @@ -0,0 +1,264 @@ + +#Tier Config. This config is synced from server to client. +[tier] + + #Energy Cubes + [tier.energy_cubes] + #Maximum number of Joules Basic energy cubes can store. + basicStorage = "4000000" + #Output rate in Joules of Basic energy cubes. + basicOutput = "4000" + #Maximum number of Joules Advanced energy cubes can store. + advancedStorage = "16000000" + #Output rate in Joules of Advanced energy cubes. + advancedOutput = "16000" + #Maximum number of Joules Elite energy cubes can store. + eliteStorage = "64000000" + #Output rate in Joules of Elite energy cubes. + eliteOutput = "64000" + #Maximum number of Joules Ultimate energy cubes can store. + ultimateStorage = "256000000" + #Output rate in Joules of Ultimate energy cubes. + ultimateOutput = "256000" + #Maximum number of Joules Creative energy cubes can store. + creativeStorage = "18446744073709551615.9999" + #Output rate in Joules of Creative energy cubes. + creativeOutput = "18446744073709551615.9999" + + #Fluid Tanks + [tier.fluid_tanks] + #Storage size of Basic fluid tanks in mB. + #Range: > 1 + basicStorage = 32000 + #Output rate of Basic fluid tanks in mB. + #Range: > 1 + basicOutput = 1000 + #Storage size of Advanced fluid tanks in mB. + #Range: > 1 + advancedStorage = 64000 + #Output rate of Advanced fluid tanks in mB. + #Range: > 1 + advancedOutput = 4000 + #Storage size of Elite fluid tanks in mB. + #Range: > 1 + eliteStorage = 128000 + #Output rate of Elite fluid tanks in mB. + #Range: > 1 + eliteOutput = 16000 + #Storage size of Ultimate fluid tanks in mB. + #Range: > 1 + ultimateStorage = 256000 + #Output rate of Ultimate fluid tanks in mB. + #Range: > 1 + ultimateOutput = 64000 + #Storage size of Creative fluid tanks in mB. + #Range: > 1 + creativeStorage = 2147483647 + #Output rate of Creative fluid tanks in mB. + #Range: > 1 + creativeOutput = 1073741823 + + #Chemical Tanks + [tier.chemical_tanks] + #Storage size of Basic chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + basicStorage = 64000 + #Output rate of Basic chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + basicOutput = 1000 + #Storage size of Advanced chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + advancedStorage = 256000 + #Output rate of Advanced chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + advancedOutput = 16000 + #Storage size of Elite chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + eliteStorage = 1024000 + #Output rate of Elite chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + eliteOutput = 128000 + #Storage size of Ultimate chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + ultimateStorage = 8192000 + #Output rate of Ultimate chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + ultimateOutput = 512000 + #Storage size of Creative chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + creativeStorage = 9223372036854775807 + #Output rate of Creative chemical tanks in mB. + #Range: 1 ~ 9223372036854775807 + creativeOutput = 4611686018427387903 + + #Bins + [tier.bins] + #The number of items Basic bins can store. + #Range: > 1 + basicStorage = 4096 + #The number of items Advanced bins can store. + #Range: > 1 + advancedStorage = 8192 + #The number of items Elite bins can store. + #Range: > 1 + eliteStorage = 32768 + #The number of items Ultimate bins can store. + #Range: > 1 + ultimateStorage = 262144 + #The number of items Creative bins can store. + #Range: > 1 + creativeStorage = 2147483647 + + #Induction + [tier.induction] + #Maximum number of Joules Basic induction cells can store. + basicStorage = "8000000000" + #Maximum number of Joules Advanced induction cells can store. + advancedStorage = "64000000000" + #Maximum number of Joules Elite induction cells can store. + eliteStorage = "512000000000" + #Maximum number of Joules Ultimate induction cells can store. + ultimateStorage = "4000000000000" + #Maximum number of Joules Basic induction providers can output or accept. + basicOutput = "256000" + #Maximum number of Joules Advanced induction providers can output or accept. + advancedOutput = "2048000" + #Maximum number of Joules Elite induction providers can output or accept. + eliteOutput = "16384000" + #Maximum number of Joules Ultimate induction providers can output or accept. + ultimateOutput = "131072000" + + #Transmitters + [tier.transmitters] + + #Universal Cables + [tier.transmitters.energy] + #Internal buffer in Joules of each Basic universal cable. + basicCapacity = "8000" + #Internal buffer in Joules of each Advanced universal cable. + advancedCapacity = "128000" + #Internal buffer in Joules of each Elite universal cable. + eliteCapacity = "1024000" + #Internal buffer in Joules of each Ultimate universal cable. + ultimateCapacity = "8192000" + + #Mechanical Pipes + [tier.transmitters.fluid] + #Capacity of Basic mechanical pipes in mB. + #Range: > 1 + basicCapacity = 2000 + #Pump rate of Basic mechanical pipes in mB/t. + #Range: > 1 + basicPullAmount = 250 + #Capacity of Advanced mechanical pipes in mB. + #Range: > 1 + advancedCapacity = 8000 + #Pump rate of Advanced mechanical pipes in mB/t. + #Range: > 1 + advancedPullAmount = 1000 + #Capacity of Elite mechanical pipes in mB. + #Range: > 1 + eliteCapacity = 32000 + #Pump rate of Elite mechanical pipes in mB/t. + #Range: > 1 + elitePullAmount = 8000 + #Capacity of Ultimate mechanical pipes in mB. + #Range: > 1 + ultimateCapacity = 128000 + #Pump rate of Ultimate mechanical pipes in mB/t. + #Range: > 1 + ultimatePullAmount = 32000 + + #Pressurized Tubes + [tier.transmitters.chemical] + #Capacity of Basic pressurized tubes in mB. + #Range: 1 ~ 9223372036854775807 + basicCapacity = 4000 + #Pump rate of Basic pressurized tubes in mB/t. + #Range: 1 ~ 9223372036854775807 + basicPullAmount = 750 + #Capacity of Advanced pressurized tubes in mB. + #Range: 1 ~ 9223372036854775807 + advancedCapacity = 16000 + #Pump rate of Advanced pressurized tubes in mB/t. + #Range: 1 ~ 9223372036854775807 + advancedPullAmount = 2000 + #Capacity of Elite pressurized tubes in mB. + #Range: 1 ~ 9223372036854775807 + eliteCapacity = 256000 + #Pump rate of Elite pressurized tubes in mB/t. + #Range: 1 ~ 9223372036854775807 + elitePullAmount = 64000 + #Capacity of Ultimate pressurized tubes in mB. + #Range: 1 ~ 9223372036854775807 + ultimateCapacity = 1024000 + #Pump rate of Ultimate pressurized tubes in mB/t. + #Range: 1 ~ 9223372036854775807 + ultimatePullAmount = 256000 + + #Logistical Transporters + [tier.transmitters.items] + #Item throughput rate of Basic logistical transporters in items/half second. + #Range: > 1 + basicPullAmount = 1 + #Five times the travel speed in m/s of Basic logistical transporter. + #Range: > 1 + basicSpeed = 5 + #Item throughput rate of Advanced logistical transporters in items/half second. + #Range: > 1 + advancedPullAmount = 16 + #Five times the travel speed in m/s of Advanced logistical transporter. + #Range: > 1 + advancedSpeed = 10 + #Item throughput rate of Elite logistical transporters in items/half second. + #Range: > 1 + elitePullAmount = 32 + #Five times the travel speed in m/s of Elite logistical transporter. + #Range: > 1 + eliteSpeed = 20 + #Item throughput rate of Ultimate logistical transporters in items/half second. + #Range: > 1 + ultimatePullAmount = 64 + #Five times the travel speed in m/s of Ultimate logistical transporter. + #Range: > 1 + ultimateSpeed = 50 + + #Thermodynamic Conductors + [tier.transmitters.heat] + #Conduction value of Basic thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + basicInverseConduction = 5.0 + #Heat capacity of Basic thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + basicHeatCapacity = 1.0 + #Insulation value of Basic thermodynamic conductor. + #Range: 0.0 ~ 1.7976931348623157E308 + basicInsulation = 10.0 + #Conduction value of Advanced thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + advancedInverseConduction = 5.0 + #Heat capacity of Advanced thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + advancedHeatCapacity = 1.0 + #Insulation value of Advanced thermodynamic conductor. + #Range: 0.0 ~ 1.7976931348623157E308 + advancedInsulation = 400.0 + #Conduction value of Elite thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + eliteInverseConduction = 5.0 + #Heat capacity of Elite thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + eliteHeatCapacity = 1.0 + #Insulation value of Elite thermodynamic conductor. + #Range: 0.0 ~ 1.7976931348623157E308 + eliteInsulation = 8000.0 + #Conduction value of Ultimate thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + ultimateInverseConduction = 5.0 + #Heat capacity of Ultimate thermodynamic conductors. + #Range: 1.0 ~ 1.7976931348623157E308 + ultimateHeatCapacity = 1.0 + #Insulation value of Ultimate thermodynamic conductor. + #Range: 0.0 ~ 1.7976931348623157E308 + ultimateInsulation = 100000.0 + diff --git a/minecraft/config/Mekanism/tools-client.toml b/minecraft/config/Mekanism/tools-client.toml new file mode 100644 index 0000000..38e2df0 --- /dev/null +++ b/minecraft/config/Mekanism/tools-client.toml @@ -0,0 +1,6 @@ + +#Mekanism Tools Client Config. This config only exists on the client +[tools-client] + #Enable durability tooltips for Mekanism Tools gear. + displayDurabilityTooltips = true + diff --git a/minecraft/config/Mekanism/tools.toml b/minecraft/config/Mekanism/tools.toml new file mode 100644 index 0000000..f8ec9df --- /dev/null +++ b/minecraft/config/Mekanism/tools.toml @@ -0,0 +1,771 @@ + +#Mekanism Tools Config. This config is synced from server to client. +[tools] + + [tools.mobArmorSpawnRate] + #The chance that Mekanism Armor can spawn on mobs. This is multiplied modified by the chunk's difficulty modifier. Vanilla uses 0.15 for its armor spawns, we use 0.1 as default to lower chances of mobs getting some vanilla and some mek armor. + #Range: 0.0 ~ 1.0 + general = 0.1 + #The chance that Mekanism Weapons can spawn in a zombie's hand. + #Range: 0.0 ~ 1.0 + weapon = 0.01 + #The chance that Mekanism Weapons can spawn in a zombie's hand when on hard difficulty. + #Range: 0.0 ~ 1.0 + weaponHard = 0.05000000074505806 + + #Spawn chances for pieces of Bronze gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.bronze] + #Whether mobs can spawn with Bronze Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Bronze Swords rather than Bronze Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Bronze Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Bronze Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Bronze Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Bronze Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Bronze Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Bronze Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Bronze Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Bronze Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Spawn chances for pieces of Lapis Lazuli gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.lapis_lazuli] + #Whether mobs can spawn with Lapis Lazuli Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Lapis Lazuli Swords rather than Lapis Lazuli Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Lapis Lazuli Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Lapis Lazuli Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Lapis Lazuli Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Lapis Lazuli Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Lapis Lazuli Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Lapis Lazuli Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Lapis Lazuli Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Lapis Lazuli Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Spawn chances for pieces of Osmium gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.osmium] + #Whether mobs can spawn with Osmium Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Osmium Swords rather than Osmium Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Osmium Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Osmium Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Osmium Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Osmium Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Osmium Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Osmium Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Osmium Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Osmium Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Spawn chances for pieces of Refined Glowstone gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.refined_glowstone] + #Whether mobs can spawn with Refined Glowstone Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Refined Glowstone Swords rather than Refined Glowstone Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Refined Glowstone Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Refined Glowstone Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Refined Glowstone Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Refined Glowstone Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Refined Glowstone Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Refined Glowstone Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Refined Glowstone Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Refined Glowstone Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Spawn chances for pieces of Refined Obsidian gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.refined_obsidian] + #Whether mobs can spawn with Refined Obsidian Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Refined Obsidian Swords rather than Refined Obsidian Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Refined Obsidian Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Refined Obsidian Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Refined Obsidian Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Refined Obsidian Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Refined Obsidian Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Refined Obsidian Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Refined Obsidian Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Refined Obsidian Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Spawn chances for pieces of Steel gear. Note: These values are after the general mobArmorSpawnRate (or corresponding weapon rate) has been checked, and after an even split between material types has been done. + [tools.mobArmorSpawnRate.steel] + #Whether mobs can spawn with Steel Weapons. + canSpawnWeapon = true + #The chance that mobs will spawn with Steel Swords rather than Steel Shovels. + #Range: 0.0 ~ 1.0 + swordWeight = 0.33 + #The chance that mobs can spawn with Steel Helmets. + #Range: 0.0 ~ 1.0 + helmetChance = 1.0 + #The chance that mobs can spawn with Steel Chestplates. + #Range: 0.0 ~ 1.0 + chestplateChance = 1.0 + #The chance that mobs can spawn with Steel Leggings. + #Range: 0.0 ~ 1.0 + leggingsChance = 1.0 + #The chance that mobs can spawn with Steel Boots. + #Range: 0.0 ~ 1.0 + bootsChance = 1.0 + #The chance that after each piece of Steel Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChance = 0.25 + #The chance on hard mode that after each piece of Steel Armor a mob spawns with that no more pieces will be added. Order of pieces tried is boots, leggings, chestplate, helmet. + #Range: 0.0 ~ 1.0 + multiplePieceChanceHard = 0.1 + #The chance that if a mob spawns with Steel Weapons that it will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + weaponEnchantmentChance = 0.25 + #The chance that if a mob spawns with Steel Armor that they will be enchanted. This is multiplied modified by the chunk's difficulty modifier. + #Range: 0.0 ~ 1.0 + armorEnchantmentChance = 0.5 + + #Vanilla Material Paxel Settings for Wood + [tools.wood] + #Attack damage modifier of Wood paxels. + woodPaxelDamage = 7.0 + #Attack speed of Wood paxels. + woodPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Wood paxels. + woodPaxelEfficiency = 2.0 + #Natural enchantability factor of Wood paxels. + #Range: > 0 + woodPaxelEnchantability = 15 + #Maximum durability of Wood paxels. + #Range: > 1 + woodPaxelMaxUses = 118 + + #Vanilla Material Paxel Settings for Stone + [tools.stone] + #Attack damage modifier of Stone paxels. + stonePaxelDamage = 8.0 + #Attack speed of Stone paxels. + stonePaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Stone paxels. + stonePaxelEfficiency = 4.0 + #Natural enchantability factor of Stone paxels. + #Range: > 0 + stonePaxelEnchantability = 5 + #Maximum durability of Stone paxels. + #Range: > 1 + stonePaxelMaxUses = 262 + + #Vanilla Material Paxel Settings for Iron + [tools.iron] + #Attack damage modifier of Iron paxels. + ironPaxelDamage = 7.0 + #Attack speed of Iron paxels. + ironPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Iron paxels. + ironPaxelEfficiency = 6.0 + #Natural enchantability factor of Iron paxels. + #Range: > 0 + ironPaxelEnchantability = 14 + #Maximum durability of Iron paxels. + #Range: > 1 + ironPaxelMaxUses = 500 + + #Vanilla Material Paxel Settings for Diamond + [tools.diamond] + #Attack damage modifier of Diamond paxels. + diamondPaxelDamage = 6.0 + #Attack speed of Diamond paxels. + diamondPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Diamond paxels. + diamondPaxelEfficiency = 8.0 + #Natural enchantability factor of Diamond paxels. + #Range: > 0 + diamondPaxelEnchantability = 10 + #Maximum durability of Diamond paxels. + #Range: > 1 + diamondPaxelMaxUses = 3122 + + #Vanilla Material Paxel Settings for Gold + [tools.gold] + #Attack damage modifier of Gold paxels. + goldPaxelDamage = 7.0 + #Attack speed of Gold paxels. + goldPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Gold paxels. + goldPaxelEfficiency = 12.0 + #Natural enchantability factor of Gold paxels. + #Range: > 0 + goldPaxelEnchantability = 22 + #Maximum durability of Gold paxels. + #Range: > 1 + goldPaxelMaxUses = 64 + + #Vanilla Material Paxel Settings for Netherite + [tools.netherite] + #Attack damage modifier of Netherite paxels. + netheritePaxelDamage = 6.0 + #Attack speed of Netherite paxels. + netheritePaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Netherite paxels. + netheritePaxelEfficiency = 9.0 + #Natural enchantability factor of Netherite paxels. + #Range: > 0 + netheritePaxelEnchantability = 15 + #Maximum durability of Netherite paxels. + #Range: > 1 + netheritePaxelMaxUses = 4062 + + #Material Settings for Bronze + [tools.bronze] + #Base attack damage of Bronze items. + #Range: 0.0 ~ 3.4028234663852886E38 + bronzeAttackDamage = 2.0 + #Maximum durability of Bronze shields. + #Range: > 0 + bronzeShieldDurability = 403 + #Attack damage modifier of Bronze swords. + bronzeSwordDamage = 3.0 + #Attack speed of Bronze swords. + bronzeSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Bronze shovels. + bronzeShovelDamage = 1.5 + #Attack speed of Bronze shovels. + bronzeShovelAtkSpeed = -3.0 + #Attack damage modifier of Bronze axes. + bronzeAxeDamage = 7.0 + #Attack speed of Bronze axes. + bronzeAxeAtkSpeed = -3.0 + #Attack damage modifier of Bronze pickaxes. + bronzePickaxeDamage = 1.0 + #Attack speed of Bronze pickaxes. + bronzePickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Bronze hoes. + bronzeHoeDamage = -2.0 + #Attack speed of Bronze hoes. + bronzeHoeAtkSpeed = -1.0 + #Maximum durability of Bronze tools. + #Range: > 1 + bronzeToolMaxUses = 375 + #Efficiency of Bronze tools. + bronzeEfficiency = 7.0 + #Attack damage modifier of Bronze paxels. + bronzePaxelDamage = 8.0 + #Attack speed of Bronze paxels. + bronzePaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Bronze paxels. + bronzePaxelEfficiency = 7.0 + #Natural enchantability factor of Bronze paxels. + #Range: > 0 + bronzePaxelEnchantability = 10 + #Maximum durability of Bronze paxels. + #Range: > 1 + bronzePaxelMaxUses = 750 + #Natural enchantability factor of Bronze items. + #Range: > 0 + bronzeEnchantability = 10 + #Base armor toughness value of Bronze armor. + #Range: 0.0 ~ 3.4028234663852886E38 + bronzeToughness = 1.0 + #Base armor knockback resistance value of Bronze armor. + #Range: 0.0 ~ 3.4028234663852886E38 + bronzeKnockbackResistance = 0.0 + #Maximum durability of Bronze boots. + #Range: > 1 + bronzeBootDurability = 234 + #Maximum durability of Bronze leggings. + #Range: > 1 + bronzeLeggingDurability = 270 + #Maximum durability of Bronze chestplates. + #Range: > 1 + bronzeChestplateDurability = 288 + #Maximum durability of Bronze helmets. + #Range: > 1 + bronzeHelmetDurability = 198 + #Protection value of Bronze boots. + #Range: > 0 + bronzeBootArmor = 2 + #Protection value of Bronze leggings. + #Range: > 0 + bronzeLeggingArmor = 6 + #Protection value of Bronze chestplates. + #Range: > 0 + bronzeChestplateArmor = 7 + #Protection value of Bronze helmets. + #Range: > 0 + bronzeHelmetArmor = 3 + + #Material Settings for Lapis Lazuli + [tools.lapis_lazuli] + #Base attack damage of Lapis Lazuli items. + #Range: 0.0 ~ 3.4028234663852886E38 + lapis_lazuliAttackDamage = 1.0 + #Maximum durability of Lapis Lazuli shields. + #Range: > 0 + lapis_lazuliShieldDurability = 224 + #Attack damage modifier of Lapis Lazuli swords. + lapis_lazuliSwordDamage = 3.0 + #Attack speed of Lapis Lazuli swords. + lapis_lazuliSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Lapis Lazuli shovels. + lapis_lazuliShovelDamage = 1.5 + #Attack speed of Lapis Lazuli shovels. + lapis_lazuliShovelAtkSpeed = -3.0 + #Attack damage modifier of Lapis Lazuli axes. + lapis_lazuliAxeDamage = 4.0 + #Attack speed of Lapis Lazuli axes. + lapis_lazuliAxeAtkSpeed = -2.9000000953674316 + #Attack damage modifier of Lapis Lazuli pickaxes. + lapis_lazuliPickaxeDamage = 1.0 + #Attack speed of Lapis Lazuli pickaxes. + lapis_lazuliPickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Lapis Lazuli hoes. + lapis_lazuliHoeDamage = -1.0 + #Attack speed of Lapis Lazuli hoes. + lapis_lazuliHoeAtkSpeed = -2.0 + #Maximum durability of Lapis Lazuli tools. + #Range: > 1 + lapis_lazuliToolMaxUses = 128 + #Efficiency of Lapis Lazuli tools. + lapis_lazuliEfficiency = 9.0 + #Attack damage modifier of Lapis Lazuli paxels. + lapis_lazuliPaxelDamage = 5.0 + #Attack speed of Lapis Lazuli paxels. + lapis_lazuliPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Lapis Lazuli paxels. + lapis_lazuliPaxelEfficiency = 9.0 + #Natural enchantability factor of Lapis Lazuli paxels. + #Range: > 0 + lapis_lazuliPaxelEnchantability = 32 + #Maximum durability of Lapis Lazuli paxels. + #Range: > 1 + lapis_lazuliPaxelMaxUses = 256 + #Natural enchantability factor of Lapis Lazuli items. + #Range: > 0 + lapis_lazuliEnchantability = 32 + #Base armor toughness value of Lapis Lazuli armor. + #Range: 0.0 ~ 3.4028234663852886E38 + lapis_lazuliToughness = 0.0 + #Base armor knockback resistance value of Lapis Lazuli armor. + #Range: 0.0 ~ 3.4028234663852886E38 + lapis_lazuliKnockbackResistance = 0.0 + #Maximum durability of Lapis Lazuli boots. + #Range: > 1 + lapis_lazuliBootDurability = 130 + #Maximum durability of Lapis Lazuli leggings. + #Range: > 1 + lapis_lazuliLeggingDurability = 150 + #Maximum durability of Lapis Lazuli chestplates. + #Range: > 1 + lapis_lazuliChestplateDurability = 160 + #Maximum durability of Lapis Lazuli helmets. + #Range: > 1 + lapis_lazuliHelmetDurability = 110 + #Protection value of Lapis Lazuli boots. + #Range: > 0 + lapis_lazuliBootArmor = 1 + #Protection value of Lapis Lazuli leggings. + #Range: > 0 + lapis_lazuliLeggingArmor = 3 + #Protection value of Lapis Lazuli chestplates. + #Range: > 0 + lapis_lazuliChestplateArmor = 4 + #Protection value of Lapis Lazuli helmets. + #Range: > 0 + lapis_lazuliHelmetArmor = 1 + + #Material Settings for Osmium + [tools.osmium] + #Base attack damage of Osmium items. + #Range: 0.0 ~ 3.4028234663852886E38 + osmiumAttackDamage = 4.0 + #Maximum durability of Osmium shields. + #Range: > 0 + osmiumShieldDurability = 672 + #Attack damage modifier of Osmium swords. + osmiumSwordDamage = 3.0 + #Attack speed of Osmium swords. + osmiumSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Osmium shovels. + osmiumShovelDamage = 1.5 + #Attack speed of Osmium shovels. + osmiumShovelAtkSpeed = -3.0 + #Attack damage modifier of Osmium axes. + osmiumAxeDamage = 8.0 + #Attack speed of Osmium axes. + osmiumAxeAtkSpeed = -3.299999952316284 + #Attack damage modifier of Osmium pickaxes. + osmiumPickaxeDamage = 1.0 + #Attack speed of Osmium pickaxes. + osmiumPickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Osmium hoes. + osmiumHoeDamage = -4.0 + #Attack speed of Osmium hoes. + osmiumHoeAtkSpeed = 1.0 + #Maximum durability of Osmium tools. + #Range: > 1 + osmiumToolMaxUses = 1024 + #Efficiency of Osmium tools. + osmiumEfficiency = 4.0 + #Attack damage modifier of Osmium paxels. + osmiumPaxelDamage = 9.0 + #Attack speed of Osmium paxels. + osmiumPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Osmium paxels. + osmiumPaxelEfficiency = 4.0 + #Natural enchantability factor of Osmium paxels. + #Range: > 0 + osmiumPaxelEnchantability = 14 + #Maximum durability of Osmium paxels. + #Range: > 1 + osmiumPaxelMaxUses = 2048 + #Natural enchantability factor of Osmium items. + #Range: > 0 + osmiumEnchantability = 14 + #Base armor toughness value of Osmium armor. + #Range: 0.0 ~ 3.4028234663852886E38 + osmiumToughness = 3.0 + #Base armor knockback resistance value of Osmium armor. + #Range: 0.0 ~ 3.4028234663852886E38 + osmiumKnockbackResistance = 0.10000000149011612 + #Maximum durability of Osmium boots. + #Range: > 1 + osmiumBootDurability = 390 + #Maximum durability of Osmium leggings. + #Range: > 1 + osmiumLeggingDurability = 450 + #Maximum durability of Osmium chestplates. + #Range: > 1 + osmiumChestplateDurability = 480 + #Maximum durability of Osmium helmets. + #Range: > 1 + osmiumHelmetDurability = 330 + #Protection value of Osmium boots. + #Range: > 0 + osmiumBootArmor = 3 + #Protection value of Osmium leggings. + #Range: > 0 + osmiumLeggingArmor = 6 + #Protection value of Osmium chestplates. + #Range: > 0 + osmiumChestplateArmor = 8 + #Protection value of Osmium helmets. + #Range: > 0 + osmiumHelmetArmor = 4 + + #Material Settings for Refined Glowstone + [tools.refined_glowstone] + #Base attack damage of Refined Glowstone items. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_glowstoneAttackDamage = 2.0 + #Maximum durability of Refined Glowstone shields. + #Range: > 0 + refined_glowstoneShieldDurability = 381 + #Attack damage modifier of Refined Glowstone swords. + refined_glowstoneSwordDamage = 3.0 + #Attack speed of Refined Glowstone swords. + refined_glowstoneSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Refined Glowstone shovels. + refined_glowstoneShovelDamage = 1.5 + #Attack speed of Refined Glowstone shovels. + refined_glowstoneShovelAtkSpeed = -3.0 + #Attack damage modifier of Refined Glowstone axes. + refined_glowstoneAxeDamage = 6.0 + #Attack speed of Refined Glowstone axes. + refined_glowstoneAxeAtkSpeed = -2.9000000953674316 + #Attack damage modifier of Refined Glowstone pickaxes. + refined_glowstonePickaxeDamage = 1.0 + #Attack speed of Refined Glowstone pickaxes. + refined_glowstonePickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Refined Glowstone hoes. + refined_glowstoneHoeDamage = -2.0 + #Attack speed of Refined Glowstone hoes. + refined_glowstoneHoeAtkSpeed = -1.0 + #Maximum durability of Refined Glowstone tools. + #Range: > 1 + refined_glowstoneToolMaxUses = 384 + #Efficiency of Refined Glowstone tools. + refined_glowstoneEfficiency = 15.0 + #Attack damage modifier of Refined Glowstone paxels. + refined_glowstonePaxelDamage = 7.0 + #Attack speed of Refined Glowstone paxels. + refined_glowstonePaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Refined Glowstone paxels. + refined_glowstonePaxelEfficiency = 15.0 + #Natural enchantability factor of Refined Glowstone paxels. + #Range: > 0 + refined_glowstonePaxelEnchantability = 20 + #Maximum durability of Refined Glowstone paxels. + #Range: > 1 + refined_glowstonePaxelMaxUses = 768 + #Natural enchantability factor of Refined Glowstone items. + #Range: > 0 + refined_glowstoneEnchantability = 20 + #Base armor toughness value of Refined Glowstone armor. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_glowstoneToughness = 0.0 + #Base armor knockback resistance value of Refined Glowstone armor. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_glowstoneKnockbackResistance = 0.0 + #Maximum durability of Refined Glowstone boots. + #Range: > 1 + refined_glowstoneBootDurability = 221 + #Maximum durability of Refined Glowstone leggings. + #Range: > 1 + refined_glowstoneLeggingDurability = 255 + #Maximum durability of Refined Glowstone chestplates. + #Range: > 1 + refined_glowstoneChestplateDurability = 272 + #Maximum durability of Refined Glowstone helmets. + #Range: > 1 + refined_glowstoneHelmetDurability = 187 + #Protection value of Refined Glowstone boots. + #Range: > 0 + refined_glowstoneBootArmor = 3 + #Protection value of Refined Glowstone leggings. + #Range: > 0 + refined_glowstoneLeggingArmor = 6 + #Protection value of Refined Glowstone chestplates. + #Range: > 0 + refined_glowstoneChestplateArmor = 8 + #Protection value of Refined Glowstone helmets. + #Range: > 0 + refined_glowstoneHelmetArmor = 3 + + #Material Settings for Refined Obsidian + [tools.refined_obsidian] + #Base attack damage of Refined Obsidian items. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_obsidianAttackDamage = 8.0 + #Maximum durability of Refined Obsidian shields. + #Range: > 0 + refined_obsidianShieldDurability = 1680 + #Attack damage modifier of Refined Obsidian swords. + refined_obsidianSwordDamage = 3.0 + #Attack speed of Refined Obsidian swords. + refined_obsidianSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Refined Obsidian shovels. + refined_obsidianShovelDamage = 1.5 + #Attack speed of Refined Obsidian shovels. + refined_obsidianShovelAtkSpeed = -3.0 + #Attack damage modifier of Refined Obsidian axes. + refined_obsidianAxeDamage = 7.0 + #Attack speed of Refined Obsidian axes. + refined_obsidianAxeAtkSpeed = -2.9000000953674316 + #Attack damage modifier of Refined Obsidian pickaxes. + refined_obsidianPickaxeDamage = 1.0 + #Attack speed of Refined Obsidian pickaxes. + refined_obsidianPickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Refined Obsidian hoes. + refined_obsidianHoeDamage = -8.0 + #Attack speed of Refined Obsidian hoes. + refined_obsidianHoeAtkSpeed = 5.0 + #Maximum durability of Refined Obsidian tools. + #Range: > 1 + refined_obsidianToolMaxUses = 4096 + #Efficiency of Refined Obsidian tools. + refined_obsidianEfficiency = 12.0 + #Attack damage modifier of Refined Obsidian paxels. + refined_obsidianPaxelDamage = 8.0 + #Attack speed of Refined Obsidian paxels. + refined_obsidianPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Refined Obsidian paxels. + refined_obsidianPaxelEfficiency = 12.0 + #Natural enchantability factor of Refined Obsidian paxels. + #Range: > 0 + refined_obsidianPaxelEnchantability = 18 + #Maximum durability of Refined Obsidian paxels. + #Range: > 1 + refined_obsidianPaxelMaxUses = 8192 + #Natural enchantability factor of Refined Obsidian items. + #Range: > 0 + refined_obsidianEnchantability = 18 + #Base armor toughness value of Refined Obsidian armor. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_obsidianToughness = 5.0 + #Base armor knockback resistance value of Refined Obsidian armor. + #Range: 0.0 ~ 3.4028234663852886E38 + refined_obsidianKnockbackResistance = 0.20000000298023224 + #Maximum durability of Refined Obsidian boots. + #Range: > 1 + refined_obsidianBootDurability = 975 + #Maximum durability of Refined Obsidian leggings. + #Range: > 1 + refined_obsidianLeggingDurability = 1125 + #Maximum durability of Refined Obsidian chestplates. + #Range: > 1 + refined_obsidianChestplateDurability = 1200 + #Maximum durability of Refined Obsidian helmets. + #Range: > 1 + refined_obsidianHelmetDurability = 825 + #Protection value of Refined Obsidian boots. + #Range: > 0 + refined_obsidianBootArmor = 5 + #Protection value of Refined Obsidian leggings. + #Range: > 0 + refined_obsidianLeggingArmor = 8 + #Protection value of Refined Obsidian chestplates. + #Range: > 0 + refined_obsidianChestplateArmor = 12 + #Protection value of Refined Obsidian helmets. + #Range: > 0 + refined_obsidianHelmetArmor = 6 + + #Material Settings for Steel + [tools.steel] + #Base attack damage of Steel items. + #Range: 0.0 ~ 3.4028234663852886E38 + steelAttackDamage = 3.0 + #Maximum durability of Steel shields. + #Range: > 0 + steelShieldDurability = 448 + #Attack damage modifier of Steel swords. + steelSwordDamage = 3.0 + #Attack speed of Steel swords. + steelSwordAtkSpeed = -2.4000000953674316 + #Attack damage modifier of Steel shovels. + steelShovelDamage = 1.5 + #Attack speed of Steel shovels. + steelShovelAtkSpeed = -3.0 + #Attack damage modifier of Steel axes. + steelAxeDamage = 7.0 + #Attack speed of Steel axes. + steelAxeAtkSpeed = -3.0 + #Attack damage modifier of Steel pickaxes. + steelPickaxeDamage = 1.0 + #Attack speed of Steel pickaxes. + steelPickaxeAtkSpeed = -2.799999952316284 + #Attack damage modifier of Steel hoes. + steelHoeDamage = -3.0 + #Attack speed of Steel hoes. + steelHoeAtkSpeed = 0.0 + #Maximum durability of Steel tools. + #Range: > 1 + steelToolMaxUses = 500 + #Efficiency of Steel tools. + steelEfficiency = 8.0 + #Attack damage modifier of Steel paxels. + steelPaxelDamage = 8.0 + #Attack speed of Steel paxels. + steelPaxelAtkSpeed = -2.4000000953674316 + #Efficiency of Steel paxels. + steelPaxelEfficiency = 8.0 + #Natural enchantability factor of Steel paxels. + #Range: > 0 + steelPaxelEnchantability = 16 + #Maximum durability of Steel paxels. + #Range: > 1 + steelPaxelMaxUses = 1000 + #Natural enchantability factor of Steel items. + #Range: > 0 + steelEnchantability = 16 + #Base armor toughness value of Steel armor. + #Range: 0.0 ~ 3.4028234663852886E38 + steelToughness = 2.0 + #Base armor knockback resistance value of Steel armor. + #Range: 0.0 ~ 3.4028234663852886E38 + steelKnockbackResistance = 0.0 + #Maximum durability of Steel boots. + #Range: > 1 + steelBootDurability = 260 + #Maximum durability of Steel leggings. + #Range: > 1 + steelLeggingDurability = 300 + #Maximum durability of Steel chestplates. + #Range: > 1 + steelChestplateDurability = 320 + #Maximum durability of Steel helmets. + #Range: > 1 + steelHelmetDurability = 220 + #Protection value of Steel boots. + #Range: > 0 + steelBootArmor = 3 + #Protection value of Steel leggings. + #Range: > 0 + steelLeggingArmor = 6 + #Protection value of Steel chestplates. + #Range: > 0 + steelChestplateArmor = 8 + #Protection value of Steel helmets. + #Range: > 0 + steelHelmetArmor = 3 + diff --git a/minecraft/config/Mekanism/world.toml b/minecraft/config/Mekanism/world.toml new file mode 100644 index 0000000..c1f5ac6 --- /dev/null +++ b/minecraft/config/Mekanism/world.toml @@ -0,0 +1,460 @@ + +#World generation settings for Mekanism. This config is synced from server to client +[world_generation] + #Allows chunks to retrogen Mekanism ore blocks. + enableRegeneration = false + #Change this value to cause Mekanism to regen its ore in all loaded chunks. + #Range: > 0 + userWorldGenVersion = 0 + + #Generation Settings for tin ore. + [world_generation.tin] + #Determines if tin ore should be added to world generation. + shouldGenerate = true + + #small tin vein Generation Settings. + [world_generation.tin.small] + #Determines if small tin veins should be added to world generation. Note: Requires generating tin ore to be enabled. + shouldGenerate = true + #Chance that small tin veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 14 + #Maximum number of blocks in a small tin vein. + #Range: 1 ~ 64 + maxVeinSize = 4 + #Chance that blocks that are directly exposed to air in a small tin vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing small tin veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for small tin veins. + [world_generation.tin.small.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = -20 + + #Maximum (inclusive) height anchor for small tin veins. + [world_generation.tin.small.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 94 + + #large tin vein Generation Settings. + [world_generation.tin.large] + #Determines if large tin veins should be added to world generation. Note: Requires generating tin ore to be enabled. + shouldGenerate = true + #Chance that large tin veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 12 + #Maximum number of blocks in a large tin vein. + #Range: 1 ~ 64 + maxVeinSize = 9 + #Chance that blocks that are directly exposed to air in a large tin vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing large tin veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for large tin veins. + [world_generation.tin.large.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = -32 + + #Maximum (inclusive) height anchor for large tin veins. + [world_generation.tin.large.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 72 + + #Generation Settings for osmium ore. + [world_generation.osmium] + #Determines if osmium ore should be added to world generation. + shouldGenerate = true + + #upper osmium vein Generation Settings. + [world_generation.osmium.upper] + #Determines if upper osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. + shouldGenerate = true + #Chance that upper osmium veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 65 + #Maximum number of blocks in a upper osmium vein. + #Range: 1 ~ 64 + maxVeinSize = 7 + #Chance that blocks that are directly exposed to air in a upper osmium vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing upper osmium veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 8 + + #Minimum (inclusive) height anchor for upper osmium veins. + [world_generation.osmium.upper.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 72 + + #Maximum (inclusive) height anchor for upper osmium veins. + [world_generation.osmium.upper.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "BELOW_TOP" + #Value used for calculating y for the anchor based on the type. + value = -24 + + #middle osmium vein Generation Settings. + [world_generation.osmium.middle] + #Determines if middle osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. + shouldGenerate = true + #Chance that middle osmium veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 6 + #Maximum number of blocks in a middle osmium vein. + #Range: 1 ~ 64 + maxVeinSize = 9 + #Chance that blocks that are directly exposed to air in a middle osmium vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing middle osmium veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for middle osmium veins. + [world_generation.osmium.middle.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = -32 + + #Maximum (inclusive) height anchor for middle osmium veins. + [world_generation.osmium.middle.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 56 + + #small osmium vein Generation Settings. + [world_generation.osmium.small] + #Determines if small osmium veins should be added to world generation. Note: Requires generating osmium ore to be enabled. + shouldGenerate = true + #Chance that small osmium veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 8 + #Maximum number of blocks in a small osmium vein. + #Range: 1 ~ 64 + maxVeinSize = 4 + #Chance that blocks that are directly exposed to air in a small osmium vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing small osmium veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "UNIFORM" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for small osmium veins. + [world_generation.osmium.small.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = 0 + + #Maximum (inclusive) height anchor for small osmium veins. + [world_generation.osmium.small.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 64 + + #Generation Settings for uranium ore. + [world_generation.uranium] + #Determines if uranium ore should be added to world generation. + shouldGenerate = true + + #small uranium vein Generation Settings. + [world_generation.uranium.small] + #Determines if small uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled. + shouldGenerate = true + #Chance that small uranium veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 4 + #Maximum number of blocks in a small uranium vein. + #Range: 1 ~ 64 + maxVeinSize = 4 + #Chance that blocks that are directly exposed to air in a small uranium vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing small uranium veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for small uranium veins. + [world_generation.uranium.small.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = 0 + + #Maximum (inclusive) height anchor for small uranium veins. + [world_generation.uranium.small.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 8 + + #buried uranium vein Generation Settings. + [world_generation.uranium.buried] + #Determines if buried uranium veins should be added to world generation. Note: Requires generating uranium ore to be enabled. + shouldGenerate = true + #Chance that buried uranium veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 7 + #Maximum number of blocks in a buried uranium vein. + #Range: 1 ~ 64 + maxVeinSize = 9 + #Chance that blocks that are directly exposed to air in a buried uranium vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.75 + #Distribution shape for placing buried uranium veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 16 + + #Minimum (inclusive) height anchor for buried uranium veins. + [world_generation.uranium.buried.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = -24 + + #Maximum (inclusive) height anchor for buried uranium veins. + [world_generation.uranium.buried.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = 56 + + #Generation Settings for fluorite ore. + [world_generation.fluorite] + #Determines if fluorite ore should be added to world generation. + shouldGenerate = true + + #normal fluorite vein Generation Settings. + [world_generation.fluorite.normal] + #Determines if normal fluorite veins should be added to world generation. Note: Requires generating fluorite ore to be enabled. + shouldGenerate = true + #Chance that normal fluorite veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 5 + #Maximum number of blocks in a normal fluorite vein. + #Range: 1 ~ 64 + maxVeinSize = 5 + #Chance that blocks that are directly exposed to air in a normal fluorite vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.0 + #Distribution shape for placing normal fluorite veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "UNIFORM" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for normal fluorite veins. + [world_generation.fluorite.normal.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = 0 + + #Maximum (inclusive) height anchor for normal fluorite veins. + [world_generation.fluorite.normal.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 23 + + #buried fluorite vein Generation Settings. + [world_generation.fluorite.buried] + #Determines if buried fluorite veins should be added to world generation. Note: Requires generating fluorite ore to be enabled. + shouldGenerate = true + #Chance that buried fluorite veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 3 + #Maximum number of blocks in a buried fluorite vein. + #Range: 1 ~ 64 + maxVeinSize = 13 + #Chance that blocks that are directly exposed to air in a buried fluorite vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 1.0 + #Distribution shape for placing buried fluorite veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for buried fluorite veins. + [world_generation.fluorite.buried.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = 0 + + #Maximum (inclusive) height anchor for buried fluorite veins. + [world_generation.fluorite.buried.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 4 + + #Generation Settings for lead ore. + [world_generation.lead] + #Determines if lead ore should be added to world generation. + shouldGenerate = true + + #normal lead vein Generation Settings. + [world_generation.lead.normal] + #Determines if normal lead veins should be added to world generation. Note: Requires generating lead ore to be enabled. + shouldGenerate = true + #Chance that normal lead veins generates in a chunk. + #Range: 1 ~ 256 + perChunk = 8 + #Maximum number of blocks in a normal lead vein. + #Range: 1 ~ 64 + maxVeinSize = 9 + #Chance that blocks that are directly exposed to air in a normal lead vein are not placed. + #Range: 0.0 ~ 1.0 + discardChanceOnAirExposure = 0.25 + #Distribution shape for placing normal lead veins. + #Allowed Values: TRAPEZOID, UNIFORM + shape = "TRAPEZOID" + #Half length of short side of trapezoid, only used if shape is TRAPEZOID. A value of zero means the shape is a triangle. + plateau = 0 + + #Minimum (inclusive) height anchor for normal lead veins. + [world_generation.lead.normal.minInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABOVE_BOTTOM" + #Value used for calculating y for the anchor based on the type. + value = -24 + + #Maximum (inclusive) height anchor for normal lead veins. + [world_generation.lead.normal.maxInclusive] + #Type of anchor. + #Absolute -> y = value + #Above Bottom -> y = minY + value + #Below Top -> y = depth - 1 + minY - value + #Allowed Values: ABSOLUTE, ABOVE_BOTTOM, BELOW_TOP + type = "ABSOLUTE" + #Value used for calculating y for the anchor based on the type. + value = 64 + + #Generation Settings for salt. + [world_generation.salt] + #Determines if salt should be added to world generation. + shouldGenerate = true + #Chance that salt generates in a chunk. + #Range: 1 ~ 256 + perChunk = 2 + #Base radius of a vein of salt. + #Range: 1 ~ 4 + minRadius = 2 + #Extended variability (spread) for the radius in a vein of salt. + maxRadius = 3 + #Number of blocks to extend up and down when placing a vein of salt. + #Range: 0 ~ 2031 + halfHeight = 1 + diff --git a/minecraft/config/MouseTweaks.cfg b/minecraft/config/MouseTweaks.cfg new file mode 100644 index 0000000..81190ac --- /dev/null +++ b/minecraft/config/MouseTweaks.cfg @@ -0,0 +1,8 @@ +RMBTweak=1 +LMBTweakWithItem=1 +LMBTweakWithoutItem=1 +WheelTweak=1 +WheelSearchOrder=1 +WheelScrollDirection=0 +ScrollItemScaling=0 +Debug=0 diff --git a/minecraft/config/NoChatReports/NCR-Client.json b/minecraft/config/NoChatReports/NCR-Client.json new file mode 100644 index 0000000..ab19344 --- /dev/null +++ b/minecraft/config/NoChatReports/NCR-Client.json @@ -0,0 +1,20 @@ +{ + "defaultSigningMode": "PROMPT", + "enableMod": true, + "showNCRButton": true, + "showReloadButton": true, + "verifiedIconEnabled": true, + "showServerSafety": true, + "hideInsecureMessageIndicators": true, + "hideModifiedMessageIndicators": true, + "hideSystemMessageIndicators": true, + "hideWarningToast": true, + "hideSigningRequestMessage": false, + "alwaysHideReportButton": false, + "skipRealmsWarning": false, + "disableTelemetry": true, + "removeTelemetryButton": true, + "demandOnServer": false, + "verifiedIconOffsetX": 0, + "verifiedIconOffsetY": 0 +} \ No newline at end of file diff --git a/minecraft/config/NoChatReports/NCR-Common.json b/minecraft/config/NoChatReports/NCR-Common.json new file mode 100644 index 0000000..f79a76a --- /dev/null +++ b/minecraft/config/NoChatReports/NCR-Common.json @@ -0,0 +1,7 @@ +{ + "demandOnClientMessage": "You do not have No Chat Reports, and this server is configured to require it on client!", + "demandOnClient": false, + "convertToGameMessage": true, + "addQueryData": true, + "enableDebugLog": false +} \ No newline at end of file diff --git a/minecraft/config/NoChatReports/NCR-Encryption.json b/minecraft/config/NoChatReports/NCR-Encryption.json new file mode 100644 index 0000000..47992ae --- /dev/null +++ b/minecraft/config/NoChatReports/NCR-Encryption.json @@ -0,0 +1,28 @@ +{ + "skipWarning": true, + "enableEncryption": false, + "encryptPublic": true, + "showEncryptionButton": true, + "showEncryptionIndicators": true, + "encryptionKey": "wiXUhznxiUJ+Zy+U68nMqg\u003d\u003d", + "encryptionPassphrase": "", + "algorithmName": "AES/CFB8+Base64", + "encryptableCommands": [ + "msg:1", + "w:1", + "whisper:1", + "tell:1", + "r:0", + "dm:1", + "me:0", + "m:1", + "t:1", + "pm:1", + "emsg:1", + "epm:1", + "etell:1", + "ewhisper:1", + "message:1", + "reply:0" + ] +} \ No newline at end of file diff --git a/minecraft/config/NoChatReports/NCR-ServerPreferences.json b/minecraft/config/NoChatReports/NCR-ServerPreferences.json new file mode 100644 index 0000000..2762d0f --- /dev/null +++ b/minecraft/config/NoChatReports/NCR-ServerPreferences.json @@ -0,0 +1,3 @@ +{ + "signingModes": {} +} \ No newline at end of file diff --git a/minecraft/config/NoChatReports/README.md b/minecraft/config/NoChatReports/README.md new file mode 100644 index 0000000..33141b5 --- /dev/null +++ b/minecraft/config/NoChatReports/README.md @@ -0,0 +1,3 @@ +# No Chat Reports +You can find updated documentation of configuration files on the wiki: +https://github.com/Aizistral-Studios/No-Chat-Reports/wiki/Configuration-Files diff --git a/minecraft/config/ProjectRed.cfg b/minecraft/config/ProjectRed.cfg new file mode 100644 index 0000000..beb8136 --- /dev/null +++ b/minecraft/config/ProjectRed.cfg @@ -0,0 +1,70 @@ +# General settings +"general" { + # If set to false, logic gates will not make sounds + B:"gate_sounds"=true + + # If set to false, logic gates will not emit light + B:"gate_lights"=true + + # Minimum amount of ticks the timer gates can be set to (min 4) + I:"gate_min_timer_ticks"=4 + + # If set to true, the basic screwdriver will not take damage + B:"infinite_screwdriver"=false +} + +# Settings related to machines and devices +"machines" { + # Allow the Diamond Block Breaker to be crafted + B:"diamond_block_breaker"=false + + # Max blocks in a moving frame structure + I:"frame_move_limit"=1024 +} + +# Client render settings +"rendering" { + # If set to false, flat wire textures will be used for logic gates. Significant performance improvement + B:"gate_3d_wires"=true + + # If set to false, wires will be rendered in the TESR rather than the WorldRenderer + B:"static_wire_renderer"=true + + # If set to false, gates will be rendered in the TESR rather than the WorldRenderer + B:"static_gate_renderer"=true + + # Max lights on screen at a time, -1 for unlimited + I:"max_lights"=-1 + + # Use fabulous shader pipeline for lights when on Fabulous Graphics mode + B:"fabulous_lights"=true +} + +# World gen settings +"world_gen" { + B:"ruby_ore"=true + + B:"sapphire_ore"=true + + B:"peridot_ore"=true + + B:"tin_ore"=true + + B:"silver_ore"=true + + B:"electrotine_ore"=true + + B:"marble_cave"=true +} + +# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. +"compatibility" { + # This allows computers to connect to bundled cables with the RS API. + B:"computercraft"=true +} + +# Settings for Fabrication circuit compilation +"fabrication" { + # Tile count before auto-compile becomes disallowed (-1 to always allow, 0 to never allow). Recommended to keep this very low on servers. + I:"auto_compile_tile_limit"=20 +} diff --git a/minecraft/config/Signal_Flares_Server.toml b/minecraft/config/Signal_Flares_Server.toml new file mode 100644 index 0000000..6ca3c2c --- /dev/null +++ b/minecraft/config/Signal_Flares_Server.toml @@ -0,0 +1,32 @@ + +[chat] + #Sends out a massage containing players coordinates + "Chat Massage" = false + +[flares] + #Keep in mind the damage scales with speed (speed x damage) + "Flare Speed" = 2.0 + #Keep in mind the damage scales with speed (speed x damage) + "Flare Damage" = 0.0 + "Flare Knockback" = 1.0 + "Flare Piercing" = 0.0 + #Sets targets on fire + "Flare Fire" = false + "Flare No Gravity Ticks" = 25.0 + +[glow_sticks] + #Duration is measured in ticks + "Green Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Pink Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Cyan Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Sticky Green Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Sticky Pink Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Sticky Cyan Glow Stick Duration" = 900.0 + #Duration is measured in ticks + "Echo Glow Stick Duration" = 140.0 + diff --git a/minecraft/config/Wardrobe.toml b/minecraft/config/Wardrobe.toml new file mode 100644 index 0000000..bfec9d0 --- /dev/null +++ b/minecraft/config/Wardrobe.toml @@ -0,0 +1,5 @@ + +[Mobs] + "Spawn With Clothes" = true + "Clothes Chance" = 0.1 + diff --git a/minecraft/config/YungsCaveBiomes-forge-1_20_1.toml b/minecraft/config/YungsCaveBiomes-forge-1_20_1.toml new file mode 100644 index 0000000..9919292 --- /dev/null +++ b/minecraft/config/YungsCaveBiomes-forge-1_20_1.toml @@ -0,0 +1,101 @@ + +["YUNG's Cave Biomes"] + + ["YUNG's Cave Biomes"."Lost Caves"] + "Enable Sandstorms" = true + "Min Sandstorm Duration (seconds)" = 120 + "Max Sandstorm Duration (seconds)" = 600 + "Min Time Between Sandstorms (seconds)" = 1200 + "Max Time Between Sandstorms (seconds)" = 2400 + "Render Extra Particles During Sandstorms" = true + + ["YUNG's Cave Biomes"."Lost Caves"."Biome Noise Parameters"] + #Range: -1.0 ~ 1.0 + "Temperature Min" = 0.55 + #Range: -1.0 ~ 1.0 + "Temperature Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Humidity Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Humidity Max" = 0.6 + #Range: -1.0 ~ 1.0 + "Continentalness Min" = 0.3 + #Range: -1.0 ~ 1.0 + "Continentalness Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Erosion Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Erosion Max" = 1.0 + #Range: 0.0 ~ 1.0 + "Depth Min" = 0.2 + #Range: 0.0 ~ 1.0 + "Depth Max" = 0.9 + #Range: -1.0 ~ 1.0 + "Weirdness Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Weirdness Max" = 1.0 + #Range: -1.0 ~ 1.0 + Offset = 0.0 + + ["YUNG's Cave Biomes"."Frosted Caves"] + + ["YUNG's Cave Biomes"."Frosted Caves"."Biome Noise Parameters"] + #Range: -1.0 ~ 1.0 + "Temperature Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Temperature Max" = -0.7 + #Range: -1.0 ~ 1.0 + "Humidity Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Humidity Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Continentalness Min" = -0.19 + #Range: -1.0 ~ 1.0 + "Continentalness Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Erosion Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Erosion Max" = 1.0 + #Range: 0.0 ~ 1.0 + "Depth Min" = 0.2 + #Range: 0.0 ~ 1.0 + "Depth Max" = 0.9 + #Range: -1.0 ~ 1.0 + "Weirdness Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Weirdness Max" = 1.0 + #Range: -1.0 ~ 1.0 + Offset = 0.0 + + ["YUNG's Cave Biomes".Other] + + ["YUNG's Cave Biomes".Other."Vanilla Biome Modifications"] + + ["YUNG's Cave Biomes".Other."Vanilla Biome Modifications"."Dripstone Caves"] + #Range: -1.0 ~ 1.0 + "Temperature Min" = -0.7 + #Range: -1.0 ~ 1.0 + "Temperature Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Humidity Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Humidity Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Continentalness Min" = 0.8 + #Range: -1.0 ~ 1.0 + "Continentalness Max" = 1.0 + #Range: -1.0 ~ 1.0 + "Erosion Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Erosion Max" = 1.0 + #Range: 0.0 ~ 1.0 + "Depth Min" = 0.2 + #Range: 0.0 ~ 1.0 + "Depth Max" = 0.9 + #Range: -1.0 ~ 1.0 + "Weirdness Min" = -1.0 + #Range: -1.0 ~ 1.0 + "Weirdness Max" = 1.0 + #Range: -1.0 ~ 1.0 + Offset = 0.0 + diff --git a/minecraft/config/accessories.json5 b/minecraft/config/accessories.json5 new file mode 100644 index 0000000..aac80eb --- /dev/null +++ b/minecraft/config/accessories.json5 @@ -0,0 +1,31 @@ +{ + "clientData": { + "showGroupTabs": true, + "showUniqueRendering": false, + "inventoryButtonXOffset": 66, + "inventoryButtonYOffset": 9, + "creativeInventoryButtonXOffset": 96, + "creativeInventoryButtonYOffset": 7, + "forceNullRenderReplacement": false, + "disableEmptySlotScreenError": false, + "allowSlotScrolling": true, + "showUnusedSlots": false, + "equipControl": "MUST_NOT_CROUCH", + "hoverOptions": { + "hoveredOptions": { + "brightenHovered": true, + "cycleBrightness": true, + "line": false, + "clickbait": false + }, + "unHoveredOptions": { + "renderUnHovered": true, + "darkenUnHovered": true, + "darkenedBrightness": 0.5, + "darkenedOpacity": 1.0 + } + }, + "disabledDefaultRenders": [] + }, + "modifiers": [] +} \ No newline at end of file diff --git a/minecraft/config/ae2/client.json b/minecraft/config/ae2/client.json new file mode 100644 index 0000000..703db56 --- /dev/null +++ b/minecraft/config/ae2/client.json @@ -0,0 +1,55 @@ +{ + "client": { + "disableColoredCableRecipesInJEI": true, + "enableFacadesInJEI_comment": "Show facades in JEI ingredient list", + "enableFacadesInJEI": true, + "enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks", + "enableFacadeRecipesInJEI": true, + "exposeInventoryToEmi_comment": "Expose the full network inventory to EMI, which might cause performance problems.", + "exposeInventoryToEmi": false, + "enableEffects": true, + "useTerminalUseLargeFont": false, + "useColoredCraftingStatus": true, + "PowerUnit_comment": "Power unit shown in AE UIs", + "PowerUnit": "ae", + "showDebugGuiOverlays_comment": "Show debugging GUI overlays", + "showDebugGuiOverlays": false, + "showPlacementPreview_comment": "Show a preview of part and facade placement", + "showPlacementPreview": true, + "notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.", + "notifyForFinishedCraftingJobs": true, + "clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal", + "clearGridOnClose": false, + "terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars", + "terminalMargin": 25 + }, + "terminals": { + "terminalStyle": "small", + "pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal", + "pinAutoCraftedItems": true + }, + "search": { + "searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.", + "searchModNameInTooltips": false, + "useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI", + "useExternalSearch": false, + "clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens", + "clearExternalSearchOnOpen": true, + "syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open", + "syncWithExternalSearch": true, + "rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens", + "rememberLastSearch": true, + "autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens", + "autoFocusSearch": false + }, + "tooltips": { + "showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons", + "showCellUpgrades": true, + "showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons", + "showCellContent": true, + "maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons", + "maxCellContentShown": 5, + "enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips", + "enableGuideHotkey": true + } +} \ No newline at end of file diff --git a/minecraft/config/ae2/common.json b/minecraft/config/ae2/common.json new file mode 100644 index 0000000..5594ede --- /dev/null +++ b/minecraft/config/ae2/common.json @@ -0,0 +1,123 @@ +{ + "general": { + "unsupportedDeveloperTools": false, + "matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.", + "matterCannonBlockDamage": true, + "tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.", + "tinyTntBlockDamage": true, + "channels_comment": "Changes the channel capacity that cables provide in AE2.", + "channels": "default", + "spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.", + "spatialAnchorEnableRandomTicks": true + }, + "automation": { + "formationPlaneEntityLimit": 128 + }, + "facades": { + "allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.", + "allowBlockEntities": false + }, + "craftingCPU": { + "craftingCalculationTimePerTick": 5, + "craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.", + "craftingSimulatedExtraction": false + }, + "crafting": { + "disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.", + "disassemblyCrafting": true, + "growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks", + "growthAccelerator": 10 + }, + "spatialio": { + "spatialPowerMultiplier": 1250.0, + "spatialPowerExponent": 1.35 + }, + "logging": { + "blockUpdateLog": false, + "packetLog": false, + "craftingLog": false, + "debugLog": false, + "gridLog": false, + "chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command", + "chunkLoggerTrace": false + }, + "battery": { + "chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.", + "chargerChargeRate": 1.0, + "wirelessTerminal": 1600000, + "chargedStaff": 8000, + "entropyManipulator": 200000, + "portableCell": 20000, + "colorApplicator": 20000, + "matterCannon": 200000 + }, + "worldGen": { + "spawnPressesInMeteorites": true, + "spawnFlawlessOnly": false + }, + "wireless": { + "wirelessBaseCost": 8.0, + "wirelessCostMultiplier": 1.0, + "wirelessBaseRange": 16.0, + "wirelessBoosterRangeMultiplier": 1.0, + "wirelessBoosterExp": 1.5, + "wirelessHighWirelessCount": 64.0, + "wirelessTerminalDrainMultiplier": 1.0 + }, + "PortableCells": { + "allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click", + "allowDisassembly": true + }, + "PowerRatios": { + "ForgeEnergy": 0.5, + "UsageMultiplier": 1.0, + "GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.", + "GridEnergyStoragePerNode": 25.0, + "CrystalResonanceGeneratorRate_comment": "How much energy a crystal resonance generator generates per tick.", + "CrystalResonanceGeneratorRate": 20.0, + "p2pTunnelEnergyTax_comment": "The cost to transport energy through an energy P2P tunnel expressed as a factor of the transported energy.", + "p2pTunnelEnergyTax": 0.025, + "p2pTunnelTransportTax_comment": "The cost to transport items/fluids/etc. through P2P tunnels, expressed in AE energy per equivalent I/O bus operation for the transported object type (i.e. items\u003dper 1 item, fluids\u003dper 125mb).", + "p2pTunnelTransportTax": 0.025 + }, + "Condenser": { + "MatterBalls": 256, + "Singularity": 256000 + }, + "tickRates": { + "_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.", + "InterfaceMin": 5, + "InterfaceMax": 120, + "ImportBusMin": 5, + "ImportBusMax": 40, + "ExportBusMin": 5, + "ExportBusMax": 60, + "AnnihilationPlaneMin": 2, + "AnnihilationPlaneMax": 120, + "METunnelMin": 5, + "METunnelMax": 20, + "InscriberMin": 1, + "InscriberMax": 20, + "ChargerMin": 10, + "ChargerMax": 10, + "IOPortMin": 1, + "IOPortMax": 5, + "VibrationChamberMin": 10, + "VibrationChamberMax": 40, + "StorageBusMin": 5, + "StorageBusMax": 60, + "ItemTunnelMin": 5, + "ItemTunnelMax": 60, + "LightTunnelMin": 5, + "LightTunnelMax": 60 + }, + "vibrationChamber": { + "_comment": "Settings for the Vibration Chamber", + "baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)", + "baseEnergyPerFuelTick": 5.0, + "minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.", + "minEnergyPerGameTick": 4, + "baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.", + "baseMaxEnergyPerGameTick": 40 + } +} \ No newline at end of file diff --git a/minecraft/config/aiimprovements-common.toml b/minecraft/config/aiimprovements-common.toml new file mode 100644 index 0000000..5769d0b --- /dev/null +++ b/minecraft/config/aiimprovements-common.toml @@ -0,0 +1,123 @@ + +#Entity Settings +[entity] + + #General + [entity.general] + #Allow AI tasks to be removed from entities at runtime. If this is disable no per mob or per mob type removes will run. + allow_remove_calls = true + #Allows repeat remove calls to bubble to the top of the list to improve performance of repeat mob spawning. + enable_call_bubbling = true + + #Entity Mob + [entity.mob] + + #Remove Look Goal + [entity.mob.remove_look_goal] + #Remove the look at goal (player or attack target) AI task. This will cause AIs to not face targets or walking directions. + remove_look_goal = false + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Remove Look Random + [entity.mob.remove_look_random] + #Remove the look at random position AI task. This will cause AIs to feel a little lifeless as they do not animate head movement while idle. + remove_look_random = false + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Replace Look Controller + [entity.mob.replace_look_controller] + #Replaces the default look controller with a version featuring cached tan math improving performance. Only works on vanilla style mobs, if a mod overrides the look controller it will skip. + replace_look_controller = true + #Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list. + is_allowlist = false + #The list of mobs that is affected by this setting according to is_allowlist + filter_list = [] + + #Entity Fish + [entity.fish] + #Remove the fish's random swimming pathfinder. This will cause fish to stay in position more often. + remove_swim = false + #Remove the fish's panic pathfinder. This will cause fish to not run away. + remove_panic = false + #Remove the fish's AI task to avoid players. + remove_avoid_player = false + #Remove the fish's AI task to follow a leader fish to act as a group of fish. + remove_follow_leader = false + #Remove the fish's AI task to puff up when entities are nearby + remove_puff = false + + #Squid Fish + [entity.squid] + #Remove the squid's flee pathfinder. This will cause squid to not run away. + remove_flee = false + #Remove the squid's random movement pathfinder. This will cause squid to swim around randomly. + remove_random_move = false + + #Cow + [entity.cow] + #Remove the cow's float AI task. This causes cows to no longer swim in water. + remove_float = false + #Remove the cow's panic AI task. This causes cows to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the cow's breed AI task. This causes cows to be unable to breed to create offspring. + remove_breed = false + #Remove the cow's tempt AI task. This causes cows to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the cow's follow parent AI task. This causes baby cows to no longer follow their parents. + remove_follow_parent = false + #Remove the cow's random stroll AI task. This causes cows to no longer walk around randomly. + remove_stroll = false + + #Chicken + [entity.chicken] + #Remove the chicken's float AI task. This causes chickens to no longer swim in water. + remove_float = false + #Remove the chicken's panic AI task. This causes chickens to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the chicken's breed AI task. This causes chickens to be unable to breed to create offspring. + remove_breed = false + #Remove the chicken's tempt AI task. This causes chickens to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the chicken's follow parent AI task. This causes baby chickens to no longer follow their parents. + remove_follow_parent = false + #Remove the chicken's random stroll AI task. This causes chickens to no longer walk around randomly. + remove_stroll = false + + #Pig + [entity.pig] + #Remove the pig's float AI task. This causes pigs to no longer swim in water. + remove_float = false + #Remove the pig's panic AI task. This causes pigs to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the pig's breed AI task. This causes pigs to be unable to breed to create offspring. + remove_breed = false + #Remove the pig's tempt AI task. This causes pigs to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the pig's follow parent AI task. This causes baby pigs to no longer follow their parents. + remove_follow_parent = false + #Remove the pig's random stroll AI task. This causes pigs to no longer walk around randomly. + remove_stroll = false + + #Sheep + [entity.sheep] + #Remove the sheep's float AI task. This causes sheep to no longer swim in water. + remove_float = true + #Remove the sheep's panic AI task. This causes sheep to no longer run around after being hit, or search water to extinguish themselves. + remove_panic = false + #Remove the sheep's breed AI task. This causes sheep to be unable to breed to create offspring. + remove_breed = false + #Remove the sheep's tempt AI task. This causes sheep to no longer follow the player if they're holding an item they like. + remove_tempt = false + #Remove the sheep's follow parent AI task. This causes baby sheep to no longer follow their parents. + remove_follow_parent = false + #Remove the sheep's random stroll AI task. This causes sheep to no longer walk around randomly. + remove_stroll = false + #Remove the sheep's eat block AI task. This causes sheep to no longer eat grass, and thus be unable to regenerate their wool. + remove_eat_block = false + diff --git a/minecraft/config/alexsmobs.toml b/minecraft/config/alexsmobs.toml new file mode 100644 index 0000000..c3f9fd7 --- /dev/null +++ b/minecraft/config/alexsmobs.toml @@ -0,0 +1,711 @@ + +[general] + #Whether all players should get an Animal Dictionary when joining the world for the first time. + giveBookOnStartup = true + #Lava Opacity for the Lava Vision Potion. + #Range: 0.01 ~ 1.0 + lavaVisionOpacity = 0.65 + #Whether to disable certain aspects of the Lava Vision Potion. Enable if issues with shaders persist. + shadersCompat = false + #Whether bananas should drop from blocks tagged with #alexsmobs:drops_bananas + bananasDropFromLeaves = true + #1 out of this number chance for leaves to drop a banana when broken. Fortune is automatically factored in + #Range: > 0 + bananaChance = 200 + #Whether spiders should target fly mobs. + spidersAttackFlies = true + #Whether wolves should target moose mobs. + wolvesAttackMoose = true + #Whether polar bears should target seal mobs. + polarBearsAttackSeals = true + #Whether cats, ocelots and foxes should target jerboa mobs. + catsAndFoxesAttackJerboas = true + #Whether dolphins should target flying fish mobs. + dolphinsAttackFlyingFish = true + #Whether lava can be bottled with a right click of a glass bottle. + lavaBottleEnabled = true + #Whether bone serpents are neutral or hostile. + neutralBoneSerpents = false + #Whether mimicubes spawns should be restricted solely to the end city structure or to whatever biome is specified in their respective biome config. + mimicubeSpawnInEndCity = true + #Whether mimicream can be used to duplicate items. + mimicreamRepair = true + #Blacklist for items that mimicream cannot make a copy of. Ex: "minecraft:stone_sword", "alexsmobs:blood_sprayer" + mimicreamBlacklist = ["alexsmobs:blood_sprayer", "alexsmobs:hemolymph_blaster"] + #Whether wild raccoons steal food from chests. + raccoonStealFromChests = true + #Whether wild crows steal crops from farmland. + crowsStealCrops = true + #Whether fish oil gives players a special levitation effect. + fishOilMeme = true + #Whether soul vulture spawns should be restricted solely to the nether fossil structure or to whatever biome is specified in their respective biome config. + soulVultureSpawnOnFossil = true + #Whether acacia blossoms should drop from blocks tagged with #alexsmobs:drops_acacia_blossoms + acaciaBlossomsDropFromLeaves = true + #1 out of this number chance for leaves to drop an acacia when broken. Fortune is automatically factored in + #Range: > 0 + acaciaBlossomChance = 130 + #Whether wandering traders offer items like acacia blossoms, mosquito larva, crocodile egg, etc. + wanderingTraderOffers = true + #0 = no mungus biome transformation. 1 = mungus changes blocks, but not chunk's biome. 2 = mungus transforms blocks and biome of chunk. + #Range: 0 ~ 2 + mungusBiomeTransformationType = 2 + #List of all mungus mushrooms, biome transformations and surface blocks. Each is seperated by a |. Add an entry with a block registry name, biome registry name, and block registry name(for the ground). + mungusBiomeMatches = ["minecraft:red_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:brown_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:crimson_fungus|minecraft:crimson_forest|minecraft:crimson_nylium", "minecraft:warped_fungus|minecraft:warped_forest|minecraft:warped_nylium"] + #Whether guster spawns are limited to when it is raining/thundering. + limitGusterSpawnsToWeather = true + #Whether Crimson Mosquitoes can transform into Warped Moscos if attacking a Mungus or any listed creature. + warpedMoscoTransformation = true + #List of extra(non mungus) mobs that will trigger a crimson mosquito to become a warped mosquito. Ex: "minecraft:mooshroom", "alexsmobs:warped_toad" + warpedMoscoMobTriggers = [""] + #True if straddleboard enchants are enabled. + straddleboardEnchants = true + #Whether emu should target skeletons. + emuTargetSkeletons = true + #Percent chance for emu leggings to dodge projectile attacks. + #Range: 0.0 ~ 1.0 + emuPantsDodgeChance = 0.45 + #Whether cachalots can destroy wood blocks if angry. + cachalotDestruction = true + #Relative volume of cachalot whales compared to other animals. Note that irl they are the loudest animal. Turn this down if you find their clicks annoying. + #Range: 0.0 ~ 10.0 + cachalotVolume = 3.0 + #Percent chance for fungus to grow per each leaf a leafcutter ant returns to the colony. + #Range: 0.0 ~ 1.0 + leafcutterAntFungusGrowChance = 0.3 + #How many feedings of leaves does a leafcutter colony need in order to regain a worker ant, if below half the max members. + #Range: 2 ~ 100000 + leafcutterAntRepopulateFeedings = 25 + #Max number of ant entities allowed inside a leafcutter anthill. + #Range: 2 ~ 100000 + leafcutterAntColonySize = 10 + #Percent chance for leafcutter ants to break leaves blocks when harvesting. Set to zero so that they can not break any blocks. + #Range: 0.0 ~ 1.0 + leafcutterAntBreakLeavesChance = 0.2 + #Makes eagles teleport back to their owner if they get stuck during controlled flight. Useful for when playing with the Optifine mod, since this mod is the fault of many issues with the falconry system. + falconryTeleportsBack = false + #Makes Tarantula Hawks fireproof, perfect if you also want these guys to spawn in the nether. + fireproofTarantulaHawk = false + #List of dimensions in which spawning void worms via mysterious worm items is allowed. + voidWormSpawnDimensions = ["minecraft:the_end"] + #All void worm damage is scaled to this. + #Range: 0.0 ~ 100.0 + voidWormDamageModifier = 1.0 + #Max Health of the void worm boss. + #Range: 0.0 ~ 1000000.0 + voidWormMaxHealth = 160.0 + #Whether the void worm boss is summonable or not, via the mysterious worm item. + voidWormSummonable = true + #Whether seagulls should steal food out of players' hotbar slots. + seagullStealing = true + #List of items that seagulls cannot take from players. + seagullStealingBlacklist = [] + #Whether the Clinging Potion effect should flip the screen. Warning: may cause nausea. + clingingFlipEffect = false + #Percent chance of getting Pigshoes from Piglin Bartering. Set to zero to disable. + #Range: 0.0 ~ 1.0 + tusklinShoesBarteringChance = 0.02500000037252903 + #The visual zoom of the rainbow pattern on the rainbow glass block. Higher number = bigger pattern. + #Range: 1.0 ~ 10000.0 + rainbowGlassFidelity = 16.0 + #Whether Rabbits can transform into Bunfungus if fed Mungal spores. + bunfungusTransformation = true + #True if some Alex's Mobs items should spawn in loot chests. + addLootToChests = true + #List of items that cannot be put in a Transmuting Table. + transmutationBlacklist = ["minecraft:beacon"] + #True if transmutation tables should not have the ability to pick up new items to transmute, and only give options from the loot tables. + limitTransmutingToLootTables = false + #True if transmutation tables can explode when broken. + transmutingTableExplodes = true + #The experience, in levels, that each transmutation of a stack takes in the transmuting table. + #Range: 0 ~ 100000 + transmutingExperienceCost = 3 + #The step value multiplied by the log of the stack size when transmuting an item, used to determine its weight for appearing in future transmutation possibilities. Higher number = more likely to appear. + #Range: 1.0 ~ 10000.0 + transmutingWeightAddStep = 3.0 + #The step value that an item looses when selecting it as the transmutation result. Keep this number higher than the one above for balance reasons. Higher number = less likely to appear after transmuting multiple times. + #Range: 1.0 ~ 10000.0 + transmutingWeightRemoveStep = 4.0 + #True if skreechers can summon a new warden, when applicable. + skreechersSummonWarden = true + #The distance in blocks that will cause an underminer to dissapear when approached by a player. + #Range: 1.0 ~ 10000.0 + underminerDisappearDistance = 8.0 + +[spawning] + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + grizzlyBearSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + grizzlyBearSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + roadrunnerSpawnWeight = 9 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + roadrunnerSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + boneSerpentSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + boneSeprentSpawnRolls = 40 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + gazelleSpawnWeight = 40 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + gazelleSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + crocodileSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + crocSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + flySpawnWeight = 3 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + flySpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + hummingbirdSpawnWeight = 19 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + hummingbirdSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + orcaSpawnWeight = 2 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + orcaSpawnRolls = 6 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + sunbirdSpawnWeight = 5 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + sunbirdSpawnRolls = 6 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + gorillaSpawnWeight = 25 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + gorillaSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + crimsonMosquitoSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + crimsonMosquitoSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + rattlesnakeSpawnWeight = 12 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + rattlesnakeSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + endergradeSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + endergradeSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + hammerheadSharkSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + hammerheadSharkSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + lobsterSpawnWeight = 7 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + lobsterSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + komodoDragonSpawnWeight = 16 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + komodoDragonSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + capuchinMonkeySpawnWeight = 28 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + capuchinMonkeySpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + caveCentipedeSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + caveCentipedeSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + warpedToadSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + warpedToadSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mooseSpawnWeight = 9 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mooseSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mimicubeSpawnWeight = 40 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mimicubeSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + raccoonSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + raccoonSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + blobfishSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + blobfishSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + sealSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + sealSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + cockroachSpawnWeight = 4 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + cockroachSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + shoebillSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + shoebillSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + elephantSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + elephantSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + soulVultureSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + soulVultureSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + snowLeopardSpawnWeight = 18 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + snowLeopardSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + spectreSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + spectreSpawnRolls = 5 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + crowSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + crowSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + alligatorSnappingTurtleSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + alligatorSnappingTurtleSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mungusSpawnWeight = 4 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mungusSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mantisShrimpSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mantisShrimpSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + gusterSpawnWeight = 35 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + gusterSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn. NOTE: By default the warped mosco doesn't spawn in any biomes. + #Range: 0 ~ 1000 + warpedMoscoSpawnWeight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + warpedMoscoSpawnRolls = 1000 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + straddlerSpawnWeight = 70 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + straddlerSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + stradpoleSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + stradpoleSpawnRolls = 3 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + emuSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + emuSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + platypusSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + platypusSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + dropbearSpawnWeight = 19 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + dropbearSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + tasmanianDevilSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + tasmanianDevilSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + kangarooSpawnWeight = 25 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + kangarooSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + cachalotWhaleSpawnWeight = 2 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + cachalotWhaleSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + enderiophageSpawnWeight = 4 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + enderiophageSpawnRolls = 2 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + baldEagleSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + baldEagleSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + tigerSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + tigerSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + tarantulaHawkSpawnWeight = 6 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + tarantulaHawkSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + voidWormSpawnWeight = 0 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + voidWormSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + frilledSharkSpawnWeight = 11 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + frilledSharkSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mimicOctopusSpawnWeight = 9 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mimicOctopusSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + seagullSpawnWeight = 21 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + seagullSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + froststalkerSpawnWeight = 20 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + froststalkerSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + tusklinSpawnWeight = 18 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + tusklinSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + laviathanSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + laviathanSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + cosmawSpawnWeight = 9 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + cosmawSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + toucanSpawnWeight = 23 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + toucanSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + manedWolfSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + manedWolfSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + anacondaSpawnWeight = 12 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + anacondaSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + anteaterSpawnWeight = 7 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + anteaterSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + rockyRollerSpawnWeight = 60 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + rockyRollerSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + flutterSpawnWeight = 13 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + flutterSpawnRolls = 0 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + geladaMonkeySpawnWeight = 5 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + geladaMonkeySpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + jerboaSpawnWeight = 12 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + jerboaSpawnRolls = 2 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + terrapinSpawnWeight = 4 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + terrapinSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + combJellySpawnWeight = 5 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + combJellySpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + cosmicCodSpawnWeight = 5 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + cosmicCodSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + bunfungusSpawnWeight = 3 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + bunfungusSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + bisonSpawnWeight = 9 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + bisonSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + giantSquidSpawnWeight = 3 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + giantSquidSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn (NOTE: this mob spawns are restricted exclusively to one chunk, see below) + #Range: 0 ~ 1000 + devilsHolePupfishSpawnWeight = 23 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning (NOTE: this mob spawns are restricted exclusively to one chunk, see below) + #Range: > 0 + devilsHolePupfishSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + catfishSpawnWeight = 4 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + catfishSpawnRolls = 2 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + flyingFishSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + flyingFishSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + skelewagSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + skelewagSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + rainFrogSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + rainFrogSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + potooSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + potooSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + mudskipperSpawnWeight = 28 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + mudskipperSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + rhinocerosSpawnWeight = 24 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + rhinocerosSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + sugarGliderSpawnWeight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + sugarGliderSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + farseerSpawnWeight = 30 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + farseerSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + skreecherSpawnWeight = 10 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + skreecherSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + underminerSpawnWeight = 50 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + underminerSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + murmurSpawnWeight = 5 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + murmurSpawnRolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + skunkSpawnWeight = 7 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + skunkSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + bananaSlugSpawnWeight = 14 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + bananaSlugSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + blueJaySpawnWeight = 16 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + blueJaySpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + caimanSpawnWeight = 29 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + caimanSpawnRolls = 0 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + triopsSpawnWeight = 8 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + triopsSpawnRolls = 0 + +[uniqueSpawning] + #Maximum world y-level that cave centipedes can spawn at + #Range: -64 ~ 320 + caveCentipedeSpawnHeight = 0 + #Maximum world y-level that blobfish can spawn at + #Range: -64 ~ 320 + blobfishSpawnHeight = 25 + #Whether to enable beached cachalot whales to spawn on beaches during thunder storms. + beachedCachalotWhales = true + #Percent chance increase for each failed attempt to spawn a beached cachalot whale. Higher value = more spawns. + #Range: 0 ~ 100 + beachedCachalotWhaleSpawnChance = 5 + #Delay (in ticks) between attempts to spawn beached cachalot whales. Default is a single day. Works like wandering traders. + #Range: > 0 + beachedCachalotWhaleSpawnDelay = 24000 + #Percent chance for leafcutter anthills to spawn as world gen in each chunk. Set to zero to disable spawning. + #Range: 0.0 ~ 1.0 + leafcutterAnthillSpawnChance = 0.004999999888241291 + #Minimum world y-level that gelada monkeys can spawn at + #Range: -64 ~ 320 + geladaMonkeySpawnRolls = 0 + #Whether to restrict all pupfish spawns to one chunk (similar to real life) or have them only obey their spawn config. + restrictPupfishSpawns = true + #The maximum distance a pupfish spawn chunk is from world spawn(0, 0) in blocks. + #Range: 2 ~ 1000000000 + pupfishChunkSpawnDistance = 2000 + #Whether to restrict all skelewag spawns to shipwreck structures. + restrictSkelewagSpawns = true + #Whether to restrict all farseer spawns to near the world border. + restrictFarseerSpawns = true + #Whether to restrict all underminer spawns to abandoned mineshafts. + restrictUnderminerSpawns = true + #The maximum distance a farseer can spawn from the world border. + #Range: 2 ~ 1000000000 + farseerBorderSpawnDistance = 100 + #Maximum world y-level that murmur can spawn at + #Range: -64 ~ 320 + murmurSpawnHeight = -30 + +[dangerZone] + #Its been so long... + superSecretSettings = false + #How many cpu cores some mobs(elephants, leafcutter ants, bison etc) should utilize when pathing. Bigger number = less impact on TPS + #Range: 1 ~ 100 + pathfindingThreads = 5 + diff --git a/minecraft/config/alexsmobs/alligator_snapping_turtle_spawns.json b/minecraft/config/alexsmobs/alligator_snapping_turtle_spawns.json new file mode 100644 index 0000000..4b16aa1 --- /dev/null +++ b/minecraft/config/alexsmobs/alligator_snapping_turtle_spawns.json @@ -0,0 +1,42 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_swamp" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:tundra_bog" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ice_marsh" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/anaconda_spawns.json b/minecraft/config/alexsmobs/anaconda_spawns.json new file mode 100644 index 0000000..060e62b --- /dev/null +++ b/minecraft/config/alexsmobs/anaconda_spawns.json @@ -0,0 +1,58 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ice_marsh" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/anteater_spawns.json b/minecraft/config/alexsmobs/anteater_spawns.json new file mode 100644 index 0000000..0b0aceb --- /dev/null +++ b/minecraft/config/alexsmobs/anteater_spawns.json @@ -0,0 +1,63 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/bald_eagle_spawns.json b/minecraft/config/alexsmobs/bald_eagle_spawns.json new file mode 100644 index 0000000..be3b63c --- /dev/null +++ b/minecraft/config/alexsmobs/bald_eagle_spawns.json @@ -0,0 +1,147 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_hill" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_coniferous" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:windswept_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_plateau" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:bryce_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_winter" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:haze_mountain" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:jade_cliffs" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/banana_slug_spawns.json b/minecraft/config/alexsmobs/banana_slug_spawns.json new file mode 100644 index 0000000..81f3902 --- /dev/null +++ b/minecraft/config/alexsmobs/banana_slug_spawns.json @@ -0,0 +1,91 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:old_growth_pine_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:old_growth_spruce_taiga" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dense/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_rare" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:forested_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yosemite_lowlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:redwood_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:coniferous_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:fir_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "autumnity:maple_forest" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/bison_spawns.json b/minecraft/config/alexsmobs/bison_spawns.json new file mode 100644 index 0000000..a1dbec2 --- /dev/null +++ b/minecraft/config/alexsmobs/bison_spawns.json @@ -0,0 +1,96 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plains" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_savanna" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_hot/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:meadow" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:field" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:forested_field" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:grassland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:pasture" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:prairie" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cold_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:steppe" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/blobfish_spawns.json b/minecraft/config/alexsmobs/blobfish_spawns.json new file mode 100644 index 0000000..3a81409 --- /dev/null +++ b/minecraft/config/alexsmobs/blobfish_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_deep_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/blue_jay_spawns.json b/minecraft/config/alexsmobs/blue_jay_spawns.json new file mode 100644 index 0000000..1ce676d --- /dev/null +++ b/minecraft/config/alexsmobs/blue_jay_spawns.json @@ -0,0 +1,215 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:sparse_jungle" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cloud_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:forested_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lush_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_maple_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:wintry_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yosemite_lowlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:bryce_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:redwood_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/bone_serpent_spawns.json b/minecraft/config/alexsmobs/bone_serpent_spawns.json new file mode 100644 index 0000000..3f525e3 --- /dev/null +++ b/minecraft/config/alexsmobs/bone_serpent_spawns.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_nether" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/bunfungus_spawns.json b/minecraft/config/alexsmobs/bunfungus_spawns.json new file mode 100644 index 0000000..2a6584c --- /dev/null +++ b/minecraft/config/alexsmobs/bunfungus_spawns.json @@ -0,0 +1,28 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_mushroom" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_rare" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cachalot_whale_beached_spawns.json b/minecraft/config/alexsmobs/cachalot_whale_beached_spawns.json new file mode 100644 index 0000000..088de5d --- /dev/null +++ b/minecraft/config/alexsmobs/cachalot_whale_beached_spawns.json @@ -0,0 +1,37 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:dune_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:stony_shore" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cachalot_whale_spawns.json b/minecraft/config/alexsmobs/cachalot_whale_spawns.json new file mode 100644 index 0000000..174f592 --- /dev/null +++ b/minecraft/config/alexsmobs/cachalot_whale_spawns.json @@ -0,0 +1,49 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_cold/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:lukewarm_ocean" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:deep_ocean" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:deep_lukewarm_ocean" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "alexscaves:abyssal_chasm" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/caiman_spawns.json b/minecraft/config/alexsmobs/caiman_spawns.json new file mode 100644 index 0000000..18313e1 --- /dev/null +++ b/minecraft/config/alexsmobs/caiman_spawns.json @@ -0,0 +1,18 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/underground_jungle" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/capuchin_monkey_spawns.json b/minecraft/config/alexsmobs/capuchin_monkey_spawns.json new file mode 100644 index 0000000..08528b2 --- /dev/null +++ b/minecraft/config/alexsmobs/capuchin_monkey_spawns.json @@ -0,0 +1,65 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/catfish_spawns.json b/minecraft/config/alexsmobs/catfish_spawns.json new file mode 100644 index 0000000..d55c85c --- /dev/null +++ b/minecraft/config/alexsmobs/catfish_spawns.json @@ -0,0 +1,59 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_swamp" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_river" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ice_marsh" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warm_river" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cave_centipede_spawns.json b/minecraft/config/alexsmobs/cave_centipede_spawns.json new file mode 100644 index 0000000..36cadab --- /dev/null +++ b/minecraft/config/alexsmobs/cave_centipede_spawns.json @@ -0,0 +1,115 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_mushroom" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_dark" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/andesite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/desert_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/diorite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/granite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/ice_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/infested_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/thermal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/crystal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/frostfire_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/mantle_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/deep_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/tuff_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cockroach_spawns.json b/minecraft/config/alexsmobs/cockroach_spawns.json new file mode 100644 index 0000000..1495c2a --- /dev/null +++ b/minecraft/config/alexsmobs/cockroach_spawns.json @@ -0,0 +1,110 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_mushroom" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_dark" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/andesite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/desert_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/diorite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/granite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/ice_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/infested_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/thermal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/crystal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/frostfire_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/mantle_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/deep_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/tuff_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/comb_jelly_spawns.json b/minecraft/config/alexsmobs/comb_jelly_spawns.json new file mode 100644 index 0000000..a8a4336 --- /dev/null +++ b/minecraft/config/alexsmobs/comb_jelly_spawns.json @@ -0,0 +1,25 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:frozen_ocean" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:deep_frozen_ocean" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "alexscaves:abyssal_chasm" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cosmaw_spawns.json b/minecraft/config/alexsmobs/cosmaw_spawns.json new file mode 100644 index 0000000..a2fb00f --- /dev/null +++ b/minecraft/config/alexsmobs/cosmaw_spawns.json @@ -0,0 +1,21 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:the_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:small_end_islands" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/cosmic_cod_spawns.json b/minecraft/config/alexsmobs/cosmic_cod_spawns.json new file mode 100644 index 0000000..0881425 --- /dev/null +++ b/minecraft/config/alexsmobs/cosmic_cod_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/crimson_mosquito_spawns.json b/minecraft/config/alexsmobs/crimson_mosquito_spawns.json new file mode 100644 index 0000000..583af2d --- /dev/null +++ b/minecraft/config/alexsmobs/crimson_mosquito_spawns.json @@ -0,0 +1,44 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:crimson_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "byg:crimson_gardens" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:visceral_heap" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:ash_barrens" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:infernal_dunes" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/crocodile_spawns.json b/minecraft/config/alexsmobs/crocodile_spawns.json new file mode 100644 index 0000000..b21c25c --- /dev/null +++ b/minecraft/config/alexsmobs/crocodile_spawns.json @@ -0,0 +1,58 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_river" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:tropic_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warm_river" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/crow_spawns.json b/minecraft/config/alexsmobs/crow_spawns.json new file mode 100644 index 0000000..21785c8 --- /dev/null +++ b/minecraft/config/alexsmobs/crow_spawns.json @@ -0,0 +1,276 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_savanna" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plains" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cold_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:hot_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:steppe" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:birch_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:forested_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lush_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_maple_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:wintry_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yosemite_lowlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_winter" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cloud_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/devils_hole_pupfish_spawns.json b/minecraft/config/alexsmobs/devils_hole_pupfish_spawns.json new file mode 100644 index 0000000..d45a798 --- /dev/null +++ b/minecraft/config/alexsmobs/devils_hole_pupfish_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/dropbear_spawns.json b/minecraft/config/alexsmobs/dropbear_spawns.json new file mode 100644 index 0000000..f010ec0 --- /dev/null +++ b/minecraft/config/alexsmobs/dropbear_spawns.json @@ -0,0 +1,23 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:nether_wastes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:crystalline_chasm" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/elephant_spawns.json b/minecraft/config/alexsmobs/elephant_spawns.json new file mode 100644 index 0000000..d3cb024 --- /dev/null +++ b/minecraft/config/alexsmobs/elephant_spawns.json @@ -0,0 +1,65 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/emu_spawns.json b/minecraft/config/alexsmobs/emu_spawns.json new file mode 100644 index 0000000..a4c10bf --- /dev/null +++ b/minecraft/config/alexsmobs/emu_spawns.json @@ -0,0 +1,91 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warped_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:lush_desert" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/endergrade_spawns.json b/minecraft/config/alexsmobs/endergrade_spawns.json new file mode 100644 index 0000000..f806db3 --- /dev/null +++ b/minecraft/config/alexsmobs/endergrade_spawns.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:the_end" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/enderiophage_spawns.json b/minecraft/config/alexsmobs/enderiophage_spawns.json new file mode 100644 index 0000000..6c273fd --- /dev/null +++ b/minecraft/config/alexsmobs/enderiophage_spawns.json @@ -0,0 +1,31 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:the_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:end_barrens" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:end_highlands" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:small_end_islands" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/farseer.json b/minecraft/config/alexsmobs/farseer.json new file mode 100644 index 0000000..d205c7d --- /dev/null +++ b/minecraft/config/alexsmobs/farseer.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:mushroom_fields" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/flutter_spawns.json b/minecraft/config/alexsmobs/flutter_spawns.json new file mode 100644 index 0000000..4c3d891 --- /dev/null +++ b/minecraft/config/alexsmobs/flutter_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:lush_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/fly_spawns.json b/minecraft/config/alexsmobs/fly_spawns.json new file mode 100644 index 0000000..d45a798 --- /dev/null +++ b/minecraft/config/alexsmobs/fly_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/flying_fish_spawns.json b/minecraft/config/alexsmobs/flying_fish_spawns.json new file mode 100644 index 0000000..f58b697 --- /dev/null +++ b/minecraft/config/alexsmobs/flying_fish_spawns.json @@ -0,0 +1,36 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_hot/overworld" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_ocean" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_lukewarm_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/frilled_shark_spawns.json b/minecraft/config/alexsmobs/frilled_shark_spawns.json new file mode 100644 index 0000000..3a81409 --- /dev/null +++ b/minecraft/config/alexsmobs/frilled_shark_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_deep_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/froststalker_spawns.json b/minecraft/config/alexsmobs/froststalker_spawns.json new file mode 100644 index 0000000..ab0af45 --- /dev/null +++ b/minecraft/config/alexsmobs/froststalker_spawns.json @@ -0,0 +1,53 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:ice_spikes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:frozen_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/frostfire_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:frozen_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:glacial_chasm" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_desert" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/gazelle_spawns.json b/minecraft/config/alexsmobs/gazelle_spawns.json new file mode 100644 index 0000000..a7734ba --- /dev/null +++ b/minecraft/config/alexsmobs/gazelle_spawns.json @@ -0,0 +1,60 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/gelada_monkey_spawns.json b/minecraft/config/alexsmobs/gelada_monkey_spawns.json new file mode 100644 index 0000000..bca3a19 --- /dev/null +++ b/minecraft/config/alexsmobs/gelada_monkey_spawns.json @@ -0,0 +1,56 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plains" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plateau" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:hot_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:steppe" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/giant_squid_spawns.json b/minecraft/config/alexsmobs/giant_squid_spawns.json new file mode 100644 index 0000000..3a81409 --- /dev/null +++ b/minecraft/config/alexsmobs/giant_squid_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_deep_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/gorilla_spawns.json b/minecraft/config/alexsmobs/gorilla_spawns.json new file mode 100644 index 0000000..299b548 --- /dev/null +++ b/minecraft/config/alexsmobs/gorilla_spawns.json @@ -0,0 +1,58 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/grizzly_bear_spawns.json b/minecraft/config/alexsmobs/grizzly_bear_spawns.json new file mode 100644 index 0000000..1ce676d --- /dev/null +++ b/minecraft/config/alexsmobs/grizzly_bear_spawns.json @@ -0,0 +1,215 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:sparse_jungle" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cloud_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:forested_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lush_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_maple_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:wintry_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yosemite_lowlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:bryce_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:redwood_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/guster_spawns.json b/minecraft/config/alexsmobs/guster_spawns.json new file mode 100644 index 0000000..fbd8bde --- /dev/null +++ b/minecraft/config/alexsmobs/guster_spawns.json @@ -0,0 +1,61 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ashen_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/desert_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/hammerhead_shark_spawns.json b/minecraft/config/alexsmobs/hammerhead_shark_spawns.json new file mode 100644 index 0000000..a94d3bc --- /dev/null +++ b/minecraft/config/alexsmobs/hammerhead_shark_spawns.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/hummingbird_spawns.json b/minecraft/config/alexsmobs/hummingbird_spawns.json new file mode 100644 index 0000000..2e05b9a --- /dev/null +++ b/minecraft/config/alexsmobs/hummingbird_spawns.json @@ -0,0 +1,165 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:flower_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:sunflower_plains" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:meadow" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_plateau" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/jerboa_spawns.json b/minecraft/config/alexsmobs/jerboa_spawns.json new file mode 100644 index 0000000..6ef57f6 --- /dev/null +++ b/minecraft/config/alexsmobs/jerboa_spawns.json @@ -0,0 +1,68 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/kangaroo_spawns.json b/minecraft/config/alexsmobs/kangaroo_spawns.json new file mode 100644 index 0000000..a4c10bf --- /dev/null +++ b/minecraft/config/alexsmobs/kangaroo_spawns.json @@ -0,0 +1,91 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warped_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:lush_desert" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/komodo_dragon_spawns.json b/minecraft/config/alexsmobs/komodo_dragon_spawns.json new file mode 100644 index 0000000..1035283 --- /dev/null +++ b/minecraft/config/alexsmobs/komodo_dragon_spawns.json @@ -0,0 +1,44 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_dense/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:tropics" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/laviathan_spawns.json b/minecraft/config/alexsmobs/laviathan_spawns.json new file mode 100644 index 0000000..ff48a93 --- /dev/null +++ b/minecraft/config/alexsmobs/laviathan_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_nether" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/leafcutter_anthill_spawns.json b/minecraft/config/alexsmobs/leafcutter_anthill_spawns.json new file mode 100644 index 0000000..0b0aceb --- /dev/null +++ b/minecraft/config/alexsmobs/leafcutter_anthill_spawns.json @@ -0,0 +1,63 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/lobster_spawns.json b/minecraft/config/alexsmobs/lobster_spawns.json new file mode 100644 index 0000000..7fa2c6e --- /dev/null +++ b/minecraft/config/alexsmobs/lobster_spawns.json @@ -0,0 +1,25 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:stony_shore" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/maned_wolf_spawns.json b/minecraft/config/alexsmobs/maned_wolf_spawns.json new file mode 100644 index 0000000..625277a --- /dev/null +++ b/minecraft/config/alexsmobs/maned_wolf_spawns.json @@ -0,0 +1,58 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shrubland" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/mantis_shrimp_spawns.json b/minecraft/config/alexsmobs/mantis_shrimp_spawns.json new file mode 100644 index 0000000..16db18c --- /dev/null +++ b/minecraft/config/alexsmobs/mantis_shrimp_spawns.json @@ -0,0 +1,23 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/mimic_octopus_spawns.json b/minecraft/config/alexsmobs/mimic_octopus_spawns.json new file mode 100644 index 0000000..c14901e --- /dev/null +++ b/minecraft/config/alexsmobs/mimic_octopus_spawns.json @@ -0,0 +1,21 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_warm_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/mimicube_spawns.json b/minecraft/config/alexsmobs/mimicube_spawns.json new file mode 100644 index 0000000..47994ba --- /dev/null +++ b/minecraft/config/alexsmobs/mimicube_spawns.json @@ -0,0 +1,21 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:the_end" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/moose_spawns.json b/minecraft/config/alexsmobs/moose_spawns.json new file mode 100644 index 0000000..f4399ad --- /dev/null +++ b/minecraft/config/alexsmobs/moose_spawns.json @@ -0,0 +1,122 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_snowy" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_wasteland" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_snowy" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowy_coniferous_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowy_fir_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "snowy_maple_woods" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_maple_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:wintry_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:wintry_lowlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_desert" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_winter" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/mudskipper_spawns.json b/minecraft/config/alexsmobs/mudskipper_spawns.json new file mode 100644 index 0000000..18313e1 --- /dev/null +++ b/minecraft/config/alexsmobs/mudskipper_spawns.json @@ -0,0 +1,18 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/underground_jungle" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/mungus_spawns.json b/minecraft/config/alexsmobs/mungus_spawns.json new file mode 100644 index 0000000..2a6584c --- /dev/null +++ b/minecraft/config/alexsmobs/mungus_spawns.json @@ -0,0 +1,28 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_mushroom" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_rare" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/murmur.json b/minecraft/config/alexsmobs/murmur.json new file mode 100644 index 0000000..36cadab --- /dev/null +++ b/minecraft/config/alexsmobs/murmur.json @@ -0,0 +1,115 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_mushroom" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_dark" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/andesite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/desert_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/diorite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/granite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/ice_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/infested_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/thermal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/crystal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/frostfire_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/mantle_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/deep_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/tuff_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/orca_spawns.json b/minecraft/config/alexsmobs/orca_spawns.json new file mode 100644 index 0000000..f0a1e99 --- /dev/null +++ b/minecraft/config/alexsmobs/orca_spawns.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_cold/overworld" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/platypus_spawns.json b/minecraft/config/alexsmobs/platypus_spawns.json new file mode 100644 index 0000000..1e5423d --- /dev/null +++ b/minecraft/config/alexsmobs/platypus_spawns.json @@ -0,0 +1,35 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_river" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:tundra_bog" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warm_river" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/potoo_spawns.json b/minecraft/config/alexsmobs/potoo_spawns.json new file mode 100644 index 0000000..2879be6 --- /dev/null +++ b/minecraft/config/alexsmobs/potoo_spawns.json @@ -0,0 +1,11 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:dark_forest" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/raccoon_spawns.json b/minecraft/config/alexsmobs/raccoon_spawns.json new file mode 100644 index 0000000..e16bd04 --- /dev/null +++ b/minecraft/config/alexsmobs/raccoon_spawns.json @@ -0,0 +1,199 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_savanna" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plains" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:alpine_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:birch_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cold_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:hot_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shield_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:steppe" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:valley_clearing" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:redwood_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/rain_frog_spawns.json b/minecraft/config/alexsmobs/rain_frog_spawns.json new file mode 100644 index 0000000..6ef57f6 --- /dev/null +++ b/minecraft/config/alexsmobs/rain_frog_spawns.json @@ -0,0 +1,68 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/rattlesnake_spawns.json b/minecraft/config/alexsmobs/rattlesnake_spawns.json new file mode 100644 index 0000000..3352b1e --- /dev/null +++ b/minecraft/config/alexsmobs/rattlesnake_spawns.json @@ -0,0 +1,91 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warped_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/rhinoceros_spawns.json b/minecraft/config/alexsmobs/rhinoceros_spawns.json new file mode 100644 index 0000000..a7734ba --- /dev/null +++ b/minecraft/config/alexsmobs/rhinoceros_spawns.json @@ -0,0 +1,60 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:arid_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:brushland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:fractured_savanna" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:shrubland" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/roadrunner_spawns.json b/minecraft/config/alexsmobs/roadrunner_spawns.json new file mode 100644 index 0000000..3352b1e --- /dev/null +++ b/minecraft/config/alexsmobs/roadrunner_spawns.json @@ -0,0 +1,91 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warped_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_mesa" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/rocky_roller_spawns.json b/minecraft/config/alexsmobs/rocky_roller_spawns.json new file mode 100644 index 0000000..787e0af --- /dev/null +++ b/minecraft/config/alexsmobs/rocky_roller_spawns.json @@ -0,0 +1,37 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:dripstone_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/andesite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/diorite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/granite_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/seagull_spawns.json b/minecraft/config/alexsmobs/seagull_spawns.json new file mode 100644 index 0000000..3941d71 --- /dev/null +++ b/minecraft/config/alexsmobs/seagull_spawns.json @@ -0,0 +1,72 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:basalt_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:granite_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:dune_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:stony_shore" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/seal_spawns.json b/minecraft/config/alexsmobs/seal_spawns.json new file mode 100644 index 0000000..85ea3a1 --- /dev/null +++ b/minecraft/config/alexsmobs/seal_spawns.json @@ -0,0 +1,49 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_beach" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_cold/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:dune_beach" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:stony_shore" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/shoebill_spawns.json b/minecraft/config/alexsmobs/shoebill_spawns.json new file mode 100644 index 0000000..f4c46ba --- /dev/null +++ b/minecraft/config/alexsmobs/shoebill_spawns.json @@ -0,0 +1,35 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_swamp" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:mangrove_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:orchid_swamp" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/skelewag_spawns.json b/minecraft/config/alexsmobs/skelewag_spawns.json new file mode 100644 index 0000000..90178eb --- /dev/null +++ b/minecraft/config/alexsmobs/skelewag_spawns.json @@ -0,0 +1,21 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_deep_ocean" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/skreecher.json b/minecraft/config/alexsmobs/skreecher.json new file mode 100644 index 0000000..4266dd1 --- /dev/null +++ b/minecraft/config/alexsmobs/skreecher.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "alexsmobs:skreechers_can_spawn_wardens" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/skunk_spawns.json b/minecraft/config/alexsmobs/skunk_spawns.json new file mode 100644 index 0000000..4298ec0 --- /dev/null +++ b/minecraft/config/alexsmobs/skunk_spawns.json @@ -0,0 +1,108 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_savanna" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:sparse_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:birch_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/snow_leopard_spawns.json b/minecraft/config/alexsmobs/snow_leopard_spawns.json new file mode 100644 index 0000000..3308b7d --- /dev/null +++ b/minecraft/config/alexsmobs/snow_leopard_spawns.json @@ -0,0 +1,98 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_snowy" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:snowy_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:frozen_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:jagged_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:frozen_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:glacial_chasm" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_badlands" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_maple_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:emerald_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:scarlet_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_shield" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_winter" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/soul_vulture_spawns.json b/minecraft/config/alexsmobs/soul_vulture_spawns.json new file mode 100644 index 0000000..02d3435 --- /dev/null +++ b/minecraft/config/alexsmobs/soul_vulture_spawns.json @@ -0,0 +1,30 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:soul_sand_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "byg:warped_desert" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:weeping_valley" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/spectre_spawns.json b/minecraft/config/alexsmobs/spectre_spawns.json new file mode 100644 index 0000000..f806db3 --- /dev/null +++ b/minecraft/config/alexsmobs/spectre_spawns.json @@ -0,0 +1,16 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_end" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:the_end" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/straddler_spawns.json b/minecraft/config/alexsmobs/straddler_spawns.json new file mode 100644 index 0000000..eaed4b0 --- /dev/null +++ b/minecraft/config/alexsmobs/straddler_spawns.json @@ -0,0 +1,37 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:basalt_deltas" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:withered_abyss" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:volcanic_deltas" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:withered_forest" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/stradpole_spawns.json b/minecraft/config/alexsmobs/stradpole_spawns.json new file mode 100644 index 0000000..eaed4b0 --- /dev/null +++ b/minecraft/config/alexsmobs/stradpole_spawns.json @@ -0,0 +1,37 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:no_default_monsters" + }, + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:basalt_deltas" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:withered_abyss" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:volcanic_deltas" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:withered_forest" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/sugar_glider_spawns.json b/minecraft/config/alexsmobs/sugar_glider_spawns.json new file mode 100644 index 0000000..0c36a53 --- /dev/null +++ b/minecraft/config/alexsmobs/sugar_glider_spawns.json @@ -0,0 +1,25 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:birch_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:old_growth_birch_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_cliffs" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/sunbird_spawns.json b/minecraft/config/alexsmobs/sunbird_spawns.json new file mode 100644 index 0000000..181ee55 --- /dev/null +++ b/minecraft/config/alexsmobs/sunbird_spawns.json @@ -0,0 +1,212 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_mountain" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:snowy_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:frozen_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:jagged_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:emerald_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:painted_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:scarlet_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:stony_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:volcanic_crater" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:volcanic_peaks" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_autumn" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_winter" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:savanna_slopes" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yellowstone" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:yosemite_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:bryce_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:haze_mountain" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:windswept_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:basalt_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:granite_cliffs" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:white_cliffs" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/tarantula_hawk_spawns.json b/minecraft/config/alexsmobs/tarantula_hawk_spawns.json new file mode 100644 index 0000000..6ef57f6 --- /dev/null +++ b/minecraft/config/alexsmobs/tarantula_hawk_spawns.json @@ -0,0 +1,68 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/tasmanian_devil_spawns.json b/minecraft/config/alexsmobs/tasmanian_devil_spawns.json new file mode 100644 index 0000000..ed47b2a --- /dev/null +++ b/minecraft/config/alexsmobs/tasmanian_devil_spawns.json @@ -0,0 +1,101 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_forest" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_savanna" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:sparse_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:birch_taiga" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:blooming_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:mirage_isles" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:lavender_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:moonlight_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:temperate_highlands" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/terrapin_spawns.json b/minecraft/config/alexsmobs/terrapin_spawns.json new file mode 100644 index 0000000..1e5423d --- /dev/null +++ b/minecraft/config/alexsmobs/terrapin_spawns.json @@ -0,0 +1,35 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_river" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_cold/overworld" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:tundra_bog" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:warm_river" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/tiger_spawns.json b/minecraft/config/alexsmobs/tiger_spawns.json new file mode 100644 index 0000000..7ed2e68 --- /dev/null +++ b/minecraft/config/alexsmobs/tiger_spawns.json @@ -0,0 +1,67 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:bamboo_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:cherry_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_grove" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sakura_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_spring" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/toucan_spawns.json b/minecraft/config/alexsmobs/toucan_spawns.json new file mode 100644 index 0000000..0b0aceb --- /dev/null +++ b/minecraft/config/alexsmobs/toucan_spawns.json @@ -0,0 +1,63 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_jungle" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:bamboo_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:amethyst_rainforest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:jungle_mountains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:rocky_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:tropical_jungle" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:skylands_summer" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/triops_spawns.json b/minecraft/config/alexsmobs/triops_spawns.json new file mode 100644 index 0000000..6ef57f6 --- /dev/null +++ b/minecraft/config/alexsmobs/triops_spawns.json @@ -0,0 +1,68 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_dry/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_hot/overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_sandy" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:ancient_sands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_canyon" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_oasis" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:desert_spires" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:sandstone_valley" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:red_oasis" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/tusklin_spawns.json b/minecraft/config/alexsmobs/tusklin_spawns.json new file mode 100644 index 0000000..7b0d113 --- /dev/null +++ b/minecraft/config/alexsmobs/tusklin_spawns.json @@ -0,0 +1,49 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:ice_spikes" + } + ], + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_snowy" + }, + { + "type": "BIOME_TAG", + "negate": false, + "value": "forge:is_plains" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:snowy_badlands" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:gravel_desert" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "biomesoplenty:snowblossom_grove" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/underminer.json b/minecraft/config/alexsmobs/underminer.json new file mode 100644 index 0000000..1495c2a --- /dev/null +++ b/minecraft/config/alexsmobs/underminer.json @@ -0,0 +1,110 @@ +{ + "biomes": [ + [ + { + "type": "BIOME_TAG", + "negate": false, + "value": "minecraft:is_overworld" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "minecraft:is_ocean" + }, + { + "type": "BIOME_TAG", + "negate": true, + "value": "forge:is_mushroom" + }, + { + "type": "REGISTRY_NAME", + "negate": true, + "value": "minecraft:deep_dark" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/andesite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/desert_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/diorite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/granite_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/ice_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/infested_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/thermal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/crystal_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/frostfire_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/mantle_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/deep_caves" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "terralith:cave/tuff_caves" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/void_worm_spawns.json b/minecraft/config/alexsmobs/void_worm_spawns.json new file mode 100644 index 0000000..333b7b9 --- /dev/null +++ b/minecraft/config/alexsmobs/void_worm_spawns.json @@ -0,0 +1,3 @@ +{ + "biomes": [] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/warped_mosco_spawns.json b/minecraft/config/alexsmobs/warped_mosco_spawns.json new file mode 100644 index 0000000..333b7b9 --- /dev/null +++ b/minecraft/config/alexsmobs/warped_mosco_spawns.json @@ -0,0 +1,3 @@ +{ + "biomes": [] +} \ No newline at end of file diff --git a/minecraft/config/alexsmobs/warped_toad_spawns.json b/minecraft/config/alexsmobs/warped_toad_spawns.json new file mode 100644 index 0000000..19fc787 --- /dev/null +++ b/minecraft/config/alexsmobs/warped_toad_spawns.json @@ -0,0 +1,39 @@ +{ + "biomes": [ + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "minecraft:warped_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "byg:crimson_gardens" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "byg:warped_desert" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:inverted_forest" + } + ], + [ + { + "type": "REGISTRY_NAME", + "negate": false, + "value": "incendium:quartz_flats" + } + ] + ] +} \ No newline at end of file diff --git a/minecraft/config/alltheleaks.json b/minecraft/config/alltheleaks.json new file mode 100644 index 0000000..9f53294 --- /dev/null +++ b/minecraft/config/alltheleaks.json @@ -0,0 +1,10 @@ +{ + "preventSearchIgnoredItems": false, + "ingredientDedupe": false, + "resourceLocationDedupe": false, + "debugItemStackModifications": false, + "logIntervalInMinutes": 10, + "showSummaryOnDebugScreen": true, + "memoryUsageWarningPercentage": 90, + "debugThreadsStuck": false +} \ No newline at end of file diff --git a/minecraft/config/almostunified/debug.json b/minecraft/config/almostunified/debug.json new file mode 100644 index 0000000..b352412 --- /dev/null +++ b/minecraft/config/almostunified/debug.json @@ -0,0 +1,8 @@ +{ + "dumpTagMap": false, + "dumpDuplicates": false, + "dumpUnification": false, + "dumpOverview": false, + "dumpRecipes": false, + "dumpUncoveredRecipes": false +} \ No newline at end of file diff --git a/minecraft/config/almostunified/duplicates.json b/minecraft/config/almostunified/duplicates.json new file mode 100644 index 0000000..bccd4fc --- /dev/null +++ b/minecraft/config/almostunified/duplicates.json @@ -0,0 +1,35 @@ +{ + "ignoredRecipeTypes": [ + "cucumber:shaped_tag" + ], + "ignoredRecipes": [], + "defaultDuplicateRules": { + "ignoredFields": [ + "show_notification", + "conditions", + "category", + "group" + ], + "rules": { + "cookingtime": "HigherRule", + "energy": "HigherRule", + "experience": "HigherRule" + }, + "shouldSanitize": false + }, + "overrideDuplicateRules": { + "minecraft:crafting_shaped": { + "ignoredFields": [ + "pattern", + "show_notification", + "conditions", + "category", + "key", + "group" + ], + "rules": {}, + "shouldSanitize": false + } + }, + "strictMode": false +} \ No newline at end of file diff --git a/minecraft/config/almostunified/startup.json b/minecraft/config/almostunified/startup.json new file mode 100644 index 0000000..448a42c --- /dev/null +++ b/minecraft/config/almostunified/startup.json @@ -0,0 +1,3 @@ +{ + "serverOnly": false +} \ No newline at end of file diff --git a/minecraft/config/almostunified/unify.json b/minecraft/config/almostunified/unify.json new file mode 100644 index 0000000..e7b7038 --- /dev/null +++ b/minecraft/config/almostunified/unify.json @@ -0,0 +1,97 @@ +{ + "modPriorities": [ + "minecraft", + "kubejs", + "crafttweaker", + "create", + "thermal", + "immersiveengineering", + "mekanism" + ], + "stoneStrata": [ + "stone", + "andesite", + "deepslate", + "diorite", + "granite", + "nether", + "end" + ], + "tags": [ + "forge:nuggets/{material}", + "forge:dusts/{material}", + "forge:gears/{material}", + "forge:gems/{material}", + "forge:ingots/{material}", + "forge:raw_materials/{material}", + "forge:ores/{material}", + "forge:plates/{material}", + "forge:rods/{material}", + "forge:wires/{material}", + "forge:storage_blocks/{material}", + "forge:storage_blocks/raw_{material}" + ], + "materials": [ + "aeternium", + "aluminum", + "amber", + "apatite", + "bitumen", + "brass", + "bronze", + "charcoal", + "chrome", + "cinnabar", + "coal", + "coal_coke", + "cobalt", + "constantan", + "copper", + "diamond", + "electrum", + "elementium", + "emerald", + "enderium", + "fluorite", + "gold", + "graphite", + "invar", + "iridium", + "iron", + "lapis", + "lead", + "lumium", + "mithril", + "netherite", + "nickel", + "obsidian", + "osmium", + "peridot", + "platinum", + "potassium_nitrate", + "ruby", + "sapphire", + "signalum", + "silver", + "steel", + "sulfur", + "tin", + "tungsten", + "uranium", + "zinc" + ], + "priorityOverrides": {}, + "customTags": {}, + "tagOwnerships": {}, + "itemTagInheritanceMode": "ALLOW", + "itemTagInheritance": {}, + "blockTagInheritanceMode": "ALLOW", + "blockTagInheritance": {}, + "ignoredTags": [], + "ignoredItems": [], + "ignoredRecipeTypes": [ + "cucumber:shaped_tag" + ], + "ignoredRecipes": [], + "itemsHidingJeiRei": true +} \ No newline at end of file diff --git a/minecraft/config/ambientsounds-client.json b/minecraft/config/ambientsounds-client.json new file mode 100644 index 0000000..dfc7782 --- /dev/null +++ b/minecraft/config/ambientsounds-client.json @@ -0,0 +1,228 @@ +{ + "general": { + "engines": 0, + "volume": 1, + "useSoundMasterSource": false, + "scanStepAmount": 100, + "playSoundWithOffset": true + }, + "dimensions": { + "abyssalcraft": 1, + "betweenlands": 1, + "cave": 1, + "end": 1, + "galacticraft": 1, + "galacticraft.planets": 1, + "midnight": 1, + "nether": 1, + "surface": 1, + "twilightforest": 1, + "void": 1 + }, + "regions": { + "abyssalcraft_dark": { + "overall": 1, + "suspense.suspense": 1 + }, + "end_unknown": { + "overall": 1, + "suspense.suspense": 1 + }, + "galacticraft_planets_wind": { + "overall": 1, + "wind.light-wind": 1 + }, + "nether_suspense": { + "overall": 1, + "nether": 1 + }, + "twilightforest_unknown": { + "overall": 1, + "suspense.suspense": 1 + }, + "void_dark": { + "overall": 1, + "suspense.suspense": 1 + }, + "beach": { + "overall": 1, + "beach": 1, + "seagull": 1, + "seagull-long": 1 + }, + "cave_ambience": { + "overall": 1, + "cave": 1, + "cave-water": 1, + "cave-deep": 1, + "cave-large": 1 + }, + "cave_deep-dark": { + "overall": 1, + "deep-dark": 1, + "water-droplets": 1 + }, + "cave": { + "overall": 1 + }, + "cave_lush": { + "overall": 1, + "cave-lush": 1, + "frog": 1 + }, + "cold_artic": { + "overall": 1, + "heavy-wind": 1 + }, + "cold": { + "overall": 1, + "wind.light-wind": 1 + }, + "desert": { + "overall": 1, + "cicadas-desert": 1, + "wind.light-wind": 1 + }, + "forest_cold": { + "overall": 1, + "crow": 1 + }, + "forest": { + "overall": 1, + "bird-ambience": 1, + "owl": 1 + }, + "forest_roofed": { + "overall": 1, + "bird-ambience-spooky": 1 + }, + "grass": { + "overall": 1, + "cricket": 1, + "cricket-night": 1, + "cicadas-night": 1 + }, + "highland": { + "overall": 1, + "heavy-wind": 1, + "wind-in-leaves": 1 + }, + "jungle": { + "overall": 1, + "cricket-jungle": 1, + "cricket-jungle-night": 1, + "bird-ambience-jungle": 1, + "bird-ambience-jungle-night": 1 + }, + "mesa": { + "overall": 1, + "wind-mesa": 1 + }, + "mushroom_fields": { + "overall": 1, + "cicadas-mushroom-fields": 1, + "special-mushroom-fields": 1 + }, + "ocean": { + "overall": 1, + "ocean": 1, + "wind.light-wind": 1 + }, + "ocean_deep": { + "overall": 1, + "whale": 1 + }, + "pale-garden": { + "overall": 1, + "pale-garden-ambience": 1, + "owl": 1 + }, + "plains": { + "overall": 1, + "cricket": 1, + "cricket-night": 1, + "cicadas-night": 1 + }, + "rain": { + "overall": 1, + "rain": 1 + }, + "savanna": { + "overall": 1, + "cricket": 1, + "cicadas": 1, + "cicadas-desert": 1, + "cricket-warm-night": 1, + "wolf": 1, + "long-wolf": 1, + "bird-warm": 1 + }, + "sky": { + "overall": 1, + "wind.light-wind": 1 + }, + "space": { + "overall": 1 + }, + "storm_away": { + "overall": 1, + "storm-away": 1, + "howling-wind": 1 + }, + "storm_close": { + "overall": 1, + "storm-close": 1, + "wind": 1 + }, + "surface": { + "overall": 1 + }, + "swamp": { + "overall": 1, + "cricket-swamp": 1, + "cricket-warm-night": 1, + "frog": 1, + "mouring_dove": 1 + }, + "taiga": { + "overall": 1, + "bird-ambience-huge": 1 + }, + "underwater": { + "overall": 1, + "underwater": 1, + "underwater-deep": 1 + }, + "underworld": { + "overall": 1, + "underworld": 1 + }, + "warden": { + "overall": 1, + "warden": 1 + } + }, + "categories": { + "animal": { + "animal": 1, + "bird": { + "bird": 1, + "bird_day": 1, + "bird_night": 1 + }, + "cicadas": 1, + "cricket": { + "cricket": 1, + "cricket_day": 1, + "cricket_night": 1 + } + }, + "cave": 1, + "suspense": 1, + "weather": 1, + "wind": 1 + }, + "fade-volume": 0.005, + "fade-pitch": 0.005, + "silent-dimensions": [] +} \ No newline at end of file diff --git a/minecraft/config/amendments-client.toml b/minecraft/config/amendments-client.toml new file mode 100644 index 0000000..5a474da --- /dev/null +++ b/minecraft/config/amendments-client.toml @@ -0,0 +1,120 @@ + +[general] + tooltip_hints = true + custom_configured_screen = true + +[sign] + #Gives signs a pixel consistent model and texture. Also affects other mods. This also makes them use a Block Model, making them render much much much faster than as block entities + pixel_consistent = true + #A scalar multiplier that will be applied to sign text making it brighter, supposedly more legible + #Range: 0.0 ~ 5.0 + text_color_multiplier = 1.2 + #A list of sign blocks that will NOT be affected by the pixel consistent sign setting. Use full registry names separated by commas + sign_blacklist = [] + +[projectiles] + #Makes snowballs render in 3D + snowball_3d = true + #Makes slimeballs render in 3D (supplementaries only) + slimeball_3d = true + #Makes ghast & blazes fireballs render in 3D + fireball_3d = true + #Makes ghast & blazes fireballs leave a trail of particles when moving + ghast_fireball_trail = true + #Makes dragon fireballs leave a trail of particles when moving + dragon_fireball_trail = true + #Makes 3D charges tumble in the air when moving + charges_tumble = true + #Makes 3D snowballs and slimeballs (supp compat) tumble in the air when moving + projectiles_tumble = false + + [projectiles.dragon_fireball] + #Makes dragon's breath particles emissive to better match new visuals + dragon_breath_emissive = true + +[lily_pad] + #set to 0 tho have lilypads at the same exact position as vanilla.negative numbers will place them in their own blockspace right below avoiding any clipping.best of both worlds at default as its barely within its space + #Range: -1.0 ~ 1.0 + y_offset = -0.016625 + +[bell] + #Visually attach chains and ropes to bells + chain_attachment = true + +[brewing_stand] + #Colors the brewing stand potion texture depending on the potions it's brewing. + #If using a resource pack add tint index from 0 to 3 to the 3 potion layers + brewing_stand_colors = true + +[arrows] + #Makes tipped arrows show their colors when loaded with a crossbow + crossbows_colors = true + +[tripwire_hook] + #Makes hooks render faster using a block model instead of tile renderer. Cost is that animated and enchanted items will appear static + fast_hooks = false + +[hanging_sign] + #Scale of items on hanging signs (unit is in pixel they would occupy). Set to 8 to better match the pixels on the sign + #Range: 0.0 ~ 32.0 + item_pixel_scale = 10.0 + #Makes signs swing! + swinging_signs = true + #Signs have visual attachment to walls and fences + sign_attachment = true + + [hanging_sign.swing_physics] + min_angle = 0.79999995 + collision_force = 15.0 + damping = 0.525 + collision_inertia = 1.0 + collision_considers_entity_hitbox = true + frequency = 0.6 + max_angle = 60.0 + +[lantern] + #Makes wall lantern use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animationNote that this option only affect lanterns close by as the one far away render as fast by default + fast_lanterns = false + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + lantern_item_size = 0.625 + #Gives a special animation to lanterns when held in hand + lantern_item_holding = true + #Makes lantern holding animation have the arm angled more upwards. Looks better if you have dynamic lights on + lantern_item_holding_up = false + + [lantern.swing_physics] + min_angle = 0.79999995 + collision_force = 15.0 + damping = 0.525 + collision_inertia = 1.0 + collision_considers_entity_hitbox = true + frequency = 0.6 + max_angle = 60.0 + +[cauldron] + #Gives a unique texture to potion cauldrons + potion_texture = true + +[jukebox] + #Use the new jukebox model + new_model = true + #Makes jukebox disc spin while playing + disc_spin = true + +[misc] + #Gives a special animation to torches when held in hand + torch_item_holding = true + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + torch_item_size = 1.0 + #Gives a special animation to supplementaries candle holders when held in hand + candle_holder_item_holding = true + #Size lanterns when held in hand + #Range: 0.0 ~ 2.0 + handle_holder_item_size = 0.625 + #Makes Torch and Lantern holding animation be fixed, not changing with player facing + fixed_holding_animations = false + #Prevents campfire smoke from rendering if there is a solid block above it + campfire_smoke_through_blocks = false + diff --git a/minecraft/config/amendments-common.toml b/minecraft/config/amendments-common.toml new file mode 100644 index 0000000..ad040e3 --- /dev/null +++ b/minecraft/config/amendments-common.toml @@ -0,0 +1,136 @@ + +[lectern] + #Improved lectern screen allowing to edit font of a book while on it + improved_screen = true + +[fireball] + #Adds dragons charge item + dragon_charge = true + #Makes fire & dragon charges have gravity + gravity = true + #Makes fire charges deflectable by punching + deflectable = false + #Allows throwing fire & dragon charges + fire_charges_throwable = true + #Makes dispensers shoot fire charges (the ones with gravity added by the mod) instead of blaze charges. Technically a breaking changes as it could break existing contraptions while allowing for new ones + fire_charges_dispenser_behavior = true + #Improves ghast & fire charges fireballs by giving them a unique explosion particles and set on fire on hit + improved_explosions = true + +[snowball] + #Allows snowballs to freeze entities on hit. Config is for how many ticks it will freeze + #Range: 0 ~ 1000 + freeze_ticks = 35 + +[hanging_signs] + #Allows placing items on hanging signs + items_on_signs = true + +[cauldron] + #Enables enhanced cauldron + enhanced_cauldron = true + #Allows crafting items using cauldrons by clicking on them + hand_crafting = true + #Allows crafting items using cauldrons by throwing items in them + in_world_crafting = true + #Allows dying cauldron water bedrock style and mixing them too + dye_water = true + #Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount + #Range: 1 ~ 64 + dye_recipes_per_layer = 4 + #Max amount of items that 1 cauldron layer can craft with potions.This is a multiplier on top of vanilla crafting recipe amount + #Range: 1 ~ 64 + potion_recipes_per_layer = 2 + #Allows mixin potions in cauldrons + #Allowed Values: OFF, ONLY_BOILING, ON + potions_mixing = "ON" + #Max amount of effects allowed in a mixed potion + #Range: 1 ~ 64 + potion_mixing_limit = 8 + #Makes cauldrons connect to fences + connect_to_fences = true + #Makes it so a dripstone drop only increments a cauldron by 1 layer(buttle) instead of a full bottle, making it just like a water cauldron + consistent_lava_layers = false + + #Map of potion ids to their inverse ids. Used for potion mixing + [cauldron.inverse_potions] + "minecraft:mining_fatigue" = "minecraft:haste" + "minecraft:instant_health" = "minecraft:instant_damage" + "minecraft:unluck" = "minecraft:luck" + "minecraft:instant_damage" = "minecraft:instant_health" + "minecraft:weakness" = "minecraft:strength" + "minecraft:slowness" = "minecraft:speed" + "minecraft:haste" = "minecraft:mining_fatigue" + "minecraft:strength" = "minecraft:weakness" + "minecraft:speed" = "minecraft:slowness" + "minecraft:luck" = "minecraft:unluck" + +[tripwire_hook] + #Allows placing tools on tripwire hooks + tool_hook = true + +[carpets] + #Allows you to place carpets on stairs + carpeted_stairs = true + #Allows you to place carpets on slabs + carpeted_slabs = true + +[cake] + #Allows you to place a cake on top of another + double_cake = true + #Allows eating a cake from every side + directional_cake = true + +[mob_head] + #Allows you to place two mob heads on top of each other + skull_piles = true + #Allows candles to be placed on top of skulls + skull_candles = true + #Allows placing more than one candle ontop of each skull + multiple_candles = true + +[flower_pot] + #allows you to place hanging flower pots. Works with any modded pot too + hanging_pot = true + +[lantern] + #Allow wall lanterns placement + wall_lanterns = true + #Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events + high_priority = true + #Mod ids of mods that have lantern block that extend the base lantern class but don't look like one + mod_blacklist = ["bbb", "extlights", "betterendforge", "spelunkery", "galosphere", "tconstruct", "enigmaticlegacy", "beautify", "candlelight"] + #Ids of blocks that are not detected as lanterns but should be + id_whitelist = ["enlightened_end:xenon_lantern"] + #Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land + #Allowed Values: ON, OFF, NO_FIRE + falling_lanterns = "ON" + +[bell] + #Ring a bell by clicking on a chain that's connected to it + chain_ringing = true + #Max chain length that allows a bell to ring + #Range: 0 ~ 256 + chain_length = 16 + +[banners] + #Allow banners to be placed on ceilings + ceiling_banners = true + +[misc] + #Allows dying blocks by right clicking them with dye + dye_blocks = false + +[torch] + #Allows torches to set entities on fire + torch_fire = true + #Allows torches to set entities on fire when held in offhand given you are attacking with a sword + torch_fire_offhand = false + #Duration of the on fire effect applied by torches. In seconds + #Range: 1 ~ 60 + torch_fire_duration = 2 + +[lily_pad] + #Allows lilypads to have any block placed ontop + better_lilypads = true + diff --git a/minecraft/config/animal_pen_config.json b/minecraft/config/animal_pen_config.json new file mode 100644 index 0000000..73900b9 --- /dev/null +++ b/minecraft/config/animal_pen_config.json @@ -0,0 +1,55 @@ +{ + // A cooldown value in game ticks between attacks that players can perform on animal pens. + // Default value: 5 game tick + "attack_cooldown": 5, + // Allows to set maximal amount of animals in the pen. + // Setting 0 will remove any limit. + // Default 0 + "animal_limit_in_pen": 0, + // Allows to enable mob growing in animal pen. + // The more animals are inside it, the larger it will be. + "animal_pen_mob_can_grow": false, + // Allows to change default mob size in pen. + "animal_pen_mob_size": 0.33, + // Allows to enable aquarium mob growing. + // The more animals are inside it, the larger it will be. + "aquarium_mob_can_grow": false, + // Allows to change default mob size in aquarium. + "aquarium_mob_size": 0.33, + // Allows to enable aviary mobs growing. + // The more mobs are inside it, the larger it will be. + "aviary_mob_can_grow": false, + // Allows to change default mob size in aviary. + "aviary_mob_size": 0.33, + // Allows to set how fast animals grows in pen and aquarium. + // Each animal is multiplied by given value to get end size. + // This option works only if animals_can_grow or water_animals_can_grow is enabled. + // Default value = 0.001 + "growth_multiplier": 0.001, + // Allows to set how many different animal variants can be stored per item. + // Players will not be able to store more different variants than this value. + // Be aware, this increases NBT data size, so not recommended to put infinite amount. + // Default value = 16 + "max_stored_animal_variants": 16, + // Allows to set if interactions with animal pens/aquariums should trigger advancements. + // Triggered Criteria: player_interacted_with_entity, bred_animals, filled_bucket, player_killed_entity + // Default value = false + "trigger_advancements": false, + // Allows to set if interactions with animal pens/aquariums should increase statistics. + // Increased Statistics: Animals Bred, Mob Kills, Use Item , Kill Entity + // Default value = false + "increase_statistics": false, + // Allows to toggle if cooldowns should be shown only while player is crouching (true). + // or be visible all the time (false). + // Default value = false + "show_cooldowns_while_crouching": false, + // Allows to toggle if all interactions (evenNumber without cooldown) should be rendered + // above animal pen or aquarium + // Default value = false + "show_all_interactions_above": false, + // Allows to toggle if dispensers should be block from interacting with animal pens, aviaries, and aquariums + // Default value = false + "block_dispenser_interaction": false, + // Debug code to indicate problems. + "debug": false +} \ No newline at end of file diff --git a/minecraft/config/animation_overhaul/animations.json5 b/minecraft/config/animation_overhaul/animations.json5 new file mode 100644 index 0000000..6cc0c6f --- /dev/null +++ b/minecraft/config/animation_overhaul/animations.json5 @@ -0,0 +1,190 @@ +{ + "enabled_animations": { + "idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "sneak_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "sneak_walk": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "walk": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "run": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "turn_right": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "turn_left": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "falling": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "slow_falling": { + "enabled": true, + "speed": 0.5, + "fade": 5 + }, + "fall": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "landing": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "swimming": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "swim_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "crawl_idle": { + "enabled": true, + "speed": 1.0, + "fade": 0 + }, + "crawling": { + "enabled": true, + "speed": 1.0, + "fade": 0 + }, + "eating": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "drinking": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "climbing": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "climbing_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "sprint_stop": { + "enabled": true, + "speed": 1.0, + "fade": 2 + }, + "fence_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "fence_walk": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "edge_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "elytra_fly": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "flint_and_steel": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "flint_and_steel_sneak": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "boat_idle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "boat_left_paddle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "boat_right_paddle": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "boat_forward": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "rolling": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "jump": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "punch": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "punch_sneaking": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "sword_swing": { + "enabled": true, + "speed": 1.0, + "fade": 5 + }, + "sword_swing_sneak": { + "enabled": true, + "speed": 1.0, + "fade": 5 + } + }, + "hands_behavior": { + "punch": true, + "mining": true + }, + // Don't touch this! + "CONFIG_VERSION": 2 +} \ No newline at end of file diff --git a/minecraft/config/animation_overhaul/local_player.json5 b/minecraft/config/animation_overhaul/local_player.json5 new file mode 100644 index 0000000..1c95318 --- /dev/null +++ b/minecraft/config/animation_overhaul/local_player.json5 @@ -0,0 +1,7 @@ +{ + // Enables a leaning when moving, and squashing when falling from high distances. + // This may lead into some mod incompatibilities with other mods, as it's replacing the rendering of the player! + "enable_leaning_and_squash": false, + // Don't touch this! + "CONFIG_VERSION": 1 +} \ No newline at end of file diff --git a/minecraft/config/appleskin-client.toml b/minecraft/config/appleskin-client.toml new file mode 100644 index 0000000..b171cd8 --- /dev/null +++ b/minecraft/config/appleskin-client.toml @@ -0,0 +1,24 @@ + +[client] + #If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding + showFoodValuesHudOverlay = true + #If true, shows your food exhaustion as a progress bar behind the hunger bars + showFoodExhaustionHudUnderlay = true + #Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent) + #Range: 0.0 ~ 1.0 + maxHudOverlayFlashAlpha = 0.65 + #If true, health/hunger overlay will shake to match Minecraft's icon animations + showVanillaAnimationsOverlay = true + #If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay + showFoodStatsInDebugOverlay = true + #If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT + showFoodValuesInTooltip = true + #If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) + showFoodValuesInTooltipAlways = true + #If true, shows estimated health restored by food on the health bar + showFoodHealthHudOverlay = true + #If true, shows your current saturation level overlayed on the hunger bar + showSaturationHudOverlay = true + #If true, enables the hunger/saturation/health overlays for food in your off-hand + showFoodValuesHudOverlayWhenOffhand = true + diff --git a/minecraft/config/ars_additions-common.toml b/minecraft/config/ars_additions-common.toml new file mode 100644 index 0000000..7ce6f05 --- /dev/null +++ b/minecraft/config/ars_additions-common.toml @@ -0,0 +1,15 @@ + +#Ritual of Arcane Permanence +[chunkloading] + #Should the default recipe for the ritual be enabled? + ritual_enabled = false + +#Structures +[structures] + #Should ruined warp portals spawn in the world? + ruined_warp_portals_enabled = true + #Should nexus towers spawn in the world? + nexus_tower_enabled = true + #Should arcane libraries spawn in the world? + arcane_library_enabled = true + diff --git a/minecraft/config/ars_additions-server.toml b/minecraft/config/ars_additions-server.toml new file mode 100644 index 0000000..4f6632e --- /dev/null +++ b/minecraft/config/ars_additions-server.toml @@ -0,0 +1,46 @@ + +#Ritual of Arcane Permanence +[chunkloading] + #Should the ritual cost source? + has_cost = true + #Should the ritual cost be continuous? + repeat_cost = true + #How much source should it cost to run the ritual? + #Range: 1 ~ 10000 + cost = 10000 + #How often should the ritual cost source? (in ticks, defaults to 1 in-game day) + #Range: > 1 + interval = 24000 + #How far should the ritual chunk-load? (in chunks, 0 = 1x1, 1 = 3x3, 2 = 5x5, 3 = 7x7, 4 = 9x9) + #Range: > 0 + initial_radius = 0 + #Should the radius be able to be increased with an item? + radius_incremental = false + #What item is required to increase the chunk-loading radius? + radius_increment_item = "ars_nouveau:source_gem_block" + #What's the maximum amount of augmented increases the ritual should accept? + #Range: > 1 + radius_increment_max = 1 + #Should the ritual require the player who started it to be online? + require_online = true + #How many rituals should players be able to run? + #Range: > 1 + max_rituals = 2147483647 + #Should the server log when a chunk is loaded/unloaded? + log_chunkloading = false + +#Reliquary +[mark_and_recall] + #How much durability should targeting a player with Recall cost? + #Range: 0 ~ 1000 + cost_player = 1000 + #How much durability should targeting an entity with Recall cost? + #Range: 0 ~ 1000 + cost_entity = 250 + #How much durability should targeting a location with Recall cost? + #Range: 0 ~ 1000 + cost_location = 50 + #How long should the Marked effect last (in seconds) when Mark is cast on a player? + #Range: > -1 + effect_duration = 300 + diff --git a/minecraft/config/ars_additions/glyph_mark.toml b/minecraft/config/ars_additions/glyph_mark.toml new file mode 100644 index 0000000..6fd0462 --- /dev/null +++ b/minecraft/config/ars_additions/glyph_mark.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: 1 ~ 1 + per_spell_limit = 1 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_additions/glyph_recall.toml b/minecraft/config/ars_additions/glyph_recall.toml new file mode 100644 index 0000000..0194aee --- /dev/null +++ b/minecraft/config/ars_additions/glyph_recall.toml @@ -0,0 +1,23 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + diff --git a/minecraft/config/ars_additions/glyph_retaliate.toml b/minecraft/config/ars_additions/glyph_retaliate.toml new file mode 100644 index 0000000..be35845 --- /dev/null +++ b/minecraft/config/ars_additions/glyph_retaliate.toml @@ -0,0 +1,23 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + diff --git a/minecraft/config/ars_elemental-client.toml b/minecraft/config/ars_elemental-client.toml new file mode 100644 index 0000000..a64af5f --- /dev/null +++ b/minecraft/config/ars_elemental-client.toml @@ -0,0 +1,7 @@ + +["Visual Configs"] + #Enables the rendering of the spell focus while equipped + "Enable SpellFocusRender" = true + #Enables the black texture of the spell book while upgraded + "Enable BlackBookTexture" = true + diff --git a/minecraft/config/ars_elemental-common.toml b/minecraft/config/ars_elemental-common.toml new file mode 100644 index 0000000..dfc53d6 --- /dev/null +++ b/minecraft/config/ars_elemental-common.toml @@ -0,0 +1,90 @@ +#Adjust this value to define how much the matching spell cost gets discounted by the greater focus +#Range: 0.0 ~ 0.99 +"Elemental Focus discount" = 0.25 + +#Adjust these values to balance how much a spell gets amplified by the matching spell focus, doubled for major foci. +["Elemental Spell Foci - Amplify"] + "Fire Focus buff" = 1.0 + "Water Focus buff" = 1.0 + "Air Focus buff" = 1.0 + "Earth Focus buff" = 1.0 + +#Adjust these values to balance how much an elemental spell gets dampened by a not-matching lesser spell focus +["Elemental Spell Foci - Dampening"] + "Fire Focus debuff" = -1.0 + "Water Focus debuff" = -1.0 + "Air Focus debuff" = -1.0 + "Earth Focus debuff" = -1.0 + +#Enable or disable the passive bonus of the foci +["Elemental Spell Foci - Abilities"] + "Enable glyph empowering" = true + "Enable regen bonus under special conditions" = true + "Enable iframe skip combos" = true + +#Adjust Elemental Armor Mana Buffs +["Elemental Armors"] + #Max mana bonus for each elemental armor piece + #Range: 0 ~ 10000 + armorMaxMana = 100 + #Mana regen bonus for each elemental armor piece + #Range: 0 ~ 100 + armorManaRegen = 4 + +["Mermaid Fishing"] + #How much source mermaids consume per generation + #Range: 0 ~ 10000 + mermaidManaCost = 1000 + #How many channels must occur before a siren produces loot. + #Range: 0 ~ 300 + mermaidMaxProgress = 30 + #Max number of extra item rolls a shrine produces if the mood is high. + #Range: 0 ~ 10 + mermaidScoreBonus = 2 + #Chance multiplier to produce a treasure relative to the siren shrine score. + #Range: 0.0 ~ 1.0 + mermaidTreasureBonus = 0.002 + #Base number of items rolls a shrine produces per cycle. + #Range: 0 ~ 300 + mermaidBaseItems = 1 + #Max number of items a siren shrine can produce per cycle. + #Range: 0 ~ 300 + mermaidQuantityCap = 5 + +["Source cost"] + #How much source does the water urn consume. + #Range: 0 ~ 10000 + waterUrnCost = 100 + #How much source does the slipstream elevator consume. + #Range: 0 ~ 1000 + airElevatorCost = 10 + #How much source does the bubble elevator consume. + #Range: 0 ~ 1000 + waterElevatorCost = 0 + #How much source does the magmatic elevator consume. + #Range: 0 ~ 1000 + lavaElevatorCost = 0 + +[Misc] + #If enabled, flarecannons will simply die and drop the charm, instead of deactivating, if killed by their owner + flarecannon_owner_kill = true + #Set over 0 to enable archwood forests with specific trees + #Range: 0 ~ 100 + extra_biomes = 0 + #Set to false to disable the lightning crashing often on flashing archwood biome(s). + always_thunder = true + #If enabled, homing will be able to target mobs only if they're glowing + homing_nerf = false + #Define the refresh rate of the Squirrel Ritual buff, in ticks. + #Range: > 1 + squirrelRefreshRate = 600 + #If enabled, soulbound enchantment can appear in randomly enchanted loot chests. + soulbound_loot = true + #Define the maximum number of pierce that a lens can apply to a spell. + #Range: > 1 + pierceLensLimit = 10 + +[Mobs-Disabled] + #If true, the wandering mages will target players too, unless they wear the focus of the same school. + magesAggro = true + diff --git a/minecraft/config/ars_elemental/glyph_aerial_filter.toml b/minecraft/config/ars_elemental/glyph_aerial_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_aerial_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_aquatic_filter.toml b/minecraft/config/ars_elemental/glyph_aquatic_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_aquatic_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_arc_projectile.toml b/minecraft/config/ars_elemental/glyph_arc_projectile.toml new file mode 100644 index 0000000..0ebc17e --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_arc_projectile.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Max lifespan of the projectile, in seconds. + #Range: > 0 + max_lifespan = 60 + diff --git a/minecraft/config/ars_elemental/glyph_bubble_shield.toml b/minecraft/config/ars_elemental/glyph_bubble_shield.toml new file mode 100644 index 0000000..732a3ce --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_bubble_shield.toml @@ -0,0 +1,35 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 400 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + #Set how much mana is depleted every time a damage is mitigated by the Mana Bubble. + #Range: > 0 + absorption_cost = 350 + diff --git a/minecraft/config/ars_elemental/glyph_charm.toml b/minecraft/config/ars_elemental/glyph_charm.toml new file mode 100644 index 0000000..bbfd42c --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_charm.toml @@ -0,0 +1,35 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + #Set the max hp limit for Charm, mobs with more max hp will be immune. + #Range: > 0 + charm_hp_limit = 150 + diff --git a/minecraft/config/ars_elemental/glyph_conjure_terrain.toml b/minecraft/config/ars_elemental/glyph_conjure_terrain.toml new file mode 100644 index 0000000..05ac738 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_conjure_terrain.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 20 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_discharge.toml b/minecraft/config/ars_elemental/glyph_discharge.toml new file mode 100644 index 0000000..a8d5a69 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_discharge.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 40 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 7.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + #Potion duration, in seconds + #Range: > 0 + potion_time = 15 + #Extend time duration, in ticks + #Range: > 0 + extend_time = 100 + diff --git a/minecraft/config/ars_elemental/glyph_envenom.toml b/minecraft/config/ars_elemental/glyph_envenom.toml new file mode 100644 index 0000000..8492031 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_envenom.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 20 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 5 + #Extend time duration, in ticks + #Range: > 0 + extend_time = 100 + diff --git a/minecraft/config/ars_elemental/glyph_fiery_filter.toml b/minecraft/config/ars_elemental/glyph_fiery_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_fiery_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_homing_projectile.toml b/minecraft/config/ars_elemental/glyph_homing_projectile.toml new file mode 100644 index 0000000..efc489a --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_homing_projectile.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 75 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_pierce=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Max lifespan of the projectile, in seconds. + #Range: > 0 + max_lifespan = 30 + diff --git a/minecraft/config/ars_elemental/glyph_insect_filter.toml b/minecraft/config/ars_elemental/glyph_insect_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_insect_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_life_link.toml b/minecraft/config/ars_elemental/glyph_life_link.toml new file mode 100644 index 0000000..ac6ba3e --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_life_link.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_elemental/glyph_not_aerial_filter.toml b/minecraft/config/ars_elemental/glyph_not_aerial_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_aerial_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_not_aquatic_filter.toml b/minecraft/config/ars_elemental/glyph_not_aquatic_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_aquatic_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_not_fiery_filter.toml b/minecraft/config/ars_elemental/glyph_not_fiery_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_fiery_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_not_insect_filter.toml b/minecraft/config/ars_elemental/glyph_not_insect_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_insect_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_not_summon_filter.toml b/minecraft/config/ars_elemental/glyph_not_summon_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_summon_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_not_undead_filter.toml b/minecraft/config/ars_elemental/glyph_not_undead_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_not_undead_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_phantom_grasp.toml b/minecraft/config/ars_elemental/glyph_phantom_grasp.toml new file mode 100644 index 0000000..e4f67bf --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_phantom_grasp.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=3"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base heal amount + #Range: 0.0 ~ 1.7976931348623157E308 + base_heal = 3.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + diff --git a/minecraft/config/ars_elemental/glyph_poison_spores.toml b/minecraft/config/ars_elemental/glyph_poison_spores.toml new file mode 100644 index 0000000..9123c06 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_poison_spores.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 6.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.5 + #Potion duration, in seconds + #Range: > 0 + potion_time = 10 + #Extend time duration, in ticks + #Range: > 0 + extend_time = 60 + diff --git a/minecraft/config/ars_elemental/glyph_propagator_arc.toml b/minecraft/config/ars_elemental/glyph_propagator_arc.toml new file mode 100644 index 0000000..81479f0 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_propagator_arc.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 200 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_propagator_homing.toml b/minecraft/config/ars_elemental/glyph_propagator_homing.toml new file mode 100644 index 0000000..1de30c6 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_propagator_homing.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 400 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_spark.toml b/minecraft/config/ars_elemental/glyph_spark.toml new file mode 100644 index 0000000..3b6ec82 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_spark.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 3.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 1.5 + #Potion duration, in seconds + #Range: > 0 + potion_time = 15 + #Extend time duration, in ticks + #Range: > 0 + extend_time = 100 + diff --git a/minecraft/config/ars_elemental/glyph_spike.toml b/minecraft/config/ars_elemental/glyph_spike.toml new file mode 100644 index 0000000..3b02a89 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_spike.toml @@ -0,0 +1,30 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 8.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.5 + diff --git a/minecraft/config/ars_elemental/glyph_summon_filter.toml b/minecraft/config/ars_elemental/glyph_summon_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_summon_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_undead_filter.toml b/minecraft/config/ars_elemental/glyph_undead_filter.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_undead_filter.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_elemental/glyph_watery_grave.toml b/minecraft/config/ars_elemental/glyph_watery_grave.toml new file mode 100644 index 0000000..119bc3b --- /dev/null +++ b/minecraft/config/ars_elemental/glyph_watery_grave.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + #Range: 0.0 ~ 2.147483647E9 + damage = 5.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.0 + diff --git a/minecraft/config/ars_instrumentum-client.toml b/minecraft/config/ars_instrumentum-client.toml new file mode 100644 index 0000000..3b02f80 --- /dev/null +++ b/minecraft/config/ars_instrumentum-client.toml @@ -0,0 +1,7 @@ + +["Display mana amount numerical"] + #Display numbers + showNumericalManaBar = false + #Display numbers above the bar instead of on it + displayAboveBar = false + diff --git a/minecraft/config/ars_mekanica-common.toml b/minecraft/config/ars_mekanica-common.toml new file mode 100644 index 0000000..e9cdbbf --- /dev/null +++ b/minecraft/config/ars_mekanica-common.toml @@ -0,0 +1,21 @@ + +[source_dynamo] + #Forge Energy produced per 1 Source consumed + #Range: 1 ~ 1000000 + sourceToFE = 16 + #Source drawn and converted per tick (controls drain speed and FE output) + #Range: 1 ~ 1000000 + sourcePerTick = 20 + #Internal Forge Energy buffer + #Range: > 1000 + energyCapacity = 64000 + #Maximum Forge Energy sent per side per tick + #Range: > 1 + maxTransfer = 2000 + #Internal Source buffer + #Range: 100 ~ 10000000 + sourceCapacity = 10000 + #Block range to pull Source from nearby jars + #Range: 1 ~ 16 + pullRange = 5 + diff --git a/minecraft/config/ars_nouveau-client.toml b/minecraft/config/ars_nouveau-client.toml new file mode 100644 index 0000000..2364c38 --- /dev/null +++ b/minecraft/config/ars_nouveau-client.toml @@ -0,0 +1,54 @@ + +#Lighting +[lights] + #Show the supporter message. This is set to false after the first time. + showSupporterMessage = true + #If dynamic lights are enabled + lightsEnabled = false + #How bright the touch light is + #Range: 0 ~ 15 + touchLightLuminance = 8 + #How long the touch light lasts in ticks + #Range: 0 ~ 40 + touchLightDuration = 8 + #Light level an entity should emit when dynamic lights are on + #Example entry: minecraft:blaze=15 + entity_lights = ["minecraft:blaze=10", "ars_nouveau:orbit=15", "ars_nouveau:linger=15", "ars_nouveau:spell_proj=15", "minecraft:magma_cube=8", "ars_nouveau:flying_item=10", "minecraft:spectral_arrow=8", "ars_nouveau:follow_proj=10"] + #Light level an item should emit when held when dynamic lights are on + #Example entry: minecraft:stick=15 + item_lights = ["minecraft:redstone_torch=10", "minecraft:soul_lantern=12", "minecraft:glow_ink_sac=10", "minecraft:verdant_froglight=15", "minecraft:blaze_rod=10", "minecraft:shroomlight=10", "minecraft:lantern=14", "minecraft:soul_torch=10", "minecraft:glow_berries=8", "minecraft:glowstone_dust=8", "minecraft:pearlescent_froglight=15", "minecraft:nether_star=14", "minecraft:glowstone=15", "minecraft:torch=14", "minecraft:ochre_froglight=15", "minecraft:lava_bucket=15"] + +#Overlay +[overlays] + #X offset for the tooltip + #Range: > -2147483648 + xTooltip = 20 + #Y offset for the tooltip + #Range: > -2147483648 + yTooltip = 0 + #X offset for the Mana Bar + #Range: > -2147483648 + xManaBar = 0 + #Y offset for the Mana Bar + #Range: > -2147483648 + yManaBar = 0 + #If the Storage Lectern should show the recipe book icon + showRecipeBook = true + #Inform the player of Dynamic lights once. + informLights = false + #Whether the Selection HUD is toggled or held + toggleSelectionHUD = true + +#Misc +[misc] + #Use simplified renderer for Warp Portals + no_end_portal_render = false + #Disables the skyweave renderer. Disable if your sky is broken with shaders. + disable_skyweave = false + #Show spell tooltips with glyphs instead of plain text + glyphTooltips = true + #Enables transparent/opaque rendering of elements in the book GUI. Disable if it leads to crash with Sodium derivatives + gui_transparency = true + #Disables translucent particles. Disable if your particles are invisible with shaders. + opaque_particles = false + diff --git a/minecraft/config/ars_nouveau-common.toml b/minecraft/config/ars_nouveau-common.toml new file mode 100644 index 0000000..0de9d25 --- /dev/null +++ b/minecraft/config/ars_nouveau-common.toml @@ -0,0 +1,74 @@ + +#General settings +[general] + #Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list. + dimensionBlacklist = [] + #Spawn a book in the players inventory on login + spawnBook = true + #How much mana whirlisprigs consume per generation + #Range: 0 ~ 10000 + sylphManaCost = 250 + #How much progress whirlisprigs must accumulate before creating resources + #Range: 0 ~ 10000 + whirlisprigProgress = 250 + #Should the Wilden Hunter attack animals? + hunterHuntsAnimals = false + #Should the Wilden Stalker attack animals? + stalkerHuntsAnimals = false + #Should the Wilden Defender attack animals? + defenderHuntsAnimals = false + #Should the Wilden Chimera dive bomb destroy blocks? + destructiveDiveBomb = true + #Archwood forest spawn weight + #Range: > 0 + archwoodForest = 2 + #How many inventories can lectern support per bookwyrm + #Range: > 1 + bookwyrmLimit = 8 + +[drygmy_production] + #How much source drygmys consume per generation + #Range: 0 ~ 10000 + drygmyManaCost = 1000 + #How many channels must occur before a drygmy produces loot + #Range: 0 ~ 300 + drygmyMaxProgress = 20 + #Bonus number of items a drygmy produces per unique mob + #Range: 0 ~ 300 + drygmyUniqueBonus = 2 + #Base number of items a drygmy produces per cycle before bonuses. + #Range: > -2147483648 + drygmyBaseItems = 1 + #Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item. + #Range: 0 ~ 300 + drygmyQuantityCap = 5 + +#Items +[item] + #Spawn Caster Tomes in Dungeon Loot? + spawnTomes = true + #How much mana the Ring of Jumping consumes per jump + #Range: 0 ~ 10000 + jumpRingCost = 30 + +#Blocks +[block] + #How much potion a melder takes from each input jar. 100 = 1 potion + #Range: > 100 + melderInputCost = 200 + #How much potion a melder outputs per cycle. 100 = 1 potion + #Range: > 100 + melderOutput = 100 + #How much source a melder takes per cycle + #Range: > 0 + melderSourceCost = 300 + #The max potion level the enchanted flask can grant. This isnt needed unless you have an infinite potion leveling exploit. + #Range: > 2 + enchantedFlaskCap = 255 + +#Debug +[debug] + #Max number of log events to keep on entities. Lowering this number may make it difficult to debug why your entities are stuck. + #Range: > 0 + maxLogEvents = 100 + diff --git a/minecraft/config/ars_nouveau-server.toml b/minecraft/config/ars_nouveau-server.toml new file mode 100644 index 0000000..b274629 --- /dev/null +++ b/minecraft/config/ars_nouveau-server.toml @@ -0,0 +1,57 @@ + +#Mana +[mana] + #Base mana regen in seconds + #Range: > 0 + baseRegen = 5 + #Base max mana + #Range: > 0 + baseMax = 100 + #How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended. + #Range: 1 ~ 20 + updateInterval = 5 + #Max mana bonus per glyph + #Range: > 0 + glyphmax = 15 + #Max mana bonus for tier of book + #Range: > 0 + tierMax = 50 + #Mana regen bonus for tier of book + #Range: > 0 + tierRegen = 1 + #Mana Boost value per level + #Range: > 0 + manaBoost = 25 + #(enchantment) Mana regen per second per level + #Range: > 0 + manaRegenEnchantment = 2 + #Regen bonus per glyph + #Range: 0.0 ~ 2.147483647E9 + glyphRegen = 0.33 + #Regen bonus per potion level + #Range: > 0 + potionRegen = 10 + +[spell_casting] + #Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players. + enforceCapOnCast = true + #Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players. + enforceGlyphLimitOnCast = true + +[item] + #Cost per glyph in a codex + #Range: > 0 + codexCost = 10 + +[warp_portals] + #Enable warp portals? + enableWarpPortals = true + +#Beta Features +[beta] + #Allow crafting infinite spells. This is a beta feature and may cause crashes. + infiniteSpells = false + #Limits the crafting infinite spells beta, set a cap to the number of additional glyphs. This is a beta feature and may cause crashes. + #Range: 10 ~ 1000 + infiniteSpellLimit = 30 + diff --git a/minecraft/config/ars_nouveau/burst.toml b/minecraft/config/ars_nouveau/burst.toml new file mode 100644 index 0000000..bdd6451 --- /dev/null +++ b/minecraft/config/ars_nouveau/burst.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 500 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: 1 ~ 1 + per_spell_limit = 1 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = ["ars_nouveau:glyph_wall", "ars_nouveau:glyph_linger"] + diff --git a/minecraft/config/ars_nouveau/glyph_accelerate.toml b/minecraft/config/ars_nouveau/glyph_accelerate.toml new file mode 100644 index 0000000..b0b30a8 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_accelerate.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_amplify.toml b/minecraft/config/ars_nouveau/glyph_amplify.toml new file mode 100644 index 0000000..a3cda5e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_amplify.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 20 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_animate_block.toml b/minecraft/config/ars_nouveau/glyph_animate_block.toml new file mode 100644 index 0000000..5afa391 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_animate_block.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 200 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base duration in seconds + #Range: > 0 + duration = 60 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 60 + diff --git a/minecraft/config/ars_nouveau/glyph_aoe.toml b/minecraft/config/ars_nouveau/glyph_aoe.toml new file mode 100644 index 0000000..3ed0ecd --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_aoe.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 35 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_blink.toml b/minecraft/config/ars_nouveau/glyph_blink.toml new file mode 100644 index 0000000..8e76cc0 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_blink.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base teleport distance + #Range: > 0 + distance = 8 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + diff --git a/minecraft/config/ars_nouveau/glyph_bounce.toml b/minecraft/config/ars_nouveau/glyph_bounce.toml new file mode 100644 index 0000000..c0ec8a0 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_bounce.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_break.toml b/minecraft/config/ars_nouveau/glyph_break.toml new file mode 100644 index 0000000..17eb677 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_break.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = true + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_fortune=4"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_cold_snap.toml b/minecraft/config/ars_nouveau/glyph_cold_snap.toml new file mode 100644 index 0000000..09baece --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_cold_snap.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2", "ars_nouveau:glyph_aoe=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 6.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.5 + #Potion duration, in seconds + #Range: > 0 + potion_time = 5 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_conjure_water.toml b/minecraft/config/ars_nouveau/glyph_conjure_water.toml new file mode 100644 index 0000000..2ad381e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_conjure_water.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 80 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 20 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 10 + diff --git a/minecraft/config/ars_nouveau/glyph_craft.toml b/minecraft/config/ars_nouveau/glyph_craft.toml new file mode 100644 index 0000000..0b2fa2c --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_craft.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_crush.toml b/minecraft/config/ars_nouveau/glyph_crush.toml new file mode 100644 index 0000000..24d077d --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_crush.toml @@ -0,0 +1,30 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 3.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 1.0 + diff --git a/minecraft/config/ars_nouveau/glyph_cut.toml b/minecraft/config/ars_nouveau/glyph_cut.toml new file mode 100644 index 0000000..1f1b7b7 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_cut.toml @@ -0,0 +1,30 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 1.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 1.0 + diff --git a/minecraft/config/ars_nouveau/glyph_dampen.toml b/minecraft/config/ars_nouveau/glyph_dampen.toml new file mode 100644 index 0000000..0a69e92 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_dampen.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_decelerate.toml b/minecraft/config/ars_nouveau/glyph_decelerate.toml new file mode 100644 index 0000000..929521d --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_decelerate.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 5 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_delay.toml b/minecraft/config/ars_nouveau/glyph_delay.toml new file mode 100644 index 0000000..45e8907 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_delay.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Randomize chance, in percentage (0-1 = 0% - 100%) + #Range: 0.0 ~ 2.147483647E9 + extend_time = 0.25 + #The base duration of the delay effect in ticks. + #Range: > 0 + base_duration = 20 + diff --git a/minecraft/config/ars_nouveau/glyph_dispel.toml b/minecraft/config/ars_nouveau/glyph_dispel.toml new file mode 100644 index 0000000..d000876 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_dispel.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_duration_down.toml b/minecraft/config/ars_nouveau/glyph_duration_down.toml new file mode 100644 index 0000000..7b54044 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_duration_down.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_ender_inventory.toml b/minecraft/config/ars_nouveau/glyph_ender_inventory.toml new file mode 100644 index 0000000..b18b875 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_ender_inventory.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_evaporate.toml b/minecraft/config/ars_nouveau/glyph_evaporate.toml new file mode 100644 index 0000000..0b2fa2c --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_evaporate.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_exchange.toml b/minecraft/config/ars_nouveau/glyph_exchange.toml new file mode 100644 index 0000000..b18b875 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_exchange.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_explosion.toml b/minecraft/config/ars_nouveau/glyph_explosion.toml new file mode 100644 index 0000000..6b134c1 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_explosion.toml @@ -0,0 +1,39 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 200 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + amplify = 0.5 + #Explosion base intensity + #Range: 0.0 ~ 100.0 + base = 0.75 + #AOE intensity bonus + #Range: 0.0 ~ 100.0 + aoe_bonus = 1.5 + #Range: 0.0 ~ 2.147483647E9 + damage = 6.0 + #Additional damage per amplify + #Range: 0.0 ~ 2.147483647E9 + amp_damage = 2.5 + diff --git a/minecraft/config/ars_nouveau/glyph_extend_time.toml b/minecraft/config/ars_nouveau/glyph_extend_time.toml new file mode 100644 index 0000000..b0b30a8 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_extend_time.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_extract.toml b/minecraft/config/ars_nouveau/glyph_extract.toml new file mode 100644 index 0000000..8576d4b --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_extract.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_fangs.toml b/minecraft/config/ars_nouveau/glyph_fangs.toml new file mode 100644 index 0000000..ba54f52 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_fangs.toml @@ -0,0 +1,30 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 35 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 6.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + diff --git a/minecraft/config/ars_nouveau/glyph_fell.toml b/minecraft/config/ars_nouveau/glyph_fell.toml new file mode 100644 index 0000000..dcd8dec --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_fell.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 150 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base amount of harvested blocks + #Range: > 0 + base_harvest = 50 + #Additional max blocks per AOE + #Range: > 0 + aoe_bonus = 50 + diff --git a/minecraft/config/ars_nouveau/glyph_firework.toml b/minecraft/config/ars_nouveau/glyph_firework.toml new file mode 100644 index 0000000..4a991dc --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_firework.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_flare.toml b/minecraft/config/ars_nouveau/glyph_flare.toml new file mode 100644 index 0000000..4c30b71 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_flare.toml @@ -0,0 +1,33 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 40 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 7.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_fortune.toml b/minecraft/config/ars_nouveau/glyph_fortune.toml new file mode 100644 index 0000000..0aedad9 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_fortune.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 80 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_freeze.toml b/minecraft/config/ars_nouveau/glyph_freeze.toml new file mode 100644 index 0000000..12a722d --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_freeze.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_sensitive=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 10 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 5 + diff --git a/minecraft/config/ars_nouveau/glyph_glide.toml b/minecraft/config/ars_nouveau/glyph_glide.toml new file mode 100644 index 0000000..2eb404b --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_glide.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 180 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 120 + diff --git a/minecraft/config/ars_nouveau/glyph_gravity.toml b/minecraft/config/ars_nouveau/glyph_gravity.toml new file mode 100644 index 0000000..6ff89a7 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_gravity.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_grow.toml b/minecraft/config/ars_nouveau/glyph_grow.toml new file mode 100644 index 0000000..b34196d --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_grow.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 70 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_gust.toml b/minecraft/config/ars_nouveau/glyph_gust.toml new file mode 100644 index 0000000..8c3474b --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_gust.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base knockback value + #Range: 0.0 ~ 1.7976931348623157E308 + base_value = 1.5 + #Range: 0.0 ~ 2.147483647E9 + amplify = 1.0 + diff --git a/minecraft/config/ars_nouveau/glyph_harm.toml b/minecraft/config/ars_nouveau/glyph_harm.toml new file mode 100644 index 0000000..6bd51fb --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_harm.toml @@ -0,0 +1,36 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = true + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 5.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.0 + #Potion duration, in seconds + #Range: > 0 + potion_time = 5 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 5 + diff --git a/minecraft/config/ars_nouveau/glyph_harvest.toml b/minecraft/config/ars_nouveau/glyph_harvest.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_harvest.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_heal.toml b/minecraft/config/ars_nouveau/glyph_heal.toml new file mode 100644 index 0000000..6458e96 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_heal.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base heal amount + #Range: 0.0 ~ 1.7976931348623157E308 + base_heal = 3.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + diff --git a/minecraft/config/ars_nouveau/glyph_hex.toml b/minecraft/config/ars_nouveau/glyph_hex.toml new file mode 100644 index 0000000..c4e87c8 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_hex.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=4"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_ignite.toml b/minecraft/config/ars_nouveau/glyph_ignite.toml new file mode 100644 index 0000000..053682e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_ignite.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Extend time duration, in seconds + #Range: > 0 + extend_time = 2 + #Potion duration, in seconds + #Range: > 0 + potion_time = 3 + diff --git a/minecraft/config/ars_nouveau/glyph_infuse.toml b/minecraft/config/ars_nouveau/glyph_infuse.toml new file mode 100644 index 0000000..9c34851 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_infuse.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_aoe=1", "ars_nouveau:glyph_extend_time=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_intangible.toml b/minecraft/config/ars_nouveau/glyph_intangible.toml new file mode 100644 index 0000000..827758e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_intangible.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base duration, in seconds + #Range: > 0 + base = 3 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_interact.toml b/minecraft/config/ars_nouveau/glyph_interact.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_interact.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_invisibility.toml b/minecraft/config/ars_nouveau/glyph_invisibility.toml new file mode 100644 index 0000000..149779e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_invisibility.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_launch.toml b/minecraft/config/ars_nouveau/glyph_launch.toml new file mode 100644 index 0000000..e9b8763 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_launch.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base knockup amount + #Range: 0.0 ~ 1.7976931348623157E308 + knockup = 0.8 + #Range: 0.0 ~ 2.147483647E9 + amplify = 0.25 + diff --git a/minecraft/config/ars_nouveau/glyph_leap.toml b/minecraft/config/ars_nouveau/glyph_leap.toml new file mode 100644 index 0000000..159941b --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_leap.toml @@ -0,0 +1,33 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #If true, will not launch the caster if they are not on the ground. + force_ground = false + #Base knockup amount + #Range: 0.0 ~ 1.7976931348623157E308 + knock_up = 1.5 + #Range: 0.0 ~ 2.147483647E9 + amplify = 1.0 + diff --git a/minecraft/config/ars_nouveau/glyph_light.toml b/minecraft/config/ars_nouveau/glyph_light.toml new file mode 100644 index 0000000..a3ea3b8 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_light.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_lightning.toml b/minecraft/config/ars_nouveau/glyph_lightning.toml new file mode 100644 index 0000000..28bdf78 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_lightning.toml @@ -0,0 +1,33 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 5.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 3.0 + #Bonus damage for wet entities + #Range: 0.0 ~ 1.7976931348623157E308 + wet_bonus = 2.0 + diff --git a/minecraft/config/ars_nouveau/glyph_linger.toml b/minecraft/config/ars_nouveau/glyph_linger.toml new file mode 100644 index 0000000..81f9d85 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_linger.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 500 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: 1 ~ 1 + per_spell_limit = 1 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_name.toml b/minecraft/config/ars_nouveau/glyph_name.toml new file mode 100644 index 0000000..d9207eb --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_name.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 25 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_orbit.toml b/minecraft/config/ars_nouveau/glyph_orbit.toml new file mode 100644 index 0000000..b4e9a21 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_orbit.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_phantom_block.toml b/minecraft/config/ars_nouveau/glyph_phantom_block.toml new file mode 100644 index 0000000..df020cf --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_phantom_block.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 5 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=1"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_pickup.toml b/minecraft/config/ars_nouveau/glyph_pickup.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_pickup.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_pierce.toml b/minecraft/config/ars_nouveau/glyph_pierce.toml new file mode 100644 index 0000000..7c69733 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_pierce.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 40 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + diff --git a/minecraft/config/ars_nouveau/glyph_place_block.toml b/minecraft/config/ars_nouveau/glyph_place_block.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_place_block.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_projectile.toml b/minecraft/config/ars_nouveau/glyph_projectile.toml new file mode 100644 index 0000000..5f9b744 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_projectile.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = true + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Max lifespan of the projectile, in seconds. + #Range: > 0 + max_lifespan = 60 + diff --git a/minecraft/config/ars_nouveau/glyph_pull.toml b/minecraft/config/ars_nouveau/glyph_pull.toml new file mode 100644 index 0000000..0b913a2 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_pull.toml @@ -0,0 +1,31 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 15 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base movement velocity + #Range: 0.0 ~ 1.7976931348623157E308 + base_value = 1.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 0.5 + diff --git a/minecraft/config/ars_nouveau/glyph_randomize.toml b/minecraft/config/ars_nouveau/glyph_randomize.toml new file mode 100644 index 0000000..2fc0abf --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_randomize.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_redstone_signal.toml b/minecraft/config/ars_nouveau/glyph_redstone_signal.toml new file mode 100644 index 0000000..fe83749 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_redstone_signal.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base time in ticks + #Range: > 0 + base_duration = 5 + #Extend time bonus, in ticks + #Range: > 0 + extend_time = 10 + diff --git a/minecraft/config/ars_nouveau/glyph_rotate.toml b/minecraft/config/ars_nouveau/glyph_rotate.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_rotate.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_rune.toml b/minecraft/config/ars_nouveau/glyph_rune.toml new file mode 100644 index 0000000..d000876 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_rune.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_self.toml b/minecraft/config/ars_nouveau/glyph_self.toml new file mode 100644 index 0000000..8278bee --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_self.toml @@ -0,0 +1,23 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = true + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + diff --git a/minecraft/config/ars_nouveau/glyph_sense_magic.toml b/minecraft/config/ars_nouveau/glyph_sense_magic.toml new file mode 100644 index 0000000..9ae605d --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_sense_magic.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 60 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 15 + diff --git a/minecraft/config/ars_nouveau/glyph_sensitive.toml b/minecraft/config/ars_nouveau/glyph_sensitive.toml new file mode 100644 index 0000000..1d07f9a --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_sensitive.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_slowfall.toml b/minecraft/config/ars_nouveau/glyph_slowfall.toml new file mode 100644 index 0000000..149779e --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_slowfall.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/glyph_smelt.toml b/minecraft/config/ars_nouveau/glyph_smelt.toml new file mode 100644 index 0000000..5bc608c --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_smelt.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_snare.toml b/minecraft/config/ars_nouveau/glyph_snare.toml new file mode 100644 index 0000000..04ad5dd --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_snare.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 8 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 1 + diff --git a/minecraft/config/ars_nouveau/glyph_split.toml b/minecraft/config/ars_nouveau/glyph_split.toml new file mode 100644 index 0000000..457d2cb --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_split.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 20 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + diff --git a/minecraft/config/ars_nouveau/glyph_summon_decoy.toml b/minecraft/config/ars_nouveau/glyph_summon_decoy.toml new file mode 100644 index 0000000..dc54f54 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_summon_decoy.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 200 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Extend time duration, in seconds + #Range: > 0 + extend_time = 15 + #Base duration in seconds + #Range: > 0 + duration = 30 + diff --git a/minecraft/config/ars_nouveau/glyph_summon_steed.toml b/minecraft/config/ars_nouveau/glyph_summon_steed.toml new file mode 100644 index 0000000..7fd6343 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_summon_steed.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Extend time duration, in seconds + #Range: > 0 + extend_time = 120 + #Base duration in seconds + #Range: > 0 + duration = 300 + diff --git a/minecraft/config/ars_nouveau/glyph_summon_undead.toml b/minecraft/config/ars_nouveau/glyph_summon_undead.toml new file mode 100644 index 0000000..3e07b23 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_summon_undead.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 150 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base duration in seconds + #Range: > 0 + duration = 15 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 10 + diff --git a/minecraft/config/ars_nouveau/glyph_summon_vex.toml b/minecraft/config/ars_nouveau/glyph_summon_vex.toml new file mode 100644 index 0000000..3e07b23 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_summon_vex.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 150 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base duration in seconds + #Range: > 0 + duration = 15 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 10 + diff --git a/minecraft/config/ars_nouveau/glyph_summon_wolves.toml b/minecraft/config/ars_nouveau/glyph_summon_wolves.toml new file mode 100644 index 0000000..4196905 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_summon_wolves.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Base duration in seconds + #Range: > 0 + duration = 60 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 60 + diff --git a/minecraft/config/ars_nouveau/glyph_toss.toml b/minecraft/config/ars_nouveau/glyph_toss.toml new file mode 100644 index 0000000..742288f --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_toss.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 10 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/glyph_touch.toml b/minecraft/config/ars_nouveau/glyph_touch.toml new file mode 100644 index 0000000..b577d96 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_touch.toml @@ -0,0 +1,23 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 5 + #Is Starter Glyph? + starter = true + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + diff --git a/minecraft/config/ars_nouveau/glyph_underfoot.toml b/minecraft/config/ars_nouveau/glyph_underfoot.toml new file mode 100644 index 0000000..efbacd4 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_underfoot.toml @@ -0,0 +1,23 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 5 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + diff --git a/minecraft/config/ars_nouveau/glyph_wall.toml b/minecraft/config/ars_nouveau/glyph_wall.toml new file mode 100644 index 0000000..2115309 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_wall.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 500 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: 1 ~ 1 + per_spell_limit = 1 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = ["ars_nouveau:glyph_linger"] + diff --git a/minecraft/config/ars_nouveau/glyph_wind_shear.toml b/minecraft/config/ars_nouveau/glyph_wind_shear.toml new file mode 100644 index 0000000..ee9edfc --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_wind_shear.toml @@ -0,0 +1,33 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 2 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=2"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Range: 0.0 ~ 2.147483647E9 + damage = 5.0 + #Range: 0.0 ~ 2.147483647E9 + amplify = 2.5 + #Damage per block in the air + #Range: 0.0 ~ 1.7976931348623157E308 + airDamage = 0.75 + diff --git a/minecraft/config/ars_nouveau/glyph_wither.toml b/minecraft/config/ars_nouveau/glyph_wither.toml new file mode 100644 index 0000000..c4e87c8 --- /dev/null +++ b/minecraft/config/ars_nouveau/glyph_wither.toml @@ -0,0 +1,32 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = ["ars_nouveau:glyph_amplify=4"] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Potion duration, in seconds + #Range: > 0 + potion_time = 30 + #Extend time duration, in seconds + #Range: > 0 + extend_time = 8 + diff --git a/minecraft/config/ars_nouveau/reset.toml b/minecraft/config/ars_nouveau/reset.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/ars_nouveau/reset.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/ars_nouveau/rewind.toml b/minecraft/config/ars_nouveau/rewind.toml new file mode 100644 index 0000000..95974fe --- /dev/null +++ b/minecraft/config/ars_nouveau/rewind.toml @@ -0,0 +1,38 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 100 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 3 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + #Max ticks entities should track for motion and health, etc. Note: Entities ANYWHERE are tracking this, setting this to a high value is not recommended for low-spec machines. + #Range: > 0 + entityRewindTracking = 60 + #How many ticks should be rewound before augments + #Range: 1 ~ 60 + baseRewindTime = 40 + #Extend time duration, in ticks + #Range: > 0 + extend_time = 20 + #Duration down time, in ticks + #Range: > 0 + duration_down_time = 10 + diff --git a/minecraft/config/ars_nouveau/wololo.toml b/minecraft/config/ars_nouveau/wololo.toml new file mode 100644 index 0000000..d000876 --- /dev/null +++ b/minecraft/config/ars_nouveau/wololo.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 30 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/arsdelight-common.toml b/minecraft/config/arsdelight-common.toml new file mode 100644 index 0000000..a8a5494 --- /dev/null +++ b/minecraft/config/arsdelight-common.toml @@ -0,0 +1,19 @@ +enableThirstCompat = true +#Max absorption allowed for Shielding I effect. Every level doubles the cap +#Range: 2.0 ~ 100.0 +maxShieldingAbsorption = 8.0 +#Wilden effect: spell damage bonus per level +#Range: 0.0 ~ 1.0 +wildenSpellDamageBonus = 0.2 +#Wilden effect: max mana bonus per level +#Range: 0.0 ~ 1.0 +wildenMaxManaBonus = 0.2 +#Wilden effect: mana regen bonus per level +#Range: 0.0 ~ 1.0 +wildenManaRegenBonus = 0.2 +#Drygmy farming: make a plain copy of the tool to prevent enchantments, affixes, and gems from taking effect +drygmyFarmingToolPlainCopy = false +#Drygmy farming: cost durability on the tool used for farming +#Range: 0 ~ 10000 +drygmyFarmingDamageTool = 2 + diff --git a/minecraft/config/arseng-common.toml b/minecraft/config/arseng-common.toml new file mode 100644 index 0000000..ee606dc --- /dev/null +++ b/minecraft/config/arseng-common.toml @@ -0,0 +1,7 @@ +#How much AE energy the Source Acceptor should produce per unit of source. +#Range: 0.0 ~ 1.7976931348623157E308 +ae_per_source = 16.0 +#The maximum source capacity of Source P2P output tunnels. +#Range: > 0 +output_p2p_buffer = 1000 + diff --git a/minecraft/config/arstechnic/glyph_generator.toml b/minecraft/config/arstechnic/glyph_generator.toml new file mode 100644 index 0000000..0b2fa2c --- /dev/null +++ b/minecraft/config/arstechnic/glyph_generator.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 50 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/arstechnic/glyph_wrench.toml b/minecraft/config/arstechnic/glyph_wrench.toml new file mode 100644 index 0000000..f34b722 --- /dev/null +++ b/minecraft/config/arstechnic/glyph_wrench.toml @@ -0,0 +1,26 @@ + +#General settings +[general] + #Is Enabled? + enabled = true + #Cost + #Range: > -2147483648 + cost = 0 + #Is Starter Glyph? + starter = false + #The maximum number of times this glyph may appear in a single spell + #Range: > 1 + per_spell_limit = 2147483647 + #The tier of the glyph + #Range: 1 ~ 99 + glyph_tier = 1 + #Limits the number of times a given augment may be applied to a given effect + #Example entry: "glyph_amplify=5" + augment_limits = [] + #How much an augment should cost when used on this effect or form. This overrides the default cost in the augment config. + #Example entry: "glyph_amplify=50" + augment_cost_overrides = [] + #Prevents the given glyph from being used in the same spell as the given glyph + #Example entry: "glyph_burst" + invalid_combos = [] + diff --git a/minecraft/config/attributefix.json b/minecraft/config/attributefix.json new file mode 100644 index 0000000..d0c7620 --- /dev/null +++ b/minecraft/config/attributefix.json @@ -0,0 +1,631 @@ +{ + "attributes": { + "midnight:malignant_armor": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "forge:step_height_addition": { + "enabled": false, + "min": { + "default": -512, + "value": -512 + }, + "max": { + "default": 512, + "value": 512 + } + }, + "minecraft:generic.follow_range": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "expanded_combat:soul_dmg": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "forge:entity_gravity": { + "enabled": false, + "min": { + "default": -8, + "value": -8 + }, + "max": { + "default": 8, + "value": 8 + } + }, + "stardew_fishing:line_strength": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2, + "value": 2 + } + }, + "minecraft:generic.luck": { + "enabled": true, + "min": { + "default": -1024, + "value": -1024 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "tconstruct:generic.bad_effect_duration_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "stardew_fishing:exp_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1000, + "value": 1000 + } + }, + "forge:entity_reach": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "ars_nouveau:ars_nouveau.perk.saturation": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 10000, + "value": 10000 + } + }, + "stardew_fishing:bar_size": { + "enabled": false, + "min": { + "default": 16, + "value": 16 + }, + "max": { + "default": 142, + "value": 142 + } + }, + "expanded_combat:dmg_no_weapon": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "stardew_fishing:golden_chest_bonus": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "minecraft:zombie.spawn_reinforcements": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "minecraft:generic.attack_knockback": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 5, + "value": 1000000 + } + }, + "forge:swim_speed": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "ars_nouveau:ars_nouveau.perk.wixie": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "minecraft:generic.armor_toughness": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 20, + "value": 1000000 + } + }, + "expanded_combat:void_dmg": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "ars_nouveau:ars_elemental.perk.summon_power": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 10000, + "value": 10000 + } + }, + "tconstruct:generic.jump_boost": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "tconstruct:generic.bouncy": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "tconstruct:generic.good_effect_duration_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "forge:nametag_distance": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 64, + "value": 64 + } + }, + "forge:block_reach": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "cataclysm:additional_critical_damage": { + "enabled": false, + "min": { + "default": -512, + "value": -512 + }, + "max": { + "default": 512, + "value": 512 + } + }, + "minecraft:generic.attack_speed": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "ars_nouveau:ars_nouveau.perk.mana_regen": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2000, + "value": 2000 + } + }, + "minecraft:generic.attack_damage": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 1000000 + } + }, + "ars_nouveau:ars_nouveau.perk.feather": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "tconstruct:generic.safe_fall_distance": { + "enabled": false, + "min": { + "default": -10, + "value": -10 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "minecraft:generic.armor": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 30, + "value": 1000000 + } + }, + "cataclysm:eat_speed": { + "enabled": false, + "min": { + "default": -100, + "value": -100 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "tconstruct:generic.crouch_damage_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "tconstruct:player.jump_count": { + "enabled": false, + "min": { + "default": 1, + "value": 1 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "tconstruct:generic.knockback_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "minecraft:generic.flying_speed": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "sons_of_sins:cooldown_cap": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 240, + "value": 240 + } + }, + "minecraft:generic.movement_speed": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "caelus:fall_flying": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "cataclysm:charge_time": { + "enabled": false, + "min": { + "default": -100, + "value": -100 + }, + "max": { + "default": 512, + "value": 512 + } + }, + "tconstruct:player.experience_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "ars_nouveau:ars_nouveau.perk.max_mana": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 10000, + "value": 10000 + } + }, + "tconstruct:player.mining_speed_multiplier": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "tconstruct:player.critical_damage": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 100, + "value": 100 + } + }, + "minecraft:generic.max_health": { + "enabled": true, + "min": { + "default": 1, + "value": 1 + }, + "max": { + "default": 1024, + "value": 1000000 + } + }, + "tconstruct:generic.protection_cap": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 0.949999988079071, + "value": 0.949999988079071 + } + }, + "expanded_combat:heat_dmg": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "expanded_combat:cold_dmg": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2048, + "value": 2048 + } + }, + "stardew_fishing:treasure_chance_bonus": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "tconstruct:player.use_item_speed": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "minecraft:horse.jump_strength": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 2, + "value": 2 + } + }, + "ars_nouveau:ars_nouveau.perk.spell_damage": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 10000, + "value": 10000 + } + }, + "ars_nouveau:ars_nouveau.perk.warding": { + "enabled": false, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1024, + "value": 1024 + } + }, + "minecraft:generic.knockback_resistance": { + "enabled": true, + "min": { + "default": 0, + "value": 0 + }, + "max": { + "default": 1, + "value": 1 + } + }, + "cataclysm:nature_heal": { + "enabled": false, + "min": { + "default": -256, + "value": -256 + }, + "max": { + "default": 1024, + "value": 1024 + } + } + } +} \ No newline at end of file diff --git a/minecraft/config/backpacked.augments.toml b/minecraft/config/backpacked.augments.toml new file mode 100644 index 0000000..4248ae0 --- /dev/null +++ b/minecraft/config/backpacked.augments.toml @@ -0,0 +1,36 @@ +# A list that contains ids of augments that should be disabled. The augments will be +# hidden from the popup menu and cannot be selected. Augments applied on existing +# backpacks will simply be removed. Use advanced tooltips (F3 + H) to discover the IDs +# of augments. +# Example: disabledAugments = ["backpacked:recall", "backpacked:lootbound"] +disabledAugments = [] + +# Hopper Bridge related properties +[imbuedHide] + # If enabled, Imbued Hide will make the backpack immune to fire regardless of the damage source + # Valid values: true, false + fireImmunity = true + # A list containing ids of damage types that the backpack will be invulnerable to when Imbued Hide is applied. + # You can discover all valid damage types in-game by pasting in the command (include all characters between the quotes): "/damage @s 1 " + # Example: invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion"] + invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion", "minecraft:sonic_boom"] + +# Hopper Bridge related properties +[hopperBridge] + # The maximum amount of filters that can be configured + # Valid range: 1 to 256 (inclusive) + maxFilters = 32 + +# Immortal related properties +[immortal] + # The amount of ticks to wait after Immortal has been triggered for it to be able to be triggered again. + # By default, Immortal is set to 1 minute. Use the formula: ticks = 20 * + # Valid range: 0 to 2147483647 (inclusive) + cooldown = 1200 + +# Funnelling related properties +[funnelling] + # The maximum amount of filters that can be configured + # Valid range: 1 to 256 (inclusive) + maxFilters = 32 + diff --git a/minecraft/config/backpacked.backpack.toml b/minecraft/config/backpacked.backpack.toml new file mode 100644 index 0000000..9e5088c --- /dev/null +++ b/minecraft/config/backpacked.backpack.toml @@ -0,0 +1,403 @@ + +# Augment Bay related properties +[augmentBays] + # If set to true, all augment bays will be unlocked by default. + # Valid values: true, false + unlockAllAugmentBays = false + # If true, the first augment bay will automatically be unlocked by default and for free. + # Valid values: true, false + unlockFirstAugmentBay = false + # If set to true, augment bays may be unlocked using Unlock Tokens + # Valid values: true, false + allowUnlockingUsingUnlockToken = false + + # Cost related properties for augment bays + [augmentBays.unlockCost] + # Only applicable if paymentType is set to ITEM. This option will control the item used when paying + # to unlock new slots. + paymentItem = "minecraft:emerald" + # A list of numbers that represent the cost values, must be whole and positive + # numbers only. See customCostsSelectionFunction property to set the behaviour of + # how values are selected from the custom costs list. + # + customCosts = [10, 20, 30, 40] + # If enabled, instead of using a cost that is calculated based on a minCost + # and maxCost, custom costs allow the cost to be specified manually using + # a list of values (see customCosts). + # Valid values: true, false + useCustomCosts = true + # The maximum cost to unlock a backpack slot. This value would be the cost + # when unlocking the final slot in a backpack inventory. The cost to unlock + # prior slots are interpolated from the minCost to this value, and scaled + # by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + maxCost = 40 + # Determines how the cost value is selected from the customCosts list. + # + # Possible Functions: + # LINEAR_INTERPOLATION - This will count how many slots/bays are unlocked plus one and divide it by the + # maximum unlockable slots/bays. For example, if 10 out of 20 slots are unlocked, + # a value of 11 divided by 20 will be evaluated and that will equal 0.55 or 55%. + # A cost value is then picked out of the customCosts list at the position that + # represents 55% percent of the lists length. So if customCosts contained 20 values, it + # will be picking the 11th value. The formula is custom_costs_length * ((unlocked_count + 1) / total_unlockable). + # (See below for real examples) + # INDEX_WITH_CLAMP - This option will exactly match the next unlock count to an index in the customCosts + # list. For example, if 10 out of 20 slots are unlocked, the next unlock count will + # be 11, so the 11th value in the custom costs list will be used as the cost to + # unlock the next slot/bay. This option will safely handle cases where if the 11th value + # doesn't exist, due the custom costs list containing less than 11 values, the last + # value in the list will be selected. (See below for real examples) + # + # Examples: + # 1. Backpack has 27 unlockable slots, and this option is set to INDEX_WITH_CLAMP. The custom costs + # list contains the values [5, 5, 5, 5, 5, 10]. This is interpreted as "the first five unlock costs + # will be 5, all the remaining will cost 10". + # + # 2. Backpack has 3 unlockable augment bays, and this option is set to INDEX_WITH_CLAMP. The custom + # cost lists contains the values [5, 10, 15]. This is interpreted as "the first augment bay will + # cost 5, the second will cost 10, and the final will cost 15". + # + # 3. Backpack has 18 unlockable slots, and this option is set to LINEAR_INTERPOLATION. The custom costs + # list contains the values [1, 100]. This is interpreted as "the first nine unlock costs will + # cost 1, then the final nine will cost 100". + # + # 4. Backpack has 9 unlockable slots, and this option is set to LINEAR_INTERPOLATION, and the custom costs + # list contains the values [1, 2, 3, 4, 5, 6, 7, 8, 9]. Since the count of the unlockable slots (9) and the + # length of the customCosts list (9) are the exact same, the first unlock cost will be 1, the + # second 2, the third 3, and so on until 9. However, if you bumped the backpack to 18 unlockable slots, + # this would then change to, the first two unlock costs will be 1, the next two unlock costs will be 2, the + # following two unlock costs will be 3. + # + # Note from MrCrayfish: + # This may seem confusing (and it is), but just play around with this config property. Always start with a + # fresh backpack everytime you change this property, or you may not see how the property affects the selection + # process. I suggest starting with LINEAR_INTERPOLATION and then adding enough values to the customCosts list + # so it matches the number of slots in the backpack (so if the backpack has 54 slots, put 54 values into customCosts). + # Once you've tried that, half the number of values in customCosts (so if 54 slots, put 27 values into customCosts) + # and this will give you an understanding of how the function works. Then afterwards, try INDEX_WITH_CLAMP but set + # the values [1, 2, 3] as the customCosts. You will see the first unlock cost 1, the second cost 2, and every other + # unlock will cost 3. + # + # Valid values: LINEAR_INTERPOLATION, INDEX_WITH_CLAMP + customCostsSelectionFunction = "INDEX_WITH_CLAMP" + # The interpolate method to use when calculating the cost of unlocking a slot. The cost + # of slots increases the more slots that are unlocked. This function determines how steep + # the price will increase after each slot is unlocked. The interpolated value is calculated + # using the minCost and maxCost. + # + # Function Descriptions: + # LINEAR - A constant grow in the cost. Cost will jump by the same value after every slot unlocked. + # SQUARED - Slowly scales the cost for about half, then cost will increase noticeably for the final half. + # CUBIC - Very slowly scales the cost for about two thirds, then cost increases sharply for the final third. + # + # Note: This property has no effect if useCustomCosts is set to true + # + # Valid values: LINEAR, SQUARED, CUBIC + costInterpolateFunction = "LINEAR" + # The minimum cost to unlock a backpack slot. This value would be the cost + # when unlocking the first slot in a backpack inventory. The cost to unlock + # subsequent slots are interpolated from the this value to the maxCost, and + # scaled by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + minCost = 10 + # The type of payment to use to unlock backpack slots. By default this value is set to EXPERIENCE, + # which will use the players experience levels are used to unlock new slots. If value is set to + # ITEM, this will instead consume a specified item from the player's inventory (including anything + # placed in the backpack) to unlock new slots. + # Valid values: EXPERIENCE, ITEM + paymentType = "EXPERIENCE" + +# Equipable related properties +[equipable] + # The number of equippable slots that will automatically be unlocked by default and for free. + # Please note that the cost model will still factor these free slots into the calculation + # for unlocking the next locked slot. The slots also cannot be revoked once unlocked. + # Valid range: 0 to 9 (inclusive) + initialUnlockedEquipableSlots = 1 + # If set to true, all equipable slots will be unlocked by default. + # WARNING: Reverting the option from true to false will cause backpacks to be dropped + # into the world if the slot they are in is now locked. You have been warned. + # Valid values: true, false + unlockAllEquipableSlots = false + # If enabled, backpacks will stay equipped on the player after death (same as the + # keepInventory game rule). Please note that this will make the Recall augment + # effectively useless. + # Valid values: true, false + keepOnDeath = false + # If set to true, equipable slots may be unlocked using Unlock Tokens + # Valid values: true, false + allowUnlockingUsingUnlockToken = false + # The maximum amount of backpacks that can be equipped by a player. This will determine + # how many slots will appear when opening the "Equipped Backpacks" menu. + # Valid range: 1 to 9 (inclusive) + maxEquipable = 5 + + # Cost related properties for equipable slots + [equipable.unlockCost] + # Only applicable if paymentType is set to ITEM. This option will control the item used when paying + # to unlock new slots. + paymentItem = "minecraft:emerald" + # A list of numbers that represent the cost values, must be whole and positive + # numbers only. See customCostsSelectionFunction property to set the behaviour of + # how values are selected from the custom costs list. + # + customCosts = [30, 30, 30, 40] + # If enabled, instead of using a cost that is calculated based on a minCost + # and maxCost, custom costs allow the cost to be specified manually using + # a list of values (see customCosts). + # Valid values: true, false + useCustomCosts = true + # The maximum cost to unlock a backpack slot. This value would be the cost + # when unlocking the final slot in a backpack inventory. The cost to unlock + # prior slots are interpolated from the minCost to this value, and scaled + # by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + maxCost = 40 + # Determines how the cost value is selected from the customCosts list. + # + # Possible Functions: + # LINEAR_INTERPOLATION - This will count how many slots/bays are unlocked plus one and divide it by the + # maximum unlockable slots/bays. For example, if 10 out of 20 slots are unlocked, + # a value of 11 divided by 20 will be evaluated and that will equal 0.55 or 55%. + # A cost value is then picked out of the customCosts list at the position that + # represents 55% percent of the lists length. So if customCosts contained 20 values, it + # will be picking the 11th value. The formula is custom_costs_length * ((unlocked_count + 1) / total_unlockable). + # (See below for real examples) + # INDEX_WITH_CLAMP - This option will exactly match the next unlock count to an index in the customCosts + # list. For example, if 10 out of 20 slots are unlocked, the next unlock count will + # be 11, so the 11th value in the custom costs list will be used as the cost to + # unlock the next slot/bay. This option will safely handle cases where if the 11th value + # doesn't exist, due the custom costs list containing less than 11 values, the last + # value in the list will be selected. (See below for real examples) + # + # Examples: + # 1. Backpack has 27 unlockable slots, and this option is set to INDEX_WITH_CLAMP. The custom costs + # list contains the values [5, 5, 5, 5, 5, 10]. This is interpreted as "the first five unlock costs + # will be 5, all the remaining will cost 10". + # + # 2. Backpack has 3 unlockable augment bays, and this option is set to INDEX_WITH_CLAMP. The custom + # cost lists contains the values [5, 10, 15]. This is interpreted as "the first augment bay will + # cost 5, the second will cost 10, and the final will cost 15". + # + # 3. Backpack has 18 unlockable slots, and this option is set to LINEAR_INTERPOLATION. The custom costs + # list contains the values [1, 100]. This is interpreted as "the first nine unlock costs will + # cost 1, then the final nine will cost 100". + # + # 4. Backpack has 9 unlockable slots, and this option is set to LINEAR_INTERPOLATION, and the custom costs + # list contains the values [1, 2, 3, 4, 5, 6, 7, 8, 9]. Since the count of the unlockable slots (9) and the + # length of the customCosts list (9) are the exact same, the first unlock cost will be 1, the + # second 2, the third 3, and so on until 9. However, if you bumped the backpack to 18 unlockable slots, + # this would then change to, the first two unlock costs will be 1, the next two unlock costs will be 2, the + # following two unlock costs will be 3. + # + # Note from MrCrayfish: + # This may seem confusing (and it is), but just play around with this config property. Always start with a + # fresh backpack everytime you change this property, or you may not see how the property affects the selection + # process. I suggest starting with LINEAR_INTERPOLATION and then adding enough values to the customCosts list + # so it matches the number of slots in the backpack (so if the backpack has 54 slots, put 54 values into customCosts). + # Once you've tried that, half the number of values in customCosts (so if 54 slots, put 27 values into customCosts) + # and this will give you an understanding of how the function works. Then afterwards, try INDEX_WITH_CLAMP but set + # the values [1, 2, 3] as the customCosts. You will see the first unlock cost 1, the second cost 2, and every other + # unlock will cost 3. + # + # Valid values: LINEAR_INTERPOLATION, INDEX_WITH_CLAMP + customCostsSelectionFunction = "INDEX_WITH_CLAMP" + # The interpolate method to use when calculating the cost of unlocking a slot. The cost + # of slots increases the more slots that are unlocked. This function determines how steep + # the price will increase after each slot is unlocked. The interpolated value is calculated + # using the minCost and maxCost. + # + # Function Descriptions: + # LINEAR - A constant grow in the cost. Cost will jump by the same value after every slot unlocked. + # SQUARED - Slowly scales the cost for about half, then cost will increase noticeably for the final half. + # CUBIC - Very slowly scales the cost for about two thirds, then cost increases sharply for the final third. + # + # Note: This property has no effect if useCustomCosts is set to true + # + # Valid values: LINEAR, SQUARED, CUBIC + costInterpolateFunction = "LINEAR" + # The minimum cost to unlock a backpack slot. This value would be the cost + # when unlocking the first slot in a backpack inventory. The cost to unlock + # subsequent slots are interpolated from the this value to the maxCost, and + # scaled by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + minCost = 10 + # The type of payment to use to unlock backpack slots. By default this value is set to EXPERIENCE, + # which will use the players experience levels are used to unlock new slots. If value is set to + # ITEM, this will instead consume a specified item from the player's inventory (including anything + # placed in the backpack) to unlock new slots. + # Valid values: EXPERIENCE, ITEM + paymentType = "EXPERIENCE" + +# Inventory related properties +[inventory] + # A list of items that are not allowed inside the inventory of a backpack. + # Note: It is recommended to ban items that have an inventory as this will create + # large NBT data and potentially crash the server! + bannedItems = ["travelersbackpack:custom_travelers_backpack", "pinesbarrels:better_barrel", "quark:seed_pouch", "quark:backpack", "sophisticatedbackpacks:backpack", "sophisticatedbackpacks:iron_backpack", "sophisticatedbackpacks:gold_backpack", "sophisticatedbackpacks:diamond_backpack", "sophisticatedbackpacks:netherite_backpack", "improvedbackpacks:tiny_pocket", "improvedbackpacks:medium_pocket", "improvedbackpacks:large_pocket", "improvedbackpacks:white_backpack", "improvedbackpacks:orange_backpack", "improvedbackpacks:magenta_backpack", "improvedbackpacks:light_blue_backpack", "improvedbackpacks:yellow_backpack", "improvedbackpacks:lime_backpack", "improvedbackpacks:pink_backpack", "improvedbackpacks:gray_backpack", "improvedbackpacks:light_gray_backpack", "improvedbackpacks:cyan_backpack", "improvedbackpacks:purple_backpack", "improvedbackpacks:blue_backpack", "improvedbackpacks:brown_backpack", "improvedbackpacks:green_backpack", "improvedbackpacks:red_backpack", "improvedbackpacks:black_backpack", "immersiveengineering:toolbox", "immersiveengineering:crate", "immersiveengineering:reinforced_crate", "create:white_toolbox", "create:orange_toolbox", "create:magenta_toolbox", "create:light_blue_toolbox", "create:yellow_toolbox", "create:lime_toolbox", "create:pink_toolbox", "create:gray_toolbox", "create:light_gray_toolbox", "create:cyan_toolbox", "create:purple_toolbox", "create:blue_toolbox", "create:brown_toolbox", "create:green_toolbox", "create:red_toolbox", "create:black_toolbox", "mekanism:personal_chest", "supplementaries:sack"] + + # Slots related properties + [inventory.slots] + # The number of slots that will automatically be unlocked by default and for free. + # Please note that the cost model will still factor these free slots into the calculation + # for unlocking the next locked slot. The slots also cannot be revoked once unlocked. + # Valid range: 0 to 253 (inclusive) + initialUnlockedSlots = 9 + # If set to true, backpack slots may be unlocked using Unlock Tokens + # Valid values: true, false + allowUnlockingUsingUnlockToken = true + # If set to true, all backpacks slots will be unlocked by default. + # WARNING: Reverting the option from true to false will cause items to be dropped + # into the world if the slot they are in is now locked. You have been warned. + # Valid values: true, false + unlockAllSlots = false + + # Cost related properties for inventory slots + [inventory.slots.unlockCost] + # Only applicable if paymentType is set to ITEM. This option will control the item used when paying + # to unlock new slots. + paymentItem = "minecraft:emerald" + # A list of numbers that represent the cost values, must be whole and positive + # numbers only. See customCostsSelectionFunction property to set the behaviour of + # how values are selected from the custom costs list. + # + customCosts = [] + # If enabled, instead of using a cost that is calculated based on a minCost + # and maxCost, custom costs allow the cost to be specified manually using + # a list of values (see customCosts). + # Valid values: true, false + useCustomCosts = false + # The maximum cost to unlock a backpack slot. This value would be the cost + # when unlocking the final slot in a backpack inventory. The cost to unlock + # prior slots are interpolated from the minCost to this value, and scaled + # by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + maxCost = 20 + # Determines how the cost value is selected from the customCosts list. + # + # Possible Functions: + # LINEAR_INTERPOLATION - This will count how many slots/bays are unlocked plus one and divide it by the + # maximum unlockable slots/bays. For example, if 10 out of 20 slots are unlocked, + # a value of 11 divided by 20 will be evaluated and that will equal 0.55 or 55%. + # A cost value is then picked out of the customCosts list at the position that + # represents 55% percent of the lists length. So if customCosts contained 20 values, it + # will be picking the 11th value. The formula is custom_costs_length * ((unlocked_count + 1) / total_unlockable). + # (See below for real examples) + # INDEX_WITH_CLAMP - This option will exactly match the next unlock count to an index in the customCosts + # list. For example, if 10 out of 20 slots are unlocked, the next unlock count will + # be 11, so the 11th value in the custom costs list will be used as the cost to + # unlock the next slot/bay. This option will safely handle cases where if the 11th value + # doesn't exist, due the custom costs list containing less than 11 values, the last + # value in the list will be selected. (See below for real examples) + # + # Examples: + # 1. Backpack has 27 unlockable slots, and this option is set to INDEX_WITH_CLAMP. The custom costs + # list contains the values [5, 5, 5, 5, 5, 10]. This is interpreted as "the first five unlock costs + # will be 5, all the remaining will cost 10". + # + # 2. Backpack has 3 unlockable augment bays, and this option is set to INDEX_WITH_CLAMP. The custom + # cost lists contains the values [5, 10, 15]. This is interpreted as "the first augment bay will + # cost 5, the second will cost 10, and the final will cost 15". + # + # 3. Backpack has 18 unlockable slots, and this option is set to LINEAR_INTERPOLATION. The custom costs + # list contains the values [1, 100]. This is interpreted as "the first nine unlock costs will + # cost 1, then the final nine will cost 100". + # + # 4. Backpack has 9 unlockable slots, and this option is set to LINEAR_INTERPOLATION, and the custom costs + # list contains the values [1, 2, 3, 4, 5, 6, 7, 8, 9]. Since the count of the unlockable slots (9) and the + # length of the customCosts list (9) are the exact same, the first unlock cost will be 1, the + # second 2, the third 3, and so on until 9. However, if you bumped the backpack to 18 unlockable slots, + # this would then change to, the first two unlock costs will be 1, the next two unlock costs will be 2, the + # following two unlock costs will be 3. + # + # Note from MrCrayfish: + # This may seem confusing (and it is), but just play around with this config property. Always start with a + # fresh backpack everytime you change this property, or you may not see how the property affects the selection + # process. I suggest starting with LINEAR_INTERPOLATION and then adding enough values to the customCosts list + # so it matches the number of slots in the backpack (so if the backpack has 54 slots, put 54 values into customCosts). + # Once you've tried that, half the number of values in customCosts (so if 54 slots, put 27 values into customCosts) + # and this will give you an understanding of how the function works. Then afterwards, try INDEX_WITH_CLAMP but set + # the values [1, 2, 3] as the customCosts. You will see the first unlock cost 1, the second cost 2, and every other + # unlock will cost 3. + # + # Valid values: LINEAR_INTERPOLATION, INDEX_WITH_CLAMP + customCostsSelectionFunction = "LINEAR_INTERPOLATION" + # The interpolate method to use when calculating the cost of unlocking a slot. The cost + # of slots increases the more slots that are unlocked. This function determines how steep + # the price will increase after each slot is unlocked. The interpolated value is calculated + # using the minCost and maxCost. + # + # Function Descriptions: + # LINEAR - A constant grow in the cost. Cost will jump by the same value after every slot unlocked. + # SQUARED - Slowly scales the cost for about half, then cost will increase noticeably for the final half. + # CUBIC - Very slowly scales the cost for about two thirds, then cost increases sharply for the final third. + # + # Note: This property has no effect if useCustomCosts is set to true + # + # Valid values: LINEAR, SQUARED, CUBIC + costInterpolateFunction = "CUBIC" + # The minimum cost to unlock a backpack slot. This value would be the cost + # when unlocking the first slot in a backpack inventory. The cost to unlock + # subsequent slots are interpolated from the this value to the maxCost, and + # scaled by the scaleFunction. + # + # Note: This property has no effect if useCustomCosts is set to true + # Valid range: 1 to 100 (inclusive) + minCost = 1 + # The type of payment to use to unlock backpack slots. By default this value is set to EXPERIENCE, + # which will use the players experience levels are used to unlock new slots. If value is set to + # ITEM, this will instead consume a specified item from the player's inventory (including anything + # placed in the backpack) to unlock new slots. + # Valid values: EXPERIENCE, ITEM + paymentType = "EXPERIENCE" + + # Size related properties + [inventory.size] + # The amount of columns in the backpack inventory. + # WARNING: Larger than 15 columns will start to cut off GUI elements when using auto GUI + # scale. If you make the size of the backpack smaller, items in the backpack that no + # longer fit will spawn into the world. Take care when changing this property on a + # running game/server since the changes will be automatically reloaded upon saving this file. + # Valid range: 1 to 23 (inclusive) + columns = 9 + # The amount of rows in the backpack inventory. + # WARNING: Larger than 6 rows will not fit on some resolutions when using auto GUI scale. + # If you make the size of the backpack smaller, items in the backpack that no + # longer fit will spawn into the world. Take care when changing this property on a + # running game/server since the changes will be automatically reloaded upon saving this file. + # Valid range: 1 to 11 (inclusive) + rows = 5 + +# Cosmetic related properties +[cosmetics] + # A list that contains ids of backpack cosmetics that will be disabled. The default + # cosmetic (as configured by defaultCosmetic) cannot be disabled even if added to this + # list. You can grab the ID of backpacks by hovering them in the customisation screen + # while holding down CTRL button on your keyboard, and clicking will copy the ID to + # your clipboard. + # Example: disabledCosmetics = ["backpacked:rocket", "backpacked:classic", "backpacked:honey_jar"] + disabledCosmetics = [] + # Allows every player to use any backpack cosmetic variant without needing to + # complete the challenges. Side note, any progress to a challenge will not be + # tracked while enabled. + # Valid values: true, false + unlockAllCosmetics = false + # If enabled, prevents backpacks from being customised. This will remove the + # customise button from the backpack inventory + # Valid values: true, false + disableCustomisation = false + # The default cosmetic (model) of the backpack. This should generally be a backpack + # that is unlocked by default + defaultCosmetic = "backpacked:vintage" + diff --git a/minecraft/config/backpacked.client.toml b/minecraft/config/backpacked.client.toml new file mode 100644 index 0000000..cd6e018 --- /dev/null +++ b/minecraft/config/backpacked.client.toml @@ -0,0 +1,22 @@ +# If enabled, hides the call to action at the bottom of the customisation menu which links out to community addons and a guide. +# Valid values: true, false +hideAddonsCallToAction = false +# Determines how unlockable slots are displayed and interactions are handled. This +# option can be changed directly in the backpack inventory GUI. +# +# Mode descriptions: +# ENABLED - Unlockable slots will always be enabled (visible and interactable). +# PURCHASABLE - Unlockable slots will only be enabled if the player has has exp levels +# to purchase/unlock the slot, otherwise they will be disabled (faded out +# and not interactable). +# DISABLED - Unlockable slots will always be disabled. (faded out and not interactable). +# +# Valid values: ENABLED, PURCHASABLE, DISABLED +unlockableSlotMode = "PURCHASABLE" +# If enabled, hides the config button from the backpack screen +# Valid values: true, false +hideConfigButton = false +# Very secret feature, do not enable if you don't want your screen filled with particle effects +# Valid values: true, false +glitterBomb = false + diff --git a/minecraft/config/backpacked.server.toml b/minecraft/config/backpacked.server.toml new file mode 100644 index 0000000..8ad2efd --- /dev/null +++ b/minecraft/config/backpacked.server.toml @@ -0,0 +1,46 @@ + +[pickpocketing] + # The maximum angle at which another player's backpack can be accessed. + # Think of this as how directly behind the backpack the player needs to be + # in order to pickpocket. A smaller range prevents the player from accessing + # the backpack from the side. + # Valid range: 0 to 90 (inclusive) + maxAngleRange = 80.0 + # If enabled, allows players to access the backpack of another player by interacting with the visible backpack on their back. + # Valid values: true, false + enabledPickpocketing = true + # The maximum reach distance of a player to interact with another player's backpack. + # Valid range: 0 to 4 (inclusive) + maxReachDistance = 2.0 + +[wanderingTrader] + # If enabled, allows wandering traders to equip backpacks + # Valid values: true, false + enableBackpack = true + # The chance a Wandering Trader will spawn with a backpack. The chance is interpreted as one out of x, with x being the number given from this config option. + # Valid range: 1 to 100 (inclusive) + spawnWithBackpackChance = 2 + + [wanderingTrader.pickpocketingChallenge] + # The maximum distance a Wandering Trader can detect a player. The longer the distance, the more difficult the challenge to pickpocket their backpack. + # Valid range: 1 to 32 (inclusive) + maxDetectionDistance = 10.0 + # The maximum multiplier to apply when generating loot in the Wandering Trader backpack + # Valid range: 1 to 64 (inclusive) + maxLootMultiplier = 12 + # If true, allows players who are disliked by Wandering Traders to continue to trade normally with them. A player is considered disliked if they are caught when trying to pickpocket a Wandering Trader's backpack. + # Valid values: true, false + dislikedPlayersCanTrade = false + # The amount of time (in ticks) a player has to wait before a Wandering Trader will like them again. If a player gets caught pickpocketing a Wandering Trader, the cooldown will be reset + # Valid range: 0 to 24000 (inclusive) + dislikeCooldown = 6000 + # Instead of generating trades as loot in the Wandering Traders backpacks, only generate emeralds. + # Valid values: true, false + generateEmeraldsOnly = false + # The time (in ticks) a Wandering Trader will wait before it decides to forget about a detected player. The Wandering Trader will wait indefinitely if the detected player is within the maximum detection distance. + # Valid range: 1 to 12000 (inclusive) + timeToForgetPlayer = 200 + # The maximum size of an emerald stack that can generate in the Wandering Trader backpack + # Valid range: 1 to 64 (inclusive) + maxEmeraldStack = 32 + diff --git a/minecraft/config/bakery.toml b/minecraft/config/bakery.toml new file mode 100644 index 0000000..2781ef7 --- /dev/null +++ b/minecraft/config/bakery.toml @@ -0,0 +1,197 @@ + +[Banner] + #Set to false to disable the banner's effect. + giveEffect = true + #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. + showTooltip = true + +[Nutrition] + #Nutrition value for Cake Dough + #Range: 0 ~ 20 + cakeDoughNutrition = 5 + #Saturation modifier for Cake Dough + #Range: 0.0 ~ 10.0 + cakeDoughSaturation = 0.6 + #Nutrition value for Sweet Dough + #Range: 0 ~ 20 + sweetDoughNutrition = 5 + #Saturation modifier for Sweet Dough + #Range: 0.0 ~ 10.0 + sweetDoughSaturation = 0.6 + #Nutrition value for Croissant + #Range: 0 ~ 20 + croissantNutrition = 5 + #Saturation modifier for Croissant + #Range: 0.0 ~ 10.0 + croissantSaturation = 0.6 + #Nutrition value for Crusty Bread + #Range: 0 ~ 20 + crustyBreadNutrition = 5 + #Saturation modifier for Crusty Bread + #Range: 0.0 ~ 10.0 + crustyBreadSaturation = 1.2 + #Nutrition value for Bread + #Range: 0 ~ 20 + breadNutrition = 5 + #Saturation modifier for Bread + #Range: 0.0 ~ 10.0 + breadSaturation = 1.2 + #Nutrition value for Baguette + #Range: 0 ~ 20 + baguetteNutrition = 5 + #Saturation modifier for Baguette + #Range: 0.0 ~ 10.0 + baguetteSaturation = 1.2 + #Nutrition value for Toast + #Range: 0 ~ 20 + toastNutrition = 3 + #Saturation modifier for Toast + #Range: 0.0 ~ 10.0 + toastSaturation = 0.8 + #Nutrition value for Braided Bread + #Range: 0 ~ 20 + braidedBreadNutrition = 5 + #Saturation modifier for Braided Bread + #Range: 0.0 ~ 10.0 + braidedBreadSaturation = 1.2 + #Nutrition value for Sandwich + #Range: 0 ~ 20 + sandwichNutrition = 7 + #Saturation modifier for Sandwich + #Range: 0.0 ~ 10.0 + sandwichSaturation = 0.7 + #Nutrition value for Vegetable Sandwich + #Range: 0 ~ 20 + vegetableSandwichNutrition = 8 + #Saturation modifier for Vegetable Sandwich + #Range: 0.0 ~ 10.0 + vegetableSandwichSaturation = 0.6 + #Nutrition value for Grilled Salmon Sandwich + #Range: 0 ~ 20 + grilledSalmonSandwichNutrition = 6 + #Saturation modifier for Grilled Salmon Sandwich + #Range: 0.0 ~ 10.0 + grilledSalmonSandwichSaturation = 0.8 + #Nutrition value for Grilled Bacon Sandwich + #Range: 0 ~ 20 + grilledBaconSandwichNutrition = 7 + #Saturation modifier for Grilled Bacon Sandwich + #Range: 0.0 ~ 10.0 + grilledBaconSandwichSaturation = 0.7 + #Nutrition value for Bread with Jam + #Range: 0 ~ 20 + breadWithJamNutrition = 5 + #Saturation modifier for Bread with Jam + #Range: 0.0 ~ 10.0 + breadWithJamSaturation = 0.5 + #Nutrition value for Strawberry Cake Slice + #Range: 0 ~ 20 + strawberryCakeSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + strawberryCakeSliceSaturation = 0.7 + #Nutrition value for Sweetberry Cake Slice + #Range: 0 ~ 20 + sweetberryCakeSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + sweetberryCakeSliceSaturation = 0.7 + #Nutrition value for Chocolate Cake Slice + #Range: 0 ~ 20 + chocolateCakeSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + chocolateCakeSliceSaturation = 0.7 + #Nutrition value for Chocolate Gateau Slice + #Range: 0 ~ 20 + chocolateGateauSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + chocolateGateauSliceSaturation = 0.7 + #Nutrition value for Bundt Cake Slice + #Range: 0 ~ 20 + bundtCakeSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + bundtCakeSliceSaturation = 0.7 + #Nutrition value for Linzer Tart Slice + #Range: 0 ~ 20 + linzerTartSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + linzerTartSliceSaturation = 0.7 + #Nutrition value for Apple Pie Slice + #Range: 0 ~ 20 + applePieSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + applePieSliceSaturation = 0.7 + #Nutrition value for Glowberry Pie Slice + #Range: 0 ~ 20 + glowberryPieSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + glowberryPieSliceSaturation = 0.7 + #Nutrition value for Chocolate Tart Slice + #Range: 0 ~ 20 + chocolateTartSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + chocolateTartSliceSaturation = 0.7 + #Nutrition value for Pudding Slice + #Range: 0 ~ 20 + puddingSliceNutrition = 5 + #Range: 0.0 ~ 10.0 + puddingSliceSaturation = 0.7 + #Nutrition value for Strawberry Glazed Cookie + #Range: 0 ~ 20 + strawberryGlazedCookieNutrition = 3 + #Range: 0.0 ~ 10.0 + strawberryGlazedCookieSaturation = 0.5 + #Nutrition value for Sweetberry Glazed Cookie + #Range: 0 ~ 20 + sweetberryGlazedCookieNutrition = 3 + #Range: 0.0 ~ 10.0 + sweetberryGlazedCookieSaturation = 0.5 + #Nutrition value for Chocolate Glazed Cookie + #Range: 0 ~ 20 + chocolateGlazedCookieNutrition = 3 + #Range: 0.0 ~ 10.0 + chocolateGlazedCookieSaturation = 0.5 + #Nutrition value for Strawberry Cupcake + #Range: 0 ~ 20 + strawberryCupcakeNutrition = 3 + #Range: 0.0 ~ 10.0 + strawberryCupcakeSaturation = 0.5 + #Nutrition value for Sweetberry Cupcake + #Range: 0 ~ 20 + sweetberryCupcakeNutrition = 3 + #Range: 0.0 ~ 10.0 + sweetberryCupcakeSaturation = 0.5 + #Nutrition value for Apple Cupcake + #Range: 0 ~ 20 + appleCupcakeNutrition = 3 + #Range: 0.0 ~ 10.0 + appleCupcakeSaturation = 0.5 + #Nutrition value for Cornet + #Range: 0 ~ 20 + cornetNutrition = 3 + #Range: 0.0 ~ 10.0 + cornetSaturation = 0.5 + #Nutrition value for Jam Roll + #Range: 0 ~ 20 + jamRollNutrition = 3 + #Range: 0.0 ~ 10.0 + jamRollSaturation = 0.5 + #Nutrition value for Bun + #Range: 0 ~ 20 + bunNutrition = 5 + #Range: 0.0 ~ 10.0 + bunSaturation = 1.2 + #Nutrition value for Waffle + #Range: 0 ~ 20 + waffleNutrition = 5 + #Range: 0.0 ~ 10.0 + waffleSaturation = 0.5 + #Nutrition value for Chocolate Truffle + #Range: 0 ~ 20 + chocolateTruffleNutrition = 2 + #Range: 0.0 ~ 10.0 + chocolateTruffleSaturation = 0.4 + #Nutrition value for Misslilitu Biscuit + #Range: 0 ~ 20 + misslilituBiscuitNutrition = 6 + #Range: 0.0 ~ 10.0 + misslilituBiscuitSaturation = 0.6 + diff --git a/minecraft/config/beachparty.toml b/minecraft/config/beachparty.toml new file mode 100644 index 0000000..8f47ccc --- /dev/null +++ b/minecraft/config/beachparty.toml @@ -0,0 +1,17 @@ +#Generate Palm Trees +spawnPalms = true +#Generate Seashells +spawnSeashells = true +#Generate Sandwaves +spawnSandwaves = true + +[messageInABottle] + #Allow spawning of Message in a Bottle + allowSpawning = true + #Maximum number of bottles that can exist simultaneously + #Range: > 1 + maxCount = 2 + #Interval in ticks between bottle spawn attempts + #Range: > 20 + spawnInterval = 6000 + diff --git a/minecraft/config/betteranimationscollection-client.toml b/minecraft/config/betteranimationscollection-client.toml new file mode 100644 index 0000000..dfc8247 --- /dev/null +++ b/minecraft/config/betteranimationscollection-client.toml @@ -0,0 +1,190 @@ + +[general] + #Block range for sound detection system to look for a mob that made a certain sound on the server, so the client may play an animation. + #The client is not sent an exact position, so the mob's location must be estimated. + #Range: 0.5 ~ 8.0 + sound_detection_range = 1.5 + #Mob variants that shouldn't have any model changes applied to them. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_blacklist = [] + +[models] + #This makes the udders on cows wobble around when they walk. + #Also makes their udders have nipples. + oinky_pig = true + #This one makes the knees of zombie-like and piglin-like mobs bend when they walk around. + #Looks pretty fluid and nice. You'll like it, trust me. + bending_humanoid_knees = true + #This one makes chicken beaks open and close when they cluck. + #When they strut their heads move back and forth, the red thing under their beak swings around and their wings flap a little. Just like the real deal! + bucka_bucka_chicken = true + #This one makes llamas open their mouth when spitting. How have they been doing that before?! + spitful_llama = true + #A truly stunning visual addition. Spiders now finally have the knees they've always dreamed of. + spider_knees = true + #Gives a jellyfish-like effect to the swimming animation of squids; generally just makes their tentacles flow more while moving. + squiggly_squid_tentacles = true + #A pleasing visual change; this makes the insides of slimes flow around like liquid. + #They splish-splosh about even more when they jump. The eyes, the mouth, and the core itself all move independently. + jiggly_liquidy_slime = true + #Remember that one very popular "TNT" music video by CaptainSparklez with the really cute wobbly Creeper? + #Well, it's in the game now. The full thing, the real deal, exactly like the video. + wobbly_creeper = true + #This makes the udders on cows wobble around when they walk. + #Also makes their udders have nipples. + wobbly_cow_udder = true + #Changes wolf tails to be fluffier and flowier, wagging realistically while they stand and run. + #Also makes tamed wolves lie down instead of sitting. Hold up some meat and they'll roll over, too. + playful_doggy = true + #This one is pretty kneat. It makes sheep actually bend down to eat grass. + #It's no longer just their head lowering, their whole body lowers down to get a sweet sample of that succulent cellulose. + #Did you notice their KNEES bend too when they kneel? + kneeling_sheep = true + #If an enderman is angry it will wave its arms around wildly while chasing its target. + #Suits their twisted nature very well. + arm_flailing_enderman = true + #Takes away the stick tails of the current cats and gives them something nicer instead. + #Fully animated flowing tails that move while they stand or run, and even curl around their bodies when they sit. + curly_cat_tail = true + #This makes a snowman's arm swing when it throws a snowball. + animated_snow_man_stick = true + #Divides ghast tentacles into parts and makes them wiggle realistically, like those tentacle monsters you always see at the movies. + #Makes them a little more scary, but ultimately nicer to look at. + wiggly_ghast_tentacles = true + #Takes away the stick tails of the current ocelots and gives them something nicer instead. + #Fully animated flowing tails that move while they stand or run. + flowy_ocelot_tail = true + #Adds a custom death animation to magma cubes, which causes their bodies to form into a pile of steamy, delicious hamburger patties when they die. + #Unfortunately, you can't eat them because they're way too hot. + magma_cube_burger = true + #A subtle change; this makes iron golems wiggle their big noses whenever they're hurt. + #Exactly the same animation as for villagers, except for iron golems! + wiggly_iron_golem_nose = true + #A subtle change; this makes villagers wiggle their big noses whenever they make their iconic sound. + #It's a small change, but who doesn't get a kick out of it? + wiggly_villager_nose = true + #Makes horses more lively again, just like they used to be in older versions. + #Does this by adding back their mouth and knees while staying true to the vanilla model style. + familiar_horse = true + +[oinky_pig] + #Mob sounds to play a unique animation for. + #Useful for adding support for modded mob variants which have different sounds from their vanilla counterparts. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_sounds = ["minecraft:entity.pig.ambient"] + #Fancy ears for pigs, just like piglins have them. + floaty_ears = true + #Animation swing speed for ear floatiness. + #Range: 1 ~ 20 + ear_animation_speed = 10 + +[bucka_bucka_chicken] + #Mob sounds to play a unique animation for. + #Useful for adding support for modded mob variants which have different sounds from their vanilla counterparts. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_sounds = ["minecraft:entity.chicken.ambient"] + #Make bill a lot slimmer so chickens look less like ducks. + slim_bill = true + #Move head back and forth when chicken is walking. + move_head = true + #Wiggle chin when chicken is walking. + wiggle_wattles = true + #Flap wings when chicken is walking. + flap_wings = true + #Move head back and forth when chicken is walking. + #Range: 1 ~ 20 + head_animation_speed = 4 + #Animation swing speed for wattles movement. + #Range: 1 ~ 20 + wattles_animation_speed = 5 + #Animation swing speed of wing flapping. + #Range: 1 ~ 20 + wing_animation_speed = 3 + +[spitful_llama] + #Mob sounds to play a unique animation for. + #Useful for adding support for modded mob variants which have different sounds from their vanilla counterparts. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_sounds = ["minecraft:entity.llama.spit"] + +[squiggly_squid_tentacles] + #Define length for squid tentacles. + #Range: 1 ~ 8 + tentacles_length = 8 + +[jiggly_liquidy_slime] + #Animation swing speed of inner slime parts. + #Range: 1 ~ 20 + animation_speed = 5 + +[wobbly_creeper] + #Different directional behaviour modes for the walking animation. + #Allowed Values: SIDE, FRONT, CIRCLE, RANDOM + wobble_direction = "SIDE" + +[wobbly_cow_udder] + #Animation swing speed of utter when the cow is walking. + #Range: 1 ~ 20 + animation_speed = 5 + #Render tiny nipples on a cow's utter. + show_nipples = true + #Should calves show an utter. + calf_utter = false + +[playful_doggy] + #Define tail length. + #Range: 1 ~ 7 + tail_length = 7 + #Make wolf tail fluffy. + fluffy_tail = true + #Animation swing speed for tail. + #Range: 1 ~ 20 + animation_speed = 5 + #Pose and behaviour when sitting. + #By default makes wolves lie down instead, and roll over when a nearby player is holding a piece meat. + #Allowed Values: DEFAULT, LIE_DOWN, ROLL_OVER, LIE_DOWN_AND_BEG_FOR_MEAT + sitting_behaviour = "LIE_DOWN_AND_BEG_FOR_MEAT" + +[arm_flailing_enderman] + #Animation swing speed for arms. + #Range: 1 ~ 20 + animation_speed = 5 + #Flail arms while carrying a block. + fail_while_carrying = true + +[curly_cat_tail] + #Define tail length. + #Range: 1 ~ 15 + tail_length = 15 + #Animation swing speed for tail. + #Range: 1 ~ 20 + animation_speed = 7 + +[animated_snow_man_stick] + #Mob sounds to play a unique animation for. + #Useful for adding support for modded mob variants which have different sounds from their vanilla counterparts. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_sounds = ["minecraft:entity.snow_golem.shoot"] + +[wiggly_ghast_tentacles] + #Define the max length of tentacles. + #Range: 2 ~ 14 + max_tentacles_length = 14 + #Animation swing speed of tentacles. + #Range: 1 ~ 20 + animation_speed = 5 + +[flowy_ocelot_tail] + #Define tail length. + #Range: 1 ~ 15 + tail_length = 15 + #Animation swing speed for tail. + #Range: 1 ~ 20 + animation_speed = 7 + +[wiggly_villager_nose] + #Mob sounds to play a unique animation for. + #Useful for adding support for modded mob variants which have different sounds from their vanilla counterparts. + #Format for every entry is ":". Tags are supported, must be in the format of "#:". Namespace may be omitted to use "minecraft" by default. May use asterisk as wildcard parameter via pattern matching, e.g. "minecraft:*_shulker_box" to match all shulker boxes no matter of color. + mob_sounds = ["minecraft:entity.villager.ambient", "minecraft:entity.villager.trade", "minecraft:entity.wandering_trader.ambient", "minecraft:entity.wandering_trader.trade"] + diff --git a/minecraft/config/bettercaves/README.txt b/minecraft/config/bettercaves/README.txt new file mode 100644 index 0000000..47b29e4 --- /dev/null +++ b/minecraft/config/bettercaves/README.txt @@ -0,0 +1,5 @@ +This directory is for a few additional options for YUNG's Better Caves. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Caves, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Caves for MC 1.21.1 on Fabric, the 'fabric-1_21_1' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. \ No newline at end of file diff --git a/minecraft/config/bettercaves/forge-1_20_1/README.txt b/minecraft/config/bettercaves/forge-1_20_1/README.txt new file mode 100644 index 0000000..f2bf0a9 --- /dev/null +++ b/minecraft/config/bettercaves/forge-1_20_1/README.txt @@ -0,0 +1,12 @@ +###################################### +# liquidregions.json # +###################################### + This file contains the Liquid Regions settings for each dimension. +While the Better Caves carvers are added per-biome, the Liquid Regions +(i.e. the giant water and lava pools at the bottom of the world) are handled +on a per-dimension basis. +The liquidregions.json file is used to define the Liquid Regions for each dimension. +You can add or remove dimensions, or modify the settings for existing dimensions. +If a dimension is not defined in this file, then it will not have any Liquid Regions. +In that case, the normal aquifers will be used instead, as specified in the dimension's +respective noise_settings data pack json. diff --git a/minecraft/config/bettercaves/forge-1_20_1/liquidregions.json b/minecraft/config/bettercaves/forge-1_20_1/liquidregions.json new file mode 100644 index 0000000..29e2d76 --- /dev/null +++ b/minecraft/config/bettercaves/forge-1_20_1/liquidregions.json @@ -0,0 +1,9 @@ +{ + "liquidRegions": { + "minecraft:overworld": { + "liquid_region_size": 0.001, + "water_region_spawn_chance": 40.0, + "liquid_altitude": -55 + } + } +} \ No newline at end of file diff --git a/minecraft/config/betterdays-client.toml b/minecraft/config/betterdays-client.toml new file mode 100644 index 0000000..c5419e3 --- /dev/null +++ b/minecraft/config/betterdays-client.toml @@ -0,0 +1,19 @@ + +[gui] + #Sets the screen alignment of the bed clock. + #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER_CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT + clockAlignment = "TOP_RIGHT" + #Sets the scale of the bed clock. + #Range: > 1 + clockScale = 64 + #Sets the distance between the clock and the edge of the screen. + #Unused if clockAlignment is CENTER_CENTER. + #Range: > 0 + clockMargin = 16 + #This setting prevents clock wobble when getting in bed by updating the clock's position every tick. + #As a side-effect, the clock won't wobble when first viewed as it does in vanilla. This setting is + #unused if displayBedClock is false. + preventClockWobble = true + #This setting blacklists the sky rendering for specific dimensions. Like in the Aether if using /time set command, the sky jitters. Adding to the blacklist will prevent this behavior. + blacklistDimensions = ["aether:the_aether"] + diff --git a/minecraft/config/betterdays-common.toml b/minecraft/config/betterdays-common.toml new file mode 100644 index 0000000..9770296 --- /dev/null +++ b/minecraft/config/betterdays-common.toml @@ -0,0 +1,192 @@ + +[time] + #The speed at which time passes during the day. + #Day is defined as any time between dayStart (see below) and nightStart (see below) the next day. + #This is the RATIO of time passing relative to vanilla. + #Vanilla speed: 1.0 + #Range: 0.0 ~ 24000.0 + daySpeed = 1.09 + #The speed at which time passes during the night. + #Night is defined as any time between dayStart (see below) and nightStart (see below). + #This is the RATIO of time passing relative to vanilla. + #Vanilla speed: 1.0 + #Range: 0.0 ~ 24000.0 + nightSpeed = 0.92 + #An alternative way to set day speed. This setting is mutually exclusive with daySpeed. + #If both are set, speedMethod (see below) determines which setting is used. + #This setting defines the length of the day in real-world minutes. + #Vanilla length: 10.0 minutes + #Range: 0.1 ~ 10000.0 + daySpeedMinutes = 10.0 + #An alternative way to set night speed. This setting is mutually exclusive with nightSpeed. + #If both are set, speedMethod (see below) determines which setting is used. + #This setting defines the length of the night in real-world minutes. + #Vanilla length: 10.0 minutes + #Range: 0.1 ~ 10000.0 + nightSpeedMinutes = 10.0 + #Determines which method is used to set day and night speed. + #RATIO: Uses daySpeed and nightSpeed settings. + #MINUTES: Uses daySpeedMinutes and nightSpeedMinutes settings. + #REALTIME: Sets day and night to 12 real-world hours each. + #Allowed Values: RATIO, MINUTES, REALTIME + speedMethod = "RATIO" + #The time to start day. This is configurable within the time the sun appears and day starts. + #Default: 23500 + #Range: 22300.0 ~ 24000.0 + dayStart = 23500.0 + #The time to start night. This is configurable within the time sunset starts and night starts. + #Default: 12500 + #Range: 12000.0 ~ 13000.0 + nightStart = 12500.0 + #Enabling this will allow the setting of an infinite amount of time speeds defined as pairs in the form: + #(currentTick, desiredSpeed) + #where between each value bezier spline interpolation is performed for smooth transitioning + #The two default pairs at 0 and 24000 are necessary as they act as bounds. However + #The time speed value for each of them can be freely modified + enableInterpolatedTime = false + #The value that determines the smoothing factor in the interpolation algorithm. + #A high value will make the interpolation softer and curvier + #A low value will make the interpolation closer to a piecewise function + #Range: 0.0 ~ 10.0 + interpolatedTimeSmoothingFactor = 0.25 + #These are the pairs that define what speed time should run at, at the specified day/night tick + #The two default pairs need to exist, but their time speed values can be modified + interpolatedTimeList = ["0,1.0", "24000,1.0"] + + [time.effects] + #When applied, this effect syncs the passage of weather with the current speed of time. + #I.e., as time moves faster, rain stops faster. Clear weather is not affected. + #When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension. + #Note: This setting is not applicable if game rule doWeatherCycle is false. + #Allowed Values: NEVER, ALWAYS, SLEEPING + weatherEffect = "SLEEPING" + #When applied, this effect syncs the random tick speed with the current speed of time, forcing + #crop, tree, and grass growth to occur at baseRandomTickSpeed multiplied by the current time-speed. + #When set to SLEEPING, randomTickSpeed is set to baseRandomTickSpeed unless at least one player is sleeping in a dimension. + #More information on the effects of random tick speed can be found here: https://minecraft.wiki/w/Tick#Random_tick + #WARNING: This setting overwrites the randomTickSpeed game rule. To modify the base random tick speed, + #use the baseRandomTickSpeed setting instead of changing the game rule directly. + #This effect has a minimum randomTickSpeed of 1 if time speed is less than 1.0. + #Allowed Values: NEVER, ALWAYS, SLEEPING + randomTickEffect = "NEVER" + #The base random tick speed used by the randomTickEffect time effect. + #Range: > 0 + baseRandomTickSpeed = 3 + #When applied, this effect progresses potion effects to match the rate of the current time-speed. + #This effect does not apply if time speed is 1.0 or less. + #THIS MAY HAVE A NEGATIVE IMPACT ON PERFORMANCE IN SERVERS WITH MANY PLAYERS. + #When set to ALWAYS, this effect applies to all players in the dimension, day or night. + #When set to SLEEPING, this effect only applies to players who are sleeping. + #Allowed Values: NEVER, ALWAYS, SLEEPING + potionEffect = "NEVER" + #When applied, this effect progresses player hunger effects to match the rate of the current time-speed. + #This results in faster healing when food level is full, and faster harm when food level is too low. + #This effect does not apply if time speed is 1.0 or less. + #When set to ALWAYS, this effect applies to all players in the dimension, day or night. Not recommended on higher difficulty settings + #When set to SLEEPING, this effect only applies to players who are sleeping. + #Allowed Values: NEVER, ALWAYS, SLEEPING + hungerEffect = "NEVER" + #When applied, this effect progresses block entities like furnaces, hoppers, and spawners to match the rate of the current time-speed. + #WARNING: This time-effect has a significant impact on performance. + #This effect does not apply if time speed is 1.0 or less. + #When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension. + #Allowed Values: NEVER, ALWAYS, SLEEPING + blockEntityEffect = "NEVER" + +[sleep] + #Enables or disables the sleep feature of this mod. Enabling this setting will modify the vanilla sleep functionality + #and may conflict with other sleep mods. If disabled, all settings in the sleep section will not apply. + enableSleepFeature = true + ### THIS SETTING DEFINES THE SLEEP TIME-SPEED IN SINGLE-PLAYER GAMES ### + #The maximum speed at which time passes when all players are sleeping. + #A value of 110 is nearly equal to the time it takes to sleep in vanilla. + #Range: 0.0 ~ 24000.0 + sleepSpeedMax = 110.0 + #The minimum speed at which time passes when only 1 player is sleeping in a full server. + #Range: 0.0 ~ 24000.0 + sleepSpeedMin = 1.0 + #The speed at which time passes when all players are sleeping. + #Set to -1 to disable this feature (sleepSpeedMax will be used when all players are sleeping). + #Range: -1.0 ~ 24000.0 + sleepSpeedAll = -1.0 + #This parameter defines the curvature of the interpolation function that translates the sleeping player percentage into time-speed. + #The function used is a Normalized Tunable Sigmoid Function. + #A value of 0.5 represents a linear relationship. + #Smaller values bend the curve toward the X axis, while greater values bend it toward the Y axis. + #This graph may be used as a reference for tuning the curve: https://www.desmos.com/calculator/w8gntxzfow + #Credit to Dino Dini for the function: https://dinodini.wordpress.com/2010/04/05/normalized-tunable-sigmoid-functions/ + #Credit to SmoothSleep for the idea: https://www.spigotmc.org/resources/smoothsleep.32043/ + #Range: 0.0 ~ 1.0 + sleepSpeedCurve = 0.3 + #Set to 'true' for the weather to clear when players wake up in the morning as it does in vanilla. + #Set to 'false' to force weather to pass naturally. Adds realism when accelerateWeather is enabled. + #Note: This setting is ignored if game rule doWeatherCycle is false. + clearWeatherOnWake = true + #When true, players are allowed to sleep at all times of day in dimensions controlled by Better Days. + #Note: Other mods may override this ability. + allowDaySleep = false + #When true, a clock is displayed in the sleep interface. + displayBedClock = true + #The ratio of players in a dimension that must be sleeping to skip to morning. + #A value of 1 means all players must be sleeping, 0.5 means half the players must be sleeping, etc. + #A value of 0 effectively disables this feature. + #Range: 0.0 ~ 1.0 + ratioPlayersForSleep = 0.0 + + #This section defines settings for notification messages. + #All messages support Minecraft formatting codes (https://minecraft.wiki/w/Formatting_codes). + #All messages have variables that can be inserted using the following format: ${variableName} + #The type option controls where the message appears: + # SYSTEM: Appears as a message in the chat. (e.g., "Respawn point set") + # GAME_INFO: Game information that appears above the hotbar (e.g., "You may not rest now, the bed is too far away"). + #The target option controls to whom the message is sent: + # ALL: Sends the message to all players on the server. + # DIMENSION: Sends the message to all players in the current dimension. + # SLEEPING: Sends the message to all players in the current dimension who are sleeping. + [sleep.messages] + + #This message is sent after a sleep cycle has completed. + [sleep.messages.morning] + #Available variables: + #sleepingPlayers -> the number of players in the current dimension who were sleeping. + #totalPlayers -> the number of players in the current dimension (spectators are not counted). + #sleepingPercentage -> the percentage of players in the current dimension who were sleeping (does not include % symbol). + message = "§e§oTempus fugit!" + #Sets where this message appears. + #Allowed Values: SYSTEM, GAME_INFO + type = "GAME_INFO" + #Sets to whom this message is sent. + #A target of 'SLEEPING' will send the message to all players who just woke up. + #Allowed Values: ALL, DIMENSION, SLEEPING + target = "DIMENSION" + + #This message is sent when a player enters their bed. + [sleep.messages.enterBed] + #Available variables: + #player -> the player who started sleeping. + #sleepingPlayers -> the number of players in the current dimension who are sleeping. + #totalPlayers -> the number of players in the current dimension (spectators are not counted). + #sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol). + message = "${player} is now sleeping. [${sleepingPlayers}/${totalPlayers}]" + #Sets where this message appears. + #Allowed Values: SYSTEM, GAME_INFO + type = "GAME_INFO" + #Sets to whom this message is sent. + #Allowed Values: ALL, DIMENSION, SLEEPING + target = "DIMENSION" + + #This message is sent when a player leaves their bed (without being woken up naturally by morning). + [sleep.messages.leaveBed] + #Available variables: + #player -> the player who left their bed. + #sleepingPlayers -> the number of players in the current dimension who are sleeping. + #totalPlayers -> the number of players in the current dimension (spectators are not counted). + #sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol). + message = "${player} has left their bed. [${sleepingPlayers}/${totalPlayers}]" + #Sets where this message appears. + #Allowed Values: SYSTEM, GAME_INFO + type = "GAME_INFO" + #Sets to whom this message is sent. + #Allowed Values: ALL, DIMENSION, SLEEPING + target = "DIMENSION" + diff --git a/minecraft/config/betterdeserttemples-forge-1_20.toml b/minecraft/config/betterdeserttemples-forge-1_20.toml new file mode 100644 index 0000000..968f2ac --- /dev/null +++ b/minecraft/config/betterdeserttemples-forge-1_20.toml @@ -0,0 +1,16 @@ + +["YUNG's Better Desert Temples"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Desert Temples".General] + # Whether or not vanilla desert pyramids should be disabled. + # Default: true + # + "Disable Vanilla Pyramids" = true + # Whether or not mining fatigue is applied to players in the desert temple if it has not yet been cleared. + # Default: true + # + "Apply Mining Fatigue" = true + diff --git a/minecraft/config/betterdeserttemples/README.txt b/minecraft/config/betterdeserttemples/README.txt new file mode 100644 index 0000000..7d9fed0 --- /dev/null +++ b/minecraft/config/betterdeserttemples/README.txt @@ -0,0 +1,7 @@ +This directory is for a few additional options for YUNG's Better Desert Temples. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Desert Temples, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Desert Temples for 1.18.2 on Forge, the 'forge-1_18_2' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. +NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! +For example, on Forge 1.18.2 the file is 'betterdeserttemples-forge-1_18_2.toml'. \ No newline at end of file diff --git a/minecraft/config/betterdeserttemples/forge-1_20/README.txt b/minecraft/config/betterdeserttemples/forge-1_20/README.txt new file mode 100644 index 0000000..09b809b --- /dev/null +++ b/minecraft/config/betterdeserttemples/forge-1_20/README.txt @@ -0,0 +1,30 @@ +###################################### +# armorstands.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of armor on armor stands. +Armor stands spawn in armory rooms and wardrobe rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in food storage rooms and armoury rooms. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is a item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +"entries": { + "minecraft:stone_axe": 0.25, + "minecraft:shield": 0.2, + "minecraft:air": 0.1 +}, +"defaultItem": "minecraft:iron_axe" +For each item, this randomizer has a 25% chance of returning a stone axe, 20% chance of choosing a shield, +10% chance of choosing air (nothing), and a 100 - (25 + 20 + 10) = 45% chance of choosing an iron axe (since it's the default item). diff --git a/minecraft/config/betterdeserttemples/forge-1_20/armorstands.json b/minecraft/config/betterdeserttemples/forge-1_20/armorstands.json new file mode 100644 index 0000000..4cb5228 --- /dev/null +++ b/minecraft/config/betterdeserttemples/forge-1_20/armorstands.json @@ -0,0 +1,58 @@ +{ + "armoryHelmets": { + "entries": { + "golden_helmet": 0.2, + "chainmail_helmet": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeHelmets": { + "entries": { + "leather_helmet": 0.4, + "chainmail_helmet": 0.2 + }, + "defaultItem": "air" + }, + "armoryChestplates": { + "entries": { + "chainmail_chestplate": 0.3, + "golden_chestplate": 0.2 + }, + "defaultItem": "air" + }, + "wardrobeChestplates": { + "entries": { + "chainmail_chestplate": 0.2, + "leather_chestplate": 0.4 + }, + "defaultItem": "air" + }, + "armoryLeggings": { + "entries": { + "golden_leggings": 0.2, + "chainmail_leggings": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeLeggings": { + "entries": { + "leather_leggings": 0.4, + "chainmail_leggings": 0.2 + }, + "defaultItem": "air" + }, + "armoryBoots": { + "entries": { + "golden_boots": 0.2, + "chainmail_boots": 0.3 + }, + "defaultItem": "air" + }, + "wardrobeBoots": { + "entries": { + "leather_boots": 0.4, + "chainmail_boots": 0.2 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/minecraft/config/betterdeserttemples/forge-1_20/itemframes.json b/minecraft/config/betterdeserttemples/forge-1_20/itemframes.json new file mode 100644 index 0000000..8b7394b --- /dev/null +++ b/minecraft/config/betterdeserttemples/forge-1_20/itemframes.json @@ -0,0 +1,31 @@ +{ + "armouryItems": { + "entries": { + "stone_axe": 0.05, + "bow": 0.1, + "golden_axe": 0.1, + "arrow": 0.05, + "shield": 0.1, + "stone_sword": 0.05, + "golden_sword": 0.1, + "name_tag": 0.05 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "potato": 0.2, + "cake": 0.1, + "wheat_seeds": 0.025, + "melon_seeds": 0.025, + "bread": 0.2, + "beetroot_seeds": 0.025, + "pumpkin_seeds": 0.025, + "honey_bottle": 0.1, + "slime_ball": 0.05, + "cookie": 0.1, + "rabbit_foot": 0.01 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/minecraft/config/betterdungeons-forge-1_20.toml b/minecraft/config/betterdungeons-forge-1_20.toml new file mode 100644 index 0000000..59f464d --- /dev/null +++ b/minecraft/config/betterdungeons-forge-1_20.toml @@ -0,0 +1,69 @@ + +["YUNG's Better Dungeons"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Dungeons".General] + # Whether or not dungeons should be allowed to place skeleton skulls and other mob heads. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Skulls & Heads" = true + # Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns. + # Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris. + # Set this to false to prevent any Nether-related blocks from spawning in dungeons. + # This option may be useful for some modpack creators. + # Default: true + # + "Enable Nether Blocks in Dungeons" = true + + ########################################################################################################### + ## Zombie Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Zombie Dungeons"] + # The longest distance that can be checked when attempting to generate a surface entrance staircase. + # Making this too large may cause problems. + # Default: 20 + # + "Zombie Dungeon Surface Entrance Staircase Max Length" = 20 + + ########################################################################################################### + ## Small Dungeon settings. + ########################################################################################################### + ["YUNG's Better Dungeons"."Small Dungeons"] + # The maximum number of banners that can spawn in a single small dungeon. + # Default: 2 + #Range: 0 ~ 8 + "Small Dungeon Max Banner Count" = 2 + # The minimum number of chests that are guaranteed to spawn in a single small dungeon. + # Default: 1 + "Small Dungeon Min Chest Count" = 1 + # The maximum number of chests that can spawn in a single small dungeon. + # Default: 2 + "Small Dungeon Max Chest Count" = 2 + # Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon. + # If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air. + # Default: true + # + "Allow Ore Blocks in Corners" = true + + ########################################################################################################### + ## Small Nether Dungeon settings. + ## These are disabled by default. + ########################################################################################################### + ["YUNG's Better Dungeons"."Small Nether Dungeons"] + # Whether or not small Nether dungeons should spawn. + # Default: false + "Enable Small Nether Dungeons" = false + # Whether or not Wither skeletons spawned from small Nether dungeons have a chance to drop Wither skeleton skulls. + # Default: true + "Wither Skeletons From Spawners Drop Wither Skeleton Skulls" = true + # Whether or not blazes spawned from small Nether dungeons have a chance to drop blaze rods. + # Default: true + "Blazes From Spawners Drop Blaze Rods" = true + # The maximum number of banners that can spawn in a single small Nether dungeon. + # Default: 2 + #Range: 0 ~ 8 + "Small Nether Dungeon Max Banner Count" = 2 + diff --git a/minecraft/config/betterendisland-forge-1_20.toml b/minecraft/config/betterendisland-forge-1_20.toml new file mode 100644 index 0000000..409b738 --- /dev/null +++ b/minecraft/config/betterendisland-forge-1_20.toml @@ -0,0 +1,9 @@ + +["YUNG's Better End Island"] + # Whether the Ender Dragon drops an egg when every time it's defeated. + # Default: false + "Resummoned Dragon Drops Egg" = false + # Whether the vanilla obsidian platform should spawn in the End instead of the revamped platform. + # Default: false + "Spawn Vanilla Obsidian Platform" = false + diff --git a/minecraft/config/betterf3.toml b/minecraft/config/betterf3.toml new file mode 100644 index 0000000..6220d99 --- /dev/null +++ b/minecraft/config/betterf3.toml @@ -0,0 +1,135 @@ + +[general] + disable_mod = false + hide_bossbar = true + shadow_text = true + auto_start = false + animationSpeed = 2.0 + hide_debug_crosshair = true + background_color = 1867534416 + space_modules = false + always_show_profiler = false + animations = true + fontScale = 1.0 + hide_sidebar = true + always_show_tps = true + +[[modules_right]] + color_high = 5635925 + color_med = 16777045 + name = "fps" + enabled = true + color_low = 16733525 + + [modules_right.lines] + fps = true + +[[modules_right]] + empty_lines = 1 + name = "empty" + enabled = true + + [modules_right.lines] + nothing = true + +[[modules_right]] + name = "server" + name_color = 11184810 + value_color = 16777045 + enabled = true + + [modules_right.lines] + server_tick = true + packets_sent = true + packets_received = true + +[[modules_right]] + empty_lines = 1 + name = "empty" + enabled = true + + [modules_right.lines] + nothing = true + +[[modules_right]] + name = "chunks" + chunks_disabled_color = 16733525 + name_color = 43775 + value_color = 16777045 + total_chunks_color = 16755200 + chunks_enabled_color = 5635925 + enabled = true + + [modules_right.lines] + chunk_file = true + available_buffers = true + loaded_chunks_server = true + forceloaded_chunks = true + chunk_culling = true + pending_uploads = true + pending_chunks = true + loaded_chunks = true + spawn_chunks = true + client_chunk_cache = true + chunk_sections = true + +[[modules_right]] + empty_lines = 1 + name = "empty" + enabled = true + + [modules_right.lines] + nothing = true + +[[modules_right]] + memory_color_toggle = true + time_format = "HH:mm:ss" + name = "system" + name_color = 16755200 + value_color = 5636095 + enabled = true + + [modules_right.lines] + opengl_version = true + allocation_rate = true + display = true + java_version = true + gpu_driver = true + memory_usage = true + allocated_memory = true + cpu = true + gpu_utilization = true + time = true + gpu = true + +[[modules_left]] + name = "minecraft" + name_color = 10506797 + value_color = 43520 + enabled = true + + [modules_left.lines] + minecraft = true + +[[modules_left]] + empty_lines = 1 + name = "empty" + enabled = true + + [modules_left.lines] + nothing = true + +[[modules_left]] + color_x = 16733525 + color_y = 5635925 + color_z = 5636095 + name = "coords" + name_color = 16733525 + enabled = true + + [modules_left.lines] + chunk_coords = true + player_coords = true + block_coords = true + chunk_relative_coords = true + diff --git a/minecraft/config/betterfortresses-forge-1_20.toml b/minecraft/config/betterfortresses-forge-1_20.toml new file mode 100644 index 0000000..2cfffa8 --- /dev/null +++ b/minecraft/config/betterfortresses-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Nether Fortresses"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Nether Fortresses".General] + # Whether or not vanilla Nether Fortresses should be disabled. + # Default: true + # + "Disable Vanilla Nether Fortresses" = true + diff --git a/minecraft/config/betterfortresses/README.txt b/minecraft/config/betterfortresses/README.txt new file mode 100644 index 0000000..7557c7c --- /dev/null +++ b/minecraft/config/betterfortresses/README.txt @@ -0,0 +1,8 @@ +This directory is for a few additional options for YUNG's Better Nether Fortresses. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Nether Fortresses, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Nether Fortresses for MC 1.19.2 on Forge, the 'forge-1_19' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. +NOTE -- Most of this mod's config settings can be found in a config file outside this folder! +For example, on Forge 1.19.2 the file is 'betterfortresses-forge-1_19.toml'. +Also note that many of the structure's settings such as spawn rate & spawn conditions can only be modified via data pack. \ No newline at end of file diff --git a/minecraft/config/betterfortresses/forge-1_20/README.txt b/minecraft/config/betterfortresses/forge-1_20/README.txt new file mode 100644 index 0000000..ffdedac --- /dev/null +++ b/minecraft/config/betterfortresses/forge-1_20/README.txt @@ -0,0 +1,26 @@ +###################################### +# itemframes.json # +###################################### + This file contains ItemRandomizers describing the probability distribution of items in item frames. +Item frames only spawn in certain rooms and hallway pieces. +For information on ItemRandomizers, see the bottom of this README. +###################################### +# ItemRandomizers # +###################################### +Describes a set of items and the probability of each item being chosen. + - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultItem: The item used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultItem being selected. +Here's an example ItemRandomizer: +{ + "entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_sword": 0.1 + }, + "defaultItem": "minecraft:iron_axe" +} +This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item). diff --git a/minecraft/config/betterfortresses/forge-1_20/itemframes.json b/minecraft/config/betterfortresses/forge-1_20/itemframes.json new file mode 100644 index 0000000..09a493d --- /dev/null +++ b/minecraft/config/betterfortresses/forge-1_20/itemframes.json @@ -0,0 +1,48 @@ +{ + "weaponItems": { + "entries": { + "stone_axe": 0.025, + "netherite_sword": 0.005, + "iron_sword": 0.025, + "iron_axe": 0.025, + "golden_axe": 0.05, + "shield": 0.025, + "stone_sword": 0.025, + "golden_sword": 0.05 + }, + "defaultItem": "air" + }, + "lootItems": { + "entries": { + "gold_ingot": 0.1, + "nether_wart": 0.1, + "gold_nugget": 0.2 + }, + "defaultItem": "air" + }, + "studyItems": { + "entries": { + "enchanted_book": 0.1, + "book": 0.4, + "paper": 0.1, + "writable_book": 0.1 + }, + "defaultItem": "air" + }, + "messHallItems": { + "entries": { + "gold_ingot": 0.2, + "porkchop": 0.3, + "cooked_porkchop": 0.3 + }, + "defaultItem": "air" + }, + "alchemyItems": { + "entries": { + "magma_cream": 0.3, + "fire_charge": 0.2, + "quartz": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/minecraft/config/betterjungletemples-forge-1_20.toml b/minecraft/config/betterjungletemples-forge-1_20.toml new file mode 100644 index 0000000..4a00b74 --- /dev/null +++ b/minecraft/config/betterjungletemples-forge-1_20.toml @@ -0,0 +1,6 @@ + +["YUNG's Better Jungle Temples"] + + ["YUNG's Better Jungle Temples".General] + "Disable Vanilla Jungle Temples" = true + diff --git a/minecraft/config/bettermineshafts-forge-1_20.toml b/minecraft/config/bettermineshafts-forge-1_20.toml new file mode 100644 index 0000000..a653d77 --- /dev/null +++ b/minecraft/config/bettermineshafts-forge-1_20.toml @@ -0,0 +1,106 @@ + +["YUNG's Better Mineshafts"] + # Whether or not vanilla mineshafts should be disabled. + # Default: true + "Disable Vanilla Mineshafts" = true + # The lowest a mineshaft can spawn. + # Default: -55 + "Minimum y-coordinate" = -55 + # The highest a mineshaft can spawn. + # Default: 30 + # + "Maximum y-coordinate" = 30 + + ########################################################################################################### + ## Ore deposit settings. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Ore Deposits"] + "Enable Ore Deposits" = true + # Chance of an ore deposit being cobblestone only. + # Default: 50 + #Range: 0 ~ 100 + "Cobble Spawn Chance (Empty Deposit)" = 50 + # Chance of an ore deposit containing coal. + # Default: 20 + #Range: 0 ~ 100 + "Coal Spawn Chance" = 20 + # Chance of an ore deposit containing iron. + # Default: 9 + #Range: 0 ~ 100 + "Iron Spawn Chance" = 9 + # Chance of an ore deposit containing redstone. + # Default: 7 + #Range: 0 ~ 100 + "Redstone Spawn Chance" = 7 + # Chance of an ore deposit containing gold. + # Default: 7 + #Range: 0 ~ 100 + "Gold Spawn Chance" = 7 + # Chance of an ore deposit containing lapis lazuli. + # Default: 3 + #Range: 0 ~ 100 + "Lapis Spawn Chance" = 3 + # Chance of an ore deposit containing emerald. + # Default: 3 + #Range: 0 ~ 100 + "Emerald Spawn Chance" = 3 + # Chance of an ore deposit containing diamond. + # Default: 1 + #Range: 0 ~ 100 + "Diamond Spawn Chance" = 1 + + ########################################################################################################### + ## Spawn rates for various mineshaft parts and decorations. + ########################################################################################################### + ["YUNG's Better Mineshafts"."Spawn Rates & More"] + # The spawn rate for lanterns in the main shaft. + # Default: .0067 + #Range: 0.0 ~ 1.0 + "Lantern Spawn Rate" = 0.0067 + # The spawn rate for torches in small shafts. + # Default: .02 + #Range: 0.0 ~ 1.0 + "Torch Spawn Rate" = 0.02 + # The spawn rate for workstation side rooms along the main shaft. + # Default: .025 + #Range: 0.0 ~ 1.0 + "Workstation Spawn Rate" = 0.025 + # The spawn rate for workstation cellars below workstations along the main shaft. + # Default: .25 + #Range: 0.0 ~ 1.0 + "Workstation Cellar Spawn Rate" = 0.25 + # The spawn rate for smaller tunnels that generate along the main shaft. + # Default: .07 + #Range: 0.0 ~ 1.0 + "Small Shaft Spawn Rate" = 0.07 + # The spawn rate for cobwebs. + # Default: .15 + #Range: 0.0 ~ 1.0 + "Cobweb Spawn Rate" = 0.15 + # The spawn rate for minecarts holding chests in small shafts. + # Default: .00125 + #Range: 0.0 ~ 1.0 + "Small Shaft Chest Minecart Spawn Rate" = 0.00125 + # The spawn rate for minecarts holding TNT in small shafts. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Small Shaft TNT Minecart Spawn Rate" = 0.0025 + # The spawn rate for minecarts holding chests in the main shaft. + # Default: .01 + #Range: 0.0 ~ 1.0 + "Main Shaft Chest Minecart Spawn Rate" = 0.01 + # The spawn rate for minecarts holding TNT in the main shaft. + # Default: .0025 + #Range: 0.0 ~ 1.0 + "Main Shaft TNT Minecart Spawn Rate" = 0.0025 + # Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel. + # Default: 2 + #Range: 0 ~ 100 + "Abandoned Miners' Outpost Spawn Chance" = 2 + # The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft. + # This determines the overall length of small shafts. + # Default: 9 + # + #Range: 0 ~ 1000 + "Small Shaft Piece Chain Length" = 9 + diff --git a/minecraft/config/betteroceanmonuments-forge-1_20.toml b/minecraft/config/betteroceanmonuments-forge-1_20.toml new file mode 100644 index 0000000..80f216e --- /dev/null +++ b/minecraft/config/betteroceanmonuments-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Ocean Monuments"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Ocean Monuments".General] + # Whether or not vanilla ocean monuments should be disabled. + # Default: true + # + "Disable Vanilla Ocean Monuments" = true + diff --git a/minecraft/config/betterstrongholds-forge-1_20.toml b/minecraft/config/betterstrongholds-forge-1_20.toml new file mode 100644 index 0000000..6d8ab59 --- /dev/null +++ b/minecraft/config/betterstrongholds-forge-1_20.toml @@ -0,0 +1,20 @@ + +["YUNG's Better Strongholds"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Strongholds".General] + # The rate at which cobwebs will spawn in various parts of the stronghold. + # Default: 0.1 + "Cobweb Spawn Rate (NORMAL)" = 0.1 + # The rate at which cobwebs will spawn around spider spawners in libraries. + # Default: 0.3 + "Cobweb Spawn Rate (SPAWNER)" = 0.3 + # The rate at which torches spawn throughout the stronghold. + # Default: 0.1 + "Torch Spawn Rate" = 0.1 + # The rate at which lanterns spawn throughout the stronghold. + # Default: 0.2 + "Lantern Spawn Rate" = 0.2 + diff --git a/minecraft/config/betterstrongholds/README.txt b/minecraft/config/betterstrongholds/README.txt new file mode 100644 index 0000000..8eb0d5e --- /dev/null +++ b/minecraft/config/betterstrongholds/README.txt @@ -0,0 +1,8 @@ +This directory is for a few additional options for YUNG's Better Strongholds. +Options provided may vary by version. +This directory contains subdirectories for supported versions. The first time you run Better Strongholds, a version subdirectory will be created if that version supports advanced options. +For example, the first time you use Better Strongholds for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder. +If no subdirectory for your version is created, then that version probably does not support the additional options. + +NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! +For example, on Forge 1.16 the file is 'betterstrongholds-forge-1_16.toml'. \ No newline at end of file diff --git a/minecraft/config/betterstrongholds/forge-1_20/README.txt b/minecraft/config/betterstrongholds/forge-1_20/README.txt new file mode 100644 index 0000000..a5be7fe --- /dev/null +++ b/minecraft/config/betterstrongholds/forge-1_20/README.txt @@ -0,0 +1,62 @@ +###################################### +# ores.json # +###################################### + + This file contains a BlockSetSelector (see below) describing the probability of a given ore being chosen. +These probabilities are used in treasure rooms in the stronghold, in which +piles of ore have a chance of spawning. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# rareblocks.json # +###################################### + + This file contains a BlockSetSelector describing the probability of a given block being chosen. +These probabilities are used in grand libraries, in which +two rare blocks will spawn. +For information on BlockSetSelectors, see the bottom of this README. + +###################################### +# armorstands.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of armor on armor stands. +Common armor stands spawn in Armoury rooms, while Rare ones are only available in the rare Commander rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# itemframes.json # +###################################### + + This file contains ItemSetSelectors describing the probability distribution of items in item frames. +Item frames only spawn in storage rooms and armoury rooms. +For information on ItemSetSelectors, see the bottom of this README. + +###################################### +# BlockSetSelectors # +###################################### + +Describes a set of blockstates and the probability of each blockstate being chosen. + - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. + The total sum of all probabilities SHOULD NOT exceed 1.0! + - defaultBlock: The blockstate used for any leftover probability ranges. + For example, if the total sum of all the probabilities of the entries is 0.6, then + there is a 0.4 chance of the defaultBlock being selected. + +Here's an example block selector: +"entries": { + "minecraft:cobblestone": 0.25, + "minecraft:air": 0.2, + "minecraft:stone_bricks": 0.1 +}, +"defaultBlock": "minecraft:oak_planks" + +For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, +10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). + +###################################### +# ItemSetSelectors # +###################################### + +Describes a set of items and the probability of each item being chosen. +Works the same as BlockSetSelectors, but with items instead of blockstates. diff --git a/minecraft/config/betterstrongholds/forge-1_20/armorstands.json b/minecraft/config/betterstrongholds/forge-1_20/armorstands.json new file mode 100644 index 0000000..f6a8977 --- /dev/null +++ b/minecraft/config/betterstrongholds/forge-1_20/armorstands.json @@ -0,0 +1,60 @@ +{ + "commonHelmets": { + "entries": { + "leather_helmet": 0.1, + "chainmail_helmet": 0.3, + "carved_pumpkin": 0.01, + "iron_helmet": 0.3 + }, + "defaultItem": "air" + }, + "rareHelmets": { + "entries": { + "diamond_helmet": 0.3, + "carved_pumpkin": 0.2 + }, + "defaultItem": "air" + }, + "commonChestplates": { + "entries": { + "chainmail_chestplate": 0.3, + "leather_chestplate": 0.1, + "iron_chestplate": 0.3 + }, + "defaultItem": "air" + }, + "rareChestplates": { + "entries": { + "diamond_chestplate": 0.3 + }, + "defaultItem": "air" + }, + "commonLeggings": { + "entries": { + "leather_leggings": 0.1, + "chainmail_leggings": 0.3, + "iron_leggings": 0.3 + }, + "defaultItem": "air" + }, + "rareLeggings": { + "entries": { + "diamond_leggings": 0.3 + }, + "defaultItem": "air" + }, + "commonBoots": { + "entries": { + "leather_boots": 0.1, + "chainmail_boots": 0.3, + "iron_boots": 0.3 + }, + "defaultItem": "air" + }, + "rareBoots": { + "entries": { + "diamond_boots": 0.3 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/minecraft/config/betterstrongholds/forge-1_20/itemframes.json b/minecraft/config/betterstrongholds/forge-1_20/itemframes.json new file mode 100644 index 0000000..67df392 --- /dev/null +++ b/minecraft/config/betterstrongholds/forge-1_20/itemframes.json @@ -0,0 +1,34 @@ +{ + "armouryItems": { + "entries": { + "stone_axe": 0.05, + "bow": 0.1, + "iron_sword": 0.1, + "iron_axe": 0.1, + "golden_axe": 0.05, + "arrow": 0.05, + "shield": 0.1, + "stone_sword": 0.05, + "golden_sword": 0.05, + "name_tag": 0.05 + }, + "defaultItem": "air" + }, + "storageItems": { + "entries": { + "cake": 0.05, + "compass": 0.05, + "wheat_seeds": 0.025, + "paper": 0.25, + "melon_seeds": 0.025, + "beetroot_seeds": 0.025, + "pumpkin_seeds": 0.025, + "slime_ball": 0.05, + "flint": 0.05, + "map": 0.25, + "rabbit_foot": 0.01, + "lead": 0.05 + }, + "defaultItem": "air" + } +} \ No newline at end of file diff --git a/minecraft/config/betterstrongholds/forge-1_20/ores.json b/minecraft/config/betterstrongholds/forge-1_20/ores.json new file mode 100644 index 0000000..03a48b8 --- /dev/null +++ b/minecraft/config/betterstrongholds/forge-1_20/ores.json @@ -0,0 +1,14 @@ +{ + "oreChances": { + "entries": { + "minecraft:redstone_ore[lit=false]": 0.15, + "minecraft:diamond_ore": 0.05, + "minecraft:iron_ore": 0.2, + "minecraft:emerald_ore": 0.05, + "minecraft:gold_ore": 0.2, + "minecraft:coal_ore": 0.2, + "minecraft:lapis_ore": 0.15 + }, + "defaultBlock": "minecraft:coal_ore" + } +} \ No newline at end of file diff --git a/minecraft/config/betterstrongholds/forge-1_20/rareblocks.json b/minecraft/config/betterstrongholds/forge-1_20/rareblocks.json new file mode 100644 index 0000000..be167e1 --- /dev/null +++ b/minecraft/config/betterstrongholds/forge-1_20/rareblocks.json @@ -0,0 +1,11 @@ +{ + "blockChances": { + "entries": { + "minecraft:gold_block": 0.3, + "minecraft:diamond_block": 0.1, + "minecraft:quartz_block": 0.3, + "minecraft:iron_block": 0.3 + }, + "defaultBlock": "minecraft:iron_block" + } +} \ No newline at end of file diff --git a/minecraft/config/betterthirdperson-common.toml b/minecraft/config/betterthirdperson-common.toml new file mode 100644 index 0000000..9d1781f --- /dev/null +++ b/minecraft/config/betterthirdperson-common.toml @@ -0,0 +1,19 @@ +#Align player to camera on left & right clicks +aimPlayerOnInteract = true +#How long player will be aligned to camera after left & right clicks +#Range: 10 ~ 200 +aimDuration = 40 +#Angle in degrees within the player will slightly follow camera yaw (while standing still) +#Range: 0 ~ 90 +followYaw = 45 +#Does camera should rotate freely during elytra flight +freeCameraDuringElytraFlight = false +#Completely remove third-person front view +skipThirdPersonFrontView = false +#How fast player changes movement direction in third-person +#Range: 10 ~ 100 +playerRotationSpeed = 50 +#How fast player pitch follows camera pitch in third-person +#Range: 10 ~ 100 +pitchChangeSpeed = 65 + diff --git a/minecraft/config/bettervillage_1.properties b/minecraft/config/bettervillage_1.properties new file mode 100644 index 0000000..1f26370 --- /dev/null +++ b/minecraft/config/bettervillage_1.properties @@ -0,0 +1,6 @@ +#Need help? Ask on Discord or Github/Gitlab <3 (ps: it is possible that this file contains nothing it's normal) +#Wed Jul 08 21:53:19 GMT 2026 +boolean.villages.enabled_custom_config=true +int.villages.salt=10387312 +int.villages.separation=20 +int.villages.spacing=45 diff --git a/minecraft/config/betterwitchhuts-forge-1_20.toml b/minecraft/config/betterwitchhuts-forge-1_20.toml new file mode 100644 index 0000000..7180a60 --- /dev/null +++ b/minecraft/config/betterwitchhuts-forge-1_20.toml @@ -0,0 +1,12 @@ + +["YUNG's Better Witch Huts"] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + ["YUNG's Better Witch Huts".General] + # Whether or not vanilla witch huts should be disabled. + # Default: true + # + "Disable Vanilla Witch Huts" = true + diff --git a/minecraft/config/betterworldloading20.json b/minecraft/config/betterworldloading20.json new file mode 100644 index 0000000..b177ddc --- /dev/null +++ b/minecraft/config/betterworldloading20.json @@ -0,0 +1,4 @@ +{ + "enableLoadingSound": true, + "enableChunkInfo": true +} \ No newline at end of file diff --git a/minecraft/config/biomeremover-common.toml b/minecraft/config/biomeremover-common.toml new file mode 100644 index 0000000..a19d795 --- /dev/null +++ b/minecraft/config/biomeremover-common.toml @@ -0,0 +1,9 @@ +#Biome ids disabled for newly generated chunks. Example: ["minecraft:desert", "biomesoplenty:lavender_field"] +disabledBiomes = [] +#Legacy single fallback biome id used by older configs when fallbackBiomes is not present. +fallbackBiome = "minecraft:plains" +#Fallback biome candidates for disabled biomes. Use ["default:all_enabled"] to dynamically use every enabled biome in the active worldgen registry. +fallbackBiomes = ["default:all_enabled"] +#Direct biome replacements that win before fallback selection. Format: ["minecraft:forest=minecraft:plains"]. +replacementBiomes = [] + diff --git a/minecraft/config/biomesoplenty/biome_toggles.json b/minecraft/config/biomesoplenty/biome_toggles.json new file mode 100644 index 0000000..32a2dde --- /dev/null +++ b/minecraft/config/biomesoplenty/biome_toggles.json @@ -0,0 +1,68 @@ +{ + "aspen_glade_enabled": true, + "auroral_garden_enabled": true, + "bayou_enabled": true, + "bog_enabled": true, + "cold_desert_enabled": true, + "coniferous_forest_enabled": true, + "crag_enabled": true, + "crystalline_chasm_enabled": true, + "dead_forest_enabled": true, + "dryland_enabled": true, + "dune_beach_enabled": true, + "erupting_inferno_enabled": true, + "field_enabled": true, + "fir_clearing_enabled": true, + "floodplain_enabled": true, + "forested_field_enabled": true, + "fungal_jungle_enabled": true, + "glowing_grotto_enabled": true, + "grassland_enabled": true, + "gravel_beach_enabled": true, + "highland_enabled": true, + "hot_springs_enabled": true, + "jacaranda_glade_enabled": true, + "jade_cliffs_enabled": true, + "lavender_field_enabled": true, + "lush_desert_enabled": true, + "lush_savanna_enabled": true, + "maple_woods_enabled": true, + "marsh_enabled": true, + "mediterranean_forest_enabled": true, + "moor_enabled": true, + "muskeg_enabled": true, + "mystic_grove_enabled": true, + "old_growth_dead_forest_enabled": true, + "old_growth_woodland_enabled": true, + "ominous_woods_enabled": true, + "orchard_enabled": true, + "origin_valley_enabled": true, + "overgrown_greens_enabled": true, + "pasture_enabled": true, + "prairie_enabled": true, + "pumpkin_patch_enabled": true, + "rainforest_enabled": true, + "redwood_forest_enabled": true, + "rocky_rainforest_enabled": true, + "rocky_shrubland_enabled": true, + "scrubland_enabled": true, + "seasonal_forest_enabled": true, + "shrubland_enabled": true, + "snowblossom_grove_enabled": true, + "snowy_coniferous_forest_enabled": true, + "snowy_fir_clearing_enabled": true, + "snowy_maple_woods_enabled": true, + "spider_nest_enabled": true, + "tropics_enabled": true, + "tundra_enabled": true, + "undergrowth_enabled": true, + "visceral_heap_enabled": true, + "volcanic_plains_enabled": true, + "volcano_enabled": true, + "wasteland_enabled": true, + "wasteland_steppe_enabled": true, + "wetland_enabled": true, + "wintry_origin_valley_enabled": true, + "withered_abyss_enabled": true, + "woodland_enabled": true +} \ No newline at end of file diff --git a/minecraft/config/biomesoplenty/gameplay.toml b/minecraft/config/biomesoplenty/gameplay.toml new file mode 100644 index 0000000..69b9292 --- /dev/null +++ b/minecraft/config/biomesoplenty/gameplay.toml @@ -0,0 +1,5 @@ + +[general] + #Add various BOP resources to the Wandering Trader trade pool. + wandering_trader_trades = true + diff --git a/minecraft/config/biomesoplenty/generation.toml b/minecraft/config/biomesoplenty/generation.toml new file mode 100644 index 0000000..34ab229 --- /dev/null +++ b/minecraft/config/biomesoplenty/generation.toml @@ -0,0 +1,15 @@ + +[nether] + #The weighting of bop biome regions in the nether. + bop_nether_region_weight = 13 + #The weighting of rare bop biome regions in the nether. + bop_nether_rare_region_weight = 2 + +[overworld] + #The weighting of primary bop biome regions in the overworld. + bop_primary_overworld_region_weight = 10 + #The weighting of rare bop biome regions in the overworld. + bop_overworld_rare_region_weight = 2 + #The weighting of secondary bop biome regions in the overworld. + bop_secondary_overworld_region_weight = 8 + diff --git a/minecraft/config/biomeswevegone/mob_spawn.json b/minecraft/config/biomeswevegone/mob_spawn.json new file mode 100644 index 0000000..83554b9 --- /dev/null +++ b/minecraft/config/biomeswevegone/mob_spawn.json @@ -0,0 +1,6 @@ +{ + "spawn": { + "man_o_war": true, + "oddion": true + } +} \ No newline at end of file diff --git a/minecraft/config/biomeswevegone/trades.json b/minecraft/config/biomeswevegone/trades.json new file mode 100644 index 0000000..40b404e --- /dev/null +++ b/minecraft/config/biomeswevegone/trades.json @@ -0,0 +1,24 @@ +{ + "trades": { + "disableTrades": { + "comment": "Disable All BWG Trades, If this is set to true none of the values below will matter", + "value": false + } + }, + "villagerTrades": { + "allowBWGForagerTrades": { + "comment": "Allow BWG Forager Profession Trades", + "value": true + }, + "enableBWGVanillaProfessionTradeAdditions": { + "comment": "Allows BWG Items to be added to Vanilla Profession Trades", + "value": true + } + }, + "wanderingTraderTrades": { + "enableBWGItemsTrades": { + "comment": "Allows BWG Items to be added to Wandering Trader Offerings", + "value": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/biomeswevegone/world_generation.json b/minecraft/config/biomeswevegone/world_generation.json new file mode 100644 index 0000000..64665e3 --- /dev/null +++ b/minecraft/config/biomeswevegone/world_generation.json @@ -0,0 +1,87 @@ +{ + "biomes": { + "biomeswevegone:allium_shrubland": true, + "biomeswevegone:amaranth_grassland": true, + "biomeswevegone:araucaria_savanna": true, + "biomeswevegone:aspen_boreal": true, + "biomeswevegone:atacama_outback": true, + "biomeswevegone:baobab_savanna": true, + "biomeswevegone:basalt_barrera": true, + "biomeswevegone:bayou": true, + "biomeswevegone:black_forest": true, + "biomeswevegone:canadian_shield": true, + "biomeswevegone:cika_woods": true, + "biomeswevegone:coconino_meadow": true, + "biomeswevegone:coniferous_forest": true, + "biomeswevegone:crag_gardens": true, + "biomeswevegone:crimson_tundra": true, + "biomeswevegone:cypress_swamplands": true, + "biomeswevegone:cypress_wetlands": true, + "biomeswevegone:dacite_ridges": true, + "biomeswevegone:dacite_shore": true, + "biomeswevegone:dead_sea": true, + "biomeswevegone:ebony_woods": true, + "biomeswevegone:enchanted_tangle": true, + "biomeswevegone:eroded_borealis": false, + "biomeswevegone:firecracker_chaparral": true, + "biomeswevegone:forgotten_forest": true, + "biomeswevegone:fragment_jungle": true, + "biomeswevegone:frosted_coniferous_forest": true, + "biomeswevegone:frosted_taiga": true, + "biomeswevegone:howling_peaks": true, + "biomeswevegone:ironwood_gour": true, + "biomeswevegone:jacaranda_jungle": true, + "biomeswevegone:lush_stacks": true, + "biomeswevegone:maple_taiga": true, + "biomeswevegone:mojave_desert": true, + "biomeswevegone:orchard": true, + "biomeswevegone:overgrowth_woodlands": true, + "biomeswevegone:prairie": true, + "biomeswevegone:pumpkin_valley": true, + "biomeswevegone:rainbow_beach": true, + "biomeswevegone:red_rock_peaks": true, + "biomeswevegone:red_rock_valley": true, + "biomeswevegone:redwood_thicket": true, + "biomeswevegone:rose_fields": true, + "biomeswevegone:rugged_badlands": true, + "biomeswevegone:sakura_grove": true, + "biomeswevegone:shattered_glacier": true, + "biomeswevegone:sierra_badlands": true, + "biomeswevegone:skyris_vale": true, + "biomeswevegone:temperate_grove": true, + "biomeswevegone:tropical_rainforest": true, + "biomeswevegone:weeping_witch_forest": true, + "biomeswevegone:white_mangrove_marshes": true, + "biomeswevegone:windswept_desert": true, + "biomeswevegone:zelkova_forest": true + }, + "region_1_weight": 8, + "region_2_weight": 8, + "region_3_weight": 8, + "vanilla_additions": { + "comment": "Setting this to False will disable all vanilla additions, making the enabled_vanilla_additions section ignored. (Only Available on Fabric and NeoForge)", + "value": true + }, + "individual_vanilla_additions": { + "biomeswevegone:palm_trees": { + "comment": "Will add Palm Trees to minecraft:beach.", + "value": true + }, + "biomeswevegone:vanilla/flower_default": { + "comment": "Will add Flower Patch, Clover Patch, White Anemone, Pink Anemone, Orange Daisy, Horseweed and rose to minecraft:old_growth_pine_taiga, minecraft:old_growth_spruce_taiga, minecraft:windswept_hills, minecraft:windswept_gravelly_hills, minecraft:windswept_forest, minecraft:desert, minecraft:snowy_plains, minecraft:ice_spikes, minecraft:windswept_savanna, minecraft:forest, minecraft:old_growth_birch_forest, minecraft:birch_forest, minecraft:taiga, minecraft:snowy_taiga, minecraft:dark_forest.", + "value": true + }, + "biomeswevegone:vanilla/forest_flowers": { + "comment": "Will add Flower Patch, Clover Patch, Blue Rose Bush and Blue Berry Bushes to minecraft:forest, minecraft:dark_forest.", + "value": true + }, + "biomeswevegone:vanilla/flower_plains": { + "comment": "Will add Green/Cyan/Magenta/Purple/Yellow Tulips, Rose, Orange Daisy, Flower and Clover Patches to minecraft:plains, minecraft:sunflower_plains.", + "value": true + }, + "biomeswevegone:vanilla/flower_warm": { + "comment": "Will add Flower Patch, Clover Patch, White Anemone, Pink Anemone, Orange Daisy, Horseweed and rose to minecraft:sparse_jungle, minecraft:jungle, minecraft:bamboo_jungle, minecraft:savanna, minecraft:savanna_plateau.", + "value": true + } + } +} \ No newline at end of file diff --git a/minecraft/config/blueprint-client.toml b/minecraft/config/blueprint-client.toml new file mode 100644 index 0000000..1e8789a --- /dev/null +++ b/minecraft/config/blueprint-client.toml @@ -0,0 +1,22 @@ +#Scale for screen shake effects +#Range: 0.0 ~ 1.0 +screenShakeScale = 1.0 +#Max amount of sources that can contribute to screen shaking, adjustable for performance and preference reasons. 0 will disable the addition of shake sources +#Range: > 0 +maxScreenShakers = 256 +#Determines if the experimental settings screen should be disabled +disableExperimentalSettingsScreen = true +#Whether the Slabfish Plush Campaign button should appear on the title screen. Ends May 11th. +disableSlabfishPlushCampaign = false + +#Slabfish patron hat settings. +[slabfishSettings] + #If the slabfish hat should be enabled + enabled = true + #If the slabfish hat's backpack should be enabled + backpackEnabled = true + #If the slabfish hat's sweater should be enabled + sweaterEnabled = true + #If the slabfish hat's custom type should be enabled. If false, the default swamp slabfish appears + typeEnabled = true + diff --git a/minecraft/config/blueprint-common.toml b/minecraft/config/blueprint-common.toml new file mode 100644 index 0000000..89f768d --- /dev/null +++ b/minecraft/config/blueprint-common.toml @@ -0,0 +1,11 @@ + +#The modded biome slice sizes for dimensions +#Blueprint's Modded Biome Slice System allows for datapacks and mods to add new biome areas to any dimension +#Changing the size values will affect the size of all modded biome areas in their respected dimension +#If a slice size isn't a positive integer, it will get ignored and the default slice size will get used instead +[modded_biome_slice_sizes] + #For example, the overworld's slice size would be formatted like this + "minecraft:overworld" = 8 + #If the slice size for a dimension isn't defined, this value will get used for that dimension + default = 8 + diff --git a/minecraft/config/blur-client.toml b/minecraft/config/blur-client.toml new file mode 100644 index 0000000..dfc3c39 --- /dev/null +++ b/minecraft/config/blur-client.toml @@ -0,0 +1,21 @@ + +[screens] + blurExclusions = ["net.minecraft.client.gui.screens.ChatScreen", "com.replaymod.lib.de.johni0702.minecraft.gui.container.AbstractGuiOverlay$UserInputGuiScreen", "ai.arcblroth.projectInception.client.InceptionInterfaceScreen", "net.optifine.gui.GuiChatOF", "baritone.", "io.github.darkkronicle.advancedchatcore.chat.AdvancedChatScreen", "net.coderbot.iris.gui.screen.ShaderPackScreen", "eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay"] + showScreenTitle = false + strangeEffect = false + +[style] + #Range: 0 ~ 5000 + fadeTimeMillis = 200 + #Range: 0 ~ 5000 + fadeOutTimeMillis = 200 + ease = true + #Range: 0 ~ 100 + radius = 8 + gradientStart = "#000000" + #Range: 0 ~ 255 + gradientStartAlpha = 75 + gradientEnd = "#000000" + #Range: 0 ~ 255 + gradientEndAlpha = 75 + diff --git a/minecraft/config/bountiful/bountiful.json b/minecraft/config/bountiful/bountiful.json new file mode 100644 index 0000000..ec9f3f1 --- /dev/null +++ b/minecraft/config/bountiful/bountiful.json @@ -0,0 +1,14 @@ +{ + "boardUpdateFrequency": 45, + "boardGenFrequency": 2, + "flatBonusTimePerBounty": 0, + "shouldBountiesHaveTimersAndExpire": true, + "dataPackExclusions": [ + "bounty_pools/bountiful/example_pool", + "bounty_pools/*/another_example", + "bounty_decrees/other/*" + ], + "objectiveModifier": 0, + "maxNumRewards": 2, + "showCompletionToast": true +} \ No newline at end of file diff --git a/minecraft/config/brandon3055/BrandonsCore.cfg b/minecraft/config/brandon3055/BrandonsCore.cfg new file mode 100644 index 0000000..02228d2 --- /dev/null +++ b/minecraft/config/brandon3055/BrandonsCore.cfg @@ -0,0 +1,15 @@ +"Server" { + # Allows you to disable the tpx command. + B:"enable_tpx"=true + + # Uses the right click block event to verify that players have permission to interact with BC / DE blocks. + # This ensures there is no possible way a player can interact with a BC block if a protection system is blocking the interaction + # In theory not even a modified client sending raw packets will be able to bypass this. + # I have added the ability to disable this feature because it seems in rare cases it blocks players who should have access and i have no idea why. + B:"clientPermissionVerification"=true +} + +"Client" { + # Enable / Disable dark mode in my GUI's. (This can also be toggled in game from any gui that supports dark mode) + B:"darkMode"=true +} diff --git a/minecraft/config/brandon3055/DraconicEvolution.cfg b/minecraft/config/brandon3055/DraconicEvolution.cfg new file mode 100644 index 0000000..4973a89 --- /dev/null +++ b/minecraft/config/brandon3055/DraconicEvolution.cfg @@ -0,0 +1,490 @@ +"Server" { + # This is a randomly generated id that clients will use to map their tool config settings to this server. + S:"serverID"="4441e8d8-33c4-4e69-9eb3-38389fdf3c06" + + # This can be used to limit the maximum speed boost allowed by the modular armor. + # A value of for example 1 means a maximum boost of +100% over default character speed. + # Set to -1 for no limit, Default: 16 (+1600%) + D:"armorSpeedLimit"=16.0 + + # Allows you to disable elytra flight supplied by DE's armor + B:"enableElytraFlight"=true + + # Allows you to disable creative flight supplied by DE's armor + B:"enableCreativeFlight"=true + + # Sets the maximum blink range for the Advanced Dislocator + I:"dislocatorBlinkRange"=32 + + # Sets the blinks to regular fuel ratio. Default 1 regular fuel (1 pearl) allows 4 blinks. + I:"dislocatorBlinksPerPearl"=4 + + # Sets how far fusion crafting injectors can be from the fusion crafting core + I:"fusionInjectorRange"=16 + + # Sets the minimum distance a fusion injector must be from the fusion crafting core. + I:"fusionInjectorMinDist"=2 + + # Time in ticks required for charging phase of fusion crafting with each injector tier. Draconium, Wyvern, Draconic, Chaotic + I:"fusionChargeTime" < + 300 + 220 + 140 + 60 + > + + # Time in ticks required for crafting phase of fusion crafting with each injector tier. Draconium, Wyvern, Draconic, Chaotic + # The time selected is based on the lowest tier injector used in the craft. + # Max value for any of these is 32,767 (27.3 minutes) + I:"fusionCraftTime" < + 300 + 220 + 140 + 60 + > + + # This is a list of entities that the "Projectile Immunity Cancellation" module will work on. Add additional entities as required. (Let me know if i missed any) + S:"projectileAntiImmuneEntities" < + minecraft:enderman + minecraft:wither + minecraft:ender_dragon + draconicevolution:guardian_wither + minecraft:shulker + > + + # Config values related to the chaos guardian fight. + # The default values of -99 are markers indicating the internal hard coded value should be used. + # This allows these values to be updated between mod versions for balance adjustments. Setting them to anything other than -99 will override the internal values. + "Guardian Fight" { + # Sets the base shield strength for chaos guardian crystals. + # Default: 512 + I:"guardianCrystalShield"=-99 + + # Sets how long the guarian crystal's shield will be unstable after receiving damage from the chaos guardian + # Default: 200 (10 seconds) + I:"guardianCrystalUnstableWindow"=-99 + + # Sets the guardians base health value (After you break through the guardians shield) + # Default: 1000 + I:"guardianHealth"=-99 + + # Sets the guardians shield capacity (You will need to break through this after disabling the guardian crystals) + # Keep in mind there is no limit to how fast you can hit the guardians shield so this will melt with a high damage rapid fire bow. + # Default: 16000 + I:"guardianShield"=-99 + + # Allows chaotic weapons to destabilize the guardian crystal shields. + # This makes it much easier to farm the guardian but only after you have chaos tier weapons. + B:"chaoticBypassCrystalShield"=true + + # Number of chaos shards dropped by the chaos crystal when broken by a player + I:"chaosDropCount"=5 + } + + # These are all config fields related to the Stabilized Spawner and mob souls + "Stabilized Spawner" { + # Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. + I:"soulDropChance"=1000 + + # Passive (Animals) Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. + I:"passiveSoulDropChance"=800 + + # By default, any entities added to this list will not drop their souls and will not be spawnable by the Stabilized Spawner. Use entity registry name. e.g. minecraft:cow + S:"spawnerList" < + > + + # Changes the spawner list to a whitelist instead of a blacklist. + B:"spawnerListWhiteList"=false + + # Enabling this allows boss souls to drop. Use with caution! + B:"allowBossSouls"=false + + # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows.\nBasic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX + I:"spawnerDelays" < + 200 + 800 + 100 + 400 + 50 + 200 + 25 + 100 + > + } + + # Sets the maximum fuel that can be added to an Advanced Dislocator. + I:"dislocatorMaxFuel"=1024 + + # Sets blink cooldown in ticks + I:"dislocatorBlinkCooldown"=5 + + # Sets maximum area (in blocks) for a DE portal, The default value 65536 is equivalent to a 256x256 portal + I:"portalMaxArea"=65536 + + # This is more for sanity than actually limiting portal size. Sets the max distance a portal block can be from the receptacle + I:"portalMaxDistance"=256 + + # These are all (server side) config fields related to the reactor + "Reactor" { + # Adjusts the energy output multiplier of the reactor. + D:"reactorOutputMultiplier"=1.0 + + # Adjusts the fuel usage multiplier of the reactor. + D:"reactorFuelUsageMultiplier"=1.0 + + # Allows you to adjust the overall scale of the reactor explosion. Use \"disableLargeReactorBoom\" to disable explosion completely. + D:"reactorExplosionScale"=1.0 + + # If true, this will disable the massive reactor explosion and replace it with a much smaller one. + B:"disableLargeReactorBoom"=false + } + + # This can be used to adjust the amount of Draconium Dust the Ender Dragon drops when killed. + # The amount dropped will be this number +/- 10% + I:"dragonDustLootModifier"=64 + + # By default, the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed. + B:"dragonEggSpawnOverride"=true + + # This is a blacklist of key words that can be used to prevent certain storage items from being stored in a draconium chest. + # If the items registry name contains any or these strings it will not be allowed + S:"chestBlacklist" < + draconium_chest + shulker_box + pouch + bag + strongbox + > + + # The new tag based tool tier system makes it incredibly difficult to add over powered tools that can mine blocks of any harvest level. So for Draconic and Chaotic tier i simply dont use it. + # This means they can mine pretty much any minable block. Setting this to true will enable the tag system on these tiers and by default put them right along side wyvern at netherite tier. + # This may be useful for people like pack developers who want to add custom tool tier progression. + B:"useToolTierTags"=false + + # Allows you to adjust the capacity of each energy core tier. + # Warning changing the number entries in this list will crash your game. + # For tier 8 -1 = BigInteger.MAX_VALUE * Long.MAX_VALUE, Otherwise the max you can specify is 9223372036854775807 + L:"coreCapacity" < + 45500000 + 273000000 + 1640000000 + 9880000000 + 59300000000 + 356000000000 + 2140000000000 + -1 + > + + # Mob Grinder energy required per entity health point + I:"grinderEnergyPerHeart"=80 + + # Mob Grinder entity blacklist. + S:"grinderBlackList" < + evilcraft:vengeance_spirit + minecraft:armor_stand + > + + # Allow mob grinder to grind players + B:"allowGrindingPlayers"=false +} + +"Chaos Island" { + # Allows you to disable generation of chaos islands + B:"enableGeneration"=true + + # Allows you to disable generation of end comets + B:"enderCometEnabled"=true + + # Toggles whether the full chaos island should spawn or just the guardian crystals, the chaos crystal, and the guardian. + B:"chaosIslandVoidMode"=false + + # The island will generate so that the chaos crystal is at this y position + I:"chaosIslandYPosition"=80 + + # Allows you to adjust the chaos island spawn grid size. + I:"chaosIslandSeparation"=10000 + + # Rough radius of the main chaos island. If you prefer the smaller island from pre 1.18 set this to 80 + I:"chaosIslandSize"=160 +} + +# These are client side config properties. +"Client" { + # Set this to false to disable the fancy 3D tool models. (Requires restart) + B:"fancyToolModels"=true + + # Set this to false to disable chaos guardian shaders. (May visually break some stuff but could be useful if you are experiencing gl crashes.) + B:"guardianShaders"=true + + # These settings is accessible in game via the "Configure Equipment" gui. + "itemConfigGUI" { + # Setting this to false will prevent properties from being displayed if their associated item is not in your inventory. + B:"showUnavailable"=true + + # Setting this to false will disable property window snapping. + B:"enableSnapping"=true + + # Setting this to false will disable the highlight/animation that occurs over a properties associated item when hovering over or editing a property. + B:"enableVisualization"=true + + # Setting this to false will hide the "Add Group" button. + B:"enableAddGroupButton"=true + + # Setting this to false will hide the "Delete Zone" + B:"enableDeleteZone"=true + + # If enabled your configured properties, property groups and presets will still be accessible when in the simple configuration mode. + B:"enableAdvancedXOver"=false + } + + # Enable / Disable item dislocator pickup sound + B:"itemDislocatorSound"=true +} + +# These settings allow you to override the base stats for DE's equipment. +# Please note the generated default values "-99" is actually a marker that tells DE to use the actual internal default value. +# This value is listed in each properties description but may not be valid if this config was generated by a previous version of DE. +"Equipment" { + # Internal Default Value: 10.0 + D:"draconiumHarvestSpeed"=-99.0 + + # Internal Default Value: 15.0 + D:"wyvernHarvestSpeed"=-99.0 + + # Internal Default Value: 25.0 + D:"draconicHarvestSpeed"=-99.0 + + # Internal Default Value: 50.0 + D:"chaoticHarvestSpeed"=-99.0 + + # Base Attack Damage + # Internal Default Value: 1.125 + D:"draconiumDamage"=-99.0 + + # Base Attack Damage + # Internal Default Value: 1.25 + D:"wyvernDamage"=-99.0 + + # Base Attack Damage + # Internal Default Value: 1.75 + D:"draconicDamage"=-99.0 + + # Base Attack Damage + # Internal Default Value: 2.5 + D:"chaoticDamage"=-99.0 + + # Base Attack Speed (How many times you can attack at full power per second) + # Internal Default Value: 1.125 + D:"draconiumSwingSpeed"=-99.0 + + # Base Attack Speed (How many times you can attack at full power per second) + # Internal Default Value: 1.25 + D:"wyvernSwingSpeed"=-99.0 + + # Base Attack Speed (How many times you can attack at full power per second) + # Internal Default Value: 1.5 + D:"draconicSwingSpeed"=-99.0 + + # Base Attack Speed (How many times you can attack at full power per second) + # Internal Default Value: 2.0 + D:"chaoticSwingSpeed"=-99.0 + + # Internal Default Value: 12 + I:"draconiumEnchantability"=-99 + + # Internal Default Value: 15 + I:"wyvernEnchantability"=-99 + + # Internal Default Value: 25 + I:"draconicEnchantability"=-99 + + # Internal Default Value: 35 + I:"chaoticEnchantability"=-99 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 9.0 + D:"staffDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 7.0 + D:"swordDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 9.0 + D:"axeDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 5.0 + D:"pickaxeDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 5.5 + D:"shovelDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack damage + # Internal Default Value: 1.0 + D:"hoeDamageMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 0.5 + D:"staffSwingSpeedMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 1.6 + D:"swordSwingSpeedMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 1.0 + D:"axeSwingSpeedMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 1.2 + D:"pickaxeSwingSpeedMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 1.0 + D:"shovelSwingSpeedMultiplier"=-99.0 + + # This is a multiplier that is applied to the base attack speed + # Internal Default Value: 4.0 + D:"hoeSwingSpeedMultiplier"=-99.0 + + # This is an efficiency multiplier specifically for the staff of power. + # The staff gets its own multiplier because its a "special tool" + # Internal Default Value: 3.0 + D:"staffEfficiencyMultiplier"=-99.0 + + # This is the base energy value for each tier before the type multiplier is applied. + # Internal Default Value: 0 + L:"draconiumBaseEnergy"=-99 + + # This is the base energy value for each tier before the type multiplier is applied. + # Internal Default Value: 0 + L:"wyvernBaseEnergy"=-99 + + # This is the base energy value for each tier before the type multiplier is applied. + # Internal Default Value: 0 + L:"draconicBaseEnergy"=-99 + + # This is the base energy value for each tier before the type multiplier is applied. + # Internal Default Value: 0 + L:"chaoticBaseEnergy"=-99 + + # This is a multiplier that is applied to the base energy value. + # Internal Default Value: 3.0 + D:"staffEnergyMult"=-99.0 + + # This is a multiplier that is applied to the base energy value. + # Internal Default Value: 1.0 + D:"toolEnergyMult"=-99.0 + + # This is a multiplier that is applied to the base energy value. + # Internal Default Value: 8.0 + D:"capacitorEnergyMult"=-99.0 + + # This is a multiplier that is applied to the base energy value. + # Internal Default Value: 2.0 + D:"chestpieceEnergyMult"=-99.0 + + # This is the per block energy requirement of all mining tools. + # Internal Default Value: 256 + I:"energyHarvest"=-99 + + # This is the energy requirement for weapons. This is multiplied by the weapons attack damage. + # Internal Default Value: 1024 + I:"energyAttack"=-99 + + # Shield recharge base energy per shield point. + # Internal Default Value: 8192 + I:"energyShieldChg"=-99 + + # This controls the shield's passive power usage. The formula is: passiveDraw = (shieldPoints^2 * shieldPassiveModifier) OP/t + # Internal Default Value: 5.0E-4 + D:"shieldPassiveModifier"=-99.0 + + # Elytra flight energy use per tick. + # Internal Default Value: 1024 + I:"elytraFlightEnergy"=-99 + + # Creative flight energy use per tick. + # Internal Default Value: 4096 + I:"creativeFlightEnergy"=-99 + + # Elytra boost energy per tick, Internal Default Value: 1024 + I:"elytraWyvernEnergy"=-99 + + # Elytra boost energy per tick, Internal Default Value: 2048 + I:"elytraDraconicEnergy"=-99 + + # Elytra boost energy per tick, Internal Default Value: 8192 + I:"elytraChaoticEnergy"=-99 + + # Bow base energy per calculated damage point, per shot, Internal Default Value: 1024 + I:"bowBaseEnergy"=-99 + + # Energy required for the ender storage module to transfer one (single) item into storage, Internal Default Value: 32 + I:"enderModulePerItemEnergy"=-99 + + # Night vision module energy consumption while operation. (OP per tick), Internal Default Value: 20 + I:"nightVisionEnergy"=-99 +} + +# These settings allow you to override the base module grid sizes for DE's modular items. +# The format is: +# I:"configTag" < +# width +# height +# > +# Leave blank to use the internal default value. +# This value is listed in each properties description but may not be valid if this config was generated by a previous version of DE. +# Please note reducing grid size will not remove modules from existing items but will instead leave modules in an invalid state where they are +# still fully functional but installed outside of the grid bounds. +"Module Grids" { + # (read category description) + # Setting this to true will cause invalid modules to be deleted from the module grid. + B:"removeInvalidModules"=false + + # Internal Default Value: 4 x 4 + I:"wyvernTools" < + > + + # Internal Default Value: 6 x 5 + I:"draconicTools" < + > + + # Internal Default Value: 8 x 6 + I:"chaoticTools" < + > + + # Internal Default Value: 8 x 6 + I:"draconicStaff" < + > + + # Internal Default Value: 10 x 8 + I:"chaoticStaff" < + > + + # Internal Default Value: 6 x 5 + I:"wyvernChestpiece" < + > + + # Internal Default Value: 8 x 6 + I:"draconicChestpiece" < + > + + # Internal Default Value: 10 x 8 + I:"chaoticChestpiece" < + > + + # Internal Default Value: 4 x 4 + I:"wyvernCapacitor" < + > + + # Internal Default Value: 5 x 5 + I:"draconicCapacitor" < + > + + # Internal Default Value: 8 x 6 + I:"chaoticCapacitor" < + > +} diff --git a/minecraft/config/brandon3055/ModuleStats.cfg b/minecraft/config/brandon3055/ModuleStats.cfg new file mode 100644 index 0000000..91e1e22 --- /dev/null +++ b/minecraft/config/brandon3055/ModuleStats.cfg @@ -0,0 +1,575 @@ +# All of the values in this file are the defaults as of the time the file was generated. +# If you wish to set custom values you must set the "override" field to true then specify your custom values. +"Module Stats" { + "draconicevolution:draconium_energy" { + B:"override"=false + + L:"capacity"=1000000 + + L:"transfer"=16000 + } + + "draconicevolution:wyvern_energy" { + B:"override"=false + + L:"capacity"=4000000 + + L:"transfer"=64000 + } + + "draconicevolution:draconic_energy" { + B:"override"=false + + L:"capacity"=16000000 + + L:"transfer"=256000 + } + + "draconicevolution:chaotic_energy" { + B:"override"=false + + L:"capacity"=64000000 + + L:"transfer"=1024000 + } + + "draconicevolution:wyvern_energy_link" { + B:"override"=false + + L:"activation"=4000000 + + L:"operation"=512 + + L:"transfer"=2048 + + B:"dimensional"=false + } + + "draconicevolution:draconic_energy_link" { + B:"override"=false + + L:"activation"=16000000 + + L:"operation"=2048 + + L:"transfer"=16000 + + B:"dimensional"=true + } + + "draconicevolution:chaotic_energy_link" { + B:"override"=false + + L:"activation"=64000000 + + L:"operation"=8192 + + L:"transfer"=128000 + + B:"dimensional"=true + } + + "draconicevolution:draconium_speed" { + B:"override"=false + + D:"speed_boost"=0.1 + } + + "draconicevolution:wyvern_speed" { + B:"override"=false + + D:"speed_boost"=0.25 + } + + "draconicevolution:draconic_speed" { + B:"override"=false + + D:"speed_boost"=0.5 + } + + "draconicevolution:chaotic_speed" { + B:"override"=false + + D:"speed_boost"=1.5 + } + + "draconicevolution:draconium_damage" { + B:"override"=false + + D:"damage_boost"=2.0 + } + + "draconicevolution:wyvern_damage" { + B:"override"=false + + D:"damage_boost"=4.0 + } + + "draconicevolution:draconic_damage" { + B:"override"=false + + D:"damage_boost"=8.0 + } + + "draconicevolution:chaotic_damage" { + B:"override"=false + + D:"damage_boost"=16.0 + } + + "draconicevolution:draconium_aoe" { + B:"override"=false + + I:"aoe"=1 + } + + "draconicevolution:wyvern_aoe" { + B:"override"=false + + I:"aoe"=2 + } + + "draconicevolution:draconic_aoe" { + B:"override"=false + + I:"aoe"=3 + } + + "draconicevolution:chaotic_aoe" { + B:"override"=false + + I:"aoe"=5 + } + + "draconicevolution:wyvern_tree_harvest" { + B:"override"=false + + I:"range"=16 + + I:"speed"=5 + } + + "draconicevolution:draconic_tree_harvest" { + B:"override"=false + + I:"range"=48 + + I:"speed"=15 + } + + "draconicevolution:chaotic_tree_harvest" { + B:"override"=false + + I:"range"=144 + + I:"speed"=45 + } + + "draconicevolution:wyvern_proj_velocity" { + B:"override"=false + + D:"velocity_modifier"=0.15000000596046448 + + D:"accuracy_modifier"=-0.01875000074505806 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.0 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:draconic_proj_velocity" { + B:"override"=false + + D:"velocity_modifier"=0.3499999940395355 + + D:"accuracy_modifier"=-0.02187499962747097 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.04374999925494194 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:chaotic_proj_velocity" { + B:"override"=false + + D:"velocity_modifier"=0.75 + + D:"accuracy_modifier"=-0.0 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.1875 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:wyvern_proj_accuracy" { + B:"override"=false + + D:"velocity_modifier"=-0.0625 + + D:"accuracy_modifier"=0.125 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=-0.015625 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:draconic_proj_accuracy" { + B:"override"=false + + D:"velocity_modifier"=-0.05000000074505806 + + D:"accuracy_modifier"=0.20000000298023224 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=-0.012500000186264515 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:chaotic_proj_accuracy" { + B:"override"=false + + D:"velocity_modifier"=-0.0 + + D:"accuracy_modifier"=0.25 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=-0.0 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:wyvern_proj_grav_comp" { + B:"override"=false + + D:"velocity_modifier"=-0.02500000037252903 + + D:"accuracy_modifier"=-0.05000000074505806 + + D:"anti_grav_modifier"=0.20000000298023224 + + D:"penetration_modifier"=-0.0062500000931322575 + + D:"damage_modifier"=-0.06000000238418579 + } + + "draconicevolution:draconic_proj_grav_comp" { + B:"override"=false + + D:"velocity_modifier"=-0.015625 + + D:"accuracy_modifier"=-0.03125 + + D:"anti_grav_modifier"=0.25 + + D:"penetration_modifier"=-0.00390625 + + D:"damage_modifier"=-0.03750000149011612 + } + + "draconicevolution:chaotic_proj_grav_comp" { + B:"override"=false + + D:"velocity_modifier"=-0.0 + + D:"accuracy_modifier"=-0.0 + + D:"anti_grav_modifier"=0.5 + + D:"penetration_modifier"=-0.0 + + D:"damage_modifier"=-0.0 + } + + "draconicevolution:wyvern_proj_penetration" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.125 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.25 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:draconic_proj_penetration" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.125 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.5 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:chaotic_proj_penetration" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.0 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.75 + + D:"damage_modifier"=0.0 + } + + "draconicevolution:wyvern_proj_damage" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.0625 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.0 + + D:"damage_modifier"=0.25 + } + + "draconicevolution:draconic_proj_damage" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.0625 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.0 + + D:"damage_modifier"=0.5 + } + + "draconicevolution:chaotic_proj_damage" { + B:"override"=false + + D:"velocity_modifier"=0.0 + + D:"accuracy_modifier"=-0.0 + + D:"anti_grav_modifier"=0.0 + + D:"penetration_modifier"=0.0 + + D:"damage_modifier"=0.75 + } + + "draconicevolution:wyvern_shield_control" { + B:"override"=false + + I:"cool_down_ticks"=400 + } + + "draconicevolution:draconic_shield_control" { + B:"override"=false + + I:"cool_down_ticks"=200 + } + + "draconicevolution:chaotic_shield_control" { + B:"override"=false + + I:"cool_down_ticks"=100 + } + + "draconicevolution:wyvern_shield_capacity" { + B:"override"=false + + I:"capacity"=25 + + D:"recharge"=0.005 + } + + "draconicevolution:draconic_shield_capacity" { + B:"override"=false + + I:"capacity"=50 + + D:"recharge"=0.0125 + } + + "draconicevolution:chaotic_shield_capacity" { + B:"override"=false + + I:"capacity"=100 + + D:"recharge"=0.025 + } + + "draconicevolution:wyvern_large_shield_capacity" { + B:"override"=false + + I:"capacity"=125 + + D:"recharge"=0.0 + } + + "draconicevolution:draconic_large_shield_capacity" { + B:"override"=false + + I:"capacity"=250 + + D:"recharge"=0.0 + } + + "draconicevolution:chaotic_large_shield_capacity" { + B:"override"=false + + I:"capacity"=500 + + D:"recharge"=0.0 + } + + "draconicevolution:wyvern_shield_recovery" { + B:"override"=false + + I:"capacity"=5 + + D:"recharge"=0.05 + } + + "draconicevolution:draconic_shield_recovery" { + B:"override"=false + + I:"capacity"=10 + + D:"recharge"=0.125 + } + + "draconicevolution:chaotic_shield_recovery" { + B:"override"=false + + I:"capacity"=20 + + D:"recharge"=0.25 + } + + "draconicevolution:wyvern_flight" { + B:"override"=false + + D:"elytra_boost_speed"=1.0 + } + + "draconicevolution:draconic_flight" { + B:"override"=false + + D:"elytra_boost_speed"=2.0 + } + + "draconicevolution:chaotic_flight" { + B:"override"=false + + D:"elytra_boost_speed"=3.5 + } + + "draconicevolution:wyvern_undying" { + B:"override"=false + + D:"health_boost"=6.0 + + D:"shield_boost"=25.0 + + I:"shield_boost_time"=300 + + I:"charge_ticks"=2400 + + L:"charge_energy"=5000000 + + D:"invulnerable_time"=2.0 + } + + "draconicevolution:draconic_undying" { + B:"override"=false + + D:"health_boost"=12.0 + + D:"shield_boost"=50.0 + + I:"shield_boost_time"=600 + + I:"charge_ticks"=1200 + + L:"charge_energy"=10000000 + + D:"invulnerable_time"=3.0 + } + + "draconicevolution:chaotic_undying" { + B:"override"=false + + D:"health_boost"=20.0 + + D:"shield_boost"=100.0 + + I:"shield_boost_time"=2400 + + I:"charge_ticks"=900 + + L:"charge_energy"=20000000 + + D:"invulnerable_time"=3.0 + } + + "draconicevolution:draconium_auto_feed" { + B:"override"=false + + D:"food_storage"=40.0 + } + + "draconicevolution:wyvern_auto_feed" { + B:"override"=false + + D:"food_storage"=150.0 + } + + "draconicevolution:draconic_auto_feed" { + B:"override"=false + + D:"food_storage"=400.0 + } + + "draconicevolution:draconium_jump" { + B:"override"=false + + D:"jump_boost"=0.25 + } + + "draconicevolution:wyvern_jump" { + B:"override"=false + + D:"jump_boost"=0.75 + } + + "draconicevolution:draconic_jump" { + B:"override"=false + + D:"jump_boost"=1.25 + } + + "draconicevolution:chaotic_jump" { + B:"override"=false + + D:"jump_boost"=4.0 + } +} diff --git a/minecraft/config/brandon3055/contributors.json b/minecraft/config/brandon3055/contributors.json new file mode 100644 index 0000000..52264cd --- /dev/null +++ b/minecraft/config/brandon3055/contributors.json @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/minecraft/config/brandon3055/contributors.json.etag b/minecraft/config/brandon3055/contributors.json.etag new file mode 100644 index 0000000..cec6fce --- /dev/null +++ b/minecraft/config/brandon3055/contributors.json.etag @@ -0,0 +1 @@ +"26353ce5-87" \ No newline at end of file diff --git a/minecraft/config/brandon3055/hud_settings.json b/minecraft/config/brandon3055/hud_settings.json new file mode 100644 index 0000000..137dc3f --- /dev/null +++ b/minecraft/config/brandon3055/hud_settings.json @@ -0,0 +1,6 @@ +{ + "brandonscore:item_hud": "{enabled:0b,pos_x:0.0d,pos_y:0.20494d}", + "draconicevolution:shield_hud": "{enabled:1b,pos_x:0.0136d,pos_y:0.9787d,scale:1.0f,show_numeric:1b,show_undying:1b}", + "brandonscore:block_hud": "{enabled:0b,pos_x:0.0d,pos_y:0.04593d}", + "brandonscore:block_item_hud": "{enabled:1b,pos_x:0.99023d,pos_y:0.72438d}" +} \ No newline at end of file diff --git a/minecraft/config/brewinandchewin-client.toml b/minecraft/config/brewinandchewin-client.toml new file mode 100644 index 0000000..84c55d8 --- /dev/null +++ b/minecraft/config/brewinandchewin-client.toml @@ -0,0 +1,16 @@ + +#Client settings +[client] + #Should the numbed hearts obtained from being damaged when Tipsy flicker when you lose the effect and are about to take damage? + numbedHeartFlickering = true + #Should the food bar have a yellow overlay when the player has the Intoxication effect? + intoxicationFoodOverlay = true + #Should the chat scramble when the player has the Tipsy effect? + scrambleChat = true + #Should other player's nametags scramble when the player has the Tipsy effect? + scrambleName = true + #Should signs scramble when the player has the Tipsy effect? + scrambleSign = true + #Should kegs render the fluid texture in the background of the fluid slot? + renderFluidInKeg = true + diff --git a/minecraft/config/brewinandchewin-common.toml b/minecraft/config/brewinandchewin-common.toml new file mode 100644 index 0000000..899d29e --- /dev/null +++ b/minecraft/config/brewinandchewin-common.toml @@ -0,0 +1,40 @@ + +#Game Settings +[settings] + #At what level of Tipsy should the chat scramble? + #Range: 1 ~ 10 + levelChatScramble = 3 + #At what level of Tipsy should signs scramble? + #Range: 1 ~ 10 + levelSignScramble = 3 + #At what level of Tipsy should nametags scramble? + #Range: 1 ~ 10 + levelNameScramble = 3 + + #Keg + [settings.keg] + #How much fluid (in millibuckets) can the Keg hold? + #Range: 1 ~ 10000 + kegCapacity = 1000 + #How many cold blocks are required for a cold temperature in the Keg? + #Range: 1 ~ 10 + kegCold = 2 + #How many cold blocks are required for a chilly temperature in the Keg? + #Range: 1 ~ 10 + kegChilly = 1 + #How many hot blocks are required for a warm temperature in the Keg? + #Range: 1 ~ 10 + kegWarm = 1 + #How many hot blocks are required for a hot temperature in the Keg? + #Range: 1 ~ 10 + kegHot = 2 + #Should the biome temperature influence the temperature in the Keg? + kegBiomeTemp = true + #Should the dimension temperature influence the temperature in the Keg? + kegDimTemp = true + + #Recipe book + [settings.recipe_book] + #Should the Keg have a Recipe Book available on its interface? + enableRecipeBookKeg = true + diff --git a/minecraft/config/buildinggadgets2-common.toml b/minecraft/config/buildinggadgets2-common.toml new file mode 100644 index 0000000..d5950cb --- /dev/null +++ b/minecraft/config/buildinggadgets2-common.toml @@ -0,0 +1,58 @@ + +#General settings +[general] + #Maximum distance you can build at + #Range: 1 ~ 64 + rayTraceRange = 32 + +#Power settings +[power] + + #Building Gadget + [power.building_gadget] + #Maximum power for the Building Gadget + #Range: > 0 + maxPower = 500000 + #Base cost per block placed + #Range: > 0 + baseCost = 50 + + #Exchanging Gadget + [power.exchanging_gadget] + #Maximum power for the Exchanging Gadget + #Range: > 0 + maxPower = 500000 + #Base cost per block exchanged + #Range: > 0 + baseCost = 100 + + #Cut Paste Gadget + [power.cutpaste_gadget] + #Maximum power for the Cut and Paste Gadget + #Range: > 0 + maxPower = 5000000 + #(LEGACY) NO LONGER USED + #Range: > 0 + baseCost = 200 + #Base cost per block - Checked during CUT, Charged during PASTE + #Range: > 0 + baseCostNew = 50 + + #Copy Paste Gadget + [power.copypaste_gadget] + #Maximum power for the Copy and Paste Gadget + #Range: > 0 + maxPower = 1000000 + #Base cost per block Paste (Copy is Free) + #Range: > 0 + baseCost = 50 + + #Destruction Gadget + [power.destruction_gadget] + #Maximum power for the Destruction Gadget + #Range: > 0 + maxPower = 1000000 + #Base cost per block Destroyed + #Range: > 0 + baseCost = 200 + diff --git a/minecraft/config/c2me.toml b/minecraft/config/c2me.toml new file mode 100644 index 0000000..2c1d0f2 --- /dev/null +++ b/minecraft/config/c2me.toml @@ -0,0 +1,152 @@ +version = 3 +# (Default: +# max( +# 1, +# min( +# if( is_windows, +# (cpus / 1.6 - 2), +# (cpus / 1.2 - 2) +# ), +# if( is_j9vm, +# ( ( mem_gb - (if(is_client, 0.6, 0.2)) ) / 0.5 ), +# ( ( mem_gb - (if(is_client, 1.2, 0.6)) ) / 1.2 ) +# ) +# ) - if(is_client, 2, 0) +# ) +# ) +# The expression for the default value of global executor parallelism. +# This is used when the parallelism isn't overridden. +# Available variables: is_windows, is_j9vm, is_client, cpus, mem_gb +# +defaultGlobalExecutorParallelismExpression = "default" +# (Default: 3) Configures the parallelism of global executor +globalExecutorParallelism = "default" + +[fixes] + # (Default: true) + # Whether to disable the shutdown hook of log4j2 on dedicated servers. + # Enabling this also makes the JVM exit when the dedicated server is considered fully shut down. + # This option have no effect on client-side. + # We has historically been doing this, and this config option allows you to disable this behavior. + # + disableLoggingShutdownHook = "default" + # (Default: true) Enforces safe world random access. + # This feature detects unsafe off-thread world random access, helping to find the causes + # of mysterious "Accessing LegacyRandomSource from multiple threads" crash. + # The default behavior is to fail hard when such bad things happens. + # Disabling this option will replace this behavior with a warning. + # + # It is generally not recommended to disable this settings unless you know what you are doing + # + # + enforceSafeWorldRandomAccess = "default" + +[clientSideConfig] + + [clientSideConfig.modifyMaxVDConfig] + # (Default: true) Whether to modify maximum view distance + enabled = "default" + # (Default: 54) Max render distance allowed in game options + maxViewDistance = "default" + +[noTickViewDistance] + # (Default: true) Whether to use compatibility mode to send chunks + # This may fix some mod compatibility issues + compatibilityMode = "default" + # (Default: 4) No-tick view distance max concurrent chunk loads + # Lower this for a better latency and higher this for a faster loading + maxConcurrentChunkLoads = "default" + # (Default: false) Whether to ensure correct chunks within normal render distance + # This will send chunks twice increasing network load + ensureChunkCorrectness = "default" + # (Default: true) Whether to enable no-tick view distance + enabled = "default" + +[generalOptimizations] + # (Default: 100000) The task interval of mid-tick chunk tasks in nanoseconds (-1 to disable) + # Mid-tick chunk tasks is to execute chunk tasks during server tick loop + # to speed up chunk loading and generation + # This helps chunks loading and generating under high MSPT but may raise + # MSPT when chunks are loading or generating + # + # It is generally not recommended to adjust this value unless you know + # what you are doing + # + # Incompatible with Dimensional Threading (dimthread) + # + midTickChunkTasksInterval = "default" + # (Default: true) Whether to let async chunk request no longer block server thread + # (may cause incompatibility with other mods) + optimizeAsyncChunkRequest = "default" + + [generalOptimizations.autoSave] + # (Default: ENHANCED) Defines how auto save should be handled + # VANILLA: Use vanilla auto-save behavior (auto-save performed every tick during ticking) + # ENHANCED: Use C2ME enhanced auto-save (auto-save performed when the server have spare time after ticking) + # PERIODIC: Use pre-1.18 vanilla auto-save behavior (auto-save performed every 6000 ticks during ticking) + # + # Please preserve quotes so this config don't break + # + mode = "default" + # (Default: 20000) Defines the delay in milliseconds between performing auto-save for a chunk + # This is only used when mode is set to ENHANCED + # + delay = "default" + +[ioSystem] + # (Default: true) Whether to use async chunk loading & unloading + async = "default" + # (Default: -1) Defines which chunk compression should be used + # -1 for Vanilla default + # 1 for GZip (RFC1952) (Vanilla compatible) + # 2 for Zlib (RFC1950) (Vanilla default) (Vanilla compatible) + # 3 for Uncompressed (Fastest, but higher disk usage) (Vanilla compatible) + # + # Original chunk data will still readable after modifying this option + # as this option only affects newly stored chunks + # Invalid values will fall back to vanilla default + # + chunkStreamVersion = "default" + # (Default: false) EXPERIMENTAL FEATURE + # This replaces the way your chunks are saved. + # Please keep regular backups of your world if you are using this feature, + # and report any world issues you encounter with this feature to our GitHub. + # + # Whether to use the fast reduced allocation chunk serializer + # (may cause incompatibility with other mods) + # + # Set to false for the following reasons: + # Incompatible with architectury@9.2.14 (*) (defined in c2me) + gcFreeChunkSerializer = "default" + # (Default: true) Whether to use the optimized implementation of IO system + replaceImpl = "default" + # (Default: 8192) Soft limit for io worker nbt cache + chunkDataCacheSoftLimit = "default" + # (Default: 32678) Hard limit for io worker nbt cache + chunkDataCacheLimit = "default" + +[threadedWorldGen] + # (Default: true) Whether to allow feature generation (world decorations like trees, ores and etc.) run in parallel + # (may cause incompatibility with other mods) + allowThreadedFeatures = "default" + # (Default: true) Whether to allow reducing lock radius + # (may cause incompatibility with other mods) + reduceLockRadius = "default" + # (Default: true) Whether to enable async and parallel scheduling + # This will reduce server thread load + # (may cause incompatibility with other mods) + # + asyncScheduling = "default" + # (Default: true) Whether to enable this feature + enabled = "default" + +[vanillaWorldGenOptimizations] + # (Default: true) Whether to enable aquifer optimizations to accelerate overworld worldgen + # (may cause incompatibility with other mods) + optimizeAquifer = "default" + # (Default: true) Whether to enable End Biome Cache to accelerate The End worldgen + # This is no longer included in lithium-fabric + # (may cause incompatibility with other mods) + # + useEndBiomeCache = "default" + diff --git a/minecraft/config/callablehorses-common.toml b/minecraft/config/callablehorses-common.toml new file mode 100644 index 0000000..16471fa --- /dev/null +++ b/minecraft/config/callablehorses-common.toml @@ -0,0 +1,28 @@ + +[settings] + #Enable debug mode (Developers only) WARNING! Will override all horse names! + enableDebug = false + #Personal Horses get deleted if they're killed + deathIsPermanent = true + #If the horse can be called in every dimension + callableInEveryDimension = true + #Whitelist for dimensions where horses can be called. callableInEveryDimension needs to be false! + callableDimsWhitelist = ["minecraft:overworld"] + #Maximum block distance from last horse where new horse can be called. Set to -1 to disable range. + #Range: -1 ~ 30000000 + maxCallingDistance = -1 + #Enable/disable the horse stat viewer GUI + enableStatsViewer = true + #Range in which the horse will not teleport, but walk to you. Set to 0 to force the horse to always teleport. + #Range: 0.0 ~ 64.0 + horseWalkRange = 30.0 + #Speed with which the horse walks when you call it. Vanilla horse walk speed is 1.2 + #Range: 0.0 ~ 10.0 + horseWalkSpeed = 1.8 + #Check against duplicate horses every game tick (20 times per second) instead of only on load. Only use this if you're experiencing problem with duplicate horses! THIS COULD CAUSE LAG! + continuousAntiDupeChecking = false + #Prevents personal horses from dropping items (like leather). This won't prevent armor or saddles from dropping. If this is disabled in combination with deathIsPermanent, it can become a really easy way to farm/duplicate leather, so keep that in mind. + disableHorseDrops = true + #If you need a 3x3x3 space to call your horse + checkForSpace = true + diff --git a/minecraft/config/carryon-client.toml b/minecraft/config/carryon-client.toml new file mode 100644 index 0000000..f6f61b1 --- /dev/null +++ b/minecraft/config/carryon-client.toml @@ -0,0 +1,7 @@ +#If the front of the Tile Entities should face the player or should face outward +facePlayer = false +#Arms should render on sides when carrying. Set to false if you experience issues with mods that replace the player model (like MoBends, etc) +renderArms = true +#Model Overrides based on NBT or Meta. Advanced users only! Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Model-Override-Config +modelOverrides = ["minecraft:redstone_wire->(item)minecraft:redstone", "minecraft:bamboo_sapling->(block)minecraft:bamboo", "minecraft:candle_cake->(block)minecraft:cake"] + diff --git a/minecraft/config/carryon-common.toml b/minecraft/config/carryon-common.toml new file mode 100644 index 0000000..b1dbc0d --- /dev/null +++ b/minecraft/config/carryon-common.toml @@ -0,0 +1,81 @@ + +[settings] + #General Settings + #Maximum distance from where Blocks and Entities can be picked up + #Range: 0.0 ~ 1.7976931348623157E308 + maxDistance = 2.5 + #Max width of entities that can be picked up in survival mode + #Range: 0.0 ~ 10.0 + maxEntityWidth = 1.5 + #Max height of entities that can be picked up in survival mode + #Range: 0.0 ~ 10.0 + maxEntityHeight = 2.5 + #Slowness multiplier for blocks + #Range: 0.0 ~ 1.7976931348623157E308 + blockSlownessMultiplier = 1.0 + #Slowness multiplier for entities + #Range: 0.0 ~ 1.7976931348623157E308 + entitySlownessMultiplier = 1.0 + #Maximum stack limit for entities + #Range: > 1 + maxEntityStackLimit = 10 + #More complex Tile Entities slow down the player more + heavyTiles = true + #Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected. + pickupAllBlocks = false + #Whether Blocks and Entities slow the creative player down when carried + slownessInCreative = true + #Whether hostile mobs should be able to picked up in survival mode + pickupHostileMobs = false + #Larger Entities slow down the player more + heavyEntities = true + #Allow babies to be carried even when adult mob is blacklisted (or not whitelisted) + allowBabies = false + #Use Whitelist instead of Blacklist for Blocks + useWhitelistBlocks = false + #Use Whitelist instead of Blacklist for Entities + useWhitelistEntities = false + #Use Whitelist instead of Blacklist for Stacking + useWhitelistStacking = false + #Whether the player can hit blocks and entities while carrying or not + hitWhileCarrying = false + #Whether the player drops the carried object when hit or not + dropCarriedWhenHit = false + #Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance + useScripts = false + #Allows entities to be stacked on top of each other + stackableEntities = true + #Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones + entitySizeMattersStacking = true + #Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs. + placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"] + #Whether Players can be picked up. Creative players can't be picked up in Survival Mode + pickupPlayers = true + #Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can. + pickupUnbreakableBlocks = false + +[whitelist] + #Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config + #Entities that CAN be picked up (useWhitelistEntities must be true) + allowedEntities = [] + #Blocks that CAN be picked up (useWhitelistBlocks must be true) + allowedBlocks = [] + #Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true) + allowedStacking = [] + +[blacklist] + #Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config + #Blocks that cannot be picked up + forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block"] + #Entities that cannot be picked up + forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body"] + #Entities that cannot have other entities stacked on top of them + forbiddenStacking = ["minecraft:horse"] + +[customPickupConditions] + #Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config + #Custom Pickup Conditions for Blocks + customPickupConditionsBlocks = [] + #Custom Pickup Conditions for Entities + customPickupConditionsEntities = [] + diff --git a/minecraft/config/cataclysm-client.toml b/minecraft/config/cataclysm-client.toml new file mode 100644 index 0000000..72d655c --- /dev/null +++ b/minecraft/config/cataclysm-client.toml @@ -0,0 +1,20 @@ + +[client] + #Off the Custom Rendering + shadersCompat = false + #ScreenShake(on/off) + "ScreenShake(on/off)" = true + #Forced viewpoint change when hit by a grab attack + "setThirdPerson(on/off)" = true + #Forced viewpoint change when hit by a grab attack + "setFirstPerson(on/off)" = true + #custombossbar(on/off) + "custombossbar(on/off)" = true + #custombossbar(on/off) + "BossMusic(on/off)" = true + #BossMusicVolume + #Range: 1 ~ 100 + BossMusicVolume = 1 + #showLoginNotice(on/off) + "showLoginNotice(on/off)" = true + diff --git a/minecraft/config/cataclysm-common.toml b/minecraft/config/cataclysm-common.toml new file mode 100644 index 0000000..5594438 --- /dev/null +++ b/minecraft/config/cataclysm-common.toml @@ -0,0 +1,1039 @@ + +[tools_and_abilities] + + [tools_and_abilities.ignitium_armor] + + [tools_and_abilities.ignitium_armor.armor_config] + #Armor_Multiplier + #Range: 0.0 ~ 1000000.0 + armor_multiplier = 1.0 + #Toughness + #Range: 0.0 ~ 1000000.0 + toughness = 4.0 + #Knockback Resistance + #Range: 0.0 ~ 1000000.0 + knockback_resistance = 0.15 + + [tools_and_abilities.cursium_armor] + + [tools_and_abilities.cursium_armor.armor_config] + #Armor_Multiplier + #Range: 0.0 ~ 1000000.0 + armor_multiplier = 1.0 + #Toughness + #Range: 0.0 ~ 1000000.0 + toughness = 4.0 + #Knockback Resistance + #Range: 0.0 ~ 1000000.0 + knockback_resistance = 0.05 + + [tools_and_abilities.bone_reptile_armor] + + [tools_and_abilities.bone_reptile_armor.armor_config] + #Armor_Multiplier + #Range: 0.0 ~ 1000000.0 + armor_multiplier = 1.0 + #Toughness + #Range: 0.0 ~ 1000000.0 + toughness = 2.5 + #Knockback Resistance + #Range: 0.0 ~ 1000000.0 + knockback_resistance = 0.15 + + [tools_and_abilities.bloom_stone_armor] + + [tools_and_abilities.bloom_stone_armor.armor_config] + #Armor_Multiplier + #Range: 0.0 ~ 1000000.0 + armor_multiplier = 1.0 + #Toughness + #Range: 0.0 ~ 1000000.0 + toughness = 2.0 + #Knockback Resistance + #Range: 0.0 ~ 1000000.0 + knockback_resistance = 0.1 + + [tools_and_abilities.incinerator] + #Incinerator Cooldown + #Range: 0 ~ 1000 + incinerator_cooldown = 400 + + [tools_and_abilities.incinerator.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 14.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.4 + + [tools_and_abilities.bulwark_of_the_flame] + #Bulwark Of The Flame Cooldown + #Range: 0 ~ 1000 + bulwark_of_the_flame_cooldown = 80 + + [tools_and_abilities.gauntlet_of_guard] + + [tools_and_abilities.gauntlet_of_guard.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 11.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.gauntlet_of_bulwark] + #Gauntlet Of Bulwark Cooldown + #Range: 0 ~ 1000 + gauntlet_of_bulwark_cooldown = 80 + + [tools_and_abilities.gauntlet_of_bulwark.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 11.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.gauntlet_of_maelstrom] + #Maelstrom Cooldown + #Range: 0 ~ 1000 + maelstrom_cooldown = 180 + + [tools_and_abilities.gauntlet_of_maelstrom.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 11.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.infernal_forge] + #Infernal Forge Cooldown + #Range: 0 ~ 1000 + infernal_forge_cooldown = 80 + + [tools_and_abilities.infernal_forge.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 13.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.0 + + [tools_and_abilities.void_forge] + #Void Forge Cooldown + #Range: 0 ~ 1000 + void_forge_cooldown = 100 + #Void Forge Rune Damage + #Range: 0.0 ~ 1000000.0 + void_forge_rune_damage = 7.0 + + [tools_and_abilities.void_forge.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 13.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.0 + + [tools_and_abilities.brontes] + #Brontes Storm Damage + #Range: 0.0 ~ 1000000.0 + brontes_storm_damage = 10.0 + #Brontes Storm Area Damage + #Range: 0.0 ~ 1000000.0 + brontes_storm_area_damage = 1.0 + + [tools_and_abilities.brontes.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 13.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.0 + + [tools_and_abilities.wither_assault_shoulder_weapon] + #Missile Cooldown + #Range: 0 ~ 1000 + missile_cooldown = 40 + #Missile Damage + #Range: 0.0 ~ 100000.0 + missile_damage = 16.0 + #Howitzer Cooldown + #Range: 0 ~ 1000 + howitzer_cooldown = 100 + + [tools_and_abilities.void_assault_shoulder_weapon] + #Howitzer Cooldown + #Range: 0 ~ 1000 + howitzer_cooldown = 160 + #VASW Rune Damage + #Range: 0.0 ~ 1000000.0 + vasw_rune_damage = 7.0 + + [tools_and_abilities.void_core] + #Cooldown + #Range: 0 ~ 1000 + void_core_cooldown = 160 + #Void Core Rune Damage + #Range: 0.0 ~ 1000000.0 + void_core_rune_damage = 7.0 + + [tools_and_abilities.sandstorm] + #Cooldown + #Range: 0 ~ 1000 + sandstorm_cooldown = 300 + + [tools_and_abilities.soul_render] + #Soul Render Cooldown + #Range: 0 ~ 1000 + soul_render_cooldown = 100 + #Phantom Halberd Damage + #Range: 0.0 ~ 1000000.0 + phantom_halberd_damage = 12.0 + + [tools_and_abilities.soul_render.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 15.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.05 + + [tools_and_abilities.immolator] + #Immolator Cooldown + #Range: 0 ~ 1000 + immolator_cooldown = 250 + + [tools_and_abilities.immolator.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 8.5 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.tidal_claws] + + [tools_and_abilities.tidal_claws.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 8.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.ceraunus] + #Ceraunus Wave Damage + #Range: 0.0 ~ 1000000.0 + ceraunus_wave_damage = 6.0 + #Ceraunus Cooldown + #Range: 0 ~ 1000000 + ceraunus_cooldown = 150 + + [tools_and_abilities.ceraunus.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 16.0 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 0.7 + + [tools_and_abilities.astrape] + #Astrape Damage + #Range: 0.0 ~ 1000000.0 + astrape_damage = 11.0 + #Astrape Area Damage + #Range: 0.0 ~ 1000000.0 + astrape_area_damage = 2.0 + #Astrape Cooldown + #Range: 0 ~ 1000000 + astrape_cooldown = 60 + + [tools_and_abilities.astrape.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 10.5 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.4 + + [tools_and_abilities.meat_shredder] + + [tools_and_abilities.meat_shredder.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 8.5 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.4 + + [tools_and_abilities.annihilator] + + [tools_and_abilities.annihilator.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 8.5 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.6 + + [tools_and_abilities.cursed_bow] + #Cursed Bow Damage + #Range: 0.0 ~ 1000000.0 + cursed_bow_damage = 8.0 + + [tools_and_abilities.wrath_of_the_desert] + #Wrath Of The Desert Damage + #Range: 0.0 ~ 1000000.0 + wrath_of_the_desert_damage = 7.5 + + [tools_and_abilities.laser_gatling] + #Laser Damage + #Range: 0.0 ~ 1000000.0 + laser_damage = 7.0 + + [tools_and_abilities.ancient_spear] + #SandStorm + #Range: 0.0 ~ 1000000.0 + sand_storm_damage = 6.0 + + [tools_and_abilities.ancient_spear.tool_config] + #Tool attack damage + #Range: 0.0 ~ 1000000.0 + attack_damage = 9.5 + #Tool attack speed + #Range: 0.0 ~ 1000000.0 + attack_speed = 1.4 + +[mobs] + + [mobs.etc] + #Return Home + #Range: 0 ~ 200 + return_home = 20 + + [mobs.ender_guardian] + #Gravity Punch Hp Damage + #Range: 0.0 ~ 1.0 + gravity_punch_hp_damage = 0.05 + #Teleport Attack Hp Damage + #Range: 0.0 ~ 1.0 + teleport_attack_hp_damage = 0.05 + #Knockback Hp Damage + #Range: 0.0 ~ 1.0 + knockback_hp_damage = 0.06 + #Uppercut Hp Damage + #Range: 0.0 ~ 1.0 + uppercut_hp_damage = 0.1 + #Rocket Punch Hp Damage + #Range: 0.0 ~ 1.0 + rocket_punch_hp_damage = 0.1 + #Area Attack Hp Damage + #Range: 0.0 ~ 1.0 + area_attack_hp_damage = 0.08 + #Block Breaking X + #Range: 0 ~ 20 + block_break_x = 15 + #Block Breaking Y + #Range: 0 ~ 10 + block_break_y = 2 + #Block Breaking Z + #Range: 0 ~ 20 + block_break_z = 15 + #Void Rune Damage + #Range: 0.0 ~ 1000000.0 + void_rune_damage = 9.0 + #Enable separate music per boss phase + separate_phase_music = true + + [mobs.ender_guardian.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ender_guardian.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 22.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 13.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 12.0 + + [mobs.ender_guardian.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.ender_guardian.respawner_config] + #Respawner + respawner = true + + [mobs.ender_guardian.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.ender_golem] + #Void Rune Damage + #Range: 0.0 ~ 1000000.0 + void_rune_damage = 7.0 + + [mobs.ender_golem.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ender_golem.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 999999.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 999999.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 8.0 + + [mobs.ender_golem.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.ender_golem.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = false + + [mobs.netherite_monstrosity] + #Lava bomb Magazine + #Range: 0 ~ 20 + lava_bomb_magazine = 3 + #Lava bomb Amount + #Range: 1 ~ 1000 + lava_bomb_amount = 3 + #Lava bomb Duration + #Range: 1 ~ 10000 + lava_bomb_duration = 350 + #Lava bomb Random Duration + #Range: 1 ~ 10000 + lava_bomb_random_duration = 150 + #Body collide like shulker + body_collided = true + #Smash Hp Damage + #Range: 0.0 ~ 1.0 + smash_hp_damage = 0.08 + #Flame Jet Damage + #Range: 0.0 ~ 1000000.0 + flame_jet_damage = 7.0 + #Flare Bomb Damage + #Range: 0.0 ~ 1000000.0 + flare_bomb_damage = 10.0 + + [mobs.netherite_monstrosity.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.netherite_monstrosity.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 25.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 20.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 18.0 + + [mobs.netherite_monstrosity.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.netherite_monstrosity.respawner_config] + #Respawner + respawner = true + + [mobs.netherite_monstrosity.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.netherite_ministrosity] + + [mobs.netherite_ministrosity.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ignis] + #Ignis's Life steal Multiplier + #Range: 0.0 ~ 1000000.0 + healing_multiplier = 1.0 + #Enable separate music per boss phase + separate_phase_music = true + + [mobs.ignis.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ignis.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 20.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 14.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 15.0 + + [mobs.ignis.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.ignis.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.ignited_revenant] + #Ashen Breath Damage + #Range: 0.0 ~ 1000000.0 + ashen_breath_damage = 4.0 + #Blazing Bone Damage + #Range: 0.0 ~ 1000000.0 + blazing_bone_damage = 5.0 + + [mobs.ignited_revenant.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.harbinger] + #Harbinger Auto Heal + #Range: 0.0 ~ 1000000.0 + harbinger_auto_heal = 2.0 + #Harbinger Life Steal + #Range: 0.0 ~ 1000000.0 + harbinger_life_steal = 5.0 + #Wither Missile Damage + #Range: 0.0 ~ 1000000.0 + wither_missile_damage = 8.0 + #Laser Damage + #Range: 0.0 ~ 1000000.0 + laser_damage = 5.0 + #Death Laser Damage + #Range: 0.0 ~ 1000000.0 + death_laser_damage = 5.0 + #Death Laser HP Damage + #Range: 0.0 ~ 1.0 + death_laser_hp_damage = 0.05 + #Charge Attack Hp Damage + #Range: 0.0 ~ 1.0 + charge_hp_damage = 0.06 + + [mobs.harbinger.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.harbinger.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 22.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 14.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 35.0 + + [mobs.harbinger.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.harbinger.respawner_config] + #Respawner + respawner = true + + [mobs.harbinger.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.prowler] + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 15.0 + #Wither Homing Missile + #Range: 0.0 ~ 1000000.0 + homing_missile = 5.0 + #Death Laser Damage + #Range: 0.0 ~ 1000000.0 + death_laser_damage = 5.0 + #Death Laser HP Damage + #Range: 0.0 ~ 1.0 + death_laser_hp_damage = 0.05 + + [mobs.prowler.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.amethyst_crab] + #Earth Quake Damage + #Range: 0.0 ~ 1000000.0 + earth_quake_damage = 5.0 + #Amethyst Cluster Damage + #Range: 0.0 ~ 1000000.0 + amethyst_cluster_damage = 12.0 + + [mobs.amethyst_crab.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.leviathan] + #Bite Hp Damage + #Range: 0.0 ~ 1.0 + bite_hp_damage = 0.1 + #Rush Hp Damge + #Range: 0.0 ~ 1.0 + rush_hp_damage = 0.05 + #Tail Swing Hp Damage + #Range: 0.0 ~ 1.0 + tail_swing_hp_damage = 0.06 + #Tentacle Hp Damage + #Range: 0.0 ~ 1.0 + tentacle_hp_damage = 0.06 + #Dimensional Rift Damage + #Range: 0.0 ~ 1000000.0 + dimensional_rift_damage = 10.0 + #Abyss Blast Damage + #Range: 0.0 ~ 1000000.0 + abyss_blast_damage = 10.0 + #Abyss Blast HP Damage + #Range: 0.0 ~ 1.0 + abyss_blast_hp_damage = 0.1 + #Abyss Orb Damage + #Range: 0.0 ~ 1000000.0 + abyss_orb_damage = 4.0 + #Leviathan Immune Out of Water. + immune_out_of_water = true + #Enable separate music per boss phase + separate_phase_music = true + + [mobs.leviathan.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.leviathan.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.leviathan.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 20.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 15.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 38.0 + + [mobs.leviathan.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.baby_leviathan] + + [mobs.baby_leviathan.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ancient_remnant] + #Charge Hp Damage + #Range: 0.0 ~ 1.0 + charge_hp_damage = 0.1 + #Hp Damage + #Range: 0.0 ~ 1.0 + hp_damage = 0.05 + #Stomp Hp Damage + #Range: 0.0 ~ 1.0 + stomp_hp_damage = 0.03 + #EarthQuake Damage + #Range: 0.0 ~ 1000000.0 + earthquake_damage = 11.0 + #Ancient Desert Stele Damage + #Range: 0.0 ~ 1000000.0 + ancient_desert_stele_damage = 11.0 + + [mobs.ancient_remnant.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.ancient_remnant.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 21.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 14.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 14.0 + + [mobs.ancient_remnant.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.ancient_remnant.respawner_config] + #Respawner + respawner = true + + [mobs.ancient_remnant.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.modern_remnant] + + [mobs.modern_remnant.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.koboleton] + #CauseKoboletontoDropItemInHandPercent + #Range: 0.0 ~ 100.0 + drop_hand = 5.0 + + [mobs.kobolediator] + + [mobs.kobolediator.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.kobolediator.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = false + + [mobs.wadjet] + #Sandstorm Damage + #Range: 0.0 ~ 1000000.0 + sandstorm_damage = 6.0 + #Ancient Desert Stele Damage + #Range: 0.0 ~ 1000000.0 + ancient_desert_stele_damage = 11.0 + + [mobs.wadjet.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.maledictus] + #Phantom Halberd Damage + #Range: 0.0 ~ 1000000.0 + phantom_halberd_damage = 11.0 + #Hp Damage + #Range: 0.0 ~ 1.0 + hp_damage = 0.05 + #Shock Wave Hp Damage + #Range: 0.0 ~ 1.0 + shock_wave_hp_damage = 0.03 + #AOE Hp Damage + #Range: 0.0 ~ 1.0 + aoe_hp_damage = 0.15 + #Flying Smash Hp Damage + #Range: 0.0 ~ 1.0 + flying_smash_hp_damage = 0.1 + #Smash Hp Damage + #Range: 0.0 ~ 1.0 + smash_hp_damage = 0.08 + #Phantom Arrow Damage + #Range: 0.0 ~ 1000000.0 + phantom_arrow_damage = 5.0 + + [mobs.maledictus.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.maledictus.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 20.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 13.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 14.0 + + [mobs.maledictus.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.maledictus.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.aptrgangr] + #Axe Blade Damage + #Range: 0.0 ~ 1000000.0 + axe_blade_damage = 8.0 + + [mobs.aptrgangr.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.aptrgangr.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.scylla] + #Spear Damage + #Range: 0.0 ~ 1000000.0 + spear_damage = 14.0 + #Lightning Storm Damage + #Range: 0.0 ~ 1000000.0 + lightning_storm_damage = 10.0 + #Lightning Area Damage + #Range: 0.0 ~ 1000000.0 + lightning_area_damage = 4.0 + #Snake Damage + #Range: 0.0 ~ 1000000.0 + snake_damage = 16.0 + #Anchor Damage + #Range: 0.0 ~ 1000000.0 + anchor_damage = 16.0 + #Weather Change + weather_change = true + #Hp Damage + #Range: 0.0 ~ 1.0 + hp_damage = 0.05 + #Spin Hp Damage + #Range: 0.0 ~ 1.0 + spin_hp_damage = 0.07 + #Lightning Storm Hp Damage + #Range: 0.0 ~ 1.0 + lightning_storm_hp_damage = 0.04 + + [mobs.scylla.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.scylla.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 21.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 13.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 12.0 + + [mobs.scylla.respawner_config] + #Respawner + respawner = true + + [mobs.scylla.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + + [mobs.scylla.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = true + + [mobs.clawdian] + + [mobs.clawdian.combat_config] + #Scale mob health by this value + #Range: 0.1 ~ 1000000.0 + health_multiplier = 1.0 + #Scale mob attack damage by this value + #Range: 0.1 ~ 1000000.0 + attack_multiplier = 1.0 + + [mobs.clawdian.cap_config] + #Damage Cap + #Range: 0.0 ~ 1000000.0 + damage_cap = 21.0 + #Dps Cap + #Range: 1.0 ~ 1000000.0 + dps_cap = 12.0 + #DPS Limit Time + #Range: 1 ~ 100 + dps_limit_time = 20 + #Range Cap + #Range: 1.0 ~ 1000000.0 + range_cap = 12.0 + + [mobs.clawdian.ignore_mobgriefing_config] + #Ignore MobGriefing + ignore_mobgriefing = false + + [mobs.clawdian.nature_heal_config] + #Nature Heal + #Range: 0.0 ~ 1000000.0 + nature_heal = 25.0 + +[blocks] + + [blocks.cursed_tombstone] + #Cursed Tombstone Cooldown + #Range: 0 ~ 30 + cursed_tombstone_cooldown = 1 + +[spawning] + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + deepling_spawn_weight = 2 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + deepling_spawn_rolls = 30 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + deepling_brute_spawn_weight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + deepling_brute_spawn_rolls = 50 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + deepling_angler_spawn_weight = 2 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + deepling_angler_spawn_rolls = 30 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + deepling_priest_spawn_weight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + deepling_priest_spawn_rolls = 70 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + deepling_warlock_spawn_weight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + deepling_warlock_spawn_rolls = 70 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + coral_golem_spawn_weight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + coral_golem_spawn_rolls = 70 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + amethyst_crab_spawn_weight = 1 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + amethyst_crab_spawn_rolls = 20 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + koboleton_spawn_weight = 15 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + koboleton_spawn_rolls = 1 + #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn + #Range: 0 ~ 1000 + ignited_berserker_spawn_weight = 7 + #Random roll chance to enable mob spawning. Higher number = lower chance of spawning + #Range: > 0 + ignited_berserker_spawn_rolls = 2 + diff --git a/minecraft/config/ccl.cfg b/minecraft/config/ccl.cfg new file mode 100644 index 0000000..62ba13c --- /dev/null +++ b/minecraft/config/ccl.cfg @@ -0,0 +1,9 @@ +"client" { + # With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. + # If an exception is caught, the block will not be rendered. + B:"catchBlockRenderExceptions"=true + + # With this enabled, CCL will message the player upon an exception from rendering blocks or items. + # Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. + B:"messagePlayerOnRenderExceptionCaught"=true +} diff --git a/minecraft/config/chat_heads.json5 b/minecraft/config/chat_heads.json5 new file mode 100644 index 0000000..84a8f0f --- /dev/null +++ b/minecraft/config/chat_heads.json5 @@ -0,0 +1,10 @@ +{ + "renderPosition": "BEFORE_NAME", + "threeDeeNess": 0.25, + "offsetNonPlayerText": true, + "senderDetection": "UUID_AND_HEURISTIC", + "smartHeuristics": true, + "handleSystemMessages": true, + "drawShadow": true, + "nameAliases": { } +} \ No newline at end of file diff --git a/minecraft/config/chatnotify.json b/minecraft/config/chatnotify.json new file mode 100644 index 0000000..4c4729a --- /dev/null +++ b/minecraft/config/chatnotify.json @@ -0,0 +1,106 @@ +{ + "version": 9, + "debugMode": "NONE", + "notifMode": "ALL_SINGLE_SOUND", + "restyleMode": "ALL_INSTANCES", + "sendMode": "PACKET", + "soundSource": "PLAYERS", + "defaultColor": 16761856, + "defaultSound": { + "version": 1, + "enabled": true, + "id": "block.note_block.bell", + "volume": 1.0, + "pitch": 1.0 + }, + "detectionMode": "HUD_KNOWN_TAGS", + "actionBarDetectionMode": "NONE", + "titleDetectionMode": "NONE", + "subtitleDetectionMode": "NONE", + "senderDetectionMode": "COMBINED", + "checkOwnMessages": true, + "prefixes": [ + "/shout", + "/say", + "/me", + "!" + ], + "notifications": [ + { + "version": 8, + "enabled": true, + "checkOwnMode": "DEFER", + "cooldown": 0, + "inclusionEnabled": true, + "exclusionEnabled": true, + "responseEnabled": true, + "sound": { + "version": 1, + "enabled": true, + "id": "block.note_block.bell", + "volume": 1.0, + "pitch": 1.0 + }, + "textStyle": { + "version": 2, + "doColor": true, + "color": 16761856, + "bold": "DISABLED", + "italic": "DISABLED", + "underlined": "DISABLED", + "strikethrough": "DISABLED", + "obfuscated": "DISABLED" + }, + "replacementMsg": "", + "replacementMsgEnabled": false, + "statusBarMsg": "", + "statusBarMsgEnabled": false, + "titleMsg": "", + "titleMsgEnabled": false, + "subtitleMsg": "", + "subtitleMsgEnabled": false, + "toastMsg": "", + "toastMsgEnabled": false, + "typedMsg": "", + "typedMsgEnabled": false, + "clipboardMsg": "", + "clipboardMsgEnabled": false, + "soundSync": true, + "delay": 0, + "titleFadeIn": 10, + "titleStay": 70, + "titleFadeOut": 20, + "statusBarStay": 60, + "toastStay": 100, + "triggers": [ + { + "version": 4, + "enabled": true, + "string": "Profile name", + "styleTarget": { + "version": 2, + "enabled": false, + "string": "", + "type": "NORMAL" + }, + "type": "NORMAL" + }, + { + "version": 4, + "enabled": true, + "string": "Display name", + "styleTarget": { + "version": 2, + "enabled": false, + "string": "", + "type": "NORMAL" + }, + "type": "NORMAL" + } + ], + "inclusionTriggers": [], + "exclusionTriggers": [], + "responses": [] + } + ] +} \ No newline at end of file diff --git a/minecraft/config/citadel-common.toml b/minecraft/config/citadel-common.toml new file mode 100644 index 0000000..6753f79 --- /dev/null +++ b/minecraft/config/citadel-common.toml @@ -0,0 +1,12 @@ + +[general] + #True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff. + "Track Entities" = true + #True to skip warnings about using datapacks. + "Skip Datapack Warnings" = true + #Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists. + #Range: 0.0 ~ 100000.0 + chunkGenSpawnModifier = 1.0 + #True to if april fools content can display on april fools. + "April Fools Content" = true + diff --git a/minecraft/config/cofh_core-client.toml b/minecraft/config/cofh_core-client.toml new file mode 100644 index 0000000..37f8619 --- /dev/null +++ b/minecraft/config/cofh_core-client.toml @@ -0,0 +1,17 @@ + +[Tooltips] + #If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment. + "Show Enchantment Descriptions" = true + #If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI. + "Show Item Descriptions" = true + #If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible. + "Show Item Tags" = true + #If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down. + "Always Show Item Details" = false + #If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display. + "Show 'Hold Shift for Details' Message" = true + #If TRUE, certain CoFH particles will dynamically emit light. + "Dynamically Light Particles" = true + #If TRUE, certain particles will use a stylized graphics pipeline on Fabulous graphics. + "Stylized Graphics" = true + diff --git a/minecraft/config/cofh_core-common.toml b/minecraft/config/cofh_core-common.toml new file mode 100644 index 0000000..4193f07 --- /dev/null +++ b/minecraft/config/cofh_core-common.toml @@ -0,0 +1,19 @@ + +[Gameplay] + #If TRUE, dismantled blocks will be placed in the dismantling player's inventory if possible. + "Return Dismantle Drops" = false + + [Gameplay.Fishing] + #If TRUE, Fishing will cause exhaustion. + "Fishing Exhaustion" = false + #This option sets the amount of exhaustion caused by fishing, if enabled. + #Range: 0.0 ~ 10.0 + "Fishing Exhaustion Amount" = 0.125 + + [Gameplay.World] + #If TRUE, Sapling growth will be slowed by a configurable factor. + "Sapling Growth Reduction" = false + #This option sets the growth factor for saplings - they will only grow 1 in N times. + #Range: > 1 + "Sapling Growth Reduction Factor" = 4 + diff --git a/minecraft/config/collective.json5 b/minecraft/config/collective.json5 new file mode 100644 index 0000000..dd3428c --- /dev/null +++ b/minecraft/config/collective.json5 @@ -0,0 +1,26 @@ +{ + // Whether Collective should show a message in the console if a dependent mod has an update available. Update checks are optional and async. + "enableUpdateChecker": true, + // When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective. + "transferItemsBetweenReplacedEntities": true, + // The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy. + // min: 1, max: 500 + "loopsAmountUsedToGetAllEntityDrops": 100, + // The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed. + // min: 0, max: 3600000 + "findABlockCheckAroundEntitiesDelayMs": 30000, + // Enables pets for Patrons. Will be added in a future release. + "enablePatronPets": true, + // Whether Collective should attempt to download translations if the client language is set to something other than English. Uses files from https://github.com/Serilum/.translations, downloaded via https://translations.serilum.com/. Hosted via CloudFlare Pages. + "downloadNonEnglishTranslations": true, + // On a server, sends connecting players without Collective a resource pack so custom item names from server-side Serilum mods show up in their own language. Off by default; without it they see the server language instead (see serverLanguage). + "pushTranslationResourcePack": false, + // Marks the resource pack as required, so an accidental decline only kicks the player and asks again next join instead of being remembered for good. Turn off to make it optional. + "requireTranslationResourcePack": true, + // The language Serilum mod text shows in for players without Collective who aren't sent the resource pack. Uses locale codes like en_us or de_de. + "serverLanguage": "en_us", + // How custom item names show for players without Collective when the resource pack is off. 'auto' copies the first player to join and remembers it; 'server' always uses the server language; 'client' uses each player's own language, but those without Collective then see raw keys. + "itemNameTranslationMode": "auto", + // Used in my local development flow. Has no effect in production, only when ran from an IDE with Collective installed. + "updateMinecraftWindowTitleInDevMode": false +} \ No newline at end of file diff --git a/minecraft/config/comforts-server.toml b/minecraft/config/comforts-server.toml new file mode 100644 index 0000000..29aef51 --- /dev/null +++ b/minecraft/config/comforts-server.toml @@ -0,0 +1,39 @@ +#If enabled, players automatically attempt to use sleeping bags when placed. +autoUse = true +#If enabled, players cannot sleep again for a period of time after sleeping. +restrictSleeping = false +#If restrictSleeping is true, this value will determine the length of wait time (larger numbers sleep sooner). +#Range: 1.0 ~ 20.0 +restMultiplier = 2.0 +#The time of day that hammocks can be used. +#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT +hammockUse = "DAY" +#The time of day that sleeping bags can be used. +#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT +sleepingBagUse = "NIGHT" +#What percentage of players must sleep to skip the day. +#A percentage value of 0 will allow the day to be skipped by just 1 player, and a percentage value of 100 will require all players to sleep before skipping the day. +#A value of less than 0 will default to the playerSleepingPercentage game rule. +# +#Range: -1 ~ 100 +daySleepingPercentage = -1 +#The amount of time, in ticks, to add or remove from the new time after sleeping through a night. +#Range: -2000 ~ 2000 +dayWakeTimeOffset = 0 +#The amount of time, in ticks, to add or remove from the new time after sleeping through a day. +#Range: -2000 ~ 2000 +nightWakeTimeOffset = 0 +#If enabled, attempting to sleep in hammocks stops phantoms from spawning. +hammocksStopPhantoms = true +#If enabled, attempting to sleep in sleeping bags stops phantoms from spawning. +sleepingBagsStopPhantoms = true +#The percentage chance that a sleeping bag will break upon use. +#Range: 0 ~ 100 +sleepingBagBreakChance = 0 +#The value that will be multiplied by a player's luck then added to sleepingBagBreakChance. +#Range: -1.0 ~ 1.0 +sleepingBagBreakChanceLuckMultiplier = 0.0 +#The status effects to apply to players after using the sleeping bag. +#Format: effect;duration(secs);power +sleepingBagEffects = [] + diff --git a/minecraft/config/configured-client.toml b/minecraft/config/configured-client.toml new file mode 100644 index 0000000..8ddd30d --- /dev/null +++ b/minecraft/config/configured-client.toml @@ -0,0 +1,4 @@ +forceConfiguredMenu = false +changedFormatting = "ITALIC" +includeFoldersInSearch = false + diff --git a/minecraft/config/connector.json b/minecraft/config/connector.json new file mode 100644 index 0000000..bc736bc --- /dev/null +++ b/minecraft/config/connector.json @@ -0,0 +1,8 @@ +{ + "version": 1, + "hiddenMods": [], + "globalModAliases": { + "cloth_config": "cloth-config2", + "playeranimator": "player-animator" + } +} diff --git a/minecraft/config/corgilib/announcement_config.json5 b/minecraft/config/corgilib/announcement_config.json5 new file mode 100644 index 0000000..e0dd54f --- /dev/null +++ b/minecraft/config/corgilib/announcement_config.json5 @@ -0,0 +1,7 @@ +{ + /* This has 2 acceptable values: [CHAT, WIDGET] + * CHAT - Will post a message within 5 minutes to a user's chat once they've been in game for 5 minutes. Will no longer show after the user presses dismiss. + * WIDGET - Displays a widget on screen with the announcement on all screens until the widget is dismissed. + */ + "announcement_delivery": "WIDGET" +} \ No newline at end of file diff --git a/minecraft/config/corpsecurioscompat-common.toml b/minecraft/config/corpsecurioscompat-common.toml new file mode 100644 index 0000000..fd09d9a --- /dev/null +++ b/minecraft/config/corpsecurioscompat-common.toml @@ -0,0 +1,8 @@ + +#General settings +[general] + #Items that should not be transferred to curios slots (format: 'modid:item') + blacklisted_items = [] + #Whether cursed items should be transferred back to curios slots (true = transfer cursed items, false = don't transfer) + transfer_cursed_items = false + diff --git a/minecraft/config/cucumber-client.toml b/minecraft/config/cucumber-client.toml new file mode 100644 index 0000000..ee9484a --- /dev/null +++ b/minecraft/config/cucumber-client.toml @@ -0,0 +1,8 @@ + +#General configuration options. +[General] + #Enable tag list tooltips for blocks/items? + tagTooltips = true + #Enable NBT tooltips for items? + nbtTooltips = false + diff --git a/minecraft/config/cucumber-common.toml b/minecraft/config/cucumber-common.toml new file mode 100644 index 0000000..5a6e258 --- /dev/null +++ b/minecraft/config/cucumber-common.toml @@ -0,0 +1,8 @@ + +#General configuration options. +[General] + #Mod ids (in order) to prioritize using items for when generating the cucumber-tags.json file. + modTagPriorities = ["thermal", "mekanism", "tconstruct", "immersiveengineering", "appliedenergistics2"] + #If enabled, any tags in the cucumber-tags.json file set to items that don't exist will be refreshed if possible. + autoRefreshTagOptions = true + diff --git a/minecraft/config/cucumber-tags.json b/minecraft/config/cucumber-tags.json new file mode 100644 index 0000000..8dafa3b --- /dev/null +++ b/minecraft/config/cucumber-tags.json @@ -0,0 +1,18 @@ +{ + "__comment": "Instructions: https://blakesmods.com/docs/cucumber/tags-config", + "forge:ingots/iridium": "null", + "forge:rubber": "null", + "forge:ingots/platinum": "chemicalscience:ingot_platinum", + "forge:ingots/mithril": "null", + "forge:dusts/saltpeter": "immersiveengineering:dust_saltpeter", + "forge:silicon": "ae2:silicon", + "forge:ingots/graphite": "null", + "forge:ingots/chrome": "null", + "forge:ingots/brass": "null", + "forge:ingots/tungsten": "chemicalscience:ingot_tungsten", + "forge:dusts/niter": "thermal:niter_dust", + "forge:ingots/zinc": "chemicalscience:ingot_zinc", + "forge:ingots/titanium": "electrodynamics:ingottitanium", + "forge:gems/peridot": "projectred_core:peridot", + "forge:ingots/aluminum": "null" +} \ No newline at end of file diff --git a/minecraft/config/cullleaves.json b/minecraft/config/cullleaves.json new file mode 100644 index 0000000..fb305f7 --- /dev/null +++ b/minecraft/config/cullleaves.json @@ -0,0 +1,4 @@ +{ + "enabled": true, + "cullRoots": true +} \ No newline at end of file diff --git a/minecraft/config/cupboard.json b/minecraft/config/cupboard.json new file mode 100644 index 0000000..940d59a --- /dev/null +++ b/minecraft/config/cupboard.json @@ -0,0 +1,26 @@ +{ + "showCommandExecutionErrors": { + "desc:": "Whether to display errors during command execution: default:true", + "showCommandExecutionErrors": true + }, + "debugChunkloadAttempts": { + "desc:": "Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk, which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: default:false", + "debugChunkloadAttempts": false + }, + "skipErrorOnEntityLoad": { + "desc:": "Prevent crashes on entity loading: default:false", + "skipErrorOnEntityLoad": false + }, + "logOffthreadEntityAdd": { + "desc:": "Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that, this option enables the logging of those: default:true", + "logOffthreadEntityAdd": true + }, + "forceHeapDumpOnOOM": { + "desc:": "Enables creating a heap dump automatically once the game crashes with an out of memory issue, use with care heapdumps take a lot of space. default:false", + "forceHeapDumpOnOOM": false + }, + "displayConfigReload": { + "desc:": "Displays a chat message on the client on reloading a config file after changes were detected to the clients config file. default:true", + "displayConfigReload": true + } +} \ No newline at end of file diff --git a/minecraft/config/curios-client.toml b/minecraft/config/curios-client.toml new file mode 100644 index 0000000..1c1d22b --- /dev/null +++ b/minecraft/config/curios-client.toml @@ -0,0 +1,23 @@ + +#Client only settings, mostly things related to rendering +[client] + #Set to true to enable rendering curios + renderCurios = true + #Set to true to enable the Curios GUI button + enableButton = true + #The X-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonXOffset = 0 + #The Y-Offset for the Curios GUI button + #Range: -100 ~ 100 + buttonYOffset = 0 + #The X-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonXOffset = 0 + #The Y-Offset for the Creative Curios GUI button + #Range: -100 ~ 100 + creativeButtonYOffset = 0 + #The corner for the Curios GUI button + #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT + buttonCorner = "TOP_LEFT" + diff --git a/minecraft/config/curios-common.toml b/minecraft/config/curios-common.toml new file mode 100644 index 0000000..a671ffb --- /dev/null +++ b/minecraft/config/curios-common.toml @@ -0,0 +1,5 @@ +#List of slots to create or modify. +#See documentation for syntax: https://docs.illusivesoulworks.com/curios/configuration#slot-configuration +# +slots = [] + diff --git a/minecraft/config/custom-micromaterials.cfg b/minecraft/config/custom-micromaterials.cfg new file mode 100644 index 0000000..34617db --- /dev/null +++ b/minecraft/config/custom-micromaterials.cfg @@ -0,0 +1,9 @@ +# Configuration file for adding microblock materials for aesthetic blocks added by mods +# The '#' character defines a comment, everything after this character on a given line will be ignored. +# Each line needs to be of the form [property=value,otherProperty=value] +# being the registry name of the block. E.G: 'minecraft:stone' +# This can optionally be followed by Key-Value pairs describing any block state properties. +# If no properties are defined, the default state of the block will be used. +# Examples: +#minecraft:stone +#minecraft:grass_block[snowy=true] diff --git a/minecraft/config/de/mari_023/ae2wtlib.json5 b/minecraft/config/de/mari_023/ae2wtlib.json5 new file mode 100644 index 0000000..9f1a54c --- /dev/null +++ b/minecraft/config/de/mari_023/ae2wtlib.json5 @@ -0,0 +1,3 @@ +{ + "magnetCardRange": 16.0 +} \ No newline at end of file diff --git a/minecraft/config/deeperdarker-common.toml b/minecraft/config/deeperdarker-common.toml new file mode 100644 index 0000000..b8827d2 --- /dev/null +++ b/minecraft/config/deeperdarker-common.toml @@ -0,0 +1,28 @@ +#Chance of a vase being fake +#Default: 0.16 +#Range: 0.0 ~ 1.0 +fakeVaseChance = 0.16 +#Chance of a Stalker spawning when a fake vase is broken +#Default: 0.3125 +#Range: 0.0 ~ 1.0 +stalkerSpawnChance = 0.3125 +#Soul Elytra's boost cooldown in ticks. Set to -1 to disable boost +#Default: 600 +#Range: -1 ~ 12000 +soulElytraCooldown = 600 +#Heart of the Deep beats like a heart +#Default: true +wardenHeartPulses = true +#Limit the number of enchanted books a Sculk Snapper can drop +#Default: 8 +#Range: 0 ~ 32 +snapperDropLimit = 8 +#Width of Otherside portal when generated by player +#Default: 6 +#Range: 2 ~ 21 +othersidePortalWidth = 6 +#Height of Otherside portal when generated by player +#Default: 3 +#Range: 3 ~ 21 +othersidePortalHeight = 3 + diff --git a/minecraft/config/deltaboxlib.common.conf b/minecraft/config/deltaboxlib.common.conf new file mode 100644 index 0000000..ef3425d --- /dev/null +++ b/minecraft/config/deltaboxlib.common.conf @@ -0,0 +1,12 @@ +# Config for deltaboxlib +# Enable custom splashes in the game. If disabled, the default vanilla splashes will be used. +enable_custom_splashes=false + +# List of custom splashes to use in the game. +splashes=[ + "By DeltaboxLib! (Customize in config)" +] + +# Remove vanilla splashes from the game. If enabled, only custom splashes will be used. +remove_vanilla_splashes=false + diff --git a/minecraft/config/displaydelight-common.toml b/minecraft/config/displaydelight-common.toml new file mode 100644 index 0000000..494f3dd --- /dev/null +++ b/minecraft/config/displaydelight-common.toml @@ -0,0 +1,26 @@ + +[Features] + #Disable Vanila Food(mushroom stew,rabbit stew,beetroot soup) Placement. Set to true if vanila food placement conflicts with other mods + Disable-Vanila-Food-Placement = false + #Should placeable tooltips be enabled? + Tooltips = true + #This mod uses hardcoded check to remove annoying eating animation while plating some foods. + # Try setting this to true if there are any related issues(can't eat foods, can't plate foods, etc.). (only applicable for Forge version) + Disable-Eating-Animation-Fix = false + #Should a message be enabled when attempting to place a food item? + Display-Message = true + #Whether to drop the food block item when food block is broken by silktouch + SilkTouchDropFoodBlock = true + #Should wandering traders sell food block items that are unobtainable in survival due to missing compat? + WanderingTraderSellFoodBlock = true + #Should creative tab items disabled? Try turning this on if this mod's items take too much space in JEI + DisableCreativeTabItems = false + #Should shift right-click interation to place all items be disabled? + DisablePlaceAllInteratction = false + #Should shift right-click interation to take all items be disabled? + DisableTakeAllInteratction = false + #Should axe right-click interation to hide plates disabled? + DisableHidePlateInteratction = false + #Should palte right-click interation to put back the plates disabled? + DisablePutPlateInteratction = false + diff --git a/minecraft/config/drippyloadingscreen/options.txt b/minecraft/config/drippyloadingscreen/options.txt new file mode 100644 index 0000000..67ef678 --- /dev/null +++ b/minecraft/config/drippyloadingscreen/options.txt @@ -0,0 +1,49 @@ +##[general] + +B:early_fade_out_elements = 'true'; +B:allow_universal_layouts = 'false'; +B:fade_out_loading_screen = 'true'; +B:wait_for_textures_in_loading = 'true'; + + +##[early_loading] + +I:early_loading_top_right_watermark_position_offset_y = '0'; +I:early_loading_bottom_left_watermark_position_offset_x = '0'; +I:early_loading_bottom_left_watermark_position_offset_y = '0'; +B:early_loading_hide_logger = 'false'; +I:early_loading_bar_width = '400'; +I:early_loading_bar_position_offset_y = '50'; +I:early_loading_top_right_watermark_height = '100'; +S:early_loading_bottom_right_watermark_texture_path = '/config/fancymenu/assets/some_image.png'; +I:early_loading_top_right_watermark_position_offset_x = '0'; +S:early_loading_top_left_watermark_texture_path = '/config/fancymenu/assets/some_image.png'; +I:early_loading_bottom_right_watermark_height = '100'; +I:early_loading_bar_position_offset_x = '0'; +I:early_loading_logo_height = '120'; +I:early_loading_top_right_watermark_width = '100'; +I:early_loading_bottom_right_watermark_position_offset_y = '0'; +I:early_loading_window_height = '-1'; +S:early_loading_bar_progress_texture_path = '/config/fancymenu/assets/some_bar_progress_image.png'; +I:early_loading_bottom_right_watermark_position_offset_x = '0'; +S:early_loading_background_texture_path = '/config/fancymenu/assets/some_image.png'; +B:early_loading_background_preserve_aspect_ratio = 'true'; +I:early_loading_top_left_watermark_width = '100'; +B:early_loading_hide_logo = 'false'; +S:early_loading_bar_background_texture_path = '/config/fancymenu/assets/some_bar_background_image.png'; +S:early_loading_logo_texture_path = '/config/fancymenu/assets/some_image.png'; +S:early_loading_bottom_left_watermark_texture_path = '/config/fancymenu/assets/some_image.png'; +I:early_loading_top_left_watermark_position_offset_y = '0'; +I:early_loading_top_left_watermark_position_offset_x = '0'; +I:early_loading_logo_width = '480'; +S:early_loading_top_right_watermark_texture_path = '/config/fancymenu/assets/some_image.png'; +I:early_loading_bottom_left_watermark_width = '100'; +I:early_loading_bottom_right_watermark_width = '100'; +I:early_loading_bottom_left_watermark_height = '100'; +I:early_loading_bar_height = '40'; +S:early_loading_window_title = 'Minecraft'; +I:early_loading_top_left_watermark_height = '100'; +I:early_loading_window_width = '-1'; +I:early_loading_logo_position_offset_y = '-50'; +B:early_loading_hide_bar = 'false'; +I:early_loading_logo_position_offset_x = '0'; \ No newline at end of file diff --git a/minecraft/config/dynamictrees-common.toml b/minecraft/config/dynamictrees-common.toml new file mode 100644 index 0000000..1944039 --- /dev/null +++ b/minecraft/config/dynamictrees-common.toml @@ -0,0 +1,30 @@ + +#Vanilla Trees Settings +[vanilla] + #Right clicking with a vanilla sapling places a dynamic sapling instead. + replaceVanillaSapling = false + #Crimson Fungus and Warped Fungus that sprout from nylium will be dynamic instead. + replaceNyliumFungi = true + #If enabled, cancels the non-dynamic trees that spawn with vanilla villages. + cancelVanillaVillageTrees = true + +#Miscellaneous Settings +[misc] + #If enabled, dirt bucket recipes will be automatically generated. + generateDirtBucketRecipes = true + #If enabled, seeds for mega species can be crafted with four regular seeds. + generateMegaSeedRecipe = false + #The base potion the Biochar Base is brewed from. Minecraft potions use 'awkward'. If you change this, don't forget to update the patchouli manual page too. + biocharBrewingBase = "thick" + +#Mod Integration Settings +[integration] + #The mod ID of preferred season mod. If a season provider for this mod ID is present, it will be used for integration with seasons. Set this to "!" to disable integration or "*" to accept the any integration (the first available). + preferredSeasonMod = "*" + #If enabled, seed drop rates will be multiplied based on the current season (requires serene seasons). + enableSeasonalSeedDropFactor = true + #If enabled, growth rates will be multiplied based on the current season (requires serene seasons). + enableSeasonalGrowthFactor = true + #If enabled, fruit production rates will be multiplied based on the current season (requires serene seasons). + enableSeasonalFruitProductionFactor = true + diff --git a/minecraft/config/dynamictreesplus-common.toml b/minecraft/config/dynamictreesplus-common.toml new file mode 100644 index 0000000..46fb603 --- /dev/null +++ b/minecraft/config/dynamictreesplus-common.toml @@ -0,0 +1,8 @@ + +#Mushroom Settings +[mushroom] + #Only relevant if 'replaceVanillaSapling' to be set to TRUE in Dynamic Trees common config. If enabled mushrooms will be replaced by their dynamic counterparts as soon as they are placed. + replaceMushroomSaplingOnPlacement = false + #Only relevant if 'replaceVanillaSapling' to be set to TRUE in Dynamic Trees common config. If enabled mushrooms will be replaced by their dynamic counterparts when they grow into a giant mushroom. + replaceMushroomSaplingOnGrowth = true + diff --git a/minecraft/config/ec_ars_plugin.toml b/minecraft/config/ec_ars_plugin.toml new file mode 100644 index 0000000..9f1deeb --- /dev/null +++ b/minecraft/config/ec_ars_plugin.toml @@ -0,0 +1,111 @@ +[sorcerer] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[sorcerer.durability] +toolDurability = 400 +bowDurability = 0 +addedShieldDurability = 0 + +[sorcerer.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 30 + +[sorcerer.offense] +addedAttackDamage = 1.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[sorcerer.defense] +gauntletArmorAmount = 1 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[sorcerer.crafting] +repairItem = ["ars_nouveau:magebloom_fiber"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[arcanist] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[arcanist.durability] +toolDurability = 500 +bowDurability = 0 +addedShieldDurability = 0 + +[arcanist.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 30 + +[arcanist.offense] +addedAttackDamage = 2.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[arcanist.defense] +gauntletArmorAmount = 2 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[arcanist.crafting] +repairItem = ["ars_nouveau:magebloom_fiber"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[battle_mage] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[battle_mage.durability] +toolDurability = 1650 +bowDurability = 0 +addedShieldDurability = 0 + +[battle_mage.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 30 + +[battle_mage.offense] +addedAttackDamage = 2.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[battle_mage.defense] +gauntletArmorAmount = 3 +armorToughness = 2.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[battle_mage.crafting] +repairItem = ["ars_nouveau:magebloom_fiber"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" diff --git a/minecraft/config/ec_lec_plugin.toml b/minecraft/config/ec_lec_plugin.toml new file mode 100644 index 0000000..bc565fb --- /dev/null +++ b/minecraft/config/ec_lec_plugin.toml @@ -0,0 +1,222 @@ +[ignitium] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.15 +fireResistant = true +quiverSlots = 12 + +[ignitium.durability] +toolDurability = 2355 +bowDurability = 0 +addedShieldDurability = 450 + +[ignitium.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[ignitium.offense] +addedAttackDamage = 6.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[ignitium.defense] +gauntletArmorAmount = 6 +armorToughness = 4.0 +knockbackResistance = 0.15 +baseProtectionAmmount = 9.0 +afterBasePercentReduction = 0.9 + +[ignitium.crafting] +repairItem = ["cataclysm:ignitium_ingot"] +craftingItem = "" +isSingleAddition = true +onlyReplaceResource = ["Netherite"] +smithingTemplate = "cataclysm:ignitium_upgrade_smithing_template" +[witherite] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.0 +fireResistant = true +quiverSlots = 11 + +[witherite.durability] +toolDurability = 2409 +bowDurability = 0 +addedShieldDurability = 400 + +[witherite.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[witherite.offense] +addedAttackDamage = 5.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[witherite.defense] +gauntletArmorAmount = 4 +armorToughness = 3.5 +knockbackResistance = 0.12 +baseProtectionAmmount = 8.5 +afterBasePercentReduction = 0.875 + +[witherite.crafting] +repairItem = ["cataclysm:witherite_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[amethystCrabShell] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[amethystCrabShell.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 350 + +[amethystCrabShell.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[amethystCrabShell.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[amethystCrabShell.defense] +gauntletArmorAmount = 3 +armorToughness = 2.0 +knockbackResistance = 0.1 +baseProtectionAmmount = 6.5 +afterBasePercentReduction = 0.875 + +[amethystCrabShell.crafting] +repairItem = ["cataclysm:amethyst_crab_shell"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[cursium] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.15 +fireResistant = true +quiverSlots = 11 + +[cursium.durability] +toolDurability = 2409 +bowDurability = 0 +addedShieldDurability = 450 + +[cursium.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[cursium.offense] +addedAttackDamage = 5.5 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[cursium.defense] +gauntletArmorAmount = 5 +armorToughness = 4.0 +knockbackResistance = 0.05 +baseProtectionAmmount = 9.0 +afterBasePercentReduction = 0.9 + +[cursium.crafting] +repairItem = ["cataclysm:cursium_ingot"] +craftingItem = "" +isSingleAddition = true +onlyReplaceResource = ["Netherite"] +smithingTemplate = "cataclysm:cursium_upgrade_smithing_template" +[blackSteel] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[blackSteel.durability] +toolDurability = 750 +bowDurability = 0 +addedShieldDurability = 225 + +[blackSteel.enchanting] +offenseEnchantability = 25 +defenseEnchantability = 25 + +[blackSteel.offense] +addedAttackDamage = 2.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[blackSteel.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 4.0 +afterBasePercentReduction = 0.675 + +[blackSteel.crafting] +repairItem = ["cataclysm:black_steel_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[boneReptile] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[boneReptile.durability] +toolDurability = 1923 +bowDurability = 0 +addedShieldDurability = 0 + +[boneReptile.enchanting] +offenseEnchantability = 25 +defenseEnchantability = 15 + +[boneReptile.offense] +addedAttackDamage = 3.5 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[boneReptile.defense] +gauntletArmorAmount = 4 +armorToughness = 3.0 +knockbackResistance = 0.2 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[boneReptile.crafting] +repairItem = ["cataclysm:ancient_metal_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" diff --git a/minecraft/config/ec_tf_plugin.toml b/minecraft/config/ec_tf_plugin.toml new file mode 100644 index 0000000..446481d --- /dev/null +++ b/minecraft/config/ec_tf_plugin.toml @@ -0,0 +1,259 @@ +[nagaScale] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.1 +fireResistant = false +quiverSlots = 0 + +[nagaScale.durability] +toolDurability = 537 +bowDurability = 0 +addedShieldDurability = 260 + +[nagaScale.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 15 + +[nagaScale.offense] +addedAttackDamage = 2.0999999046325684 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[nagaScale.defense] +gauntletArmorAmount = 3 +armorToughness = 0.5 +knockbackResistance = 0.0 +baseProtectionAmmount = 4.0 +afterBasePercentReduction = 0.65 + +[nagaScale.crafting] +repairItem = ["twilightforest:naga_scale"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[arctic] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[arctic.durability] +toolDurability = 131 +bowDurability = 0 +addedShieldDurability = 130 + +[arctic.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 8 + +[arctic.offense] +addedAttackDamage = 2.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[arctic.defense] +gauntletArmorAmount = 2 +armorToughness = 2.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.0 +afterBasePercentReduction = 0.55 + +[arctic.crafting] +repairItem = ["twilightforest:arctic_fur"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[yeti] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[yeti.durability] +toolDurability = 512 +bowDurability = 0 +addedShieldDurability = 250 + +[yeti.enchanting] +offenseEnchantability = 0 +defenseEnchantability = 15 + +[yeti.offense] +addedAttackDamage = 2.5 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[yeti.defense] +gauntletArmorAmount = 3 +armorToughness = 3.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.5 +afterBasePercentReduction = 0.65 + +[yeti.crafting] +repairItem = ["twilightforest:alpha_yeti_fur"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[ironwood] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 1.5 +fireResistant = false +quiverSlots = 0 + +[ironwood.durability] +toolDurability = 512 +bowDurability = 0 +addedShieldDurability = 250 + +[ironwood.enchanting] +offenseEnchantability = 25 +defenseEnchantability = 15 + +[ironwood.offense] +addedAttackDamage = 2.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[ironwood.defense] +gauntletArmorAmount = 2 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.5 +afterBasePercentReduction = 0.6 + +[ironwood.crafting] +repairItem = ["twilightforest:ironwood_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[fiery] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[fiery.durability] +toolDurability = 1024 +bowDurability = 0 +addedShieldDurability = 275 + +[fiery.enchanting] +offenseEnchantability = 10 +defenseEnchantability = 10 + +[fiery.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = true +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[fiery.defense] +gauntletArmorAmount = 4 +armorToughness = 1.5 +knockbackResistance = 0.0 +baseProtectionAmmount = 4.5 +afterBasePercentReduction = 0.7 + +[fiery.crafting] +repairItem = ["twilightforest:fiery_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[steeleaf] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[steeleaf.durability] +toolDurability = 131 +bowDurability = 0 +addedShieldDurability = 180 + +[steeleaf.enchanting] +offenseEnchantability = 9 +defenseEnchantability = 9 + +[steeleaf.offense] +addedAttackDamage = 3.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[steeleaf.defense] +gauntletArmorAmount = 3 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.5 +afterBasePercentReduction = 0.6 + +[steeleaf.crafting] +repairItem = ["twilightforest:steeleaf_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" +[knightmetal] +equipSound = "twilightforest:item.twilightforest.knightmetal_armor.equip" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[knightmetal.durability] +toolDurability = 512 +bowDurability = 0 +addedShieldDurability = 250 + +[knightmetal.enchanting] +offenseEnchantability = 8 +defenseEnchantability = 8 + +[knightmetal.offense] +addedAttackDamage = 3.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[knightmetal.defense] +gauntletArmorAmount = 3 +armorToughness = 1.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 4.0 +afterBasePercentReduction = 0.6 + +[knightmetal.crafting] +repairItem = ["twilightforest:knightmetal_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" diff --git a/minecraft/config/eclipticseasons-client.toml b/minecraft/config/eclipticseasons-client.toml new file mode 100644 index 0000000..9fed6fd --- /dev/null +++ b/minecraft/config/eclipticseasons-client.toml @@ -0,0 +1,125 @@ + +[Debug] + #Show development-related metrics in the on-screen display. + DebugInfo = false + #Renders decorative snow edges on adjacent blocks for seamless terrain transitions. + SmoothSnowyEdges = false + #Visual effect: Surface water appears to be covered by a thin, cosmetic layer of ice. + FrozenWater = false + #If true, the thin ice layer on water can be broken by players/entities. + FrozenWaterBreakable = true + #Prevents the visual frozen water effect in areas with high light levels. + FrozenWaterCheckLight = true + #Experimental: Adds a cinematic fog effect during rainfall. + FoggyWeather = false + +[GUI] + #Show tooltips for ideal seasons and humidity levels on crop items. + AgriculturalInformation = true + #Show additional information regarding item usage or origins. + ItemInformation = true + #Whether to enable a simplified HUD overlay that displays the current season and solar term on the screen. + SimpleSeasonHud = false + #Display the standard Gregorian year instead of the solar calendar year. + ShowGregorianYear = false + +[Renderer] + #Periodically force-reloads chunk rendering to fix visual glitches (may impact FPS). + ForceChunkRenderUpdate = true + #(ForceChunkRenderUpdate) A more thorough reload that refreshes all chunk sections periodically. + EnhancementChunkRenderUpdate = false + #Optimized rendering: Cull the top face of a block if it is hidden by a snow model. + CullTopFaceWithSnow = false + #Refreshes the renderer state immediately after the player wakes up. + ResetRendererAfterSleep = false + #Use standard Vanilla light/sky rules to determine if snow should fall in a location. + UseVanillaSnowCheck = false + #Allow decorative snow overlays to appear under solid blocks (e.g., in shadows or under eaves). + SnowUnderShadow = false + #[Sodium/Embeddium] Renders a virtual snow layer inside fences and tall grass for a seamless look. + SnowInFence = false + #[Sodium/Embeddium] Minimum number of adjacent snow-covered blocks required to trigger the effect. + #Range: 1 ~ 8 + SnowInFenceCount = 2 + #[Sodium/Embeddium] Check all eight surrounding directions instead of just the cardinal four. + SnowInFenceDirection = false + #[Sodium/Embeddium] Render snow layers inside snow-connected fences only when in a snowy state. + SnowInFenceOnlySnowy = false + #[Sodium/Embeddium] Render an additional snow layer on blocks that already use the snowy model. + ExtraSnowLayer = false + #[Sodium/Embeddium] Maxmum number of additional snow layer on blocks. + #Range: 0 ~ 8 + ExtraSnowLayerMaxLayers = 2 + #[Sodium/Embeddium] Maxmum number of additional snow layer on leave blocks. + #Range: 0 ~ 8 + ExtraSnowLayerMaxLayersOnLeaves = 1 + #[Sodium/Embeddium] Culling extra fake snow layer for necessary. + ExtraSnowLayerCulling = true + #Apply seasonal color shifts to grass and leaf textures. + SeasonalGrassColorChange = true + #Extend seasonal color shifts to birch, spruce, and mangrove leaves. + SeasonalColorChangeExtend = true + #Visual detail: Adds a brownish, withered foliage effect under trees during Autumn. + FoliageUnderTree = false + #Custom seasonal colors for single-tint blocks only. + #Format: "block_id@color1,color2,...,colorN,placeholder_color,base_color" + #The number of colors (N) must be a factor of 24 (e.g., 4, 12, or 24). + #- 4 colors: Seasonal (6 terms each) + #- 12 colors: Monthly (2 terms each) + #The 'placeholder_color' maps to index 24; 'base_color' is the final reference hex. + SeasonalColorOverrides = ["minecraft:spruce_leaves@#96C24E|0.024,#96C24E|0.096,#96C24E|0.18,#96C24E|0.21600002,#96C24E|0.14400001,#96C24E|0.120000005,#5BAE23|0.120000005,#5BAE23|0.072000004,#000000|0.0,#5BAE23|0.120000005,#5BAE23|0.060000002,#000000|0.0,#BEC936|0.060000002,#BEC936|0.120000005,#BEC936|0.14400001,#BEC936|0.18,#BEC936|0.21600002,#BEC936|0.14400001,#253D24|0.21600002,#253D24|0.24000001,#253D24|0.3,#253D24|0.18,#253D24|0.096,#253D24|0.060000002,#000000|0.0,#619961"] + #Calculate seasonal color shifts based on exact solar term progress for smoother transitions. + SmootherSeasonalGrassColorChange = true + #Visual detail: Occasionally adds small, decorative flowers to grass blocks in Spring. + FlowerOnGrass = true + +[Sound] + #Enable ambient environmental sounds (birds, wind, etc.) based on the season. + NaturalSound = true + +[Particle] + #Enable seasonal particles like butterflies, fireflies, and falling leaves. + SeasonalParticles = true + #Spawns butterflies over flowers during Spring. + Butterfly = true + #Density between butterfly spawns. Higher values result in fewer butterflies. + #Range: 1 ~ 10000 + ButterflySpawnDelay = 10 + #Leaf blocks will drop falling leaf particles, peaking in frequency during Autumn. + FallenLeaves = true + #Density between leaf particles. Higher values result in fewer leaves falling. + #Range: 1 ~ 10000 + FallenLeavesDropDelay = 10 + #Spawns fireflies near flowers during Summer evenings. + Firefly = true + #Density between firefly spawns. Higher values result in fewer fireflies. + #Range: 1 ~ 10000 + FireflySpawnDelay = 10 + #Visual effect: Displays wild geese flying south during autumnal transitions. + WildGoose = true + #Density between wild goose sightings. Higher values result in fewer sightings. + #Range: 1 ~ 10000 + WildGooseSpawnDelay = 10 + #Emits soft ambient particles when the Season Core or Greenhouse is active. + SeasonGreenhouse = true + #Density of particles emitted by the Greenhouse effect. + #Range: 0 ~ 160 + SeasonGreenhouseParticleSpawnCount = 30 + #Breaking snow-covered leaves will release a burst of snow particles. + SnowLeafParticles = true + +[Weather] + #When enabled, Ecliptic Seasons may adjust rain and snow particle textures when needed. + TweakPrecipitationParticleTexture = true + +[Compat] + + [Compat.Oculus] + #Harmonizes shading parameters for all snow-covered surfaces when using shaders. + UnifiedSnowyBlockShading = true + + [Compat.DistantHorizons] + #Force Distant Horizons to refresh all LODs timely. + #WARNING: Enabling this may cause a full LOD rebuild and significant lag spikes. + DistantHorizonsWinterLODForceUpdateAll = false + diff --git a/minecraft/config/eclipticseasons-common.toml b/minecraft/config/eclipticseasons-common.toml new file mode 100644 index 0000000..e8762ee --- /dev/null +++ b/minecraft/config/eclipticseasons-common.toml @@ -0,0 +1,237 @@ + +[Season] + #The duration of a single Solar Term in Minecraft days. + #Logic: 1 Year = 4 Seasons | 1 Season = 6 Solar Terms. + #Range: 1 ~ 5000 + LastingDaysOfEachTerm = 7 + #The index of the Solar Term when the world is first created (1-24). + #Range: 1 ~ 24 + InitialSolarTermIndex = 4 + #Shifts the displayed month index. This does NOT affect internal solar term calculations. + #Range: -11 ~ 11 + MonthOffset = 1 + #Shifts the calendar day relative to solar terms. Example: 2 means solar day 0 appears as the 3rd day of the month. + #Range: -64 ~ 64 + DayOffset = 2 + #Display a chat message whenever the Solar Term changes. + EnableInform = true + #Include a custom icon in the change notification for better visibility. + EnableInformIcon = true + #Synchronize the in-game calendar and seasonal data with the server/client local time. + EnableLocalInfoAndCalendar = false + #Show a tooltip or message if a calendar item cannot be placed in the current location. + CalendarItemHint = false + #Adjust daylight duration based on the time of year (longer in Summer, shorter in Winter). + DynamicDaylightDuration = true + #List of dimension IDs where seasonal effects should be active. + ValidDimensions = ["minecraft:overworld"] + #Daylight length in Ticks for each of the 6 Solar Terms in Spring. + SpringDayTimes = [10500, 11000, 11500, 12000, 12500, 13000] + #Daylight length in Ticks for each of the 6 Solar Terms in Summer. + SummerDayTimes = [13500, 14000, 14500, 15000, 14500, 14000] + #Daylight length in Ticks for each of the 6 Solar Terms in Autumn. + AutumnDayTimes = [13500, 13000, 12500, 12000, 11500, 11000] + #Daylight length in Ticks for each of the 6 Solar Terms in Winter. + WinterDayTimes = [10500, 10000, 9500, 9000, 9500, 10000] + #Default daylight length in Ticks when no seasonal effects are active. + NoneDayTimes = [12000] + #Introduces random yearly variations to the snowfall date for unpredictability. + DynamicSnowTerm = false + #Sync in-game seasons with the real-world date. + #Warning: May cause day-counter or calendar conflicts with other mods. + RealWorldSolarTerms = false + +[Weather] + #Enable localized weather patterns where rain or sun is determined per-biome. + UseSolarWeather = true + #Disable rain/snow in biomes with no natural precipitation (e.g., Deserts). + NoRainInDeserts = false + #Force initialize weather and snow states when the mod or world is first loaded. + ShouldInitWeather = false + #Force initialize snow states for extreme cold biomes when the mod or world is first loaded. + ShouldInitSnowDepthForExtremeColdBiomes = true + #Adjust the overall frequency of rain. + #Range: 0 ~ 1000 + RainChanceMultiplier = 120 + #Adjust the overall frequency of thunder. + #Range: 0 ~ 1000 + ThunderChanceMultiplier = 80 + #Adjusts the spread rate of atmospheric snow overlays across the ground. + #Range: 0.0 ~ 20.0 + SnowAccumulationSpeedMultiplier = 1.0 + #Adjusts the recession speed of atmospheric snow overlays during warmer periods. + #Range: 0.0 ~ 20.0 + SnowMeltSpeedMultiplier = 1.0 + #Automatically reset weather to clear after the player wakes up from a bed. + ClearAfterSleep = false + +#This module governs how seasonal temperature shifts affect the physical world and the player. +[Temperature] + #Allow accumulated snow layers and ice to melt as the temperature rises. + IceAndSnowMelt = false + #Allow natural snowfall and snow accumulation during cold periods. + IceAndSnow = false + #If enabled, water in frozen biomes follows vanilla behavior and turns into ice. + WaterFreezesInFrozenBiomes = true + #Prevents physical snow from melting in naturally snowy biomes, even during hot seasons. + SnowKeepInSnowyBiomes = true + #Apply a 'Heatstroke' status effect if players stay in hot biomes during Summer noon. + HeatStroke = true + +[Crop] + #Restrict plant growth based on their compatible seasons. + EnableSeasonalCrop = true + #Restrict plant growth based on local environmental humidity. + EnableCropHumidityControl = true + #Smooths out humidity changes between different areas or time periods. + CropHumidityTransition = true + #Bone meal may fail under unsuitable growing conditions. + RestrictBoneMeal = true + #Show a message if bone meal fails to work due to incorrect season or humidity. + BoneMealFailureMessage = true + #Consume the bone meal item even if the growth attempt fails. + BoneMealConsumeOnFailure = true + #The horizontal detection radius for the Greenhouse. + #Range: 5 ~ 256 + GreenHouseMaxDiameter = 32 + #The vertical detection height for the Greenhouse. + #Range: 3 ~ 128 + GreenHouseMaxHeight = 10 + #Probability (per tick) that greenhouse crops fail to grow due to low light levels. + #Range: 0 ~ 10000 + LowLightGreenhouseFailChance = 2000 + #Simplifies greenhouse logic, removing the need for core blocks or humidity modifiers. + SimpleGreenHouseMode = false + #If true, the Humidifier block will not consume resources during operation. + NoCostHumidifier = false + #The effective radius of the 'Season Core' block. + #Range: 4 ~ 31 + SeasonCoreRange = 15 + #Enables more precise shape detection for greenhouse structures. + ComplexGreenHouseCheck = true + #Use Manhattan distance (square) instead of Euclidean (circle) for greenhouse range. + UseBoxDistance = true + #[Deprecated] Use default seasonal/humidity values for unregistered crops. + RegisterCropDefaultValue = false + #Force all plants to follow growth rules, even those without specific mod tags. + ForceCompatMode = true + #Apply patch withering code for crop leave blocks if tick failed. + CropLeavesPatch = true + #Saves local humidity data to chunk files for persistent tracking. + SaveChunkEnvironmentalHumidity = true + #Adjusts the power of the Seasonal Prayer Ritual. Higher values result in lower bonuses. + #Range: > 5 + SeasonalPrayerRitualCropBonusReduction = 500 + #The duration required for the Prayer Ritual (relative to one Solar Term). + #Range: 1.0E-5 ~ 5000.0 + SeasonalRitualTimeCost = 0.15 + #Uses the classic chat-message display for the growth detector instead of the new in-world UI. + GrowthDetectorClassicMode = false + #Whether Wandering Traders can sell Seasonal Greenhouse Essence. + WanderingTraderSellsGreenhouseEssence = true + #The effective radius of the 'Humid Tank' block. + #Range: 2.0 ~ 16.0 + HumidityTankRange = 4.5 + +[Animal] + #Limit animal breeding to their natural, compatible seasons. + EnableSeasonalBreed = false + #Restrict breeding to specific hours of the day. + EnableTimeBreed = false + #Bees become inactive during cold seasons and active during warm ones. + EnableSeasonalBee = false + #List of seasons where bees are allowed to pollinate plants. + #Default: [SPRING] + BeePollinateSeasons = ["SPRING"] + #List of seasons where bees will leave the hive to fly around. + #Default: [SPRING, SUMMER, AUTUMN] + BeeActiveSeasons = ["SPRING", "SUMMER", "AUTUMN"] + #Modify fishing mechanics based on the current season (e.g., Summer bonuses). + EnableSeasonalFishing = false + #List of seasons where fishing is most effective. + #Default: [SUMMER] + FishingSeasons = ["SUMMER"] + #Decrease the bite rate significantly during active thunderstorms. + LessFishInThunder = false + #Allow the Season Core to provide breeding bonuses to animals without a greenhouse. + SeasonCoreAffectsAnimals = true + +[Map] + #Synchronize all map color rendering with visual snow overlays. May affect compatibility with other mods. + ChangeMapColorIfSnowy = false + #Only adjust map item colors to reflect visual snow overlays. Safer for mod compatibility. + ChangeMapColorMapItem = true + +#Snow overlays are visual, atmospheric effects and are distinct from physical snow blocks. +[Snow] + #Controls atmospheric snow overlays during cold weather. Visual snow gradually covers solid blocks and grass, even in warmer biomes. + SnowyWinter = true + #Apply frost and snow overlays to the undersides of leaves and tree branches. + SnowyTree = true + #Prevents snow overlays from building up near blocks that emit significant light. + NotSnowyNearGlowingBlock = true + #The minimum light level required to prevent snow accumulation. + #Range: 1 ~ 15 + NotSnowyNearGlowingBlockLevel = 10 + #List of Block IDs that will never be covered by snow overlays. + ForceBlocksNotSnowy = [] + #Set custom snow-line altitudes for biomes (e.g., ["#c:is_cold", 200]). + BiomeSnowLines = [] + #Track snow based on exact world coordinates (allows for localized snow clearing). + SnowInWorld = false + #(SnowInWorld) Sync chunk snow overlay states immediately when they are loaded. + ForceSnowyChunkUpdate = true + #(SnowInWorld) Only force chunk snow overlays sync when the weather is warm enough for snow to melt. + ForceChunkUpdateOnlyWhenMelt = false + #(SnowInWorld) Render snow overlays on the sides of blocks located beneath a snow layer block. + SnowCoverUnderBlocks = true + #(SnowInWorld) Snow layers have a chance to melt when entities walk over them. + SnowStepMelt = false + +[Compat] + #Enables compatibility with mods that utilize Serene Seasons' CropTag system. + SereneSeasonsCropTag = true + #Excludes saplings from Serene Seasons' seasonal growth restrictions. + #Set to false to force saplings to follow the same seasonal rules as crops. + SereneSeasonsCropTagIgnoreSapling = true + #Automatically assigns humidity requirements to crops based on their Serene Seasons seasonal tags. + SereneSeasonCropTagBasedHumidity = true + #A blacklist of Mod IDs whose crops should NOT receive automatic humidity assignments. + #Example: ["vinery", "meadow"] + ModsWithoutSereneSeasonBasedHumidity = [] + #Intercepts raw biome precipitation queries to ensure small biomes (like rivers) do not disrupt large-scale weather logic. + FixBiomePrecipitation = true + #Show crop growth diagnostics in Jade or TOP. + ShowCropGrowthInfoInProbe = true + #Enables winter-themed Level of Detail (LOD) textures for Distant Horizons to ensure visual consistency at long distances. + DistantHorizonsWinterLOD = true + +[Debug] + #Force using server synchronized config when joining a multiplayer server. + #If disabled, client keeps its own local config when exit. + ForceServerConfig = true + #Log errors when internal functions are used incorrectly. + LogIllegalUse = false + #Prevent snow overlays from rendering under blocks with zero light emission. + NoSnowyUnderLight0 = false + #Allow snow overlays to cover light-emitting blocks. + SnowOverlayGlowingBlock = false + #Keep chunk extra info in memory (disables the cache cleaner). + DisableChunkCacheCleaner = false + #Prevent biome tags from being rebound (may lead to tag overlapping). + DisableUniqueBiomeTagsRebinding = false + #Cauldrons will no longer collect snow or ice during winter weather. + DisableIceOrSnowCauldron = false + +[Resource] + #Enable extra built-in snow definitions resourcepack for game. + ExtraSnowDefinitions = false + #Synchronizes the snowfall schedule for all Overworld biomes. + SnowTogether = false + #Aligns snowfall schedules based on three broad climate zones (Warm, Temperate, and Cold) instead of per-biome. + RegionalSnowTime = true + #Enforces original Vanilla temperature and precipitation settings to prevent other mods from creating extreme environmental values. + VanillaBiomeClimateSettings = true + #When enabled, rivers are no longer treated as ignored climate zones. This reduces performance overhead but may result in less natural weather transitions near riverbanks. + IndependentRiverWeather = true + diff --git a/minecraft/config/eclipticseasons-mixins.toml b/minecraft/config/eclipticseasons-mixins.toml new file mode 100644 index 0000000..4a4cca3 --- /dev/null +++ b/minecraft/config/eclipticseasons-mixins.toml @@ -0,0 +1,100 @@ + +[common] + + [common.biome] + MixinBiome = true + + [common.block] + MixinBlockState = true + MixinBlockStateBase = true + MixinFallingBlock = true + MixinIBlockExtension = true + MixinLayeredCauldronBlock = true + + [common.chunk] + MixinChunkAccess = true + MixinImposterProtoChunk = true + MixinLevelChunk = true + + [common.command] + MixinWeatherCommand = true + + [common.entity] + MixinEntity = true + MixinLivingEntity = true + + [common.item] + MixinMapItem = true + + [common.level] + MixinDimensionType = true + MixinHeightmap_Types = true + MixinLevel = true + MixinLevelTimeAccess = true + MixinServerLevel = true + + [common.wg] + MixinSurfaceSystem = true + +[data] + MixinsRegistriesDatapackGenerator = true + RegistrySetBuilderMixin = true + +[game] + MixinBee_BeePollinateGoal = true + MixinBeehiveBlockEntity = true + MixinBreedGoal = true + MixinCow = true + MixinFishingHook = true + +[client] + MixinClientClientLevel = true + MixinMinecraftClient = true + + [client.biome] + MixinBiomeColors = true + MixinClientBiome = true + + [client.model] + MixinModelBakery = true + MixinModelManager = true + MixinMultiPart = true + MixinSpriteLoader = true + + [client.render] + MixinGameRenderer = true + MixinLevelRender = true + + [client.render.chunk] + MixinBlockRenderVanilla = true + MixinChunkRenderDispatcher = true + MixinChunkSlice = true + MixinRenderRegionCache = true + + [client.sound] + MixinLocalPlayer = true + MixinMusicManager = true + +[compat] + + [compat.distanthorizons] + MixinAbstractDhTintGetter = true + MixinClientLevel = true + MixinFullDataToRenderDataTransformer = true + MixinQuadTree = true + + [compat.embeddium] + MixinBlockOcclusionCache = true + MixinBlockRender2 = true + MixinBlockRenderTask = true + MixinChunkSlice = true + MixinClonedChunkSection = true + + [compat.oculus] + MixinBiomeUniforms = true + MixinIrisForgeHelpers = true + + [compat.fabric_renderer_indigo] + MixinBlockRenderer = true + MixinFabricVanillaModelEncoder = true + diff --git a/minecraft/config/eclipticseasons_bundles-common.toml b/minecraft/config/eclipticseasons_bundles-common.toml new file mode 100644 index 0000000..1d791f5 --- /dev/null +++ b/minecraft/config/eclipticseasons_bundles-common.toml @@ -0,0 +1,25 @@ + +#Adds seasonal and humidity rules for crops. +#Snow-covered models for grass, bamboo, and leaves, with autumnal color adjustments for themed biomes. +[es_x_ru] + #Enable compat package es_x_ru + Enable = true + #This package will be loaded first. + PriorityLoading = false + +#Integrates Let's Do series with Ecliptic Seasons. +#Adds seasonal and humidity rules for crops, animals, and landscapes, enhancing immersion. +[es_x_letsdo] + #Enable compat package es_x_letsdo + Enable = true + #This package will be loaded first. + PriorityLoading = false + +#Adjusts crops and plants for Biomes O' Plenty. +#Removes seasonal requirements for saplings and mushrooms, adds humidity rules, snow-covered variants, and preserves biome colors. +[es_x_bop] + #Enable compat package es_x_bop + Enable = true + #This package will be loaded first. + PriorityLoading = false + diff --git a/minecraft/config/eclipticseasons_multimodpatch-client.toml b/minecraft/config/eclipticseasons_multimodpatch-client.toml new file mode 100644 index 0000000..a5a8414 --- /dev/null +++ b/minecraft/config/eclipticseasons_multimodpatch-client.toml @@ -0,0 +1,6 @@ + +#Ambient Sounds +#The mod is no longer maintained for version 1.20, so we need a mixin to make the sounds work properly during snowfall. +[ambientsounds] + Enable = true + diff --git a/minecraft/config/eclipticseasons_multimodpatch-common.toml b/minecraft/config/eclipticseasons_multimodpatch-common.toml new file mode 100644 index 0000000..ed43f4c --- /dev/null +++ b/minecraft/config/eclipticseasons_multimodpatch-common.toml @@ -0,0 +1,18 @@ + +#Xaero's World Map +[xaeroworldmap] + Enable = true + +#Xaero's Minimap +[xaerominimap] + Enable = true + +#DynamicTrees +[dynamictrees] + Enable = true + +#Stardew Fishing +[stardew_fishing] + Enable = true + DisableMiniGameIfNotPassCheck = true + diff --git a/minecraft/config/embeddium-fingerprint.json b/minecraft/config/embeddium-fingerprint.json new file mode 100644 index 0000000..2ec3e99 --- /dev/null +++ b/minecraft/config/embeddium-fingerprint.json @@ -0,0 +1 @@ +{"v":1,"s":"6b7689ccf6f5a734588a9218d907c7c66374d8b4120548afe7a804945cc02a070a8ed72cb19fe610873f45f6adc80f86773dbcb34cadbb4223cee486b11895db","u":"df1a9edd637dcf660bf20c371c08b2ee81e9ac71885e7e000a4ea6272d51267bf34e47f2acf12695a4ea0efd75365d3119e905024d2fa2a5c87c1bf1eb1d4217","p":"bce56a247e2b6e22f4e9d6835a6e2a5d70bdb8504f7a493f643a3488dab3c61e02dc8f08866b179d8ac03f5ce9f7624edd2543f81ff43ef0982e9c3da18ebc78","t":1782423791} \ No newline at end of file diff --git a/minecraft/config/embeddium-mixins.properties b/minecraft/config/embeddium-mixins.properties new file mode 100644 index 0000000..4e10829 --- /dev/null +++ b/minecraft/config/embeddium-mixins.properties @@ -0,0 +1,6 @@ +# This is the configuration file for Embeddium. +# +# You can find information on editing this file and all the available options here: +# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. diff --git a/minecraft/config/embeddium-options.json b/minecraft/config/embeddium-options.json new file mode 100644 index 0000000..7518ed1 --- /dev/null +++ b/minecraft/config/embeddium-options.json @@ -0,0 +1,30 @@ +{ + "quality": { + "weather_quality": "FANCY", + "leaves_quality": "FANCY", + "enable_vignette": true, + "use_quad_normals_for_shading": true + }, + "advanced": { + "enable_memory_tracing": false, + "use_advanced_staging_buffers": true, + "disable_incompatible_mod_warnings": false, + "cpu_render_ahead_limit": 3 + }, + "performance": { + "chunk_builder_threads": 8, + "always_defer_chunk_updates_v2": true, + "animate_only_visible_textures": true, + "use_entity_culling": true, + "use_fog_occlusion": false, + "use_block_face_culling": true, + "use_compact_vertex_format": true, + "use_translucent_face_sorting_v2": false, + "use_no_error_g_l_context": true + }, + "notifications": { + "force_disable_donation_prompts": false, + "has_cleared_donation_button": true, + "has_seen_donation_prompt": true + } +} \ No newline at end of file diff --git a/minecraft/config/enchdesc.json b/minecraft/config/enchdesc.json new file mode 100644 index 0000000..8aba0f4 --- /dev/null +++ b/minecraft/config/enchdesc.json @@ -0,0 +1,10 @@ +{ + "enableMod": true, + "onlyDisplayOnBooks": false, + "onlyDisplayInEnchantingTable": false, + "requireKeybindPress": false, + "indentSize": 0, + "style": { + "color": "dark_gray" + } +} \ No newline at end of file diff --git a/minecraft/config/ends_delight-common.toml b/minecraft/config/ends_delight-common.toml new file mode 100644 index 0000000..09bc75c --- /dev/null +++ b/minecraft/config/ends_delight-common.toml @@ -0,0 +1,15 @@ + +["Configs for End's Delight"] + #Dragon Tooth Knife can cause more damage when attacking following mobs + #(Default: ["minecraft:enderman", "minecraft:endermite", "minecraft:ender_dragon", "minecraft:shulker"]) + allowedMobs = ["minecraft:enderman", "minecraft:endermite", "minecraft:ender_dragon", "minecraft:shulker"] + #Whether teleport after consuming an Enderman Gristle Item or an Enderman Gristle Stew Item + #Default: true + enableGristleTeleport = true + #The range size of gristle teleport (Default: 24 (1 ~ 32)) + #Range: 1 ~ 32 + teleportRangeSize = 24 + #The max height of gristle teleport (Default: 32 (1 ~ 64)) + #Range: 1 ~ 64 + teleportMaxHeight = 32 + diff --git a/minecraft/config/entity_model_features.json b/minecraft/config/entity_model_features.json new file mode 100644 index 0000000..fa6ebc5 --- /dev/null +++ b/minecraft/config/entity_model_features.json @@ -0,0 +1,36 @@ +{ + "allowedCEM": "ALL", + "logModelCreationData": false, + "debugOnRightClick": false, + "renderModeChoice": "NORMAL", + "vanillaModelHologramRenderMode_2": "OFF", + "modelExportMode": "NONE", + "automaticModelExporting": false, + "attemptPhysicsModPatch_2": "CUSTOM", + "modelUpdateFrequency": "Average", + "entityRenderModeOverrides": {}, + "entityPhysicsModPatchOverrides": {}, + "entityVanillaHologramOverrides": {}, + "modelsNamesDisabled": [], + "allowEBEModConfigModify": true, + "animationLODDistance": 20, + "retainDetailOnLowFps": true, + "retainDetailOnLargerMobs": true, + "animationFrameSkipDuringIrisShadowPass": true, + "preventFirstPersonHandAnimating": false, + "onlyClientPlayerModel": false, + "doubleChestAnimFix": true, + "enforceOptifineVariationRequiresDefaultModel": false, + "enforceOptifineVariationRequiresDefaultModel_v2": false, + "resetPlayerModelEachRender": true, + "resetPlayerModelEachRender_v2": true, + "onlyDebugRenderOnHover": false, + "enforceOptifineSubFoldersVariantOnly": false, + "enforceOptiFineAnimSyntaxLimits": true, + "allowOptifineFallbackProperties": true, + "enforceOptiFineFloorUVs": true, + "showReloadErrorToast": true, + "exportRotations": false, + "asmMaths": true, + "logASM": false +} \ No newline at end of file diff --git a/minecraft/config/entity_texture_features.json b/minecraft/config/entity_texture_features.json new file mode 100644 index 0000000..3cf3a94 --- /dev/null +++ b/minecraft/config/entity_texture_features.json @@ -0,0 +1,40 @@ +{ + "optifine_limitRandomVariantGapsBy10": false, + "optifine_allowWeirdSkipsInTrueRandom": true, + "optifine_preventBaseTextureInOptifineDirectory": true, + "illegalPathSupportMode": "None", + "enableCustomTextures": true, + "enableCustomBlockEntities": true, + "textureUpdateFrequency_V2": "Fast", + "enableEmissiveTextures": true, + "enableEnchantedTextures": true, + "enableEmissiveBlockEntities": true, + "emissiveRenderMode": "DULL", + "alwaysCheckVanillaEmissiveSuffix": true, + "enableArmorAndTrims": true, + "skinFeaturesEnabled": true, + "skinTransparencyMode": "ETF_SKINS_ONLY", + "skinTransparencyInExtraPixels": true, + "skinFeaturesEnableTransparency": true, + "skinFeaturesEnableFullTransparency": false, + "tryETFTransparencyForAllSkins": false, + "enableEnemyTeamPlayersSkinFeatures": true, + "enableBlinking": true, + "blinkFrequency": 150, + "blinkLength": 1, + "advanced_IncreaseCacheSizeModifier": 1.0, + "debugLoggingMode": "None", + "logTextureDataInitialization": false, + "hideConfigButton": false, + "configButtonLoc": "BOTTOM_RIGHT", + "disableVanillaDirectoryVariantTextures": false, + "use3DSkinLayerPatch": true, + "enableFullBodyWardenTextures": true, + "entityEmissiveOverrides": {}, + "propertiesDisabled": [], + "propertyInvertUpdatingOverrides": [], + "entityRandomOverrides": {}, + "entityEmissiveBrightOverrides": {}, + "entityRenderLayerOverrides": {}, + "entityLightOverrides": {} +} \ No newline at end of file diff --git a/minecraft/config/entityculling.json b/minecraft/config/entityculling.json new file mode 100644 index 0000000..d58ea01 --- /dev/null +++ b/minecraft/config/entityculling.json @@ -0,0 +1,77 @@ +{ + "configVersion": 8, + "renderNametagsThroughWalls": true, + "blockEntityWhitelist": [ + "botania:flame_ring", + "create:rope_pulley", + "minecraft:beacon", + "create:hose_pulley", + "betterend:eternal_pedestal", + "botania:magic_missile", + "botania:falling_star" + ], + "entityWhitelist": [ + "botania:mana_burst", + "drg_flares:drg_flares", + "quark:soul_bead" + ], + "tracingDistance": 128, + "debugMode": false, + "sleepDelay": 10, + "hitboxLimit": 50, + "captureRate": 5, + "tickCulling": true, + "tickCullingWhitelist": [ + "cinematiccataclysm:scylla_cutscene", + "minecraft:block_display", + "alexscaves:gum_worm", + "cinematiccataclysm:maledictus_cutscene", + "minecraft:jungle_boat", + "minecraft:spruce_boat", + "mts:builder_rendering", + "drg_flares:drg_flares", + "minecraft:mangrove_boat", + "mts:builder_existing", + "minecraft:acacia_boat", + "minecraft:birch_chest_boat", + "create:contraption", + "drg_flares:drg_flare", + "cinematiccataclysm:leviathan_cutscene", + "minecraft:birch_boat", + "minecraft:boat", + "mts:builder_seat", + "minecraft:cherry_boat", + "alexscaves:gum_worm_segment", + "cinematiccataclysm:ancient_remnant_cutscene", + "minecraft:spruce_chest_boat", + "minecraft:dark_oak_boat", + "minecraft:oak_chest_boat", + "avm_staff:campfire_flame", + "minecraft:dark_oak_chest_boat", + "minecraft:text_display", + "create:gantry_contraption", + "minecraft:oak_boat", + "createbigcannons:cannon_carriage", + "minecraft:pale_oak_boat", + "minecraft:acacia_chest_boat", + "minecraft:cherry_chest_boat", + "createbigcannons:pitch_contraption", + "minecraft:item_display", + "cinematiccataclysm:ignis_cutscene", + "create:stationary_contraption", + "minecraft:bamboo_raft", + "create:carriage_contraption", + "minecraft:firework_rocket", + "minecraft:jungle_chest_boat", + "minecraft:pale_oak_chest_boat", + "minecraft:bamboo_chest_raft", + "minecraft:mangrove_chest_boat", + "voidscape:corrupted_pawn" + ], + "disableF3": false, + "skipEntityCulling": false, + "skipBlockEntityCulling": false, + "blockEntityFrustumCulling": true, + "forceDisplayCulling": false, + "solidLeaves": false +} \ No newline at end of file diff --git a/minecraft/config/etf_warnings.json b/minecraft/config/etf_warnings.json new file mode 100644 index 0000000..972c737 --- /dev/null +++ b/minecraft/config/etf_warnings.json @@ -0,0 +1,3 @@ +{ + "ignoredConfigIds": [] +} \ No newline at end of file diff --git a/minecraft/config/everycomp-client.toml b/minecraft/config/everycomp-client.toml new file mode 100644 index 0000000..e6ac40a --- /dev/null +++ b/minecraft/config/everycomp-client.toml @@ -0,0 +1,5 @@ + +[general] + #Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks + generate_dynamic_assets = true + diff --git a/minecraft/config/everycomp-common.toml b/minecraft/config/everycomp-common.toml new file mode 100644 index 0000000..a39c5dc --- /dev/null +++ b/minecraft/config/everycomp-common.toml @@ -0,0 +1,27 @@ + +[general] + #Enables the generation of dynamic assets. This is required for the mod to work properly. Turn off if you chose to add all the generated assets via datapack manually. This can speedup boot times for modpacks. Note that the generated assets will depend on loaded datapacks + generate_dynamic_assets = true + #Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs + creative_tab = true + #Allow the item_search or searchBar to be visible. + tab_item_search = true + #If set to true, then all of the generated items will not be put into the mod's tab. + no_mod_creative_tab = false + #Generate blocktype tags for every block type. This will be applied to all the mods that use the system, not just Every Compat. It's currently off and Can make pack a bit faster. Turn on if you need it. + generate_blocktype_tags = false + #Creates a debug folder inside your instance directory where all the dynamically generated resources will be saved + save_debug_resources = false + #Sends a packet to verify all dependencies mod versions are the same on connect. DIsable if it causes issues + mod_version_check_packet = true + #Don't touch unless you are told to + debug_packet = false + + [general.tooltips] + #Enabled tooltips showing which mod an EC item is from + mod_origin_enabled = true + #Enabled tooltips showing which block type an EC item is made from + block_type_enabled = true + #Only show on advanced settings + show_on_advanced_tooltips = false + diff --git a/minecraft/config/everycomp-entries.toml b/minecraft/config/everycomp-entries.toml new file mode 100644 index 0000000..47b1ba9 --- /dev/null +++ b/minecraft/config/everycomp-entries.toml @@ -0,0 +1,278 @@ + +#Disables certain types. Note that all these configs, like in any other mod, only hide stuff from tabs and disable their recipes +[types] + + [types.cake] + + [types.cake.mynethersdelight] + magma_cake = true + + [types.wood_type] + + [types.wood_type.mynethersdelight] + powdery = true + + [types.wood_type.tconstruct] + greenheart = true + skyroot = true + bloodshroom = true + enderbark = true + + [types.wood_type.regions_unexplored] + alpha = true + baobab = true + blackwood = true + blue_bioshroom = true + brimwood = true + cobalt = true + cypress = true + dead = true + eucalyptus = true + green_bioshroom = true + joshua = true + kapok = true + larch = true + magnolia = true + maple = true + mauve = true + palm = true + pine = true + pink_bioshroom = true + redwood = true + socotra = true + willow = true + yellow_bioshroom = true + + [types.wood_type.deeperdarker] + bloom = true + echo = true + + [types.wood_type.cataclysm] + chorus = true + + [types.wood_type.vinery] + dark_cherry = true + + [types.wood_type.beachparty] + palm = true + + [types.wood_type.bloomingnature] + larch = true + baobab = true + swamp_oak = true + aspen = true + fan_palm = true + fir = true + swamp_cypress = true + ebony = true + chestnut = true + + [types.wood_type.meadow] + pine = true + + [types.wood_type.ars_nouveau] + archwood = true + + [types.wood_type.thermal] + rubberwood = true + + [types.wood_type.twilightforest] + twilight_oak = true + canopy = true + mangrove = true + dark = true + time = true + transformation = true + mining = true + sorting = true + + [types.wood_type.undergarden] + smogstem = true + wigglewood = true + grongle = true + + [types.wood_type.midnight] + shadowroot = true + dark_willow = true + decayed = true + manglewood = true + nightshroom = true + dewshroom = true + viridshroom = true + moonshroom = true + bogshroom = true + + [types.wood_type.biomesoplenty] + fir = true + pine = true + maple = true + redwood = true + mahogany = true + jacaranda = true + palm = true + willow = true + dead = true + magic = true + umbran = true + hellbark = true + empyreal = true + + [types.leaves_type] + + [types.leaves_type.tconstruct] + earth_slime = true + sky_slime = true + ender_slime = true + + [types.leaves_type.regions_unexplored] + alpha = true + apple_oak = true + bamboo = true + baobab = true + blackwood = true + magnolia = true + cypress = true + dead = true + dead_pine = true + eucalyptus = true + flowering = true + golden_larch = true + kapok = true + larch = true + maple = true + mauve = true + orange_maple = true + palm = true + pine = true + blue_magnolia = true + pink_magnolia = true + redwood = true + red_maple = true + brimwood = true + enchanted_birch = true + small_oak = true + silver_birch = true + socotra = true + white_magnolia = true + willow = true + ashen = true + + [types.leaves_type.deeperdarker] + echo = true + + [types.leaves_type.vinery] + grapevine = true + dark_cherry = true + apple = true + + [types.leaves_type.beachparty] + palm = true + + [types.leaves_type.bloomingnature] + larch = true + baobab = true + orange = true + swamp_oak = true + aspen = true + fan_palm = true + fir = true + swamp_cypress = true + ebony = true + chestnut = true + + [types.leaves_type.meadow] + pine = true + + [types.leaves_type.thermal] + rubberwood = true + + [types.leaves_type.ars_nouveau] + blue_archwood = true + red_archwood = true + purple_archwood = true + green_archwood = true + + [types.leaves_type.twilightforest] + thorn = true + beanstalk = true + twilight_oak = true + canopy = true + mangrove = true + dark = true + rainbow_oak = true + time = true + transformation = true + mining = true + sorting = true + + [types.leaves_type.twilightdelight] + ironwood = true + + [types.leaves_type.undergarden] + smogstem = true + wigglewood = true + grongle = true + + [types.leaves_type.midnight] + shadowroot = true + dark_willow = true + manglewood = true + + [types.leaves_type.biomesoplenty] + null = true + origin = true + flowering_oak = true + cypress = true + snowblossom = true + rainbow_birch = true + fir = true + pine = true + red_maple = true + orange_maple = true + yellow_maple = true + redwood = true + mahogany = true + jacaranda = true + palm = true + willow = true + dead = true + magic = true + umbran = true + hellbark = true + empyreal = true + + [types.leaves_type.ars_elemental] + yellow_archwood = true + +#Disables specific entries +[entries] + + [entries.wood_type] + + [entries.wood_type.farmersdelight] + cabinet = true + + [entries.wood_type.regions_unexplored] + branch = true + + [entries.wood_type.twilightforest] + hollow_log_horizontal = true + hollow_log_vertical = true + banister = true + hollow_log_climbable = true + + [entries.wood_type.backpacked] + backpack_shelf = true + + [entries.wood_type.infinitybuttons] + plank_secret_button = true + large_button = true + + [entries.wood_type.mighty_mail] + mail_box = true + + [entries.leaves_type] + + [entries.leaves_type.regions_unexplored] + shrub = true + diff --git a/minecraft/config/everycomp-hazardous.toml b/minecraft/config/everycomp-hazardous.toml new file mode 100644 index 0000000..d5771f3 --- /dev/null +++ b/minecraft/config/everycomp-hazardous.toml @@ -0,0 +1,77 @@ + +# ═════════════════════════ Attention ═════════════════════════ +# Don't use this if you don't know what you are doing +# REASON: +# This file is a conditional registration. This is harmless in Singleplayer World, +# but harmful in SERVER because you won't able to join. +# +# ══════════════════════════ Detail ═══════════════════════════ +# This file allow you to exclude WoodTypes, LeavesType, EntrySet, or a Module +# 1) You can find their names for WoodTypes, LeavesType, or EntrySet in `everycomp-entries.toml` +# 2) Leave a value empty to disable that rule. +# +# Module - is a Supported Mod, just a modId is sufficient. +# EntrySet - is a FurnitureType or DecorativeType that Wood-Good is supporting via the mod. it is either block or item. +# Wood-Mods - Biomes O' Plenty, The Twilight Forest, so on... +# Supported-Mods - The mods that EveryCompat is currently supporting +# +# NOTE: blacklisting a Module will be applied to Wood-Good, Stone-Zone, Gems-Realm +# +[woodtype] + #Exclude WoodType from all of Modules + # EXAMPLE: blacklist = [ + # "forestry:.*fireproof.*", COMMENT: .* is an RegEx, it exclude all of WoodType containing "fireproof" from Forestry + # "biomesoplenty:.*", COMMENT: .* is an RegEx, it exclude all of WoodType from Wood Mod for any Module + # "biomesoplenty:redwood" COMMENT: exclude redwood from Wood Mod for any module + # ] + # + blacklist = [] + +[leavestype] + #Exclude LeavesType from all of Modules + # The example is same as WoodType's + blacklist = [] + +[block] + #Exclude a specific WoodType/LeavesType block + # This is only applied to Wood-Good. + # EXAMPLE: blacklist = [ + # "chipped/biomesoplenty/checkered_redwood_trapdoor", COMMENT: excluded a checkered_trapdoor from Chipped with Biomes-O'-Plenty's redwood + # "variantvanillablocks/biomesoplenty/fir_chest", COMMENT: excluded a chest from Variant-Vanilla-Blocks with Biomes-O'-Plenty's fir + # ".*/biomesoplenty/fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Supported-Mods with just Biomes-O'-Plenty (Wood-Mods) + # "chipped/.*/fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Wood-Mods with just chipped (Supported-Mod) + # ".*fir_chest", COMMENT: .* is an RegEx, so it exclude fir_chest from any Supported-Mods & Wood-Mods + # ] + # + blacklist = [] + +[entryset] + #Exclude EntrySet from the module for All of WoodType or LeavesType + # This is only applied to Wood-Good. + # EXAMPLE: blacklist = [ + # "chipped:checkered_trapdoor", COMMENT: chipped:checkered_oak_trapdoor without "oak" + # "variantvanillablocks:chest", COMMENT: variantvanillablocks:oak_chest without "oak" + # "chipped:.*" COMMENT: .* is an regex which will exclude all of EntrySets from one Module - Wood-Good ONLY + # ] + # NOTE: This excluded one entryset from all WoodTypes/LeavesTypes + # + blacklist = [] + +[module] + #Exclude Module From Wood-Good, Stone-Zone & Gems-Realm + # EXAMPLE: blacklist = [ + # "chipped", + # "variantvanillablocks" + # ] + # + blacklist = [] + +[other] + #Disable all of Supported Mods on EveryCompat's side. This feature is same as Library-Section which do not have any Wood Modules. + #WARNING: If the config between CLIENT & SERVER are not the same, then you won't able to join a server + include_all_wood_modules = true + #Blacklist all of EveryCompat's supported blocks that may have similar block to Framed Blocks. + #This will be applied to all mods, EveryCompat, StoneZone, & GemsRealm. + #WARNING: If the config between CLIENT & SERVER are not the same, then you won't able to join a server + enable_framed_blocks_blacklist = false + diff --git a/minecraft/config/expanded_combat.toml b/minecraft/config/expanded_combat.toml new file mode 100644 index 0000000..322bb7c --- /dev/null +++ b/minecraft/config/expanded_combat.toml @@ -0,0 +1,1179 @@ +quiverHudAnchor = "LEFT_OF_HOTBAR" +quiverHudXAdjustment = -40 +quiverHudYAdjustment = -20 +enableArrows = true +enableBows = true +enableHalfBows = true +enableCrossbows = true +enableGauntlets = true +enableQuivers = true +enableShields = true +enableWeapons = true +crossbowVelocityBonus = 0.5 +enableFletchingTable = true + +[shieldProtectionConfig] +EnableVanillaStyleShieldProtection = false +EnableShieldBaseProtection = true +shieldBaseProtectionType = "DURABILITY_PERCENTAGE" +EnableShieldProtectionPercentage = true + +[enchantmentLevels] +maxKnockbackResistanceLevel = 4 +maxGroundSlamLevel = 6 +baseHammerSlamLevel = 2 +maxBlockingLevel = 5 +baseKatanaArrowBlocks = 2 +maxAgilityLevel = 2 + +[battlestaff] +durabilityMultiplier = 0.9 +baseAttackDamage = -2 +attackSpeed = -1.4 +mendingBonus = 0.1 +knockback = 1.0 +attackRange = 1.5 +wieldType = "TWOHANDED" + +[broadsword] +durabilityMultiplier = 1.1 +baseAttackDamage = 3 +attackSpeed = -3.0 +mendingBonus = 0.0 +knockback = 0.0 +attackRange = 0.5 +wieldType = "ONEHANDED" + +[claymore] +durabilityMultiplier = 1.1 +baseAttackDamage = 2 +attackSpeed = -3.0 +mendingBonus = 0.0 +knockback = 0.0 +attackRange = 1.0 +wieldType = "TWOHANDED" + +[cutlass] +durabilityMultiplier = 1.0 +baseAttackDamage = 0 +attackSpeed = -2.2 +mendingBonus = 0.2 +knockback = 0.0 +attackRange = 0.0 +wieldType = "ONEHANDED" + +[dagger] +durabilityMultiplier = 0.75 +baseAttackDamage = -1 +attackSpeed = -1.2 +mendingBonus = 0.1 +knockback = 0.0 +attackRange = 0.0 +wieldType = "DUALWIELD" + +[dancers_sword] +durabilityMultiplier = 1.3 +baseAttackDamage = 2 +attackSpeed = -1.8 +mendingBonus = 0.2 +knockback = 0.0 +attackRange = 0.0 +wieldType = "ONEHANDED" + +[flail] +durabilityMultiplier = 1.1 +baseAttackDamage = 4 +attackSpeed = -3.4 +mendingBonus = 0.0 +knockback = 0.5 +attackRange = 1.0 +wieldType = "ONEHANDED" + +[glaive] +durabilityMultiplier = 1.0 +baseAttackDamage = 3 +attackSpeed = -3.2 +mendingBonus = 0.1 +knockback = 0.5 +attackRange = 2.0 +wieldType = "TWOHANDED" + +[great_hammer] +durabilityMultiplier = 1.5 +baseAttackDamage = 5 +attackSpeed = -3.3 +mendingBonus = 0.0 +knockback = 1.0 +attackRange = 0.0 +wieldType = "ONEHANDED" + +[katana] +durabilityMultiplier = 1.0 +baseAttackDamage = 2 +attackSpeed = -2.4 +mendingBonus = 0.0 +knockback = 0.0 +attackRange = 0.5 +wieldType = "ONEHANDED" + +[mace] +durabilityMultiplier = 1.1 +baseAttackDamage = 4 +attackSpeed = -3.2 +mendingBonus = 0.0 +knockback = 0.5 +attackRange = 0.0 +wieldType = "ONEHANDED" + +[scythe] +durabilityMultiplier = 1.2 +baseAttackDamage = 4 +attackSpeed = -3.4 +mendingBonus = 0.1 +knockback = 1.0 +attackRange = 2.0 +wieldType = "TWOHANDED" + +[sickle] +durabilityMultiplier = 0.8 +baseAttackDamage = 0 +attackSpeed = -1.8 +mendingBonus = 0.2 +knockback = 0.0 +attackRange = 0.0 +wieldType = "DUALWIELD" + +[spear] +durabilityMultiplier = 1.0 +baseAttackDamage = 3 +attackSpeed = -3.4 +mendingBonus = 0.1 +knockback = 0.5 +attackRange = 2.0 +wieldType = "TWOHANDED" + +[vanilla] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[vanilla.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 0 + +[vanilla.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[vanilla.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[vanilla.defense] +gauntletArmorAmount = 1 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[vanilla.crafting] +repairItem = ["minecraft:barrier"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[leather] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 2 + +[leather.durability] +toolDurability = 131 +bowDurability = 0 +addedShieldDurability = 80 + +[leather.enchanting] +offenseEnchantability = 5 +defenseEnchantability = 15 + +[leather.offense] +addedAttackDamage = 1.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[leather.defense] +gauntletArmorAmount = 1 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.75 +afterBasePercentReduction = 0.45 + +[leather.crafting] +repairItem = ["minecraft:leather"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[rebbitLeather] +equipSound = "minecraft:item.armor.equip_leather" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 3 + +[rebbitLeather.durability] +toolDurability = 131 +bowDurability = 0 +addedShieldDurability = 75 + +[rebbitLeather.enchanting] +offenseEnchantability = 5 +defenseEnchantability = 15 + +[rebbitLeather.offense] +addedAttackDamage = 1.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[rebbitLeather.defense] +gauntletArmorAmount = 1 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.65 +afterBasePercentReduction = 0.5 + +[rebbitLeather.crafting] +repairItem = ["minecraft:rabbit_hide"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[oakPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[oakPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[oakPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[oakPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[oakPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[oakPlank.crafting] +repairItem = ["minecraft:oak_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[acaciaPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[acaciaPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[acaciaPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[acaciaPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[acaciaPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[acaciaPlank.crafting] +repairItem = ["minecraft:acacia_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[birchPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[birchPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[birchPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[birchPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[birchPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[birchPlank.crafting] +repairItem = ["minecraft:birch_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[darkOakPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[darkOakPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[darkOakPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[darkOakPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[darkOakPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[darkOakPlank.crafting] +repairItem = ["minecraft:dark_oak_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[sprucePlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[sprucePlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[sprucePlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[sprucePlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[sprucePlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[sprucePlank.crafting] +repairItem = ["minecraft:spruce_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[junglePlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[junglePlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[junglePlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[junglePlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[junglePlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[junglePlank.crafting] +repairItem = ["minecraft:jungle_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[warpedPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[warpedPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[warpedPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[warpedPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[warpedPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[warpedPlank.crafting] +repairItem = ["minecraft:warped_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[crimsonPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[crimsonPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[crimsonPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[crimsonPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[crimsonPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[crimsonPlank.crafting] +repairItem = ["minecraft:crimson_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[mangrovePlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[mangrovePlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[mangrovePlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[mangrovePlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[mangrovePlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[mangrovePlank.crafting] +repairItem = ["minecraft:mangrove_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[bambooPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[bambooPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[bambooPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[bambooPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[bambooPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[bambooPlank.crafting] +repairItem = ["minecraft:bamboo_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[cherryPlank] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[cherryPlank.durability] +toolDurability = 59 +bowDurability = 0 +addedShieldDurability = 40 + +[cherryPlank.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[cherryPlank.offense] +addedAttackDamage = 0.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[cherryPlank.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 2.5 +afterBasePercentReduction = 0.3 + +[cherryPlank.crafting] +repairItem = ["minecraft:cherry_planks"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[stone] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[stone.durability] +toolDurability = 131 +bowDurability = 0 +addedShieldDurability = 0 + +[stone.enchanting] +offenseEnchantability = 5 +defenseEnchantability = 0 + +[stone.offense] +addedAttackDamage = 1.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[stone.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[stone.crafting] +repairItem = ["minecraft:cobblestone", "minecraft:blackstone", "minecraft:cobbled_deepslate"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[iron] +equipSound = "minecraft:item.armor.equip_iron" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 4 + +[iron.durability] +toolDurability = 250 +bowDurability = 480 +addedShieldDurability = 150 + +[iron.enchanting] +offenseEnchantability = 14 +defenseEnchantability = 9 + +[iron.offense] +addedAttackDamage = 2.0 +arrowDamage = 3.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 3.0 + +[iron.defense] +gauntletArmorAmount = 2 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.0 +afterBasePercentReduction = 0.6 + +[iron.crafting] +repairItem = ["minecraft:iron_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[gold] +equipSound = "minecraft:item.armor.equip_gold" +mendingBonus = 2.0 +fireResistant = false +quiverSlots = 6 + +[gold.durability] +toolDurability = 32 +bowDurability = 395 +addedShieldDurability = 40 + +[gold.enchanting] +offenseEnchantability = 22 +defenseEnchantability = 25 + +[gold.offense] +addedAttackDamage = 0.0 +arrowDamage = 2.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 2.5 + +[gold.defense] +gauntletArmorAmount = 1 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 3.0 +afterBasePercentReduction = 0.4 + +[gold.crafting] +repairItem = ["minecraft:gold_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[diamond] +equipSound = "minecraft:item.armor.equip_diamond" +mendingBonus = -0.1 +fireResistant = false +quiverSlots = 8 + +[diamond.durability] +toolDurability = 1561 +bowDurability = 672 +addedShieldDurability = 300 + +[diamond.enchanting] +offenseEnchantability = 10 +defenseEnchantability = 10 + +[diamond.offense] +addedAttackDamage = 3.0 +arrowDamage = 3.75 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 1 +velocityMultiplier = 3.5 + +[diamond.defense] +gauntletArmorAmount = 3 +armorToughness = 2.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 5.0 +afterBasePercentReduction = 0.75 + +[diamond.crafting] +repairItem = ["minecraft:diamond"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[netherite] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.2 +fireResistant = true +quiverSlots = 10 + +[netherite.durability] +toolDurability = 2031 +bowDurability = 768 +addedShieldDurability = 375 + +[netherite.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[netherite.offense] +addedAttackDamage = 4.0 +arrowDamage = 4.5 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 1 +velocityMultiplier = 4.0 + +[netherite.defense] +gauntletArmorAmount = 3 +armorToughness = 3.0 +knockbackResistance = 0.10000000149011612 +baseProtectionAmmount = 6.0 +afterBasePercentReduction = 0.85 + +[netherite.crafting] +repairItem = ["minecraft:netherite_ingot"] +craftingItem = "" +isSingleAddition = true +onlyReplaceResource = ["Diamond"] +smithingTemplate = "minecraft:netherite_upgrade_smithing_template" + +[heartStealer] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = true +quiverSlots = 0 + +[heartStealer.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 0 + +[heartStealer.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[heartStealer.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[heartStealer.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[heartStealer.crafting] +repairItem = [] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[heat] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = true +quiverSlots = 0 + +[heat.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 0 + +[heat.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[heat.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[heat.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[heat.crafting] +repairItem = [] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[frost] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[frost.durability] +toolDurability = 1561 +bowDurability = 0 +addedShieldDurability = 0 + +[frost.enchanting] +offenseEnchantability = 10 +defenseEnchantability = 0 + +[frost.offense] +addedAttackDamage = 3.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[frost.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[frost.crafting] +repairItem = [] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[voidTouched] +equipSound = "minecraft:item.armor.equip_generic" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[voidTouched.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 0 + +[voidTouched.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 0 + +[voidTouched.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[voidTouched.defense] +gauntletArmorAmount = 0 +armorToughness = 0.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[voidTouched.crafting] +repairItem = [] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[soul] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[soul.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 0 + +[soul.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[soul.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[soul.defense] +gauntletArmorAmount = 3 +armorToughness = 3.0 +knockbackResistance = 0.10000000149011612 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[soul.crafting] +repairItem = ["minecraft:netherite_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[fighters] +equipSound = "minecraft:item.armor.equip_diamond" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[fighters.durability] +toolDurability = 1561 +bowDurability = 0 +addedShieldDurability = 0 + +[fighters.enchanting] +offenseEnchantability = 10 +defenseEnchantability = 10 + +[fighters.offense] +addedAttackDamage = 3.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[fighters.defense] +gauntletArmorAmount = 3 +armorToughness = 2.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[fighters.crafting] +repairItem = ["minecraft:diamond"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[maulers] +equipSound = "minecraft:item.armor.equip_diamond" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[maulers.durability] +toolDurability = 1561 +bowDurability = 0 +addedShieldDurability = 0 + +[maulers.enchanting] +offenseEnchantability = 10 +defenseEnchantability = 10 + +[maulers.offense] +addedAttackDamage = 3.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[maulers.defense] +gauntletArmorAmount = 3 +armorToughness = 2.0 +knockbackResistance = 0.0 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[maulers.crafting] +repairItem = ["minecraft:diamond"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" + +[gauntlet] +equipSound = "minecraft:item.armor.equip_netherite" +mendingBonus = 0.0 +fireResistant = false +quiverSlots = 0 + +[gauntlet.durability] +toolDurability = 2031 +bowDurability = 0 +addedShieldDurability = 0 + +[gauntlet.enchanting] +offenseEnchantability = 15 +defenseEnchantability = 15 + +[gauntlet.offense] +addedAttackDamage = 4.0 +arrowDamage = 0.0 +flaming = false +canBeTipped = true +multishotLevel = 0 +bowPower = 0 +velocityMultiplier = 1.0 + +[gauntlet.defense] +gauntletArmorAmount = 3 +armorToughness = 3.0 +knockbackResistance = 0.10000000149011612 +baseProtectionAmmount = 0.0 +afterBasePercentReduction = 0.0 + +[gauntlet.crafting] +repairItem = ["minecraft:netherite_ingot"] +craftingItem = "" +isSingleAddition = false +onlyReplaceResource = [] +smithingTemplate = "minecraft:air" diff --git a/minecraft/config/expatternprovider-common.toml b/minecraft/config/expatternprovider-common.toml new file mode 100644 index 0000000..d2e3313 --- /dev/null +++ b/minecraft/config/expatternprovider-common.toml @@ -0,0 +1,36 @@ +#ME Extend Import/Export Bus speed multiplier +#Range: 2 ~ 128 +exBusMultiplier = 8 +#ME Infinity Cell idle energy cost (unit: AE/t) +#Range: 0.1 ~ 64.0 +cost = 8.0 +#The max range between two wireless connector +#Range: 10.0 ~ 10000.0 +range = 1000.0 +#ME Infinity Cell types (item or fluid's id) +types = ["minecraft:water", "minecraft:cobblestone"] +#The AE device/part that can be packed by ME Packing Tape +whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"] +#Disable Extended Inscriber's item render, it only works in client side. +disableItemRender = false + +[device] + #Power usage multiplier for wireless connectors + #Range: 0.0 ~ 100.0 + wireless_connector_power_multiplier = 1.0 + #Size multiplier of oversize interface + #Range: 2 ~ 4096 + oversize_interface_multiplier = 16 + #Set multiplier for specific AEKeyType in oversize interface + custom_oversize_interface_multiplier = ["appbot:mana 2", "appflux:flux 4"] + #The max size of Assembler Matrix + #Range: 3 ~ 16 + assembler_matrix_max_size = 6 + #The max queue size for the ME Wireless Advanced Setup Kit + #Range: 10 ~ 100 + max_queue_size = 10 + +[misc] + #Enable debug logging. + debug_mode = false + diff --git a/minecraft/config/exposure-client.toml b/minecraft/config/exposure-client.toml new file mode 100644 index 0000000..139fb52 --- /dev/null +++ b/minecraft/config/exposure-client.toml @@ -0,0 +1,142 @@ + +[ui] + #Tooltips for Developing Film Rolls and Copying Photographs will be shown on Film Rolls and Photographs respectively, describing the crafting recipe. + #Only when JEI is not installed. (Only JEI shows these recipes, not REI or EMI) + recipe_tooltips_without_jei = true + #Details about Camera configuring will be shown in Camera item tooltip. + camera_details_tooltip = true + #Film Roll Frames will be shown in the camera tooltip. + #Default: true + camera_film_frames_tooltip = true + #Film Roll fullness bar will be shown on the Camera item. + #Default: false + camera_shows_film_bar = false + #Photographer name will be shown in Photograph's tooltip. + photograph_photographer_name_tooltip = false + #Crosshair will not get in the way when holding a photograph. + photograph_in_hand_hide_crosshair = true + #When looking at the Camera Stand, in-world tooltip will show information about the camera on it. Default: true + camera_stand_tooltip = true + #Album will show how many photographs it contains in a tooltip. + album_show_photos_count = true + + [ui.album] + #Color in hex format. AARRGGBB. + font_main_color = "FFB59774" + #Color in hex format. AARRGGBB. + font_secondary_color = "FFEFE4CA" + #Color in hex format. AARRGGBB. + selection_color = "FF8888FF" + #Color in hex format. AARRGGBB. + selection_unfocused_color = "FFBBBBFF" + +[viewfinder] + #Clicking middle mouse button will open Viewfinder Controls. This is independent of Open Camera Controls keybind. + #Allows opening camera controls without dismounting from a vehicle - and keeping controls on sneak or other button as well. + #Default: true + middle_click_controls = true + #How much zooming influences mouse sensitivity. + #0 - no change to sensitivity. 1 - full effect. + #Range: 0.0 ~ 1.0 + zoom_sensitivity_influence = 1.0 + #Color in hex format. AARRGGBB. + background_color = "FA1F1D1B" + #Color in hex format. AARRGGBB. + font_main_color = "FF2B2622" + #Color in hex format. AARRGGBB. + font_secondary_color = "FF7A736C" + #HUD will be hidden while looking through viewfinder. Default: true + hide_hud_while_in_viewfinder = true + #X offset of a viewfinder status icon. Default: 0 + #Range: -999 ~ 999 + status_icon_offset_x = 0 + #Y offset of a viewfinder status icon. Default: 0 + #Range: -999 ~ 999 + status_icon_offset_y = 0 + +[capture] + #Keep Post Effect (vanilla shader) when capturing an image. + #It is sometimes used by mods to change how player sees the world. (Cold Sweat's overheating blur, Supplementaries mob heads, for example). + #In vanilla, it's only used when spectating a creeper/enderman/etc. + #Default: false + keep_post_effect = false + #Delay in ticks before capturing an image when shooting with flash. + #If you experience flash synchronization issues (Flash having no effect on the image) - try increasing the value. + #Range: 1 ~ 8 + flash_capture_delay_ticks = 4 + #Force legacy (pre 1.21) capturing method for taking images. Enable if you experiencing issues with resulting images. + #Direct method will be used regardless of this setting if mods defined in 'force_direct_capture_default_mods' is installed. + #Default: false + force_direct_capture = false + #Direct capture will be used if any of these mods is installed. + #Format: '["mod_id", "mod_id"]'. Default: [veil, pmweather] + force_direct_capture_default_mods = ["veil", "pmweather"] + #Delay in frames before capturing an image if 'direct_capture' method is in use. + #Set to higher value when leftovers of GUI elements (such as nameplates) are visible on the images + #(some shaders have temporal effects that take several frames to disappear fully) + #Range: 0 ~ 100 + direct_capture_delay_frames = 0 + #Sets the game to 'panoramic mode' when capturing the image with background capture method (default). + #Enabling this might fix some graphical issues, such as water being invisible. + #If captured images are still not looking properly - enable 'force_direct_capture'. + #Default: false + background_capture_use_panoramic_mode = false + + [capture.loading] + #Loading from file will only accept a path relative to game directory, when on the dedicated server (multiplayer). + #This option is for protection against malicious actions using Projector or load commands. + #Default: false + multiplayer_file_loading_only_from_game_dir = false + #How loading from URL should behave when on the dedicated server (multiplayer). + #This option is for protection against malicious actions using Projector or load commands. + #Default: ONLY_ALLOWED_DOMAINS + #Allowed Values: ALL, ONLY_ALLOWED_DOMAINS, NONE + multiplayer_url_loading = "ONLY_ALLOWED_DOMAINS" + #List of allowed domains for loading from URl, if 'multiplayer_url_loading' is set to ONLY_ALLOWED_DOMAINS. + multiplayer_url_loading_allowed_domains = ["i.imgur.com", "cdn.discordapp.com", "media.discordapp.net", "raw.githubusercontent.com"] + #List of allowed domains for loading from URl, if 'multiplayer_url_loading' is set to ONLY_ALLOWED_DOMAINS. + multiplayer_url_loading_allowed_subdomains = [".imgur.com", ".discordapp.com"] + +[render] + #Makes photos in Photograph Frame render with alignment to 16 pixel grid (like paintings). Just for fun. Default: false + pixel_perfect_photograph_frame = false + #Photographs in Item Frame will be rendered as image instead of an item icon. Default: false + photograph_renders_in_item_frame = false + #Projected photographs (using Interplanar Projector) made by other players will be censored (pixelated). Default: false + censor_projected_photographs_made_by_others = false + #All photographs made by other players will will be censored (pixelated). Default: false + censor_all_photographs_made_by_others = false + #Distance from the player beyond which Photograph Frame would not be rendered. Default: 64 + #Note: this number may not relate to distance in blocks exactly. It's influenced by render distance and entity distance settings. + #Range: 8 ~ 128 + photograph_frame_culling_distance = 64 + #Depth offset to Photograph in Photograph Frame. Can be used to fix issues with some 3D resourcepacks. Value of 0.015 is good for 'Classic 3D' resourcepack. Default: 0.0 + #Range: -1.0 ~ 1.0 + photograph_frame_image_offset = 0.0 + +[integration] + #Useful information about some items will be shown in JEI description category. Default: true + jei_information = true + #[Real Camera] Disable player model rendering when looking through viewfinder. Default: true + real_camera_disable_in_viewfinder = true + +[export] + #When the Photograph you took is viewed in UI (by using a Photograph), image will be exported to '/exposures' folder as a png. + export_viewed_photographs = true + #When exporting, exposures will be organized to subfolders with world name. + export_organize_by_world = true + #Exported exposures will be scaled by this multiplier. + #Given the default exposure size of 320 pixels - this will produce: + #320/640/960/1280/etc image. Be careful with larger frame sizes. + #Default: 2 + #Range: 1 ~ 10 + export_size_multiplier = 2 + +[tutorial] + #Toast that teaches hovering mouse over camera parts will be shown when attachments menu is first opened. Default: true. + #*This setting will be automatically set to false on first show.* + attachments_show_info_toast = true + #Toast that teaches wiki opening will be shown when attachments menu is first opened, after info toast. Default: true. + #*This setting will be automatically set to false on first show.* + attachments_show_wiki_toast = true + diff --git a/minecraft/config/exposure-common.toml b/minecraft/config/exposure-common.toml new file mode 100644 index 0000000..3136745 --- /dev/null +++ b/minecraft/config/exposure-common.toml @@ -0,0 +1,12 @@ + +[misc] + #Signed Album item will have an enchantment glint. + signed_album_glint = true + #Mundane, Awkward and Thick potions will have their color changed slightly, so it's easier to tell them apart. Default: true + different_developing_potions_colors = true + #Generate photographs and film rolls in loot chests. Default: true + loot_chests = true + #Convert old photograph IDs to the new system (1.7 -> 1.9 update). Makes old photos visible, but results may be undesirable (missing pixels, different colors, etc). + #Default: true + datafix_old_ids = true + diff --git a/minecraft/config/exposure_polaroid-client.toml b/minecraft/config/exposure_polaroid-client.toml new file mode 100644 index 0000000..6323707 --- /dev/null +++ b/minecraft/config/exposure_polaroid-client.toml @@ -0,0 +1,19 @@ + +[ui] + #Details about Camera configuring will be shown in Instant Camera item tooltip. + instant_camera_details_tooltip = true + #Slides count will be shown in the Instant Camera item tooltip. + #Default: true + instant_camera_slides_tooltip = true + #Slide fullness bar will be shown on the Instant Camera item. + #Default: false + instant_camera_shows_slides_bar = false + +[viewfinder] + #Color in hex format. AARRGGBB. + background_color = "FA1F1D1B" + #Color in hex format. AARRGGBB. + font_main_color = "FF2B2622" + #Color in hex format. AARRGGBB. + font_secondary_color = "FF7A736C" + diff --git a/minecraft/config/fabric/indigo-renderer.properties b/minecraft/config/fabric/indigo-renderer.properties new file mode 100644 index 0000000..6edbe0e --- /dev/null +++ b/minecraft/config/fabric/indigo-renderer.properties @@ -0,0 +1,9 @@ +#Indigo properties file +#Wed Jul 08 21:53:20 GMT 2026 +always-tesselate-blocks=false +ambient-occlusion-mode=false +debug-compare-lighting=false +fix-exterior-vertex-lighting=false +fix-luminous-block-ambient-occlusion=false +fix-mean-light-calculation=false +fix-smooth-lighting-offset=false diff --git a/minecraft/config/fabric_loader_dependencies.json b/minecraft/config/fabric_loader_dependencies.json new file mode 100644 index 0000000..8d79846 --- /dev/null +++ b/minecraft/config/fabric_loader_dependencies.json @@ -0,0 +1,11 @@ + { + "version": 1, + "overrides": { + "nvidium": { + "-depends": { + "minecraft": "", + "sodium": " " + } + } + } + } diff --git a/minecraft/config/fancymenu/animation_controller_states.json b/minecraft/config/fancymenu/animation_controller_states.json new file mode 100644 index 0000000..01b9221 --- /dev/null +++ b/minecraft/config/fancymenu/animation_controller_states.json @@ -0,0 +1,6 @@ +[ + { + "element_identifier": "5550d964-bdcf-4f27-b21d-a47019695c0f-1783253392054", + "playing": true + } +] \ No newline at end of file diff --git a/minecraft/config/fancymenu/assets/6.png b/minecraft/config/fancymenu/assets/6.png new file mode 100644 index 0000000..668f5fe Binary files /dev/null and b/minecraft/config/fancymenu/assets/6.png differ diff --git a/minecraft/config/fancymenu/assets/altbg.png b/minecraft/config/fancymenu/assets/altbg.png new file mode 100644 index 0000000..5cf8336 Binary files /dev/null and b/minecraft/config/fancymenu/assets/altbg.png differ diff --git a/minecraft/config/fancymenu/assets/background.png b/minecraft/config/fancymenu/assets/background.png new file mode 100644 index 0000000..2215e8d 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b/minecraft/config/fancymenu/assets/imr-button-square_on.png new file mode 100644 index 0000000..8b7198a Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-button-square_on.png differ diff --git a/minecraft/config/fancymenu/assets/imr-button.png b/minecraft/config/fancymenu/assets/imr-button.png new file mode 100644 index 0000000..7ce11d7 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-button.png differ diff --git a/minecraft/config/fancymenu/assets/imr-button_off.png b/minecraft/config/fancymenu/assets/imr-button_off.png new file mode 100644 index 0000000..09b3a98 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-button_off.png differ diff --git a/minecraft/config/fancymenu/assets/imr-button_on.png b/minecraft/config/fancymenu/assets/imr-button_on.png new file mode 100644 index 0000000..77bb18d Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-button_on.png differ diff --git a/minecraft/config/fancymenu/assets/imr-magic-static.png b/minecraft/config/fancymenu/assets/imr-magic-static.png new file mode 100644 index 0000000..fe36eee Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-magic-static.png differ diff --git a/minecraft/config/fancymenu/assets/imr-magic.gif b/minecraft/config/fancymenu/assets/imr-magic.gif new file mode 100644 index 0000000..bbad482 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-magic.gif differ diff --git a/minecraft/config/fancymenu/assets/imr-mod-background.png b/minecraft/config/fancymenu/assets/imr-mod-background.png new file mode 100644 index 0000000..ea57cb8 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-mod-background.png differ diff --git a/minecraft/config/fancymenu/assets/imr-modlist-1.png b/minecraft/config/fancymenu/assets/imr-modlist-1.png new file mode 100644 index 0000000..202bb01 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-modlist-1.png differ diff --git a/minecraft/config/fancymenu/assets/imr-nostalgia.png b/minecraft/config/fancymenu/assets/imr-nostalgia.png new file mode 100644 index 0000000..45c57b8 Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-nostalgia.png differ diff --git a/minecraft/config/fancymenu/assets/imr-series-nostalgia.png b/minecraft/config/fancymenu/assets/imr-series-nostalgia.png new file mode 100644 index 0000000..dba0dbe Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr-series-nostalgia.png differ diff --git a/minecraft/config/fancymenu/assets/imr6-icon-light.png b/minecraft/config/fancymenu/assets/imr6-icon-light.png new file mode 100644 index 0000000..526015a Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr6-icon-light.png differ diff --git a/minecraft/config/fancymenu/assets/imr6-icon.png b/minecraft/config/fancymenu/assets/imr6-icon.png new file mode 100644 index 0000000..fef905d Binary files /dev/null and b/minecraft/config/fancymenu/assets/imr6-icon.png differ diff --git a/minecraft/config/fancymenu/assets/version.txt b/minecraft/config/fancymenu/assets/version.txt new file mode 100644 index 0000000..adc3c59 --- /dev/null +++ b/minecraft/config/fancymenu/assets/version.txt @@ -0,0 +1 @@ +Industrial Magic Reloaded: 6.0.0 diff --git a/minecraft/config/fancymenu/custom_gui_screens.txt b/minecraft/config/fancymenu/custom_gui_screens.txt new file mode 100644 index 0000000..57f690f --- /dev/null +++ b/minecraft/config/fancymenu/custom_gui_screens.txt @@ -0,0 +1,5 @@ +type = custom_gui_screens + +overridden_screens { +} + diff --git a/minecraft/config/fancymenu/customizablemenus.txt b/minecraft/config/fancymenu/customizablemenus.txt new file mode 100644 index 0000000..991503b --- /dev/null +++ b/minecraft/config/fancymenu/customizablemenus.txt @@ -0,0 +1,8 @@ +type = customizablemenus + +de.keksuccino.drippyloadingscreen.customization.DrippyOverlayScreen { +} + +net.minecraft.client.gui.screens.TitleScreen { +} + diff --git a/minecraft/config/fancymenu/customization/drippy_loading_overlay_layout.txt b/minecraft/config/fancymenu/customization/drippy_loading_overlay_layout.txt new file mode 100644 index 0000000..b0f557d --- /dev/null +++ b/minecraft/config/fancymenu/customization/drippy_loading_overlay_layout.txt @@ -0,0 +1,770 @@ +type = fancymenu_layout + +layout-meta { + identifier = drippy_loading_overlay + render_custom_elements_behind_vanilla = false + last_edited_time = 1783261708075 + is_enabled = true + randommode = false + randomgroup = 1 + randomonlyfirsttime = false + layout_index = 0 + custom_menu_title = Industrial Magic Reloaded: 6 + [loading_requirement_container_meta:92436e85-6630-4529-852a-f71f1be7135e-1783261697040] = [groups:][instances:] +} + +customization { + action = setscale + scale = 2.0 +} + +customization { + action = autoscale + basewidth = 1280 + baseheight = 720 +} + +menu_background { + instance_identifier = cc37a15e-513a-4e13-9e80-71c970d3f521-1783252250739 + background_type = color_fancymenu + show_background = true + color = #000000FF +} + +menu_background { + instance_identifier = 8423b076-8702-411e-86db-703d05177deb-1783252250739 + background_type = panorama + show_background = false +} + +menu_background { + instance_identifier = 3b98ef78-95fb-409b-9a8c-a0b4b2ae1313-1783252250739 + background_type = image + show_background = true + image_path = [source:local]/config/fancymenu/assets/altbg.png + slide = false + repeat_texture = false + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false + restart_animated_on_menu_load = false +} + +menu_background { + instance_identifier = d6bc37bc-e5a1-4661-b5f5-0e648ab84708-1783252250739 + background_type = slideshow + show_background = false +} + +menu_background { + instance_identifier = 7cfd0803-7b4d-4121-90e1-eb036c8e4330-1783252250739 + background_type = video + show_background = false + loop = false + volume = 1.0 + sound_source = master + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false + play_in_editor = true +} + +menu_background { + instance_identifier = dc6e53ce-d713-4088-bfba-64df9c5788d7-1783252250739 + background_type = video_mcef + show_background = false + loop = false + volume = 1.0 + sound_source = master + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false +} + +menu_background { + instance_identifier = d69c7da5-b183-4bbd-993d-61da619de9b5-1783252250739 + background_type = browser + show_background = false + url = https://docs.fancymenu.net + consume_mouse_clicks = true + consume_mouse_scrolls = true + consume_keyboard_presses = true + process_mouse_clicks = true + process_mouse_scrolls = true + process_keyboard_presses = true + hide_video_controls = false + loop_videos = false + mute_media = false + media_volume = 1.0 +} + +menu_background { + instance_identifier = d0d2e1ee-42b3-4eef-b240-4aa521f427ad-1783252250739 + background_type = glsl + show_background = false + inline_shader_source = + buffer_a_inline_source = + buffer_b_inline_source = + buffer_c_inline_source = + buffer_d_inline_source = + image_ichannel0_input = none + image_ichannel1_input = none + image_ichannel2_input = none + image_ichannel3_input = none + buffer_a_ichannel0_input = none + buffer_a_ichannel1_input = none + buffer_a_ichannel2_input = none + buffer_a_ichannel3_input = none + buffer_b_ichannel0_input = none + buffer_b_ichannel1_input = none + buffer_b_ichannel2_input = none + buffer_b_ichannel3_input = none + buffer_c_ichannel0_input = none + buffer_c_ichannel1_input = none + buffer_c_ichannel2_input = none + buffer_c_ichannel3_input = none + buffer_d_ichannel0_input = none + buffer_d_ichannel1_input = none + buffer_d_ichannel2_input = none + buffer_d_ichannel3_input = none + compile_mode = auto + force_shadertoy_compatibility = true + freeze_time = false + time_scale = 1.0 + enable_blending = true + use_input = true + mouse_position_requires_hold = false + opacity_multiplier = 1.0 + show_compile_errors = true +} + +menu_background { + instance_identifier = acd35709-6577-48d3-9603-00fc093c1708-1783252250739 + background_type = drippy_color_background + show_background = false + color = #FD5757FF +} + +decoration_overlay { + overlay_type = browser + instance_identifier = 58aa3dc6-7772-4466-beaf-2b592fc23bc2-1783252250739 + show_decoration_overlay = false + url = https://docs.fancymenu.net + consume_mouse_clicks = true + consume_mouse_scrolls = true + consume_keyboard_presses = true + process_mouse_clicks = true + process_mouse_scrolls = true + process_keyboard_presses = true + hide_video_controls = false + loop_videos = false + mute_media = false + media_volume = 1.0 +} + +decoration_overlay { + overlay_type = glsl + instance_identifier = 0b30482b-d5dd-4c4b-b589-a5f4df7d698b-1783252250739 + show_decoration_overlay = false + inline_shader_source = + buffer_a_inline_source = + buffer_b_inline_source = + buffer_c_inline_source = + buffer_d_inline_source = + image_ichannel0_input = none + image_ichannel1_input = none + image_ichannel2_input = none + image_ichannel3_input = none + buffer_a_ichannel0_input = none + buffer_a_ichannel1_input = none + buffer_a_ichannel2_input = none + buffer_a_ichannel3_input = none + buffer_b_ichannel0_input = none + buffer_b_ichannel1_input = none + buffer_b_ichannel2_input = none + buffer_b_ichannel3_input = none + buffer_c_ichannel0_input = none + buffer_c_ichannel1_input = none + buffer_c_ichannel2_input = none + buffer_c_ichannel3_input = none + buffer_d_ichannel0_input = none + buffer_d_ichannel1_input = none + buffer_d_ichannel2_input = none + buffer_d_ichannel3_input = none + compile_mode = auto + force_shadertoy_compatibility = true + freeze_time = false + time_scale = 1.0 + enable_blending = true + use_input = true + mouse_position_requires_hold = false + opacity_multiplier = 1.0 + show_compile_errors = true +} + +decoration_overlay { + overlay_type = buddy + instance_identifier = 0aaf6e34-f194-4a93-8f26-1c15af1aaaf5-1783252250739 + show_decoration_overlay = false + buddy_hunger_decay_per_tick = 0.005 + buddy_happiness_decay_per_tick = 0.003 + buddy_fun_decay_per_tick = 0.002 + buddy_energy_decay_per_tick = 0.002 + buddy_energy_sleep_regen_per_tick = 0.03 + buddy_play_energy_drain_per_tick = 0.03 + buddy_play_fun_gain_per_tick = 0.05 + buddy_play_happiness_gain_per_tick = 0.01 + buddy_play_hunger_drain_per_tick = 0.01 + buddy_chase_energy_drain_per_tick = 0.024 + buddy_chase_hunger_drain_per_tick = 0.005 + buddy_hop_energy_drain_per_tick = 0.005 + buddy_hop_hunger_drain_per_tick = 0.002 + buddy_excited_energy_drain_per_tick = 0.01 + buddy_excited_happiness_gain_per_tick = 0.01 + buddy_excited_hunger_drain_per_tick = 0.003 + buddy_running_energy_drain_per_tick = 0.01 + buddy_running_hunger_drain_per_tick = 0.005 + buddy_food_hunger_gain = 20.0 + buddy_food_happiness_gain = 5.0 + buddy_pet_happiness_gain = 15.0 + buddy_wakeup_happiness_penalty = 2.5 + buddy_max_poops_cap = 10 + buddy_can_die = true +} + +decoration_overlay { + overlay_type = string_lights + instance_identifier = c73c3c54-af11-4b7f-80e0-9d11043f17b0-1783252250739 + show_decoration_overlay = false + string_lights_scale = 1.0 + string_lights_wind_strength = 1.0 + string_lights_flicker_speed = 1.0 + string_lights_left_center_to_top_center = true + string_lights_right_center_to_top_center = true + string_lights_bottom_left_to_top_center = false + string_lights_bottom_right_to_top_center = false + string_lights_top_left_to_top_right = true + string_lights_bottom_left_to_bottom_right = false + string_lights_loose_left_top = false + string_lights_loose_right_top = false + string_lights_left_center_to_top_center_christmas_mode = false + string_lights_right_center_to_top_center_christmas_mode = false + string_lights_bottom_left_to_top_center_christmas_mode = false + string_lights_bottom_right_to_top_center_christmas_mode = false + string_lights_top_left_to_top_right_christmas_mode = false + string_lights_bottom_left_to_bottom_right_christmas_mode = false + string_lights_loose_left_top_christmas_mode = false + string_lights_loose_right_top_christmas_mode = false + string_lights_left_center_to_top_center_color_hex = #FFD27A + string_lights_right_center_to_top_center_color_hex = #FFD27A + string_lights_bottom_left_to_top_center_color_hex = #FFD27A + string_lights_bottom_right_to_top_center_color_hex = #FFD27A + string_lights_top_left_to_top_right_color_hex = #FFD27A + string_lights_bottom_left_to_bottom_right_color_hex = #FFD27A + string_lights_loose_left_top_color_hex = #FFD27A + string_lights_loose_right_top_color_hex = #FFD27A +} + +decoration_overlay { + overlay_type = fireworks + instance_identifier = a55f5c6b-bcc0-4071-b6bf-bdb4a38bc64c-1783252250739 + show_decoration_overlay = false + fireworks_scale = 1.0 + fireworks_explosion_size = 1.0 + fireworks_amount = 1.0 + fireworks_show_rockets = true +} + +decoration_overlay { + overlay_type = snowfall + instance_identifier = 44dc5096-09de-4655-90af-8a5795bbf3ac-1783252250739 + show_decoration_overlay = false + snow_intensity = 1.0 + snow_scale = 1.0 + snow_speed = 1.0 + snow_accumulation = true + snow_color_hex = #FFFFFF +} + +decoration_overlay { + overlay_type = rainfall + instance_identifier = 1be36764-6b85-4414-85ff-cc28d99feae0-1783252250739 + show_decoration_overlay = false + rain_intensity = 1.0 + rain_scale = 1.0 + rain_thunder_brightness = 1.0 + rain_puddles = true + rain_drips = true + rain_thunder = false + rain_color_hex = #CFE7FF +} + +decoration_overlay { + overlay_type = fireflies + instance_identifier = 7906f0c2-fe99-4eb1-a446-dd728f53ddf1-1783252250739 + show_decoration_overlay = false + firefly_group_density = 1.0 + firefly_group_amount = 1.0 + firefly_group_size = 1.0 + firefly_scale = 1.0 + firefly_follow_mouse = true + firefly_landing = true + firefly_color_hex = #FFE08A +} + +decoration_overlay { + overlay_type = leaves + instance_identifier = 2ec275c5-919d-4d79-9be9-a330c37c35e1-1783252250739 + show_decoration_overlay = false + leaves_density = 1.0 + leaves_wind_intensity = 1.0 + leaves_wind_blows = true + leaves_fall_speed = 1.0 + leaves_scale = 1.0 + leaves_color_start_hex = #7BA84F + leaves_color_end_hex = #D58A3B +} + +decoration_overlay { + overlay_type = confetti + instance_identifier = c15c6563-9731-4dba-a46d-b77b4d9147db-1783252250739 + show_decoration_overlay = false + confetti_scale = 1.0 + confetti_fall_speed = 1.0 + confetti_burst_density = 1.0 + confetti_burst_amount = 1.0 + confetti_particle_cap = 500 + confetti_color_mix_mode = true + confetti_mouse_click_mode = false + confetti_color_hex = #FFFFFF +} + +customization { + action = backgroundoptions + keepaspectratio = true +} + +scroll_list_customization { + preserve_scroll_list_header_footer_aspect_ratio = true + render_scroll_list_header_shadow = true + render_scroll_list_footer_shadow = true + show_scroll_list_header_footer_preview_in_editor = false + repeat_scroll_list_header_texture = false + repeat_scroll_list_footer_texture = false + show_screen_background_overlay_on_custom_background = false + apply_vanilla_background_blur = false +} + +layout_action_executable_blocks { +} + +layer_group { + group_name = LOGO + collapsed = true + element_ids = e9102593-a1ae-423b-8d45-78c0b45dd29e-1783254406343;ee9382d7-b508-4b31-bbe7-c92ee991d28d-1783254554928; +} + +layer_group { + group_name = LOADING + element_ids = 4d29c938-824d-426c-b664-9511deb55cc9-1783252654674;3e648592-5f9a-49fe-ade1-3f5f86e17377-1783255390424; +} + +element { + element_type = image + instance_identifier = e9102593-a1ae-423b-8d45-78c0b45dd29e-1783254406343 + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1582 + auto_sizing_base_screen_height = 886 + sticky_anchor = false + anchor_point = element + anchor_point_element = ee9382d7-b508-4b31-bbe7-c92ee991d28d-1783254554928 + x = -319 + y = -15 + width = 328 + height = 82 + stay_on_screen = true + element_loading_requirement_container_identifier = 07245cce-7829-442a-a907-8ff929a71e2f-1783254406343 + [loading_requirement_container_meta:07245cce-7829-442a-a907-8ff929a71e2f-1783254406343] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + source = [source:local]/config/fancymenu/assets/imr-magic-static.png + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + restart_animated_on_menu_load = false + image_tint = #FFFFFF + rounding_radius_top_left = 0.0 + rounding_radius_top_right = 0.0 + rounding_radius_bottom_right = 0.0 + rounding_radius_bottom_left = 0.0 +} + +element { + element_type = image + instance_identifier = ee9382d7-b508-4b31-bbe7-c92ee991d28d-1783254554928 + custom_element_layer_name = imr6-icon + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1582 + auto_sizing_base_screen_height = 886 + sticky_anchor = false + anchor_point = bottom-right + x = -47 + y = -72 + width = 36 + height = 50 + stay_on_screen = true + element_loading_requirement_container_identifier = 56793ab0-4f5b-4ca0-8700-dd4e8d6a887b-1783254554928 + [loading_requirement_container_meta:56793ab0-4f5b-4ca0-8700-dd4e8d6a887b-1783254554928] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + source = [source:local]/config/fancymenu/assets/6.png + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + restart_animated_on_menu_load = false + image_tint = #FFFFFF + rounding_radius_top_left = 0.0 + rounding_radius_top_right = 0.0 + rounding_radius_bottom_right = 0.0 + rounding_radius_bottom_left = 0.0 +} + +element { + color = #FFFFFFFF + element_type = drippy_vanilla_bar + instance_identifier = 4d29c938-824d-426c-b664-9511deb55cc9-1783252654674 + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = first_time + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1582 + auto_sizing_base_screen_height = 886 + sticky_anchor = true + anchor_point = element + anchor_point_element = e9102593-a1ae-423b-8d45-78c0b45dd29e-1783254406343 + x = 19 + y = -10 + width = 334 + height = 18 + stay_on_screen = false + element_loading_requirement_container_identifier = 65a0cbac-fc7b-4f70-acd8-c07a010c005a-1783252654674 + [loading_requirement_container_meta:65a0cbac-fc7b-4f70-acd8-c07a010c005a-1783252654674] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 0.75 + fade_out_speed = 1.0 + base_opacity = 0.75 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + source = Loading... + source_mode = direct + shadow = true + refresh = false + bouncing = true + element_type = splash_text + instance_identifier = 3e648592-5f9a-49fe-ade1-3f5f86e17377-1783255390424 + custom_element_layer_name = Loading Splash + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = first_time + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = true + anchor_point = element + anchor_point_element = 4d29c938-824d-426c-b664-9511deb55cc9-1783252654674 + x = 6 + y = 2 + width = 69 + height = 13 + stay_on_screen = false + element_loading_requirement_container_identifier = 2339d2c1-bbc7-44f0-8e1d-6a4383b699da-1783255390424 + [loading_requirement_container_meta:2339d2c1-bbc7-44f0-8e1d-6a4383b699da-1783255390424] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 3.0 + fade_in_speed = 0.5 + fade_out_speed = 1.0 + base_opacity = 0.75 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = -20.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + scale = 0.66 + rotation = 20.0 + base_color = #FFFFFF93 +} + +vanilla_button { + button_element_executable_block_identifier = 5e43216d-6ef7-4fd6-b15b-2aec40a5b167-1783252250740 + [executable_block:5e43216d-6ef7-4fd6-b15b-2aec40a5b167-1783252250740][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 1caa4b81-9227-4425-9a18-9fe433d696b1-1783252250740 + [loading_requirement_container_meta:1caa4b81-9227-4425-9a18-9fe433d696b1-1783252250740] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mojang_logo + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = vanilla + x = 126 + y = 146 + width = 388 + height = 96 + stay_on_screen = true + element_loading_requirement_container_identifier = e9371433-85f9-40dd-bcd4-64fc05b82170-1783252250740 + [loading_requirement_container_meta:e9371433-85f9-40dd-bcd4-64fc05b82170-1783252250740] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = 05f6e639-447f-4ad1-bc84-1ebfb20add77-1783252250740 + [executable_block:05f6e639-447f-4ad1-bc84-1ebfb20add77-1783252250740][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 4c9a02d3-7199-4280-900a-1881bdd2fb9d-1783252250740 + [loading_requirement_container_meta:4c9a02d3-7199-4280-900a-1881bdd2fb9d-1783252250740] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = progress_bar + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = vanilla + x = 126 + y = 318 + width = 388 + height = 10 + stay_on_screen = true + element_loading_requirement_container_identifier = 34d3317d-a80e-4b26-b90e-3844e08e1696-1783252250740 + [loading_requirement_container_meta:34d3317d-a80e-4b26-b90e-3844e08e1696-1783252250740] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + diff --git a/minecraft/config/fancymenu/customization/title_screen_layout.txt b/minecraft/config/fancymenu/customization/title_screen_layout.txt new file mode 100644 index 0000000..069d371 --- /dev/null +++ b/minecraft/config/fancymenu/customization/title_screen_layout.txt @@ -0,0 +1,1921 @@ +type = fancymenu_layout + +layout-meta { + identifier = title_screen + render_custom_elements_behind_vanilla = true + last_edited_time = 1783374716509 + is_enabled = true + randommode = false + randomgroup = 1 + randomonlyfirsttime = false + layout_index = 0 + custom_menu_title = Industrial Magic Reloaded: 6 + [loading_requirement_container_meta:4b17857d-cf9f-4337-826d-afa9a41633ee-1783374711306] = [groups:][instances:] +} + +customization { + action = setscale + scale = 2.0 +} + +customization { + action = autoscale + basewidth = 1280 + baseheight = 720 +} + +menu_background { + instance_identifier = d519fbeb-b00e-40ac-a564-4f41d60d9a07-1783261851787 + background_type = color_fancymenu + show_background = false + color = #FFC800FF +} + +menu_background { + instance_identifier = 3ec59eef-e6ca-4f67-8132-4723c31fc2e6-1783261851787 + background_type = panorama + show_background = false +} + +menu_background { + instance_identifier = bbc4cdce-db31-4f62-a957-34e7817a138c-1783261851787 + background_type = image + show_background = false + image_path = [source:local]/config/fancymenu/assets/imr-series-nostalgia.png + slide = false + repeat_texture = false + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false + restart_animated_on_menu_load = false +} + +menu_background { + instance_identifier = b17d3d1e-c5c5-4cb1-b5a6-f29d5786b99f-1783261851787 + background_type = slideshow + show_background = false + slideshow_name = imr_nostalgia +} + +menu_background { + instance_identifier = 3a5e6589-65f5-4755-9a54-f6ad934ccef8-1783261851787 + background_type = video + show_background = false + loop = false + volume = 1.0 + sound_source = master + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false + play_in_editor = true +} + +menu_background { + instance_identifier = 80f00a67-9d71-4a05-8544-99f693111128-1783261851787 + background_type = video_mcef + show_background = false + loop = false + volume = 1.0 + sound_source = master + parallax = false + parallax_intensity_x = 0.02 + parallax_intensity_y = 0.02 + invert_parallax = false +} + +menu_background { + instance_identifier = b0b43e29-b5db-4ba7-94ef-8e71e0a27876-1783261851787 + background_type = browser + show_background = false + url = https://docs.fancymenu.net + consume_mouse_clicks = true + consume_mouse_scrolls = true + consume_keyboard_presses = true + process_mouse_clicks = true + process_mouse_scrolls = true + process_keyboard_presses = true + hide_video_controls = false + loop_videos = false + mute_media = false + media_volume = 1.0 +} + +menu_background { + instance_identifier = fa6587e8-4cfb-49ce-a558-b14f6ad59d4b-1783261851787 + background_type = glsl + show_background = false + inline_shader_source = + buffer_a_inline_source = + buffer_b_inline_source = + buffer_c_inline_source = + buffer_d_inline_source = + image_ichannel0_input = none + image_ichannel1_input = none + image_ichannel2_input = none + image_ichannel3_input = none + buffer_a_ichannel0_input = none + buffer_a_ichannel1_input = none + buffer_a_ichannel2_input = none + buffer_a_ichannel3_input = none + buffer_b_ichannel0_input = none + buffer_b_ichannel1_input = none + buffer_b_ichannel2_input = none + buffer_b_ichannel3_input = none + buffer_c_ichannel0_input = none + buffer_c_ichannel1_input = none + buffer_c_ichannel2_input = none + buffer_c_ichannel3_input = none + buffer_d_ichannel0_input = none + buffer_d_ichannel1_input = none + buffer_d_ichannel2_input = none + buffer_d_ichannel3_input = none + compile_mode = auto + force_shadertoy_compatibility = true + freeze_time = false + time_scale = 1.0 + enable_blending = true + use_input = true + mouse_position_requires_hold = false + opacity_multiplier = 1.0 + show_compile_errors = true +} + +menu_background { + instance_identifier = d9da460b-8368-4586-a42b-983d28d9735c-1783261851787 + background_type = drippy_color_background + show_background = false + color = #FD5757FF +} + +decoration_overlay { + overlay_type = browser + instance_identifier = dd4f4946-c414-47fc-bceb-c00279dd0660-1783261851787 + show_decoration_overlay = false + url = https://docs.fancymenu.net + consume_mouse_clicks = true + consume_mouse_scrolls = true + consume_keyboard_presses = true + process_mouse_clicks = true + process_mouse_scrolls = true + process_keyboard_presses = true + hide_video_controls = false + loop_videos = false + mute_media = false + media_volume = 1.0 +} + +decoration_overlay { + overlay_type = glsl + instance_identifier = a45691f7-d60b-4611-afae-a0046fdb1628-1783261851787 + show_decoration_overlay = false + inline_shader_source = + buffer_a_inline_source = + buffer_b_inline_source = + buffer_c_inline_source = + buffer_d_inline_source = + image_ichannel0_input = none + image_ichannel1_input = none + image_ichannel2_input = none + image_ichannel3_input = none + buffer_a_ichannel0_input = none + buffer_a_ichannel1_input = none + buffer_a_ichannel2_input = none + buffer_a_ichannel3_input = none + buffer_b_ichannel0_input = none + buffer_b_ichannel1_input = none + buffer_b_ichannel2_input = none + buffer_b_ichannel3_input = none + buffer_c_ichannel0_input = none + buffer_c_ichannel1_input = none + buffer_c_ichannel2_input = none + buffer_c_ichannel3_input = none + buffer_d_ichannel0_input = none + buffer_d_ichannel1_input = none + buffer_d_ichannel2_input = none + buffer_d_ichannel3_input = none + compile_mode = auto + force_shadertoy_compatibility = true + freeze_time = false + time_scale = 1.0 + enable_blending = true + use_input = true + mouse_position_requires_hold = false + opacity_multiplier = 1.0 + show_compile_errors = true +} + +decoration_overlay { + overlay_type = buddy + instance_identifier = 86c3f0f6-9fd5-4d69-87f4-91602b48269e-1783261851787 + show_decoration_overlay = false + buddy_hunger_decay_per_tick = 0.005 + buddy_happiness_decay_per_tick = 0.003 + buddy_fun_decay_per_tick = 0.002 + buddy_energy_decay_per_tick = 0.002 + buddy_energy_sleep_regen_per_tick = 0.03 + buddy_play_energy_drain_per_tick = 0.03 + buddy_play_fun_gain_per_tick = 0.05 + buddy_play_happiness_gain_per_tick = 0.01 + buddy_play_hunger_drain_per_tick = 0.01 + buddy_chase_energy_drain_per_tick = 0.024 + buddy_chase_hunger_drain_per_tick = 0.005 + buddy_hop_energy_drain_per_tick = 0.005 + buddy_hop_hunger_drain_per_tick = 0.002 + buddy_excited_energy_drain_per_tick = 0.01 + buddy_excited_happiness_gain_per_tick = 0.01 + buddy_excited_hunger_drain_per_tick = 0.003 + buddy_running_energy_drain_per_tick = 0.01 + buddy_running_hunger_drain_per_tick = 0.005 + buddy_food_hunger_gain = 20.0 + buddy_food_happiness_gain = 5.0 + buddy_pet_happiness_gain = 15.0 + buddy_wakeup_happiness_penalty = 2.5 + buddy_max_poops_cap = 10 + buddy_can_die = true +} + +decoration_overlay { + overlay_type = string_lights + instance_identifier = e532e61e-5551-4f21-9df9-49c2ee6d4d5d-1783261851787 + show_decoration_overlay = false + string_lights_scale = 1.0 + string_lights_wind_strength = 1.0 + string_lights_flicker_speed = 1.0 + string_lights_left_center_to_top_center = true + string_lights_right_center_to_top_center = true + string_lights_bottom_left_to_top_center = false + string_lights_bottom_right_to_top_center = false + string_lights_top_left_to_top_right = true + string_lights_bottom_left_to_bottom_right = false + string_lights_loose_left_top = false + string_lights_loose_right_top = false + string_lights_left_center_to_top_center_christmas_mode = false + string_lights_right_center_to_top_center_christmas_mode = false + string_lights_bottom_left_to_top_center_christmas_mode = false + string_lights_bottom_right_to_top_center_christmas_mode = false + string_lights_top_left_to_top_right_christmas_mode = false + string_lights_bottom_left_to_bottom_right_christmas_mode = false + string_lights_loose_left_top_christmas_mode = false + string_lights_loose_right_top_christmas_mode = false + string_lights_left_center_to_top_center_color_hex = #FFD27A + string_lights_right_center_to_top_center_color_hex = #FFD27A + string_lights_bottom_left_to_top_center_color_hex = #FFD27A + string_lights_bottom_right_to_top_center_color_hex = #FFD27A + string_lights_top_left_to_top_right_color_hex = #FFD27A + string_lights_bottom_left_to_bottom_right_color_hex = #FFD27A + string_lights_loose_left_top_color_hex = #FFD27A + string_lights_loose_right_top_color_hex = #FFD27A +} + +decoration_overlay { + overlay_type = fireworks + instance_identifier = 946ff50e-142c-4a7b-ae7a-a681db18a453-1783261851787 + show_decoration_overlay = false + fireworks_scale = 1.0 + fireworks_explosion_size = 1.0 + fireworks_amount = 1.0 + fireworks_show_rockets = true +} + +decoration_overlay { + overlay_type = snowfall + instance_identifier = 05153342-2425-490a-829c-7f3f2b963f06-1783261851787 + show_decoration_overlay = false + snow_intensity = 1.0 + snow_scale = 1.0 + snow_speed = 1.0 + snow_accumulation = true + snow_color_hex = #FFFFFF +} + +decoration_overlay { + overlay_type = rainfall + instance_identifier = 3e91ffb0-2ccb-4a85-b5d4-1e416ee5dd6e-1783261851787 + show_decoration_overlay = true + rain_intensity = 0.3 + rain_scale = 1.0 + rain_thunder_brightness = 1.0 + rain_puddles = false + rain_drips = true + rain_thunder = false + rain_color_hex = #CFE7FF +} + +decoration_overlay { + overlay_type = fireflies + instance_identifier = cbdd51e1-e470-4242-91e2-9db16564df4d-1783261851787 + show_decoration_overlay = true + firefly_group_density = 1.0 + firefly_group_amount = 1.0 + firefly_group_size = 1.0 + firefly_scale = 1.0 + firefly_follow_mouse = true + firefly_landing = true + firefly_color_hex = #FFE08A +} + +decoration_overlay { + overlay_type = leaves + instance_identifier = 49a537e5-0f8b-43e2-84dd-fbfb1d31fc1d-1783261851787 + show_decoration_overlay = false + leaves_density = 1.0 + leaves_wind_intensity = 1.0 + leaves_wind_blows = true + leaves_fall_speed = 1.0 + leaves_scale = 1.0 + leaves_color_start_hex = #7BA84F + leaves_color_end_hex = #D58A3B +} + +decoration_overlay { + overlay_type = confetti + instance_identifier = 57bfaf67-085c-4702-a58b-002122b00155-1783261851787 + show_decoration_overlay = false + confetti_scale = 1.0 + confetti_fall_speed = 1.0 + confetti_burst_density = 1.0 + confetti_burst_amount = 1.0 + confetti_particle_cap = 500 + confetti_color_mix_mode = true + confetti_mouse_click_mode = false + confetti_color_hex = #FFFFFF +} + +customization { + action = backgroundoptions + keepaspectratio = true +} + +scroll_list_customization { + preserve_scroll_list_header_footer_aspect_ratio = true + render_scroll_list_header_shadow = true + render_scroll_list_footer_shadow = true + show_scroll_list_header_footer_preview_in_editor = false + repeat_scroll_list_header_texture = false + repeat_scroll_list_footer_texture = false + show_screen_background_overlay_on_custom_background = true + apply_vanilla_background_blur = false +} + +layout_action_executable_blocks { +} + +element { + slideshow_name = imr_nostalgia-right + element_type = slideshow + instance_identifier = 33226a45-1566-4e14-9a35-a1375bf372a1-1783370639127 + custom_element_layer_name = imr-nostalgia-right + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -300 + y = -150 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = b3317be2-1d78-4227-be92-538f948ddce0-1783370639127 + [loading_requirement_container_meta:b3317be2-1d78-4227-be92-538f948ddce0-1783370639127] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + slideshow_name = imr_nostalgia-left + element_type = slideshow + instance_identifier = c9f0fa8d-075a-41a5-b33a-9f41fa877fb3-1783371442307 + custom_element_layer_name = imr-nostalgia-left + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = 0 + y = 0 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = 6c49b031-8c90-45f2-8ee7-0cdae27f0af7-1783371442307 + [loading_requirement_container_meta:6c49b031-8c90-45f2-8ee7-0cdae27f0af7-1783371442307] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + slideshow_name = imr_nostalgia-top-left + element_type = slideshow + instance_identifier = 898f8702-ba5c-4777-a5ff-1970c4d2768b-1783372134143 + custom_element_layer_name = imr-nostalgia-top-left + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -150 + y = -110 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = bc25ebcc-9066-49fb-b381-dddb6c50316f-1783372134143 + [loading_requirement_container_meta:bc25ebcc-9066-49fb-b381-dddb6c50316f-1783372134143] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + slideshow_name = imr_nostalgia-middle + element_type = slideshow + instance_identifier = 93ba5f10-782d-4072-a4c7-3ff0841931b8-1783373366860 + custom_element_layer_name = imr-nostalgia-middle + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -145 + y = -125 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = c5044afd-9406-478a-b78f-80b26483445a-1783373366860 + [loading_requirement_container_meta:c5044afd-9406-478a-b78f-80b26483445a-1783373366860] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + slideshow_name = imr_nostalgia-top-right + element_type = slideshow + instance_identifier = 76564a4a-20d4-485c-ab67-2c21182c23bb-1783373958698 + custom_element_layer_name = imr-nostalgia-top-right + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -180 + y = -125 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = fccb4a7a-b600-4f6f-8cfb-8860da8b879c-1783373958698 + [loading_requirement_container_meta:fccb4a7a-b600-4f6f-8cfb-8860da8b879c-1783373958698] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + slideshow_name = imr_nostalgia-bottom-right + element_type = slideshow + instance_identifier = 8272af03-d259-4b56-bc2c-8cfe656174ac-1783374466886 + custom_element_layer_name = imr-nostalgia-bottom-right + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -160 + y = -110 + width = 682 + height = 200 + stay_on_screen = true + element_loading_requirement_container_identifier = ef646abb-1e30-407f-a96e-87248457d381-1783374466886 + [loading_requirement_container_meta:ef646abb-1e30-407f-a96e-87248457d381-1783374466886] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = true + stretch_y = true + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 +} + +element { + element_type = image + instance_identifier = 17dbd5c3-c8a1-4bc2-8eea-f6ae28eb8dbd-1783261912812 + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = true + anchor_point = element + anchor_point_element = 5865a08a-374c-48bb-bae5-be166975dae0-1783361653623 + x = -286 + y = -19 + width = 291 + height = 79 + stay_on_screen = false + element_loading_requirement_container_identifier = 0cc24371-9f2c-444f-b66d-0aa369b044b7-1783261912812 + [loading_requirement_container_meta:0cc24371-9f2c-444f-b66d-0aa369b044b7-1783261912812] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + source = [source:local]/config/fancymenu/assets/imr-magic.gif + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + restart_animated_on_menu_load = false + image_tint = #FFFFFF + rounding_radius_top_left = 0.0 + rounding_radius_top_right = 0.0 + rounding_radius_bottom_right = 0.0 + rounding_radius_bottom_left = 0.0 +} + +element { + button_element_executable_block_identifier = 8140513f-06fe-4a33-933c-e1d58f3e353b-1783262118049 + [executable_action_instance:d8e548ed-0867-4af9-a4ba-5207bc1d4802-1783262633048][action_type:mimicbutton] = title_screen:forge_titlescreen_mods_button + [executable_block:8140513f-06fe-4a33-933c-e1d58f3e353b-1783262118049][type:generic] = [executables:d8e548ed-0867-4af9-a4ba-5207bc1d4802-1783262633048;] + backgroundnormal = [source:local]/config/fancymenu/assets/imr6-icon.png + backgroundhovered = [source:local]/config/fancymenu/assets/imr6-icon-light.png + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + label = + navigatable = true + widget_active_state_requirement_container_identifier = 57963e92-4fd1-4a4b-9795-f66777539510-1783262118049 + [loading_requirement_container_meta:57963e92-4fd1-4a4b-9795-f66777539510-1783262118049] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = custom_button + instance_identifier = 07744fa4-38b9-497e-a1dc-515ebdc13d50-1783262118049 + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = bottom-centered + x = -30 + y = -40 + width = 54 + height = 28 + stay_on_screen = true + element_loading_requirement_container_identifier = a788c512-5503-4665-a028-3ae9540415da-1783262118049 + [loading_requirement_container_meta:a788c512-5503-4665-a028-3ae9540415da-1783262118049] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 +} + +element { + element_type = image + instance_identifier = 5865a08a-374c-48bb-bae5-be166975dae0-1783361653623 + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = top-right + x = -60 + y = 44 + width = 32 + height = 41 + stay_on_screen = true + element_loading_requirement_container_identifier = 176f21e3-b472-4a3e-8c90-172dd8c90dee-1783361653623 + [loading_requirement_container_meta:176f21e3-b472-4a3e-8c90-172dd8c90dee-1783361653623] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = false + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + source = [source:local]/config/fancymenu/assets/6.png + repeat_texture = false + nine_slice_texture = false + nine_slice_texture_border_x = 5 + nine_slice_texture_border_y = 5 + restart_animated_on_menu_load = false + image_tint = #FFFFFF + rounding_radius_top_left = 0.0 + rounding_radius_top_right = 0.0 + rounding_radius_bottom_right = 0.0 + rounding_radius_bottom_left = 0.0 +} + +vanilla_button { + button_element_executable_block_identifier = bb68aaaa-af30-4562-815a-6053c55a3dbd-1783261851788 + [executable_block:bb68aaaa-af30-4562-815a-6053c55a3dbd-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 11073d8a-98cc-4a04-9998-43bb9897b394-1783261851788 + [loading_requirement_container_meta:11073d8a-98cc-4a04-9998-43bb9897b394-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = minecraft_logo_widget + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 192 + y = 30 + width = 256 + height = 51 + stay_on_screen = true + element_loading_requirement_container_identifier = 292e5bf9-8f19-4e8c-8c13-b9e5d0c8174b-1783261851788 + [loading_requirement_container_meta:292e5bf9-8f19-4e8c-8c13-b9e5d0c8174b-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = 011ac37b-79fc-477c-b8e3-442782447523-1783261851788 + [executable_block:011ac37b-79fc-477c-b8e3-442782447523-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = d9a309d0-6f76-4877-ba48-df219a3ee9ff-1783261851788 + [loading_requirement_container_meta:d9a309d0-6f76-4877-ba48-df219a3ee9ff-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = minecraft_realms_notification_icons_widget + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 338 + y = 188 + width = 62 + height = 18 + stay_on_screen = true + element_loading_requirement_container_identifier = 4074d098-5d05-4f53-a6a4-34cabed514f1-1783261851788 + [loading_requirement_container_meta:4074d098-5d05-4f53-a6a4-34cabed514f1-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = ec46b129-8e9f-4fbe-82cd-8158691cd9c2-1783261851788 + [executable_block:ec46b129-8e9f-4fbe-82cd-8158691cd9c2-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = b57f618d-ec26-463f-a26d-d0e713f4d7f8-1783261851788 + [loading_requirement_container_meta:b57f618d-ec26-463f-a26d-d0e713f4d7f8-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = forge_titlescreen_mods_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 220 + y = 186 + width = 98 + height = 20 + stay_on_screen = true + element_loading_requirement_container_identifier = 7c02334c-f63b-405a-9889-4f288645773c-1783261851788 + [loading_requirement_container_meta:7c02334c-f63b-405a-9889-4f288645773c-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = 81fa837d-9703-43ec-be21-a3385520739d-1783261851788 + [executable_block:81fa837d-9703-43ec-be21-a3385520739d-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = f7636b55-442c-4940-994b-031656cf0cc2-1783261851788 + [loading_requirement_container_meta:f7636b55-442c-4940-994b-031656cf0cc2-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = minecraft_splash_widget + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 393 + y = 49 + width = 100 + height = 40 + stay_on_screen = true + element_loading_requirement_container_identifier = 1042f365-298d-40ab-a887-639f86c0e2c8-1783261851788 + [loading_requirement_container_meta:1042f365-298d-40ab-a887-639f86c0e2c8-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = 8db18869-4f5d-4ff8-a52e-d602e5f0906a-1783261851788 + [executable_block:8db18869-4f5d-4ff8-a52e-d602e5f0906a-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 60169fad-1b71-4cbc-b8e1-b75974017c80-1783261851788 + [loading_requirement_container_meta:60169fad-1b71-4cbc-b8e1-b75974017c80-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_language_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = element + anchor_point_element = mc_titlescreen_options_button + x = -30 + y = 8 + width = 20 + height = 19 + stay_on_screen = true + element_loading_requirement_container_identifier = f2fd74f9-8dbc-4e04-98c7-9f88f7b77477-1783261851788 + [loading_requirement_container_meta:f2fd74f9-8dbc-4e04-98c7-9f88f7b77477-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = 31f8789c-9bac-4eb6-90d4-00529a38845e-1783261851788 + [executable_block:31f8789c-9bac-4eb6-90d4-00529a38845e-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 7b679aa9-e058-4eac-9c33-380554387a86-1783261851788 + [loading_requirement_container_meta:7b679aa9-e058-4eac-9c33-380554387a86-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_realms_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 322 + y = 186 + width = 98 + height = 20 + stay_on_screen = true + element_loading_requirement_container_identifier = 1f8db316-8afa-4b59-bafe-4d2ade452732-1783261851788 + [loading_requirement_container_meta:1f8db316-8afa-4b59-bafe-4d2ade452732-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = d62e58b7-3e56-4ad9-8b65-bec3cf0cf6ef-1783261851788 + [executable_block:d62e58b7-3e56-4ad9-8b65-bec3cf0cf6ef-1783261851788][type:generic] = [executables:] + backgroundnormal = [source:local]/config/fancymenu/assets/imr-button.png + backgroundhovered = [source:local]/config/fancymenu/assets/imr-button_on.png + background_texture_inactive = [source:local]/config/fancymenu/assets/imr-button_off.png + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 716c2458-74ca-4ddf-a976-7b51daa0e3d0-1783261851788 + [loading_requirement_container_meta:716c2458-74ca-4ddf-a976-7b51daa0e3d0-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_singleplayer_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = element + anchor_point_element = mc_titlescreen_language_button + x = -157 + y = -28 + width = 142 + height = 72 + stay_on_screen = true + element_loading_requirement_container_identifier = 55fc7d68-2ead-48f9-92fb-dd76912bb8fb-1783261851788 + [loading_requirement_container_meta:55fc7d68-2ead-48f9-92fb-dd76912bb8fb-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_base_color = #FFFFFFFF + label_scale = 1.5 + label_shadow = true + nine_slice_border_x = 1024 + nine_slice_border_y = 1 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = 582e395d-7a33-4680-8897-f6a355f59735-1783261851788 + [executable_block:582e395d-7a33-4680-8897-f6a355f59735-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = efb0fa3f-0526-4b24-b1b6-4dd2fac0e599-1783261851788 + [loading_requirement_container_meta:efb0fa3f-0526-4b24-b1b6-4dd2fac0e599-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = title_screen_copyright_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = bottom-left + x = -209 + y = 267 + width = 196 + height = 10 + stay_on_screen = true + element_loading_requirement_container_identifier = cf9a1bb9-8b0d-435d-a2f1-b593bb80e75f-1783261851788 + [loading_requirement_container_meta:cf9a1bb9-8b0d-435d-a2f1-b593bb80e75f-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 0.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = 1bb8f550-3f0e-4e93-94b1-76735ae0b8bd-1783261851788 + [executable_block:1bb8f550-3f0e-4e93-94b1-76735ae0b8bd-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = a833f2ae-df4d-4005-aee5-4010d2ad4ec7-1783261851788 + [loading_requirement_container_meta:a833f2ae-df4d-4005-aee5-4010d2ad4ec7-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_accessibility_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = element + anchor_point_element = mc_titlescreen_options_button + x = 105 + y = 8 + width = 20 + height = 19 + stay_on_screen = true + element_loading_requirement_container_identifier = 9434d6bb-e8ce-4e72-8c54-2d1acb5298b5-1783261851788 + [loading_requirement_container_meta:9434d6bb-e8ce-4e72-8c54-2d1acb5298b5-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = d6d6fd34-a074-4176-9d99-4598a01bc5f8-1783261851788 + [executable_block:d6d6fd34-a074-4176-9d99-4598a01bc5f8-1783261851788][type:generic] = [executables:] + backgroundnormal = [source:local]/config/fancymenu/assets/imr-button.png + backgroundhovered = [source:local]/config/fancymenu/assets/imr-button_on.png + background_texture_inactive = [source:local]/config/fancymenu/assets/imr-button_off.png + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 11825992-d231-4c5b-b6aa-5eb90014e543-1783261851788 + [loading_requirement_container_meta:11825992-d231-4c5b-b6aa-5eb90014e543-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_multiplayer_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = element + anchor_point_element = mc_titlescreen_accessibility_button + x = 31 + y = -28 + width = 142 + height = 72 + stay_on_screen = true + element_loading_requirement_container_identifier = 5f4a893b-9e9b-431f-881b-b7f9ee464ed4-1783261851788 + [loading_requirement_container_meta:5f4a893b-9e9b-431f-881b-b7f9ee464ed4-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.5 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = 353829f3-4779-41d7-9dbd-7570c0ccf0b2-1783261851788 + [executable_block:353829f3-4779-41d7-9dbd-7570c0ccf0b2-1783261851788][type:generic] = [executables:] + backgroundnormal = [source:local]/config/fancymenu/assets/imr-button-small.png + backgroundhovered = [source:local]/config/fancymenu/assets/imr-button-small_on.png + background_texture_inactive = [source:local]/config/fancymenu/assets/imr-button-small_off.png + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + label = Settings + navigatable = true + widget_active_state_requirement_container_identifier = 52e79ca1-fc7a-41b8-bec4-64cc9b503604-1783261851788 + [loading_requirement_container_meta:52e79ca1-fc7a-41b8-bec4-64cc9b503604-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_options_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = mid-centered + x = -53 + y = -15 + width = 98 + height = 38 + stay_on_screen = true + element_loading_requirement_container_identifier = 4feec840-28eb-4adc-9b5a-62f0c4495650-1783261851788 + [loading_requirement_container_meta:4feec840-28eb-4adc-9b5a-62f0c4495650-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + +vanilla_button { + button_element_executable_block_identifier = c4b21897-0d50-4b67-b7e7-5731eb7f1f43-1783261851788 + [executable_block:c4b21897-0d50-4b67-b7e7-5731eb7f1f43-1783261851788][type:generic] = [executables:] + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + navigatable = true + widget_active_state_requirement_container_identifier = 6fa56c45-4dd6-45e9-9c9d-752a21901456-1783261851788 + [loading_requirement_container_meta:6fa56c45-4dd6-45e9-9c9d-752a21901456-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = minecraft_branding_widget + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1188 + auto_sizing_base_screen_height = 698 + sticky_anchor = false + anchor_point = vanilla + x = 2 + y = 300 + width = 143 + height = 59 + stay_on_screen = true + element_loading_requirement_container_identifier = 8fdbe270-3ec1-438c-a96e-1c6045032149-1783261851788 + [loading_requirement_container_meta:8fdbe270-3ec1-438c-a96e-1c6045032149-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = true +} + +vanilla_button { + button_element_executable_block_identifier = 77b158d9-0ddd-40f1-9305-82397a6a5a94-1783261851788 + [executable_block:77b158d9-0ddd-40f1-9305-82397a6a5a94-1783261851788][type:generic] = [executables:] + backgroundnormal = [source:local]/config/fancymenu/assets/imr-button-small.png + backgroundhovered = [source:local]/config/fancymenu/assets/imr-button-small_on.png + background_texture_inactive = [source:local]/config/fancymenu/assets/imr-button-small_off.png + underline_label_on_hover = false + transparent_background = false + restartbackgroundanimations = true + nine_slice_custom_background = false + label = Exit + navigatable = true + widget_active_state_requirement_container_identifier = 379a06fb-7183-46a0-b0ee-359029fde74f-1783261851788 + [loading_requirement_container_meta:379a06fb-7183-46a0-b0ee-359029fde74f-1783261851788] = [groups:][instances:] + is_template = false + template_apply_width = false + template_apply_height = false + template_apply_posx = false + template_apply_posy = false + template_apply_opacity = false + template_apply_visibility = false + template_apply_label = false + template_share_with = buttons + nine_slice_slider_handle = false + element_type = vanilla_button + instance_identifier = mc_titlescreen_quit_button + appearance_delay = no_delay + disappearance_delay = no_delay + fade_in_v2 = no_fading + fade_out = no_fading + auto_sizing = false + auto_sizing_base_screen_width = 1280 + auto_sizing_base_screen_height = 720 + sticky_anchor = false + anchor_point = element + anchor_point_element = mc_titlescreen_options_button + x = 0 + y = 45 + width = 98 + height = 38 + stay_on_screen = true + element_loading_requirement_container_identifier = 4cc23fc1-879c-474c-9e8d-569562913a6c-1783261851788 + [loading_requirement_container_meta:4cc23fc1-879c-474c-9e8d-569562913a6c-1783261851788] = [groups:][instances:] + enable_parallax = false + invert_parallax = false + animated_offset_x = 0 + animated_offset_y = 0 + load_once_per_session = false + layer_hidden_in_editor = false + advanced_rotation_mode = false + advanced_vertical_tilt_mode = false + advanced_horizontal_tilt_mode = false + should_be_affected_by_decoration_overlays = true + in_editor_color = #FFC800FF + advanced_posx = -2147483648 + advanced_posy = -2147483648 + advanced_width = -2147483648 + advanced_height = -2147483648 + stretch_x = false + stretch_y = false + appearance_delay_seconds = 1.0 + disappearance_delay_seconds = 1.0 + fade_in_speed = 1.0 + fade_out_speed = 1.0 + base_opacity = 1.0 + parallax_intensity_x = 0.5 + parallax_intensity_y = 0.5 + rotation_degrees = 0.0 + advanced_rotation_degrees = 0.0 + vertical_tilt_degrees = 0.0 + advanced_vertical_tilt_degrees = 0.0 + horizontal_tilt_degrees = 0.0 + advanced_horizontal_tilt_degrees = 0.0 + label_scale = 1.0 + label_shadow = true + nine_slice_border_x = 5 + nine_slice_border_y = 5 + nine_slice_slider_handle_border_x = 5 + nine_slice_slider_handle_border_y = 5 + automated_button_clicks = 0 + is_hidden = false +} + diff --git a/minecraft/config/fancymenu/layout_editor/widgets/element_layer_control.lewidget b/minecraft/config/fancymenu/layout_editor/widgets/element_layer_control.lewidget new file mode 100644 index 0000000..c568889 --- /dev/null +++ b/minecraft/config/fancymenu/layout_editor/widgets/element_layer_control.lewidget @@ -0,0 +1,12 @@ +type = layout_editor_widget_settings + +settings { + offset_x = -1012.39996 + offset_y = 0.0 + inner_width = 200.0 + inner_height = 425.6 + snapping_side = top-right + expanded = true + visible = true +} + diff --git a/minecraft/config/fancymenu/legacy_checklist.txt b/minecraft/config/fancymenu/legacy_checklist.txt new file mode 100644 index 0000000..fd6fe0e --- /dev/null +++ b/minecraft/config/fancymenu/legacy_checklist.txt @@ -0,0 +1,3 @@ +##[legacy] + +B:custom_guis_ported = 'true'; \ No newline at end of file diff --git a/minecraft/config/fancymenu/options.txt b/minecraft/config/fancymenu/options.txt new file mode 100644 index 0000000..3927b37 --- /dev/null +++ b/minecraft/config/fancymenu/options.txt @@ -0,0 +1,155 @@ +##[general] + +I:default_gui_scale = '-1'; +B:force_fullscreen = 'false'; +B:play_vanilla_menu_music = 'true'; + + +##[customization] + +B:modpack_mode = 'false'; +B:show_customization_overlay = 'true'; +B:advanced_customization_mode = 'false'; + + +##[loading] + +B:game_intro_fade_out = 'true'; +S:game_intro_sound_channel = 'master'; +S:preload_resources = ''; +B:allow_game_intro_skip = 'true'; +S:game_intro_animation_name = ''; +F:game_intro_volume = '1.0'; +S:custom_game_intro_skip_text = ''; + + +##[window] + +B:show_custom_window_icon = 'false'; +S:custom_window_icon_macos = ''; +S:custom_window_icon_32 = ''; +S:custom_window_title = ''; +S:custom_window_icon_16 = ''; + + +##[global_customizations] + +B:global_slider_background_nine_slice = 'false'; +S:global_slider_handle_hover = ''; +S:global_button_background_normal = ''; +B:global_button_label_shadow = 'true'; +S:global_button_background_inactive = ''; +B:global_button_background_nine_slice = 'false'; +S:global_button_label_hover_color = ''; +F:global_slider_label_scale = '1.0'; +S:global_button_label_base_color = ''; +S:global_button_click_sound = ''; +S:global_slider_label_base_color = ''; +B:global_button_label_underline_on_hover = 'false'; +I:global_button_background_nine_slice_border_right = '5'; +I:global_slider_background_nine_slice_border_top = '5'; +I:global_slider_handle_nine_slice_border_top = '5'; +I:global_slider_handle_nine_slice_border_bottom = '5'; +F:global_button_label_scale = '1.0'; +S:global_slider_label_scale_raw = ''; +S:global_slider_handle_inactive = ''; +B:global_slider_label_shadow = 'true'; +S:global_button_label_scale_raw = ''; +I:global_slider_handle_nine_slice_border_right = '5'; +S:global_slider_label_hover_color = ''; +I:global_slider_background_nine_slice_border_bottom = '5'; +S:global_menu_music_tracks = ''; +I:global_slider_background_nine_slice_border_left = '5'; +S:global_button_background_hover = ''; +I:global_button_background_nine_slice_border_top = '5'; +S:global_slider_background = ''; +I:global_button_background_nine_slice_border_bottom = '5'; +B:global_slider_label_underline_on_hover = 'false'; +B:global_slider_handle_nine_slice = 'false'; +I:global_button_background_nine_slice_border_left = '5'; +B:global_button_background_transparent = 'false'; +B:seamless_world_loading = 'false'; +B:global_slider_background_transparent = 'false'; +S:global_slider_handle_normal = ''; +I:global_slider_background_nine_slice_border_right = '5'; +S:global_background_panorama = ''; +I:global_slider_handle_nine_slice_border_left = '5'; +S:global_menu_background_texture = ''; + + +##[multiplayer_screen] + +B:show_multiplayer_screen_server_icons = 'true'; + + +##[singleplayer_screen] + +B:show_singleplayer_screen_world_icons = 'true'; + + +##[layout_editor] + +B:show_layout_editor_grid = 'true'; +B:enable_element_rotation_controls = 'true'; +D:anchor_overlay_hover_charging_time_seconds = '2.0'; +B:anchor_overlay_change_anchor_on_element_hover = 'true'; +B:anchor_overlay_show_all_connection_lines = 'false'; +I:layout_editor_grid_size = '10'; +S:anchor_overlay_color_border_override = ''; +B:layout_editor_grid_snapping = 'true'; +B:anchor_overlay_change_anchor_on_area_hover = 'true'; +S:anchor_overlay_color_base_override = ''; +F:anchor_overlay_opacity_normal = '0.5'; +F:anchor_overlay_opacity_busy = '0.7'; +S:anchor_overlay_visibility_mode = 'dragging'; +F:layout_editor_grid_snapping_strength = '1.0'; +B:invert_anchor_overlay_color = 'false'; +B:enable_element_tilting_controls = 'true'; + + +##[ui] + +B:enable_ui_animations = 'true'; +S:ui_scale_v2 = 'auto'; +I:context_menu_hover_open_speed = '1'; +S:ui_theme = 'dark'; +B:pip_window_docking = 'true'; +B:enable_ui_blur = 'false'; +F:ui_blur_intensity = '3.0'; +B:use_minecraft_font = 'false'; +B:play_ui_click_sounds = 'true'; +B:smooth_font_multiline_rendering = 'false'; + + +##[debug_overlay] + +B:show_debug_overlay = 'false'; +B:debug_overlay_show_basic_screen_category = 'true'; +B:debug_overlay_show_resources_category = 'true'; +B:debug_overlay_show_system_category = 'true'; +B:debug_overlay_show_advanced_screen_category = 'true'; + + +##[tutorial] + +B:show_welcome_screen = 'false'; + + +##[keyframe_editor] + +B:arrow_keys_move_preview = 'true'; + + +##[advanced] + +L:placeholder_caching_duration_ms = '30'; +L:requirement_caching_duration_ms = '0'; + + +##[dev] + +B:mcp_server_enabled = 'false'; +B:dev_pip_window_debug = 'false'; +B:dev_force_mcef_missing = 'false'; +B:dev_force_watermedia_missing = 'false'; +I:mcp_server_port = '48561'; \ No newline at end of file diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_1.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_1.png new file mode 100644 index 0000000..65cdeec Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_1.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_2.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_2.png new file mode 100644 index 0000000..ae5d2f7 Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_2.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_3.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_3.png new file mode 100644 index 0000000..1f33716 Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_3.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_4.png 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a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_7.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_7.png new file mode 100644 index 0000000..0eaac4c Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_7.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_8.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_8.png new file mode 100644 index 0000000..db9d65e Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_8.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_9.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_9.png new file mode 100644 index 0000000..174094f Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/images/image_9.png differ diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/properties.txt b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/properties.txt new file mode 100644 index 0000000..2388c8d --- /dev/null +++ b/minecraft/config/fancymenu/slideshows/imr-nostalgia-bottom-right/properties.txt @@ -0,0 +1,12 @@ +type = slideshow + +slideshow-meta { + name = imr_nostalgia-bottom-right + width = 1920 + height = 1080 + x = 0 + y = 0 + duration = 8.0 + fadespeed = 4.0 + randomize = true +} diff --git a/minecraft/config/fancymenu/slideshows/imr-nostalgia-left/images/image_1.png b/minecraft/config/fancymenu/slideshows/imr-nostalgia-left/images/image_1.png new file mode 100644 index 0000000..c04851c Binary files /dev/null and b/minecraft/config/fancymenu/slideshows/imr-nostalgia-left/images/image_1.png differ diff --git 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"text_editor_text_formatting_nested_text_color_12": { + "hex": "#5EA0AAFF" + }, + "text_editor_text_formatting_brackets_color": { + "hex": "#E88E38FF" + } +} \ No newline at end of file diff --git a/minecraft/config/fancymenu/user_variables.db b/minecraft/config/fancymenu/user_variables.db new file mode 100644 index 0000000..117143c --- /dev/null +++ b/minecraft/config/fancymenu/user_variables.db @@ -0,0 +1,2 @@ +type = user_variables + diff --git a/minecraft/config/farmandcharm.toml b/minecraft/config/farmandcharm.toml new file mode 100644 index 0000000..b1d96d0 --- /dev/null +++ b/minecraft/config/farmandcharm.toml @@ -0,0 +1,155 @@ + +[Blocks] + enableBonemealEffect = true + #Range: 1 ~ 16 + fertilizedSoilRange = 5 + #Range: 1 ~ 32 + waterSprinklerRange = 8 + enableRainGrowthEffect = true + #Range: 0.1 ~ 2.0 + rainGrowthMultiplier = 0.5 + #Range: 1 ~ 16 + feedingTroughRange = 8 + +[Items] + enableFertilizer = true + enableDogFoodTaming = true + enableHorseTaming = true + enableHorseEffects = true + enableChickenEffects = true + enableCatTamingChance = true + + [Items.Nutrition] + #Range: > 0 + oatPancakeNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + oatPancakeSaturationMod = 0.6 + #Range: > 0 + roastedCornNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + roastedCornSaturationMod = 0.5 + #Range: > 0 + potatoWithRoastMeatNutrition = 7 + #Range: 0.0 ~ 1.7976931348623157E308 + potatoWithRoastMeatSaturationMod = 0.7 + #Range: > 0 + bakedLambHamNutrition = 8 + #Range: 0.0 ~ 1.7976931348623157E308 + bakedLambHamSaturationMod = 0.9 + #Range: > 0 + farmersBreakfastNutrition = 12 + #Range: 0.0 ~ 1.7976931348623157E308 + farmersBreakfastSaturationMod = 1.2 + #Range: > 0 + stuffedChickenNutrition = 8 + #Range: 0.0 ~ 1.7976931348623157E308 + stuffedChickenSaturationMod = 0.8 + #Range: > 0 + stuffedRabbitNutrition = 9 + #Range: 0.0 ~ 1.7976931348623157E308 + stuffedRabbitSaturationMod = 0.9 + #Range: > 0 + grandmothersStrawberryCakeNutrition = 4 + #Range: 0.0 ~ 1.7976931348623157E308 + grandmothersStrawberryCakeSaturationMod = 0.7 + #Range: > 0 + farmersBreadNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + farmersBreadSaturationMod = 0.8 + #Range: > 0 + farmerSaladNutrition = 7 + #Range: 0.0 ~ 1.7976931348623157E308 + farmerSaladSaturationMod = 0.6 + #Range: > 0 + goulashNutrition = 8 + #Range: 0.0 ~ 1.7976931348623157E308 + goulashSaturationMod = 0.9 + #Range: > 0 + simpleTomatoSoupNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + simpleTomatoSoupSaturationMod = 0.6 + #Range: > 0 + barleySoupNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + barleySoupSaturationMod = 0.8 + #Range: > 0 + onionSoupNutrition = 7 + #Range: 0.0 ~ 1.7976931348623157E308 + onionSoupSaturationMod = 0.6 + #Range: > 0 + potatoSoupNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + potatoSoupSaturationMod = 0.6 + #Range: > 0 + pastaWithOnionSauceNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + pastaWithOnionSauceSaturationMod = 0.7 + #Range: > 0 + cornGritsNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + cornGritsSaturationMod = 0.5 + #Range: > 0 + oatmealWithStrawberriesNutrition = 4 + #Range: 0.0 ~ 1.7976931348623157E308 + oatmealWithStrawberriesSaturationMod = 0.8 + #Range: > 0 + sausageWithOatPattyNutrition = 8 + #Range: 0.0 ~ 1.7976931348623157E308 + sausageWithOatPattySaturationMod = 0.9 + #Range: > 0 + lambWithCornNutrition = 8 + #Range: 0.0 ~ 1.7976931348623157E308 + lambWithCornSaturationMod = 0.8 + #Range: > 0 + beefPattyWithVegetablesNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + beefPattyWithVegetablesSaturationMod = 0.8 + #Range: > 0 + barleyPattiesWithPotatoesNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + barleyPattiesWithPotatoesSaturationMod = 0.9 + #Range: > 0 + baconWithEggsNutrition = 6 + #Range: 0.0 ~ 1.7976931348623157E308 + baconWithEggsSaturationMod = 0.7 + #Range: > 0 + chickenWrappedInBaconNutrition = 9 + #Range: 0.0 ~ 1.7976931348623157E308 + chickenWrappedInBaconSaturationMod = 0.9 + #Range: > 0 + cookedSalmonNutrition = 7 + #Range: 0.0 ~ 1.7976931348623157E308 + cookedSalmonSaturationMod = 0.9 + #Range: > 0 + cookedCodNutrition = 7 + #Range: 0.0 ~ 1.7976931348623157E308 + cookedCodSaturationMod = 0.9 + #Range: > 0 + roastedChickenNutrition = 5 + #Range: 0.0 ~ 1.7976931348623157E308 + roastedChickenSaturationMod = 0.8 + + [Items.Effects] + #Range: 10 ~ 600 + chickenEffectTickInterval = 120 + #Range: 0 ~ 100 + chickenEffectEggChance = 20 + #Range: 0 ~ 100 + chickenEffectFeatherChance = 20 + #Range: 10 ~ 200 + feastEffectSatiationInterval = 40 + #Range: 50 ~ 600 + feastEffectSustenanceInterval = 200 + #Range: 1 ~ 5 + feastEffectHealAmount = 1 + #Range: 50 ~ 600 + sustenanceEffectInterval = 200 + #Range: 1 ~ 5 + sustenanceEffectHealAmount = 1 + #Range: 1 ~ 20 + sustenanceEffectFoodIncrement = 1 + #Range: 10 ~ 200 + satiationEffectInterval = 40 + #Range: 1 ~ 5 + satiationEffectHealAmount = 1 + diff --git a/minecraft/config/farmersdelight-client.toml b/minecraft/config/farmersdelight-client.toml new file mode 100644 index 0000000..bcee76f --- /dev/null +++ b/minecraft/config/farmersdelight-client.toml @@ -0,0 +1,7 @@ +#If enabled, a gilded overlay will be shown over the food meter when the player has the Nourishment effect. +enableNourishmentHungerOverlay = true +#If enabled, a scrolling overlay will be shown over the health meter when the player has the Comfort effect. +enableComfortHealthOverlay = true +#If enabled, food items will display tooltips showing which effects they grant when eaten, if any. Applies to foods from both Minecraft and this mod. +enableFoodEffectTooltip = true + diff --git a/minecraft/config/farmersdelight-common.toml b/minecraft/config/farmersdelight-common.toml new file mode 100644 index 0000000..25b345b --- /dev/null +++ b/minecraft/config/farmersdelight-common.toml @@ -0,0 +1,67 @@ + +#Game settings +[settings] + #If enabled, Novice and Apprentice Farmer villagers will have a chance to buy crops from this mod. + enableFarmerFDTrades = true + #If enabled, the Wandering Trader will have a chance to sell seeds and plantables from this mod. + enableWanderingTraderFDTrades = true + #If enabled, players will be able to reel back rope, bottom to top, when sneak-using with an empty hand on them. + enableRopeReeling = true + #A list of dye colors that, when used as the background color of a Canvas Sign, should default to white text when placed. + #Dyes: ["white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", "black"] + canvasSignDarkBackgroundList = ["gray", "purple", "blue", "brown", "green", "red", "black"] + +#Farming +[farming] + #The chance (in decimal percentage) of Rich Soil providing a bone meal boost to a crop planted on it. Set to 0.0 to disable. + #Range: 0.0 ~ 1.0 + richSoilBoostChance = 0.2 + #If enabled, tomato crops will be able to climb any rope tagged as farmersdelight:ropes. If disabled, this will be restricted to this mod's rope only. + #Beware: this will convert these blocks into the block specified in defaultTomatoVineRope. + enableTomatoVineClimbingTaggedRopes = true + #Which rope should Tomato Vines leave behind when broken? + defaultTomatoVineRope = "farmersdelight:rope" + +#Crafting +[crafting] + #If enabled, the Cooking Pot will provide a Recipe Book on its interface, similar to the one on Crafting Tables and Furnaces. + enableCookingPotRecipeBook = true + #If enabled, storage crates (3x3) for vanilla crops (similar to Quark and Thermal Cultivation) will become craftable. + enableVanillaCropCrates = true + #How much (in decimal percentage) should each level of Fortune increase the odds of obtaining rare results on the Cutting Board? Set to 0.0 to disable. + #Range: 0.0 ~ 1.0 + cuttingBoardFortuneBonus = 0.1 + +#Vanilla item overrides +[overrides] + #If enabled, soups and stews from Minecraft will grant Nourishment when eaten, similar to meals from this mod. + enableVanillaSoupExtraEffects = true + #If enabled, Rabbit Stew will grant users the jumping prowess of a rabbit when eaten. + enableRabbitStewJumpBoost = true + #If enabled, Pumpkin Pie will require the user to sneak to place it down as a block. + enablePumpkinPieSneakToPlace = false + #If enabled, the Dispenser will be able to operate a Cutting Board in front of itself, using stored items as cutting tools. + enableCuttingBoardDispenserBehavior = true + + #Stack size overrides + [overrides.stack_size] + #If enabled, any BowlFoodItem in the following list become stackable to 16, much like Farmer's Delight's meals. + enableStackableSoupItems = true + #List of targeted food items. They must extend the BowlFoodItem class in code to be affected. Defaults to vanilla soups and stews. + soupItemList = ["minecraft:mushroom_stew", "minecraft:beetroot_soup", "minecraft:rabbit_stew"] + +#World generation +[world] + #If enabled, new loot pools will be added to chest loot across the game, containing items from this mod (ropes, crops, tools etc). + generateFDChestLoot = true + #If enabled, Compost Heaps (structures containing Organic Compost piles) will sometimes generate across Villages. + generateVillageCompostHeaps = true + #If enabled, crops from Farmer's Delight will sometimes replace standard crops in village farm plots. + generateFDCropsOnVillageFarms = true + +#Debug settings (Not meant for gameplay) +[debug] + #Tomato crops hanging on rope will force-place a Rope block when broken. Due to technical limitations, this affects things such as commands, making them fail to 'setblock' at first. + #Disable this if this block is preventing you from editing a region in creative or with commands. For normal gameplay, I recommend leaving this enabled. + enableTomatoRopePermanence = true + diff --git a/minecraft/config/farmersdelightplus-client.toml b/minecraft/config/farmersdelightplus-client.toml new file mode 100644 index 0000000..97b88fb --- /dev/null +++ b/minecraft/config/farmersdelightplus-client.toml @@ -0,0 +1,8 @@ + +#Client settings +[client] + #Should salmon change its texture by secret name tag? + salmonHoneyNameTag = true + #Should meal and drink tooltips display which effects they provide? + foodEffectTooltip = true + diff --git a/minecraft/config/farmersdelightplus-common.toml b/minecraft/config/farmersdelightplus-common.toml new file mode 100644 index 0000000..c3108f1 --- /dev/null +++ b/minecraft/config/farmersdelightplus-common.toml @@ -0,0 +1,15 @@ + +#Game settings +[common] + #Should the Butcher has some of this mod's new trades? + butcherFDPTrades = true + #Should the Wandering Trader has some of this mod's new trades? + wanderingTraderFDPTrades = true + #Should frogspawn be picked up using a bowl? (It can always be obtained with Silk Touch) + enableFrogspawnBowlPickingUp = true + #Should pancakes be picked up using a bowl? + enablePancakeBowlPickingUp = true + #Should pancakes only be cooked in a skillet? + #If true, cooking pancakes on a campfire or stove will be denied. + cookPancakesOnlyInSkillet = true + diff --git a/minecraft/config/ferritecore-mixin.toml b/minecraft/config/ferritecore-mixin.toml new file mode 100644 index 0000000..aed27fe --- /dev/null +++ b/minecraft/config/ferritecore-mixin.toml @@ -0,0 +1,23 @@ +#Use a slightly more compact, but also slightly slower representation for block states +compactFastMap = false +#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk! +useSmallThreadingDetector = false +#Cache the predicate instances used in multipart models +cacheMultipartPredicates = true +#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled +multipartDeduplication = true +#Deduplicate cached data for blockstates, most importantly collision and render shapes +blockstateCacheDeduplication = true +#Avoid creation of new strings when creating ModelResourceLocations +modelResourceLocations = true +#Use smaller data structures for "simple" models, especially models with few side-specific faces +modelSides = true +#Replace the blockstate neighbor table +replaceNeighborLookup = true +#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly. +populateNeighborTable = false +#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled +replacePropertyMap = true +#Deduplicate vertex data of baked quads in the basic model implementations +bakedQuadDeduplication = true + diff --git a/minecraft/config/flywheel-client.toml b/minecraft/config/flywheel-client.toml new file mode 100644 index 0000000..e41e202 --- /dev/null +++ b/minecraft/config/flywheel-client.toml @@ -0,0 +1,8 @@ +#Select the backend to use. +#Allowed Values: OFF, BATCHING, INSTANCING +backend = "INSTANCING" +#Enable or disable a debug overlay that colors pixels by their normal. +debugNormals = false +#Enable or disable instance update limiting with distance. +limitUpdates = true + diff --git a/minecraft/config/fml.toml b/minecraft/config/fml.toml new file mode 100644 index 0000000..d24966f --- /dev/null +++ b/minecraft/config/fml.toml @@ -0,0 +1,29 @@ +#Early window height +earlyWindowHeight = 720 +#Enable forge global version checking +versionCheck = false +#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them. +earlyWindowControl = false +#Early window framebuffer scale +earlyWindowFBScale = 1 +#Early window provider +earlyWindowProvider = "fmlearlywindow" +#Early window width +earlyWindowWidth = 1280 +#Early window starts maximized +earlyWindowMaximized = false +#Default config path for servers +defaultConfigPath = "defaultconfigs" +#Disables Optimized DFU client-side - already disabled on servers +disableOptimizedDFU = true +#Skip specific GL versions, may help with buggy graphics card drivers +earlyWindowSkipGLVersions = [] +#Whether to log a help message on first attempt, to aid troubleshooting. This setting should automatically disable itself after a successful launch +earlyWindowLogHelpMessage = false +#Max threads for early initialization parallelism, -1 is based on processor count +maxThreads = -1 +#Squir? +earlyWindowSquir = false +#Whether to show CPU usage stats in early window +earlyWindowShowCPU = false + diff --git a/minecraft/config/forge-client.toml b/minecraft/config/forge-client.toml new file mode 100644 index 0000000..32d3edc --- /dev/null +++ b/minecraft/config/forge-client.toml @@ -0,0 +1,26 @@ + +#Client only settings, mostly things related to rendering +[client] + #Enable Forge to queue all chunk updates to the Chunk Update thread. + #May increase FPS significantly, but may also cause weird rendering lag. + #Not recommended for computers without a significant number of cores available. + alwaysSetupTerrainOffThread = false + #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. + experimentalForgeLightPipelineEnabled = false + #When enabled, Forge will show any warnings that occurred during loading. + showLoadWarnings = true + #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. + useCombinedDepthStencilAttachment = false + #[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always + compressLanIPv6Addresses = true + #During block model baking, manually calculates the normal for all faces. + #This was the default behavior of forge between versions 31.0 and 47.1. + #May result in differences between vanilla rendering and forge rendering. + #Will only produce differences for blocks that contain non-axis aligned faces. + #You will need to reload your resources to see results. + calculateAllNormals = false + #When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces. + stabilizeDirectionGetNearest = true + #When enabled, Forge will allow mipmaps to be lowered in real-time. This is the default behavior in vanilla. Use this if you experience issues with resource packs that use textures lower than 8x8. + allowMipmapLowering = false + diff --git a/minecraft/config/fps_overlay/config.json b/minecraft/config/fps_overlay/config.json new file mode 100644 index 0000000..45cade8 --- /dev/null +++ b/minecraft/config/fps_overlay/config.json @@ -0,0 +1,59 @@ +{ + "general": { + "enabled": true, + "enableKeybindings": true, + "updateIntervalMs": 250, + "configVersion": 6 + }, + "hud": { + "showFps": true, + "showAverageFps": true, + "showFrameTime": false, + "show1PercentLow": true, + "showMemory": true, + "showPing": true, + "showMspt": true, + "showTps": true, + "showChunks": false, + "showCoordinates": false, + "showBiome": false, + "showGraph": false, + "showMinMaxStats": false, + "showLabels": false, + "metricOrder": [ + "fps", + "avg_fps", + "frame_time", + "one_percent_low", + "memory", + "ping", + "mspt", + "tps", + "chunks", + "coords", + "biome" + ], + "metricDisplayNames": {} + }, + "appearance": { + "position": "TOP_CENTER", + "overlayStyle": "NAVBAR", + "textEffect": "NONE", + "themePreset": "CLASSIC_DARK", + "showBackground": true, + "backgroundOpacity": 180, + "backgroundColor": 2173750, + "labelColor": -8151631, + "valueColor": -1, + "unitColor": -3566234, + "dividerColor": -13286319, + "goodColor": -13708937, + "warningColor": -12032, + "badColor": -47803, + "hudScale": 0.65, + "adaptiveColors": true, + "autoHideF3": true, + "xOffset": 0, + "yOffset": 0 + } +} \ No newline at end of file diff --git a/minecraft/config/fzzy_config/keybinds.toml b/minecraft/config/fzzy_config/keybinds.toml new file mode 100644 index 0000000..f7de10a --- /dev/null +++ b/minecraft/config/fzzy_config/keybinds.toml @@ -0,0 +1,236 @@ +# Don't change this! Version used to track needed updates. +version = 1 + +# Scrolls up a 'page' in the Config GUI + +[pageUp] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "page.up" + +# Scrolls down a 'page' in the Config GUI + +[pageDown] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "page.down" + +# Scrolls to the top of the Config GUI + +[home] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "home" + +# Scrolls to the bottom of the Config GUI + +[end] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "end" + +# Copies the currently hovered or focused config setting + +[copy] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "c" + +# Pastes the last-copied setting into a compatible new setting + +[paste] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "v" + +# Not currently used by Fzzy Config - cuts the selected information to a copy buffer + +[cut] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "x" + +# Saves changes made to the current Config and sends updates to the server + +[save] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "s" + +# Undos changes made from newest to oldest change + +[undo] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "z" + +# Opens the context menu for the currently hovered or selected element + +[contextMouse] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "mouse" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "mouse.right" + +# Backs out to the previous config screen + +[back] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "backspace" + +# Opens the 'Go-To' menu (Not used to focus the search bar) + +[search] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "e" + +# Opens the GUI info menu + +[info] +ctrl = "default" +shift = "default" +alt = "default" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "f1" + +# Fully exits all open config GUIs (and saves them as applicable) + +[fullExit] +ctrl = "false" +shift = "true" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "escape" + +# Focuses the Config GUI search bar + +[[find]] +ctrl = "true" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "f" + +[[find]] +ctrl = "false" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "f3" + +# Opens the context menu for the currently hovered or selected element + +[[contextKeyboard]] +ctrl = "false" +shift = "true" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "f10" + +[[contextKeyboard]] +ctrl = "false" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "menu" + +# Not currently used by Fzzy Config - A universal 'Enter' keybind + +[[act]] +ctrl = "false" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "enter" + +[[act]] +ctrl = "false" +shift = "false" +alt = "false" +# 'keyboard' or 'mouse' +type = "keyboard" +# String representation of the key, or the integer keycode +# Convert minecraft names: 'key.keyboard.pause' -> 'pause' or 'key.mouse.right' -> 'mouse.right'. +key = "keypad.enter" \ No newline at end of file diff --git a/minecraft/config/goat_man-common.toml b/minecraft/config/goat_man-common.toml new file mode 100644 index 0000000..26c8ef9 --- /dev/null +++ b/minecraft/config/goat_man-common.toml @@ -0,0 +1,250 @@ + +["Spawn Conditions"] + #The spawn chance per tick (once the spawn timer is finished) + #Range: 0.0 ~ 1.0 + spawn_chance_per_tick = 0.05 + #Depth at which the GoatMan can start to spawn + spawn_height = 500 + #Allow GoatMan to spawn underground + spawn_in_caves = true + #Whether the GoatMan can spawn on the surface or not + allow_surface_spawn = true + #The maximum sky light level the GoatMan can spawn at + #Range: 0 ~ 15 + sky_light_level = 14 + #The maximum block light level the GoatMan can spawn at + #Range: 0 ~ 15 + block_light_level = 14 + #The maximum amount of GoatMan which can exist at the same time + #Range: 0 ~ 100 + maximum_amount = 1 + #How close to players the GoatMan is allowed to spawn (in blocks) + #Range: 0 ~ 64 + spawn_distance = 18 + #If set to true the GoatMan will try to find a spawn position with a possible path to the player + check_path_to_spawn = true + + ["Spawn Conditions".Dimensions] + #The dimensions where the GoatMan can spawn in (Whitelist) + dimension_whitelist = ["minecraft:overworld"] + + ["Spawn Conditions".Biomes] + #If you don't want to create a datapack to configure the biomes + override_biome_datapack_config = true + #Use the surface biome list either as white- or blacklist + surface_biomes_is_whitelist = false + #Either white- or blacklist of the surface biomes the GoatMan can spawn in (Syntax: modid:biome, e.g. `minecraft:plains`) + surface_biomes = ["minecraft:desert", "minecraft:badlands", "minecraft:eroded_badlands", "minecraft:wooded_badlands", "minecraft:savanna", "minecraft:savanna_plateau", "minecraft:windswept_savanna", "minecraft:swamp", "minecraft:mangrove_swamp", "minecraft:mushroom_fields", "minecraft:ocean", "minecraft:deep_ocean", "minecraft:cold_ocean", "minecraft:deep_cold_ocean", "minecraft:frozen_ocean", "minecraft:deep_frozen_ocean", "minecraft:ice_spikes", "minecraft:lukewarm_ocean", "minecraft:deep_lukewarm_ocean", "minecraft:warm_ocean", "minecraft:beach", "minecraft:snowy_beach", "minecraft:stony_shore", "minecraft:river", "minecraft:frozen_river", "minecraft:deep_dark"] + + ["Spawn Conditions".Timers] + #Modify the timers for the surface (to reduce or increase them), based on the general timer set (e.g. spawn timer of 300 seconds -> 0.3 turns it into 90 seconds and 1.7 turns it into 510 seconds for the surface) + #Range: 0.0 ~ 5.0 + surface_timer_multiplier = 1.0 + + ["Spawn Conditions".Timers.Spawn] + #Minimum time between spawns in seconds + #Range: 0 ~ 86400 + can_spawn_min = 400 + #Maximum time between spawns in seconds + #Range: 0 ~ 86400 + can_spawn_max = 800 + #Chance for a spawn cooldown to occur + #Range: 0.0 ~ 1.0 + can_spawn_cooldown_chance = 0.05 + #Spawn cooldown length in seconds + #Range: 0 ~ 86400 + can_spawn_cooldown = 1200 + + ["Spawn Conditions".Timers.Noise] + #Minimum time between noise occurrences in seconds + #Range: 0 ~ 86400 + reset_noise_min = 340 + #Maximum time between noise occurrences in seconds + #Range: 0 ~ 86400 + reset_noise_max = 460 + + ["Spawn Conditions".Timers.Leave] + #Time (in seconds) it takes for the GoatMan to leave + #Range: 1 ~ 6000 + time_until_leave = 200 + #Time (in seconds) it takes for the GoatMan to leave once a chase begins + #Range: 1 ~ 600 + time_until_leave_chase = 25 + +[Behaviour] + #The distance in blocks at which the GoatMan can detect whether a player is looking at it or not + #Range: 0 ~ 128 + spotting_range = 100 + #Whether the GoatMan can climb or not + can_climb = true + #Allow the GoatMan to follow vanilla riding logic (e.g. boats) + allow_riding = false + #Whether invisible players can be targets or not + target_invisible = false + #Whether the GoatMan can charge on flat ground + charge = true + #Whether the charge can target mobs + charge_on_mobs = true + #If enabled, GoatMan ignores range requirements and immediately charges a player using a shield + charge_shield_rush = true + #Whether the GoatMan can leap directly at the player + leap = true + #Whether the GoatMan can leap on mobs in addition to players + leap_on_mobs = true + #Whether the GoatMan mimics mob sounds (prioritising the last mob it killed) during calm and stalking phases + mimic_sounds = true + #Whether the GoatMan attacks isolated villagers, wandering traders, and wolves that are separated from their group + pick_off_stragglers = true + #Whether the GoatMan can destroy crops + destroy_crops = true + + [Behaviour."Creep Stalk"] + #Chance a GoatMan spawns in creep-stalk mode when underground + #Range: 0.0 ~ 1.0 + creep_stalk_chance_cave = 0.6 + #Chance a GoatMan spawns in creep-stalk mode on the surface + #Range: 0.0 ~ 1.0 + creep_stalk_chance_surface = 0.3 + #Distance at which the creep-stalk hands off to chase/flee + #Range: 1.0 ~ 32.0 + creep_stalk_trigger_distance = 4.0 + #Creep-stalk movement as a FRACTION of normal speed. 0.05 ≈ player crouch speed (very slow), 1.0 = full speed. Lower = creepier/slower + #Range: 0.03 ~ 1.0 + creep_stalk_speed = 0.5 + + [Behaviour.Charge] + #Minimum duration in seconds — shield charge stun / leap shield-disable when GoatMan hits a blocking player + #Range: 1 ~ 60 + shield_stun_disable_min = 5 + #Maximum duration in seconds — shield charge stun / leap shield-disable when GoatMan hits a blocking player + #Range: 1 ~ 60 + shield_stun_disable_max = 10 + #Blocks broken around entities hit by a charge + #Range: 0 ~ 3 + charge_impact_radius = 2 + #How many blocks GoatMan can break when a charge hits a wall + #Range: 0 ~ 4 + charge_break_blocks = 3 + #Minimum distance to start a charge + #Range: 1.0 ~ 32.0 + charge_min_range = 4.0 + #Maximum distance to start a charge + #Range: 1.0 ~ 64.0 + charge_max_range = 12.0 + #Horizontal speed during the charge + #Range: 0.1 ~ 5.0 + charge_speed = 4.0 + #Total ticks the charge lasts including wind-up + #Range: 10 ~ 200 + charge_duration = 10 + #Wind-up ticks before the charge launches (Ravager-style pause) + #Range: 0 ~ 60 + charge_windup_ticks = 3 + #Base damage radius during charge + #Range: 0.0 ~ 8.0 + charge_damage_radius = 2.0 + #Extra forward damage reach during charge + #Range: 0.0 ~ 8.0 + charge_forward_reach = 2.0 + #Minimum seconds between charges + #Range: 1 ~ 120 + charge_cooldown_min = 3 + #Maximum seconds between charges + #Range: 1 ~ 120 + charge_cooldown_max = 6 + + [Behaviour.Leap] + #Maximum distance to trigger a leap + #Range: 1.0 ~ 32.0 + pounce_range = 30.0 + #Minimum distance to trigger a leap (too close = just melee instead) + #Range: 0.5 ~ 16.0 + pounce_min_range = 9.5 + #Speed of the leap — higher = faster + #Range: 0.1 ~ 5.0 + leap_speed = 4.0 + #Minimum seconds between leap + #Range: 1 ~ 120 + leap_cooldown_min = 3 + #Maximum seconds between leap + #Range: 1 ~ 120 + leap_cooldown_max = 6 + #Radius in blocks around the GoatMan that deals damage while leaping (0 = disabled, uses normal melee only) + #Range: 0.0 ~ 8.0 + pounce_damage_radius = 3.0 + #Radius in blocks around the GoatMan that breaks blocks when leaping into them + #Range: 0 ~ 5 + pounce_break_radius = 3 + +[Attributes] + #Maximum Armor + #Range: 0.0 ~ 20.0 + maximum_armor = 20.0 + #Maximum Health + #Range: 1.0 ~ 500.0 + maximum_health = 100.0 + #Attack Damage + #Range: 0.0 ~ 50.0 + attack_damage = 5.0 + #Movement Speed + #Range: 0.0 ~ 5.0 + movement_speed = 0.6 + #Depth Strider (movement speed in water) Bonus + #Range: 1.0 ~ 3.0 + depth_strider_bonus = 2.0 + +["Goat Herd"] + #Whether the GoatMan randomly summons a herd of goats + summon_herd = true + #Whether goats from the herd can only spawn on the surface (not in caves) + summon_herd_surface_only = true + #Minimum number of goats in the summoned herd + #Range: 1 ~ 20 + summon_herd_size_min = 6 + #Maximum number of goats in the summoned herd + #Range: 1 ~ 20 + summon_herd_size_max = 13 + #Spawn frequency for the summoned herd. 1.0 = normal rate (same as chicken/pig/cow), 0.5 = rare. Higher values spawn more frequently. 0.0 = disabled + #Range: 0.0 ~ 1.0 + summon_herd_frequency = 1.0 + + ["Goat Herd"."Goat Omen"] + #Whether goats spawn independently in the world as an omen of the GoatMan's territory — fires regardless of whether GoatMan is active + omen_goat_enabled = true + #Spawn frequency for omen goats. 1.0 = normal animal rate, 0.5 = rare, 0.0 = disabled + #Range: 0.0 ~ 1.0 + omen_goat_frequency = 1.0 + #Minimum number of omen goats per spawn + #Range: 1 ~ 20 + omen_goat_size_min = 2 + #Maximum number of omen goats per spawn + #Range: 1 ~ 20 + omen_goat_size_max = 3 + +[Music] + #Plays music during stalk and chase like traditional Cave Dweller + music_enabled = true + #Volume for stalk phase and chase phase (0.0 = silent, 1.0 = full) + #Range: 0.0 ~ 1.0 + music_volume = 1.0 + + [Music."Legacy Music"] + #Uses the original chase sounds + chase_sound_legacy = false + #Volume for legacy sounds (0.0 = silent, 1.0 = full) + #Range: 0.0 ~ 1.0 + legacy_chase_volume = 1.0 + +[Misc] + #Only play the ambient noises to the current (spawn) target (Note: The target can change when a spawn attempt is not successful) + only_play_noise_to_target = false + #Whether the charge and leap applies blindness, weakness and nausea on hit + charge_and_leap_apply_effects = true + #Duration in seconds of charge and leap status effects + #Range: 1 ~ 30 + charge_and_leap_effect_duration = 3 + #Whether the GoatMan can break blocks (fences, doors, glass, etc.) + break_block = true + #Whether the GoatMan drops blocks + drop_block = true + diff --git a/minecraft/config/goblintraders-entities.toml b/minecraft/config/goblintraders-entities.toml new file mode 100644 index 0000000..0372bb5 --- /dev/null +++ b/minecraft/config/goblintraders-entities.toml @@ -0,0 +1,176 @@ +# If true, prevents the trader from despawning if named +# Valid values: true, false +preventDespawnIfNamed = true + +[goblinTrader] + # The minimum level the trader can spawn + # Valid range: -64 to 320 (inclusive) + traderMinSpawnLevel = -64 + # If true, the goblin will try to hit back a player or mob that hit them + # Valid values: true, false + canAttackBack = true + # The maximum level the trader can spawn + # Valid range: -64 to 320 (inclusive) + traderMaxSpawnLevel = 50 + # The amount of ticks to wait before trying to spawn a trader again if the spawn failed + # Valid range: 1 to 2147483647 (inclusive) + spawnInterval = 12000 + # The amount of ticks before the trader will despawn + # Valid range: 1 to 2147483647 (inclusive) + traderDespawnDelay = 24000 + # The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking + # Valid range: -1 to 2147483647 (inclusive) + restockDelay = 48000 + # The amount of ticks before the trader will start spawning in a new world + # Valid range: 1 to 2147483647 (inclusive) + traderSpawnDelay = 24000 + # The chance out of one hundred that the trader will spawn in the over world + # Valid range: 1 to 100 (inclusive) + traderSpawnChance = 25 + # Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. + # Valid range: 1 to 1000 (inclusive) + gruntNoiseInterval = 80 + + [goblinTrader.trades] + + [goblinTrader.trades.uncommon] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 3 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 5 + + [goblinTrader.trades.common] + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 5 + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 8 + + [goblinTrader.trades.legendary] + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 1 + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 0.75 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 1 + + [goblinTrader.trades.rare] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 3 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 4 + + [goblinTrader.trades.epic] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 0 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 2 + +[veinGoblinTrader] + # If true, the goblin will try to hit back a player or mob that hit them + # Valid values: true, false + canAttackBack = true + # The maximum level the trader can spawn + # Valid range: -64 to 320 (inclusive) + traderMaxSpawnLevel = 128 + # The minimum level the trader can spawn + # Valid range: -64 to 320 (inclusive) + traderMinSpawnLevel = 0 + # The amount of ticks to wait before trying to spawn a trader again if the spawn failed + # Valid range: 1 to 2147483647 (inclusive) + spawnInterval = 12000 + # The amount of ticks before the trader will despawn + # Valid range: 1 to 2147483647 (inclusive) + traderDespawnDelay = 24000 + # The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking + # Valid range: -1 to 2147483647 (inclusive) + restockDelay = 48000 + # The amount of ticks before the trader will start spawning in a new world + # Valid range: 1 to 2147483647 (inclusive) + traderSpawnDelay = 24000 + # The chance out of one hundred that the trader will spawn in the over world + # Valid range: 1 to 100 (inclusive) + traderSpawnChance = 25 + # Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. + # Valid range: 1 to 1000 (inclusive) + gruntNoiseInterval = 80 + + [veinGoblinTrader.trades] + + [veinGoblinTrader.trades.uncommon] + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 3 + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 5 + + [veinGoblinTrader.trades.common] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 5 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 8 + + [veinGoblinTrader.trades.legendary] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 0.75 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 1 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 1 + + [veinGoblinTrader.trades.rare] + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 3 + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 4 + + [veinGoblinTrader.trades.epic] + # The chance this trade rarity will be included in the goblin's trades + # Valid range: 0 to 1 (inclusive) + includeChance = 1.0 + # The minimum amount of trades that a golbin will have. + # Valid range: 0 to 2147483647 (inclusive) + minAmount = 0 + # The maximum amount of trades that a golbin can have. + # Valid range: 0 to 2147483647 (inclusive) + manAmount = 2 + diff --git a/minecraft/config/grand_teleport.properties b/minecraft/config/grand_teleport.properties new file mode 100644 index 0000000..74116fc --- /dev/null +++ b/minecraft/config/grand_teleport.properties @@ -0,0 +1,429 @@ +#Grand Teleport client settings +#Sat Jul 04 13:23:12 GMT 2026 +configWidget.done_button.height=0.10101010101010101 +configLayoutDebugEnabled=false +configWidget.cross_dimension_travel_toggle.baseHeight=212 +configWidget.body_height_slider.width=0.5 +configWidget.reset_button.height=0.10101010101010101 +configWidget.zoom_in_ticks_field.baseHeight=198 +configWidget.movement_label.baseWidth=371 +configWidget.body_glide_ticks_label.height=0.07179487179487179 +configWidget.movement_toggle.width=0.25067385444743934 +configWidget.status_unlinked.width=0.13043478260869565 +configWidget.custom_volume_slider.baseWidth=551 +configWidget.player_hide_label.baseWidth=368 +configWidget.zoom_out_slider.baseWidth=368 +configWidget.tab_sounds.height=0.09433962264150944 +configLayoutHeight=0.6005665722379604 +configWidget.sounds_description.baseHeight=212 +configWidget.advanced2_description.x=0.11859838274932614 +configWidget.advanced3_description.height=0.05128205128205128 +configWidget.general_title.height=0.050505050505050504 +configWidget.advanced3_description.baseHeight=195 +configWidget.warp_plate_toggle.height=0.10101010101010101 +configWidget.sounds_description.height=0.04716981132075472 +configWidget.advanced2_description.y=0.15566037735849056 +configWidget.body_height_slider.baseHeight=195 +configWidget.linked_slider.x=0.0 +configWidget.linked_slider.y=0.3314285714285714 +configWidget.effect_toggle.x=0.6954177897574124 +configWidget.effect_toggle.y=0.28773584905660377 +configWidget.body_glide_ticks_label.width=0.5652173913043478 +configWidget.sound_mode_label.width=0.483695652173913 +configWidget.zoom_out_ticks_label.width=0.42934782608695654 +configWidget.external_teleport_label.height=0.045454545454545456 +configWidget.zoom_out_ticks_label.baseHeight=198 +configWidget.tab_zoom_stage.width=0.2183288409703504 +configWidget.tab_zoom_stage_2.width=0.2183288409703504 +configWidget.description.baseHeight=212 +configWidget.linked_slider.baseWidth=0 +configWidget.minecraft_volume_slider.height=0.2222222222222222 +configWidget.cross_dimension_travel_label.x=0.05390835579514825 +configWidget.cross_dimension_travel_label.y=0.6132075471698113 +configWidget.zoom_out_slider.x=0.0 +configWidget.zoom_out_slider.y=0.23076923076923078 +configWidget.player_hide_ticks_field.width=0.25 +configWidget.player_hide_ticks_field.baseWidth=368 +configWidget.player_hide_slider.width=0.8695652173913043 +configWidget.title.width=0.13043478260869565 +endZoomHeightsLinked=true +configWidget.advanced1_title.height=0.05128205128205128 +configWidget.advanced1_description.x=0.22826086956521738 +configWidget.advanced3_description.baseWidth=368 +configWidget.advanced1_description.y=0.13333333333333333 +configWidget.reset_button.baseHeight=198 +configWidget.zoom_out_ticks_field.x=0.5760869565217391 +configWidget.tab_sounds.baseHeight=212 +configWidget.zoom_out_ticks_field.y=0.3282828282828283 +configWidget.custom_volume_slider.height=0.2222222222222222 +configWidget.external_teleport_label.baseHeight=198 +configWidget.zoom_out_slider.width=1.0 +configWidget.tab_others.baseHeight=212 +configWidget.dimension_end.height=0.08080808080808081 +configWidget.tab_zoom_stage.x=0.1778975741239892 +configWidget.sound_mode_label.baseWidth=368 +configWidget.tab_zoom_stage.y=-0.13679245283018868 +configWidget.advanced3_title.baseHeight=195 +configWidget.others_title.height=0.050505050505050504 +configWidget.external_teleport_toggle.height=0.10101010101010101 +configWidget.sound_mode_toggle.baseWidth=368 +configWidget.zoom_stage_glide_ticks_label.baseWidth=368 +configWidget.sounds_title.baseWidth=368 +configWidget.zoom_out_ticks_field.width=0.37228260869565216 +configWidget.tab_zoom_stage_2.baseHeight=212 +configWidget.warp_plate_label.height=0.045454545454545456 +configWidget.movement_toggle.x=0.6954177897574124 +configWidget.movement_toggle.y=0.4386792452830189 +configWidget.advanced3_description.y=0.13333333333333333 +configWidget.advanced3_description.x=0.1956521739130435 +configWidget.zoom_in_ticks_label.baseWidth=368 +configWidget.effect_label.height=0.05188679245283019 +configWidget.advanced3_title.baseWidth=368 +configWidget.tab_general.height=0.09433962264150944 +configWidget.player_hide_label.width=0.5652173913043478 +configWidget.zoom_stage_glide_ticks_field.height=0.10256410256410256 +warpPlateTransitionsEnabled=true +configText.sounds_title=Sound Settings +fallbackChunkFadeEnabled=false +configWidget.player_hide_label.baseHeight=195 +configWidget.player_hide_slider.height=0.22564102564102564 +configWidget.minecraft_volume_slider.width=0.5009074410163339 +netherZoomHeightsLinked=true +configWidget.cross_dimension_travel_label.baseWidth=371 +configWidget.tab_others.x=0.8194070080862533 +configWidget.zoom_in_slider.baseWidth=368 +configWidget.tab_others.height=0.09433962264150944 +configWidget.player_hide_slider.baseHeight=195 +configWidget.zoom_in_ticks_label.baseHeight=198 +configWidget.status_linked.height=0.041025641025641026 +configWidget.zoom_out_ticks_field.height=0.10101010101010101 +configWidget.warp_plate_toggle.y=0.3282828282828283 +configWidget.warp_plate_toggle.x=0.6956521739130435 +configWidget.zoom_stage_glide_slider.height=0.22564102564102564 +configWidget.tab_others.y=-0.13679245283018868 +configText.reset_button=Reset +configWidget.general_description.x=0.19137466307277629 +configWidget.linked_slider.baseHeight=0 +configWidget.dimension_overworld.height=0.08080808080808081 +configWidget.others_description.baseHeight=212 +configWidget.zoom_in_slider.height=0.2222222222222222 +configWidget.dimension_overworld.x=0.4266304347826087 +configWidget.warp_plate_toggle.baseWidth=368 +configWidget.general_description.width=0.31266846361185985 +zoomStageGlideTicks=13 +configWidget.fallback_chunk_fade_label.height=0.06060606060606061 +configWidget.sound_mode_toggle.x=0.6331521739130435 +configWidget.sound_mode_toggle.y=0.2727272727272727 +configWidget.dimension_overworld.y=0.8939393939393939 +configWidget.link_button.baseHeight=198 +configWidget.external_teleport_label.x=0.05434782608695652 +configWidget.external_teleport_label.y=0.5707070707070707 +configWidget.general_description.y=0.15566037735849056 +configWidget.warp_plate_label.y=0.35353535353535354 +configWidget.warp_plate_label.x=0.05434782608695652 +configWidget.movement_label.y=0.46226415094339623 +configWidget.movement_label.x=0.05390835579514825 +configWidget.dimension_nether.baseWidth=368 +endZoomInStage3=128 +configWidget.advanced2_description.width=0.7601078167115903 +configWidget.sounds_description.width=0.6522911051212938 +endZoomInStage1=20 +endZoomInStage2=64 +configWidget.custom_volume_slider.x=0.5009074410163339 +zoomOutStage3=164 +configWidget.custom_volume_slider.y=0.4612794612794613 +configWidget.custom_volume_slider.width=0.5009074410163339 +configWidget.player_hide_slider.baseWidth=368 +configWidget.general_description.baseHeight=212 +configWidget.fallback_chunk_fade_label.width=0.483739837398374 +configWidget.dimension_end.baseHeight=198 +configWidget.tab_zoom_stage_2.height=0.09433962264150944 +configWidget.tab_general.baseHeight=212 +configWidget.movement_toggle.height=0.09433962264150944 +zoomOutStage2=100 +configWidget.advanced1_description.width=0.5407608695652174 +zoomOutStage1=20 +configWidget.external_teleport_label.width=0.483695652173913 +configWidget.link_button.height=0.10101010101010101 +configWidget.dimension_nether.x=0.47554347826086957 +minecraftSoundVolume=0.5 +configWidget.dimension_nether.y=0.8939393939393939 +zoomStageGlideHeight=0.5 +externalTeleportTransitionsEnabled=true +localPlayerHideTicks=2 +configWidget.fallback_chunk_fade_label.baseWidth=246 +netherZoomInStage3=128 +netherZoomInStage2=64 +configWidget.tab_others.width=0.2183288409703504 +netherZoomInStage1=20 +configWidget.zoom_in_ticks_field.baseWidth=368 +zoomOutStageTicks2=8 +configWidget.body_glide_ticks_label.y=0.5333333333333333 +zoomOutStageTicks1=16 +configWidget.body_glide_ticks_label.x=0.043478260869565216 +zoomOutStageTicks3=8 +configWidget.minecraft_volume_slider.x=0.0 +configWidget.minecraft_volume_slider.y=0.4612794612794613 +configWidget.tab_general.y=-0.13679245283018868 +configWidget.tab_general.x=-0.03773584905660377 +configWidget.others_title.baseWidth=368 +configWidget.warp_plate_label.baseWidth=368 +configLayoutBaseHeight=353 +configWidget.advanced3_title.width=0.24456521739130435 +configWidget.advanced1_description.height=0.05128205128205128 +configWidget.status_unlinked.baseWidth=368 +configWidget.body_glide_ticks_field.width=0.25 +configWidget.advanced2_description.baseWidth=371 +configWidget.linked_slider.height=0.2571428571428571 +configWidget.advanced1_title.x=0.37771739130434784 +configWidget.advanced1_title.y=0.015384615384615385 +configWidget.zoom_out_ticks_label.y=0.35353535353535354 +configWidget.zoom_out_ticks_label.x=0.05434782608695652 +configWidget.warp_plate_label.width=0.483695652173913 +configWidget.general_title.baseHeight=198 +configWidget.movement_label.baseHeight=212 +configWidget.advanced1_description.baseWidth=368 +configWidget.tab_general.baseWidth=371 +configWidget.others_title.width=0.2826086956521739 +endZoomOutStage1=20 +configWidget.body_glide_slider.y=0.2153846153846154 +endZoomOutStage3=128 +configLayoutWidth=0.5796875 +endZoomOutStage2=64 +configWidget.body_glide_slider.x=0.5 +configWidget.effect_toggle.height=0.09433962264150944 +configWidget.done_button.baseHeight=198 +configWidget.others_description.y=0.15566037735849056 +configWidget.others_description.x=0.08086253369272237 +configWidget.effect_label.baseWidth=371 +playerFreezeEnabled=true +configWidget.tab_sounds.width=0.2183288409703504 +configWidget.link_button.x=0.47282608695652173 +configWidget.link_button.y=0.7929292929292929 +configWidget.dimension_nether.height=0.08080808080808081 +configWidget.dimension_overworld.baseWidth=368 +configWidget.link_button.width=0.05434782608695652 +configWidget.zoom_in_ticks_field.width=0.37228260869565216 +configWidget.movement_toggle.baseWidth=371 +configWidget.body_glide_ticks_field.baseWidth=368 +configWidget.status_linked.x=0.45652173913043476 +configWidget.status_linked.y=0.9179487179487179 +configWidget.fallback_chunk_fade_toggle.x=0.6956521739130435 +configWidget.external_teleport_toggle.y=0.5454545454545454 +crossDimensionTravelEnabled=false +configWidget.fallback_chunk_fade_toggle.y=0.601010101010101 +configWidget.external_teleport_toggle.x=0.6956521739130435 +configWidget.general_title.baseWidth=368 +configWidget.zoom_stage_glide_ticks_label.height=0.06666666666666667 +configWidget.title.baseHeight=198 +configWidget.zoom_stage_glide_slider.baseWidth=368 +configWidget.minecraft_volume_slider.baseHeight=297 +configWidget.sounds_description.baseWidth=371 +configWidget.others_title.baseHeight=198 +configWidget.warp_plate_toggle.baseHeight=198 +configWidget.general_description.baseWidth=371 +configWidget.cross_dimension_travel_toggle.height=0.09433962264150944 +configWidget.external_teleport_toggle.width=0.25 +configWidget.cross_dimension_travel_label.height=0.05660377358490566 +effectEnabled=true +configWidget.reset_button.y=0.7929292929292929 +configWidget.reset_button.x=0.0 +configWidget.movement_toggle.baseHeight=212 +zoomInStageTicks1=32 +configWidget.dimension_end.width=0.043478260869565216 +zoomInStageTicks3=8 +zoomInStageTicks2=16 +configWidget.zoom_stage_glide_slider.width=1.0 +configWidget.effect_label.y=0.3113207547169811 +configWidget.effect_label.x=0.05390835579514825 +configWidget.description.baseWidth=371 +configLayoutSnapEnabled=false +configWidget.sound_mode_label.baseHeight=198 +configLayoutCustom=true +zoomInStage1=20 +configWidget.player_hide_ticks_field.baseHeight=195 +configText.fallback_chunk_fade_label=Vanilla/Sodium chunk-mask fade +zoomInStage3=164 +zoomInStage2=100 +configWidget.fallback_chunk_fade_toggle.baseHeight=198 +configWidget.player_hide_slider.x=0.021739130434782608 +configWidget.player_hide_slider.y=0.5692307692307692 +configWidget.title.height=0.05555555555555555 +configWidget.body_glide_ticks_label.baseWidth=368 +configWidget.body_height_slider.x=0.0 +configWidget.body_height_slider.y=0.2153846153846154 +configWidget.zoom_in_slider.baseHeight=198 +configWidget.movement_label.width=0.4366576819407008 +configLayoutBaseWidth=640 +configWidget.custom_volume_slider.baseHeight=297 +configWidget.title.x=0.43478260869565216 +configWidget.effect_toggle.width=0.25067385444743934 +configWidget.title.y=0.020202020202020204 +configWidget.zoom_stage_glide_slider.baseHeight=195 +configLayoutY=0.23796033994334279 +configWidget.advanced1_title.baseWidth=368 +configLayoutX=0.2109375 +configLayoutEditorButtonVisible=false +configText.zoom_out_ticks_label=Zoom-out stage ticks +configWidget.advanced1_description.baseHeight=195 +configWidget.zoom_stage_glide_ticks_field.baseHeight=195 +configWidget.external_teleport_label.baseWidth=368 +bodyCameraHeight=6.0 +configWidget.general_title.y=0.020202020202020204 +configWidget.status_unlinked.height=0.041025641025641026 +configWidget.general_title.x=0.3451086956521739 +configWidget.dimension_overworld.baseHeight=198 +configWidget.warp_plate_label.baseHeight=198 +configWidget.body_glide_ticks_field.baseHeight=195 +configWidget.fallback_chunk_fade_toggle.height=0.10101010101010101 +configWidget.advanced1_title.baseHeight=195 +configWidget.body_glide_slider.baseWidth=368 +configWidget.body_glide_slider.width=0.5 +configWidget.external_teleport_toggle.baseWidth=368 +configText.advanced2_description=Set tick lengths for each zoom stage. (1st / 2nd / 3rd) +configWidget.body_glide_ticks_field.height=0.10256410256410256 +configWidget.zoom_in_slider.width=1.0 +configWidget.zoom_stage_glide_ticks_label.baseHeight=195 +configWidget.advanced2_title.width=0.24456521739130435 +configWidget.sounds_title.height=0.050505050505050504 +configWidget.sound_mode_toggle.height=0.10101010101010101 +configText.done_button=Close +configWidget.zoom_in_ticks_label.y=0.5707070707070707 +zoomHeightsLinked=true +netherZoomOutStage1=20 +netherZoomOutStage2=64 +configWidget.minecraft_volume_slider.baseWidth=551 +netherZoomOutStage3=128 +configWidget.body_glide_ticks_label.baseHeight=195 +configWidget.zoom_stage_glide_ticks_label.y=0.6153846153846154 +configWidget.zoom_stage_glide_ticks_label.x=0.03804347826086957 +configWidget.zoom_out_ticks_label.height=0.06060606060606061 +configWidget.zoom_in_ticks_label.width=0.42934782608695654 +configWidget.general_title.width=0.3125 +configWidget.zoom_in_ticks_label.x=0.05434782608695652 +configWidget.others_description.width=0.8382749326145552 +configWidget.advanced2_title.y=0.020202020202020204 +configWidget.advanced2_title.x=0.37771739130434784 +configWidget.zoom_stage_glide_slider.x=0.0 +configWidget.zoom_stage_glide_slider.y=0.26153846153846155 +configWidget.advanced3_description.width=0.6059782608695652 +configWidget.external_teleport_toggle.baseHeight=198 +configWidget.tab_sounds.baseWidth=371 +configWidget.status_linked.width=0.08695652173913043 +configWidget.zoom_stage_glide_ticks_field.width=0.25 +configWidget.status_unlinked.baseHeight=195 +configWidget.effect_label.baseHeight=212 +configWidget.others_title.y=0.020202020202020204 +configWidget.others_title.x=0.358695652173913 +configWidget.sounds_title.y=0.020202020202020204 +configWidget.effect_label.width=0.31805929919137466 +configWidget.advanced2_description.baseHeight=212 +configWidget.sounds_title.x=0.35597826086956524 +configWidget.advanced3_title.y=0.015384615384615385 +configWidget.advanced3_title.x=0.37771739130434784 +configWidget.body_glide_slider.baseHeight=195 +bodyGlideHeight=0.5 +configWidget.zoom_stage_glide_ticks_field.baseWidth=368 +configWidget.effect_toggle.baseWidth=371 +configWidget.player_hide_ticks_field.height=0.10256410256410256 +configWidget.zoom_in_ticks_label.height=0.06060606060606061 +configWidget.description.width=0.6738544474393531 +configWidget.zoom_out_slider.baseHeight=195 +configWidget.sounds_title.baseHeight=198 +configWidget.dimension_end.baseWidth=368 +customSoundsEnabled=true +configWidget.tab_zoom_stage.baseWidth=371 +configWidget.others_description.height=0.04716981132075472 +configWidget.dimension_nether.baseHeight=198 +configWidget.advanced2_description.height=0.04716981132075472 +configLayoutGridEnabled=true +configWidget.tab_sounds.x=0.6091644204851752 +configWidget.description.height=0.05188679245283019 +configWidget.cross_dimension_travel_toggle.baseWidth=371 +configWidget.tab_sounds.y=-0.13679245283018868 +customSoundVolume=0.5 +configText.advanced2_title=ZoomStage Settings (2) +configWidget.sound_mode_label.x=0.06521739130434782 +configWidget.sound_mode_label.y=0.29797979797979796 +configWidget.body_glide_ticks_field.x=0.7038043478260869 +configWidget.general_description.height=0.05188679245283019 +configWidget.others_description.baseWidth=371 +configWidget.reset_button.width=0.44565217391304346 +configWidget.body_glide_ticks_field.y=0.5025641025641026 +configWidget.zoom_out_ticks_label.baseWidth=368 +configWidget.fallback_chunk_fade_label.baseHeight=132 +configWidget.tab_zoom_stage_2.y=-0.13679245283018868 +configWidget.tab_zoom_stage_2.x=0.3935309973045822 +configWidget.body_height_slider.baseWidth=368 +configWidget.sound_mode_toggle.width=0.30434782608695654 +configWidget.cross_dimension_travel_label.baseHeight=212 +configWidget.status_linked.baseHeight=195 +configWidget.dimension_end.x=0.5244565217391305 +configWidget.dimension_end.y=0.8939393939393939 +configText.linked_slider=\ camera_zoom 1st / 2nd / 3rd +configWidget.link_button.baseWidth=368 +configWidget.done_button.baseWidth=368 +configWidget.advanced3_title.height=0.05128205128205128 +configWidget.zoom_in_ticks_field.height=0.10101010101010101 +configWidget.done_button.width=0.44565217391304346 +configText.others_title=Other Settings +configWidget.linked_slider.width=1.0 +configWidget.description.y=0.15566037735849056 +configWidget.description.x=0.16172506738544473 +configText.general_title=General Settings +configWidget.tab_zoom_stage_2.baseWidth=371 +configWidget.tab_zoom_stage.height=0.09433962264150944 +configWidget.tab_general.width=0.2183288409703504 +configWidget.player_hide_ticks_field.y=0.6461538461538462 +configWidget.cross_dimension_travel_label.width=0.5417789757412399 +configWidget.player_hide_ticks_field.x=0.7038043478260869 +configWidget.fallback_chunk_fade_toggle.width=0.25 +configWidget.advanced1_title.width=0.24456521739130435 +configText.advanced1_title=GTP Advanced Settings (1) +configWidget.warp_plate_toggle.width=0.25 +configWidget.zoom_in_ticks_field.x=0.5760869565217391 +configWidget.zoom_out_ticks_field.baseHeight=198 +configWidget.zoom_in_ticks_field.y=0.5454545454545454 +configWidget.fallback_chunk_fade_label.x=0.052845528455284556 +configWidget.dimension_overworld.width=0.043478260869565216 +configWidget.fallback_chunk_fade_label.y=0.6287878787878788 +configWidget.sound_mode_toggle.baseHeight=198 +configWidget.reset_button.baseWidth=368 +configWidget.tab_others.baseWidth=371 +configWidget.done_button.y=0.7929292929292929 +configWidget.done_button.x=0.5543478260869565 +configWidget.body_glide_slider.height=0.24102564102564103 +configWidget.sound_mode_label.height=0.05555555555555555 +configText.title=ZoomStage Settings +configWidget.zoom_out_slider.height=0.22564102564102564 +configWidget.tab_zoom_stage.baseHeight=212 +configWidget.zoom_stage_glide_ticks_label.width=0.5652173913043478 +configWidget.sounds_description.x=0.1752021563342318 +configWidget.sounds_description.y=0.15566037735849056 +configWidget.movement_label.height=0.06132075471698113 +configText.advanced3_title=GTP Advanced Settings (3) +configWidget.title.baseWidth=368 +configWidget.zoom_stage_glide_ticks_field.y=0.5897435897435898 +configWidget.zoom_in_slider.x=0.0 +configWidget.zoom_stage_glide_ticks_field.x=0.7092391304347826 +configWidget.advanced2_title.baseWidth=368 +configWidget.zoom_in_slider.y=0.5050505050505051 +configWidget.player_hide_label.height=0.06153846153846154 +configLayoutAspectLocked=false +configWidget.sounds_title.width=0.28804347826086957 +configWidget.fallback_chunk_fade_toggle.baseWidth=368 +configWidget.body_height_slider.height=0.24102564102564103 +configWidget.status_unlinked.y=0.9179487179487179 +configWidget.effect_toggle.baseHeight=212 +configWidget.status_unlinked.x=0.43478260869565216 +configWidget.dimension_nether.width=0.043478260869565216 +configWidget.player_hide_label.x=0.043478260869565216 +configWidget.advanced2_title.baseHeight=198 +configWidget.cross_dimension_travel_toggle.width=0.25067385444743934 +configWidget.cross_dimension_travel_toggle.x=0.6954177897574124 +configWidget.cross_dimension_travel_toggle.y=0.589622641509434 +bodyGlideTicks=10 +configWidget.status_linked.baseWidth=368 +configWidget.zoom_out_ticks_field.baseWidth=368 +configWidget.advanced2_title.height=0.050505050505050504 +configWidget.player_hide_label.y=0.676923076923077 diff --git a/minecraft/config/grapplemod.toml b/minecraft/config/grapplemod.toml new file mode 100644 index 0000000..ba86a7c --- /dev/null +++ b/minecraft/config/grapplemod.toml @@ -0,0 +1,216 @@ +[options.grapplinghook.custom.rope.maxlen] +default_value = 30.0 +enabled = 0 +max = 60.0 +max_upgraded = 200.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.rope.phaserope] +default_value = false +enabled = 0 +[options.grapplinghook.custom.rope.sticky] +default_value = false +enabled = 0 +[options.grapplinghook.custom.hookthrower.hookgravity] +default_value = 1.0 +enabled = 0 +max = 100.0 +max_upgraded = 100.0 +min = 1.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.hookthrower.throwspeed] +default_value = 2.0 +enabled = 0 +max = 5.0 +max_upgraded = 20.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.hookthrower.reelin] +default_value = true +enabled = 0 +[options.grapplinghook.custom.hookthrower.verticalthrowangle] +default_value = 0.0 +enabled = 0 +max = 45.0 +max_upgraded = 90.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle] +default_value = 0.0 +enabled = 0 +max = 45.0 +max_upgraded = 90.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.hookthrower.detachonkeyrelease] +default_value = false +enabled = 0 +[options.grapplinghook.custom.motor.motor] +default_value = false +enabled = 0 +[options.grapplinghook.custom.motor.motormaxspeed] +default_value = 4.0 +enabled = 0 +max = 4.0 +max_upgraded = 10.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.motor.motoracceleration] +default_value = 0.2 +enabled = 0 +max = 0.2 +max_upgraded = 1.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.motor.motorwhencrouching] +default_value = false +enabled = 0 +[options.grapplinghook.custom.motor.motorwhennotcrouching] +default_value = true +enabled = 0 +[options.grapplinghook.custom.motor.smartmotor] +default_value = false +enabled = 0 +[options.grapplinghook.custom.motor.motordampener] +default_value = false +enabled = 1 +[options.grapplinghook.custom.motor.pullbackwards] +default_value = true +enabled = 0 +[options.grapplinghook.custom.swing.playermovementmult] +default_value = 1.0 +enabled = 0 +max = 2.0 +max_upgraded = 5.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.enderstaff.enderstaff] +default_value = false +enabled = 0 +[options.grapplinghook.custom.forcefield.repel] +default_value = false +enabled = 0 +[options.grapplinghook.custom.forcefield.repelforce] +default_value = 1.0 +enabled = 0 +max = 1.0 +max_upgraded = 5.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.magnet.attract] +default_value = false +enabled = 0 +[options.grapplinghook.custom.magnet.attractradius] +default_value = 3.0 +enabled = 0 +max = 3.0 +max_upgraded = 10.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.doublehook.doublehook] +default_value = false +enabled = 0 +[options.grapplinghook.custom.doublehook.smartdoublemotor] +default_value = true +enabled = 0 +[options.grapplinghook.custom.doublehook.angle] +default_value = 20.0 +enabled = 0 +max = 45.0 +max_upgraded = 90.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.doublehook.sneakingangle] +default_value = 10.0 +enabled = 0 +max = 45.0 +max_upgraded = 90.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.doublehook.oneropepull] +default_value = false +enabled = 0 +[options.grapplinghook.custom.rocket.rocketenabled] +default_value = false +enabled = 0 +[options.grapplinghook.custom.rocket.rocket_force] +default_value = 1.0 +enabled = 0 +max = 1.0 +max_upgraded = 5.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.rocket.rocket_active_time] +default_value = 0.5 +enabled = 0 +max = 0.5 +max_upgraded = 20.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.custom.rocket.rocket_refuel_ratio] +default_value = 15.0 +enabled = 0 +max = 30.0 +max_upgraded = 30.0 +min = 15.0 +min_upgraded = 1.0 +[options.grapplinghook.custom.rocket.rocket_vertical_angle] +default_value = 0.0 +enabled = 0 +max = 90.0 +max_upgraded = 90.0 +min = 0.0 +min_upgraded = 0.0 +[options.grapplinghook.blocks] +grapplingBlocks = "any" +grapplingNonBlocks = "none" +grappleBreakBlocks = "none" +[options.grapplinghook.other] +hookaffectsentities = true +rope_snap_buffer = 5.0 +default_durability = 500 +rope_jump_power = 1.0 +rope_jump_at_angle = false +rope_jump_cooldown_s = 0.0 +climb_speed = 0.3 +[options.longfallboots] +longfallbootsrecipe = true +[options.enderstaff] +ender_staff_strength = 1.5 +ender_staff_recharge = 100 +[options.enchantments.wallrun] +wall_jump_up = 0.7 +wall_jump_side = 0.4 +max_wallrun_time = 3.0 +wallrun_speed = 0.1 +wallrun_max_speed = 0.7 +wallrun_drag = 0.01 +wallrun_min_speed = 0.0 +enchant_rarity_wallrun = 0 +[options.enchantments.doublejump] +doublejumpforce = 0.8 +doublejump_relative_to_falling = false +dont_doublejump_if_falling_faster_than = 9.9999999E7 +enchant_rarity_double_jump = 0 +[options.enchantments.slide] +slidingjumpforce = 0.6 +sliding_friction = 0.006666666828095913 +sliding_min_speed = 0.15 +sliding_end_min_speed = 0.01 +enchant_rarity_sliding = 0 +[options.other] +override_allowflight = true +airstrafe_max_speed = 0.7 +airstrafe_acceleration = 0.015 +dont_override_movement_in_air = false +[clientOptions.camera] +wallrun_camera_tilt_degrees = 10.0 +wallrun_camera_animation_s = 0.5 +[clientOptions.sounds] +wallrun_sound_effect_time_s = 0.35 +wallrun_sound_volume = 1.0 +doublejump_sound_volume = 1.0 +slide_sound_volume = 1.0 +wallrunjump_sound_volume = 1.0 +rocket_sound_volume = 1.0 +enderstaff_sound_volume = 1.0 diff --git a/minecraft/config/graveyard/the-graveyard-3.0-config.json5 b/minecraft/config/graveyard/the-graveyard-3.0-config.json5 new file mode 100644 index 0000000..e348900 --- /dev/null +++ b/minecraft/config/graveyard/the-graveyard-3.0-config.json5 @@ -0,0 +1,201 @@ +{ + /* Welcome to The Graveyard Config! + + Structures: + Enable or disable structure spawns. + + Mobs: + Configure if mobs burn in sunlight and/or if mobs are affected by the wither effect (all graveyard mobs). + Configure the biomes, in which graveyard mobs spawn. + Fabric: + Configure spawning weight and group size of the spawn (ghoul, revenant, nightmare, skeleton creeper). + Forge: + To configure spawning weight and group size, change the .json files in data/graveyard/forge/biome_modifiers. + + + Additional: + Configure graveyard fog particles rising from moss and set the chance of spawning them (higher numbers = lower chance of spawning). + Configure if hordes of graveyard mobs can spawn and set their size and frequency. + Configure if urns have a double chest inventory. + Configure if the wither skeleton spawner in the large graveyard will be replaced by a skeleton spawner. + +*/ + "structureConfigEntries": { + "small_grave": { + "enabled": true + }, + "crypt": { + "enabled": true + }, + "small_graveyard": { + "enabled": true + }, + "small_desert_grave": { + "enabled": true + }, + "memorial_tree": { + "enabled": true + }, + "small_desert_graveyard": { + "enabled": true + }, + "large_graveyard": { + "enabled": true + }, + "small_savanna_grave": { + "enabled": true + }, + "mushroom_grave": { + "enabled": true + }, + "haunted_house": { + "enabled": true + }, + "giant_mushroom": { + "enabled": true + }, + "altar": { + "enabled": true + }, + "ruins": { + "enabled": true + }, + "medium_graveyard": { + "enabled": true + }, + "lich_prison": { + "enabled": true + }, + "dead_tree": { + "enabled": true + }, + "small_mountain_grave": { + "enabled": true + } + }, + "particleConfigEntries": { + "graveyard_fog_particle": { + "canGenerate": true, + "spawnChance": 50 + } + }, + "mobConfigEntries": { + "acolyte": { + "enabled": false, + "weight": 0, + "minGroup": 0, + "maxGroup": 0, + "canBurnInSunlight": false, + "canBeWithered": false + }, + "revenant": { + "enabled": true, + "weight": 25, + "minGroup": 5, + "maxGroup": 8, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "wraith": { + "enabled": false, + "weight": 0, + "minGroup": 0, + "maxGroup": 0, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "corrupted_vindicator": { + "enabled": false, + "weight": 0, + "minGroup": 0, + "maxGroup": 0, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "skeleton_creeper": { + "enabled": true, + "weight": 25, + "minGroup": 1, + "maxGroup": 4, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "corrupted_pillager": { + "enabled": false, + "weight": 0, + "minGroup": 0, + "maxGroup": 0, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "ghoul": { + "enabled": true, + "weight": 25, + "minGroup": 2, + "maxGroup": 5, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "reaper": { + "enabled": true, + "weight": 5, + "minGroup": 2, + "maxGroup": 3, + "canBurnInSunlight": true, + "canBeWithered": false + }, + "nightmare": { + "enabled": true, + "weight": 10, + "minGroup": 1, + "maxGroup": 1, + "canBurnInSunlight": false, + "canBeWithered": false + } + }, + "hordeConfigEntries": { + "horde_spawn": { + "enabled": true, + "mobSpawnAttempts": 40, + "ticksUntilNextSpawn": 24000, + "additionalRandomizedTicks": 1200 + } + }, + "corruptedChampionConfigEntries": { + "corrupted_champion": { + "healthInCastingPhase": 400.0, + "healthInHuntingPhase": 200.0, + "damageCastingPhase": 30.0, + "damageHuntingPhaseAddition": 40.0, + "armor": 14.0, + "armorToughness": 12.0, + "speedInHuntPhase": 0.15, + "durationHuntingPhase": 800, + "durationFallingCorpseSpell": 400, + "durationHealingSpell": 700, + "durationLevitationSpell": 150, + "maxAmountSkullsInShootSkullSpell": 5, + "maxSummonedMobs": 30, + "maxGroupSizeSummonedMobs": 5, + "ghoulSpawnTimerInFight": 6000, + "isBloodCollectableEntity": [ + "entity.minecraft.villager" + ], + "isBossSummonableItem": [ + "item.minecraft.debug_stick" + ], + "summoningNeedsStaffFragments": true, + "isMultiphaseFight": true, + "isInvulnerableDuringSpells": true, + "cooldownCorpseSpell": 400, + "cooldownTeleportPlayerAndHeal": 600, + "cooldownLevitationSpell": 400, + "playerTeleportYOffset": -15 + } + }, + "booleanEntries": { + "disableWitherSkeletonSpawner": false, + "urnHasDoubleInventory": true, + "enableBossMusic": true + } +} diff --git a/minecraft/config/guardvillagers-client.toml b/minecraft/config/guardvillagers-client.toml new file mode 100644 index 0000000..fda8d21 --- /dev/null +++ b/minecraft/config/guardvillagers-client.toml @@ -0,0 +1,6 @@ +#Textures not included, make your own textures by making a resource pack that adds guard_steve_0 - 6 +"Have guards use the steve model?" = false +"Have baby villagers have big heads like in bedrock?" = true +#Note that this option will automatically activate if a guard has more hearts than default +"Display guard health in icons" = true + diff --git a/minecraft/config/guardvillagers-common-1.toml.bak b/minecraft/config/guardvillagers-common-1.toml.bak new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common-1.toml.bak @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guardvillagers-common-2.toml.bak b/minecraft/config/guardvillagers-common-2.toml.bak new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common-2.toml.bak @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guardvillagers-common-3.toml.bak b/minecraft/config/guardvillagers-common-3.toml.bak new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common-3.toml.bak @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guardvillagers-common-4.toml.bak b/minecraft/config/guardvillagers-common-4.toml.bak new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common-4.toml.bak @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guardvillagers-common-5.toml.bak b/minecraft/config/guardvillagers-common-5.toml.bak new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common-5.toml.bak @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guardvillagers-common.toml b/minecraft/config/guardvillagers-common.toml new file mode 100644 index 0000000..b02c78f --- /dev/null +++ b/minecraft/config/guardvillagers-common.toml @@ -0,0 +1,95 @@ + +["guard stuff"] + #Range: -9999 ~ 9999 + "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 + "Allow players to give guards stuff only if they have the hero of the village effect?" = false + #Angle is determined by taking the arccos of the inputted value, for example -1 is a straight 180 degree angle thus if that value is inputted guards will only check straight ahead to see if any friendly mobs are in the way. + #Range: -1000000.0 ~ 1000000.0 + "Angle of how ranged guards determine if a friendly mob is in front of them before firing" = -0.9 + #Range: 0.0 ~ 1.0E8 + "Guard crossbow attack radius" = 8.0 + #Range: -999.9000244140625 ~ 999.0 + "Chance for guards to lose durability" = 1.0 + #Range: > -2147483648 + "Minimum reputation requirement for guards to give you access to their inventories" = 15 + #How much health a guard regenerates. + #Range: -500.0 ~ 500.0 + "Guard health regeneration amount" = 1.0 + #Range: 0.0 ~ 900.0 + "Guard follow range" = 20.0 + "Allow players to set guard patrol points only if they have hero of the village" = false + #This makes Guards run from polar bears, as anyone with common sense would. + "Have Guards have some common sense?" = false + #If a guard is fighting a mob underwater and the vertical distance between that mob and the guard is larger than this, the guard will instead float up to not take the risk of drowning + #Range: 0 ~ 100000000 + "Depth value for guards fighting underwater mobs" = 5 + "Mobs that guards actively protect when they get targeted" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + #Range: -999.9000244140625 ~ 999.0 + "Chance to drop equipment" = 100.0 + #This makes guards form a phalanx + "Have guards form a phalanx?" = true + #Range: -500.0 ~ 900.0 + "Guard health" = 20.0 + #Mobs in this list also won't get hurt by a guard's arrow if the config option to disable guard arrows hurting villagers is enabled. + "Mobs that guards actively protect when they get hurt" = ["minecraft:villager", "guardvillagers:guard", "minecraft:iron_golem"] + "Have guards patrol the village regularly?" = false + #This lets Guards open doors. + "Have Guards open doors?" = true + #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions + "Have Guards raise their shield all the time?" = false + "Have guards only follow the player if they have hero of the village?" = true + #Range: -500.0 ~ 900.0 + "Guard speed" = 0.5 + #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. + #Range: -500.0 ~ 500.0 + Range = 50.0 + #Range: 0 ~ 100000000 + "How many guards should spawn in a village?" = 6 + "Have guards attempt to avoid firing into other friendlies?" = true + "Allow guards to convert to zombie villagers upon being killed by zombies?" = true + "Allow the player to right click on bells to mass order guards to follow them?" = true + "Allow guards to teleport if following the player" = true + "Allow guards to sink temporarily to fight mobs that are under water?" = true + "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true + +["raids and illagers"] + #This makes Illagers run from polar bears, as anyone with common sense would. + "Have Illagers have some common sense?" = true + #Witches Attack Villagers? + "Witches attack villagers?" = true + #Illagers In Raids Attack Animals? + "Illagers in raids attack animals?" = true + #This will make Illusioners get involved in raids + "Have Illusioners in raids?" = false + +["mob ai in general"] + #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option + "All mobs attack guards" = false + #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. + "Guards attack all mobs?" = true + #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. + "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] + #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. + "Mob Whitelist" = [] + +["golem stuff"] + "Allow Iron Golems to float on water?" = false + +["villager stuff"] + #Range: 0 ~ 1000000 + "How many times a cleric can heal a guard in one day" = 3 + "Profession Whitelist for healing ai for clerics" = ["cleric"] + #This makes villagers run from polar bears, as anyone with common sense would. + "Have Villagers have some common sense?" = true + "Profession Whitelist for golem repair ai" = ["armorer", "weaponsmith"] + "Profession Whitelist for guard weaponry repair ai" = ["weaponsmith", "armorer"] + "Have it so clerics heal guards and players with hero of the village?" = true + "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true + #Range: 0 ~ 1000000 + "How many times a villager can heal a guard's equipment in one day" = 3 + #This will make it so villagers will only be converted into guards if the player has hero of the village + "Make it so players have to have hero of the village to convert villagers into guards?" = false + #Range: 0 ~ 1000000 + "How many times a smith villager can heal a golem in one day" = 3 + "Have it so blacksmiths heal golems under 60 health?" = true + diff --git a/minecraft/config/guideme.toml b/minecraft/config/guideme.toml new file mode 100644 index 0000000..ebc77e1 --- /dev/null +++ b/minecraft/config/guideme.toml @@ -0,0 +1,17 @@ + +[guides] + #Never load translated guide pages for your current language. + ignoreTranslatedGuides = false + #Never show errors in guides when recipes can't be found (i.e. because they were hidden by a datapack). + hideMissingRecipeErrors = false + +[gui] + #Adapt GUI scaling for the Guide screen to fix Minecraft font issues at GUI scale 1 and 3. + adaptiveScaling = true + #Use the full width of the screen for the guide when it is opened. + fullWidthLayout = true + +[debug] + #Show debugging overlays in GUI on mouse-over. + showDebugGuiOverlays = false + diff --git a/minecraft/config/guiscale.json b/minecraft/config/guiscale.json new file mode 100644 index 0000000..b6e10c2 --- /dev/null +++ b/minecraft/config/guiscale.json @@ -0,0 +1,6 @@ +{ + "menuScale": { + "desc:": "UI scale of menus, default = 0(Auto)", + "menuScale": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/guiscaler-client.toml b/minecraft/config/guiscaler-client.toml new file mode 100644 index 0000000..1870175 --- /dev/null +++ b/minecraft/config/guiscaler-client.toml @@ -0,0 +1,11 @@ + +#GUI Scaler Configuration +[general] + #Enable automatic GUI scaling + enableAutoScale = true + #Scaling mode: AUTO (intelligent) or CUSTOM (user-defined rules) + #Allowed Values: AUTO, CUSTOM + mode = "AUTO" + #Custom scaling rules in format 'width:scale' (e.g., '2560:3' means scale 3 for width >= 2560) + customRules = ["2560:3", "1920:2", "1280:1"] + diff --git a/minecraft/config/herbalbrews.toml b/minecraft/config/herbalbrews.toml new file mode 100644 index 0000000..5aed135 --- /dev/null +++ b/minecraft/config/herbalbrews.toml @@ -0,0 +1,27 @@ + +[items] + + [items.banner] + #Enable or disable the effect granted by banners. + giveEffect = true + #Enable or disable the tooltip display for banners. + showTooltip = true + + [items.hat] + #Enable or disable magic damage reduction provided by the hat. + damageReductionEnabled = true + #Percentage of magic damage reduction provided by the hat (0-100). + #Range: 0 ~ 100 + damageReductionAmount = 40 + +[blocks] + #Duration of the drying process in ticks. (20 ticks = 1 second) + #Range: > 0 + dryingDuration = 900 + #Duration of the brewing process in ticks. (20 ticks = 1 second) + #Range: > 0 + brewingDuration = 1200 + #Duration of the jug's effect in ticks. (20 ticks = 1 second) + #Range: > 0 + jugEffectDuration = 900 + diff --git a/minecraft/config/horseman-client.toml b/minecraft/config/horseman-client.toml new file mode 100644 index 0000000..70ffb4e --- /dev/null +++ b/minecraft/config/horseman-client.toml @@ -0,0 +1,46 @@ +#Adjusts gui to render hunger bar, xp bar and xp level. Makes horse jump bar render only when jumping. Default: true +improved_mount_gui = true +#Fixes small delay when moving camera horizontally while mounted - MC-259512. Default: true +fix_mounted_camera_lag = true +#Prevents horse jump meter from filling up when mount is in the water. Default: true +prevent_jumping_in_water = true +#Offset to horse model head pitch while riding. Lowers the head so it's not blocking the view. Default: 20 +#Range: 0 ~ 45 +horse_model_head_offset = 20 +#Offset to horse model head y position while riding. Lowers the head so it's not blocking the view. Default: true +#Range: 0 ~ 4 +horse_model_y_offset = 2 +#If Lead slot is disabled, but lead is still required for hitching, indication of whether the Lead is equipped will be rendered in Horse inventory screen. Default: true +render_lead_indication_without_slot = true +#Makes horse-type mobs that named 'jeb_' render with rainbow effect, like sheep. Default: true. +jeb_horse = true + +[switch_inventory] + #Adds button and hotkey to switch between player and horse inventory. Default: true + enabled = true + #X position of the button in player's inventory. Default: -14. + #Range: > -2147483648 + player_button_position_x = -14 + #Y position of the button in player's inventory. Default: 9. + #Range: > -2147483648 + player_button_position_y = 9 + #X position of the button in mount's inventory. Default: -14. + #Range: > -2147483648 + horse_button_position_x = -14 + #Y position of the button in mount's inventory. Default: 9. + #Range: > -2147483648 + horse_button_position_y = 9 + +[transparent_horse] + #Makes horse translucent depending on player's look angle. Default: true + enabled = true + #Maximum opacity (at the end angle). 0 - fully transparent. 1 - fully opaque. Default: 0.08. + #Range: 0.0 ~ 1.0 + max_opacity = 0.08 + #Angle at which the horse will start to become transparent. Default: 30. + #Range: -90 ~ 90 + start_angle = 30 + #Angle at which the horse will reach maximum transparency. Default: 65. + #Range: -90 ~ 90 + end_angle = 65 + diff --git a/minecraft/config/horseman-common.toml b/minecraft/config/horseman-common.toml new file mode 100644 index 0000000..f3a33fe --- /dev/null +++ b/minecraft/config/horseman-common.toml @@ -0,0 +1,59 @@ + +[movement] + #Fix horse jitter and reset back when riding up blocks (especially stairs) Mojang bug: MC-100830. Default: true + fix_horse_moved_wrongly = true + #Additional step height added to horses. If set to 1 - horse will be able to step up two blocks. Set to 0 for vanilla behavior. Default 0.1. + #Range: -1.0 ~ 10.0 + horse_step_height_modifier = 0.1 + #Make horse step down one block faster by adding downwards velocity. + #Reduces slowdown when riding off a block, making riding much smoother. Default: true + horse_fast_step_down = true + #Makes 'horse_fast_step_down' work when stepping down two blocks. + #Makes fast step down work better for steep staircases, but may introduce some unwanted behavior elsewhere. Default: false + horse_fast_step_down_two_blocks = false + #Make horse airborne speed faster. Improves jumping distance (horizontal) and speed walking off heights. Default: true + increase_horse_airborne_speed = true + #Controls how much 'increase_horse_airborne_speed' increases over vanilla. + #0 - vanilla speed + #1 - full speed (same as running on the ground) + #Note: there is still small initial slowdown when running off a block (start falling), after which speed increases to proper value. + #Default: 0.5 + #Range: 0.0 ~ 1.0 + increase_horse_airborne_speed_amount = 0.5 + #Horse-type mobs are able to swim when ridden by holding a jump key. Exact types that cannot swim can be controlled by '#horseman:cannot_swim' entity tag. Default: true. + horse_swim_when_ridden = true + #When mounting a horse, rotate it to match player looking direction, instead of rotating the player. Default: true + rotate_horse_instead_of_player = true + #Max distance (in blocks) from last dismount position that saddled horse can wander to. Set to -1 for vanilla behavior. Default: 16 + #Range: -1 ~ 64 + saddled_horse_wander_radius = 16 + #Prevents rearing (horse stopping and standing up) when it's being ridden. Default: true. + ridden_horse_prevent_rearing = true + +[hitching] + #Right-clicking a fence while riding will leash the horse to it. Default: true + enabled = true + #Hitching requires Lead item to be present on a horse. If disabled, 'horse_hitch_lead_slot' will be disabled as well. Default: true + requires_lead = true + #Slot for a lead will be added to horse inventory menu. Default: true + #If disabled, Lead should be added by Sneak+Right-Clicking a Horse with an item. Default: true + lead_slot = true + +[free_camera] + #While horse is stationary - allow moving camera freely, without rotating the horse. Default: true + enabled = true + #Threshold in degrees after which horse will follow player rotation. Default: 100 + #Range: 0.0 ~ 180.0 + angle_threshold = 100.0 + +[misc] + #Additional block breaking speed added when mounted. Set to 0 for vanilla behavior. Default 5 (regular breaking speed (same as without a mount)). + #Range: 0.0 ~ 5.0 + mounted_block_break_speed_modifier = 5.0 + #Horse-type mobs are able to fit in boats. Default: true. + horse_fits_in_boat = true + #Right-clicking a Mule, Donkey or Llama that has chest with shears will remove the chest and drop its items. Default: true + shears_remove_chest = true + #Using Saddle on untamed horse-type mob while in creative mode tames it instantly. Default: true. + horse_creative_taming = true + diff --git a/minecraft/config/iaie-common.toml b/minecraft/config/iaie-common.toml new file mode 100644 index 0000000..de6a421 --- /dev/null +++ b/minecraft/config/iaie-common.toml @@ -0,0 +1,6 @@ + +#Immersive Aircraft x Immersive Engineering Configuration +[general] + #If true, solid fuels (such as coal and logs) are disabled in aircraft. Only IE barrels with biodiesel can be used as fuel. + disableSolidFuel = true + diff --git a/minecraft/config/icarus.jsonc b/minecraft/config/icarus.jsonc new file mode 100644 index 0000000..fbd8022 --- /dev/null +++ b/minecraft/config/icarus.jsonc @@ -0,0 +1,23 @@ +{ + "can_loop_de_loop": true, + "armor_slows": true, + "can_slow_fall": false, + // Type: Float + "max_slowed_multiplier": 3.0, + // Type: Float + "wings_speed": 0.0125, + // Type: Integer + "wings_durability": 0, + // Type: Float + "exhaustion_amount": 0.03, + // Type: Float + "required_food_amount": 6.001, + "max_height_enabled": true, + // Type: Integer + "max_height_above_world": 64, + // Type: Float + "flying_target_radius": 0.25, + "client": { + "can_loop_de_loop": true + } +} \ No newline at end of file diff --git a/minecraft/config/immediatelyfast.json b/minecraft/config/immediatelyfast.json new file mode 100644 index 0000000..e059677 --- /dev/null +++ b/minecraft/config/immediatelyfast.json @@ -0,0 +1,21 @@ +{ + "REGULAR_INFO": "----- Regular config values below -----", + "font_atlas_resizing": true, + "map_atlas_generation": true, + "hud_batching": true, + "fast_text_lookup": true, + "fast_buffer_upload": true, + "COSMETIC_INFO": "----- Cosmetic only config values below (Does not optimize anything) -----", + "dont_add_info_into_debug_hud": false, + "EXPERIMENTAL_INFO": "----- Experimental config values below (Rendering glitches may occur) -----", + "experimental_disable_error_checking": false, + "experimental_disable_resource_pack_conflict_handling": false, + "experimental_sign_text_buffering": false, + "experimental_screen_batching": true, + "DEBUG_INFO": "----- Debug only config values below (Do not touch) -----", + "debug_only_and_not_recommended_disable_universal_batching": false, + "debug_only_and_not_recommended_disable_mod_conflict_handling": false, + "debug_only_and_not_recommended_disable_hardware_conflict_handling": false, + "debug_only_print_additional_error_information": false, + "debug_only_use_last_usage_for_batch_ordering": false +} \ No newline at end of file diff --git a/minecraft/config/immersive_aircraft.json b/minecraft/config/immersive_aircraft.json new file mode 100644 index 0000000..fd797eb --- /dev/null +++ b/minecraft/config/immersive_aircraft.json @@ -0,0 +1,59 @@ +{ + "enableDropsForNonPlayer": true, + "enableCrashExplosion": true, + "enableCrashBlockDestruction": false, + "enableCrashFire": false, + "crashExplosionRadius": 2.0, + "crashDamage": 2.0, + "preventKillThroughCrash": true, + "healthBarRow": 0, + "damagePerHealthPoint": 30, + "separateCamera": true, + "useThirdPersonByDefault": true, + "enableTrails": true, + "renderDistance": 192.0, + "fuelConsumption": 1.0, + "windClearWeather": 1.0, + "windRainWeather": 3.0, + "windThunderWeather": 3.0, + "repairSpeed": 0.025, + "repairExhaustion": 0.5, + "collisionDamage": true, + "collisionDamageMultiplier": 40.0, + "burnFuelInCreative": false, + "acceptVanillaFuel": true, + "useCustomKeybindSystem": true, + "showHotbarEngineGauge": true, + "weaponsAreDestructive": false, + "dropAircraft": true, + "dropInventory": true, + "dropUpgrades": false, + "regenerateHealthEveryNTicks": 0, + "requireShiftForRepair": false, + "bombBayEntity": { + "minecraft:egg": "minecraft:chicken" + }, + "rotaryCannonDamage": 5.0, + "heavyCrossBowVelocity": 3.0, + "fuelList": { + "minecraft:blaze_powder": 1200 + }, + "validDimensions": { + "minecraft:the_end": true, + "minecraft:overworld": true, + "minecraft:the_nether": true + }, + "gunpowderAmmunition": { + "minecraft:gunpowder": 100 + }, + "arrowAmmunition": { + "minecraft:spectral_arrow": 100, + "minecraft:arrow": 100, + "minecraft:tipped_arrow": 100 + }, + "bombBayAmmunition": { + "minecraft:tnt": 100 + }, + "version": 1, + "name": "immersive_aircraft" +} \ No newline at end of file diff --git a/minecraft/config/immersive_melodies.json b/minecraft/config/immersive_melodies.json new file mode 100644 index 0000000..945027c --- /dev/null +++ b/minecraft/config/immersive_melodies.json @@ -0,0 +1,42 @@ +{ + "README": "https://github.com/Luke100000/ImmersiveMelodies/wiki/Config", + "getBufferDelay": 75, + "maxAudibleDistance": 48, + "instrumentVolumeFactor": 1.0, + "perceivedLoudnessAdjustmentFactor": 0.5, + "mobInstrumentFactors": { + "minecraft:wither_skeleton": 0.01, + "minecraft:zombified_piglin": 0.01, + "minecraft:piglin": 0.01, + "minecraft:husk": 0.01, + "minecraft:zombie": 0.01, + "minecraft:piglin_brute": 0.01, + "minecraft:pillager": 0.01, + "minecraft:skeleton": 0.01 + }, + "mobInstrumentDropFactor": 0.085, + "showOtherPlayersMelodies": true, + "forceMobsToPickUp": true, + "clickedHelp": false, + "loadInbuiltMidis": true, + "stopGameMusicForPlayers": true, + "stopGameMusicForMobs": false, + "uploadPermissionLevel": 0, + "keycodeToMidi": { + "75": 72, + "81": 61, + "82": 68, + "83": 62, + "84": 70, + "87": 63, + "89": 73, + "65": 60, + "68": 64, + "69": 66, + "70": 65, + "71": 67, + "72": 69, + "74": 71 + }, + "version": 1 +} \ No newline at end of file diff --git a/minecraft/config/immersive_optimization.json b/minecraft/config/immersive_optimization.json new file mode 100644 index 0000000..af22e84 --- /dev/null +++ b/minecraft/config/immersive_optimization.json @@ -0,0 +1,34 @@ +{ + "_documentation": "https://github.com/Luke100000/ImmersiveOptimization/wiki", + "enableEntities": true, + "enableBlockEntities": false, + "optimizeForceLoadedChunks": false, + "enableDistanceCulling": true, + "enableTrackingCulling": true, + "enableViewportCulling": true, + "minDistance": 6, + "blocksPerLevel": 64, + "blocksPerLevelDistanceCulled": 10, + "blocksPerLevelTrackingCulled": 10, + "blocksPerLevelViewportCulled": 20, + "maxLevel": 20, + "blocksPerLevelBlockEntities": 32, + "stressedThreshold": 45, + "minDecreaseFactor": 0.25, + "dimensions": { + "minecraft:overworld": true, + "minecraft:the_nether": true, + "minecraft:the_end": true + }, + "entities": { + "minecraft:ender_pearl": false, + "fromanotherworld:starship": false, + "minecraft:player": false, + "valkyrienskies": false, + "minecraft:arrow": false, + "create": false, + "minecraft:ender_dragon": false + }, + "version": 2, + "name": "immersive_optimization" +} \ No newline at end of file diff --git a/minecraft/config/immersiveconvergence-common.toml b/minecraft/config/immersiveconvergence-common.toml new file mode 100644 index 0000000..bfcf8a5 --- /dev/null +++ b/minecraft/config/immersiveconvergence-common.toml @@ -0,0 +1,13 @@ + +#Mechanical system global settings +[mechanical] + #Global maximum rotational speed in RPM for all mechanical devices (turbines, alternators, etc.). Default 7200 RPM. Changing this affects speed_factor calculations in turbines. + #Range: 1000 ~ 50000 + max_rpm = 7200 + +#Heat system global settings +[heat] + #Global maximum heat level for all heat-related devices. Default 2000.0 + #Range: 100.0 ~ 10000.0 + max_heat = 2000.0 + diff --git a/minecraft/config/immersivedamageindicators-client.toml b/minecraft/config/immersivedamageindicators-client.toml new file mode 100644 index 0000000..e906255 --- /dev/null +++ b/minecraft/config/immersivedamageindicators-client.toml @@ -0,0 +1,28 @@ +#. +#Custom Immersive Messages font to use, or blank if null. +"Custom Font" = "anton" +#. +#ARGB, Default color for indicators - https://argb-int-calculator.netlify.app/ +#Range: > -2147483648 +"Text Color" = -1 +#. +#RGB, Default color for hurt effects - https://argb-int-calculator.netlify.app/ +#Range: > -2147483648 +"Hurt Color" = -62966 +#. +#0-255 Alpha value +#Range: > -2147483648 +Alpha = 255 +#. +#If true, critical hits will add exclamation points. +"Show Exclamation Point" = true +#. +#If true, hits will change size based on how strong they are. +"Do Size Effects" = true +#. +#If true, hits will turn red based on how strong they are. +"Do Color Effects" = true +#. +#If true, hits will shake based on how strong they are. +"Do Shake Effects" = true + diff --git a/minecraft/config/immersiveengineering-client.toml b/minecraft/config/immersiveengineering-client.toml new file mode 100644 index 0000000..c294554 --- /dev/null +++ b/minecraft/config/immersiveengineering-client.toml @@ -0,0 +1,48 @@ +#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. +#Affects turrets and garden cloches +disableFancyTESR = false +#Show the text overlay for various blocks, such as the configuration of capacitors or pumps +showTextOverlay = true +#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame. +#Range: 1 ~ 32 +manualGuiScale = 4 +#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. +badEyesight = false +#Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions +fluidFractions = true +#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) +tagTooltips = true +#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. +#Range: 0.0 ~ 1.7976931348623157E308 +increasedTileRenderdistance = 1.5 +#Set this to false to hide the update news in the manual +showUpdateNews = true +#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. +fancyItemHolding = true +#Set to false to disable the stencil buffer. This may be necessary on older GPUs. +stencilBufferEnabled = true +#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. +earDefenders_SoundBlacklist = [] +#Use VBOs to render certain blocks. This is significantly faster than the usual rendering, +#but may not work correctly with visual effects from other mods +enableVBO = true + +#Options to set the RGB color of all IE wire types +[wire_colors] + #Range: > -2147483648 + copper = 11758655 + #Range: > -2147483648 + electrum = 15573061 + #Range: > -2147483648 + steel = 7303023 + #Range: > -2147483648 + structure_rope = 9862765 + #Range: > -2147483648 + structure_steel = 7303023 + #Range: > -2147483648 + redstone = 16723759 + #Range: > -2147483648 + copper_insulated = 16445918 + #Range: > -2147483648 + electrum_insulated = 10323322 + diff --git a/minecraft/config/immersiveengineering-common.toml b/minecraft/config/immersiveengineering-common.toml new file mode 100644 index 0000000..16f02e0 --- /dev/null +++ b/minecraft/config/immersiveengineering-common.toml @@ -0,0 +1,26 @@ +#IMPORTANT NOTICE: +#THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for IE. +#All modifiers for machines, all ore gen, the retrogen features and most other adjustable values have been moved to immersiveengineering-server.toml. +#That file is PER WORLD, meaning you have to go into 'saves//serverconfig' to adjust it. Those changes will then only apply for THAT WORLD. +#You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON. +#This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer. +importantInfo = true +#A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. +#This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. +preferredOres = ["immersiveengineering", "minecraft"] + +[debug] + + [debug.wires] + #Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. + enableWireLogger = false + #Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer. + validateNets = false + +#A list of all mods that IE has integrated compatability for +#Setting any of these to false disables the respective compat +[compat] + theoneprobe = true + curios = true + computercraft = true + diff --git a/minecraft/config/immersivemessages-client.toml b/minecraft/config/immersivemessages-client.toml new file mode 100644 index 0000000..57e244c --- /dev/null +++ b/minecraft/config/immersivemessages-client.toml @@ -0,0 +1,9 @@ + +#. +#Client-only settings - If you're looking for general settings, look inside your world's serverconfig folder! +[client] + #. + #The time to wait before showing the next message in a list. + #Range: 0.0 ~ 3.4028234663852886E38 + timeBetweenMessages = 0.5 + diff --git a/minecraft/config/immersivepetroleum-client.toml b/minecraft/config/immersivepetroleum-client.toml new file mode 100644 index 0000000..255afec --- /dev/null +++ b/minecraft/config/immersivepetroleum-client.toml @@ -0,0 +1,9 @@ + +[GridColors] + #Normal pipe color. (Hex RGB) + normal_pipe_color = "A5A5A5" + #Perforated pipe color. (Hex RGB) + perforated_pipe_color = "54FF54" + #Perforated pipe color. (Hex RGB) + fixed_perforated_pipe_color = "FF515A" + diff --git a/minecraft/config/immersivetechnology-client.toml b/minecraft/config/immersivetechnology-client.toml new file mode 100644 index 0000000..d4e8921 --- /dev/null +++ b/minecraft/config/immersivetechnology-client.toml @@ -0,0 +1,56 @@ + +#Render options +[render] + #This modifies the distance a special multiblock renderer is visible from (Default: 2.5). + #Range: 0.0 ~ 1.7976931348623157E308 + multiblockSpecialRenderDistanceModifier = 2.5 + #This controls if the animations and special client rendering applies to the Gas Turbine (Default: true). + gas_turbine_renderer = true + #This controls if the animations and special client rendering applies to the Steam Turbine (Default: true). + steam_turbine_renderer = true + #This controls if the animations and special client rendering applies to the Solar Reflector (Default: true). + solar_reflector_renderer = true + #Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. Affects various multiblocks. + disableFancyTESR = false + +#Solar Reflector options +[solar_reflector] + #Disable the dance animation and sound for untaken solar reflectors (Default: false). + disable_dance = false + #Loop the dance animation and sound for untaken solar reflectors (Default: false). + loop_dance = false + #Base frequency for the sine-wave based 'dance' animation (higher = faster movement). + #Range: 0.1 ~ 10.0 + base_frequency = 2.09 + #Full cycle duration of the dance animation in seconds. + #Range: 10.0 ~ 300.0 + dance_duration = 63.0 + +#Experimental options +[experimental] + #Display trash can OSD as per tick average instead of per second (Default: false). + per_tick_trash_cans = false + +#Particle options +[particles] + #Enable particle collisions with blocks (Default: false). + collide = false + #Height scale for colored smoke particles (Default: 0.7). + #Range: 0.0 ~ 3.0 + colored_smoke_height = 0.7 + #Height scale for custom smoke particles (Default: 1.0). + #Range: 0.0 ~ 3.0 + custom_smoke_height = 1.0 + +#Advanced Coke Oven Base Heater options +[advanced_coke_oven_baseheater] + #Maximum fan speed for the base heater animation. + #Range: 1.0 ~ 100.0 + max_fan_speed = 35.0 + #Fan acceleration rate for the base heater. + #Range: 0.1 ~ 20.0 + fan_accel = 5.0 + #Fan deceleration rate for the base heater. + #Range: 0.1 ~ 10.0 + fan_decel = 1.0 + diff --git a/minecraft/config/immersivetechnology-common.toml b/minecraft/config/immersivetechnology-common.toml new file mode 100644 index 0000000..8b1403f --- /dev/null +++ b/minecraft/config/immersivetechnology-common.toml @@ -0,0 +1,25 @@ + +#Options shared by all boiler types +[boiler_shared] + #Target heat level for full operation when a recipe does not specify its own requirement (applies to all boilers). + #Range: 0.0 ~ 1.7976931348623157E308 + default_working_heat = 100.0 + +#Solar Tower settings +[solar_tower] + #Default target heat for full-speed operation (when recipe unspecified). + #Range: 100.0 ~ 1.7976931348623157E308 + working_heat_level = 400.0 + +#Solar Melter settings +[solar_melter] + #Default target heat for full-speed operation (when recipe unspecified). + #Range: 100.0 ~ 1.7976931348623157E308 + working_heat_level = 1000.0 + +#Creative mode tools +[creative] + #Output amount per operation for the Creative Barrel in creative mode. + #Range: > 1 + barrel_output_amount = 2147483647 + diff --git a/minecraft/config/immersiveui.yaml b/minecraft/config/immersiveui.yaml new file mode 100644 index 0000000..10411b8 --- /dev/null +++ b/minecraft/config/immersiveui.yaml @@ -0,0 +1,34 @@ +# Enables wobbly items in advancement toasts. +enableAdvancementToastItems: true +# Enables curse formatting. +enableCurseFormatting: true +# Enables particles in the enchant(ing/ment) table. +enableEnchantParticles: true +# Enables floating item rotation. +enableFloatingItemRotation: true +# Enables the hotbar selector animation. +enableHotbarSelectorAnimation: true +# Enables hovering of matching items. +enableMatchingItemHovering: true +# Enables particles for rare items. +enableRarityParticles: true +# Enables screen shake. +enableScreenShake: true +# Enables vanilla slot highlighting +enableVanillaSlotHighlighting: true +# Affects the easing speed, that is applied to the rotation of the floating item. +floatingItemEasingSpeed: 0.75 +# Affects the rotation amplitude of the floating item. +floatingItemRotationAmplitude: 1.0 +# Affects the speed of the hotbar selector. +hotbarSelectorSpeed: 3.0 +# Affects the size of the hovered item. +hoveredItemScale: 1.4 +# Affects the hover amplitude of items, that match to the item that is carried in the cursor. +matchingItemHoverAmplitude: 0.8 +# Moves the hotbar selector above the items. You might want to disable this, if you use resource packs that change the default selector texture. +renderHotbarSelectorAboveItems: false +# Screen shake amplitude. +shakeAmplitude: 1.25 +# Screen shake timer in ticks. +shakeTimer: 8 diff --git a/minecraft/config/infinitybuttons.toml b/minecraft/config/infinitybuttons.toml new file mode 100644 index 0000000..420867c --- /dev/null +++ b/minecraft/config/infinitybuttons.toml @@ -0,0 +1,7 @@ +muteAlarmSound = false +alarmSoundType = "RANGE" +alarmSoundRange = 6 +alarmVillagerPanic = true +tooltips = true +diamondParticles = true +forceJadeHiding = true diff --git a/minecraft/config/integrated_lucky_blocks-common.toml b/minecraft/config/integrated_lucky_blocks-common.toml new file mode 100644 index 0000000..1e1a251 --- /dev/null +++ b/minecraft/config/integrated_lucky_blocks-common.toml @@ -0,0 +1,12 @@ +#Enables the Lucky Temple structure spawn in the overworld +luckyTemples = true +#Whether breaking a Lucky Block in creative mode should activate its effect +creativeDestroy = false +#Whether the experimental Luck System should be enabled (Enabling this will cause lucky drops to be generally less variant) +enableLuck = false +#A list of loot tables to add Lucky Blocks to +loot_tables = ["minecraft:chests/end_city_treasure", "minecraft:chests/ancient_city", "minecraft:chests/desert_pyramid", "minecraft:chests/jungle_temple", "minecraft:chests/bastion_treasure", "minecraft:gameplay/fishing/treasure"] +#The weight of Lucky Blocks in the loot tables specified above (higher weight = more likely to generate) +#Range: > 0 +lootTableWeight = 3 + diff --git a/minecraft/config/iris-excluded.json b/minecraft/config/iris-excluded.json new file mode 100644 index 0000000..c168c6c --- /dev/null +++ b/minecraft/config/iris-excluded.json @@ -0,0 +1 @@ +{"excluded":["put:valuesHere"]} \ No newline at end of file diff --git a/minecraft/config/iwannaskate-client.toml b/minecraft/config/iwannaskate-client.toml new file mode 100644 index 0000000..be83106 --- /dev/null +++ b/minecraft/config/iwannaskate-client.toml @@ -0,0 +1,29 @@ + +[display] + #when enabled, shows a skateboard icon on the user HUD that indicates their current inertia. + show_inertia_indicator = true + #when enabled, hides the experience bar when on a skateboard, so that it will not clutter the UI. + hide_experience_bar = true + #determines how far to the left the inertia indicator renders on the screen. Negative numbers will render it on the right. + #Range: -12000 ~ 12000 + inertia_indicator_x = 123 + #determines how far from bottom the inertia indicator renders on the screen. + #Range: -12000 ~ 12000 + inertia_indicator_y = 12 + #when enabled, a skateboard with a banner pattern will flip over when the mouse is over it in the inventory. + flip_board_items = true + #when enabled, a green overlay and zoom effect is applied when the overcaffeniated effect is active. + overcaffeniated_overlay = true + +[animation] + #when enabled, flips the foot used to pedal to the other side, which is also inverted by default if the player's skin is left handed. + invert_side = false + #when enabled, dynamically identifies the parts of each entity model to animate when skating. Mappings of entities are read from the skate_model_mappings folder in the resource pack. If disabled, only humanoid entities will have animations while skating. + animate_all_entity_models = true + #when enabled, the camera will twist and turn when on a board to follow its motion. + rotate_camera_on_board = true + +[sound] + #when enabled, skateboards will play a looping sound whilst moving. + skateboard_loop_sounds = true + diff --git a/minecraft/config/iwannaskate-common.toml b/minecraft/config/iwannaskate-common.toml new file mode 100644 index 0000000..2cb38fa --- /dev/null +++ b/minecraft/config/iwannaskate-common.toml @@ -0,0 +1,36 @@ + +[mobs] + #when enabled, skater skeletons will spawn where applicable. + spawn_skater_skeletons = true + #when enabled, skater skeletons will skate using the skateboards they spawn with or any they pick up. + skater_skeletons_use_skateboards = true + #the chance that a skater skeleton will drop a spooky or snowy wheel when in the month of its respective holiday. 1.0 = 100% chance, 0.0 = disabled. + #Range: 0.0 ~ 1.0 + skater_skeleton_holiday_wheel_drop_chance = 0.25 + #when enabled, wandering skaters will spawn where applicable. + spawn_wandering_skaters = true + #the time in game ticks between each attempt to spawn a wandering skater. + #Range: > 1200 + wandering_skater_spawn_delay = 24000 + #the chance that each time the spawn delay passes, a wandering skater will spawn. If it does not, the next time the chance is increased by this number again. + #Range: 0.0 ~ 1.0 + wandering_skater_spawn_chance = 0.05 + #whether players can give baby villagers energy drinks to turn them into nitwit villagers. + convert_villagers_to_nitwits = true + #whether players can give nitwit villagers a skateboard to turn them into wandering skaters. + convert_nitwits_to_skaters = true + +[slow-motion] + #when enabled, certain skateboards can cause a slow-motion effect to the entities around them. + slow_motion = true + #when enabled, nearby player entities can be slowed down if someone else is using the slow motion feature. + players_slow_motion = true + #determines how far in blocks entities are effected by slow motion. + #Range: 1 ~ 2000 + slow_motion_distance = 30 + +[board-customization] + #Adding enchantments to the skateboard via the anvil is made cheaper by multiplying the total amount of exp cost by this number. 1.0 = disabled, 100% usual exp, 0.0 = 1 exp + #Range: 0.0 ~ 1.0 + skateboard_exp_anvil_rate_modifier = 0.75 + diff --git a/minecraft/config/jade/hide-blocks.json b/minecraft/config/jade/hide-blocks.json new file mode 100644 index 0000000..234be58 --- /dev/null +++ b/minecraft/config/jade/hide-blocks.json @@ -0,0 +1,6 @@ +{ + "__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.", + "values": [ + "minecraft:barrier" + ] +} \ No newline at end of file diff --git a/minecraft/config/jade/hide-entities.json b/minecraft/config/jade/hide-entities.json new file mode 100644 index 0000000..42747f4 --- /dev/null +++ b/minecraft/config/jade/hide-entities.json @@ -0,0 +1,10 @@ +{ + "__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.", + "values": [ + "minecraft:area_effect_cloud", + "minecraft:firework_rocket", + "minecraft:interaction", + "minecraft:text_display", + "minecraft:lightning_bolt" + ] +} \ No newline at end of file diff --git a/minecraft/config/jade/jade.json b/minecraft/config/jade/jade.json new file mode 100644 index 0000000..7a5cee8 --- /dev/null +++ b/minecraft/config/jade/jade.json @@ -0,0 +1,41 @@ +{ + "general": { + "debug": false, + "itemModNameTooltip": true, + "bossBarOverlapMode": "PUSH_DOWN", + "builtinCamouflage": true, + "ttsMode": "PRESS", + "fluidMode": "ANY", + "reachDistance": 0.0, + "displayEntities": true, + "displayBosses": true, + "displayMode": "TOGGLE", + "displayTooltip": true, + "displayBlocks": true, + "hideFromDebug": true, + "hideFromTabList": true, + "enableTextToSpeech": false, + "hintOverlayToggle": true, + "hintNarratorToggle": true, + "previewOverlay": true + }, + "overlay": { + "alpha": 0.7, + "iconMode": "TOP", + "animation": true, + "disappearingDelay": 0.0, + "overlaySquare": false, + "flipMainHand": false, + "autoScaleThreshold": 0.4, + "overlayPosY": 1.0, + "overlayScale": 1.0, + "overlayAnchorX": 0.5, + "overlayAnchorY": 0.0, + "activeTheme": "jade:dark", + "themesHash": -328442023, + "overlayPosX": 0.5 + }, + "formatting": { + "modName": "§9§o%s" + } +} \ No newline at end of file diff --git a/minecraft/config/jade/plugins.json b/minecraft/config/jade/plugins.json new file mode 100644 index 0000000..501e5e7 --- /dev/null +++ b/minecraft/config/jade/plugins.json @@ -0,0 +1,160 @@ +{ + "minecraft": { + "item_storage.show_name_amount": 5, + "furnace": true, + "harvest_tool.show_unbreakable": false, + "animal_owner": true, + "harvest_tool.effective_tool": true, + "item_storage": true, + "item_storage.normal_amount": 9, + "harvest_tool": true, + "armor_stand": true, + "fluid_storage.detailed": false, + "energy_storage": true, + "entity_armor.max_for_render": 40, + "breaking_progress": true, + "tnt_stability": true, + "item_storage.items_per_line": 9, + "item_frame": true, + "crop_progress": true, + "command_block": true, + "mob_growth": true, + "waxed": true, + "harvest_tool.new_line": false, + "entity_health.max_for_render": 40, + "entity_health.show_fractions": false, + "mob_spawner": true, + "redstone": true, + "fluid_storage": true, + "chicken_egg": true, + "jukebox": true, + "brewing_stand": true, + "energy_storage.detailed": false, + "note_block": true, + "beehive": true, + "item_storage.detailed_amount": 54, + "player_head": true, + "block_states": false, + "lectern": true, + "entity_armor": true, + "harvest_tool.creative": false, + "horse_stats": true, + "item_tooltip": true, + "entity_health": true, + "enchantment_power": true, + "zombie_villager": true, + "villager_profession": true, + "mob_breeding": true, + "entity_health.icons_per_line": 10, + "total_enchantment_power": true, + "potion_effects": true, + "painting": true, + "chiseled_bookshelf": true + }, + "midnight": { + "traditional_age": true, + "nightstag": true + }, + "mekajadeupgrade": { + "upgrades": true + }, + "immersiveengineering": { + "multiblock_icon": true + }, + "jade": { + "coordinates.rel": false, + "distance": false, + "block_face": false, + "coordinates": false, + "registry_name": "OFF", + "mod_name": true + }, + "mekalights": { + "meka_light": true + }, + "expatternprovider": { + "jade_chamber": true, + "jade_wireless": true + }, + "infinitybuttons": { + "hide_secret_buttons": true, + "hide_lantern_buttons": true, + "hide_torch_buttons": true + }, + "balm": { + "jade": true + }, + "ae2": { + "part_icon": true, + "charger": true, + "debug": true, + "part_tooltip": true, + "grid_node_state": true, + "pattern_provider": true, + "part_mod_name": true, + "power_storage": true, + "crafting_monitor": true, + "part_name": true + }, + "eclipticseasons": { + "greenhouse_core": true, + "animal": true, + "cauldron": true, + "crop": true, + "snowy_status": true, + "crop.shift_hint": true + }, + "ars_nouveau": { + "mob_jar": true + }, + "jadeaddons": { + "equipment_requirement": "" + }, + "exposure": { + "lightroom": true, + "photograph_frame": true + }, + "mekanism": { + "infuse_type": true, + "gas": true, + "remove_builtin": true, + "pigment": true, + "fluid": true, + "slurry": true, + "energy": true, + "tooltip_renderer": true + }, + "mysticalagradditions": { + "infused_farmland": true + }, + "twilightforest": { + "quest_ram_wool": true + }, + "supplementaries": { + "hat_stand": true + }, + "dynamictrees": { + "rooty_water": true, + "pod": true, + "fruit": true, + "rooty": true, + "branch": true + }, + "waystones": { + "waystone": true + }, + "corpse": { + "corpse": true + }, + "engineered_schematics": { + "schematic_info": true + }, + "mysticalagriculture": { + "infused_farmland": true, + "crop": true, + "inferium_crop": true + }, + "immersivetechnology": { + "display": true + } +} \ No newline at end of file diff --git a/minecraft/config/jade/sort-order.json b/minecraft/config/jade/sort-order.json new file mode 100644 index 0000000..b2d77c1 --- /dev/null +++ b/minecraft/config/jade/sort-order.json @@ -0,0 +1,104 @@ +{ + "ae2:charger": null, + "ae2:crafting_monitor": null, + "ae2:debug": null, + "ae2:grid_node_state": null, + "ae2:part_icon": null, + "ae2:part_mod_name": null, + "ae2:part_name": null, + "ae2:part_tooltip": null, + "ae2:pattern_provider": null, + "ae2:power_storage": null, + "ae2:server_data": null, + "ars_nouveau:mob_jar": null, + "balm:jade": null, + "corpse:corpse": null, + "dynamictrees:branch": null, + "dynamictrees:fruit": null, + "dynamictrees:pod": null, + "dynamictrees:rooty": null, + "dynamictrees:rooty_water": null, + "eclipticseasons:animal": null, + "eclipticseasons:cauldron": null, + "eclipticseasons:crop": null, + "eclipticseasons:greenhouse_core": null, + "engineered_schematics:schematic_info": null, + "expatternprovider:jade_chamber": null, + "expatternprovider:jade_wireless": null, + "expatternprovider:tile_data": null, + "exposure:lightroom": null, + "exposure:photograph_frame": null, + "immersiveengineering:multiblock_icon": null, + "immersiveengineering:multiblock_inventory": null, + "immersiveengineering:multiblock_tank": null, + "immersivetechnology:display": null, + "immersivetechnology:multiblock_energy": null, + "immersivetechnology:multiblock_fluid": null, + "immersivetechnology:status": null, + "jade:block_face": null, + "jade:distance": null, + "jade:mod_name": null, + "jade:object_name": null, + "jade:registry_name": null, + "jadeaddons.tconstruct:casting_table": null, + "jadeaddons.tconstruct:duct_fluid": null, + "jadeaddons.tconstruct:duct_item": null, + "mekajadeupgrade:upgrades": null, + "mekalights:meka_light": null, + "mekanism:data_provider": null, + "mekanism:entity_data_provider": null, + "mekanism:remove_builtin": null, + "mekanism:tooltip_renderer": null, + "midnight:nightstag": null, + "midnight:traditional_age": null, + "minecraft:animal_owner": null, + "minecraft:armor_stand": null, + "minecraft:beehive": null, + "minecraft:block_display": null, + "minecraft:block_states": null, + "minecraft:brewing_stand": null, + "minecraft:campfire": null, + "minecraft:chicken_egg": null, + "minecraft:chiseled_bookshelf": null, + "minecraft:command_block": null, + "minecraft:crop_progress": null, + "minecraft:enchantment_power": null, + "minecraft:energy_storage": null, + "minecraft:entity_armor": null, + "minecraft:entity_health": null, + "minecraft:falling_block": null, + "minecraft:fluid_storage": null, + "minecraft:furnace": null, + "minecraft:harvest_tool": null, + "minecraft:horse_stats": null, + "minecraft:item_ber": null, + "minecraft:item_display": null, + "minecraft:item_frame": null, + "minecraft:item_storage": null, + "minecraft:item_tooltip": null, + "minecraft:jukebox": null, + "minecraft:lectern": null, + "minecraft:mob_breeding": null, + "minecraft:mob_growth": null, + "minecraft:mob_spawner": null, + "minecraft:note_block": null, + "minecraft:painting": null, + "minecraft:player_head": null, + "minecraft:potion_effects": null, + "minecraft:progress": null, + "minecraft:redstone": null, + "minecraft:tnt_stability": null, + "minecraft:total_enchantment_power": null, + "minecraft:villager_profession": null, + "minecraft:waxed": null, + "minecraft:zombie_villager": null, + "mysticalagradditions:infused_farmland": null, + "mysticalagriculture:crop": null, + "mysticalagriculture:inferium_crop": null, + "mysticalagriculture:infused_farmland": null, + "supplementaries:hat_stand": null, + "supplementaries:present": null, + "supplementaries:safe": null, + "twilightforest:quest_ram_wool": null, + "waystones:waystone": null +} \ No newline at end of file diff --git a/minecraft/config/jei/blacklist.cfg b/minecraft/config/jei/blacklist.cfg new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/config/jei/ingredient-list-mod-sort-order.ini b/minecraft/config/jei/ingredient-list-mod-sort-order.ini new file mode 100644 index 0000000..1b07bfb --- /dev/null +++ b/minecraft/config/jei/ingredient-list-mod-sort-order.ini @@ -0,0 +1,149 @@ +Minecraft +Amendments +Comforts +End's Delight +Farmer's Delight +Farmer's Delight: Plus +More Delight +My Nether's Delight +Nature's Compass +Supplementaries +Bountiful +Dynamic Trees +Dynamic Trees Plus +More Villagers +Philips Ruins +Piglet Structures +The Graveyard +Waystones +YUNG's Cave Biomes +Dynamic Trees for Regions Unexplored +Regions Unexplored +Tinkers' Construct +Alex's Delight +Alex's Mobs +Building Gadgets 2 +Deeper and Darker +Exposure +Exposure Polaroid +Exposure: Expanded +Guard Villagers +Iron Chests +XP Tome +[Let's Do Addon] Corn Expansion +[Let's Do] Bakery +[Let's Do] Beachparty +[Let's Do] BloomingNature +[Let's Do] Brewery +[Let's Do] Camping +[Let's Do] Candlelight +[Let's Do] Farm & Charm +[Let's Do] Furniture +[Let's Do] HerbalBrews +[Let's Do] Meadow +[Let's Do] Vinery +[Let's Do] Wilder Nature +cataclysm +AE2WTLib +Animal Feeding Trough +Applied Energistics 2 +Ars Additions +Ars Expanded Combat +Ars Nouveau +Ars Nouveau's Flavors & Delight +Ars Énergistique +Backpacked +Brewin' And Chewin' +Chimes +Chisel Reborn +CoFH Core +Display Delight +Draconic Evolution +Dynamic Trees for Ars Nouveau +EC L_Ender's Cataclysm Plugin +EC Twilight Forest Plugin +Expanded Combat +ExtendedAE +Factory Blocks +Game Discs +Goblin Traders +Immersive Melodies +Miner's Delight +Music Box +Mystical Agradditions +Mystical Agriculture +Paraglider +Patchouli +Plushie Buddies +The Twilight Forest +Thermal Series +Twilight's Flavor & Delight +Animal Pen +CBMicroblock +Easel Does It +Engineered Schematics +Engineers Delight +Grappling Hook Mod +Immersive Engineering +Immersive Petroleum +Immersive Posts +Infinity Buttons +Mighty Mail +Monobank +More Immersive Wires +Pet Cemetery +ProjectRed Core +ProjectRed Illumination +ProjectRed Integration +ProjectRed Transmission +The Midnight +The Undergarden +goat_man +I Wanna Skate +Just Outdoor Stuffs +Measurements +Mobs of Sins +Pirate Hats +Realm RPG: Imps & Demons +Ribbits +SimpleHats +Snad +Sons of Sins +Stardew Fishing +InWitched +Magic Vibe Decorations +Signal Flares +TarotCards +Modular Forcefields +Voltaic +Immersive Technology +[NoCube's] Undergarden Delight +Ars Elemental +Ars Instrumentum +Biomes O' Plenty +Dynamic Trees for Biomes o' Plenty +Mob Compack +Seaworthy Boats +Every Compat +Assembly Line +Ballistix +Blastcraft +Call of Yucatán +Chemical Science +Dynamic Electricity +Dynamic Trees for Alex's Mobs +Electrodynamics +Extended Tools +MEGA Cells +Nuclear Science +Tinkers' Compatibility +Wardrobe +Yucutan Delight +Compressed Fuel +Immersive Aircraft +Immersive Aircraft: Better Engines +Man of Many Planes +Moving Elevators +Trash Cans +SSDH Backport +Serene Seasons diff --git a/minecraft/config/jei/ingredient-list-type-sort-order.ini b/minecraft/config/jei/ingredient-list-type-sort-order.ini new file mode 100644 index 0000000..a12b529 --- /dev/null +++ b/minecraft/config/jei/ingredient-list-type-sort-order.ini @@ -0,0 +1,9 @@ +net.minecraft.world.item.ItemStack +net.minecraftforge.fluids.FluidStack +slimeknights.mantle.recipe.ingredient.EntityIngredient$EntityInput +slimeknights.tconstruct.library.modifiers.ModifierEntry +slimeknights.tconstruct.library.recipe.partbuilder.Pattern +slimeknights.tconstruct.library.tools.SlotType$SlotCount +net.minecraft.world.entity.EntityType +twilightforest.compat.jei.FakeItemEntity +voltaic.api.gas.GasStack diff --git a/minecraft/config/jei/jei-client.ini b/minecraft/config/jei/jei-client.ini new file mode 100644 index 0000000..31c3694 --- /dev/null +++ b/minecraft/config/jei/jei-client.ini @@ -0,0 +1,260 @@ +[appearance] + # Description: Move the JEI search bar to the bottom center of the screen. + # Valid Values: [true, false] + # Default Value: false + CenterSearch = false + + # Description: Max recipe GUI height. + # Valid Values: Any integer greater than or equal to 175 + # Default Value: 350 + RecipeGuiHeight = 350 + + +[cheat_mode] + # Description: Choose if JEI should give ingredients directly to the inventory or pick them up with the mouse. + # Valid Values: [INVENTORY, MOUSE_PICKUP] + # Default Value: MOUSE_PICKUP + GiveMode = MOUSE_PICKUP + + # Description: Enable cheating items into the hotbar by using Shift + numeric keys. + # Valid Values: [true, false] + # Default Value: false + CheatToHotbarUsingHotkeysEnabled = false + + # Description: Enable showing items that are not in the creative menu. + # Valid Values: [true, false] + # Default Value: false + ShowHiddenItems = false + + +[bookmarks] + # Description: Add new bookmarks to the front of the bookmark list instead of the end. + # Valid Values: [true, false] + # Default Value: false + AddBookmarksToFrontEnabled = false + + # Description: Extra features for bookmark tooltips. + # Valid Values: A comma-separated list containing values of: + # [PREVIEW, INGREDIENTS] + # Default Value: PREVIEW + BookmarkTooltipFeatures = PREVIEW + + # Description: Hold Shift to show bookmark tooltip features. + # Valid Values: [true, false] + # Default Value: true + HoldShiftToShowBookmarkTooltipFeatures = true + + # Description: Drag bookmarks to rearrange them in the list. + # Valid Values: [true, false] + # Default Value: true + DragToRearrangeBookmarksEnabled = true + + +[lookupHistory] + # Description: Display or hide the lookup history overlay. + # Valid Values: [true, false] + # Default Value: false + Enabled = false + + # Description: Max number of rows to display in the lookup history overlay. + # Valid Values: An integer in the range [1, 7] (inclusive) + # Default Value: 2 + MaxRows = 2 + + # Description: Max number of lookup history ingredients to save. + # Valid Values: An integer in the range [10, 1000] (inclusive) + # Default Value: 100 + MaxIngredients = 100 + + # Description: Side of the screen to display the lookup history overlay. + # Valid Values: [LEFT, RIGHT] + # Default Value: LEFT + DisplaySide = LEFT + + +[advanced] + # Description: Set low-memory mode (makes search very slow but uses less RAM). + # Valid Values: [true, false] + # Default Value: false + LowMemorySlowSearchEnabled = false + + # Description: Catch render errors from ingredients and attempt to recover from them instead of crashing. + # Valid Values: [true, false] + # Default Value: true + CatchRenderErrorsEnabled = true + + # Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids. + # Valid Values: [true, false] + # Default Value: false + lookupFluidContentsEnabled = false + + # Description: When searching for item tags, also include tags for the default blocks contained in the items. + # Valid Values: [true, false] + # Default Value: true + lookupBlockTagsEnabled = true + + # Description: Show recipes for ingredient tags like item tags and block tags. + # Valid Values: [true, false] + # Default Value: false + showTagRecipesEnabled = false + + # Description: Show creative tab names in ingredient tooltips. + # Valid Values: [true, false] + # Default Value: false + showCreativeTabNamesEnabled = false + + +[input] + # Description: Number of milliseconds before a long mouse click is considered a drag operation. + # Valid Values: An integer in the range [0, 1000] (inclusive) + # Default Value: 150 + dragDelayInMilliseconds = 150 + + # Description: Scroll rate for scrolling the mouse wheel in smooth-scrolling scroll boxes. Measured in pixels. + # Valid Values: An integer in the range [1, 50] (inclusive) + # Default Value: 9 + smoothScrollRate = 9 + + +[sorting] + # Description: Sorting order for the ingredient list. + # Valid Values: A comma-separated list containing values of: + # [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY] + # Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU + IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU + + # Description: Sorting order for displayed recipes. + # Valid Values: A comma-separated list containing values of: + # [BOOKMARKED, CRAFTABLE] + # Default Value: BOOKMARKED, CRAFTABLE + RecipeSorterStages = BOOKMARKED, CRAFTABLE + + +[tags] + # Description: Show tag content in tooltips. + # Valid Values: [true, false] + # Default Value: true + TagContentTooltipEnabled = true + + # Description: Hide tags that only have 1 ingredient. + # Valid Values: [true, false] + # Default Value: true + HideSingleIngredientTagsEnabled = true + + +[search] + # Description: Search mode for mod names (prefix: @). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: REQUIRE_PREFIX + ModNameSearchMode = REQUIRE_PREFIX + + # Description: Search mode for tooltips (prefix: #). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: ENABLED + TooltipSearchMode = ENABLED + + # Description: Search mode for tags (prefix: $). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: REQUIRE_PREFIX + TagSearchMode = REQUIRE_PREFIX + + # Description: Search mode for colors (prefix: ^). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: DISABLED + ColorSearchMode = DISABLED + + # Description: Search mode for resource locations (prefix: &). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: DISABLED + ResourceLocationSearchMode = DISABLED + + # Description: Search mode for creative mode tab names (prefix: %). + # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] + # Default Value: DISABLED + CreativeTabSearchMode = DISABLED + + # Description: Search in advanced tooltips (visible with F3 + H). + # Valid Values: [true, false] + # Default Value: false + SearchAdvancedTooltips = false + + # Description: Search mod IDs in addition to mod names. + # Valid Values: [true, false] + # Default Value: true + SearchModIds = true + + # Description: Search by the shorthand first letters of a mod's name. + # Valid Values: [true, false] + # Default Value: true + SearchShortModNames = true + + # Description: Search ingredient aliases (alternative names) that are added by plugins, in addition to ingredient names. + # Valid Values: [true, false] + # Default Value: true + SearchIngredientAliases = true + + +[IngredientList] + # Description: Max number of rows shown. + # Valid Values: An integer in the range [1, 100] (inclusive) + # Default Value: 16 + MaxRows = 16 + + # Description: Max number of columns shown. + # Valid Values: An integer in the range [4, 100] (inclusive) + # Default Value: 9 + MaxColumns = 9 + + # Description: Horizontal alignment of the ingredient grid inside the available area. + # Valid Values: [LEFT, CENTER, RIGHT] + # Default Value: RIGHT + HorizontalAlignment = RIGHT + + # Description: Vertical alignment of the ingredient grid inside the available area. + # Valid Values: [TOP, CENTER, BOTTOM] + # Default Value: TOP + VerticalAlignment = TOP + + # Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. + # Valid Values: [ENABLED, AUTO_HIDE, DISABLED] + # Default Value: ENABLED + ButtonNavigationVisibility = ENABLED + + # Description: Enable this to draw a background texture behind the GUI. + # Valid Values: [true, false] + # Default Value: false + DrawBackground = false + + +[BookmarkList] + # Description: Max number of rows shown. + # Valid Values: An integer in the range [1, 100] (inclusive) + # Default Value: 16 + MaxRows = 16 + + # Description: Max number of columns shown. + # Valid Values: An integer in the range [4, 100] (inclusive) + # Default Value: 9 + MaxColumns = 9 + + # Description: Horizontal alignment of the ingredient grid inside the available area. + # Valid Values: [LEFT, CENTER, RIGHT] + # Default Value: LEFT + HorizontalAlignment = LEFT + + # Description: Vertical alignment of the ingredient grid inside the available area. + # Valid Values: [TOP, CENTER, BOTTOM] + # Default Value: TOP + VerticalAlignment = TOP + + # Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. + # Valid Values: [ENABLED, AUTO_HIDE, DISABLED] + # Default Value: ENABLED + ButtonNavigationVisibility = ENABLED + + # Description: Enable this to draw a background texture behind the GUI. + # Valid Values: [true, false] + # Default Value: false + DrawBackground = false + + diff --git a/minecraft/config/jei/jei-colors.ini b/minecraft/config/jei/jei-colors.ini new file mode 100644 index 0000000..a0ce6e5 --- /dev/null +++ b/minecraft/config/jei/jei-colors.ini @@ -0,0 +1,8 @@ +[colors] + # Description: Color values to search for. + # Valid Values: A comma-separated list containing values of: + # Any color name and an RGB hex color, separated by a ':' + # Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0 + SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0 + + diff --git a/minecraft/config/jei/jei-debug.ini b/minecraft/config/jei/jei-debug.ini new file mode 100644 index 0000000..a13e270 --- /dev/null +++ b/minecraft/config/jei/jei-debug.ini @@ -0,0 +1,32 @@ +[debug] + # Description: Debug mode enabled. + # Valid Values: [true, false] + # Default Value: false + DebugMode = false + + # Description: Debug GUIs enabled. + # Valid Values: [true, false] + # Default Value: false + DebugGuis = false + + # Description: Debug inputs enabled. + # Valid Values: [true, false] + # Default Value: false + DebugInputs = false + + # Description: Add debug information to ingredient tooltips when advanced tooltips are enabled. + # Valid Values: [true, false] + # Default Value: false + debugInfoTooltipsEnabled = false + + # Description: Adds ingredients to JEI that intentionally crash, to help debug JEI. + # Valid Values: [true, false] + # Default Value: false + CrashingTestItemsEnabled = false + + # Description: Log information about the suffix trees used for searching, to help debug JEI. + # Valid Values: [true, false] + # Default Value: false + logSuffixTreeStats = false + + diff --git a/minecraft/config/jei/jei-mod-id-format.ini b/minecraft/config/jei/jei-mod-id-format.ini new file mode 100644 index 0000000..11464f2 --- /dev/null +++ b/minecraft/config/jei/jei-mod-id-format.ini @@ -0,0 +1,11 @@ +[modname] + # Description: Formatting for the mod names in tooltips for JEI GUIs. Leave blank to disable. + # Valid Values: A chat formatting string. + # Use these formatting colors: + # black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white + # With these formatting options: + # obfuscated bold strikethrough underline italic + # Default Value: blue italic + ModNameFormat = blue italic + + diff --git a/minecraft/config/jei/recipe-category-sort-order.ini b/minecraft/config/jei/recipe-category-sort-order.ini new file mode 100644 index 0000000..3acfc33 --- /dev/null +++ b/minecraft/config/jei/recipe-category-sort-order.ini @@ -0,0 +1,197 @@ +minecraft:crafting +minecraft:anvil +minecraft:blasting +minecraft:brewing +minecraft:campfire +minecraft:compostable +minecraft:fuel +minecraft:furnace +minecraft:smithing +minecraft:smoking +minecraft:stonecutting +farmersdelight:cooking +farmersdelight:cutting +farmersdelight:decomposition +farmersdelightplus:pancake_filling +jei:information +mynethersdelight:forgoting +piglet_structures:ancient_furniture_crafter_jei_recipe_type +piglet_structures:clay_cutter_jei_recipe_type +piglet_structures:debowiser_jei_recipe_type +piglet_structures:dirtpetrifier_jei_recipe_type +piglet_structures:gold_upgrader_jei_recipe_type +piglet_structures:minecart_chest_remover_jei_recipe_type +piglet_structures:petrdirtifier_jei_recipe_type +piglet_structures:sandstone_crusher_jei_recipe_type +waystones:warp_plate +tconstruct:alloy +tconstruct:casting_basin +tconstruct:casting_table +tconstruct:entity_melting +tconstruct:foundry +tconstruct:melting +tconstruct:modifiers +tconstruct:molding +tconstruct:part_builder +tconstruct:severing +tconstruct:tool_recipes +tconstruct:worktable +alexsmobs:capsid +bakery:caking +beachparty:mini_fridge_freezing +beachparty:palm_bar_mixing +brewery:brewing +cataclysm:altar_of_amethyst +cataclysm:weapon_infusion +exposure:photograph_printing +exposure:photograph_stacking +farm_and_charm:cooking_pot +farm_and_charm:doughing +farm_and_charm:drying +farm_and_charm:mincer +farm_and_charm:roaster +farm_and_charm:stove +herbalbrews:cauldron_brewing +herbalbrews:tea_kettle_brewing +meadow:cheese +meadow:cooking_cauldron +meadow:woodcutting +vinery:apple_press_fermenting +vinery:apple_press_mashing +vinery:wine_fermentation +ae2:attunement +ae2:certus_growth +ae2:charger +ae2:condenser +ae2:entropy +ae2:inscriber +ae2:item_transformation +ars_additions:locate_structure +ars_nouveau:armor_upgrade +ars_nouveau:budding_conversion +ars_nouveau:crush +ars_nouveau:enchanting_apparatus +ars_nouveau:enchantment_apparatus +ars_nouveau:glyph_recipe +ars_nouveau:imbuement +ars_nouveau:scry_ritual +brewinandchewin:aging +brewinandchewin:fermenting +draconicevolution:fusion_crafting +expanded_combat:fletching +expanded_combat:shield_smithing +expatternprovider:circuit_cutter +justenoughbreeding:allay_duplication +justenoughbreeding:breeding +justenoughbreeding:taming +justenoughbreeding:temper +justenoughbreeding:transformation +justenoughbreeding:trusting +justenoughprofessions:professions +miners_delight:cooking +mysticalagriculture:awakening +mysticalagriculture:crux +mysticalagriculture:enchanter +mysticalagriculture:infusion +mysticalagriculture:reprocessor +mysticalagriculture:soul_extractor +mysticalagriculture:soulium_spawner +plushie_buddies:workbench +thermal:bottler +thermal:brewer +thermal:centrifuge +thermal:chiller +thermal:compression_fuel +thermal:crucible +thermal:crystallizer +thermal:disenchantment_fuel +thermal:furnace +thermal:gourmand_fuel +thermal:insolator +thermal:insolator_catalyst +thermal:lapidary_fuel +thermal:magmatic_fuel +thermal:numismatic_fuel +thermal:press +thermal:pulverizer +thermal:pulverizer_catalyst +thermal:pyrolyzer +thermal:refinery +thermal:rock_gen +thermal:sawmill +thermal:smelter +thermal:smelter_catalyst +thermal:stirling_fuel +thermal:tree_extractor +twilightdelight:frozen +twilightforest:crumble_horn +twilightforest:transformation +twilightforest:uncrafting +animal_pen:item_info_animal_cage +animal_pen:item_info_bird_cage +animal_pen:item_info_water_container +immersiveengineering:alloy +immersiveengineering:arc_furnace +immersiveengineering:arc_recycling +immersiveengineering:blast_furnace +immersiveengineering:blast_furnace_fuel +immersiveengineering:blueprint +immersiveengineering:bottling_machine +immersiveengineering:cloche +immersiveengineering:coke_oven +immersiveengineering:crusher +immersiveengineering:fermenter +immersiveengineering:fertilizer +immersiveengineering:metal_press +immersiveengineering:mixer +immersiveengineering:refinery +immersiveengineering:sawmill +immersiveengineering:squeezer +immersivepetroleum:cokerunit +immersivepetroleum:distillation +immersivepetroleum:hydrotreater +sons_of_sins:etheric_blood_imbibation +immersivetechnology:advanced_coke_oven +immersivetechnology:boiler_liquid +immersivetechnology:boiler_solid +immersivetechnology:boiler_tank +immersivetechnology:cooling_tower +immersivetechnology:distiller +immersivetechnology:electrolytic_crucible_battery +immersivetechnology:gas_turbine +immersivetechnology:heat_exchanger +immersivetechnology:melting +immersivetechnology:radiator +immersivetechnology:solar_tower +immersivetechnology:steam_turbine +ars_elemental:armor_upgrade +ars_elemental:netherite_upgrade +blastcraft:blast_compressor_recipe +call_of_yucutan:divinity_sacrifice +call_of_yucutan:ritual_transmutation +chemicalscience:circuit_maker_recipe +electrodynamics:blasting +electrodynamics:chemical_crystallizer_recipe +electrodynamics:chemical_mixer_recipe +electrodynamics:electrolytic_separator_recipe +electrodynamics:energized_alloyer_recipe +electrodynamics:fermentation_plant_recipe +electrodynamics:gas_condensing +electrodynamics:gas_evaporating +electrodynamics:lathe_recipe +electrodynamics:mineral_crusher_recipe +electrodynamics:mineral_grinder_recipe +electrodynamics:mineral_washer_recipe +electrodynamics:oxidation_furnace_recipe +electrodynamics:reinforced_alloyer_recipe +electrodynamics:smelting +electrodynamics:wire_mill_recipe +nuclearscience:chemical_extractor_recipe +nuclearscience:fission_reactor_recipe +nuclearscience:fuel_reprocessor_recipe +nuclearscience:gascentrifuge +nuclearscience:msrfuel_preprocessor_recipe +nuclearscience:nuclear_boiler_recipe +nuclearscience:particalacceleratorantimatter +nuclearscience:particalacceleratordarkmatter +nuclearscience:radioactive_processor_recipe diff --git a/minecraft/config/jei_mekanism_multiblocks-client.toml b/minecraft/config/jei_mekanism_multiblocks-client.toml new file mode 100644 index 0000000..d830f54 --- /dev/null +++ b/minecraft/config/jei_mekanism_multiblocks-client.toml @@ -0,0 +1,78 @@ + +[multiblocks] + + [multiblocks.mekanism] + + #JEI 'Building [Dynamic Tank]' page configuration + [multiblocks.mekanism.dynamic_tank] + #Set page visibility + visible = true + + #JEI 'Building [Thermal Evaporation Plant]' page configuration + [multiblocks.mekanism.evaporation_plant] + #Set page visibility + visible = true + + #JEI 'Building [Thermoelectric Boiler]' page configuration + [multiblocks.mekanism.boiler] + #Set page visibility + visible = true + + #JEI 'Building [Supercritical Phase Shifter]' page configuration + [multiblocks.mekanism.sps] + #Set page visibility + visible = true + + #JEI 'Building [Induction Matrix]' page configuration + [multiblocks.mekanism.matrix] + #Set page visibility + visible = true + + [multiblocks.mekanismgenerators] + + #JEI 'Building [Industrial Turbine]' page configuration + [multiblocks.mekanismgenerators.turbine] + #Set page visibility + visible = true + + #JEI 'Building [Fission Reactor]' page configuration + [multiblocks.mekanismgenerators.fission_reactor] + #Set page visibility + visible = true + + #JEI 'Building [Fusion Reactor]' page configuration + [multiblocks.mekanismgenerators.fusion_reactor] + #Set page visibility + visible = true + + [multiblocks.better_fusion_reactor] + + #JEI 'Building [Better Fusion Reactor]' page configuration + [multiblocks.better_fusion_reactor.better_fusion_reactor] + #Set page visibility + visible = true + + [multiblocks.mekanism_extras] + + #JEI 'Building [Reinforced Induction Matrix]' page configuration + [multiblocks.mekanism_extras.extra_matrix] + #Set page visibility + visible = true + + #JEI 'Building [Naquadah Reactor]' page configuration + [multiblocks.mekanism_extras.naquadah_reactor] + #Set page visibility + visible = true + + [multiblocks.evolvedmekanism] + + #JEI 'Building [Antimatter Protomolecular Transmutator]' page configuration + [multiblocks.evolvedmekanism.apt] + #Set page visibility + visible = true + + #JEI 'Building [Induction Matrix]' page configuration + [multiblocks.evolvedmekanism.matrix] + #Set catalyst visibility + visible = true + diff --git a/minecraft/config/justenoughbreeding-offsets.json b/minecraft/config/justenoughbreeding-offsets.json new file mode 100644 index 0000000..f4b9c21 --- /dev/null +++ b/minecraft/config/justenoughbreeding-offsets.json @@ -0,0 +1,117 @@ +{ + "minecraft:cat": { + "scale": -6.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:zoglin": { + "scale": -3.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:witch": { + "scale": -0.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:donkey": { + "scale": -3.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:fox": { + "scale": -17.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:pig": { + "scale": -6.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:allay": { + "scale": -6.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:turtle": { + "scale": -15.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:frog": { + "scale": -26.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:mule": { + "scale": -1.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:sniffer": { + "scale": -3.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:hoglin": { + "scale": -5.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:mooshroom": { + "scale": -3.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:strider": { + "scale": 0.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:ocelot": { + "scale": -2.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:goat": { + "scale": 0.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:chicken": { + "scale": -3.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:wolf": { + "scale": -4.5, + "x": 0.0, + "y": 0.0 + }, + "minecraft:panda": { + "scale": -4.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:horse": { + "scale": -4.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:rabbit": { + "scale": -6.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:bee": { + "scale": -18.0, + "x": 0.0, + "y": 0.0 + }, + "minecraft:axolotl": { + "scale": -12.0, + "x": 0.0, + "y": 0.0 + } +} \ No newline at end of file diff --git a/minecraft/config/keybindatlas-client.toml b/minecraft/config/keybindatlas-client.toml new file mode 100644 index 0000000..6de0c91 --- /dev/null +++ b/minecraft/config/keybindatlas-client.toml @@ -0,0 +1,98 @@ + +[display] + #When enabled, per-frame render timing is logged every 120 frames for performance diagnosis. + renderProfilingEnabled = false + #Default screen scale for Keybind Atlas. Valid values: X1, X2. + #Allowed Values: X1, X2 + defaultPixelScale = "X1" + #Keyboard layout shown by Keybind Atlas. Valid values: US_QWERTY, UK_QWERTY, ABNT2, FRENCH_AZERTY, BELGIAN_AZERTY, GERMAN_QWERTZ, SWISS_QWERTZ, SPANISH, ITALIAN, NORDIC_ISO. Legacy values AZERTY and QWERTZ are still accepted. + #Allowed Values: US_QWERTY, UK_QWERTY, ABNT2, FRENCH_AZERTY, BELGIAN_AZERTY, GERMAN_QWERTZ, SWISS_QWERTZ, SPANISH, ITALIAN, NORDIC_ISO, AZERTY, QWERTZ + keyboardLayout = "US_QWERTY" + #Enables box entrance, connector draw-in, and hover transition animations. + animationsEnabled = true + #When enabled, bindings listed in hiddenBindingLabels stay hidden to reduce clutter. + hiddenBindingsEnabled = true + #When enabled, custom category assignments and colors are applied. Hidden keybinds remain available. + categoriesEnabled = true + #Key labels whose bindings should stay hidden in the atlas. + #Entries for main keyboard keys match physical slots using US QWERTY labels. + #That keeps defaults like W, A, S, D and 1-9 hidden on AZERTY and QWERTZ layouts too. + #Keys outside the main keyboard map, such as numpad and function keys, still match their visible labels. + #To target numpad keys, prefix the label with NUM-, for example "NUM-1" hides the numpad 1 while "1" hides the top-row 1 (case-insensitive). + #Examples: ["SHIFT", "SPACE", "CTRL"] or ["-", "="] for the physical minus and equals slots. + #If the same label appears on multiple keys, all matching keys are affected. + hiddenBindingLabels = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "W", "T", "A", "S", "D", "/"] + #Preset colors shown when creating categories. Format: 'id|Name|#RRGGBBAA'. + #Each entry must use a unique id and color. Defaults include the built-in palette used by the category picker. + presetCategoryColors = ["crimson|Crimson|#B63C47FF", "purple|Purple|#9145D6FF", "emerald|Emerald|#1F9F4DFF", "tangerine|Tangerine|#F97316FF", "amber|Amber|#F59E0BFF", "cyan|Cyan|#06B6D4FF", "rose|Rose|#EC4899FF", "lime|Lime|#84CC16FF", "teal|Teal|#14B8A6FF", "copper|Copper|#B45309FF"] + #User-defined key categories. Format: 'id|Name|#RRGGBBAA|#RRGGBBAA'. + #Defaults include Combat, Magic, Movement, Building, Utility, and Technology. + customCategories = ["combat|Combat|#B63C47FF|#FFFFFFFF", "magic|Magic|#9145D6FF|#FFFFFFFF", "movement|Movement|#1F9F4DFF|#FFFFFFFF", "building|Building|#F59E0BFF|#111318FF", "utility|Utility|#F97316FF|#FFFFFFFF", "technology|Technology|#06B6D4FF|#FFFFFFFF"] + #Per-key custom category assignments. Format: 'KeyTarget::category-id'. + #Targets follow the same key-label rules as hiddenBindingLabels, including the NUM- prefix for numpad keys. + keyCategoryAssignments = [] + #When enabled, F1-F12 keys are shown on the keyboard layout. + fKeysEnabled = false + #When enabled, auxiliary keys (insert, delete, arrows, numpad) feature is available. + allKeysEnabled = true + #When enabled, a dark overlay is drawn behind the atlas for better readability. + backgroundBlurEnabled = false + #Blur strength when background blur is enabled. Each level adds an extra blur pass. Range: 1-5, default: 1. + #Range: 1 ~ 5 + backgroundBlurStrength = 1 + #When enabled, nearby connector lines alternate between the default and alternate line colors. + alternatingLineColorsEnabled = true + #Opacity of panel/info-box backgrounds. Range: 0.0 (transparent) to 1.0 (opaque), default: 0.4. + #Range: 0.0 ~ 1.0 + panelOpacity = 0.4 + #Maximum number of assignments shown in compact (unhovered) binding boxes. Default: 3. + #Range: 1 ~ 20 + maxUnhoveredAssignments = 3 + #Mods that are disabled in the mod filter list. These mod ids/names will be hidden from the atlas when present. + disabledMods = [] + #Individual bindings disabled in the mod filter list. Format: 'ModName::BindingLabel'. + disabledBindings = [] + +#Color values use RGBA hex format, for example #0161CCFF. +[colors] + + #Colors for keys that currently have a visible binding box. + [colors.assignedKey] + fill = "#0161CCFF" + text = "#FFFFFFFF" + + #Colors for keys without any binding. + [colors.unusedKey] + fill = "#2F3136FF" + text = "#9EA2A8FF" + + #Colors for keys whose bindings are intentionally hidden to reduce clutter. + [colors.hiddenBindingKey] + fill = "#1F2125FF" + text = "#B5B5B5FF" + + #Colors for keys in the hover-highlighted state. + [colors.hoveredKey] + fill = "#5EB3FFFF" + text = "#D0D8E0FF" + + #Colors for the binding info boxes. + [colors.bindingBox] + fill = "#3A3D42FF" + hoverFill = "#474B52FF" + border = "#1B1C20FF" + hoverBorder = "#72A8EBFF" + text = "#E5E5E5FF" + sourceText = "#9FA5AEFF" + + #Colors for the keyboard body behind the keys. + [colors.keyboardHousing] + fill = "#1A1C20FF" + border = "#0D0E10FF" + + #Colors for the connector lines between keys and binding boxes. + [colors.connectorLine] + default = "#8A8F96FF" + defaultAlt = "#5C6068FF" + hover = "#86BCFFFF" + diff --git a/minecraft/config/konkrete/locals/de_de.local b/minecraft/config/konkrete/locals/de_de.local new file mode 100644 index 0000000..2da2a5a --- /dev/null +++ b/minecraft/config/konkrete/locals/de_de.local @@ -0,0 +1,16 @@ +general.width = Breite +general.height = Höhe +general.on = An +general.off = Aus + +popup.done = Fertig + +popup.yesno.confirm = Bestätigen +popup.yesno.cancel = Abbrechen + +popup.notification.accept = Akzeptieren + +popup.choosefile.back = ZURÜCK +popup.choosefile.title = Datei wählen +popup.choosefile.choose = Wählen +popup.choosefile.supported = Unterstützte Dateitypen: diff --git a/minecraft/config/konkrete/locals/en_us.local b/minecraft/config/konkrete/locals/en_us.local new file mode 100644 index 0000000..6b4b757 --- /dev/null +++ b/minecraft/config/konkrete/locals/en_us.local @@ -0,0 +1,19 @@ +general.width = Width +general.height = Height +general.on = On +general.off = Off + +popup.done = Done + +popup.yesno.confirm = Confirm +popup.yesno.cancel = Cancel + +popup.notification.accept = Accept + +popup.choosefile.back = BACK +popup.choosefile.title = Choose File +popup.choosefile.choose = Choose +popup.choosefile.supported = Supported file types: + +configscreen.boolean.enabled = Enabled +configscreen.boolean.disabled = Disabled diff --git a/minecraft/config/konkrete/locals/pl_pl.local b/minecraft/config/konkrete/locals/pl_pl.local new file mode 100644 index 0000000..55c0df7 --- /dev/null +++ b/minecraft/config/konkrete/locals/pl_pl.local @@ -0,0 +1,15 @@ +general.width = Szerokość +general.height = Wysokość +general.on = On +general.off = Off + +popup.done = Gotowe + +popup.yesno.confirm = Potwierdź +popup.yesno.cancel = Anuluj + +popup.notification.accept = Zaakceptuj + +popup.choosefile.back = BACK +popup.choosefile.title = Choose File +popup.choosefile.choose = Choose diff --git a/minecraft/config/konkrete/locals/pt_br.local b/minecraft/config/konkrete/locals/pt_br.local new file mode 100644 index 0000000..ed797b2 --- /dev/null +++ b/minecraft/config/konkrete/locals/pt_br.local @@ -0,0 +1,15 @@ +general.width = Largura +general.height = Altura +general.on = Ligado +general.off = Desligado + +popup.done = Pronto + +popup.yesno.confirm = Confirmar +popup.yesno.cancel = Cancelar + +popup.notification.accept = Aceitar + +popup.choosefile.back = VOLTAR +popup.choosefile.title = Escolher arquivo +popup.choosefile.choose = Escolher diff --git a/minecraft/config/l2_configs/l2library-client.toml b/minecraft/config/l2_configs/l2library-client.toml new file mode 100644 index 0000000..a9efe0b --- /dev/null +++ b/minecraft/config/l2_configs/l2library-client.toml @@ -0,0 +1,14 @@ +#Info background transparency. 1 means opaque. +#Range: 0.0 ~ 1.0 +infoAlpha = 0.5 +#Info alignment. 0 means top. 1 means middle. 2 means bottom. +#Range: 0 ~ 2 +infoAnchor = 1 +#Info max width. 0.5 means half screen. default: 0.3 +#Range: 0.0 ~ 0.5 +infoMaxWidth = 0.3 +#Render Selection only when pressing shift +selectionDisplayRequireShift = false +#Scroll for selection only when pressing shift +selectionScrollRequireShift = true + diff --git a/minecraft/config/l2_configs/l2library-common.toml b/minecraft/config/l2_configs/l2library-common.toml new file mode 100644 index 0000000..ac3553e --- /dev/null +++ b/minecraft/config/l2_configs/l2library-common.toml @@ -0,0 +1,3 @@ +#Restore full health on respawn +restoreFullHealthOnRespawn = true + diff --git a/minecraft/config/leaderboards-client.json b/minecraft/config/leaderboards-client.json new file mode 100644 index 0000000..1d64679 --- /dev/null +++ b/minecraft/config/leaderboards-client.json @@ -0,0 +1,3 @@ +{ + "hideButtonWhenOnlyOnePlayerExist": false +} \ No newline at end of file diff --git a/minecraft/config/legendaryblockentities-client.toml b/minecraft/config/legendaryblockentities-client.toml new file mode 100644 index 0000000..a911d2b --- /dev/null +++ b/minecraft/config/legendaryblockentities-client.toml @@ -0,0 +1,29 @@ + +#Toggle which block entities to optimize. Changes require restart. +[optimizations] + #Optimize chests, trapped chests, and ender chests. + chests = true + #Optimize all 16 bed colors. + beds = true + #Optimize bells. + bells = true + #Optimize all shulker box variants (17 colors). + shulker_boxes = true + #Optimize Quark variant chests (requires Quark to be installed). + quark_chests = true + #Optimize BetterEnd chests (requires BetterEnd + BCLib). + better_end_chests = true + #Optimize BetterNether chests (requires BetterNether + BCLib). + better_nether_chests = true + #Optimize Iron Chests (requires Iron Chests). Crystal chests are excluded. + iron_chests = true + +[compatibility] + #How to coexist with Vanillin (Flywheel instanced rendering). Changes require restart. + # AUTO - If Vanillin is present and Flywheel's backend is ON, let Vanillin + # handle VANILLA chests/bells/shulkers; LBE keeps optimizing modded chests. + # ALWAYS_LBE - Ignore Vanillin; LBE handles everything (may double-render with Vanillin). + # DEFER_TO_VANILLIN - If Vanillin is present at all, always defer vanilla types to it. + #Note: if you change Flywheel's backend in-game, restart for LBE to re-evaluate. + vanillin_compat_mode = "AUTO" + diff --git a/minecraft/config/libraryferret_1.properties b/minecraft/config/libraryferret_1.properties new file mode 100644 index 0000000..acf4345 --- /dev/null +++ b/minecraft/config/libraryferret_1.properties @@ -0,0 +1,3 @@ +#Need help? Ask on Discord or Github/Gitlab <3 (ps: it is possible that this file contains nothing it's normal) +#Wed Jul 08 21:53:19 GMT 2026 +boolean.creative.enable_item_group_ferret=false diff --git a/minecraft/config/lightspeed-common.toml b/minecraft/config/lightspeed-common.toml new file mode 100644 index 0000000..5f41069 --- /dev/null +++ b/minecraft/config/lightspeed-common.toml @@ -0,0 +1,20 @@ + +[startup] + #Preload Forge path resource pack indexes on Lightspeed worker threads during startup. + asyncPreloadPacks = true + #Query safe resource-pack segments concurrently while preserving vanilla priority and filter order. + parallelResourceLookup = true + #Minimum safe pack segment size before Lightspeed uses parallel resource lookup. Small segments are faster sequentially. + #Range: 2 ~ 64 + parallelLookupMinPacks = 4 + #Cache per-pack resource existence checks. The persisted cache is loaded lazily so it does not block startup IO. + cacheResourceExistence = true + +[compatibility] + #Complete failed third-party client resource reload listeners instead of letting one mod crash the whole loading overlay. + isolateModdedResourceReloadFailures = true + #Class-name prefixes that may be isolated when resource reload fails. Use * for all non-core mod listeners. + isolatedResourceReloadListenerPatterns = ["*"] + #When Sinytra Connector is installed, avoid startup/resource optimizations that change Fabric resource reload or renderer lookup timing. + connectorCompatibilityMode = true + diff --git a/minecraft/config/lithium.properties b/minecraft/config/lithium.properties new file mode 100644 index 0000000..b0f4957 --- /dev/null +++ b/minecraft/config/lithium.properties @@ -0,0 +1,212 @@ +# This is the configuration file for Radium. +# This file exists for debugging purposes and should not be configured otherwise. +# +# You can find information on editing this file and all the available options here: +# https://github.com/jellysquid3/lithium-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. + + +# --------------------------------------------------------------------------------- +# Global Sections +mixin.math=true +mixin.util=false +mixin.alloc=false +mixin.shapes=true +mixin.profiler=true +mixin.collections=true +mixin.client_tick=true +mixin.experimental.entity=true +mixin.ai=false +mixin.entity=false +mixin.debug=false +mixin.debug.palette=false +mixin.experimental=false +mixin.world=false +mixin.startup=false +mixin.minimal_nonvanilla=false +mixin.gen=false +mixin.chunk=false +mixin.block=false +# --------------------------------------------------------------------------------- + + +# Section: AI --------------------------------------------------------------------- +mixin.ai.non_poi_block_search=true +mixin.ai.poi.tasks=true +mixin.ai.sensor=true +mixin.ai.sensor.replace_streams=true +mixin.ai.sensor.replace_streams.tempting=true +mixin.ai.sensor.secondary_poi=true +mixin.ai.task=true +mixin.ai.task.launch=true +mixin.ai.task.memory_changes=true +mixin.ai.task.replace_streams=true +mixin.ai.task.run=true +mixin.ai.task.run.long_jump_weighted_choice=true +mixin.ai.useless_sensors.goat_item_sensor=true +mixin.ai.poi=true +mixin.ai.pathing=false +mixin.ai.poi.fast_portals=false +mixin.ai.raid=false +mixin.ai.useless_behaviors=false +mixin.ai.useless_behaviors.nitwit_job_search=false +mixin.ai.useless_sensors=false +mixin.ai.useless_sensors.baby_specific_sensors=false + +# Section: ALLOC ------------------------------------------------------------------ +mixin.alloc.deep_passengers=true +mixin.alloc.entity_iteration=false +mixin.alloc.entity_tracker=false +mixin.alloc.enum_values=true +mixin.alloc.enum_values.piston_block=true +mixin.alloc.enum_values.piston_handler=true +mixin.alloc.explosion_behavior=true +mixin.alloc.chunk_random=false +mixin.alloc.composter=false +mixin.alloc.enum_values.redstone_wire=false +mixin.alloc.nbt=false + +# Section: BLOCKS ----------------------------------------------------------------- +mixin.block.fluid=true +mixin.block.fluid.flow=true +mixin.block.redstone_wire=true +mixin.block.flatten_states=false +mixin.block.hopper=false +mixin.block.moving_block_shapes=false +mixin.block_pattern_matching=false + +# Section: CHUNKS ----------------------------------------------------------------- +mixin.chunk.entity_class_groups=false +mixin.chunk.no_locking=false +mixin.chunk.no_validation=false +mixin.chunk.palette=false +mixin.chunk.serialization=false +mixin.chunk_load_tricks=false + +# Section: CLIENT ----------------------------------------------------------------- +mixin.client_tick.entity=true +mixin.client_tick.entity.base_tick=true +mixin.client_tick.entity.base_tick.unused_ambient_sound=false +mixin.client_tick.entity.base_tick.unused_water_supply=false +mixin.client_tick.entity.unused_brain=false +mixin.client_tick.particle=false +mixin.client_tick.particle.biome_particles=false + +# Section: COLLECTIONS ------------------------------------------------------------ +mixin.collections.attributes=true +mixin.collections.block_entity_tickers=true +mixin.collections.brain=true +mixin.collections.chunk_tickets=false +mixin.collections.entity_by_type=true +mixin.collections.entity_filtering=false +mixin.collections.entity_ticking=true +mixin.collections.mob_spawning=true + +# Section: ENTITIES --------------------------------------------------------------- +mixin.entity.collisions=true +mixin.entity.framed_maps=true +mixin.entity.inactive_navigations=true +mixin.entity.replace_entitytype_predicates=true +mixin.entity.sprinting_particles=true +mixin.entity.equipment_tracking.enchantment_ticking=true +mixin.entity.fast_elytra_check=true +mixin.entity.fast_powder_snow_check=true +mixin.entity.fast_retrieval=true +mixin.entity.collisions.block_effects=false +mixin.entity.collisions.intersection=false +mixin.entity.collisions.movement=false +mixin.entity.collisions.unpushable_cramming=false +mixin.entity.equipment_tracking=false +mixin.entity.equipment_tracking.equipment_changes=false +mixin.entity.fast_hand_swing=false +mixin.entity.projectile_projectile_collisions=false + +# Section: EXPERIMENTAL ----------------------------------------------------------- +mixin.experimental.entity.block_caching=false +mixin.experimental.entity.block_caching.block_support=false +mixin.experimental.entity.block_caching.suffocation=false +mixin.experimental.entity.item_entity_merging=false + +# Section: MATH ------------------------------------------------------------------- +mixin.math.fast_blockpos=true +mixin.math.fast_util=true +mixin.math.sine_lut=true + +# Section: NON-VANILLA ------------------------------------------------------------ +mixin.minimal_nonvanilla.collisions=true +mixin.minimal_nonvanilla.collisions.empty_space=true +mixin.minimal_nonvanilla.spawning=true +mixin.minimal_nonvanilla.ai=false +mixin.minimal_nonvanilla.ai.sensor=false +mixin.minimal_nonvanilla.ai.sensor.frog_attackables=false +mixin.minimal_nonvanilla.world=false +mixin.minimal_nonvanilla.world.block_entity_ticking=false +mixin.minimal_nonvanilla.world.block_entity_ticking.support_cache=false +mixin.minimal_nonvanilla.world.expiring_chunk_tickets=false + +# Section: SHAPES ----------------------------------------------------------------- +mixin.shapes.blockstate_cache=true +mixin.shapes.lazy_shape_context=true +mixin.shapes.optimized_matching=true +mixin.shapes.precompute_shape_arrays=true +mixin.shapes.shape_merging=true +mixin.shapes.specialized_shapes=true + +# Section: WORLD ------------------------------------------------------------------ +mixin.world.chunk_ticking.precipitation=true +mixin.world.chunk_ticking.spread_ice=true +mixin.world.explosions=true +mixin.world.explosions.block_raycast=true +mixin.world.explosions.entity_raycast=true +mixin.world.game_events=true +mixin.world.inline_block_access=true +mixin.world.raycast=true +mixin.world.explosions.block_raycast.skip_air.no_air_counting=true +mixin.world.block_entity_ticking.chunk_tickable=false +mixin.world.chunk_ticking=false +mixin.world.block_entity_ticking=false +mixin.world.block_entity_ticking.sleeping=false +mixin.world.block_entity_ticking.sleeping.brewing_stand=false +mixin.world.block_entity_ticking.sleeping.campfire=false +mixin.world.block_entity_ticking.sleeping.campfire.lit=false +mixin.world.block_entity_ticking.sleeping.campfire.unlit=false +mixin.world.block_entity_ticking.sleeping.chest_animation=false +mixin.world.block_entity_ticking.sleeping.crafter=false +mixin.world.block_entity_ticking.sleeping.furnace=false +mixin.world.block_entity_ticking.sleeping.hopper=false +mixin.world.block_entity_ticking.sleeping.sculk_catalyst=false +mixin.world.block_entity_ticking.sleeping.sculk_sensor_shrieker=false +mixin.world.block_entity_ticking.sleeping.shulker_box=false +mixin.world.block_entity_ticking.world_border=false +mixin.world.chunk_access=false +mixin.world.chunk_ticking.random_block_ticking=false +mixin.world.combined_heightmap_update=false +mixin.world.explosions.block_raycast.skip_air=false +mixin.world.game_events.dispatch=false +mixin.world.inline_height=false +mixin.world.temperature_cache=false +mixin.world.tick_scheduler=false + +# Section: CACHING ---------------------------------------------------------------- +mixin.gen.cached_generator_settings=false +mixin.cached_hashcode=true + +# Section: UTILS ------------------------------------------------------------------ +mixin.util.block_entity_retrieval=true +mixin.util.data_storage=true +mixin.util.entity_collection_replacement=true +mixin.util.entity_section_position=true +mixin.util.in_world_tracking=false +mixin.util.in_world_tracking.entity=false +mixin.util.initialization=true +mixin.util.inventory_change_listening=false +mixin.util.inventory_comparator_tracking=false +mixin.util.item_component_and_count_tracking=false +mixin.util.section_data_storage=false +mixin.util.world_border_listener=false +mixin.util.accessors=false +mixin.util.block_tracking=false +mixin.util.chunk_access=false +mixin.util.chunk_status_tracking=false + diff --git a/minecraft/config/lithostitched.json b/minecraft/config/lithostitched.json new file mode 100644 index 0000000..65a3b55 --- /dev/null +++ b/minecraft/config/lithostitched.json @@ -0,0 +1,8 @@ +{ + // If disabled, some mod compat features will be turned off to prioritize parity with vanilla seeds. + // The following features will break if disabled: + // - Custom wood type shipwrecks + // - Structure optimizations + "breaks_seed_parity": true, + "log_debug_messages": false +} \ No newline at end of file diff --git a/minecraft/config/logbegone.toml b/minecraft/config/logbegone.toml new file mode 100644 index 0000000..12d2421 --- /dev/null +++ b/minecraft/config/logbegone.toml @@ -0,0 +1,5 @@ + +[logbegone] + regex = ["Disconnecting VANILLA connection attempt", "Channels "] + phrases = ["Disconnecting VANILLA connection attempt", "Channels "] + diff --git a/minecraft/config/lootintegrations.json b/minecraft/config/lootintegrations.json new file mode 100644 index 0000000..4b4982d --- /dev/null +++ b/minecraft/config/lootintegrations.json @@ -0,0 +1,22 @@ +{ + "showcontainerloottable": { + "desc:": "Set to true to print containers loottable to chat on first open: default:false", + "showcontainerloottable": false + }, + "skipMapItems": { + "desc:": "Skips map items during additional item generation, to avoid structure search lag (maps in the original chest still exist): default:true", + "skipMapItems": true + }, + "skipExistingItems": { + "desc:": "Skips adding items already present in the loot, to avoid stacking additional items. Note that this increases the chance for modded loot aswell. default:false", + "skipExistingItems": false + }, + "moddedItemWeight": { + "desc:": "Add additional weight to modded items (e.g. 10 = 10 times more likely), making them more likely to be chosen default:3, minimum:0", + "moddedItemWeight": 3 + }, + "debugOutput": { + "desc:": "Shows the added loot in the log if enabled: default:false", + "debugOutput": false + } +} \ No newline at end of file diff --git a/minecraft/config/lucent-client.toml b/minecraft/config/lucent-client.toml new file mode 100644 index 0000000..73f96b1 --- /dev/null +++ b/minecraft/config/lucent-client.toml @@ -0,0 +1,154 @@ + +[dynamic_lighting_settings] + # + # If enabled, vanilla mobs and items will recieve dynamic lighting. If disabled, only objects specified by external mods or configs will recieve dynamic lighting. + # Default: true + vanillaDynamicLighting = true + # + # If enabled, torches and other vanilla fire-based items will not emit light underwater. + # Default: false + torchesDoNothingInWater = false + # + # A multiplier applied to an entity's light level when in the deep dark. + # Default: 0.5 + #Range: 0.0 ~ 1.0 + deepDarkScaling = 0.5 + # + # The maximum amount of times light tries to refresh in a second. Higher values attempt to refresh more often. This number can be decreased if you experience poor performance. + # Default: 40 + #Range: 1 ~ 240 + lightRefreshRate = 40 + # + # Determines how far away you should be able to see light from an entity (measured in blocks). 0 for infinite distance. Use this to prevent far away entities from causing light updates. + # Default: 128 + #Range: 0 ~ 1024 + maxVisibleDistance = 128 + # + # Determines if dynamic lighting should still occur when an entity is behind a wall. Turning this on may impact performance, but allows light to be seen around corners from far away. Entities within 24 blocks will always emit light. + # Default: false + seeThroughWalls = false + # + # Determines if dynamic lighting smoothly blends as you move. Works best with a high refresh rate. Will result in worse performance since lighting updates typically happen more often. + # Default: true + smoothBlending = true + # + # If enabled, chunks with dynamic lighting will always render off thread. Improves FPS, but may cause strange rendering glitches (Does nothing if Optifine is installed). + # Default: true + threadedRendering = true + + [dynamic_lighting_settings.entity_lighting] + # + # Sets the light level of entities. Allows for adding modded entities. Set the light to -1 to unregister it. + # Example: ["minecraft:blaze=9", "minecraft:creeper=5"] + # Default: [] + entityBrightnessOverrides = [] + + [dynamic_lighting_settings.entity_lighting.burning_entities] + # + # Determines if entities on fire emit light. + # Default: true + burningEntitiesGlow = true + # + # How bright a burning entity should be. + # Default: 10 + #Range: 0 ~ 15 + burningEntityLightLevel = 10 + + [dynamic_lighting_settings.entity_lighting.glowing_entities] + # + # Determines if entities affected with the glowing effect emit light. + # Default: true + glowingEntitiesGlow = true + # + # How bright an entity with the glowing effect be. + # Default: 5 + #Range: 0 ~ 15 + glowingEntityLightLevel = 5 + + [dynamic_lighting_settings.entity_lighting.entity_settings] + # + # Determines if if creepers emit light before they explode. + # Default: true + creepersGlow = true + + [dynamic_lighting_settings.item_lighting] + # + # Modifies the light level of items. Allows for adding modded items. Set the light to -1 to unregister it. + # Example: ["minecraft:torch=14", "minecraft:diamond=10"] + # Default: [] + itemBrightnessOverrides = [] + # + # Determines if items in the world emit light. + # Default: true + itemEntitiesGlow = true + # + # Determines if held or worn items emit light. + # Default: true + heldItemsGlow = true + # + # Determines if item frames with glowing items emit light. + # Default: true + itemFramesGlow = true + +[block_emission_settings] + # + # Determines if block textures can be lit brighter than usual. + # Default: true + blockTexturesGlow = true + # + # Modifies the light level of block textures. Set the light to -1 to unregister it. + # Example: ["minecraft:block/end_portal_frame_eye=12", "minecraft:block/stone=4"] + # Default: [] + blockTextureBrightnessOverrides = [] + +[armor_trim_emission_settings] + # + # Determines if armor trim materials can be lit brighter than usual. + # Default: true + armorTrimsGlow = true + # + # Modifies the light level of armor trim textures based on trim material. Set the light to -1 to unregister it. + # Example: ["minecraft:diamond=10", "minecraft:gold=7"] + # Default: [] + armorTrimBrightnessOverrides = [] + +[debug_settings] + # + # Logs info about registry data. + # Default: false + logRegistry = false + # + # Logs the average time 100 dynamic lighting calculations took, and provides a fastest refresh time for your machine based on these numbers. + # Default: false + logLightCalculationTime = false + # + # Logs when a mod or resource pack is using a deprecated folder structure. + # Default: true + logDeprecatedFolderStructure = true + # + # Logs when dynamic lighting encounters an issue. + # Default: false + logDynamicLightingErrors = false + + [debug_settings.flags] + # + # Disables emissive block textures if an incompatible mod is discovered. + # Default: true + disableBlockTextureGlowIfError = true + # + # Warns when Flywheel is installed since you may see weird dynamic lighting on some blocks from Create. + # Default: true + warnAboutFlywheel = true + # + # Warns when Sodium (or a variation) is installed since dynamic lighting may not work. + # Default: true + warnAboutSodium = true + +[mod_compat] + + [mod_compat.enabled_builtin_plugins] + # + # Enables the plugin for Tinkers' Construct. + # Default: true + tconstruct = true + diff --git a/minecraft/config/mantle-client.toml b/minecraft/config/mantle-client.toml new file mode 100644 index 0000000..ba29ec0 --- /dev/null +++ b/minecraft/config/mantle-client.toml @@ -0,0 +1,11 @@ +#If not DISABLE, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them. +#WITH_MAX will show the max health in colored containers behind the health bar. NO_MAX will show just the health bar +#If DISABLE, uses the Forge heart renderer. +#Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run +#Allowed Values: DISABLE, NO_MAX, WITH_MAX +heartRenderer = "WITH_MAX" +#If true, fluids properly have their lighting adjusted under vanilla fog effects such as blindness. If false, they render as nearly fullbright ignoring fog. +#This config option is provided as the fix breaks shaders, and slightly broken is better than fully broken. +#Best fix is to fix your shaders though, so you can have no broken visuals. +enableFluidFogFix = true + diff --git a/minecraft/config/meadow.toml b/minecraft/config/meadow.toml new file mode 100644 index 0000000..52e7d8f --- /dev/null +++ b/minecraft/config/meadow.toml @@ -0,0 +1,9 @@ + +[Blocks] + + [Blocks.Banner] + #Set to false to disable the banner's effect. + giveEffect = true + #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. + showTooltip = true + diff --git a/minecraft/config/measurements-client.toml b/minecraft/config/measurements-client.toml new file mode 100644 index 0000000..9aaaf7b --- /dev/null +++ b/minecraft/config/measurements-client.toml @@ -0,0 +1,19 @@ + +#Client settings +[client] + #Set line color. [Default: YELLOW] + #Allowed Values: RANDOM, WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK + lineColor = "YELLOW" + #Set text color. [Default: YELLOW] + #Allowed Values: RANDOM, XYZRGB, WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, LIGHT_GRAY, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK + textColor = "YELLOW" + #Set text size [Default: 0.02] + #Range: 0.01 ~ 0.1 + textSize = 0.02 + #Set line width (thickness). [Default: 2] + #Range: 1.0 ~ 16.0 + lineWidth = 2.0 + #Set line width when further away (thickness). [Default: 2] + #Range: 1 ~ 16 + lineWidthMax = 2 + diff --git a/minecraft/config/megacells.json b/minecraft/config/megacells.json new file mode 100644 index 0000000..30f632e --- /dev/null +++ b/minecraft/config/megacells.json @@ -0,0 +1,3 @@ +{ + "AllowSpentWaste": false +} \ No newline at end of file diff --git a/minecraft/config/mekanism_turrets-common.toml b/minecraft/config/mekanism_turrets-common.toml new file mode 100644 index 0000000..23a773c --- /dev/null +++ b/minecraft/config/mekanism_turrets-common.toml @@ -0,0 +1,53 @@ + +["Mekanism Turrets Config"] + #Entities which will never be targeted by turrets + blacklistedEntities = ["minecraft:ender_dragon", "minecraft:iron_golem"] + #Cooldown of the Basic Laser Turret + #Range: > 0 + basicLaserTurretCooldown = 50 + #Damage of the Basic Laser Turret + #Range: 0.0 ~ 3.4028234663852886E38 + basicLaserTurretDamage = 1.0 + #Energy Capacity of the Basic Laser Turret + #Range: > 0 + basicLaserTurretEnergyCapacity = 10000 + #Range of the Basic Laser Turret + #Range: 0.0 ~ 1000.0 + basicLaserTurretRange = 15.0 + #Cooldown of the Advanced Laser Turret + #Range: > 0 + advancedLaserTurretCooldown = 40 + #Damage of the Advanced Laser Turret + #Range: 0.0 ~ 2.147483647E9 + advancedLaserTurretDamage = 2.0 + #Energy Capacity of the Advanced Laser Turret + #Range: > 0 + advancedLaserTurretEnergyCapacity = 40000 + #Range of the Advanced Laser Turret + #Range: 0.0 ~ 1000.0 + advancedLaserTurretRange = 25.0 + #Cooldown of the Elite Laser Turret + #Range: > 0 + eliteLaserTurretCooldown = 30 + #Damage of the Elite Laser Turret + #Range: 0.0 ~ 2.147483647E9 + eliteLaserTurretDamage = 3.0 + #Energy Capacity of the Elite Laser Turret + #Range: > 0 + eliteLaserTurretEnergyCapacity = 90000 + #Range of the Elite Laser Turret + #Range: 0.0 ~ 1000.0 + eliteLaserTurretRange = 35.0 + #Cooldown of the Ultimate Laser Turret + #Range: > 0 + ultimateLaserTurretCooldown = 35 + #Damage of the Ultimate Laser Turret + #Range: 0.0 ~ 2.147483647E9 + ultimateLaserTurretDamage = 4.0 + #Energy Capacity of the Ultimate Laser Turret + #Range: > 0 + ultimateLaserTurretEnergyCapacity = 160000 + #Range of the Ultimate Laser Turret + #Range: 0.0 ~ 1000.0 + ultimateLaserTurretRange = 45.0 + diff --git a/minecraft/config/midnight-client.toml b/minecraft/config/midnight-client.toml new file mode 100644 index 0000000..705f33d --- /dev/null +++ b/minecraft/config/midnight-client.toml @@ -0,0 +1,5 @@ +#Limits gamma/brightness in The Midnight by 50%. +limitBrightness = true +#Adds reverb to sounds in the Midnight. +enableReverb = true + diff --git a/minecraft/config/midnightlib.json b/minecraft/config/midnightlib.json new file mode 100644 index 0000000..830266a --- /dev/null +++ b/minecraft/config/midnightlib.json @@ -0,0 +1,3 @@ +{ + "config_screen_list": "TRUE" +} \ No newline at end of file diff --git a/minecraft/config/mighty_mail.server.toml b/minecraft/config/mighty_mail.server.toml new file mode 100644 index 0000000..d3b2bc3 --- /dev/null +++ b/minecraft/config/mighty_mail.server.toml @@ -0,0 +1,35 @@ +# If enabled, this will ban items with an inventory (like a Shulker Box) being sent through +# a Post Box. This prevents players from creating massive NBT on a single item, which can +# cause issues for your server/world save. +# Valid values: true, false +banSendingItemsWithInventories = true +# The maximum amount of items that can be queued for delivery for a mail box +# Valid range: 1 to 6 (inclusive) +mailboxInventoryRows = 1 +# The maximum amount of mailboxes a player is allowed to register/own. +# Valid range: 1 to 2147483647 (inclusive) +maxMailboxesPerPlayer = 16 +# Prevents items contained in this list from being sent through a Post Box. +# An example of how the list is defined: +# bannedItems = [ +# "minecraft:water_bucket", +# "minecraft:diamond", +# "mighty_mail:mailbox" +# ... +# ] +# ^ Note: This is just an example. Write your list below. +bannedItems = [] +# The maximum amount of items that can be queued for delivery for a mail box +# Valid range: 0 to 256 (inclusive) +mailQueueSize = 18 +# A list of dimensions you are allowed to place mailboxes. An empty list means that +# mailboxes can be placed in any dimension. +# An example of how the list is defined: +# allowedDimensions = [ +# "minecraft:overworld", +# "minecraft:the_nether", +# ... +# ] +# ^ Note: This is just an example. Write your list below. +allowedDimensions = [] + diff --git a/minecraft/config/mobcompack-common.toml b/minecraft/config/mobcompack-common.toml new file mode 100644 index 0000000..63f3b74 --- /dev/null +++ b/minecraft/config/mobcompack-common.toml @@ -0,0 +1,9 @@ + +#Modify mob parameters +["Mob Configs"] + #Determines whether or not Crystalline Slimes have thorns or not. + crystalSlimeThornToggle = true + #Changes the odds that Crystalline Slime Thorns will trigger + #Range: 0 ~ 100 + crystalSlimeThornChance = 35 + diff --git a/minecraft/config/modernfix-common.toml b/minecraft/config/modernfix-common.toml new file mode 100644 index 0000000..41413ef --- /dev/null +++ b/minecraft/config/modernfix-common.toml @@ -0,0 +1,3 @@ +#These JEI plugins will be loaded on the main thread +blacklist_async_jei_plugins = ["jepb:jei_plugin"] + diff --git a/minecraft/config/modernfix-mixins.properties b/minecraft/config/modernfix-mixins.properties new file mode 100644 index 0000000..8d26699 --- /dev/null +++ b/minecraft/config/modernfix-mixins.properties @@ -0,0 +1,128 @@ +# This is the configuration file for ModernFix. +# In general, prefer using the config screen to editing this file. It can be accessed +# via the standard mod menu on your respective mod loader. Changes will, however, +# require restarting the game to take effect. +# +# The following options can be enabled or disabled if there is a compatibility issue. +# Add a line with your option name and =true or =false at the bottom of the file to enable +# or disable a rule. For example: +# mixin.perf.dynamic_resources=true +# Do not include the #. You may reset to defaults by deleting this file. +# +# To enable features that are still in testing, add a line at the bottom setting the stability level: +# stability_level=BETA +# +# Available options: +# mixin.bugfix.buffer_builder_leak=true # (default) +# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat) +# mixin.bugfix.cofh_core_crash=true # (default) +# mixin.bugfix.concurrency=true # (default) +# mixin.bugfix.ctm_resourceutil_cme=true # (default) +# mixin.bugfix.ender_dragon_leak=true # (default) +# mixin.bugfix.entity_pose_stack=true # (default) +# mixin.bugfix.extra_experimental_screen=true # (default) +# mixin.bugfix.fix_config_crashes=true # (default) +# mixin.bugfix.forge_at_inject_error=true # (default) +# mixin.bugfix.forge_vehicle_packets=true # (default) +# mixin.bugfix.missing_block_entities=false # (default) +# mixin.bugfix.model_data_manager_cme=true # (default) +# mixin.bugfix.packet_leak=false # (default) +# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat) +# mixin.bugfix.recipe_book_type_desync=true # (default) +# mixin.bugfix.registry_ops_cme=true # (default) +# mixin.bugfix.removed_dimensions=true # (default) +# mixin.bugfix.restore_old_dragon_movement=false # (default) +# mixin.bugfix.skip_redundant_saves=false # (default) +# mixin.bugfix.unsafe_modded_shape_caches=true # (default) +# mixin.bugfix.world_leaks=true # (default) +# mixin.bugfix.world_screen_skipped=true # (default) +# mixin.devenv=false # (default) +# mixin.feature.blockentity_incorrect_thread=false # (default) +# mixin.feature.branding=true # (default) +# mixin.feature.cause_lag_by_disabling_threads=false # (default) +# mixin.feature.direct_stack_trace=false # (default) +# mixin.feature.integrated_server_watchdog=true # (default) +# mixin.feature.log_stdout_in_log_files=true # (default) +# mixin.feature.mcfunction_profiling=true # (default) +# mixin.feature.measure_time=true # (default) +# mixin.feature.registry_event_progress=false # (default) +# mixin.feature.remove_chat_signing=false # (default) +# mixin.feature.remove_telemetry=true # (default) +# mixin.feature.snapshot_easter_egg=true # (default) +# mixin.feature.spam_thread_dump=false # (default) +# mixin.feature.spark_profile_launch=false # (default) +# mixin.feature.spark_profile_world_join=false # (default) +# mixin.feature.stalled_chunk_load_detection=false # (default) +# mixin.feature.suppress_narrator_stacktrace=true # (default) +# mixin.feature.warn_missing_perf_mods=true # (default) +# mixin.launch.class_search_cache=true # (default) +# mixin.perf.attribute_supplier_dedup=true # (default) +# mixin.perf.blast_search_trees=true # (default) +# mixin.perf.blast_search_trees.force=false # (default) +# mixin.perf.cache_blockstate_cache_arrays=true # (default) +# mixin.perf.cache_profile_texture_url=true # (default) +# mixin.perf.cache_strongholds=false # (overridden for mod compat) +# mixin.perf.cache_upgraded_structures=true # (default) +# mixin.perf.chunk_meshing=true # (default) +# mixin.perf.clear_mixin_classinfo=false # (default) +# mixin.perf.compact_bit_storage=true # (default) +# mixin.perf.compact_entity_models=true # (default) +# mixin.perf.compact_imposterprotochunks=true # (default) +# mixin.perf.compact_mojang_registries=true # (default) +# mixin.perf.compress_unihex_font=true # (default) +# mixin.perf.datapack_reload_exceptions=true # (default) +# mixin.perf.dedicated_reload_executor=true # (default) +# mixin.perf.deduplicate_climate_parameters=false # (default) +# mixin.perf.deduplicate_location=false # (default) +# mixin.perf.deduplicate_wall_shapes=true # (default) +# mixin.perf.dynamic_dfu=true # (default) +# mixin.perf.dynamic_entity_renderers=false # (default) +# mixin.perf.dynamic_languages=true # (default) +# mixin.perf.dynamic_resources=false # (default) +# mixin.perf.dynamic_resources.ctm=true # (default) +# mixin.perf.dynamic_resources.ldlib=true # (default) +# mixin.perf.dynamic_resources.supermartijncore=true # (default) +# mixin.perf.dynamic_structure_manager=true # (default) +# mixin.perf.fast_forge_dummies=true # (default) +# mixin.perf.fast_registry_validation=true # (default) +# mixin.perf.faster_capabilities=true # (default) +# mixin.perf.faster_capabilities.bytecode_analysis=true # (default) +# mixin.perf.faster_ingredients=true # (default) +# mixin.perf.faster_item_rendering=false # (default) +# mixin.perf.faster_loot_loading=true # (default) +# mixin.perf.faster_structure_location=true # (default) +# mixin.perf.faster_texture_stitching=true # (default) +# mixin.perf.fix_handshake_stall=true # (default) +# mixin.perf.fix_loop_spin_waiting=true # (default) +# mixin.perf.forge_cap_retrieval=true # (default) +# mixin.perf.forge_registry_alloc=true # (default) +# mixin.perf.forge_registry_lambda=true # (default) +# mixin.perf.ingredient_item_deduplication=true # (default) +# mixin.perf.kubejs=true # (default) +# mixin.perf.lazy_search_tree_registry=true # (default) +# mixin.perf.memoize_creative_tab_build=true # (default) +# mixin.perf.model_optimizations=true # (default) +# mixin.perf.mojang_registry_size=true # (default) +# mixin.perf.object_holder_cleanup=true # (default) +# mixin.perf.optimize_surface_rules=true # (default) +# mixin.perf.patchouli_deduplicate_books=true # (default) +# mixin.perf.potential_spawns_alloc=true # (default) +# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default) +# mixin.perf.release_protochunks=false # (overridden for mod compat) +# mixin.perf.remove_biome_temperature_cache=true # (default) +# mixin.perf.remove_spawn_chunks=false # (default) +# mixin.perf.resourcefullib_highlight_deduplication=true # (default) +# mixin.perf.resourcepacks=true # (default) +# mixin.perf.smart_ingredient_sync=true # (default) +# mixin.perf.state_definition_construct=true # (default) +# mixin.perf.suspend_integrated_server_during_load=true # (default) +# mixin.perf.tag_id_caching=true # (default) +# mixin.perf.thread_priorities=true # (default) +# mixin.perf.ticking_chunk_alloc=true # (default) +# mixin.perf.worldgen_allocation=true # (default) +# mixin.safety=true # (default) +# stability_level=GA # (default) +# +# User overrides go here. +mixin.perf.dynamic_resources=true +mixin.perf.faster_item_rendering=true diff --git a/minecraft/config/modernworldcreation/config.txt b/minecraft/config/modernworldcreation/config.txt new file mode 100644 index 0000000..3c31a38 --- /dev/null +++ b/minecraft/config/modernworldcreation/config.txt @@ -0,0 +1,5 @@ +##[general] + +B:show_gamemode_info = 'true'; +F:button_border_thickness = '1.0'; +S:button_border_hex_color = '#e0e0e0'; \ No newline at end of file diff --git a/minecraft/config/mods_optimizer/config.toml b/minecraft/config/mods_optimizer/config.toml new file mode 100644 index 0000000..c4da94c --- /dev/null +++ b/minecraft/config/mods_optimizer/config.toml @@ -0,0 +1,9 @@ +# This file was auto-generated by Mods Optimizer +# Last update: 2026-07-08T20:05:08.710408454 + +[Database] +allowRemoteDatabase = "true" + +[Debug] +debugForceSide = "default" +debugEnabled = "false" diff --git a/minecraft/config/mods_optimizer/mods-database-override.json b/minecraft/config/mods_optimizer/mods-database-override.json new file mode 100644 index 0000000..249df0a --- /dev/null +++ b/minecraft/config/mods_optimizer/mods-database-override.json @@ -0,0 +1,12 @@ +{ + "description": "Override entries from mods-database.json. This file is never modified automatically.", + "server": [ + "server-override-mod-id" + ], + "client": [ + "client-override-mod-id" + ], + "both": [ + "both-override-mod-id" + ] +} diff --git a/minecraft/config/mods_optimizer/mods-database.json b/minecraft/config/mods_optimizer/mods-database.json new file mode 100644 index 0000000..6d0700e --- /dev/null +++ b/minecraft/config/mods_optimizer/mods-database.json @@ -0,0 +1,356 @@ +{ + "description": "Automatically updated database. Please make changes only in mods-database-override.json", + "lastUpdated": "2025-12-12T22:00:00Z", + "server": [ + "adaptive_performance_tweaks_core", + "adaptive_performance_tweaks_gamerules", + "adaptive_performance_tweaks_items", + "adaptive_performance_tweaks_player", + "adaptive_performance_tweaks_spawn", + "adaptive_performance_tweaks", + "alternate-current", + "chunk-sending-forge-fabric", + "deathbackup", + "discordsrv", + "e4mc", + "leaky", + "publicguiannouncement", + "quick-leaf-decay", + "server_side_mod_id", + "simplebackups", + "smoothchunk", + "villagerdeathmessages" + ], + "client": [ + "3dskinlayers", + "advanced-tooltips", + "advancements_tracker", + "advancementscreenshot", + "ambientsounds", + "amecs", + "animatica", + "athena-ctm", + "atum", + "audio-extension-for-fancymenu", + "auth-me", + "auto-third-person", + "auudio", + "beautifiedchatclient", + "bedrockwaters", + "better-animations-collection", + "better-beds", + "better-clouds-reforged", + "better-end-sky", + "better-mount-hud", + "better-ping-display-fabric", + "better-third-person", + "better_clouds", + "better_loading_screen", + "betteradvancements", + "betteranimalmodels", + "betterbiomeblend", + "betterclouds", + "bettercommandblockui", + "betterf3", + "betterfpsdist", + "bettergrass", + "betterhurtcam", + "bettermodsbutton", + "bettersigns", + "betterstats", + "bettertaskbar", + "betterthirdperson", + "bettertitlescreen", + "blur-fabric", + "blur", + "boat-item-view", + "bobby", + "boosted-brightness", + "borderless-mining", + "brb", + "camera-utils", + "capes", + "catalogue", + "cave-dust", + "cavedust", + "cem", + "cfwinfo", + "charmonium", + "chat-heads", + "chatplus", + "chatting", + "cherished-worlds", + "chest-tracker", + "chunkanimator", + "chunks-fade-in", + "cit-resewn", + "citresewn", + "clear-skies", + "cleardespawn", + "clearwater", + "client-crafting", + "client-tweaks", + "client_side_mod_id", + "clienttweaks", + "colormatic", + "connectedness", + "continuity", + "controlify", + "controlling", + "cosmetica", + "craftify", + "craftpresence", + "create_cyber_goggles", + "ctrl-q", + "cull-leaves", + "cull-less-leaves", + "cullleaves", + "custom-crosshair-mod", + "customskinloader", + "dailydad", + "dark-loading-screen", + "dashloader", + "dcwa", + "default-options", + "detail-armor-bar", + "ding", + "distinguished-potions", + "drawerfps", + "drippy-loading-screen", + "drippyloadingscreen", + "dripsounds-fabric", + "durabilitytooltip", + "dynamic-fps", + "dynamiccrosshair", + "dynamicsurroundings_remasteredfabric", + "ears", + "eating-animation", + "eatinganimation", + "ebe", + "effective", + "elytra-flight-hud", + "elytrautilities", + "emi_create_schematics", + "emiffect", + "emitrades", + "emoji-type", + "enchantment-descriptions", + "enhanced-attack-indicator", + "entity-model-features", + "entity_texture_features", + "entityculling", + "entitytexturefeatures", + "equipment-compare", + "essential", + "euphoria_patcher", + "evergreenhud", + "exordium", + "explosive-enhancement", + "extendedclouds", + "extrasounds", + "extremeSoundMuffler", + "fabricskyboxes-interop", + "fabricskyboxes", + "fabrishot", + "fadeless", + "fallingleaves", + "fancymenu", + "farsight_view", + "farsight", + "fastanim", + "fastquit", + "feytweaks", + "first-person-model", + "firstperson", + "fix-gpu-memory-leak", + "flickerfix", + "fm_audio_extension", + "fog", + "forcecloseworldloadingscreen", + "forgematica", + "forgetmechunk", + "fps", + "fpsdisplay", + "fpsreducer", + "freecam", + "fusion-connected-textures", + "gamemenumodoption", + "gamemenuremovegfarb", + "gamma-utils", + "guiclock", + "guicompass", + "guifollowers", + "held-item-info", + "hiddenrecipebook", + "highlight", + "highlighter", + "hold-that-chunk", + "holdmyitemsnf", + "hytils", + "i18nupdatemod", + "iknowwhatimdoing", + "immediatelyfast", + "in-game-account-switcher", + "indium", + "inventory-profiles-next", + "invmove_compat", + "invmove", + "iris", + "item-highlighter", + "item-model-fix", + "itemborders", + "itemphysiclite", + "itemsdontbreak", + "itemzoom", + "jeresources", + "justzoom", + "lambdabettergrass", + "lambdynamiclights", + "language-reload", + "leave-my-bars-alone", + "legendary-tooltips", + "legendarytooltips", + "letsleepingdogslie", + "libipn", + "light-overlay", + "litematica-printer", + "load-my-resources", + "loadmyresources", + "logical-zoom", + "lootbeams", + "low-fire", + "macos-input-fixes", + "mafglib", + "main-menu-credits", + "make_bubbles_pop", + "mcqoy", + "mcwifipnp", + "medievalmusic", + "merchant-markers", + "minimap", + "mixmetica", + "modern-ui", + "modernworldcreation", + "modmenu", + "modnametooltip", + "morechathistory", + "moreculling", + "moreoverlays", + "mouse-tweaks", + "mousetweaks", + "myserveriscompatible", + "namepain", + "neat", + "nebs", + "no-resource-pack-warnings", + "no-telemetry", + "no_fog", + "not-enough-animations", + "notenoughanimations", + "notes", + "noxesium", + "nvidium", + "ob_tooltips", + "obscure-tooltips-fix", + "oculus", + "ok-zoomer", + "optigui", + "paperdoll", + "particle_core", + "particlesenhanced", + "physicsmod", + "pickupnotifier", + "playerhealthindicators", + "presence-footsteps", + "puzzle", + "raised", + "reauth", + "rebind-narrator", + "reeses-sodium-options", + "reforgium", + "replanter", + "replaymod", + "resourcify", + "reward-claim", + "roughly-searchable", + "rrls", + "rubidium-extra", + "rubidium", + "ryoamiclights", + "screenscale", + "screenshot-to-clipboard", + "seamless_loading_screen", + "searchables", + "shouldersurfing", + "shutupexperimentalsettings", + "skyguide", + "smithingtemplateviewer", + "smooth-swapping", + "smoothboot", + "sodium-extra", + "sodium-shadowy-path-blocks", + "sodium", + "sodiumdynamiclights", + "sodiumextra", + "sodiumextras", + "sodiumleafculling", + "sodiumoptionsapi", + "sspb", + "status-effect-bars", + "stendhal", + "stylisheffects", + "textbook", + "textrues-rubidium-options", + "textrues_embeddium_options", + "tia", + "tipthescales", + "title-fixer", + "toastcontrol", + "tool-stats", + "tooltipfix", + "tooltipscroller", + "torohealth", + "totemcounter", + "transparent", + "travelers-titles", + "uiinputundo", + "ukulib", + "visuality", + "voxelmap-updated", + "vulkanmod", + "wavey-capes", + "waveycapes", + "whats-that-slot", + "worldtime", + "wynntils", + "yungsmenutweaks", + "zmedievalmusic", + "zoomify", + "zume" + ], + "both": [ + "advancedbackups", + "ageingspawners", + "appleskin", + "attributefix", + "betterburning", + "betterstrongholds", + "default_side_mod_id", + "distanthorizons", + "easy_mob_farm", + "easy_npc", + "emojiful", + "humancompanions", + "invtweaks", + "kobolds", + "lootr", + "midnightlib", + "mysql-jdbc", + "mysql_jdbc", + "paraglider", + "spyglass_improvements", + "starterkit", + "tumbleweed", + "wakes" + ] +} diff --git a/minecraft/config/mods_optimizer/mods-database.json.sha256 b/minecraft/config/mods_optimizer/mods-database.json.sha256 new file mode 100644 index 0000000..91ae80d --- /dev/null +++ b/minecraft/config/mods_optimizer/mods-database.json.sha256 @@ -0,0 +1 @@ +cd6e0f100089b022189b3c492ef77d3edcc243966f1779c13dc1a86be2fe9cd8 \ No newline at end of file diff --git a/minecraft/config/monobank-common.toml b/minecraft/config/monobank-common.toml new file mode 100644 index 0000000..51b60ae --- /dev/null +++ b/minecraft/config/monobank-common.toml @@ -0,0 +1,38 @@ + +[Monobank] + #Maximum amount of items that can be stored in Monobank. Default: 8192 + #Range: > 1 + Capacity = 8192 + #Combination is required to unlock a Monobank. Default: true + CombinationEnabled = true + +[Ownership] + #Owners can unlock their Monobank without combination. Default: true + OwnerCanUnlockWithoutCombination = true + #If enabled - players will be able to break other player's banks. + #If disabled - monobank will be indestructible if other player owns it. Default: false + CanRelocateOtherPlayersBanks = false + #If enabled - players will be able to change locks in other player's banks. Default: false + CanReplaceOtherPlayersLocks = false + +[Thief] + #Crime severity for attempting to unlock a Monobank (opening combination UI). + #Default: LIGHT + #Allowed Values: NONE, LIGHT, MEDIUM, HEAVY + crime_severity_for_unlocking_attempt = "LIGHT" + #Crime severity for unlocking a Monobank. + #Default: MEDIUM + #Allowed Values: NONE, LIGHT, MEDIUM, HEAVY + crime_severity_for_unlocking = "MEDIUM" + #Crime severity for opening a Monobank. + #Default: HEAVY + #Allowed Values: NONE, LIGHT, MEDIUM, HEAVY + crime_severity_for_opening = "HEAVY" + +[StructureGeneration] + #Vault buildings will generate in villages. + GenerateVaults = true + #Vault building generation weight. Larger number = more chances to generate. + #Range: > 1 + VaultWeight = 15 + diff --git a/minecraft/config/moonlight-client.toml b/minecraft/config/moonlight-client.toml new file mode 100644 index 0000000..4653f82 --- /dev/null +++ b/minecraft/config/moonlight-client.toml @@ -0,0 +1,13 @@ + +[general] + #Merge all dynamic resource packs from all mods that use this library into a single pack + merge_dynamic_resource_packs = true + #Prevents map texture from being upladed to GPU when only map markers have changed.Could increase performance + lazy_map_upload = true + #Renders map textures using mipmap. Vastly improves look from afar as well when inside a Map Atlas from Map Atlases or similar. Set to 0 to have no mipmap like vanilla + #Range: 0 ~ 4 + maps_mipmap = 3 + #Fix minecraft entity shading to be exactly the same that blocks use. (1 for up,0.8 for north, 0.6 for west and 0.5 for down).This means that if you have a model and render it with a tile renderer or entity it will appear identical as one rendered via baked models.Using no gui will prevent it from changing item rendered in GUIs, in case you dont like that look.Note there is a known compat issue with Figura mod. Keep this True or False with that one + #Allowed Values: FALSE, NO_GUI, TRUE + consistent_entity_renderer_shading = "NO_GUI" + diff --git a/minecraft/config/moonlight-common.toml b/minecraft/config/moonlight-common.toml new file mode 100644 index 0000000..1719cf0 --- /dev/null +++ b/minecraft/config/moonlight-common.toml @@ -0,0 +1,13 @@ + +[general] + #Clears dynamic models and textures from the mod dynamic pack once resource reload is done. This can save up some RAM. Turning off if you notice inconsistencies with pack loading + clear_dynamic_resources = false + #Enables multi-threaded generation for dynamic assets (if supported). This could improve performance on systems with more cores available. + multi_threaded_generation = true + #ONLY for debugging purpose. Turns one some debug functionality like more logging or blocktypes_debug.txt, the file can be found in ~/.minecraft/debug/dynamic_registry_dump... + extra_debug = false + #Enable this will list each BlockTypes' Children. The List of BlockTypes' children will be also in the same file via EXTRA_DEBUG. NOTE: To enable this, EXTRA_DEBUG must be enabled, too. + extra_children_debug = false + #Global datapack folder. A folder where you can store and load datapacks for all your worlds automatically. Set to empty string to disable + global_datapacks_folder = "moonlight-global-datapacks" + diff --git a/minecraft/config/more_immersive_wires-common.toml b/minecraft/config/more_immersive_wires-common.toml new file mode 100644 index 0000000..3e10986 --- /dev/null +++ b/minecraft/config/more_immersive_wires-common.toml @@ -0,0 +1,8 @@ +#IMPORTANT NOTICE: +#THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for More Immersive Wires +#The settings have been moved to more_immersive_wires-server.toml +#That file is PER WORLD, meaning you have to go into 'saves//serverconfig' to adjust it. Those changes will then only apply for THAT WORLD. +#You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON. +#This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer. +importantInfo = true + diff --git a/minecraft/config/morevillagers-common.toml b/minecraft/config/morevillagers-common.toml new file mode 100644 index 0000000..ab5199c --- /dev/null +++ b/minecraft/config/morevillagers-common.toml @@ -0,0 +1,32 @@ + +#House generation settings +[houses] + #Should More Villagers houses generate in plains biome villages? + generatePlainsHouses = true + #Should More Villagers houses generate in taiga biome villages? + generateTaigaHouses = true + #Should More Villagers houses generate in savanna biome villages? + generateSavannaHouses = true + #Should More Villagers houses generate in snowy biome villages? + generateSnowyHouses = true + #Should More Villagers houses generate in desert biome villages? + generateDesertHouses = true + + #House weights (spawn frequency) + [houses.weights] + #Woodworker house spawn chance + #Range: > 0 + woodworkerHouseWeight = 10 + #Oceanographer house spawn chance + #Range: > 0 + oceanographerHouseWeight = 10 + #Florist house spawn chance + #Range: > 0 + floristHouseWeight = 10 + #Hunter house spawn chance + #Range: > 0 + hunterHouseWeight = 10 + #Engineer house spawn chance + #Range: > 0 + engineerHouseWeight = 10 + diff --git a/minecraft/config/movingelevators-common.toml b/minecraft/config/movingelevators-common.toml new file mode 100644 index 0000000..73382bd --- /dev/null +++ b/minecraft/config/movingelevators-common.toml @@ -0,0 +1,13 @@ +[General] + # What should be the maximum width of an elevator cabin? Higher numbers may cause lag. + # Allowed range: 1 ~ 15 - Default: 11 + maxCabinHorizontalSize = 11 + + # What should be the maximum height of an elevator cabin? Higher numbers may cause lag. + # Allowed range: 1 ~ 15 - Default: 11 + maxCabinVerticalSize = 11 + + # Is the elevator allowed to move unbreakable blocks? If set to true, this may allow players to move blocks like bedrock and portals using elevators! + # Allowed values: true, false - Default: false + allowUnbreakableBlocks = false + diff --git a/minecraft/config/musicbox.common.conf b/minecraft/config/musicbox.common.conf new file mode 100644 index 0000000..521d57e --- /dev/null +++ b/minecraft/config/musicbox.common.conf @@ -0,0 +1,4 @@ +# Config for musicbox +# The maximum radius of a custom music disc in blocks. Default is 999. +max_disc_radius=999 + diff --git a/minecraft/config/mysticalagradditions-common.toml b/minecraft/config/mysticalagradditions-common.toml new file mode 100644 index 0000000..d4b97f1 --- /dev/null +++ b/minecraft/config/mysticalagradditions-common.toml @@ -0,0 +1,26 @@ + +#General configuration options. +[General] + #The amount of Dragon Scales that an Ender Dragon will drop when killed. + #Range: 0 ~ 64 + dragonScalesAmount = 8 + #The duration of each Essence Apples effects in seconds. + #Range: > 1 + essenceAppleDuration = 180 + #Can tier 6 crops be fertilized using Mystical Fertilizer or Fertilized Essence? + fertilizableTier6Crops = false + #The percentage chance that a Wither will drop a Withering Soul when killed. + #Range: 0.0 ~ 1.0 + witheringSoulChance = 0.35 + +#World generation options. +[World] + #Should End Prosperity Ore generate in the world? + generateEndProsperityOre = true + #Should Nether Prosperity Ore generate in the world? + generateNetherProsperityOre = true + #Should Nether Inferium Ore generate in the world? + generateNetherInferiumOre = true + #Should End Inferium Ore generate in the world? + generateEndInferiumOre = true + diff --git a/minecraft/config/mysticalagriculture-client.toml b/minecraft/config/mysticalagriculture-client.toml new file mode 100644 index 0000000..42157cc --- /dev/null +++ b/minecraft/config/mysticalagriculture-client.toml @@ -0,0 +1,6 @@ + +#General configuration options. +[General] + #Should Growth Accelerators use animated textures? + animatedGrowthAccelerators = true + diff --git a/minecraft/config/mysticalagriculture-common.toml b/minecraft/config/mysticalagriculture-common.toml new file mode 100644 index 0000000..f079d42 --- /dev/null +++ b/minecraft/config/mysticalagriculture-common.toml @@ -0,0 +1,48 @@ + +#General configuration options. +[General] + #The amount of uses the basic Infusion Crystal should have. + #Range: > 10 + infusionCrystalUses = 1000 + #Should the Wither drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon? + witherDropsCognizant = true + #Should vanilla crafting recipes for seeds be generated? + seedCraftingRecipes = false + #Should the Wither drop essence when killed with an essence weapon? + witherDropsEssence = true + #Should the Ender Dragon drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon? + dragonDropsCognizant = true + #Should wearing a full set of Awakened Supremium armor grant the Plant Growth AOE set bonus? + awakenedSupremiumSetBonus = true + #Should Supremium Tools be enchantable in an Enchanting Table? + enchantableSupremiumTools = true + #The amount of time in seconds between each Growth Accelerator growth tick. + #Range: > 1 + growthAcceleratorCooldown = 10 + #Should fake players be able to use watering cans? + fakePlayerWatering = true + #Should the Ender Dragon drop essence when killed with an essence weapon? + dragonDropsEssence = true + #Should right clicking on Farmland with an Essence create Essence Farmland? + essenceFarmlandConversion = true + #Should crops have a chance of dropping a second seed when harvested? + secondarySeedDrops = true + #The percentage chance that harvesting a Resource Crop will drop a Fertilized Essence. + #Range: 0.0 ~ 1.0 + fertilizedEssenceChance = 0.1 + #The percentage chance that a passive or hostile mob will drop an Inferium Essence when killed. + #Range: 0.0 ~ 1.0 + inferiumDropChance = 0.2 + +#World generation options. +[World] + #The percentage chance a Soulium Ore spawns in a Soulstone cluster. + #Range: 0.0 ~ 1.0 + souliumOreChance = 0.05 + #Should Inferium Ore generate in the world? + generateInferiumOre = true + #Should Prosperity Ore generate in the world? + generateProsperityOre = true + #Should Soulstone generate in the world? + generateSoulstone = true + diff --git a/minecraft/config/naturescompass-client.toml b/minecraft/config/naturescompass-client.toml new file mode 100644 index 0000000..a60cb99 --- /dev/null +++ b/minecraft/config/naturescompass-client.toml @@ -0,0 +1,13 @@ + +[Client] + #Displays Nature's Compass information even while chat is open. + displayWithChatOpen = true + #Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills + fixBiomeNames = true + #The line offset for information rendered on the HUD. + #Range: 0 ~ 50 + overlayLineOffset = 1 + #The side for information rendered on the HUD. Ex: LEFT, RIGHT + #Allowed Values: LEFT, RIGHT + overlaySide = "LEFT" + diff --git a/minecraft/config/naturescompass-common.toml b/minecraft/config/naturescompass-common.toml new file mode 100644 index 0000000..984eb89 --- /dev/null +++ b/minecraft/config/naturescompass-common.toml @@ -0,0 +1,29 @@ + +[General] + #Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. + allowTeleport = true + #The maximum number of times a player can search for the next instance of a located biome. Set to 0 to disable searching for additional biome instances and make the compass always locate the nearest biome. + #Range: 0 ~ 10000 + maxNextSearches = 25 + #Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing. + displayCoordinates = true + #biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource . + #Range: 0 ~ 1000000 + radiusModifier = 2500 + #biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. + #Range: 0 ~ 1000000 + sampleSpaceModifier = 16 + #A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"] + biomeBlacklist = [] + #The default number of XP levels consumed when searching for a biome. Individual biomes can be configured via perBiomeXpLevels. + #Range: 0 ~ 3 + defaultXpLevels = 0 + #A list of per-biome XP level costs that override defaultXpLevels, specified as comma-separated "biome_id,num_levels" pairs. Biomes not listed here use defaultXpLevels. Max of 3 levels. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:deep_dark,3", "minecraft:end*,2", "minecraft:*caves,3"] + perBiomeXpLevels = [] + #The maximum number of samples to be taken when searching for a biome. + #Range: 0 ~ 1000000 + maxSamples = 50000 + #The number of successful biome searches before the compass breaks and must be repaired. Set to 0 to disable durability. + #Range: 0 ~ 10000 + compassDurability = 0 + diff --git a/minecraft/config/necronomicon.json5 b/minecraft/config/necronomicon.json5 new file mode 100644 index 0000000..472a3e6 --- /dev/null +++ b/minecraft/config/necronomicon.json5 @@ -0,0 +1,17 @@ +{ + // This is used to debug stuff + "debug": false, + // A test boolean + "test": false, + // A list! + // Supports multiple values using List.of() + "list": [ + "test", + "test2" + ], + "exampleColors": { + "red": 255, + "green": 255, + "blue": 255 + } +} \ No newline at end of file diff --git a/minecraft/config/nerb.yaml b/minecraft/config/nerb.yaml new file mode 100644 index 0000000..2ead480 --- /dev/null +++ b/minecraft/config/nerb.yaml @@ -0,0 +1,6 @@ +# Recipe Book mode: +# DISABLED: Removes the recipe book button with its default functionality from your inventory. +# ENABLED: Retains the recipe book button in your inventory, but its default functionality remains disabled. +# DISCOVERED: Automatically unlocks all existing recipes in your recipe book. Does not apply any optimizations. +# TOGGLE: Keeps the recipe book button in your inventory, but instead of toggling the recipe book, it toggles the visibility of the JEI/REI/EMI UI. Its default functionality remains disabled. +buttonMode: TOGGLE diff --git a/minecraft/config/neruina.json b/minecraft/config/neruina.json new file mode 100644 index 0000000..1488f1c --- /dev/null +++ b/minecraft/config/neruina.json @@ -0,0 +1,12 @@ +{ + "min_permission_level_for_messages": 0, + "min_permission_level_for_commands": 2, + "auto_kill_ticking_entities": false, + "kill_players_instead": false, + "ticking_exception_threshold": 10, + "handle_ticking_entities": true, + "handle_ticking_block_entities": true, + "handle_ticking_block_states": true, + "handle_ticking_item_stacks": true, + "handle_ticking_players": true +} \ No newline at end of file diff --git a/minecraft/config/nvidium-config.json b/minecraft/config/nvidium-config.json new file mode 100644 index 0000000..f9f26cf --- /dev/null +++ b/minecraft/config/nvidium-config.json @@ -0,0 +1,10 @@ +{ + "extra_rd": 100, + "enable_temporal_coherence": true, + "max_geometry_memory": 6144, + "automatic_memory": false, + "async_bfs": true, + "region_keep_distance": 32, + "translucency_sorting_level": "SECTIONS", + "statistics_level": "NONE" +} \ No newline at end of file diff --git a/minecraft/config/oculus.properties b/minecraft/config/oculus.properties new file mode 100644 index 0000000..0d20bed --- /dev/null +++ b/minecraft/config/oculus.properties @@ -0,0 +1,8 @@ +#This file stores configuration options for Iris, such as the currently active shaderpack +#Wed Jul 08 21:53:19 GMT 2026 +colorSpace=SRGB +disableUpdateMessage=true +enableDebugOptions=false +enableShaders=true +maxShadowRenderDistance=32 +shaderPack=Fantasy Shaders Unbound v1.1.zip diff --git a/minecraft/config/oculus_shader_bypass-client.toml b/minecraft/config/oculus_shader_bypass-client.toml new file mode 100644 index 0000000..0b6bac2 --- /dev/null +++ b/minecraft/config/oculus_shader_bypass-client.toml @@ -0,0 +1,5 @@ + +[shader_bypass] + #Allow unknown shaders to load (bypass restrictions). + allowUnknownShaders = true + diff --git a/minecraft/config/packetfixer.properties b/minecraft/config/packetfixer.properties new file mode 100644 index 0000000..787d883 --- /dev/null +++ b/minecraft/config/packetfixer.properties @@ -0,0 +1,15 @@ +#Packet Fixer config file. +#Default values (minecraft default): nbtMaxSize 2097152, packetSize 1048576, decoderSize 8388608 and varInt21Size 3. +#Max values are 2147483647 for packetSize/decoderSize/varInt21 and 9223372036854775807 for nbtMaxSize. +#Wed Jul 08 21:53:13 GMT 2026 +allSizesUnlimited=true +chunkPacketData=2097152 +decoderSize=8388608 +forceUnlimitedNbtEnabled=false +nbtMaxSize=2097152 +packetSize=1048576 +stringSize=32767 +timeout=120 +varInt=5 +varInt21=3 +varLong=10 diff --git a/minecraft/config/paraglider-common.toml b/minecraft/config/paraglider-common.toml new file mode 100644 index 0000000..9501754 --- /dev/null +++ b/minecraft/config/paraglider-common.toml @@ -0,0 +1,27 @@ + +#Easy to access switches to toggle side features on and off. +#Most of them requires server restart or datapack reload. All of them, actually. +[features] + #For those who wants to remove Spirit Orbs generated in the world, more specifically... + # * Spirit Orbs generated in various chests + # * Spirit Orbs dropped by spawners and such + #Note that bargain recipe for Heart Containers/Stamina Vessels will persist, even if this option is disabled. + spiritOrbGens = true + #For those who wants to remove entirety of Heart Containers from the game, more specifically... + # * Heart Containers obtained by "challenges" (i.e. Killing dragon, wither, raid) + # * Bargains using Heart Containers (custom recipes won't be affected) + #Note that if this option is disabled while staminaVessels is enabled, "challenges" will drop stamina vessels instead. + heartContainers = true + #For those who wants to remove entirety of Stamina Vessels from the game, more specifically... + # * Bargains using Stamina Vessels (custom recipes won't be affected) + staminaVessels = true + #For those who wants to remove all structures added by this mod. Requires restart. + structures = true + +[debug] + debugPlayerMovement = false + traceMovementPacket = false + traceVesselPacket = false + traceBargainPacket = false + traceWindPacket = false + diff --git a/minecraft/config/paraglider-player-states.toml b/minecraft/config/paraglider-player-states.toml new file mode 100644 index 0000000..dfe959f --- /dev/null +++ b/minecraft/config/paraglider-player-states.toml @@ -0,0 +1,74 @@ + +#Configuration file for player states. +#You can adjust stamina delta (negative value means consumption / positive value means gain) and +#recovery delay (in ticks) of all player states registered in the game. +#To reload the config, use the following command: /paraglider reloadPlayerStates +# +[paraglider] + + [paraglider.ascending] + #Range: > -2147483648 + staminaDelta = -3 + #Range: > 0 + recoveryDelay = 10 + + [paraglider.breathing_underwater] + #Range: > -2147483648 + staminaDelta = 20 + #Range: > 0 + recoveryDelay = 0 + + [paraglider.flying] + #Range: > -2147483648 + staminaDelta = 20 + #Range: > 0 + recoveryDelay = 0 + + [paraglider.idle] + #Range: > -2147483648 + staminaDelta = 20 + #Range: > 0 + recoveryDelay = 0 + + [paraglider.midair] + #Range: > -2147483648 + staminaDelta = 0 + #Range: > 0 + recoveryDelay = 0 + + [paraglider.on_vehicle] + #Range: > -2147483648 + staminaDelta = 20 + #Range: > 0 + recoveryDelay = 0 + + [paraglider.panic_paragliding] + #Range: > -2147483648 + staminaDelta = -3 + #Range: > 0 + recoveryDelay = 10 + + [paraglider.paragliding] + #Range: > -2147483648 + staminaDelta = -3 + #Range: > 0 + recoveryDelay = 10 + + [paraglider.running] + #Range: > -2147483648 + staminaDelta = -10 + #Range: > 0 + recoveryDelay = 10 + + [paraglider.swimming] + #Range: > -2147483648 + staminaDelta = -6 + #Range: > 0 + recoveryDelay = 10 + + [paraglider.underwater] + #Range: > -2147483648 + staminaDelta = 3 + #Range: > 0 + recoveryDelay = 0 + diff --git a/minecraft/config/patchouli-client.toml b/minecraft/config/patchouli-client.toml new file mode 100644 index 0000000..ecdf233 --- /dev/null +++ b/minecraft/config/patchouli-client.toml @@ -0,0 +1,16 @@ +#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled +disableAdvancementLocking = false +#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_ +noAdvancementBooks = [] +#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode +testingMode = false +#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. +inventoryButtonBook = "" +#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature. +useShiftForQuickLookup = false +#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing. +#Allowed Values: OVERFLOW, TRUNCATE, RESIZE +textOverflowMode = "RESIZE" +#How long in ticks the quick lookup key needs to be pressed before the book opens +quickLookupTime = 10 + diff --git a/minecraft/config/paxi/resourcepack_load_order.json b/minecraft/config/paxi/resourcepack_load_order.json new file mode 100644 index 0000000..1868fa5 --- /dev/null +++ b/minecraft/config/paxi/resourcepack_load_order.json @@ -0,0 +1,3 @@ +{ + "loadOrder": [] +} \ No newline at end of file diff --git a/minecraft/config/ping-client.toml b/minecraft/config/ping-client.toml new file mode 100644 index 0000000..b84e742 --- /dev/null +++ b/minecraft/config/ping-client.toml @@ -0,0 +1,25 @@ + +[general] + #Maximum distance a Ping can be from you and still be received + #Range: 0.0 ~ 255.0 + pingAcceptDistance = 64.0 + #How many ticks a Ping should remain active before disappearing + #Range: 0 ~ 2147483646 + pingDuration = 125 + #Whether to play a sound when a Ping is received + sound = true + +[visual] + #Whether to render a colored overlay on the Pinged block + blockOverlay = true + #Whether to render the Ping Menu background + menuBackground = true + + [visual.pingColor] + #Range: 0 ~ 255 + red = 255 + #Range: 0 ~ 255 + green = 0 + #Range: 0 ~ 255 + blue = 0 + diff --git a/minecraft/config/polymorph-integrations.toml b/minecraft/config/polymorph-integrations.toml new file mode 100644 index 0000000..99fb6ac --- /dev/null +++ b/minecraft/config/polymorph-integrations.toml @@ -0,0 +1,6 @@ +# Please be aware that enabling any third-party mod integration introduces instability and performance overheads, caution is strongly advised. +# If crashes or issues arise, disable the related modules as the first step in troubleshooting and report the issue to Polymorph. +fastfurnace = true +fastsuite = true +fastbench = true + diff --git a/minecraft/config/regions_unexplored/ru-common.toml b/minecraft/config/regions_unexplored/ru-common.toml new file mode 100644 index 0000000..a47bc4b --- /dev/null +++ b/minecraft/config/regions_unexplored/ru-common.toml @@ -0,0 +1,119 @@ + +#Config for Regions Unexplored! +[region_configs] + #Enable this before changing the other region config files. If disabled, RU will use builtin biome placement. + toggle_custom_regions = false + #Sets Terrablender region weight for the primary region. + #Range: 0 ~ 2147483646 + primary_region_weight = 11 + #Sets Terrablender region weight for the secondary region. + #Range: 0 ~ 2147483646 + secondary_region_weight = 8 + #Sets Terrablender region weight for the rare region. + #Range: 0 ~ 2147483646 + rare_region_weight = 1 + #Sets Terrablender region weight for Nether region. + #Range: 0 ~ 2147483646 + nether_region_weight = 14 + +[biome_toggles] + #overworld_biomes + toggle_alpha_grove = true + toggle_arid_mountains = true + toggle_smouldering_woodland = true + toggle_autumnal_maple_forest = true + toggle_bamboo_forest = true + toggle_baobab_savanna = true + toggle_barley_fields = true + toggle_bayou = true + toggle_blackwood_taiga = true + toggle_boreal_taiga = true + toggle_chalk_cliffs = true + toggle_clover_plains = true + toggle_cold_boreal_taiga = true + toggle_cold_deciduous_forest = true + toggle_cold_river = true + toggle_deciduous_forest = true + toggle_dry_bushland = true + toggle_eucalyptus_forest = true + toggle_fen = true + toggle_flower_field = true + toggle_frozen_pine_taiga = true + toggle_frozen_tundra = true + toggle_fungal_fen = true + toggle_golden_boreal_taiga = true + toggle_grassland = true + toggle_grassy_beach = true + toggle_gravel_beach = true + toggle_highland_fields = true + toggle_hyacinth_deeps = true + toggle_icy_desert = true + toggle_icy_heights = true + toggle_joshua_desert = true + toggle_magnolia_woodland = true + toggle_maple_forest = true + toggle_marsh = true + toggle_mauve_hills = true + toggle_meadow = true + toggle_mountains = true + toggle_muddy_river = true + toggle_old_growth_bayou = true + toggle_orchard = true + toggle_outback = true + toggle_pine_slopes = true + toggle_pine_taiga = true + toggle_poppy_fields = true + toggle_prairie = true + toggle_pumpkin_fields = true + toggle_rainforest = true + toggle_rocky_reef = true + toggle_redwoods = true + toggle_saguaro_desert = true + toggle_shrubland = true + toggle_silver_birch_forest = true + toggle_sparse_rainforest = true + toggle_sparse_redwoods = true + toggle_spires = true + toggle_steppe = true + toggle_temperate_grove = true + toggle_towering_cliffs = true + toggle_tropical_river = true + toggle_tropics = true + toggle_willow_forest = true + #cave_biomes + toggle_ancient_delta = true + toggle_bioshroom_caves = true + toggle_prismachasm = true + toggle_redstone_caves = true + toggle_scorching_caves = true + #nether_biomes + toggle_blackstone_basin = true + toggle_glistering_meadow = true + toggle_infernal_holt = true + toggle_mycotoxic_undergrowth = true + toggle_redstone_hell = true + +[worldgen_options] + #surface_rules + toggle_custom_dirt = true + +[client_options] + toggle_mauve_leaves_particles = true + toggle_blue_magnolia_leaves_particles = true + toggle_pink_magnolia_leaves_particles = true + toggle_white_magnolia_leaves_particles = true + toggle_red_maple_leaves_particles = true + toggle_orange_maple_leaves_particles = true + toggle_silver_birch_leaves_particles = true + toggle_enchanted_birch_leaves_particles = true + #block_color_options + #Sets Eucalyptus colour transition size. Bigger number = bigger distance between colours. + #Range: 0.0 ~ 200.0 + eucalyptus_transition_size = 25.0 + #Sets Eucalyptus colour saturation. + #Range: 0.0 ~ 1.0 + eucalyptus_saturation = 0.5 + #Sets Eucalyptus colour saturation. + #Range: 0.0 ~ 1.0 + eucalyptus_brightness = 0.8 + diff --git a/minecraft/config/regions_unexplored/ru-primary-region.toml b/minecraft/config/regions_unexplored/ru-primary-region.toml new file mode 100644 index 0000000..a93c2a3 --- /dev/null +++ b/minecraft/config/regions_unexplored/ru-primary-region.toml @@ -0,0 +1,333 @@ + +#Config for Regions Unexplored primary region! +#NOTICE: Make sure 'enable_custom_regions' is enabled in Common configs or this config will have no effect on generation! +#If you have custom regions enabled: to get future update biomes to spawn, you will either need to delete the config and let it regen, or add the new biomes manually. +[-----------------MIDDLE_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:frozen_tundra" + icy_dry = "regions_unexplored:frozen_tundra" + icy_neutral = "regions_unexplored:frozen_pine_taiga" + icy_wet = "regions_unexplored:cold_boreal_taiga" + icy_humid = "regions_unexplored:cold_boreal_taiga" + #cool_biomes + cool_arid = "regions_unexplored:pumpkin_fields" + cool_dry = "regions_unexplored:autumnal_maple_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:orchard" + neutral_dry = "regions_unexplored:shrubland" + neutral_neutral = "regions_unexplored:temperate_grove" + neutral_wet = "regions_unexplored:pine_taiga" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:barley_fields" + warm_dry = "regions_unexplored:prairie" + warm_neutral = "regions_unexplored:grassland" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:redwoods" + #hot_biomes + hot_arid = "regions_unexplored:baobab_savanna" + hot_dry = "regions_unexplored:baobab_savanna" + hot_neutral = "regions_unexplored:saguaro_desert" + hot_wet = "regions_unexplored:outback" + hot_humid = "regions_unexplored:eucalyptus_forest" + +[-----------------MIDDLE_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "regions_unexplored:frozen_pine_taiga" + icy_dry = "regions_unexplored:frozen_tundra" + icy_neutral = "regions_unexplored:frozen_tundra" + icy_wet = "regions_unexplored:cold_boreal_taiga" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:autumnal_maple_forest" + cool_dry = "regions_unexplored:autumnal_maple_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:golden_boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:orchard" + neutral_dry = "regions_unexplored:shrubland" + neutral_neutral = "regions_unexplored:temperate_grove" + neutral_wet = "regions_unexplored:pine_taiga" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:prairie" + warm_dry = "regions_unexplored:deciduous_forest" + warm_neutral = "regions_unexplored:grassland" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:baobab_savanna" + hot_dry = "regions_unexplored:baobab_savanna" + hot_neutral = "regions_unexplored:saguaro_desert" + hot_wet = "regions_unexplored:outback" + hot_humid = "regions_unexplored:eucalyptus_forest" + +[-----------------PLATEAU_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:cold_boreal_taiga" + #cool_biomes + cool_arid = "regions_unexplored:autumnal_maple_forest" + cool_dry = "regions_unexplored:autumnal_maple_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:highland_fields" + neutral_dry = "regions_unexplored:highland_fields" + neutral_neutral = "regions_unexplored:highland_fields" + neutral_wet = "regions_unexplored:highland_fields" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:barley_fields" + warm_dry = "regions_unexplored:deciduous_forest" + warm_neutral = "regions_unexplored:deciduous_forest" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:saguaro_desert" + hot_wet = "regions_unexplored:eucalyptus_forest" + hot_humid = "regions_unexplored:eucalyptus_forest" + +[-----------------PLATEAU_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:autumnal_maple_forest" + cool_dry = "regions_unexplored:autumnal_maple_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:golden_boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:orchard" + neutral_dry = "regions_unexplored:highland_fields" + neutral_neutral = "regions_unexplored:temperate_grove" + neutral_wet = "regions_unexplored:pine_taiga" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:deciduous_forest" + warm_dry = "regions_unexplored:deciduous_forest" + warm_neutral = "regions_unexplored:deciduous_forest" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:saguaro_desert" + hot_wet = "regions_unexplored:eucalyptus_forest" + hot_humid = "regions_unexplored:eucalyptus_forest" + +[-----------------SHATTERED_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:icy_heights" + #cool_biomes + cool_arid = "regions_unexplored:towering_cliffs" + cool_dry = "regions_unexplored:towering_cliffs" + cool_neutral = "regions_unexplored:towering_cliffs" + cool_wet = "regions_unexplored:towering_cliffs" + cool_humid = "regions_unexplored:towering_cliffs" + #neutral_biomes + neutral_arid = "regions_unexplored:towering_cliffs" + neutral_dry = "regions_unexplored:towering_cliffs" + neutral_neutral = "regions_unexplored:towering_cliffs" + neutral_wet = "regions_unexplored:towering_cliffs" + neutral_humid = "regions_unexplored:towering_cliffs" + #warm_biomes + warm_arid = "regions_unexplored:barley_fields" + warm_dry = "regions_unexplored:deciduous_forest" + warm_neutral = "regions_unexplored:deciduous_forest" + warm_wet = "regions_unexplored:sparse_redwoods" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:saguaro_desert" + hot_wet = "regions_unexplored:eucalyptus_forest" + hot_humid = "regions_unexplored:eucalyptus_forest" + +[-----------------SLOPE_BIOMES--------------------] + #slope_biomes + icy_slope_biome = "minecraft:snowy_slopes" + cold_slope_biome = "minecraft:grove" + neutral_slope_biome = "regions_unexplored:pine_slopes" + warm_slope_biome = "regions_unexplored:deciduous_forest" + hot_slope_biome = "regions_unexplored:eucalyptus_forest" + #slope_biomes_variant + icy_slope_biome_variant = "regions_unexplored:cold_deciduous_forest" + cold_slope_biome_variant = "regions_unexplored:pine_slopes" + neutral_slope_biome_variant = "regions_unexplored:pine_slopes" + warm_slope_biome_variant = "regions_unexplored:deciduous_forest" + hot_slope_biome_variant = "regions_unexplored:eucalyptus_forest" + +[-----------------PEAK_BIOMES--------------------] + #peak_biomes + icy_peak_biome = "minecraft:frozen_peaks" + cold_peak_biome = "minecraft:jagged_peaks" + neutral_peak_biome = "regions_unexplored:mountains" + warm_peak_biome = "minecraft:stony_peaks" + hot_peak_biome = "regions_unexplored:arid_mountains" + #peak_biomes_variant + icy_peak_biome_variant = "minecraft:jagged_peaks" + cold_peak_biome_variant = "regions_unexplored:mountains" + neutral_peak_biome_variant = "regions_unexplored:mountains" + warm_peak_biome_variant = "minecraft:stony_peaks" + hot_peak_biome_variant = "regions_unexplored:arid_mountains" + +[-----------------RIVER_BIOMES--------------------] + #icy_biomes + icy_arid = "minecraft:frozen_river" + icy_dry = "minecraft:frozen_river" + icy_neutral = "minecraft:frozen_river" + icy_wet = "minecraft:frozen_river" + icy_humid = "regions_unexplored:cold_river" + #cool_biomes + cool_arid = "regions_unexplored:cold_river" + cool_dry = "regions_unexplored:cold_river" + cool_neutral = "regions_unexplored:muddy_river" + cool_wet = "regions_unexplored:muddy_river" + cool_humid = "regions_unexplored:muddy_river" + #neutral_biomes + neutral_arid = "minecraft:river" + neutral_dry = "minecraft:river" + neutral_neutral = "minecraft:river" + neutral_wet = "minecraft:river" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "minecraft:river" + warm_dry = "minecraft:river" + warm_neutral = "minecraft:river" + warm_wet = "minecraft:river" + warm_humid = "minecraft:river" + #hot_biomes + hot_arid = "minecraft:river" + hot_dry = "minecraft:river" + hot_neutral = "regions_unexplored:tropical_river" + hot_wet = "regions_unexplored:tropical_river" + hot_humid = "regions_unexplored:tropical_river" + +[-----------------RIVER_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "minecraft:frozen_river" + icy_dry = "minecraft:frozen_river" + icy_neutral = "minecraft:frozen_river" + icy_wet = "minecraft:frozen_river" + icy_humid = "regions_unexplored:cold_river" + #cool_biomes + cool_arid = "regions_unexplored:cold_river" + cool_dry = "regions_unexplored:cold_river" + cool_neutral = "regions_unexplored:muddy_river" + cool_wet = "regions_unexplored:muddy_river" + cool_humid = "regions_unexplored:muddy_river" + #neutral_biomes + neutral_arid = "minecraft:river" + neutral_dry = "minecraft:river" + neutral_neutral = "minecraft:river" + neutral_wet = "minecraft:river" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "minecraft:river" + warm_dry = "minecraft:river" + warm_neutral = "minecraft:river" + warm_wet = "minecraft:river" + warm_humid = "minecraft:river" + #hot_biomes + hot_arid = "minecraft:river" + hot_dry = "minecraft:river" + hot_neutral = "regions_unexplored:tropical_river" + hot_wet = "regions_unexplored:tropical_river" + hot_humid = "regions_unexplored:tropical_river" + +[-----------------SWAMP_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:spires" + icy_dry = "regions_unexplored:spires" + icy_neutral = "regions_unexplored:spires" + icy_wet = "regions_unexplored:spires" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:fen" + cool_dry = "regions_unexplored:fen" + cool_neutral = "regions_unexplored:fen" + cool_wet = "regions_unexplored:fen" + cool_humid = "regions_unexplored:fen" + #neutral_biomes + neutral_arid = "regions_unexplored:old_growth_bayou" + neutral_dry = "regions_unexplored:bayou" + neutral_neutral = "regions_unexplored:bayou" + neutral_wet = "regions_unexplored:bayou" + neutral_humid = "regions_unexplored:old_growth_bayou" + #warm_biomes + warm_arid = "regions_unexplored:marsh" + warm_dry = "regions_unexplored:marsh" + warm_neutral = "regions_unexplored:marsh" + warm_wet = "regions_unexplored:marsh" + warm_humid = "regions_unexplored:marsh" + #hot_biomes + hot_arid = "regions_unexplored:fungal_fen" + hot_dry = "regions_unexplored:fungal_fen" + hot_neutral = "regions_unexplored:fungal_fen" + hot_wet = "regions_unexplored:fungal_fen" + hot_humid = "regions_unexplored:fungal_fen" + +[-----------------OCEAN_BIOMES--------------------] + #deep_oceans + deep_icy = "regions_unexplored:hyacinth_deeps" + deep_cool = "minecraft:deep_cold_ocean" + deep_neutral = "minecraft:deep_ocean" + deep_warm = "minecraft:deep_lukewarm_ocean" + deep_hot = "minecraft:warm_ocean" + #oceans + icy = "minecraft:frozen_ocean" + cool = "minecraft:cold_ocean" + neutral = "minecraft:ocean" + warm = "minecraft:lukewarm_ocean" + hot = "regions_unexplored:rocky_reef" + +[-----------------SHORE_BIOMES--------------------] + #beach_biomes + icy_beach_biome = "minecraft:snowy_beach" + cold_beach_biome = "regions_unexplored:gravel_beach" + neutral_beach_biome = "regions_unexplored:grassy_beach" + warm_beach_biome = "regions_unexplored:grassy_beach" + hot_beach_biome = "minecraft:beach" + #stone_beach_biomes + cold_stone_beach_biome = "minecraft:stony_shore" + hot_stone_beach_biome = "regions_unexplored:chalk_cliffs" + +[-----------------UNDERGROUND_BIOMES--------------------] + cave_1_biome = "minecraft:lush_caves" + cave_2_biome = "minecraft:dripstone_caves" + cave_3_biome = "minecraft:deep_dark" + cave_4_biome = "regions_unexplored:bioshroom_caves" + cave_5_biome = "regions_unexplored:ancient_delta" + cave_6_biome = "regions_unexplored:prismachasm" + cave_7_biome = "regions_unexplored:redstone_caves" + cave_8_biome = "regions_unexplored:scorching_caves" + +[-----------------ISLAND_BIOMES--------------------] + icy_island_biome = "regions_unexplored:alpha_grove" + cool_island_biome = "regions_unexplored:alpha_grove" + neutral_island_biome = "regions_unexplored:ashen_woodland" + warm_island_biome = "regions_unexplored:tropics" + hot_island_biome = "regions_unexplored:tropics" + +[-----------------OTHER_BIOMES--------------------] + shattered_cliff_biome = "regions_unexplored:towering_cliffs" + diff --git a/minecraft/config/regions_unexplored/ru-secondary-region.toml b/minecraft/config/regions_unexplored/ru-secondary-region.toml new file mode 100644 index 0000000..3022707 --- /dev/null +++ b/minecraft/config/regions_unexplored/ru-secondary-region.toml @@ -0,0 +1,333 @@ + +#Config for Regions Unexplored secondary region! +#NOTICE: Make sure 'enable_custom_regions' is enabled in Common configs or this config will have no effect on generation! +#If you have custom regions enabled: to get future update biomes to spawn, you will either need to delete the config and let it regen, or add the new biomes manually. +[-----------------MIDDLE_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:frozen_tundra" + icy_dry = "regions_unexplored:frozen_tundra" + icy_neutral = "regions_unexplored:frozen_pine_taiga" + icy_wet = "regions_unexplored:cold_boreal_taiga" + icy_humid = "regions_unexplored:cold_boreal_taiga" + #cool_biomes + cool_arid = "regions_unexplored:poppy_fields" + cool_dry = "regions_unexplored:silver_birch_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:flower_fields" + neutral_dry = "regions_unexplored:rocky_meadow" + neutral_neutral = "regions_unexplored:willow_forest" + neutral_wet = "regions_unexplored:clover_plains" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:mauve_hills" + warm_dry = "regions_unexplored:rocky_meadow" + warm_neutral = "regions_unexplored:bamboo_forest" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:redwoods" + #hot_biomes + hot_arid = "regions_unexplored:dry_bushland" + hot_dry = "regions_unexplored:dry_bushland" + hot_neutral = "regions_unexplored:joshua_desert" + hot_wet = "regions_unexplored:rainforest" + hot_humid = "regions_unexplored:rainforest" + +[-----------------MIDDLE_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "regions_unexplored:frozen_pine_taiga" + icy_dry = "regions_unexplored:frozen_tundra" + icy_neutral = "regions_unexplored:frozen_tundra" + icy_wet = "regions_unexplored:cold_boreal_taiga" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:poppy_fields" + cool_dry = "regions_unexplored:silver_birch_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:golden_boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:flower_fields" + neutral_dry = "regions_unexplored:rocky_meadow" + neutral_neutral = "regions_unexplored:magnolia_woodland" + neutral_wet = "regions_unexplored:clover_plains" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:mauve_hills" + warm_dry = "regions_unexplored:rocky_meadow" + warm_neutral = "regions_unexplored:bamboo_forest" + warm_wet = "regions_unexplored:redwoods" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:dry_bushland" + hot_dry = "regions_unexplored:dry_bushland" + hot_neutral = "regions_unexplored:joshua_desert" + hot_wet = "regions_unexplored:rainforest" + hot_humid = "regions_unexplored:sparse_rainforest" + +[-----------------PLATEAU_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:cold_boreal_taiga" + #cool_biomes + cool_arid = "regions_unexplored:poppy_fields" + cool_dry = "regions_unexplored:silver_birch_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:highland_fields" + neutral_dry = "regions_unexplored:highland_fields" + neutral_neutral = "regions_unexplored:highland_fields" + neutral_wet = "regions_unexplored:highland_fields" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:mauve_hills" + warm_dry = "regions_unexplored:magnolia_woodland" + warm_neutral = "regions_unexplored:magnolia_woodland" + warm_wet = "regions_unexplored:magnolia_woodland" + warm_humid = "regions_unexplored:redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:joshua_desert" + hot_wet = "regions_unexplored:rainforest" + hot_humid = "regions_unexplored:rainforest" + +[-----------------PLATEAU_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:poppy_fields" + cool_dry = "regions_unexplored:silver_birch_forest" + cool_neutral = "regions_unexplored:maple_forest" + cool_wet = "regions_unexplored:boreal_taiga" + cool_humid = "regions_unexplored:golden_boreal_taiga" + #neutral_biomes + neutral_arid = "regions_unexplored:highland_fields" + neutral_dry = "regions_unexplored:highland_fields" + neutral_neutral = "regions_unexplored:magnolia_woodland" + neutral_wet = "regions_unexplored:clover_plains" + neutral_humid = "regions_unexplored:blackwood_taiga" + #warm_biomes + warm_arid = "regions_unexplored:mauve_hills" + warm_dry = "regions_unexplored:magnolia_woodland" + warm_neutral = "regions_unexplored:magnolia_woodland" + warm_wet = "regions_unexplored:magnolia_woodland" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:joshua_desert" + hot_wet = "regions_unexplored:rainforest" + hot_humid = "regions_unexplored:sparse_rainforest" + +[-----------------SHATTERED_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:icy_heights" + icy_dry = "regions_unexplored:icy_heights" + icy_neutral = "regions_unexplored:icy_heights" + icy_wet = "regions_unexplored:icy_heights" + icy_humid = "regions_unexplored:icy_heights" + #cool_biomes + cool_arid = "regions_unexplored:towering_cliffs" + cool_dry = "regions_unexplored:towering_cliffs" + cool_neutral = "regions_unexplored:towering_cliffs" + cool_wet = "regions_unexplored:towering_cliffs" + cool_humid = "regions_unexplored:towering_cliffs" + #neutral_biomes + neutral_arid = "regions_unexplored:towering_cliffs" + neutral_dry = "regions_unexplored:towering_cliffs" + neutral_neutral = "regions_unexplored:towering_cliffs" + neutral_wet = "regions_unexplored:towering_cliffs" + neutral_humid = "regions_unexplored:towering_cliffs" + #warm_biomes + warm_arid = "regions_unexplored:magnolia_woodland" + warm_dry = "regions_unexplored:magnolia_woodland" + warm_neutral = "regions_unexplored:magnolia_woodland" + warm_wet = "regions_unexplored:magnolia_woodland" + warm_humid = "regions_unexplored:sparse_redwoods" + #hot_biomes + hot_arid = "regions_unexplored:steppe" + hot_dry = "regions_unexplored:steppe" + hot_neutral = "regions_unexplored:joshua_desert" + hot_wet = "regions_unexplored:sparse_rainforest" + hot_humid = "regions_unexplored:sparse_rainforest" + +[-----------------SLOPE_BIOMES--------------------] + #slope_biomes + icy_slope_biome = "minecraft:snowy_slopes" + cold_slope_biome = "minecraft:grove" + neutral_slope_biome = "regions_unexplored:pine_slopes" + warm_slope_biome = "regions_unexplored:magnolia_woodland" + hot_slope_biome = "regions_unexplored:rainforest" + #slope_biomes_variant + icy_slope_biome_variant = "regions_unexplored:cold_deciduous_forest" + cold_slope_biome_variant = "regions_unexplored:pine_slopes" + neutral_slope_biome_variant = "regions_unexplored:pine_slopes" + warm_slope_biome_variant = "regions_unexplored:magnolia_woodland" + hot_slope_biome_variant = "regions_unexplored:rainforest" + +[-----------------PEAK_BIOMES--------------------] + #peak_biomes + icy_peak_biome = "minecraft:frozen_peaks" + cold_peak_biome = "minecraft:jagged_peaks" + neutral_peak_biome = "regions_unexplored:mountains" + warm_peak_biome = "minecraft:stony_peaks" + hot_peak_biome = "regions_unexplored:arid_mountains" + #peak_biomes_variant + icy_peak_biome_variant = "minecraft:jagged_peaks" + cold_peak_biome_variant = "regions_unexplored:mountains" + neutral_peak_biome_variant = "regions_unexplored:mountains" + warm_peak_biome_variant = "minecraft:stony_peaks" + hot_peak_biome_variant = "regions_unexplored:arid_mountains" + +[-----------------RIVER_BIOMES--------------------] + #icy_biomes + icy_arid = "minecraft:frozen_river" + icy_dry = "minecraft:frozen_river" + icy_neutral = "minecraft:frozen_river" + icy_wet = "minecraft:frozen_river" + icy_humid = "minecraft:frozen_river" + #cool_biomes + cool_arid = "regions_unexplored:cold_river" + cool_dry = "regions_unexplored:cold_river" + cool_neutral = "regions_unexplored:cold_river" + cool_wet = "regions_unexplored:muddy_river" + cool_humid = "regions_unexplored:muddy_river" + #neutral_biomes + neutral_arid = "minecraft:river" + neutral_dry = "minecraft:river" + neutral_neutral = "minecraft:river" + neutral_wet = "minecraft:river" + neutral_humid = "minecraft:river" + #warm_biomes + warm_arid = "minecraft:river" + warm_dry = "minecraft:river" + warm_neutral = "minecraft:river" + warm_wet = "minecraft:river" + warm_humid = "minecraft:river" + #hot_biomes + hot_arid = "minecraft:river" + hot_dry = "minecraft:river" + hot_neutral = "regions_unexplored:tropical_river" + hot_wet = "regions_unexplored:tropical_river" + hot_humid = "regions_unexplored:tropical_river" + +[-----------------RIVER_BIOMES_VARIANT--------------------] + #icy_biomes + icy_arid = "minecraft:frozen_river" + icy_dry = "minecraft:frozen_river" + icy_neutral = "minecraft:frozen_river" + icy_wet = "minecraft:frozen_river" + icy_humid = "minecraft:frozen_river" + #cool_biomes + cool_arid = "regions_unexplored:cold_river" + cool_dry = "regions_unexplored:cold_river" + cool_neutral = "regions_unexplored:cold_river" + cool_wet = "regions_unexplored:muddy_river" + cool_humid = "regions_unexplored:muddy_river" + #neutral_biomes + neutral_arid = "minecraft:river" + neutral_dry = "minecraft:river" + neutral_neutral = "minecraft:river" + neutral_wet = "minecraft:river" + neutral_humid = "minecraft:river" + #warm_biomes + warm_arid = "minecraft:river" + warm_dry = "minecraft:river" + warm_neutral = "minecraft:river" + warm_wet = "minecraft:river" + warm_humid = "minecraft:river" + #hot_biomes + hot_arid = "minecraft:river" + hot_dry = "minecraft:river" + hot_neutral = "regions_unexplored:tropical_river" + hot_wet = "regions_unexplored:tropical_river" + hot_humid = "regions_unexplored:tropical_river" + +[-----------------SWAMP_BIOMES--------------------] + #icy_biomes + icy_arid = "regions_unexplored:spires" + icy_dry = "regions_unexplored:spires" + icy_neutral = "regions_unexplored:spires" + icy_wet = "regions_unexplored:spires" + icy_humid = "regions_unexplored:spires" + #cool_biomes + cool_arid = "regions_unexplored:fen" + cool_dry = "regions_unexplored:fen" + cool_neutral = "regions_unexplored:fen" + cool_wet = "regions_unexplored:fen" + cool_humid = "regions_unexplored:fen" + #neutral_biomes + neutral_arid = "regions_unexplored:old_growth_bayou" + neutral_dry = "regions_unexplored:bayou" + neutral_neutral = "regions_unexplored:bayou" + neutral_wet = "regions_unexplored:bayou" + neutral_humid = "regions_unexplored:old_growth_bayou" + #warm_biomes + warm_arid = "regions_unexplored:marsh" + warm_dry = "regions_unexplored:marsh" + warm_neutral = "regions_unexplored:marsh" + warm_wet = "regions_unexplored:marsh" + warm_humid = "regions_unexplored:marsh" + #hot_biomes + hot_arid = "regions_unexplored:fungal_fen" + hot_dry = "regions_unexplored:fungal_fen" + hot_neutral = "regions_unexplored:fungal_fen" + hot_wet = "regions_unexplored:fungal_fen" + hot_humid = "regions_unexplored:fungal_fen" + +[-----------------OCEAN_BIOMES--------------------] + #deep_oceans + deep_icy = "regions_unexplored:hyacinth_deeps" + deep_cool = "minecraft:deep_cold_ocean" + deep_neutral = "minecraft:deep_ocean" + deep_warm = "minecraft:deep_lukewarm_ocean" + deep_hot = "minecraft:warm_ocean" + #oceans + icy = "minecraft:frozen_ocean" + cool = "minecraft:cold_ocean" + neutral = "minecraft:ocean" + warm = "minecraft:lukewarm_ocean" + hot = "regions_unexplored:rocky_reef" + +[-----------------SHORE_BIOMES--------------------] + #beach_biomes + icy_beach_biome = "minecraft:snowy_beach" + cold_beach_biome = "regions_unexplored:gravel_beach" + neutral_beach_biome = "regions_unexplored:grassy_beach" + warm_beach_biome = "regions_unexplored:grassy_beach" + hot_beach_biome = "minecraft:beach" + #stone_beach_biomes + cold_stone_beach_biome = "minecraft:stony_shore" + hot_stone_beach_biome = "regions_unexplored:chalk_cliffs" + +[-----------------UNDERGROUND_BIOMES--------------------] + cave_1_biome = "minecraft:lush_caves" + cave_2_biome = "minecraft:dripstone_caves" + cave_3_biome = "minecraft:deep_dark" + cave_4_biome = "regions_unexplored:bioshroom_caves" + cave_5_biome = "regions_unexplored:ancient_delta" + cave_6_biome = "regions_unexplored:prismachasm" + cave_7_biome = "regions_unexplored:redstone_caves" + cave_8_biome = "regions_unexplored:scorching_caves" + +[-----------------ISLAND_BIOMES--------------------] + icy_island_biome = "regions_unexplored:alpha_grove" + cool_island_biome = "regions_unexplored:alpha_grove" + neutral_island_biome = "regions_unexplored:ashen_woodland" + warm_island_biome = "regions_unexplored:tropics" + hot_island_biome = "regions_unexplored:tropics" + +[-----------------OTHER_BIOMES--------------------] + shattered_cliff_biome = "regions_unexplored:towering_cliffs" + diff --git a/minecraft/config/resourceful-config-web.json b/minecraft/config/resourceful-config-web.json new file mode 100644 index 0000000..5fdc620 --- /dev/null +++ b/minecraft/config/resourceful-config-web.json @@ -0,0 +1,12 @@ +{ + "enabled": false, + "port": 7903, + "validator": { + "uuids": [], + "if": { + "password": "44b61551-40e6-45fe-9b52-8bdba6b74c44", + "type": "password" + }, + "type": "if" + } +} \ No newline at end of file diff --git a/minecraft/config/ribbits-forge-1_20_1.toml b/minecraft/config/ribbits-forge-1_20_1.toml new file mode 100644 index 0000000..9767fcf --- /dev/null +++ b/minecraft/config/ribbits-forge-1_20_1.toml @@ -0,0 +1,12 @@ + +[Ribbits] + + ########################################################################################################### + ## General settings. + ########################################################################################################### + [Ribbits.General] + # If enabled, Pride Ribbits will exist all year instead of only in June. + # Default: false + # + "Show Pride Flags All Year" = false + diff --git a/minecraft/config/ribbits-options.json b/minecraft/config/ribbits-options.json new file mode 100644 index 0000000..e02337e --- /dev/null +++ b/minecraft/config/ribbits-options.json @@ -0,0 +1,3 @@ +{ + "enableSupporterHat": false +} \ No newline at end of file diff --git a/minecraft/config/seamless_loading_screen.json b/minecraft/config/seamless_loading_screen.json new file mode 100644 index 0000000..3169df6 --- /dev/null +++ b/minecraft/config/seamless_loading_screen.json @@ -0,0 +1,20 @@ +{ + "time": 80, + "fade": 20, + "tintColor": -14606047, + "tintStrength": 0.3, + "enableScreenshotBlur": false, + "screenshotBlurStrength": 1.0, + "screenshotBlurQuality": 5.0, + "playSoundEffect": false, + "soundEffect": "minecraft:ui.toast.out", + "soundPitch": 1.0, + "soundVolume": 1.0, + "resolution": "Normal", + "disableCamera": true, + "archiveScreenshots": false, + "updateWorldIcon": false, + "blacklistedAddresses": [ + "play.wynncraft.com" + ] +} \ No newline at end of file diff --git a/minecraft/config/seaworthyboats.json5 b/minecraft/config/seaworthyboats.json5 new file mode 100644 index 0000000..16bcb24 --- /dev/null +++ b/minecraft/config/seaworthyboats.json5 @@ -0,0 +1,53 @@ +{ + // Whether a player's own hits deal no damage to boats. When on, hitting a boat tells you to sneak and right-click empty-handed to pick it up instead. Mobs and other sources still damage boats. + "disablePlayerBoatDamage": true, + // Whether to show the boat's health as a row of hearts on the HUD while riding it, like a horse's health. Hides the hunger bar while in a boat, the same way vanilla mounts do. + "showBoatHealthBar": true, + // The amount of health a boat has before it breaks. Each point of incoming damage lowers it by one (a trident hit deals around 8). Vanilla boats break after about 4 damage. + // min: 1, max: 1000 + "boatMaxHealth": 20, + // How much boat health a single plank restores when repairing at a shipyard in repair mode. + // min: 1, max: 100 + "healthPerPlank": 2, + // How close a boat must be to a shipyard block for it to be repaired or upgraded there, in blocks. + // min: 1, max: 16 + "shipyardRange": 4, + // How far down from the top of the screen, in pixels, the shipyard info panel is drawn when you look at a shipyard. Increase it to move the panel below other mods' block tooltips, such as Jade or WAILA. + // min: 0, max: 1000 + "shipyardInfoYOffset": 8, + // Whether a boat must be reinforced one tier at a time, in order: copper, gold, iron, diamond, netherite. When off, a boat can be upgraded straight to any higher tier with the matching material. + "sequentialUpgrades": true, + // How many of a material it costs to reinforce a boat to its tier. Reinforce a boat at a shipyard set to upgrade mode. Netherite reinforcement costs half this amount. + // min: 1, max: 64 + "materialsPerUpgrade": 8, + // How much incoming damage a copper-reinforced boat ignores. 0.0 is no protection, 1.0 is full immunity. + // min: 0.0, max: 1.0 + "copperArmour": 0.07, + // How much incoming damage a gold-reinforced boat ignores. 0.0 is no protection, 1.0 is full immunity. + // min: 0.0, max: 1.0 + "goldArmour": 0.1, + // How much incoming damage an iron-reinforced boat ignores. 0.0 is no protection, 1.0 is full immunity. + // min: 0.0, max: 1.0 + "ironArmour": 0.25, + // How much incoming damage a diamond-reinforced boat ignores. 0.0 is no protection, 1.0 is full immunity. + // min: 0.0, max: 1.0 + "diamondArmour": 0.4, + // How much incoming damage a netherite-reinforced boat ignores. 0.0 is no protection, 1.0 is full immunity. + // min: 0.0, max: 1.0 + "netheriteArmour": 0.8, + // Forward speed multiplier for a copper-reinforced boat. 1.0 is vanilla boat speed, 1.5 is fifty percent faster. + // min: 0.1, max: 20.0 + "copperSpeed": 1.1, + // Forward speed multiplier for a gold-reinforced boat. 1.0 is vanilla boat speed, 1.5 is fifty percent faster. + // min: 0.1, max: 20.0 + "goldSpeed": 1.2, + // Forward speed multiplier for an iron-reinforced boat. 1.0 is vanilla boat speed, 1.5 is fifty percent faster. + // min: 0.1, max: 20.0 + "ironSpeed": 1.35, + // Forward speed multiplier for a diamond-reinforced boat. 1.0 is vanilla boat speed, 1.5 is fifty percent faster. + // min: 0.1, max: 20.0 + "diamondSpeed": 1.55, + // Forward speed multiplier for a netherite-reinforced boat. 1.0 is vanilla boat speed, 1.5 is fifty percent faster. + // min: 0.1, max: 20.0 + "netheriteSpeed": 1.8 +} \ No newline at end of file diff --git a/minecraft/config/sereneseasons/fertility.toml b/minecraft/config/sereneseasons/fertility.toml new file mode 100644 index 0000000..059cb0a --- /dev/null +++ b/minecraft/config/sereneseasons/fertility.toml @@ -0,0 +1,14 @@ + +[general] + #Whether crops are affected by seasons. + seasonal_crops = true + #How crops behave when out of season. + #0 = Grow slowly + #1 = Can't grow + #2 = Break when trying to grow + out_of_season_crop_behavior = 0 + #Maximum height level for out of season crops to have fertility underground. + underground_fertility_level = 48 + #Whether to include tooltips on crops listing which seasons they're fertile in. Note: This only applies to listed crops. + crop_tooltips = true + diff --git a/minecraft/config/sereneseasons/seasons.toml b/minecraft/config/sereneseasons/seasons.toml new file mode 100644 index 0000000..735df11 --- /dev/null +++ b/minecraft/config/sereneseasons/seasons.toml @@ -0,0 +1,228 @@ + +[aesthetic_settings] + #Change the foliage colour based on the current season + change_foliage_color = true + #Change the grass color based on the current season + change_grass_color = true + #Change the birch colour based on the current season + change_birch_color = true + +[dimension_settings] + #Seasons will only apply to dimensons listed here + whitelisted_dimensions = ["minecraft:overworld"] + +[weather_settings] + #Change the frequency of rain/snow/storms based on the season + change_weather_frequency = true + #Generate snow and ice during the Winter season + generate_snow_ice = true + +[time_settings] + #The starting sub season for new worlds. + #0 = Random, 1 - 3 = Early/Mid/Late Spring + #4 - 6 = Early/Mid/Late Summer + #7 - 9 = Early/Mid/Late Autumn + #10 - 12 = Early/Mid/Late Winter + starting_sub_season = 1 + #The duration of a sub season in days. + sub_season_duration = 8 + #If the season should progress on a server with no players online + progress_season_while_offline = true + #The duration of a Minecraft day in ticks. + #This only adjusts the internal length of a day used by the season cycle. + #It is intended to be used in conjunction with another mod which adjusts the actual length of a Minecraft day. + day_duration = 24000 + +#melt_percent is the 0-1 percentage chance a snow or ice block will melt when chosen. (e.g. 100.0 = 100%, 50.0 = 50%) +#melt_rolls is the number of blocks randomly picked in each chunk, each tick. (High number rolls is not recommended on servers) +#melt_rolls should be 0 if blocks should not melt in that season. +#biome_temp_adjustment is the amount to adjust the biome temperature by from -10.0 to 10.0. +#min_rain_time is the minimum time interval between rain events in ticks. Set to -1 to disable rain. +#max_rain_time is the maximum time interval between rain events in ticks. Set to -1 to disable rain. +#min_thunder_time is the minimum time interval between thunder events in ticks. Set to -1 to disable thunder. +#max_thunder_time is the maximum time interval between thunder events in ticks. Set to -1 to disable thunder. +#grass_colour is the color of grass, from 0 to 0xFFFFFF(16777215). +#grass_saturation is the saturation multiplier of grass color. Set to -1 to disable. +#foliage_colour is the color of foliage, from 0 to 0xFFFFFF(16777215). +#foliage_saturation is the saturation multiplier of foliage color. Set to -1 to disable. +#birch_color is the color of birch foliage, from 0 to 0xFFFFFF(16777215). It will use the same saturation multiplier of foliage_colour +[[season_properties]] + grass_saturation = 0.6 + min_rain_time = 12000 + grass_colour = 11489103 + biome_temp_adjustment = -0.8 + foliage_saturation = 0.6 + birch_color = 11629115 + melt_percent = 0.0 + max_rain_time = 36000 + season = "EARLY_WINTER" + melt_rolls = 0 + max_thunder_time = -1 + foliage_colour = 14364720 + min_thunder_time = -1 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 16777215 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 8431445 + melt_percent = 25.0 + max_rain_time = 96000 + season = "MID_SUMMER" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 16777215 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = 0.6 + min_rain_time = 12000 + grass_colour = 9339265 + biome_temp_adjustment = -0.8 + foliage_saturation = 0.6 + birch_color = 9409119 + melt_percent = 0.0 + max_rain_time = 36000 + season = "LATE_WINTER" + melt_rolls = 0 + max_thunder_time = -1 + foliage_colour = 10842224 + min_thunder_time = -1 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 7307663 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 7646835 + melt_percent = 12.5 + max_rain_time = 96000 + season = "LATE_SPRING" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 6259871 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 7831687 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 8039012 + melt_percent = 25.0 + max_rain_time = 96000 + season = "EARLY_SUMMER" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 7307663 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = 0.45 + min_rain_time = 12000 + grass_colour = 11489103 + biome_temp_adjustment = -0.8 + foliage_saturation = 0.45 + birch_color = 10519117 + melt_percent = 0.0 + max_rain_time = 36000 + season = "MID_WINTER" + melt_rolls = 0 + max_thunder_time = -1 + foliage_colour = 14364720 + min_thunder_time = -1 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 8877943 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 10003787 + melt_percent = 25.0 + max_rain_time = 96000 + season = "LATE_SUMMER" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 10444639 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 6783639 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 7254659 + melt_percent = 8.33 + max_rain_time = 96000 + season = "MID_SPRING" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 5211823 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = 0.85 + min_rain_time = 12000 + grass_colour = 7831687 + biome_temp_adjustment = -0.25 + foliage_saturation = 0.85 + birch_color = 8821352 + melt_percent = 6.25 + max_rain_time = 96000 + season = "EARLY_SPRING" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 7307663 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 10444639 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 14852657 + melt_percent = 8.33 + max_rain_time = 180000 + season = "MID_AUTUMN" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 15671585 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = 0.85 + min_rain_time = 12000 + grass_colour = 11489103 + biome_temp_adjustment = -0.25 + foliage_saturation = 0.85 + birch_color = 13208117 + melt_percent = 6.25 + max_rain_time = 180000 + season = "LATE_AUTUMN" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 14364720 + min_thunder_time = 12000 + +[[season_properties]] + grass_saturation = -1.0 + min_rain_time = 12000 + grass_colour = 9400175 + biome_temp_adjustment = 0.0 + foliage_saturation = -1.0 + birch_color = 11641922 + melt_percent = 12.5 + max_rain_time = 180000 + season = "EARLY_AUTUMN" + melt_rolls = 1 + max_thunder_time = 180000 + foliage_colour = 12861504 + min_thunder_time = 12000 + diff --git a/minecraft/config/sereneseasonsplus-common.toml b/minecraft/config/sereneseasonsplus-common.toml new file mode 100644 index 0000000..d81ae01 --- /dev/null +++ b/minecraft/config/sereneseasonsplus-common.toml @@ -0,0 +1,44 @@ + +[performance] + #Use async tasks for some operations to improve performance. This may cause issues with some mods. + useAsync = true + +[snowPillerAndReplacer] + #Tick interval for snow pillers in ticks. Default is 20 (1 second). + #Range: > 1 + tickSnowPiller = 20 + #Tick interval for snow replacer in ticks. Default is 20 (1 second). + #Range: > 1 + tickSnowReplacer = 100 + +[snowstorm] + #Enable snowstorm mode which increases snow pilling intensity. + enabled = false + +["Grass and Flower Growth"] + #Enable enhanced grass and flower growth during warm seasons. + enabled = true + +[snow] + #Maximum total snow layers allowed per column (8 layers = 1 block). Default 24 = 3 blocks. + #Range: 0 ~ 512 + maxSnowAccumulationLayers = 24 + +[seasonSync] + #Lock seasons to current Canadian calendar months (Eastern time). + realTimeCanadianSeasons = false + +[seasonalDaylightCycle] + #Enable seasonal daylight cycle. This will change the length of day and night based on the current season. + enableSeasonalDaylightCycle = true + #Enable Better Days time-speed compatibility so Serene Seasons Plus can adjust day and night speeds dynamically. + enableBetterDaysDynamicTimeCompat = true + #If true, the day and night lengths will be determined by the custom values set below. If false, the day and night lengths will be determined by the season. + customCycleLength = false + #Custom day length in ticks. Only used if seasonal daylight cycle is disabled. + #Range: 0.05 ~ 100.0 + customDayLength = 1.0 + #Custom night length in ticks. Only used if seasonal daylight cycle is disabled. + #Range: 0.05 ~ 100.0 + customNightLength = 1.0 + diff --git a/minecraft/config/servertabinfo-client.toml b/minecraft/config/servertabinfo-client.toml new file mode 100644 index 0000000..3ce1d5c --- /dev/null +++ b/minecraft/config/servertabinfo-client.toml @@ -0,0 +1,6 @@ + +#Client settings +[client] + #Replace the vanilla player list + replacePlayerList = true + diff --git a/minecraft/config/servertabinfo-server.toml b/minecraft/config/servertabinfo-server.toml new file mode 100644 index 0000000..a5835ba --- /dev/null +++ b/minecraft/config/servertabinfo-server.toml @@ -0,0 +1,17 @@ + +#General settings +[general] + #List of dimensions not shown on the TPS list + #In the following forms "mod:dimension" or "mod:*" to block all dimension for that mod + #Examples include + # - "minecraft:overworld" + # - "minecraft:the_nether" + # - "minecraft:the_end" + dimensionBlockList = ["servertabinfo:example"] + #How often should the server send tps updates to clients + #Default is 100 ticks + #Range: 1 ~ 6000 + refreshTicks = 100 + #Only ops can see tps information, this is to stop tps hunters + opOnlyMode = false + diff --git a/minecraft/config/sidebar_buttons.json b/minecraft/config/sidebar_buttons.json new file mode 100644 index 0000000..e14c120 --- /dev/null +++ b/minecraft/config/sidebar_buttons.json @@ -0,0 +1,11 @@ +{ + "leaderboards": { + "leaderboards": true + }, + "ftblibrary": { + "toggle.gamemode": true, + "toggle.rain": true, + "toggle.day": true, + "toggle.night": true + } +} \ No newline at end of file diff --git a/minecraft/config/simplebackups-common.toml b/minecraft/config/simplebackups-common.toml new file mode 100644 index 0000000..3b7e2aa --- /dev/null +++ b/minecraft/config/simplebackups-common.toml @@ -0,0 +1,75 @@ +#If set false, no backups are being made. +enabled = true +#Defines the backup type. +#- FULL_BACKUPS - always creates full backups +#- MODIFIED_SINCE_LAST - only saves the files which changed since last (partial) backup +#- MODIFIED_SINCE_FULL - saves all files which changed after the last full backup +#Allowed Values: FULL_BACKUPS, MODIFIED_SINCE_LAST, MODIFIED_SINCE_FULL +backupType = "FULL_BACKUPS" +#Should a save-all be forced before backup? +saveAll = true +#How often should a full backup be created if only modified files should be saved? This creates a full backup when x minutes are over and the next backup needs to be done. Once a year is default. +#Range: 1 ~ 5259600 +fullBackupTimer = 525960 +#The max amount of backup files to keep. +#Range: 1 ~ 32767 +backupsToKeep = 10 +#The time between two backups in minutes +#5 = each 5 minutes +#60 = each hour +#1440 = each day +#Range: 1 ~ 32767 +timer = 120 +#Compression level: +# 0 = no compression (low CPU usage, larger files) +# 9 = maximum compression (high CPU usage, smaller files) +# -1 = default; balances speed and compression (recommended) +#Range: -1 ~ 9 +compressionLevel = -1 +#Should message be sent when backup is in the making? +sendMessages = true +#The max size of storage the backup folder. If it takes more storage, old files will be deleted. +#Needs to be written as +#Valid storage types: B, KB, MB, GB, TB +maxDiskSize = "25 GB" +#Used to define the output path. +outputPath = "simplebackups" +#Create backups, even if nobody is online +noPlayerBackups = false +#Should sub-directories be generated for each world? +#Keep in mind that all configs above, including backupsToKeep and maxDiskSize, will be calculated for each sub directory. +createSubDirs = false +#Use an internal tick counter instead of the real world time. The value of the timer will be converted to ticks. When the timer is over, the backup will be created. +#Keep in mind that lagging servers will result in larger gaps between two backups, e.g. 10 FPS in average will result in double the time set between backups. +useTickCounter = false + +#WARNING This configuration should stay as default if backups are not monitored properly. +[error_handling] + #I/O Errors will be collected and print into the chat. The mod tries to complete the backup with as many files as possible. Otherwise, it will abort after the first error. + collectErrors = true + #If collectErrors is 'false', backups with errors will be deleted immediately to prevent deleting valid backups. + deleteUnfinishedBackup = true + +#WARNING Please check your configuration before using permanently. +#The backup system will ignore these paths and files. +[to_ignore] + #All directories that should be excluded from backups + #Format: Enter paths relative to the world directory (e.g., 'logs', 'data/cache') + #All files within these directories will also be excluded + ignored_paths = [] + #Specific files that should be excluded from backups + #Format: Enter complete file paths relative to the world directory (e.g., 'level.dat_old', 'stats/player.json') + #Use this for individual files rather than entire directories + ignored_files = [] + #Regular expression pattern to exclude matching files from backups + #All files with paths matching this pattern will be skipped + #Example: '.*\.temp$' excludes all files ending with .temp + #Leave empty to disable regex-based file exclusion + ignored_files_regex = "" + +[mod_compat] + #Should backup notifications be sent to Discord by using mc2discord? (needs to be installed) + mc2discord = true + #Should only worlds be backed up that are marked as favorite by Cherished Worlds mod? + onlyFavorites = false + diff --git a/minecraft/config/simplehats.json b/minecraft/config/simplehats.json new file mode 100644 index 0000000..893955c --- /dev/null +++ b/minecraft/config/simplehats.json @@ -0,0 +1,4983 @@ +{ + "babyturtle": { + "name": "babyturtle", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:splash", + "frequency": 0.1, + "movement": "TRAILING_HEAD" + } + }, + "bandana": { + "name": "bandana", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bandanargb": { + "name": "bandanargb", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "baseballeaster": { + "name": "baseballeaster", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "EASTER", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "baseballhat": { + "name": "baseballhat", + "rarity": "COMMON", + "weight": 5, + "variants": 1, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "baseballhatfestive": { + "name": "baseballhatfestive", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "FESTIVE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "baseballhatjuly": { + "name": "baseballhatjuly", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "SUMMER", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "baseballhatrgb": { + "name": "baseballhatrgb", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "batwinghat": { + "name": "batwinghat", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "HALLOWEEN", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beanie": { + "name": "beanie", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beanieeaster": { + "name": "beanieeaster", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "EASTER", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beaniefestive": { + "name": "beaniefestive", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "FESTIVE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beaniejuly": { + "name": "beaniejuly", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "SUMMER", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beaniergb": { + "name": "beaniergb", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beaniespooky": { + "name": "beaniespooky", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "HALLOWEEN", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "beehat": { + "name": "beehat", + "rarity": "EPIC", + "weight": 5, + "variants": 2, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:falling_honey", + "frequency": 0.02, + "movement": "TRAILING_HEAD" + } + }, + "bicorne": { + "name": "bicorne", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bigbrain": { + "name": "bigbrain", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bigcrown": { + "name": "bigcrown", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bigeyes": { + "name": "bigeyes", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bigribbon": { + "name": "bigribbon", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 1, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bigstevehead": { + "name": "bigstevehead", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "bluefireeye": { + "name": "bluefireeye", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:soul_fire_flame", + "frequency": 0.1, + "movement": "TRAILING_FEET" + } + }, + "bowler": { + "name": "bowler", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": true, + "decimal color": 16383998 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + 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"season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "mimic_head_dark": { + "name": "mimic_head_dark", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:soul", + "frequency": 0.05, + "movement": "TRAILING_HEAD" + } + }, + "mimic_head_gold": { + "name": "mimic_head_gold", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:electric_spark", + "frequency": 0.05, + "movement": "TRAILING_HEAD" + } + }, + "mindflayer": { + "name": "mindflayer", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:glow", + "frequency": 0.1, + "movement": "TRAILING_FULL" + } + }, + "mindflayer_alhoon": { + "name": "mindflayer_alhoon", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:enchant", + "frequency": 0.2, + "movement": "TRAILING_FULL" + } + }, + "octodad": { + "name": "octodad", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:splash", + "frequency": 0.1, + "movement": "TRAILING_FULL" + } + }, + "pika_ears": { + "name": "pika_ears", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:electric_spark", + "frequency": 0.1, + "movement": "TRAILING_FULL" + } + }, + "right_hand_hat": { + "name": "right_hand_hat", + "rarity": "COMMON", + "weight": 5, + "variants": 1, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "round_purple_wig": { + "name": "round_purple_wig", + "rarity": "COMMON", + "weight": 5, + "variants": 1, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "round_red_wig": { + "name": "round_red_wig", + "rarity": "COMMON", + "weight": 5, + "variants": 1, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "slime_cube_dnd": { + "name": "slime_cube_dnd", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:soul", + "frequency": 0.05, + "movement": "TRAILING_HEAD" + } + }, + "slime_head": { + "name": "slime_head", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:spore_blossom_air", + "frequency": 0.04, + "movement": "TRAILING_HEAD" + } + }, + "stinkycheeseman": { + "name": "stinkycheeseman", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:mycelium", + "frequency": 0.12, + "movement": "TRAILING_HEAD" + } + }, + "stuck_lollipop": { + "name": "stuck_lollipop", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "tanuki_leaf": { + "name": "tanuki_leaf", + "rarity": "UNCOMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "the_noisier": { + "name": "the_noisier", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "thumbnail": { + "name": "thumbnail", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "tick_on_head": { + "name": "tick_on_head", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "toast": { + "name": "toast", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "toilet": { + "name": "toilet", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": true, + "name": "minecraft:splash", + "frequency": 0.1, + "movement": "TRAILING_HEAD" + } + }, + "tomato_splats": { + "name": "tomato_splats", + "rarity": "EPIC", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "traffic_cone": { + "name": "traffic_cone", + "rarity": "RARE", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "udder_hat": { + "name": "udder_hat", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + }, + "worm_hat": { + "name": "worm_hat", + "rarity": "COMMON", + "weight": 5, + "variants": 0, + "season": "NONE", + "Dye Settings": { + "enabled": false, + "decimal color": 0 + }, + "Particle Settings": { + "enabled": false, + "name": "minecraft:heart", + "frequency": 0.0, + "movement": "TRAILING_FULL" + } + } +} \ No newline at end of file diff --git a/minecraft/config/simplehats/client.toml b/minecraft/config/simplehats/client.toml new file mode 100644 index 0000000..edc87d8 --- /dev/null +++ b/minecraft/config/simplehats/client.toml @@ -0,0 +1,2 @@ +forceFirstPersonNoRender = false +hatYOffset = 0.0 diff --git a/minecraft/config/simplehats/common.toml b/minecraft/config/simplehats/common.toml new file mode 100644 index 0000000..2be5608 --- /dev/null +++ b/minecraft/config/simplehats/common.toml @@ -0,0 +1,15 @@ +keepHatOnDeath = true +seasonalBagChance = 20 +enableMobLoot = true +enableChestLoot = true +allowHatInHelmetSlot = false +chestNoneWeight = 150 +chestCommonWeight = 20 +chestUncommonWeight = 15 +chestRareWeight = 10 +chestEpicWeight = 5 +entityNoneWeight = 200 +entityCommonWeight = 20 +entityUncommonWeight = 15 +entityRareWeight = 10 +entityEpicWeight = 5 diff --git a/minecraft/config/smoothgui.json b/minecraft/config/smoothgui.json new file mode 100644 index 0000000..1cbeabc --- /dev/null +++ b/minecraft/config/smoothgui.json @@ -0,0 +1,8 @@ +{ + "enableAnimation": true, + "animationTime": 220, + "animationScale": 1.0, + "fadeBackground": true, + "animationStyle": "BACK", + "animationDirection": "DOWN" +} \ No newline at end of file diff --git a/minecraft/config/snad-common.toml b/minecraft/config/snad-common.toml new file mode 100644 index 0000000..9e83687 --- /dev/null +++ b/minecraft/config/snad-common.toml @@ -0,0 +1,5 @@ +#The multiplier for movement speed on Suol Snad +"Movement Speed" = 1.4 +#The multiplier for the chance of growth +"Growth Speed" = 2 + diff --git a/minecraft/config/sodium-extra-options.json b/minecraft/config/sodium-extra-options.json new file mode 100644 index 0000000..1926506 --- /dev/null +++ b/minecraft/config/sodium-extra-options.json @@ -0,0 +1,64 @@ +{ + "animation_settings": { + "animation": true, + "water": true, + "lava": true, + "fire": true, + "portal": true, + "block_animations": true, + "sculk_sensor": true + }, + "particle_settings": { + "particles": true, + "rain_splash": true, + "block_break": true, + "block_breaking": true, + "other": {} + }, + "detail_settings": { + "sky": true, + "sun_moon": true, + "stars": true, + "rain_snow": true, + "biome_colors": true, + "sky_colors": true + }, + "render_settings": { + "fog_type": "DEFAULT", + "fog_distance": 0, + "fog_start": 100, + "multi_dimension_fog_control": false, + "dimensionFogDistance": { + "minecraft:overworld": 0 + }, + "light_updates": true, + "item_frame": true, + "armor_stand": true, + "painting": true, + "piston": true, + "beacon_beam": true, + "enchanting_table_book": true, + "item_frame_name_tag": true, + "player_name_tag": true + }, + "extra_settings": { + "overlay_corner": "TOP_LEFT", + "text_contrast": "NONE", + "show_fps": false, + "show_f_p_s_extended": true, + "show_coords": false, + "reduce_resolution_on_mac": false, + "use_adaptive_sync": false, + "cloud_height": 192, + "cloud_distance": 150, + "toasts": true, + "advancement_toast": true, + "recipe_toast": true, + "system_toast": true, + "tutorial_toast": true, + "instant_sneak": false, + "prevent_shaders": false, + "steady_debug_hud": true, + "steady_debug_hud_refresh_interval": 2 + } +} \ No newline at end of file diff --git a/minecraft/config/sodium-extra.properties b/minecraft/config/sodium-extra.properties new file mode 100644 index 0000000..dde224b --- /dev/null +++ b/minecraft/config/sodium-extra.properties @@ -0,0 +1,7 @@ +# This is the configuration file for Sodium Extra. +# This file exists for debugging purposes and should not be configured otherwise. +# +# You can find information on editing this file and all the available options here: +# https://github.com/FlashyReese/sodium-extra-fabric/wiki/Configuration-File +# +# By default, this file will be empty except for this notice. diff --git a/minecraft/config/sophisticatedbackpacks-common.toml b/minecraft/config/sophisticatedbackpacks-common.toml new file mode 100644 index 0000000..06712ea --- /dev/null +++ b/minecraft/config/sophisticatedbackpacks-common.toml @@ -0,0 +1,6 @@ + +#Common Settings +[common] + #Turns on/off loot added to various vanilla chest loot tables + chestLootEnabled = true + diff --git a/minecraft/config/sophisticatedcore-client.toml b/minecraft/config/sophisticatedcore-client.toml new file mode 100644 index 0000000..30cd4d3 --- /dev/null +++ b/minecraft/config/sophisticatedcore-client.toml @@ -0,0 +1,11 @@ + +#Client Settings +[client] + #Positions where sort buttons can display to help with conflicts with controls from other mods + #Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN + sortButtonsPosition = "TITLE_LINE_RIGHT" + #Whether click sound should play when custom buttons are clicked in gui + playButtonSound = true + #Whether scrolling in inventory should be handled by Mouse Tweaks mod if it is in the pack + mouseTweaksScrollEnabled = true + diff --git a/minecraft/config/sophisticatedcore-common.toml b/minecraft/config/sophisticatedcore-common.toml new file mode 100644 index 0000000..396ed01 --- /dev/null +++ b/minecraft/config/sophisticatedcore-common.toml @@ -0,0 +1,6 @@ + +#Common Settings +[common] + #Disable / enable any items here (disables their recipes) + enabledItems = ["sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_refill_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:advanced_alchemy_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:smithing_upgrade|true", "sophisticatedbackpacks:anvil_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:stack_upgrade_omega_tier|true", "sophisticatedbackpacks:stack_upgrade_starter_tier|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:mob_catcher_upgrade|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:alchemy_upgrade|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:advanced_jukebox_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:advanced_mob_catcher_upgrade|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:copper_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:stack_downgrade_tier_2|true", "sophisticatedbackpacks:stack_downgrade_tier_1|true", "sophisticatedbackpacks:stack_downgrade_tier_3|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true", "sophisticatedbackpacks:infinity_upgrade|true", "sophisticatedbackpacks:survival_infinity_upgrade|true"] + diff --git a/minecraft/config/soundofrain-client.toml b/minecraft/config/soundofrain-client.toml new file mode 100644 index 0000000..ba5de48 --- /dev/null +++ b/minecraft/config/soundofrain-client.toml @@ -0,0 +1,72 @@ + +#Sound of Rain Configuration +#20 ticks = 1 second = 1000ms +["sound behaviour"] + #The radius in blocks that gets checked for blocks. + #Range: 1 ~ 32 + soundRadius = 15 + #Interval in ticks for checking for blocks, starts at the player and goes out in an expanding circle. + #Range: 1 ~ 200 + soundInterval = 2 + #Amount of blocks that will be playing rain sounds per layer. + #Range: 1 ~ 64 + maxSoundsPerCycle = 2 + #shows which blocks get scanned, play a sound and provides logs for debugging. + debugShowSoundBlock = false + #Config version - do not modify + configVersion = "0.5.0" + + ["sound behaviour"."sound chances"] + #Chance for amethyst and lava blocks to chime or sizzle. + #Range: 0.0 ~ 1.0 + amethystChance = 0.1 + #Range: 0.0 ~ 1.0 + lavaChance = 0.1 + + ["sound behaviour"."sound options"] + #Enable or disable sounds. Sand sounds awfull, so its disabled by default + EnableThunderSounds = true + EnableAmethystRain = true + EnableFabricRain = true + EnableFoliageRain = true + EnableGlassRain = true + EnableMetalRain = true + EnableSandRain = false + EnableWoodRain = true + EnableWaterRain = true + EnableLavaRain = true + + ["sound behaviour"."material rain sound blocks"] + #you can add block id's and tags here. Some blocks are backed by their sound types + #Tags/Id's for Amethyst like blocks + amethystTags = [""] + amethystBlocks = [""] + #Tags/Id's for Fabric blocks + fabricTags = ["#minecraft:wool", "#minecraft:wool_carpet", "#minecraft:beds", "#minecraft:banners"] + fabricBlocks = [""] + #Tags/Id's for Foliage blocks + foliageTags = ["#minecraft:leaves", "#minecraft:flowers"] + foliageBlocks = [""] + #Tags/Id's for Glass blocks + glassTags = ["#forge:glass", "#forge:glass_panes"] + glassBlocks = [""] + #Tags/Id's for Metal blocks + metalTags = ["#minecraft:beacon_base_blocks", "#minecraft:anvil"] + metalBlocks = ["minecraft:cauldron", "minecraft:hopper"] + #Tags/Id's for Sand blocks + sandTags = ["#minecraft:sand"] + sandBlocks = [""] + #Tags/Id's for Wood blocks + woodTags = ["#minecraft:logs", "#minecraft:wooden_stairs", "#minecraft:planks", "#minecraft:wooden_slabs", "#minecraft:wooden_fences", "#minecraft:wooden_doors", "#minecraft:wooden_trapdoors", "#minecraft:wooden_pressure_plates", "#minecraft:wooden_buttons"] + woodBlocks = [""] + + ["sound behaviour"."The blacklist"] + #Blacklist entire mods by their namespace (e.g., "modname") + blacklistedMods = ["copycats"] + #Blacklist entire tags by their ID (e.g., "#minecraft:leaves") + blacklistedTags = [""] + #Blacklist specific block IDs (e.g., "minecraft:dirt" + blacklistedBlocks = [""] + #Blacklist blocks by name pattern - blocks containing these strings will be skipped (e.g., "terracotta" + blacklistedBlockNamePatterns = ["Copycat"] + diff --git a/minecraft/config/sounds/chat.json b/minecraft/config/sounds/chat.json new file mode 100644 index 0000000..c43dc64 --- /dev/null +++ b/minecraft/config/sounds/chat.json @@ -0,0 +1,29 @@ +{ + "typingSoundEffect": { + "shouldPlay": true, + "pitch": 1.6, + "volume": 0.4, + "id": "typing", + "soundEvent": "minecraft:block.note_block.hat" + }, + "messageSoundEffect": { + "shouldPlay": true, + "pitch": 2.0, + "volume": 0.8, + "id": "message", + "soundEvent": "minecraft:block.note_block.hat" + }, + "mentionSoundEffect": { + "shouldPlay": true, + "pitch": 1.8, + "volume": 0.9, + "id": "mention", + "soundEvent": "minecraft:block.note_block.chime" + }, + "mentionKeywords": [ + "@_zombieguy" + ], + "ignoreSystemChats": false, + "enableChatSoundCooldown": false, + "chatSoundCooldown": 0.5 +} \ No newline at end of file diff --git a/minecraft/config/sounds/event.json b/minecraft/config/sounds/event.json new file mode 100644 index 0000000..86850fd --- /dev/null +++ b/minecraft/config/sounds/event.json @@ -0,0 +1,31 @@ +{ + "ignoreSilencedStatusEffects": true, + "positiveStatusEffectGainSoundEffect": { + "shouldPlay": true, + "pitch": 2.0, + "volume": 0.1, + "id": "positiveStatusEffectGain", + "soundEvent": "minecraft:item.trident.thunder" + }, + "negativeStatusEffectGainSoundEffect": { + "shouldPlay": true, + "pitch": 0.3, + "volume": 0.2, + "id": "negativeStatusEffectGain", + "soundEvent": "minecraft:entity.illusioner.mirror_move" + }, + "positiveStatusEffectLoseSoundEffect": { + "shouldPlay": true, + "pitch": 0.5, + "volume": 0.1, + "id": "positiveStatusEffectLose", + "soundEvent": "minecraft:item.trident.riptide_1" + }, + "negativeStatusEffectLoseSoundEffect": { + "shouldPlay": true, + "pitch": 0.5, + "volume": 0.1, + "id": "negativeStatusEffectLose", + "soundEvent": "minecraft:item.trident.riptide_1" + } +} \ No newline at end of file diff --git a/minecraft/config/sounds/mod_utils.json b/minecraft/config/sounds/mod_utils.json new file mode 100644 index 0000000..767bfc0 --- /dev/null +++ b/minecraft/config/sounds/mod_utils.json @@ -0,0 +1,3 @@ +{ + "hideSoundsButtonInSoundMenu": false +} \ No newline at end of file diff --git a/minecraft/config/sounds/ui.json b/minecraft/config/sounds/ui.json new file mode 100644 index 0000000..2b1537c --- /dev/null +++ b/minecraft/config/sounds/ui.json @@ -0,0 +1,92 @@ +{ + "hotbarScrollSoundEffect": { + "pitch": 1.8, + "volume": 0.2, + "enabledDynamic": true, + "id": "hotbarScroll", + "soundEvent": "minecraft:block.note_block.hat", + "shouldPlay": true + }, + "hotbarPickSoundEffect": { + "pitch": 1.8, + "volume": 0.2, + "enabledDynamic": true, + "id": "hotbarPick", + "soundEvent": "minecraft:block.note_block.hat", + "shouldPlay": true + }, + "inventoryOpenSoundEffect": { + "pitch": 2.0, + "volume": 0.5, + "enabledDynamic": true, + "id": "inventoryOpen", + "soundEvent": "minecraft:ui.toast.in", + "shouldPlay": true + }, + "inventoryCloseSoundEffect": { + "pitch": 2.0, + "volume": 0.5, + "enabledDynamic": false, + "id": "inventoryClose", + "soundEvent": "minecraft:ui.toast.out", + "shouldPlay": true + }, + "inventoryScrollSoundEffect": { + "shouldPlay": true, + "pitch": 1.8, + "volume": 0.2, + "id": "inventoryScroll", + "soundEvent": "minecraft:block.note_block.hat" + }, + "inventoryTypingSoundEffect": { + "shouldPlay": true, + "pitch": 1.6, + "volume": 0.4, + "id": "inventoryTyping", + "soundEvent": "minecraft:block.note_block.hat" + }, + "ignoreEmptyInventorySlots": false, + "itemDropSoundEffect": { + "pitch": 1.5, + "volume": 0.4, + "enabledDynamic": true, + "id": "itemDrop", + "soundEvent": "minecraft:block.dispenser.launch", + "shouldPlay": true + }, + "itemCopySoundEffect": { + "pitch": 2.0, + "volume": 0.2, + "enabledDynamic": true, + "id": "itemCopy", + "soundEvent": "minecraft:block.fire.extinguish", + "shouldPlay": true + }, + "itemDeleteSoundEffect": { + "pitch": 1.6, + "volume": 0.2, + "enabledDynamic": true, + "id": "itemDelete", + "soundEvent": "minecraft:block.fire.extinguish", + "shouldPlay": true + }, + "itemDragSoundEffect": { + "pitch": 1.6, + "volume": 0.4, + "enabledDynamic": true, + "id": "itemDrag", + "soundEvent": "minecraft:block.stone.hit", + "shouldPlay": true + }, + "itemClickSoundEffect": { + "pitch": 2.0, + "volume": 0.4, + "enabledDynamic": true, + "id": "itemPick", + "soundEvent": "minecraft:block.stone.hit", + "shouldPlay": true + }, + "ignoreEmptyHotbarSlots": false, + "itemSoundCooldown": 0.05, + "enableItemSoundCooldown": true +} \ No newline at end of file diff --git a/minecraft/config/sounds/world.json b/minecraft/config/sounds/world.json new file mode 100644 index 0000000..7b0fa49 --- /dev/null +++ b/minecraft/config/sounds/world.json @@ -0,0 +1,68 @@ +{ + "repeaterUseSoundEffect": { + "pitch": 0.95, + "volume": 0.3, + "enabledDynamic": true, + "id": "repeaterUse", + "soundEvent": "minecraft:block.stone_button.click_on", + "shouldPlay": true + }, + "jukeboxUseSoundEffect": { + "shouldPlay": true, + "pitch": 0.8, + "volume": 0.75, + "id": "jukeboxUse", + "soundEvent": "minecraft:block.note_block.basedrum" + }, + "daylightDetectorUseSoundEffect": { + "shouldPlay": true, + "pitch": 0.8, + "volume": 0.45, + "id": "daylightDetectorUse", + "soundEvent": "minecraft:block.note_block.hat" + }, + "furnaceMinecartFuelSoundEffect": { + "shouldPlay": true, + "pitch": 1.9, + "volume": 0.2, + "id": "furnaceMinecartFuel", + "soundEvent": "minecraft:entity.creeper.hurt" + }, + "frostWalkerSoundEffect": { + "shouldPlay": true, + "pitch": 2.0, + "volume": 0.5, + "id": "frostWalker", + "soundEvent": "minecraft:block.powder_snow.fall" + }, + "leadSnappingSoundEffect": { + "shouldPlay": true, + "pitch": 1.0, + "volume": 0.5, + "id": "leadSnapping", + "soundEvent": "minecraft:entity.leash_knot.break" + }, + "bowPullSoundEffect": { + "shouldPlay": true, + "pitch": 1.0, + "volume": 0.25, + "id": "bowPull", + "soundEvent": "minecraft:item.crossbow.loading_middle" + }, + "plantPotFillSoundEffect": { + "shouldPlay": true, + "pitch": 0.5, + "volume": 0.4, + "id": "plantPotFill", + "soundEvent": "minecraft:block.grass.place" + }, + "cakeEatSoundEffect": { + "shouldPlay": true, + "pitch": 1.2, + "volume": 0.7, + "id": "cakeEat", + "soundEvent": "minecraft:entity.generic.eat" + }, + "enableEnderpearlVariety": true, + "disableBlocksEntirely": false +} diff --git a/minecraft/config/spark/activity.json b/minecraft/config/spark/activity.json new file mode 100644 index 0000000..10dd135 --- /dev/null +++ b/minecraft/config/spark/activity.json @@ -0,0 +1,132 @@ +[ + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1783295109769, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/MQP3qNQvHt" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782757049805, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/ERXYkMBT6z" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782756780945, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/sZFbnmFGri" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782756223890, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/cvirU2YW1y" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782681557429, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/24K98yNABJ" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782651263961, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/gT6qdfqSDQ" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782650998477, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/wCzBchQg0v" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782571125764, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/451nlY4zht" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782570784960, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/t6GJiQOURj" + } + }, + { + "user": { + "type": "player", + "name": "_zombieguy", + "uniqueId": "9ece53d4-62db-41f9-9c86-c8df9173a110" + }, + "time": 1782570629252, + "type": "Profiler", + "data": { + "type": "url", + "value": "https://spark.lucko.me/8bwA9Gsg3H" + } + } +] \ No newline at end of file diff --git a/minecraft/config/spark/config.json b/minecraft/config/spark/config.json new file mode 100644 index 0000000..76e04b5 --- /dev/null +++ b/minecraft/config/spark/config.json @@ -0,0 +1,4 @@ +{ + "_header": "spark configuration file - https://spark.lucko.me/docs/Configuration", + "backgroundProfiler": false +} diff --git a/minecraft/config/spark/tmp/about.txt b/minecraft/config/spark/tmp/about.txt new file mode 100644 index 0000000..31c393f --- /dev/null +++ b/minecraft/config/spark/tmp/about.txt @@ -0,0 +1,10 @@ +# What is this directory? + +* In order to perform certain functions, spark sometimes needs to write temporary data to the disk. +* Previously, a temporary directory provided by the operating system was used for this purpose. +* However, this proved to be unreliable in some circumstances, so spark now stores temporary data here instead! + +spark will automatically cleanup the contents of this directory. +(but if for some reason it doesn't, if the server is stopped, you can freely delete any files ending in .tmp) + +tl;dr: spark uses this folder to store some temporary data. diff --git a/minecraft/config/spark/tmp/spark-197b18c6779c-libasyncProfiler.so.tmp b/minecraft/config/spark/tmp/spark-197b18c6779c-libasyncProfiler.so.tmp new file mode 100644 index 0000000..5af5071 Binary files /dev/null and b/minecraft/config/spark/tmp/spark-197b18c6779c-libasyncProfiler.so.tmp differ diff --git a/minecraft/config/spark/tmp/spark-19c10c65b383-profile-data.jfr.tmp b/minecraft/config/spark/tmp/spark-19c10c65b383-profile-data.jfr.tmp new file mode 100644 index 0000000..d3026d3 Binary files /dev/null and b/minecraft/config/spark/tmp/spark-19c10c65b383-profile-data.jfr.tmp differ diff --git a/minecraft/config/spark/tmp/spark-19f8a5067b08-libasyncProfiler.so.tmp b/minecraft/config/spark/tmp/spark-19f8a5067b08-libasyncProfiler.so.tmp new file mode 100644 index 0000000..5af5071 Binary files /dev/null and b/minecraft/config/spark/tmp/spark-19f8a5067b08-libasyncProfiler.so.tmp differ diff --git a/minecraft/config/spark/tmp/spark-1a30a15ac0dc-profile-data.jfr.tmp b/minecraft/config/spark/tmp/spark-1a30a15ac0dc-profile-data.jfr.tmp new file mode 100644 index 0000000..e6709ab Binary files /dev/null and b/minecraft/config/spark/tmp/spark-1a30a15ac0dc-profile-data.jfr.tmp differ diff --git a/minecraft/config/spark/tmp/spark-2237ee782fa-libasyncProfiler.so.tmp b/minecraft/config/spark/tmp/spark-2237ee782fa-libasyncProfiler.so.tmp new file mode 100644 index 0000000..5af5071 Binary files /dev/null and b/minecraft/config/spark/tmp/spark-2237ee782fa-libasyncProfiler.so.tmp differ diff --git a/minecraft/config/sparsestructures.json5 b/minecraft/config/sparsestructures.json5 new file mode 100644 index 0000000..b723682 --- /dev/null +++ b/minecraft/config/sparsestructures.json5 @@ -0,0 +1,40 @@ +// ### THE MOD REQUIRES A RESTART OF THE GAME TO APPLY CHANGES ### +{ + // this is the main spread factor (default is 2) + // + // tips: a spread factor can be a decimal number (such as 1.5) + // a spread factor of 1 means all structure's placements are not modified (useful if you want to use only custom spread factors) + // a spread factor above 1 means all structures are rarer + // a spread factor below 1 means all structures are more common + // a spread factor of 0 disables all structures entirely + "spreadFactor": 2, + + // Some structure mods/datapacks do not specify a custom salt or use the same salt for all their structures, which might cause structure overlap. + // Enabling this is supposed to reduce this phenomenon, as all structure sets will have their own salt, hashed from their id. + // If unsure, leave this enabled. + "idBasedSalt": true, + + // this is a list of custom spread factors + "customSpreadFactors": [ + // example of the mansion being doubled in rarity (the mod's default) + { + "structure": "minecraft:mansion", + "factor": 2 + }, + // add the structures you want to modify in the format: + // (don't forget to remove "//", and use dots for decimal numbers) + // + // { + // "structure": "namespace:structure_name", + // "factor": number + // }, + // + // where "structure" is a structure_set or the name of a structure + // /!\ if you put the name of a structure, all structures in its set will be modified + // (example: "minecraft:village_plains" will modify all structures in the "villages" set) + // see https://minecraft.wiki/w/Tutorials/Custom_structures#Structure_Set for more info + // + // tip: you can dump all structure sets in a file by running the custom command /dumpstructuresets + // tip: the same spread factors rules apply here (set to 0 to disable said structure) + ] +} \ No newline at end of file diff --git a/minecraft/config/stardew_fishing-client.toml b/minecraft/config/stardew_fishing-client.toml new file mode 100644 index 0000000..8737627 --- /dev/null +++ b/minecraft/config/stardew_fishing-client.toml @@ -0,0 +1,5 @@ +#When this setting is enabled, audio cues in the minigame will be louder and other sounds will be muted. +isolateAudioCues = false +#When this setting is enabled, the fishing minigame will pause the world in singleplayer. +pauseDuringMinigame = true + diff --git a/minecraft/config/stonezone-common.toml b/minecraft/config/stonezone-common.toml new file mode 100644 index 0000000..0a91286 --- /dev/null +++ b/minecraft/config/stonezone-common.toml @@ -0,0 +1,7 @@ + +[general] + #Puts all the added items into a new Every Compat tab instead of their own mod tabs. Be warned that if disabled it could cause some issue with some mods that have custom tabs + creative_tab = true + #Allow the item_search or searchBar to be visible. + tab_item_search = true + diff --git a/minecraft/config/stonezone-hazardous.toml b/minecraft/config/stonezone-hazardous.toml new file mode 100644 index 0000000..e337ec0 --- /dev/null +++ b/minecraft/config/stonezone-hazardous.toml @@ -0,0 +1,43 @@ + +# ═════════════════════════ Attention ═════════════════════════ +# Don't use this if you don't know what you are doing +# REASON: +# This file is a conditional registration. This is harmless in Singleplayer World, +# but harmful in SERVER because you won't able to join. +# +# ══════════════════════════ Detail ═══════════════════════════ +# This file allow you to exclude StoneTypes, MudType, EntrySet +# 1) You can find their names for StoneTypes, MudType, or EntrySet in `everycomp-entries.toml` +# 2) Leave a value empty to disable that rule. +# +# Module - is a Supported Mod, just a modId is sufficient. +# EntrySet - is a FurnitureType or DecorativeType that Stone-Zone is supporting via the mod. it is either block or item. +# +# NOTE: blacklisting a Module will be applied to Wood-Good, Stone-Zone, Gems-Realm - if you want to blacklist, then use everycomp-hazardous.toml +# +[stonetype] + #Exclude StoneType from all of Modules + # EXAMPLE: blacklist = [ + # "forestry:.*fireproof.*", COMMENT: .* is an RegEx, it exclude all of StoneType containing "fireproof" from Forestry + # "biomesoplenty:.*", COMMENT: .* is an RegEx, it exclude all of StoneType from Wood Mod for any Module + # "biomesoplenty:redwood" COMMENT: exclude redwood from Stone Mod for any module + # ] + # + blacklist = [] + +[mudtype] + #Exclude MudType from all of Modules + # The example is same as StoneType's + blacklist = [] + +[entryset] + #Exclude EntrySet from the module for All of StoneType or MudType + # This is only applied to Stone-Zone. + # EXAMPLE: blacklist = [ + # "chipped:checkered_trapdoor", COMMENT: chipped:checkered_oak_trapdoor without "oak" + # "variantvanillablocks:chest", COMMENT: variantvanillablocks:oak_chest without "oak" + # "chipped:.*" COMMENT: .* is an regex which will exclude all of EntrySets from one Module + # ] + # + blacklist = [] + diff --git a/minecraft/config/supplementaries-client.toml b/minecraft/config/supplementaries-client.toml new file mode 100644 index 0000000..0b08f16 --- /dev/null +++ b/minecraft/config/supplementaries-client.toml @@ -0,0 +1,260 @@ + +#Tweak and change the various block animations. +#Only cosmetic stuff in here so to leave default if not interested. +#Remember to delete this and server configs and let it refresh every once in a while since I might have tweaked it +[blocks] + + [blocks.globe] + #Enable a random globe texture for each world + random_world = true + #Displays current coordinates when using a globe + show_coordinates = true + + [blocks.notice_board] + #Allows notice board displayed text to be centered instead of being left aligned + centered_text = true + + [blocks.bunting] + #Makes buntings use normal block models with no animation for faster performance. When off this is only active when viewed from a distance + fast_buntings = false + + [blocks.clock_block] + #Display 24h time format. False for 12h format + 24h_format = true + + [blocks.pedestal] + #Enable displayed item spin + spin = true + #Spin speed + #Range: 0.0 ~ 100.0 + speed = 2.0 + #Enable special display types for items like swords, tridents or end crystals + fancy_renderers = true + + [blocks.bubble_block] + #Wobbling intensity. set to 0 to disable + #Range: 0.0 ~ 1.0 + wobble = 0.2 + #How fast it grows when created. 1 to be instant + #Range: 0.0 ~ 1.0 + grow_speed = 0.4 + + [blocks.item_shelf] + #Translate down displayed 3d blocks so that they are touching the shelf. + #Note that they will not be centered vertically this way + supported_blocks = true + + [blocks.wind_vane] + #Wind vane animation swings according to this equation: + #pitch(time) = max_angle_1*sin(2pi*time*pow/period_1) + *sin(2pi*time*pow/) + #where: + # - pow = max(1,redstone_power*) + # - time = time in ticks + # - redstone_power = block redstone power + # = how much frequency changes depending on power. 2 means it spins twice as fast each power level (2* for rain, 4* for thunder) + #increase to have more distinct indication when weather changes + #Range: 1.0 ~ 100.0 + power_scaling = 3.0 + #Amplitude (maximum pitch) of first sine wave + #Range: 0.0 ~ 360.0 + max_angle_1 = 30.0 + #Range: 0.0 ~ 360.0 + max_angle_2 = 10.0 + #Base period in ticks at 0 power of first sine wave + #Range: 0.0 ~ 2000.0 + period_1 = 450.0 + #This should be kept period_1/3 for a symmetric animation + #Range: 0.0 ~ 2000.0 + period_2 = 150.0 + + [blocks.flag] + #How slow a flag will oscillate. (Period of oscillation) + #Lower value = faster oscillation + #Range: 0 ~ 10000 + slowness = 100 + #How wavy the animation will be in pixels. (Wavelength) + #Range: 0.001 ~ 100.0 + wavyness = 4.0 + #How tall the wave lobes will be. (Wave amplitude) + #Range: 0.0 ~ 100.0 + intensity = 1.0 + #How much the wave amplitude increases each pixel. (Amplitude increment per pixel) + #Range: 0.0 ~ 10.0 + intensity_increment = 0.3 + #At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous + #Allowed Values: FAST, FANCY, FABULOUS + fanciness = "FABULOUS" + #Makes flags render as sideways banner. Ignores many of the previously defined configs + render_as_banner = false + + [blocks.captured_mobs] + #THIS IS ONLY FOR VISUALS! To allow more entities in cages you need to edit the respective tags! + #A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care + tickable_inside_jars = ["iceandfire:pixie", "druidcraft:dreadfish", "druidcraft:lunar_moth", "alexsmobs:hummingbird"] + + [blocks.hat_stand] + + [blocks.hat_stand.swing_physics] + min_angle = 0.0 + collision_force = 15.0 + damping = 1.625 + collision_inertia = 1.5 + collision_considers_entity_hitbox = true + frequency = 1.5 + max_angle = 54.999996 + + [blocks.turn_table] + #Display visual particles when a block is rotated + turn_particles = true + + [blocks.speaker_block] + #Mute speaker block incoming narrator messages and displays them in chat instead + mute_narrator = false + + [blocks.rope] + #Amplitude of rope wobbling effect + #Range: 0.0 ~ 20.0 + wobbling_amplitude = 1.2 + #Period of rope wobbling effect + #Range: 0.01 ~ 200.0 + wobbling_period = 12.0 + +#Particle parameters +[particles] + + #Rotation particle + [particles.turn_particle] + #An RGBA color + initial_color = "#002A77EA" + #An RGBA color + fade_color = "#0032BEFA" + +#General settings +[general] + #Disables Optifine warn screen + no_optifine_warn_screen = false + #Disables Amendments suggestion screen + no_amendments_screen = true + #Disable incompatible mods warning screen + no_incompatible_mods_screen = false + #Enable Quark style config button on main menu. Needs Configured installed to work + config_button = false + #Config button Y offset + #Range: -10000 ~ 10000 + config_button_y_offset = 0 + #Show some tooltip hints to guide players through the mod + tooltip_hints = true + #Show tooltips items that have been made placeable + placeable_tooltips = true + #Enables custom Configured config screen + custom_configured_screen = true + #I am very boring + unfunny = false + #ignore this + #Range: -10.0 ~ 10.0 + test1 = 0.0 + #ignore this + #Range: -10.0 ~ 10.0 + test2 = 0.0 + #ignore this + #Range: -10.0 ~ 10.0 + test3 = 0.0 + +#Game tweaks +[tweaks] + #Show a slime overlay when you hit an entity with a slimeball + overlay = true + #Allow to right click with a clock to display current time in numerical form + clock_right_click = true + #Adds an overlay to projectile weapons in gui displaying currently selected ammo + projectile_weapon_overlay = true + #Allow to right click with a compass to display current coordinates in numerical form + compass_right_click = false + #Renders an enchantment glint on placeable enchanted booksNote that turning this on will make book piles use tile renderer instead of baked models making them slower to render + placeable_books_glint = false + #Placeable books random colors + placeable_books_random_colors = ["brown", "orange", "yellow", "red", "green", "lime", "cyan", "blue", "purple"] + #Enables banner pattern tooltip image preview + banner_pattern_tooltip = true + #Enables paintings tooltip image preview + paintings_tooltip = true + #Enables sherds tooltip image preview + sherds_tooltip = true + #Size of the tooltip image used for Sherds, Blackboards, Banner patterns and Paintings + #Range: 1 ~ 255 + tooltip_image_size = 80 + #Wearing mob heads will apply post processing + mob_head_shaders = true + #Sends your current chat when you die while typing + send_chat_on_death = true + #Makes enderman heads use vanilla texture. Enable for texture pack support + enderman_head_texture_pack_support = true + + [tweaks.colored_maps] + #Needs the server config with same name on. If on here it will ignore the server one and keep vanilla colors + tinted_blocks_on_maps = true + #Colors tall grass same color as grass + tall_grass_color = true + #Makes colored maps a bit more accurate. Might affect performance + accurate_colors = false + +[items] + + [items.slingshot] + #Adds an overlay to slingshots in gui displaying currently selected ammo + overlay = true + #Render the block outline for distant blocks that are reachable with a slingshot enchanted with Stasis + stasis_block_outline = true + #An RGBA color for the block outline in hex format, for example 0x00000066 for vanilla outline colors + block_outline_color = "#FFFFFFFF" + #How big should a slingshot projectile look + #Range: 0.0 ~ 1.0 + projectile_scale = 0.5 + + [items.lunch_basket] + #Adds an overlay to lunch boxes in gui displaying currently selected food + overlay = true + + [items.altimeter] + #Click action for depth meter which displays current depth + click_action = true + #Allows depth meter to have unique textures per each dimension. Add more dimensions IDs and a matching texture in the correct path replacing ':' with '_' + #This is a list. Add more entries with syntax [[...]] + extra_dimension_textures = ["minecraft:the_nether", "minecraft:the_end"] + #Increasing this to be more than 1 will result in delth meter display image to be shown in float amounts instead of pixel perfect ones + #Range: 1 ~ 10 + texture_precision_multiplier = 1 + + [items.cannonball] + #Render cannonballs as 3D models + 3d_model = true + + [items.quiver] + #Z offset for quiver render when wearing armor. Useful for when you have custom armor bigger than vanilla to void clipping. Leave at -1 for automatic offset + #Range: -1.0 ~ 1.0 + armor_render_offset = -1.0 + #How quivers should render onto players + #Allowed Values: HIDDEN, BACK, HIP, THIGH + render_mode = "THIGH" + #How skeleton with quivers should render it + #Allowed Values: HIDDEN, BACK, HIP, THIGH + skeleton_render_mode = "THIGH" + #Adds an overlay to quivers in gui displaying currently selected arrow + overlay = true + #Allows using your mouse to select an arrow in the quiver GUI + mouse_movement_in_gui = true + #Quiver GUI X offset from default position + #Range: -1000 ~ 1000 + gui_x_offset = 0 + #Quiver GUI Y offset from default position + #Range: -1000 ~ 1000 + gui_y_offset = 0 + + [items.wrench] + #Display visual particles when a block is rotated + turn_particles = true + + [items.flute] + #Display visual particles when a playing a flute + note_particles = true + diff --git a/minecraft/config/supplementaries-common.toml b/minecraft/config/supplementaries-common.toml new file mode 100644 index 0000000..de5a61c --- /dev/null +++ b/minecraft/config/supplementaries-common.toml @@ -0,0 +1,683 @@ + +[redstone] + wind_vane = true + clock_block = true + redstone_illuminator = true + crank = true + cog_block = true + gold_door = true + gold_trapdoor = true + lock_block = true + relayer = true + + [redstone.speaker_block] + enabled = true + #Enable/disable speaker block narrator mode + narrator_enabled = true + #Max text + #Range: 0 ~ 10000 + max_text = 32 + #Maximum block range + #Range: 0 ~ 100000000 + range = 64 + + [redstone.bellows] + enabled = true + #bellows pushes air following this equation: + #air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling + #represents base period at 1 power + #Range: 1 ~ 512 + base_period = 78 + #entities with velocity greater than this won't be pushed + #Range: 0.0 ~ 16.0 + power_scaling = 2.0 + #velocity increase uses this equation: + #vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period + #note that the block will push further the faster it's pulsing + #Range: 0.0 ~ 64.0 + base_velocity_scaling = 5.0 + #maximum range + #note that it will still only keep alive the two fire blocks closer to it + #Range: 0 ~ 16 + range = 5 + + [redstone.spring_launcher] + enabled = true + #spring launcher launch speed + #Range: 0.0 ~ 16.0 + velocity = 1.5 + #fall distance needed to trigger the automatic spring launch + #Range: 0 ~ 512 + fall_height_required = 5 + + [redstone.enderman_head] + enabled = true + drop_head = true + #Time to increase 1 power level when being looked at + #Range: 0 ~ 10000 + ticks_to_increase_power = 15 + #do enderman heads work when looked from any side? + work_from_any_side = false + + [redstone.turn_table] + enabled = true + #can rotate entities standing on it? + rotate_entities = true + #Allows turn table to shuffle containers content when rotated over horizontal axis + shuffle_containers = true + + [redstone.pulley_block] + enabled = true + #Chance for a new mineshaft elevator piece to spawn + #Range: 0.0 ~ 1.0 + mineshaft_elevator = 0.035 + + [redstone.dispenser_minecart] + enabled = true + #Makes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is on a rail slope + adjust_projectile_angle = true + + [redstone.faucet] + enabled = true + #Turn off to prevent faucets from dropping items + spill_items = true + #Allows faucets to fill entities inventories + fill_entities_below = false + + [redstone.crystal_display] + enabled = true + #Allows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power will be its own divided by 10. Note that to work the decimal display must NOT have power directly behind it. Doing so will override the behavior to non chaining mode + chaining = true + +[functional] + fodder = true + hourglass = true + + [functional.rope] + #Allows ropes to be supported & attached to solid block sides + block_side_attachment = true + #Makes sliding down ropes as fast as free falling, still negating fall damage + slide_on_fall = true + #In case you want to disable supplementaries ropes you can specify here another mod rope and they will be used for rope arrows and in mineshafts instead + rope_override = "supplementaries:rope" + #Enables horizontal placement of ropes. Disabling will make ropes always non solid + horizontal_ropes = true + #Use this config to turn allow supplementaries to replace all items tagged as #supplementaies:ropes with supplementaries own rope or turn them to air instead. This is applied to all loot tables (chests and drops) + #Allowed Values: REPLACE, NONE, REMOVE + replace_in_loot_tables = "NONE" + + [functional.jar] + enabled = true + #Jar liquid capacity: leave at 12 for pixel accuracy + #Range: 0 ~ 1024 + capacity = 12 + #Allow right click to instantly eat or drink food or potions inside a placed jar. + #Disable if you think this ability is op (honey for example). Cookies are excluded + drink_from_jar = false + #Allows the player to directly drink from jar items + drink_from_jar_item = false + #Dynamically allows all small mobs inside jars depending on their hitbox size + jar_auto_detect = false + #Allow Jars to capture small mobs + jar_capture = true + #Allow Jars to hold cookies + jar_cookies = true + #Allow Jars to hold liquids from bottles, buckets and bowls + jar_liquids = true + + [functional.cage] + enabled = true + #Allows all entities to be captured by cages and jars. Not meant for survival + allow_all_mobs = false + #Allows all baby mobs to be captured by cages + cage_allow_all_babies = false + #Dynamically allows all small mobs inside cages depending on their hitbox size + cage_auto_detect = false + #Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released + persistent_mobs = false + #Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health level + #Range: 1 ~ 100 + health_threshold = 100 + #When on, if a mob is tameable, it will only be capturable when tamed. + require_taming = true + + [functional.safe] + enabled = true + #Makes safes only breakable by their owner or by a player in creative + prevent_breaking = false + #Make safes simpler so they do not require keys: + #they will be bound to the first person that opens one and only that person will be able to interact with them + simple_safes = false + + [functional.sack] + enabled = true + #Penalize the player with slowness effect when carrying too many sacks + sack_penalty = true + #Maximum number of sacks after which the overencumbered effect will be applied. Each multiple of this number will increase the effect strength by one + #Range: 0 ~ 50 + sack_increment = 2 + #How many slots should a sack have + #Range: 1 ~ 27 + slots = 9 + + [functional.bamboo_spikes] + enabled = true + tipped_spikes = true + #Allows entities killed by spikes to drop loot as if they were killed by a player + player_loot = false + #Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durability + only_allow_harmful_effects = true + #Populate the creative inventory with all tipped spikes variations + populate_creative_tab = true + + [functional.urn] + enabled = true + #Chance for an urn to spawn a critter from the urn_spawn tag + #Range: 0.0 ~ 1.0 + critter_spawn_chance = 0.01 + cave_urns = true + + [functional.soap] + enabled = true + #Allows soap to clean blocks in-world. Disable to prevent in-world block cleaning while keeping soap item and recipes functional + block_cleaning_enabled = true + #Dyed Bock types that cannot be cleaned with soap + clean_blacklist = ["minecraft:glazed_terracotta", "botania:mystical_flower", "mna:chimerite_crystal", "botania:floating_flower", ",minecraft:mushroom", "botania:mushroom", "botania:tall_mystical_flower", "botania:petal_block", "morered:network_cable", "xycraft_world:glowing_shiny_aurey_block", "xycraft_world:shiny_aurey_block", "xycraft_world:rgb_lamp", "xycraft_world:glowing_rgb_viewer", "xycraft_world:glowing_matte_rgb_block", "xycraft_world:rgb_lamp_pole"] + + #This is a map of special blocks that can be cleaned with soap + [functional.soap.special_blocks] + "quark:dirty_glass_pane" = "minecraft:glass_pane" + "quark:dirty_glass" = "minecraft:glass" + "#alexscaves:cave_paintings" = "alexscaves:smooth_limestone" + + [functional.cannon] + enabled = true + #Makes TNT-like block shot from a cannon explode on impact + #Allowed Values: IGNITE, IGNITE_ON_IMPACT, NONE + explode_tnt = "IGNITE" + #Cannon fire power multiplier + #Range: 0.0 ~ 5.0 + fire_power = 0.6 + #Time for a cannon to fire a projectile after it has been lit up + #Range: 0 ~ 500 + fuse_time = 40 + #Time for a cannon to be able to fire again after it has been fired + #Range: 0 ~ 500 + cooldown = 60 + music_disc_heave_ho = true + + [functional.cannon.cannonball] + enabled = true + #Cannonball power scaling. Higher values will make cannonballs have more energy. Reminder that the damage and breaking power of a cannonball is proportional to its energy (speed squared) times this constant + #Range: 0.0 ~ 100.0 + power_scaling = 3.5 + #Radius of the 'explosion' when a cannonball hits a block. Set to 0 to disable + #Range: 0.0 ~ 10.0 + break_radius = 1.1 + + [functional.present] + enabled = true + trapped_present = true + + [functional.flax] + enabled = true + wild_flax = true + + [functional.lumisene] + enabled = true + #Gives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not something that should be applied like that and just by drinking it. + #Range: 0 ~ 10000 + flammable_from_lumisene_block_duration = 50 + + [functional.lumisene.lumisene_bottle] + #Enables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesnt match with existing effects + enabled = true + #Duration of the flammable effect when you drink a lumisene bottle + #Range: 0 ~ 10000 + flammable_duration = 300 + #Duration of the glowing effect when you drink a lumisene bottle + #Range: 0 ~ 10000 + glowing_duration = 200 + +[building] + lapis_bricks = true + deepslate_lamp = true + end_stone_lamp = true + blackstone_lamp = true + stone_lamp = true + stone_tile = true + blackstone_tile = true + bunting = true + sconce = true + sconce_lever = true + pancake = true + checker_block = true + raked_gravel = true + feather_block = true + statue = true + doormat = true + flint_block = true + fine_wood = true + candle_holder = true + fire_pit = true + wicker_fence = true + + [building.blackboard] + enabled = true + #Enable to draw directly on a blackboard using any dye. Gui still only works in black and white + colored_blackboard = false + #Interaction mode for blackboards + #Allowed Values: BOTH, GUI, MANUAL + interaction_mode = "BOTH" + + [building.gravel_bricks] + enabled = true + + [building.slidy_block] + enabled = true + #Slidy block speed + #Range: 0.0 ~ 1.0 + speed = 0.125 + + [building.timber_frame] + enabled = true + #Allow placing a timber frame directly on a block by holding shift + swap_on_shift = false + #Allows axes to remove a framed block leaving the contained block intact + axes_strip = true + #Replace a timber frame with wattle and daub block when daub is placed in it + replace_daub = true + + [building.iron_gate] + enabled = true + #Allows two iron gates to be opened simultaneously when on top of the other + double_opening = true + #Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redstone + door-like_gates = false + + [building.item_shelf] + enabled = true + #Makes item shelves climbable + climbable_shelves = false + + [building.sugar_cube] + enabled = true + #Makes sugar cubes dissolve in rain + dissolve_in_rain = true + #Duration in seconts of speed effect garanted to horses that eat a sugar cube + #Range: 0 ~ 1000 + horse_speed_duration = 10 + + [building.planter] + enabled = true + #Makes so saplings that grow in a planter will break it turning into rooted dirt + broken_by_sapling = false + #When Farmers Delight is on planter will also act like rich soil and use it in its recipe + rich_soil_planter = true + + [building.notice_board] + enabled = true + #Allows notice boards to accept and display any item, not just maps and books + allow_any_item = false + #Enables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it + gui = true + + [building.pedestal] + enabled = true + #If enabled end crystals placed on a pedestals will provide an enchantment power bonus equivalent to 3 bookshelves + #Range: 0.0 ~ 100.0 + crystal_enchanting = 3.0 + + [building.ash] + enabled = true + #Burnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be + #Range: 0.0 ~ 1.0 + ash_from_fire_chance = 1.0 + #Burning mobs will drop ash when they die + ash_from_burning_mobs = true + #Allows rain to wash away ash layers overtime + rain_wash_ash = true + #Use a datapack to tweak rarity + basalt_ash = true + + [building.flag] + enabled = true + #Allows right/left clicking on a stick to lower/raise a flag attached to it + stick_pole = true + #Maximum allowed pole length + #Range: 0 ~ 256 + pole_length = 16 + + [building.goblet] + enabled = true + #Allows drinking from goblets + allow_drinking = true + + [building.globe] + enabled = true + sepia_globe = true + + [building.sign_post] + enabled = true + + [building.sign_post.way_sign] + #Entirely disables them from spawning + enabled = true + #With this option road signs will display the distance to the structure that they are pointing to + show_distance_text = true + + [building.daub] + enabled = true + wattle_and_daub = true + + [building.ash_bricks] + enabled = true + + [building.hat_stand] + enabled = true + #Allow all items to go on hat stand + unrestricted = false + + [building.awning] + enabled = true + #Allows having slanted awnings. Disabled if you feel its cursed. + slant = true + #Allows entities to fall through awnings, when shifting. + shift_through = true + #Bouncing angle of slanted awnings + #Range: 0.0 ~ 90.0 + angle = 69.44395478041653 + + [building.flower_box] + enabled = true + #Makes so flower boxes can only contain one tall flower item per block + simple_mode = true + + [building.netherite_doors] + door = true + trapdoor = true + +[tools] + candy = true + stasis = true + altimeter = true + confetti_popper = true + + [tools.quiver] + enabled = true + #Allows using a quiver without being slowed down + use_without_slow = true + #Arrow stacks that can fit inside a quiver. Requires reboot + #Range: 1 ~ 9 + slots = 6 + #Increase this number to alter the probability for a Skeleton with quiver to spawn. + #Range: 0.0 ~ 1.0 + quiver_skeleton_spawn_chance = 0.025 + #If the chance for a skeleton to spawn with a quiver will be affected by local difficulty. If true, you wont ever see them on easy and very rarely on normal. Similar logic to equipment + quiver_skeleton_spawn_affected_by_local_difficulty = true + #Allows quiver to only be used when in offhand or in curio slot + only_works_in_curio = false + #Arrows you pickup will try to go in a quiver if available provided it has some arrow of the same type + quiver_pickup = true + + [tools.lunch_basket] + enabled = true + #Allows lunch baskets to be placed on the ground + placeable = true + #Arrow stacks that can fit inside a lunch basket. Requires reboot + #Range: 1 ~ 9 + slots = 6 + + [tools.slice_map] + enabled = true + #Multiplier that will be applied by slice maps to lower their range compared to normal maps + #Range: 0.0 ~ 1.0 + range_multiplier = 0.25 + + [tools.bubble_blower] + enabled = true + #Amount of soap consumed per bubble block placed + #Range: 1 ~ 25 + stasis_cost = 5 + + [tools.bubble_blower.bubble_block] + #Max lifetime of bubble blocks. Set to 10000 to have it infinite + #Range: 1 ~ 10000 + lifetime = 1200 + #Can bubble break when touched on? + break_when_touched = true + #If true feather falling prevents breaking bubbles when stepping on them + feather_falling_prevents_breaking = true + + [tools.wrench] + enabled = true + #Allows wrenches to bypass a block interaction action prioritizing their own when on said hand + #Allowed Values: MAIN_HAND, OFF_HAND, BOTH, NONE + bypass_when_on = "MAIN_HAND" + + [tools.rope_arrow] + enabled = true + #Max number of rope items allowed to be stored inside a rope arrow + #Range: 1 ~ 256 + capacity = 32 + #Makes rope arrows exclusive to crossbows + exclusive_to_crossbows = false + + [tools.flute] + enabled = true + #Radius in which an unbound flute will search pets + #Range: 0 ~ 500 + unbound_radius = 64 + #Max distance at which a bound flute will allow a pet to teleport + #Range: 0 ~ 500 + bound_distance = 64 + + [tools.bomb] + enabled = true + #Bomb explosion radius (damage depends on this) + #Range: 0.1 ~ 10.0 + explosion_radius = 2.0 + #Do bombs break blocks like tnt? + #Allowed Values: ALL, WEAK, NONE + break_blocks = "WEAK" + #Put here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact + #Range: 0 ~ 100000 + bomb_fuse = 0 + #Enable bomb item cooldown + cooldown = true + + [tools.bomb.blue_bomb] + #Bomb explosion radius (damage depends on this) + #Range: 0.1 ~ 10.0 + explosion_radius = 5.15 + #Do bombs break blocks like tnt? + #Allowed Values: ALL, WEAK, NONE + break_blocks = "WEAK" + + [tools.slingshot] + enabled = true + #Slingshot range multiplier. Affect the initial projectile speed + #Range: 0.0 ~ 5.0 + range_multiplier = 1.0 + #Time in ticks to fully charge a slingshot + #Range: 0 ~ 100 + charge_time = 20 + #Deceleration for the stasis projectile + #Range: 0.1 ~ 1.0 + stasis_deceleration = 0.9625 + #Allow enderman to intercept any slingshot projectile + unrestricted_enderman_intercept = true + #Allows buckets to be thrown by slingshots. Thrown buckets will place their content when they land + allow_buckets = true + #Damage that items in the 'supplementaries:slingshot_damageable' tag will deal. Scales with thrown speed. Tag is empty by default. + #Range: 0.0 ~ 100.0 + damageable_damage = 0.5 + #Allows splash potions to be thrown by slingshots + allow_splash_potions = false + #Allows bombs to be thrown by slingshots + allow_bombs = false + #Allows fire charges to be thrown by slingshots + allow_fire_charges = false + #Allows snowballs to be thrown by slingshots + allow_snowballs = false + #Allows enderpearls to be thrown by slingshots + allow_enderpearls = false + + [tools.antique_ink] + enabled = true + +#General settings +[general] + #Enable Creative Tab + creative_tab = false + #Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble + dispensers = true + #Creates a creative tab full of filled jars + jar_tab = false + #Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0 + debug_save_dynamic_pack = false + #Turn this on to disable any interaction on blocks placed by other players. This affects item shelves, signs, flower pots, and boards. Useful for protected servers. Note that it will affect only blocks placed after this is turned on and such blocks will keep being protected after this option is disabled + server_protection = false + #Disable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur due to issues + sanity_checks_messages = true + #slightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn twice as often on 2 + #Range: 0.0 ~ 10.0 + red_merchant_spawn_multiplier = 1.0 + +#Vanilla tweaks +[tweaks] + + [tweaks.dragon_banner_pattern] + #Adds dragon banner pattern made from dragon head + enabled = true + + [tweaks.shulker_helmet] + #Allows wearing shulker shells + enabled = true + + [tweaks.golden_apple_disenchant] + enabled = true + + [tweaks.traders_open_doors] + #Allows traders to open doors (because they couldn't apparently) + enabled = true + + [tweaks.dispenser_tweaks] + #Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax + axe_strip = true + #Enables shooting ender pearls with dispensers + shoot_ender_pearls = true + #Enables extracting bundles items with dispensers + extract_from_bundles = true + + [tweaks.throwable_bricks] + #Throw bricks at your foes! Might break glass blocks + enabled = true + + [tweaks.placeable_sticks] + #Allow placeable sticks + sticks = true + #Allow placeable blaze rods + blaze_rods = true + + [tweaks.placeable_gunpowder] + #Allow placeable gunpowder + enabled = true + #Number of ticks it takes for gunpowder to burn 1 stage (out of 8). Increase to slow it down + #Range: 0 ~ 20 + speed = 2 + #Age at which it spread to the next gunpowder block. Also affects speed + #Range: 0 ~ 8 + spread_age = 2 + + [tweaks.raked_gravel] + #allow gravel to be raked with a hoe + enabled = true + + [tweaks.bottle_xp] + #Allow bottling up xp by using a bottle on an enchanting table + enabled = false + #bottling health cost + #Range: 0 ~ 20 + cost = 2 + #Block that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here from another mod if you find it more fitting + target_block = "" + + [tweaks.map_tweaks] + #Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list). + #Best kept disabled if you are adding custom adventurer maps with datapack (check the wiki for more) + random_adventurer_maps = true + #Select a random structure to look for instead of iterating through all of the ones in the tag returning the closest. Turning on will make ones that have diff structures (aka all different ruined portals) show up more. On could take much more time to compute + random_adventurer_maps_select_random_structure = true + #Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map + block_map_markers = true + #Shows a death marker on your map when you die. Requires a recovery compass in player inventory or similar + #Allowed Values: OFF, WITH_COMPASS, ALWAYS + death_marker = "WITH_COMPASS" + #If Quark is installed adventurer maps will be replaced by adventurer quills. These will not lag the server when generating + quill_adventurer_maps = true + #If Quark is installed replaces buried treasure and mansion maps with their equivalent quill form. This removes the lag spike they create when generating + quill_vanilla_maps = true + #Miminum search radius for quill. Used to incrase the radius of vanilla searches. For reference buried treasures are at 50 and locate is at 100 chunks + #Range: 10 ~ 600 + min_search_radius = 75 + #Makes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass as well as other custom block that use any tint + tinted_blocks_on_maps = true + + [tweaks.placeable_books] + #Allows written books to be placed down. Requires shift clicking + written_books = true + #Allow books and enchanted books to be placed on the ground + enabled = true + #Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1 + #Range: 0.0 ~ 5.0 + book_power = 1.0 + #Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1 + #Range: 0.0 ~ 5.0 + enchanted_book_power = 1.334 + #Allow all books to be placed both vertically and horizontally + mixed_books = false + + [tweaks.zombie_horse] + #Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse + zombie_horse_conversion = true + #Amount of rotten flesh needed + #Range: 1 ~ 1000 + rotten_flesh = 64 + #Allows zombie horses to be ridden underwater + rideable_underwater = true + #Convert a zombie horse back by feeding it a golden carrot + zombie_horse_inverse_conversion = true + + [tweaks.noteblocks_scare] + #Noteblocks with a zombie head will scare off villagers + enabled = true + + [tweaks.bad_luck_tweaks] + #Hit a void cat, get the unluck + cat_unluck = true + #If you have unluck you are more likely to get hit by a lighting + lightning_unluck = true + + [tweaks.item_lore] + #Adds a recipe to add 'lore' strings to an item by combining it with a named nametag + enabled = true + + [tweaks.sus_recipes] + #Adds recipes to craft suspicious gravel and suspicious sand + enabled = true + + [tweaks.slimed_effect] + enabled = true + #Allow slimeballs to be thrown + throwable_slimeballs = true + #Thrown slimeballs will shortly nerf the player jump height. Disable if you don't want this effect as it can be quite powerful + #Allowed Values: NEVER, ALWAYS, NORMAL_DIFFICULTY, HARD_DIFFICULTY + hinders_jump = "NORMAL_DIFFICULTY" + #Duration of the slimed effect in ticks + #Range: 0 ~ 1000 + duration = 300 + #Chance that a slime mob will apply slimed effect on successful attack. Multiplied by the slime size + #Range: 0.0 ~ 1.0 + chance_per_slime_size = 0.15 + diff --git a/minecraft/config/tarotcards/tarotcards.toml b/minecraft/config/tarotcards/tarotcards.toml new file mode 100644 index 0000000..45d4465 --- /dev/null +++ b/minecraft/config/tarotcards/tarotcards.toml @@ -0,0 +1,45 @@ +# Don't change this! Version used to track needed updates. +version = 0 +tick_rate = 20 +tarot_deck_size = 22 +per_player_deck_size = false +require_card_in_curio = false +tarot_deck_applies_effects = true +level_lock = false +advancement_lock = false +min_xp_level_required = { } +required_advancements = { } + +[loot] +default_loot_chance = 0.2 +do_loot_generation = true + +[cards] +death_damagebonus = 0.2 +judgement_damagechance = 0.15 +justice_damagemultiplier = 0.25 +strength_amplifier = 1 +temperance_reduction = 0.25 +wheel_of_fortune_luckbonus = 3.0 +the_tower_damagenegation = 1.0 +the_chariot_speedboost = 0.2 +the_empress_range = 3.0 +the_emperpor_heroofvillagebonus = 2 +the_hanged_man_xpratio = 0.5 +the_hanged_man_xpcap = 25 +the_hermit_allyrange = 10.0 +the_hermit_armorbonus = 10.0 +the_hierophant_xpboost = 1.5 +the_star_reachboost = 0.5 +the_sun_healthboost = 0.25 +the_world_range = 3.0 +the_world_slownessamplifier = 3 +the_lovers_range = 5.0 +the_lovers_regenamplifier = 2 +the_devil_weaknessamplifier = 2 +the_fool_jumpboost = 2 +the_highpriestess_upgradecost = 3 +the_highpriestess_extra_levels = 3 +the_highpriestess_capenchants = false +the_highpriestess_taxfree = false +the_highpriestess_skip_maxed = false \ No newline at end of file diff --git a/minecraft/config/tcompat-client.toml b/minecraft/config/tcompat-client.toml new file mode 100644 index 0000000..5b5226f --- /dev/null +++ b/minecraft/config/tcompat-client.toml @@ -0,0 +1,8 @@ + +[UI] + + [UI."Modifier Cooldowns"] + #Modifier cooldowns only display if a modifier is on cooldown + modifierCooldownsXOffset = 0 + modifierCooldownsYOffset = 0 + diff --git a/minecraft/config/tconstruct-client.toml b/minecraft/config/tconstruct-client.toml new file mode 100644 index 0000000..e63ac85 --- /dev/null +++ b/minecraft/config/tconstruct-client.toml @@ -0,0 +1,78 @@ + +#Client only settings +[client] + #Experimental. If true, renders fluids in tanks using a dynamic model, being more efficient when the tank is static + #If false, renders fluids in tanks using a TESR, which is more efficient when the tank contents are changing + tankFluidModel = false + #If true, the game will log all material textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers + logMissingMaterialTextures = false + #If true, the game will log all modifier textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers + logMissingModifierTextures = false + #Maximum number of quads to render for items in the smeltery. Most blocks are about 6 quads, items like ingots are around 26. + #Setting this lower will cause fewer items to be renderer (but never a partial item). Set to -1 to allow unlimited quads, and 0 to disable the item renderer. + #Range: -1 ~ 32767 + maxSmelteryItemQuads = 3500 + #If true, shows modifier IDs in advanced tooltips for tools and tool parts. + #They are more intrusive than most advanced tooltip content, so this option is provided in case some mod made poor design decisions and put essential gameplay info in tooltips or for pack makers who do not need modifier info. + modifiersIDsInAdvancedTooltips = true + + #JEI configuration + [client.jei] + #If true, modifiers will be added to the JEI ingredient list. If false, they will only be visible in the modifiers recipe tab. + showModifiers = true + #If non-empty, only this material will be shown on tools in JEI (or the first valid material if this is invalid for the tool). + #If empty, all materials will show + showOnlyToolMaterial = "" + #If non-empty, only material will be shown on parts in JEI (or the first valid material if this is invalid for the part). + #If empty, all materials will show + showOnlyPartMaterial = "" + #If true, tables such as the part builder and tinker station will show all variants in JEI. If false the variants only show in the tables tab + showAllTableVariants = false + #If true, anvils will show all metal variants in JEI. If false, the variants only show in the tables tab + showAllAnvilVariants = true + #If true, smeltery and foundry controllers, drains, ducts, and chutes will show all variants in JEI. If false, the variants only shows in the smeltery tab + showAllSmelteryVariants = false + #If true, filled copper cans and fluid gauges will show in JEI. If false only empty ones will show + showFilledFluidTanks = false + #If true, variants of our potion fluid for every potion will show in JEI. If false it will be hidden, but still usable. + showPotionFluid = true + + #Settings related to modifiers + [client.modifiers] + #If true, the shield slot legging modifier will render the next offhand item above the offhand slot. + renderShieldSlotItem = true + #If true, the selected item from sleeves will render next to the offhand slit. + renderSleevesItem = true + + #Settings related to the frame helmet modifier + [client.modifiers.itemFrame] + #If true, the item frame modifier for helmets will render its items. Turning this to false makes the modifier useless. + render = true + #Offset in the X direction for the frame items. + #Range: -32768 ~ 32767 + xOffset = 0 + #Offset in the Y direction for the frame items. + #Range: -32768 ~ 32767 + yOffset = 0 + #Location of the frame on the screen. + #Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT + location = "TOP_LEFT" + #Number of items to display in each row of the item frame. + #Range: 0 ~ 100 + itemsPerRow = 5 + + #Settings related to the minimap modifier + [client.modifiers.minimap] + #Offset in the X direction for the minimap. + #Range: -32768 ~ 32767 + xOffset = 0 + #Offset in the Y direction for the minimap. + #Range: -32768 ~ 32767 + yOffset = 0 + #Size to render the minimap. Set to 0 to disable the renderer + #Range: 0.0 ~ 100.0 + scale = 0.75 + #Location of the minimap on the screen. + #Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT + location = "TOP_LEFT" + diff --git a/minecraft/config/tconstruct-common.toml b/minecraft/config/tconstruct-common.toml new file mode 100644 index 0000000..d9814b4 --- /dev/null +++ b/minecraft/config/tconstruct-common.toml @@ -0,0 +1,128 @@ + +#Everything to do with gameplay +[gameplay] + #Set this to false to disable new players spawning with the Tinkers' Book. + shouldSpawnWithTinkersBook = true + #If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment. + #If false, fire protection on a shield will not reduce fire tick time. + extendFireProtectionSlots = true + #If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment. + #If false, blast protection on a shield will not reduce explosion knockback. + extendBlastProtectionSlots = true + #If true, makes the knockback resistance attribute sync its value to client side. This allows modifiers such as springing and flinging to work properly. + #If false, knockback resistance will not sync so will hopefully be 0 client side. Can be disabled in case another mod relied on it not syncing. + syncKnockbackResistance = true + #Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON. + #Range: 0.0 ~ 32767.0 + repairKitAmount = 2.0 + #Method of syncing on opening a tool inventory. Options: + #FULL_STACK: syncs the entire tool item stack to client. May cause issues with packet size if too many tools are inside the tool, but best for laggy servers. + #MINIMAL (default): syncs the minimal info to prevent an inventory desync if the client lost the stack. + #DISABLED: syncs nothing. May cause inventory desync issues if the client lost the tool. + #Allowed Values: FULL_STACK, MINIMAL, DISABLED + toolInventorySync = "MINIMAL" + +#Options related to recipes, limited options as a datapack allows most recipes to be modified +[recipes] + #Add a recipe that allows you to craft a piece of flint using 3 gravel + addGravelToFlintRecipe = true + #Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications. + cheaperNetheriteAlloy = true + #Makes wither skeletons drop necrotic bones + witherBoneDrop = true + #Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod + slimeRecipeFix = true + #Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod + glassRecipeFix = true + + [recipes.ore_rates] + + #Ore rates when melting in the melter + [recipes.ore_rates.melter] + #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot + #Range: 1 ~ 45 + nuggetsPerMetal = 12 + #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem + #Range: 1 ~ 20 + shardsPerGem = 8 + + #Ore rates when melting in the smeltery + [recipes.ore_rates.smeltery] + #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot + #Range: 1 ~ 45 + nuggetsPerMetal = 12 + #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem + #Range: 1 ~ 20 + shardsPerGem = 8 + + #Ore rates when melting in the foundry + [recipes.ore_rates.foundry] + #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot + #Range: 1 ~ 45 + nuggetsPerMetal = 9 + #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem + #Range: 1 ~ 20 + shardsPerGem = 4 + + #Byproduct rates when melting in the foundry + [recipes.ore_rates.foundry_byproduct] + #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot + #Range: 1 ~ 45 + nuggetsPerMetal = 3 + #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem + #Range: 1 ~ 20 + shardsPerGem = 4 + + #Entity head drops when killed by a charged creeper + [recipes.heads] + blaze = true + enderman = true + stray = true + husk = true + drowned = true + spider = true + cave_spider = true + piglin_brute = true + zombified_piglin = true + +#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools +#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control. +[loot] + #Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands + slimy_loot = true + #If true, ender dragons will drop scales when damaged by explosions + drop_dragon_Scales = true + #Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6). + #Range: 0 ~ 100 + wanderer_ancient_tool_weight = 6 + +#Configuration related to integration with other mods +[compatability] + #If true, integration alloy materials will be enabled if any of their components is present, allowing creating them from their molten liquid forms. + #If false, they will only be only be present if another mod adds an ingot. + #This config option is provided as while most players prefer the additional materials, some dislike having no proper ingot. Note we do have NBT ingots for these materials. + allowIngotlessAlloys = true + #Amount of fluid each chemthrower shot projectile from Immersive Engineering is worth towards our fluid effect registry. + #IE launches 8 projectiles per tick while consuming the value in their config, so dividing it by 8 makes them comparable to our projectiles. + #However, keeping it as a separate config option gives pack makers more control over how strong TiC ends up in the chemthrower. + #Range: 0.0 ~ 2.147483647E9 + immersive_engineering_chemthrower_shot_value = 1.25 + #If true, monsters will run melee modifiers when attacking with a modifiable weapon. Provided to work around potential issues with addons allowing more monsters to use tools. + #Note that if its just a specific mob or damage source that has an issue, there are tag blacklists. + allowMonsterMeleeModifiers = true + +#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs +[debug] + #If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance. + #Does not provide recipes for any of them, they will only be available to cheat in creative. + forceIntegrationMaterials = false + #Set to true if you wish to test whether a side inventory works without constantly reloading datapacks. + #Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs. + disableSideInventoryWhitelist = false + #If true, modifier crystals and creative slots can be applied to tools in the inventory on right click for operators in survival. If false, this only works for players in creative mode. + #This option makes testing of tools and modifiers easier, but may cause misleading assumptions about how these items will function for non-operators. + quickApplyToolModifiersSurvival = false + #If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot. + #Allowed Values: STACKTRACE, WARNING, IGNORED + logInvalidToolStack = "WARNING" + diff --git a/minecraft/config/tectonic.json b/minecraft/config/tectonic.json new file mode 100644 index 0000000..22b4a1d --- /dev/null +++ b/minecraft/config/tectonic.json @@ -0,0 +1,56 @@ +{ + "biomes": { + "temperature_multiplier": 1.0, + "temperature_offset": 0.0, + "temperature_scale": 0.25, + "vegetation_multiplier": 1.0, + "vegetation_offset": 0.0, + "vegetation_scale": 0.25 + }, + "caves": { + "carvers_enabled": true, + "cheese_additive": 0.27, + "cheese_enabled": true, + "depth_cutoff_size": 0.1, + "depth_cutoff_start": 0.1, + "noodle_additive": -0.075, + "noodle_enabled": true, + "spaghetti_enabled": true + }, + "continents": { + "continents_scale": 0.13, + "erosion_scale": 0.25, + "flat_terrain_skew": 0.1, + "jungle_pillars": true, + "ocean_offset": -0.8, + "ridge_scale": 0.25, + "river_lanterns": true, + "rolling_hills": true, + "underground_rivers": true + }, + "general": { + "mod_enabled": true, + "snow_start_offset": 128 + }, + "global_terrain": { + "elevation_boost": 0.0, + "lava_tunnels": true, + "max_y": 320, + "min_y": -64, + "ultrasmooth": false, + "vertical_scale": 1.125 + }, + "islands": { + "enabled": true, + "noise_multiplier": 1.0, + "noise_offset": 0.0, + "noise_scale": 0.11 + }, + "minor_version": 1, + "oceans": { + "deep_ocean_depth": -0.45, + "monument_offset": -30, + "ocean_depth": -0.22, + "remove_frozen_ocean_ice": false + } +} \ No newline at end of file diff --git a/minecraft/config/terrablender.toml b/minecraft/config/terrablender.toml new file mode 100644 index 0000000..5b07633 --- /dev/null +++ b/minecraft/config/terrablender.toml @@ -0,0 +1,18 @@ +#General settings +general = {} + +#Generation settings +[generation_settings] + #The size of overworld biome regions from each mod that uses TerraBlender. + #Range: 2-6 + overworld_region_size = 3 + #The weighting of vanilla biome regions in the nether. + #Range: 0-2147483647 + vanilla_nether_region_weight = 10 + #The size of nether biome regions from each mod that uses TerraBlender. + #Range: 2-6 + nether_region_size = 2 + #The weighting of vanilla biome regions in the overworld. + #Range: 0-2147483647 + vanilla_overworld_region_weight = 10 + diff --git a/minecraft/config/thermal-client.toml b/minecraft/config/thermal-client.toml new file mode 100644 index 0000000..65e2968 --- /dev/null +++ b/minecraft/config/thermal-client.toml @@ -0,0 +1,13 @@ + +[Sounds] + #If TRUE, some 'Thermal Series' Blocks will have ambient sounds. + "Ambient Block Sounds" = true + #If TRUE, some 'Thermal Series' Mobs will have ambient sounds. + "Ambient Mob Sounds" = true + +[Holidays] + #If TRUE, some Mobs will have festive hats on certain days. Disabling this will disable it for ALL mobs, including vanilla. May require client restart. + "Festive Mobs" = true + #If TRUE, some vanilla Mobs will also have festive hats on certain days. May require client restart. + "Festive Vanilla Mobs" = true + diff --git a/minecraft/config/thermal-common.toml b/minecraft/config/thermal-common.toml new file mode 100644 index 0000000..b86fad8 --- /dev/null +++ b/minecraft/config/thermal-common.toml @@ -0,0 +1,41 @@ + +[World] + + [World.Features] + + [World.Features."Oil Sand"] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Silver] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Lead] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Nickel] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features."Rubberwood Trees"] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Cinnabar] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Sulfur] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Tin] + #Whether this feature should naturally spawn in the world. + Enable = true + + [World.Features.Niter] + #Whether this feature should naturally spawn in the world. + Enable = true + diff --git a/minecraft/config/thermal_integration-common.toml b/minecraft/config/thermal_integration-common.toml new file mode 100644 index 0000000..a1579f2 --- /dev/null +++ b/minecraft/config/thermal_integration-common.toml @@ -0,0 +1,31 @@ + +[Materials] + #If TRUE, Thermal Series' Rose Gold material and recipes are enabled. + "Rose Gold" = true + #If TRUE, Thermal Series' Steel material and recipes are enabled. + Steel = true + +["Mod Compatibility"] + #If TRUE, mod integration support for Biomes O' Plenty is enabled, if the mod is loaded. + "Biomes O' Plenty" = true + #If TRUE, mod integration support for Create is enabled, if the mod is loaded. + Create = true + #If TRUE, mod integration support for Dyenamics is enabled, if the mod is loaded. + Dyenamics = true + #If TRUE, mod integration support for Farmer's Delight is enabled, if the mod is loaded. + "Farmer's Delight" = true + #If TRUE, mod integration support for Immersive Engineering is enabled, if the mod is loaded. + "Immersive Engineering" = true + #If TRUE, mod integration support for Mekanism is enabled, if the mod is loaded. + Mekanism = true + #If TRUE, mod integration support for Mystical Agriculture is enabled, if the mod is loaded. + "Mystical Agriculture" = true + #If TRUE, mod integration support for Quark is enabled, if the mod is loaded. + Quark = true + #If TRUE, mod integration support for Redstone Arsenal is enabled, if the mod is loaded. + "Redstone Arsenal" = true + #If TRUE, mod integration support for Refined Storage is enabled, if the mod is loaded. + "Refined Storage" = true + #If TRUE, mod integration support for Tinker's Construct is enabled, if the mod is loaded. + "Tinker's Construct" = true + diff --git a/minecraft/config/transition.json b/minecraft/config/transition.json new file mode 100644 index 0000000..9467fb4 --- /dev/null +++ b/minecraft/config/transition.json @@ -0,0 +1,5 @@ +{ + "version": 1, + "userConsentedToSendCrashReports": false, + "disableRecipeBookCodes": false +} \ No newline at end of file diff --git a/minecraft/config/trashcans-common.toml b/minecraft/config/trashcans-common.toml new file mode 100644 index 0000000..b8414d3 --- /dev/null +++ b/minecraft/config/trashcans-common.toml @@ -0,0 +1,3 @@ +# Allowed values: true, false - Default: false +allowVoidingNuclearWaste = false + diff --git a/minecraft/config/travelerstitles-forge-1_20.toml b/minecraft/config/travelerstitles-forge-1_20.toml new file mode 100644 index 0000000..776bb89 --- /dev/null +++ b/minecraft/config/travelerstitles-forge-1_20.toml @@ -0,0 +1,216 @@ + +["Traveler's Titles"] + + ########################################################################################################### + ## Biome Title settings. + ########################################################################################################### + ["Traveler's Titles"."Biome Titles"] + "Enable Biome Titles" = true + # How long the fade-in text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 10 + "Text Fade-In Time" = 10 + # How long the text displays, in ticks. + # 20 ticks = 1 second. + # Default: 50 + "Text Display Time" = 50 + # How long the fade-out text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 10 + "Text Fade-Out Time" = 10 + # The minimum amount of time in ticks that must pass after a biome title is displayed before + # another can be displayed. + # Useful for preventing the player from being spammed if they are traveling quickly. + # 20 ticks = 1 second. + # Default: 80 + "Text Cooldown Time" = 80 + # The text's default RGB color. + # Default: "ffffff" + "Default Text Color" = "ffffff" + # The text's scale. + # Default: 2.1 + "Text Size" = 2.1 + # If enabled, will render a shadow below the text making it easier to read. + # Default: true + "Display Text Shadow" = true + # The text's vertical position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the top of the screen. + # Default: -33.0 + "Text Y Offset" = -33 + # The text's horizontal position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the left side of the screen. + # Default: 0.0 + "Text X Offset" = 0 + # Biomes that should not have any title displayed when the player enters them. + # Example: "[minecraft:plains, minecraft:desert]" + # Default: "[minecraft:the_end, minecraft:river, minecraft:frozen_river]" + "Blacklisted Biomes" = "[minecraft:the_end, minecraft:river, minecraft:frozen_river]" + # Traveler's Titles tracks a list of biomes the player most recently visited in order to + # prevent the player from being spammed with titles when they move between the same few biomes. + # This is the size of that list. + # For example, if this value is 5, then your 5 most recent biomes will be saved. + # Default: 5 + "Number of Most Recent Biomes Saved" = 5 + # Whether or not the biome text should be centered on the screen. + # The Text X Offset and Text Y Offset options are relative to the center of the screen if this is enabled. + # Default: true + "Center Title" = true + # Traveler's Titles tracks a list of biomes the player most recently visited in order to + # prevent the player from being spammed with titles when they move between the same few biomes. + # This option determines whether or not that list should be cleared every time + # the player changes dimensions. + # Default: true + "Reset Biome Cache When Changing Dimensions" = true + # If enabled, dimensions without ceilings (like the Overworld) will only display biome titles when the player is exposed to the skylight. + # This prevents biome titles from showing while the player is underground. + # Default: true + "Only Show Biome Titles When Exposed To Skylight" = true + + ########################################################################################################### + ## Dimension Title settings. + ########################################################################################################### + ["Traveler's Titles"."Dimension Titles"] + "Enable Dimension Titles" = true + # How long the fade-in text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 10 + "Text Fade-In Time" = 10 + # How long the text displays, in ticks. + # 20 ticks = 1 second. + # Default: 70 + "Text Display Time" = 70 + # How long the fade-out text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 20 + "Text Fade-Out Time" = 20 + # The text's default RGB color. + # Default: "ffffff" + "Default Text Color" = "ffffff" + # The text's scale. + # Default: 3.0 + "Text Size" = 3.0 + # If enabled, will render a shadow below the text making it easier to read. + # Default: true + "Display Text Shadow" = true + # The text's vertical position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the top of the screen. + # Default: -32.0 + "Text Y Offset" = -32 + # The text's horizontal position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the left side of the screen. + # Default: 0.0 + "Text X Offset" = 0 + # Dimensions that should not have any title displayed when the player enters them. + # Example: "[minecraft:overworld, minecraft:the_nether]" + # Default: "[]" + "Blacklisted Dimensions" = "[]" + # Whether or not the dimension text should be centered on the screen. + # The Text X Offset and Text Y Offset options are relative to the center of the screen if this is enabled. + # Default: true + "Center Title" = true + # If enabled, dimensions without ceilings (like the Overworld) will only display dimension titles when the player is exposed to the skylight. + # This prevents dimension titles from showing while the player is underground. + # Default: false + "Only Show Dimension Titles When Exposed To Skylight" = false + + ########################################################################################################### + ## Waystone title settings. Only used if the Waystones mod is installed. + ########################################################################################################### + ["Traveler's Titles"."Waystone Titles"] + "Enable Waystone Titles" = true + # How long the fade-in text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 10 + "Text Fade-In Time" = 10 + # How long the text displays, in ticks. + # 20 ticks = 1 second. + # Default: 50 + "Text Display Time" = 50 + # How long the fade-out text effect lasts, in ticks. + # 20 ticks = 1 second. + # Default: 10 + "Text Fade-Out Time" = 10 + # The minimum amount of time in ticks that must pass after a Waystone title is displayed before + # another can be displayed. + # Useful for preventing the player from being spammed if they are traveling quickly. + # 20 ticks = 1 second. + # Default: 80 + "Text Cooldown Time" = 80 + # The text's default RGB color. + # Default: "c2b740" + "Default Text Color" = "c2b740" + # The text's scale. + # Default: 2.1 + "Text Size" = 2.1 + # If enabled, will render a shadow below the text making it easier to read. + # Default: true + "Display Text Shadow" = true + # The text's vertical position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the top of the screen. + # Default: -33.0 + "Text Y Offset" = -33 + # The text's horizontal position on the screen. + # If Horizontally Center Title is enabled, this number is relative to the center of the screen. + # If Horizontally Center Title is disabled, this number is relative to the left side of the screen. + # Default: 0.0 + "Text X Offset" = 0 + # Traveler's Titles tracks a list of Waystones the player most recently visited in order to + # prevent the player from being spammed with titles when they move between the same few Waystones. + # This is the size of that list. + # For example, if this value is 5, then your 5 most recent Waystones will be saved. + # Default: 3 + "Number of Most Recent Waystones Saved" = 3 + # Whether or not the Waystone text should be centered on the screen. + # The Text X Offset and Text Y Offset options are relative to the center of the screen if this is enabled. + # Default: true + "Center Title" = true + # Traveler's Titles tracks a list of Waystones the player most recently visited in order to + # prevent the player from being spammed with titles when they move between the same few Waystones. + # This option determines whether or not that list should be cleared every time + # the player changes dimensions. + # Default: true + "Reset Waystone Cache When Changing Dimensions" = true + # The distance from a Waystone (in blocks) at which the Waystone's title will trigger. + # Default: 30 + "Waystone Title Range" = 30 + # Whether or not Waystone titles should override Biome titles. + # That is, if a player enters the area for a Waystone while also entering a new biome, + # the Waystone title will take precedence. + # Default: true + "Waystone Titles Override Biome Titles" = true + # If enabled, dimensions without ceilings (like the Overworld) will only display Waystone titles when the player is exposed to the skylight. + # This prevents Waystone titles from showing while the player is underground. + # Default: false + "Only Show Waystone Titles When Exposed To Skylight" = false + + ########################################################################################################### + ## Sound settings. These will only be used if you add custom sounds via a resource pack. + ## For information on how to do this, visit the CurseForge page. + ########################################################################################################### + ["Traveler's Titles"."Custom Sound Settings"] + # The volume of the sound that plays when a biome title displays. + # Default: 1.0 + "Biome Sound Effect Volume" = 1.0 + # The pitch of the sound that plays when a biome title displays. + # Default: 1.0 + "Biome Sound Effect Pitch" = 1.0 + # The volume of the sound that plays when a dimension title displays. + # Default: 1.0 + "Dimension Sound Effect Volume" = 1.0 + # The pitch of the sound that plays when a dimension title displays. + # Default: 1.0 + "Dimension Sound Effect Pitch" = 1.0 + # The volume of the sound that plays when a Waystone title displays. + # The Waystones mod must be installed for this to have any effect. + # Default: 1.0 + "Waystone Sound Effect Volume" = 1.0 + # The pitch of the sound that plays when a Waystone title displays. + # The Waystones mod must be installed for this to have any effect. + # Default: 1.0 + "Waystone Sound Effect Pitch" = 1.0 + diff --git a/minecraft/config/trender.json b/minecraft/config/trender.json new file mode 100644 index 0000000..f07510e --- /dev/null +++ b/minecraft/config/trender.json @@ -0,0 +1,4 @@ +{ + "version": 1, + "style": "VANILLA_OLD" +} \ No newline at end of file diff --git a/minecraft/config/tumbleweed-common.toml b/minecraft/config/tumbleweed-common.toml new file mode 100644 index 0000000..05cab7d --- /dev/null +++ b/minecraft/config/tumbleweed-common.toml @@ -0,0 +1,14 @@ +#Should tumbleweeds drop items upon destroying. +#The drop list is configurable using loot tables (using vanilla data packs or a mod like CraftTweaker). +enableDrops = true +#Chance a tumbleweed spawns in a chunk. +#Spawner blocks and allowed biomes are customizable using data packs through block and biome tags. +#Tumbleweeds can spawn in non-solid blocks with a solid block below and sky access above. +spawnChance = 0.5 +#Maximum number of tumbleweeds existing per player (technically per 17x17 loaded chunks). +maxPerPlayer = 8 +#Should tumbleweeds destroy crops they land upon. +damageCrops = true +#Drop items only when destroyed by player (normally also drops on lava and cactus damage, for example). +dropOnlyByPlayer = false + diff --git a/minecraft/config/twilightdelight-client.toml b/minecraft/config/twilightdelight-client.toml new file mode 100644 index 0000000..bfe4d0b --- /dev/null +++ b/minecraft/config/twilightdelight-client.toml @@ -0,0 +1,4 @@ +#Period for aurora color change +#Range: 0 ~ 10000 +auroraPeriod = 30 + diff --git a/minecraft/config/twilightdelight-common.toml b/minecraft/config/twilightdelight-common.toml new file mode 100644 index 0000000..27a4dc7 --- /dev/null +++ b/minecraft/config/twilightdelight-common.toml @@ -0,0 +1,7 @@ +#Range for hostile effects, such as fire/frost/poison +#Range: 0 ~ 128 +effectRange = 6 +#Range for aurora range +#Range: 0 ~ 128 +auroraRange = 24 + diff --git a/minecraft/config/twilightforest-client.toml b/minecraft/config/twilightforest-client.toml new file mode 100644 index 0000000..d8164df --- /dev/null +++ b/minecraft/config/twilightforest-client.toml @@ -0,0 +1,24 @@ +#Make cicadas silent for those having sound library problems, or otherwise finding them annoying. +silentCicadas = false +#Make cicadas silent when sitting on your head. If the above option is already true, this won't have any effect. +silentCicadasOnHead = false +#Controls whether various effects from the mod are rendered while in first-person view. Turn this off if you find them distracting. +firstPersonEffects = true +#Rotate trophy heads on item model. Has no performance impact at all. For those who don't like fun. +rotateTrophyHeadsGui = true +#Disable the nag screen when Optifine is installed. +disableOptifineNagScreen = false +#Disables the toasts that appear when a biome is locked. Not recommended if you're not familiar with progression. +disableLockedBiomeToasts = false +#Renders a little check mark or x above your crosshair depending on if fed the Quest Ram that color of wool. Turn this off if you find it intrusive. +questRamWoolIndicator = true +#Renders precipitation underneath cloud blocks. -1 sets it to be synced with the common config. +#Set this to a lower number if you're experiencing poor performance, or set it to 0 if you wish to turn it off +#Range: > -1 +cloudBlockPrecipitationDistance = -1 +#List of player UUIDs whose skins the giants of Twilight Forest should use. +#If left empty, the giants will appear the same as the player viewing them does. +giantSkinUUIDs = [] +#Defines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect. +auroraBiomes = ["twilightforest:glacier"] + diff --git a/minecraft/config/twilightforest-common.toml b/minecraft/config/twilightforest-common.toml new file mode 100644 index 0000000..436d0e0 --- /dev/null +++ b/minecraft/config/twilightforest-common.toml @@ -0,0 +1,110 @@ +#The dimension you can always travel to the Twilight Forest from, as well as the dimension you will return to. Defaults to the overworld. (domain:regname). +originDimension = "minecraft:overworld" +#Allow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit. +allowPortalsInOtherDimensions = false +#Allow portals only for admins (Operators). This severely reduces the range in which the mod usually scans for valid portal conditions, and it scans near ops only. +adminOnlyPortals = false +#Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension. +disablePortalCreation = false +#Determines if new portals should be pre-checked for safety. If enabled, portals will fail to form rather than redirect to a safe alternate destination. +#Note that enabling this also reduces the rate at which portal formation checks are performed. +checkPortalDestination = false +#Set this true if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun. +portalLightning = false +#If false, the return portal will require the activation item. +shouldReturnPortalBeUsable = true +#Use a valid advancement resource location as a string. For example, using the string "minecraft:story/mine_diamond" will lock the portal behind the "Diamonds!" advancement. Invalid/Empty Advancement resource IDs will leave the portal entirely unlocked. +portalUnlockedByAdvancement = "" +#The max amount of water spaces the mod will check for when creating a portal. Very high numbers may cause issues. +#Range: > 4 +maxPortalSize = 64 +#If true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets. +uuid_locking = false +#If true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason. +skull_candles = false +#If false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. +#Please note that this doesnt affect the crafting recipes themselves, you will need a datapack to change those. +default_item_enchantments = true +#If true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. +#Note that the Knight Phantoms are not affected by this as their drops work differently. +boss_drop_chests = true +#Dictates how many blocks down from a cloud block should the game logic check for handling weather related code. +#Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off. +#Range: > 0 +cloudBlockPrecipitationDistance = 32 + +#Settings that are not reversible without consequences. +["Dimension Settings"] + #If true, players spawning for the first time will spawn in the Twilight Forest. + newPlayersSpawnInTF = false + #If true, the return portal will spawn for new players that were sent to the TF if `spawn_in_tf` is true. + portalForNewPlayer = false + +#Settings for all things related to the uncrafting table. +["Uncrafting Table"] + #Multiplies the total XP cost of uncrafting an item and rounds up. + #Higher values means the recipe will cost more to uncraft, lower means less. Set to 0 to disable the cost altogether. + #Note that this only affects reversed crafting recipes, uncrafting recipes will still use the same cost as they normally would. + #Range: 0.0 ~ 1.7976931348623157E308 + uncraftingXpCostMultiplier = 1.0 + #Multiplies the total XP cost of repairing an item and rounds up. + #Higher values means the recipe will cost more to repair, lower means less. Set to 0 to disable the cost altogether. + #Range: 0.0 ~ 1.7976931348623157E308 + repairingXpCostMultiplier = 1.0 + #If you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. + #To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. + #Example: "twilightforest:firefly_particle_spawner" will disable uncrafting the particle spawner into a firefly jar, firefly, and poppy. + #If an item has multiple crafting recipes and you wish to disable them all, add the item to the "twilightforest:banned_uncraftables" item tag. + #If you have a problematic ingredient, like infested towerwood for example, add the item to the "twilightforest:banned_uncrafting_ingredients" item tag. + disableUncraftingRecipes = ["twilightforest:giant_log_to_oak_planks"] + #If true, this will invert the above uncrafting recipe list from a blacklist to a whitelist. + flipRecipeList = false + #Here, you can disable all items from certain mods from being uncrafted. + #Input a valid mod id to disable all uncrafting recipes from that mod. + #Example: "twilightforest" will disable all uncrafting recipes from this mod. + blacklistedUncraftingModIds = [] + #If true, this will invert the above option from a blacklist to a whitelist. + flipIdList = false + #If true, the uncrafting table will also be allowed to uncraft shapeless recipes. + #The table was originally intended to only take shaped recipes, but this option remains for people who wish to keep the functionality. + enableShapelessCrafting = false + #Disables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). + #Do note that special uncrafting recipes are not disabled as the mod relies on them for other things. + disableUncrafting = false + #Disables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. + #Please note that table has more uses than just uncrafting, you can read about them here! http://benimatic.com/tfwiki/index.php?title=Uncrafting_Table + #It is highly recommended to keep the table enabled as the mod has special uncrafting exclusive recipes, but the option remains for people that dont want the table to be functional at all. + #If you are looking to just prevent normal crafting recipes from being reversed, consider using the 'disableUncrafting' option instead. + disableUncraftingTable = false + +#Settings for all things related to the magic trees. +["Magic Trees"] + #If true, prevents the Timewood Core from functioning. + disableTimeCore = false + #Defines the radius at which the Timewood Core works. Can be a number anywhere between 1 and 128. + #Range: 1 ~ 128 + timeCoreRange = 16 + #If true, prevents the Transformation Core from functioning. + disableTransformationCore = false + #Defines the radius at which the Transformation Core works. Can be a number anywhere between 1 and 128. + #Range: 1 ~ 128 + transformationCoreRange = 16 + #If true, prevents the Minewood Core from functioning. + disableMiningCore = false + #Defines the radius at which the Minewood Core works. Can be a number anywhere between 1 and 128. + #Range: 1 ~ 128 + miningCoreRange = 16 + #If true, prevents the Sortingwood Core from functioning. + disableSortingCore = false + #Defines the radius at which the Sortingwood Core works. Can be a number anywhere between 1 and 128. + #Range: 1 ~ 128 + sortingCoreRange = 16 + +#We recommend downloading the Shield Parry mod for parrying, but these controls remain for without. +["Shield Parrying"] + #Set to true to parry non-Twilight projectiles. + parryNonTwilightAttacks = false + #The amount of ticks after raising a shield that makes it OK to parry a projectile. + #Range: > 0 + shieldParryTicksArrow = 40 + diff --git a/minecraft/config/undergarden-client.toml b/minecraft/config/undergarden-client.toml new file mode 100644 index 0000000..1b381c2 --- /dev/null +++ b/minecraft/config/undergarden-client.toml @@ -0,0 +1,3 @@ +#Toggles the Undergarden's special fog parameters. Set false to disable it, and return to the vanilla fog. +"Toggle Undergarden Fog" = true + diff --git a/minecraft/config/undergarden-common.toml b/minecraft/config/undergarden-common.toml new file mode 100644 index 0000000..9aec534 --- /dev/null +++ b/minecraft/config/undergarden-common.toml @@ -0,0 +1,5 @@ +#Determines what block the game will generate Undergarden return portals out of +#Use the block tag undergarden:portal_frame_blocks to determine what blocks portals can be built with +#If value entered here is not a valid block it will default to generating minecraft:stone_bricks +"Return Portal Frame Block ID" = "minecraft:stone_bricks" + diff --git a/minecraft/config/vinery.toml b/minecraft/config/vinery.toml new file mode 100644 index 0000000..a5f488d --- /dev/null +++ b/minecraft/config/vinery.toml @@ -0,0 +1,81 @@ + +[Blocks] + #Total fermentation time in ticks + #Range: > 1 + totalFermentationTime = 6000 + #Maximum fluid level in the Fermentation Barrel + #Range: 10 ~ 1000 + maxFluidLevel = 100 + #How much Fluid a Grapejuice Bottle fills + #Range: 1 ~ 1000 + maxFluidPerJuice = 25 + #Apple Press mashing time in ticks + #Range: 1 ~ 1000 + applePressMaxMashingProgress = 600 + #Apple Press fermenting time in ticks + #Range: 1 ~ 1000 + applePressMaxFermentingProgress = 800 + #Chance for cherries to grow + #Range: 0.0 ~ 1.0 + cherryGrowthChance = 0.4 + #Chance for apples to grow + #Range: 0.0 ~ 1.0 + appleGrowthChance = 0.4 + #Chance for grapes to grow + #Range: 0.0 ~ 1.0 + grapeGrowthChance = 0.5 + +[Items] + + [Items.Wine] + #Maximum level for wine + #Range: 1 ~ 10 + maxLevel = 5 + #Start duration for wine in seconds + #Range: 1 ~ 100000 + startDuration = 1800 + #Duration per year in seconds + #Range: 1 ~ 10000 + durationPerYear = 200 + #Days per year + #Range: 1 ~ 100 + daysPerYear = 24 + #Years per effect level + #Range: 1 ~ 100 + yearsPerEffectLevel = 6 + #Maximum duration in seconds + #Range: 1 ~ 100000 + maxDuration = 15000 + + [Items.Banner] + #Set to false to disable the banner's effect. + giveEffect = true + #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. + showTooltip = true + + [Items.Basket] + #List of item IDs that are blacklisted from being placed in the picnic basket. Format: 'modid:itemname' + basketBlacklist = ["vinery:basket"] + + [Items.WanderingTrader] + #Chance for the custom trader to spawn. Range: 0.0 to 1.0 + #Range: 0.0 ~ 1.0 + spawnChance = 0.5 + #If true, the trader will spawn with mules. + spawnWithMules = true + #Spawn delay for the trader in ticks. + #Range: > 1 + spawnDelay = 48000 + + [Items.VillagerTrades] + #List of trades for Level 1. Format: item|price|quantity|maxUses|isSelling + level1Trades = ["vinery:red_grape|5|4|5|false", "vinery:white_grape|5|4|5|false", "vinery:red_grape_seeds|2|1|1|true", "vinery:white_grape_seeds|2|1|1|true"] + #List of trades for Level 2. Format: item|price|quantity|maxUses|isSelling + level2Trades = ["vinery:wine_bottle|1|2|7|true"] + #List of trades for Level 3. Format: item|price|quantity|maxUses|isSelling + level3Trades = ["vinery:flower_box|3|1|10|true", "vinery:white_grape_bag|7|1|10|true", "vinery:red_grape_bag|7|1|10|true"] + #List of trades for Level 4. Format: item|price|quantity|maxUses|isSelling + level4Trades = ["vinery:basket|4|1|10|true", "vinery:flower_pot_big|5|1|10|true", "vinery:window|12|1|10|true", "vinery:dark_cherry_beam|6|1|10|true", "vinery:taiga_red_grape_seeds|2|1|5|true", "vinery:taiga_white_grape_seeds|2|1|5|true"] + #List of trades for Level 5. Format: item|price|quantity|maxUses|isSelling + level5Trades = ["vinery:wine_box|10|1|10|true", "vinery:lilitu_wine|4|1|10|true", "vinery:calendar|12|1|15|true"] + diff --git a/minecraft/config/waystones-common.toml b/minecraft/config/waystones-common.toml new file mode 100644 index 0000000..51e9c4d --- /dev/null +++ b/minecraft/config/waystones-common.toml @@ -0,0 +1,110 @@ + +[inventoryButton] + #Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone. + inventoryButton = "" + #The x position of the warp button in the inventory. + warpButtonX = 58 + #The y position of the warp button in the inventory. + warpButtonY = 60 + #The y position of the warp button in the creative menu. + creativeWarpButtonX = 88 + #The y position of the warp button in the creative menu. + creativeWarpButtonY = 33 + +[cooldowns] + #The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone. + globalWaystoneCooldownMultiplier = 1.0 + #The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown. + warpStoneCooldown = 30 + #The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click. + warpStoneUseTime = 32 + #The time in ticks that it takes to use a warp plate. This is the time the player has to stand on top for. + warpPlateUseTime = 20 + #The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click. + scrollUseTime = 32 + #The cooldown between usages of the inventory button in seconds. + inventoryButtonCooldown = 300 + +[worldGen] + #Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in. + #Allowed Values: DEFAULT, MOSSY, SANDY, BLACKSTONE, DEEPSLATE, END_STONE, BIOME + worldGenStyle = "BIOME" + #Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation. + frequency = 25 + #List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used. + dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"] + #List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty. + dimensionDenyList = [] + #Set to 'PRESET_FIRST' to first use names from the custom names list. Set to 'PRESET_ONLY' to use only those custom names. Set to 'MIXED' to have some waystones use custom names, and others random names. + #Allowed Values: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED + nameGenerationMode = "PRESET_FIRST" + #These names will be used for the PRESET name generation mode. See the nameGenerationMode option for more info. + customWaystoneNames = [] + #Set to true if waystones should be added to the generation of villages. Some villages may still spawn without a waystone. + spawnInVillages = true + #Ensures that pretty much every village will have a waystone, by spawning it as early as possible. In addition, this means waystones will generally be located in the center of the village. + forceSpawnInVillages = false + +[restrictions] + #If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe. + restrictToCreative = false + #If enabled, only the owner of a waystone (the one who placed it) can rename it. + restrictRenameToOwner = false + #If enabled, waystones generated in worldgen are unbreakable. + generatedWaystonesUnbreakable = false + #If enabled, leashed mobs will be teleported with you + transportLeashed = true + #Whether to take leashed mobs with you when teleporting between dimensions + transportLeashedDimensional = true + #List of leashed mobs that cannot be taken with you when teleporting + leashedDenyList = ["minecraft:wither"] + #Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps. + #Allowed Values: ALLOW, GLOBAL_ONLY, DENY + dimensionalWarp = "ALLOW" + #List of dimensions that players are allowed to warp cross-dimension from and to. If left empty, all dimensions except those in dimensionalWarpDenyList are allowed. + dimensionalWarpAllowList = [] + #List of dimensions that players are not allowed to warp cross-dimension from and to. Only used if dimensionalWarpAllowList is empty. + dimensionalWarpDenyList = [] + #Set to true if players should be able to teleport between waystones by simply right-clicking a waystone. + allowWaystoneToWaystoneTeleport = true + #Set to false to allow non-creative players to make waystones globally activated for all players. + globalWaystoneSetupRequiresCreativeMode = true + +[client] + #If enabled, the text overlay on waystones will no longer always render at full brightness. + disableTextGlow = false + +[xpCost] + #Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel. + inverseXpCost = false + #The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels. + blocksPerXpLevel = 1000 + #The minimum base xp cost (may be subceeded by multipliers defined below) + minimumBaseXpCost = 0.0 + #The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs + maximumBaseXpCost = 3.0 + #How much xp is needed per leashed animal to travel with you + xpCostPerLeashed = 0 + #The base xp level cost when travelling between dimensions. Ignores block distance. + dimensionalWarpXpCost = 3 + #The multiplier applied to the base xp cost when teleporting to a global waystone through any method. + globalWaystoneXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, Konstantin) + warpStoneXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting from one waystone to another. + waystoneXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting from one sharestone to another. + sharestoneXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting from a portstone. + portstoneXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting from one warp plate to another. + warpPlateXpCostMultiplier = 0.0 + #The multiplier applied to the base xp cost when teleporting via the inventory button. + inventoryButtonXpCostMultiplier = 0.0 + +[compatibility] + #If enabled, JourneyMap waypoints will be created for each activated waystone. + displayWaystonesOnJourneyMap = true + #If enabled, JourneyMap waypoints will only be created if the mod 'JourneyMap Integration' is not installed + preferJourneyMapIntegration = true + diff --git a/minecraft/config/whitenoise-client.toml b/minecraft/config/whitenoise-client.toml new file mode 100644 index 0000000..5dffed2 --- /dev/null +++ b/minecraft/config/whitenoise-client.toml @@ -0,0 +1,4 @@ +#Show advanced tooltips. Requires advanced tooltips (F3+H) +#Shows NBT data, tags and durability information. +showAdvancedTooltips = false + diff --git a/minecraft/config/wildernature.toml b/minecraft/config/wildernature.toml new file mode 100644 index 0000000..79e13a7 --- /dev/null +++ b/minecraft/config/wildernature.toml @@ -0,0 +1,148 @@ +#Remove Savanna Animals +removeSavannaAnimals = true +#Remove Swamp Animals +removeSwampAnimals = true +#Remove Jungle Animals +removeJungleAnimals = true +#Remove Forest Animals +removeForestAnimals = true +#Add Jungle Animals +addJungleAnimals = true +#Spawn Hazelnut Bush +spawnHazelnutBush = true +#Pelican Spawn Weight +#Range: 0 ~ 1000 +pelicanSpawnWeight = 5 +#Pelican Min Group Size +#Range: 1 ~ 10 +pelicanMinGroupSize = 3 +#Pelican Max Group Size +#Range: 1 ~ 10 +pelicanMaxGroupSize = 5 +#Deer Spawn Weight +#Range: 0 ~ 1000 +deerSpawnWeight = 12 +#Deer Min Group Size +#Range: 1 ~ 10 +deerMinGroupSize = 2 +#Deer Max Group Size +#Range: 1 ~ 10 +deerMaxGroupSize = 4 +#Raccoon Spawn Weight +#Range: 0 ~ 1000 +raccoonSpawnWeight = 8 +#Raccoon Min Group Size +#Range: 1 ~ 10 +raccoonMinGroupSize = 2 +#Raccoon Max Group Size +#Range: 1 ~ 10 +raccoonMaxGroupSize = 3 +#Squirrel Spawn Weight +#Range: 0 ~ 1000 +squirrelSpawnWeight = 8 +#Squirrel Min Group Size +#Range: 1 ~ 10 +squirrelMinGroupSize = 2 +#Squirrel Max Group Size +#Range: 1 ~ 10 +squirrelMaxGroupSize = 2 +#Red Wolf Spawn Weight +#Range: 0 ~ 1000 +redWolfSpawnWeight = 10 +#Red Wolf Min Group Size +#Range: 1 ~ 10 +redWolfMinGroupSize = 2 +#Red Wolf Max Group Size +#Range: 1 ~ 10 +redWolfMaxGroupSize = 4 +#Owl Spawn Weight +#Range: 0 ~ 1000 +owlSpawnWeight = 12 +#Owl Min Group Size +#Range: 1 ~ 10 +owlMinGroupSize = 3 +#Owl Max Group Size +#Range: 1 ~ 10 +owlMaxGroupSize = 3 +#Boar Spawn Weight +#Range: 0 ~ 1000 +boarSpawnWeight = 14 +#Boar Min Group Size +#Range: 1 ~ 10 +boarMinGroupSize = 4 +#Boar Max Group Size +#Range: 1 ~ 10 +boarMaxGroupSize = 5 +#Bison Spawn Weight +#Range: 0 ~ 1000 +bisonSpawnWeight = 10 +#Bison Min Group Size +#Range: 1 ~ 10 +bisonMinGroupSize = 3 +#Bison Max Group Size +#Range: 1 ~ 10 +bisonMaxGroupSize = 5 +#Turkey Spawn Weight +#Range: 0 ~ 1000 +turkeySpawnWeight = 12 +#Turkey Min Group Size +#Range: 1 ~ 10 +turkeyMinGroupSize = 3 +#Turkey Max Group Size +#Range: 1 ~ 10 +turkeyMaxGroupSize = 5 +#Dog Spawn Weight +#Range: 0 ~ 1000 +dogSpawnWeight = 2 +#Dog Min Group Size +#Range: 1 ~ 10 +dogMinGroupSize = 1 +#Dog Max Group Size +#Range: 1 ~ 10 +dogMaxGroupSize = 1 +#MiniSheep Spawn Weight +#Range: 0 ~ 1000 +minisheepSpawnWeight = 8 +#MiniSheep Min Group Size +#Range: 1 ~ 10 +minisheepMinGroupSize = 2 +#MiniSheep Max Group Size +#Range: 1 ~ 10 +minisheepMaxGroupSize = 4 +#Penguin Spawn Weight +#Range: 0 ~ 1000 +penguinSpawnWeight = 10 +#Penguin Min Group Size +#Range: 1 ~ 10 +penguinMinGroupSize = 2 +#Penguin Max Group Size +#Range: 1 ~ 10 +penguinMaxGroupSize = 5 +#Cassowary Spawn Weight +#Range: 0 ~ 1000 +cassowarySpawnWeight = 12 +#Cassowary Min Group Size +#Range: 1 ~ 10 +cassowaryMinGroupSize = 3 +#Cassowary Max Group Size +#Range: 1 ~ 10 +cassowaryMaxGroupSize = 4 +#Flamingo Spawn Weight +#Range: 0 ~ 1000 +flamingoSpawnWeight = 9 +#Flamingo Min Group Size +#Range: 1 ~ 10 +flamingoMinGroupSize = 3 +#Flamingo Max Group Size +#Range: 1 ~ 10 +flamingoMaxGroupSize = 6 +#Hedgehog Spawn Weight +#Range: 0 ~ 1000 +hedgehogSpawnWeight = 10 +#Hedgehog Min Group Size +#Range: 1 ~ 10 +hedgehogMinGroupSize = 2 +#Hedgehog Max Group Size +#Range: 1 ~ 10 +hedgehogMaxGroupSize = 4 + diff --git a/minecraft/config/worldplaytime/config.json b/minecraft/config/worldplaytime/config.json new file mode 100644 index 0000000..e8894b2 --- /dev/null +++ b/minecraft/config/worldplaytime/config.json @@ -0,0 +1,8 @@ +{ + "showServerPlayTime": false, + "serverPlayTimePosition": "after_name", + "serverPlayTimeColor": "(128, 128, 128, 255)", + "showWorldPlayTime": true, + "worldPlayTimePosition": "top_right", + "worldPlayTimeColor": "(128, 128, 128, 255)" +} \ No newline at end of file diff --git a/minecraft/config/xaerohud.txt b/minecraft/config/xaerohud.txt new file mode 100644 index 0000000..14a6c20 --- /dev/null +++ b/minecraft/config/xaerohud.txt @@ -0,0 +1 @@ +module;id=xaerominimap:minimap;x=0;y=0;centered=false;fromRight=true;fromBottom=false;flippedVer=false;flippedHor=false; diff --git a/minecraft/config/xaeropatreon.txt b/minecraft/config/xaeropatreon.txt new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/config/yacl.json5 b/minecraft/config/yacl.json5 new file mode 100644 index 0000000..2c8b942 --- /dev/null +++ b/minecraft/config/yacl.json5 @@ -0,0 +1,3 @@ +{ + showColorPickerIndicator: true +} \ No newline at end of file diff --git a/minecraft/config/zipline.json b/minecraft/config/zipline.json new file mode 100644 index 0000000..1b42547 --- /dev/null +++ b/minecraft/config/zipline.json @@ -0,0 +1,12 @@ +{ + "snapRadius": 2.0, + "clickReach": 3.0, + "useAnywhere": false, + "maxTurnAngle": 0.707, + "hangOffset": 2.1, + "speedMultiplier": 1.0, + "realisticPhysics": false, + "exitJumpMultiplier": 1.4, + "consumeDurability": true, + "releaseCooldown": 10 +} \ No newline at end of file diff --git a/minecraft/config/zume.json5 b/minecraft/config/zume.json5 new file mode 100644 index 0000000..2fcacd4 --- /dev/null +++ b/minecraft/config/zume.json5 @@ -0,0 +1,57 @@ +{ + // Enable Cinematic Camera while zooming. + // If you disable this, you should also try setting `zoomSmoothnessMs` to `0`. + // DEFAULT: `true` + "enableCinematicZoom": true, + // Mouse Sensitivity will not be reduced below this amount while zoomed in. + // Set to `1.0` to prevent it from being changed at all (not recommended without `enableCinematicZoom`). + // DEFAULT: `0.4` + "mouseSensitivityFloor": 0.4, + // Speed for Zoom In/Out key binds & zoom scrolling (if enabled). + // DEFAULT: `20` + "zoomSpeed": 20, + // Allows you to zoom in and out by scrolling up and down on your mouse while zoom is active. + // This will prevent you from scrolling through your hotbar while zooming if enabled. + // DEFAULT: `true` + "enableZoomScrolling": true, + // FOV changes will be spread out over this many milliseconds. + // Set to `0` to disable animations. + // DEFAULT: `150` + "zoomSmoothnessMs": 50, + // The exponent used for easing animations. + // You should probably leave this at the default if you don't understand what it does. + // DEFAULT: `4.0` + "animationEasingExponent": 4.0, + // The exponent used for making differences in FOV more uniform. + // You should probably leave this at the default if you don't understand what it does. + // DEFAULT: `2.0` + "zoomEasingExponent": 2.0, + // Default starting zoom percentage. + // DEFAULT: `0.5` + "defaultZoom": 0.5, + // If `true`, the Zoom keybind will act as a toggle in first-person. + // If `false`, Zoom will only be active in first-person while the keybind is held. + // DEFAULT: `false` + "toggleMode": false, + // If `true`, the Zoom keybind will act as a toggle in third-person. + // If `false`, Zoom will only be active in third-person while the keybind is held. + // DEFAULT: `true` + "thirdPersonToggleMode": true, + // Minimum zoom FOV. + // DEFAULT: `1.0` + "minFOV": 10.0, + // Maximum third-person zoom distance (in blocks). + // Set to `0.0` to disable third-person zoom. + // DEFAULT: `15.0` + "maxThirdPersonZoomDistance": 15.0, + // Minimum third-person zoom distance (in blocks). + // Set to `4.0` to mimic vanilla. + // DEFAULT: `0.5` + "minThirdPersonZoomDistance": 0.5, + // If `true`, the mod will be disabled (on some platforms, key binds will still show in game options; they won't do anything if this is set to `true`). + // Requires re-launch to take effect. + // DEFAULT: `false` + "disable": false, + // Used internally. Don't modify this. + "configVersion": 1 +} \ No newline at end of file diff --git a/minecraft/data/fabricDefaultResourcePacks.dat b/minecraft/data/fabricDefaultResourcePacks.dat new file mode 100644 index 0000000..9f907f8 Binary files /dev/null and b/minecraft/data/fabricDefaultResourcePacks.dat differ diff --git a/minecraft/data/servers_playtime.dat b/minecraft/data/servers_playtime.dat new file mode 100644 index 0000000..45d4fe7 Binary files /dev/null and b/minecraft/data/servers_playtime.dat differ diff --git a/minecraft/defaultconfigs/assembly line.txt b/minecraft/defaultconfigs/assembly line.txt new file mode 100644 index 0000000..988dbdd --- /dev/null +++ b/minecraft/defaultconfigs/assembly line.txt @@ -0,0 +1,18 @@ +Comment: 'Usage is joules per tick' +D:default=8.0 -> CONVEYORBELT_USAGE='8.0' +Comment: 'Usage is joules per entity movement.' +D:default=8.0 -> SORTERBELT_USAGE='8.0' +Comment: 'Usage is per craft.' +D:default=200.0 -> AUTOCRAFTER_USAGE='200.0' +Comment: 'Usage is per tick.' +D:default=20.0 -> BLOCKBREAKER_USAGE='20.0' +Comment: 'Usage is per usage.' +D:default=40.0 -> BLOCKPLACER_USAGE='40.0' +Comment: 'Usage is per usage' +D:default=40.0 -> RANCHER_USAGE='40.0' +Comment: 'Usage is per usage' +D:default=40.0 -> MOBGRINDER_USAGE='40.0' +Comment: 'Usage is per usage' +D:default=40.0 -> FARMER_USAGE='40.0' +Comment: 'How many additional conveyers a single one can power' +I:default=16 -> CONVEYOR_MAX_SPREAD='16' diff --git a/minecraft/defaultconfigs/ballistix.txt b/minecraft/defaultconfigs/ballistix.txt new file mode 100644 index 0000000..bae8b5b --- /dev/null +++ b/minecraft/defaultconfigs/ballistix.txt @@ -0,0 +1,137 @@ +Comment: 'Whether explosions will be cached; may use a lot of memory!' +T:default=true -> SHOULD_CACHE_EXPLOSIONS='true' +D:default=10.0 -> EXPLOSIVE_OBSIDIAN_SIZE='10.0' +D:default=2.5 -> EXPLOSIVE_CONDENSIVE_SIZE='2.5' +D:default=1.0 -> EXPLOSIVE_ATTRACTIVE_SIZE='1.0' +D:default=2.0 -> EXPLOSIVE_ATTRACTIVE_REPULSIVE_PUSH_STRENGTH='2.0' +D:default=1.0 -> EXPLOSIVE_REPULSIVE_SIZE='1.0' +D:default=7.0 -> EXPLOSIVE_INCENDIARY_RADIUS='7.0' +D:default=25.0 -> EXPLOSIVE_SHRAPNEL_SHRAPNEL_COUNT='25.0' +D:default=7.0 -> EXPLOSIVE_CHEMICAL_SIZE='7.0' +Comment: 'Value is in ticks.' +D:default=1200.0 -> EXPLOSIVE_CHEMICAL_DURATION='1200.0' +I:default=20 -> EXPLOSIVE_ANVIL_ANVILSPERBLAST='10' +D:default=7.0 -> EXPLOSIVE_INFESTIVE_RADIUS='7.0' +Comment: 'Value is in ticks.' +D:default=20.0 -> EXPLOSIVE_INFESTIVE_DURATION='20.0' +D:default=7.0 -> EXPLOSIVE_DEBILITATION_SIZE='7.0' +Comment: 'Value is in ticks.' +D:default=1200.0 -> EXPLOSIVE_DEBILITATION_DURATION='1200.0' +D:default=50.0 -> EXPLOSIVE_FRAGMENTATION_SHRAPNEL_COUNT='50.0' +D:default=7.0 -> EXPLOSIVE_CONTAGIOUS_SIZE='7.0' +I:default=10 -> VIRUS_EFFECT_RADIUS='10' +Comment: 'Value is in ticks.' +D:default=1200.0 -> EXPLOSIVE_CONTAGIOUS_DURATION='1200.0' +D:default=5.0 -> EXPLOSIVE_BREACHING_SIZE='5.0' +Comment: 'Value is in ticks.' +D:default=1.0 -> EXPLOSIVE_BREACHING_DURATION='1.0' +D:default=60.0 -> EXPLOSIVE_BREACHING_ENERGY='60.0' +D:default=30.0 -> EXPLOSIVE_THERMOBARIC_SIZE='30.0' +Comment: 'Value is in ticks.' +D:default=45.0 -> EXPLOSIVE_THERMOBARIC_DURATION='45.0' +D:default=60.0 -> EXPLOSIVE_THERMOBARIC_ENERGY='60.0' +D:default=2.0 -> EXPLOSIVE_SONIC_MAXHARDNESS='2.0' +D:default=10.0 -> EXPLOSIVE_SONIC_RADIUS='10.0' +D:default=1.0 -> EXPLOSIVE_SONIC_VELOCITY='1.0' +Comment: 'Value is in ticks.' +D:default=20.0 -> EXPLOSIVE_SONIC_DURATION='20.0' +I:default=3 -> EXPLOSIVE_ANTIGRAVITY_CHUNKRADIUS='3' +Comment: 'Value is in ticks.' +I:default=12000 -> EXPLOSIVE_ANTIGRAVITY_CHUNKDURATION='12000' +D:default=1.1 -> EXPLOSIVE_ANTIGRAVITY_GRAVITYFACTOR='1.1' +I:default=300 -> EXPLOSIVE_ANTIGRAVITY_MAXHEIGHT='300' +Comment: 'It is recommended to keep this value low' +I:default=1 -> EXPLOSIVE_ANTIGRAVITY_MAXBLOCKCHECKS='1' +D:default=45.0 -> EXPLOSIVE_EMP_RADIUS='45.0' +D:default=45.0 -> EXPLOSIVE_NUCLEAR_SIZE='45.0' +Comment: 'Value is in ticks.' +D:default=360.0 -> EXPLOSIVE_NUCLEAR_DURATION='360.0' +D:default=120.0 -> EXPLOSIVE_NUCLEAR_ENERGY='120.0' +D:default=90.0 -> EXPLOSIVE_NUCLEAR_RADIATION_RADIUS='90.0' +D:default=1.0 -> EXPLOSIVE_ENDOTHERMIC_MAXHARDNESS='1.0' +D:default=30.0 -> EXPLOSIVE_ENDOTHERMIC_RADIUS='30.0' +D:default=1.5 -> EXPLOSIVE_ENDOTHERMIC_VELOCITY='1.5' +Comment: 'Value is in ticks.' +D:default=20.0 -> EXPLOSIVE_ENDOTHERMIC_DURATION='20.0' +D:default=2.0 -> EXPLOSIVE_EXOTHERMIC_MAXHARDNESS='2.0' +D:default=40.0 -> EXPLOSIVE_EXOTHERMIC_RADIUS='40.0' +D:default=0.01 -> EXPLOSIVE_EXOTHERMIC_CHANCE_FOR_LAVA='0.01' +D:default=0.3 -> EXPLOSIVE_EXOTHERMIC_CHANCE_TO_BURN='0.3' +Comment: 'Value is in ticks.' +D:default=20.0 -> EXPLOSIVE_EXOTHERMIC_DURATION='20.0' +D:default=9.0 -> EXPLOSIVE_ENDER_RADIUS='9.0' +I:default=10 -> EXPLOSIVE_ENDER_ENDERMANCOUNT='10' +D:default=3.0 -> EXPLOSIVE_HYPERSONIC_MAXHARDNESS='3.0' +D:default=18.0 -> EXPLOSIVE_HYPERSONIC_RADIUS='18.0' +D:default=1.5 -> EXPLOSIVE_HYPERSONIC_VELOCITY='1.5' +Comment: 'Value is in ticks.' +D:default=50.0 -> EXPLOSIVE_HYPERSONIC_DURATION='50.0' +D:default=45.0 -> EXPLOSIVE_ANTIMATTER_RADIUS='45.0' +Comment: 'Value is in ticks.' +D:default=80.0 -> EXPLOSIVE_ANTIMATTER_DURATION='80.0' +D:default=100.0 -> EXPLOSIVE_LARGEANTIMATTER_RADIUS='100.0' +Comment: 'Value is in ticks.' +D:default=200.0 -> EXPLOSIVE_LARGEANTIMATTER_DURATION='200.0' +D:default=50.0 -> EXPLOSIVE_DARKMATTER_RADIUS='50.0' +Comment: 'Value is in ticks.' +D:default=1200.0 -> EXPLOSIVE_DARKMATTER_DURATION='1200.0' +Comment: 'How many iterations the blast will perform. Set to -1 for infinite, 0 for none.' +I:default=1200 -> EXPLOSIVE_DARKMATTER_PERSISTANCE='1200' +Comment: 'Value is in ticks.' +I:default=5 -> EXPLOSIVE_DARKMATTER_MOVEMENTTICKS='5' +Comment: 'Value is in ticks.' +I:default=1 -> EXPLOSIVE_DARKMATTER_REPEATDURATION='1' +Comment: 'Usage per launch in joules' +D:default=10000.0 -> MISSILESILO_USAGE='10000.0' +I:default=100 -> MISSILE_HEALTH='100' +I:default=500 -> LAUNCHER_PLATFORM_RANGE_T1='500' +I:default=3000 -> LAUNCHER_PLATFORM_RANGE_T2='3000' +I:default=10000 -> LAUNCHER_PLATFORM_RANGE_T3='10000' +I:default=500 -> VLS_RANGE='500' +I:default=45 -> LAUNCH_PLATFORM_DEFAULT_INACCURACY='45' +D:default=1000.0 -> ESM_TOWER_USAGE_PER_TICK='1000.0' +D:default=100.0 -> ESM_TOWER_SEARCH_RADIUS='200.0' +Comment: 'Usage in watt for radar' +D:default=10000.0 -> RADAR_USAGE='10000.0' +I:default=600 -> RADAR_RANGE='600' +Comment: 'Usage in watt for fire control radar' +D:default=10000.0 -> FIRE_CONTROL_RADAR_USAGE='10000.0' +I:default=550 -> FIRE_CONTROL_RADAR_RANGE='550' +Comment: 'How far a turret can be from a fire control radar' +D:default=32.0 -> MAX_DISTANCE_FROM_RADAR='32.0' +D:default=1000.0 -> SAM_TURRET_USAGEPERTICK='1000.0' +D:default=300.0 -> SAM_TURRET_BASE_RANGE='300.0' +D:default=0.2 -> SAM_TURRET_ROTATIONSPEEDRADIANS='0.2' +I:default=100 -> SAM_TURRET_COOLDOWN='100' +D:default=0.1 -> SAM_ENTITY_TURNINGSPEEDRADIANS='0.1' +F:default=5.0 -> SAM_TOP_SPEED='3.0' +F:default=0.1 -> SAM_ACCELERATION='0.04' +F:default=0.25 -> SAM_MINTURNSPEED_PERC='0.25' +D:default=0.7 -> SAM_CHANCE_TO_DESTROY='0.5' +D:default=0.05 -> ANTIBALLISTICMISSILE_ENTITY_TURNINGSPEEDRADIANS='0.05' +D:default=0.95 -> ANTIBALLISTICMISSILE_CHANCE_TO_DESTROY='0.85' +F:default=5.0 -> ANTIBALLISTICMISSILE_TOP_SPEED='5.0' +F:default=0.04 -> ANTIBALLISTICMISSILE_ACCELERATION='0.04' +F:default=0.15 -> ANTIBALLISTICMISSILE_MINTURNSPEED_PERC='0.15' +Comment: 'The amount of inaccuracy each range upgrade will add to the turret. Affects shots past the base range. Set to 1 to disable.' +D:default=1.01 -> RANGE_INCREASE_INACCURACY_MULTIPLIER='1.001' +D:default=1000.0 -> CIWS_TURRET_USAGEPERTICK='1000.0' +D:default=100.0 -> CIWS_TURRET_BASE_RANGE='100.0' +D:default=0.6 -> CIWS_TURRET_ROTATIONSPEEDRADIANS='0.6' +D:default=0.05 -> CIWS_INNACCURACY='0.05' +D:default=10000.0 -> LASER_TURRET_USAGEPERTICK='10000.0' +D:default=300.0 -> LASER_TURRET_BASE_RANGE='300.0' +D:default=0.2 -> LASER_TURRET_ROTATIONSPEEDRADIANS='0.2' +D:default=100.0 -> LASER_TURRET_MAXHEAT='100.0' +D:default=40.0 -> LASER_TURRET_COOLTHRESHHOLD='40.0' +D:default=3.0 -> LASER_TURRET_BASE_DAMAGE='1.0' +D:default=10000.0 -> RAILGUN_TURRET_USAGEPERTICK='10000.0' +D:default=300.0 -> RAILGUN_TURRET_BASE_RANGE='300.0' +D:default=0.1 -> RAILGUN_TURRET_ROTATIONSPEEDRADIANS='0.1' +I:default=100 -> RAILGUN_TURRET_COOLDOWN='100' +D:default=0.05 -> RAILGUN_INNACCURACY='0.05' +D:default=100.0 -> PROXIMITYDETECTOR_USAGEPERTICK='100.0' +I:default=60 -> ROCKET_LAUNCHER_COOLDOWN_TICKS='60' +I:default=1000 -> LASER_DESIGNATOR_RANGE='1000' +Comment: 'NB! This is ONLY useful for very slow pc's. Like very slow. It is very BAD for slow - mediocre - good pc's and will make raytracing SLOWER for these!!!' +T:default=false -> SHOULD_MULTITHREAD_RAYTRACING='false' diff --git a/minecraft/defaultconfigs/blastcraft.txt b/minecraft/defaultconfigs/blastcraft.txt new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/defaultconfigs/electrodynamics.txt b/minecraft/defaultconfigs/electrodynamics.txt new file mode 100644 index 0000000..db71b21 --- /dev/null +++ b/minecraft/defaultconfigs/electrodynamics.txt @@ -0,0 +1,72 @@ +F:default=0.9925 -> TRANSFORMER_EFFICIENCY='0.9925' +F:default=0.995 -> CIRCUITBREAKER_EFFICIENCY='0.995' +F:default=1.0 -> RELAY_EFFICIENCY='1.0' +F:default=0.995 -> CURRENTREGULATOR_EFFICIENCY='0.995' +D:default=34.0 -> COALGENERATOR_AMPERAGE='34.0' +D:default=4.5 -> THERMOELECTRICGENERATOR_AMPERAGE='4.5' +D:default=6.0 -> HYDROELECTRICGENERATOR_AMPERAGE='6.0' +D:default=10.0 -> WINDMILL_MAX_AMPERAGE='10.0' +D:default=7.0 -> SOLARPANEL_AMPERAGE='7.0' +D:default=50.0 -> ELECTRICPUMP_USAGE_PER_TICK='50.0' +D:default=25.0 -> ADVANCEDSOLARPANEL_AMPERAGE='25.0' +D:default=175.0 -> ELECTRICFURNACE_USAGE_PER_TICK='175.0' +I:default=100 -> ELECTRICFURNACE_REQUIRED_TICKS='100' +D:default=175.0 -> ELECTRICARCFURNACE_USAGE_PER_TICK='175.0' +I:default=50 -> ELECTRICARCFURNACE_REQUIRED_TICKS='50' +D:default=125.0 -> WIREMILL_USAGE_PER_TICK='125.0' +D:default=1000.0 -> ROTARY_UNIFIER_USAGE='1000.0' +I:default=1 -> ROTARY_UNIFIER_CONVERSION_RATE='1' +I:default=200 -> WIREMILL_REQUIRED_TICKS='200' +D:default=350.0 -> COMBUSTIONCHAMBER_JOULES_PER_TICK='350.0' +D:default=1000.0 -> CHARGER_USAGE_PER_TICK='1000.0' +D:default=100.0 -> GAS_COLLECTOR_USAGE_PER_TICK='100.0' +D:default=100.0 -> COMPRESSOR_USAGE_PER_TICK='100.0' +I:default=20 -> COMPRESSOR_CONVERSION_RATE='20' +D:default=100.0 -> DECOMPRESSOR_USAGE_PER_TICK='100.0' +I:default=20 -> DECOMPRESSOR_CONVERSION_RATE='20' +D:default=100.0 -> ADVACNED_COMPRESSOR_USAGE_PER_TICK='100.0' +I:default=80 -> ADVACNED_COMPRESSOR_CONVERSION_RATE='80' +D:default=100.0 -> ADVANCED_DECOMPRESSOR_USAGE_PER_TICK='100.0' +I:default=80 -> ADVANCED_DECOMPRESSOR_CONVERSION_RATE='80' +D:default=100.0 -> THERMOELECTRIC_MANIPULATOR_USAGE_PER_TICK='100.0' +I:default=10 -> THERMOELECTRIC_MANIPULATOR_HEAT_TRANSFER='10' +I:default=20 -> THERMOELECTRIC_MANIPULATOR_CONVERSION_RATE='20' +D:default=100.0 -> ADVANCED_THERMOELECTRIC_MANIPULATOR_USAGE_PER_TICK='100.0' +I:default=10 -> ADVANCED_THERMOELECTRIC_MANIPULATOR_HEAT_TRANSFER='80' +I:default=80 -> ADVANCED_THERMOELECTRIC_MANIPULATOR_CONVERSION_RATE='80' +I:default=1048576 -> GAS_TRANSFORMER_INPUT_PRESSURE_CAP='1048576' +I:default=1000000 -> GAS_TRANSFORMER_INPUT_TEMP_CAP='1000000' +I:default=5000 -> GAS_TRANSFORMER_BASE_INPUT_CAPCITY='5000' +I:default=1048576 -> GAS_TRANSFORMER_OUTPUT_PRESSURE_CAP='1048576' +Comment: 'The thermoelectric manipulator can turn water into steam. With the default advanced manipulator values very high steam temperatures can become energy-positive in a turbine if conversion-rate scaling is disabled or bypassed. Keep the default conservative.' +I:default=1000 -> GAS_TRANSFORMER_OUTPUT_TEMP_CAP='1000' +I:default=5000 -> GAS_TRANSFORMER_BASE_OUTPUT_CAPCITY='5000' +I:default=5000 -> GAS_TRANSFORMER_ADDON_TANK_CAPCITY='5000' +I:default=5 -> GAS_TRANSFORMER_ADDON_TANK_LIMIT='5' +D:default=100.0 -> MOTORCOMPLEX_USAGE_PER_TICK='100.0' +D:default=10.0 -> PIPE_PUMP_USAGE_PER_TICK='10.0' +D:default=100000.0 -> ELECTROLOSIS_CHAMBER_TARGET_JOULES='100000.0' +D:default=100.0 -> QUARRY_USAGE_PER_TICK='100.0' +I:default=10 -> QUARRY_WATERUSAGE_PER_BLOCK='10' +Comment: 'max radius = 128, min radius = 2' +I:default=64 -> MARKER_RADIUS='64' +Comment: 'max possible is 1 tick / block' +I:default=1 -> MAX_QUARRYBLOCKS_PER_TICK='1' +Comment: 'min possible speed is 100 ticks / block' +I:default=100 -> MIN_QUARRYBLOCKS_PER_TICK='100' +Comment: 'how many air blocks the quarry can skip over in one clearing tick; max is 128, min is zero' +I:default=64 -> CLEARING_AIR_SKIP='64' +Comment: 'controls whether or not the quarry will mine blocks that have been placed into the mining area' +T:default=true -> MAINTAIN_MINING_AREA='true' +Comment: 'Controls whether the quarry can bypass claims or not' +T:default=false -> BYPASS_CLAIMS='false' +Comment: 'When set to true, this will make transformers tick, but give them the ability to hum as they do in real life. If you need to gain performance, you can disable this to stop transformers from ticking and thus producing sound.' +T:default=true -> SHOULD_TRANSFORMER_HUM='true' +Comment: 'The Watts a transformer needs to see to be considered under "full load" and thus hum as loud as it can. Set to 0 to have it hum under any load greater than 0 Watts' +D:default=5000.0 -> TRANSFORMER_SOUND_LOAD_TARGET='5000.0' +Comment: 'Whether or not wires should set things on fire around them if their voltage exceeds their insulation value.' +T:default=true -> CONDUCTORS_BURN_SURROUNDINGS='true' +Comment: 'The hardness value that a block must have to not be instantly vaporized by a wire over 30,720V, which is the maximum voltage achievable by default electrodynamics. 6 is the explosion resistance of an Iron Block' +F:default=6.0 -> BLOCK_VAPORIZATION_HARDNESS='6.0' +Comment: 'Set to false to disable the HUD rendering for combat armor.' +T:default=true -> RENDER_COMBAT_ARMOR_STATUS='true' diff --git a/minecraft/defaultconfigs/electrodynamics_ore_config.txt b/minecraft/defaultconfigs/electrodynamics_ore_config.txt new file mode 100644 index 0000000..d9e8dd4 --- /dev/null +++ b/minecraft/defaultconfigs/electrodynamics_ore_config.txt @@ -0,0 +1,38 @@ +T:default=false -> DISABLE_ALL_ORES='false' +T:default=false -> DISABLE_STONE_ORES='false' +T:default=true -> SPAWN_ALUMINUM_ORE='true' +T:default=true -> SPAWN_CHROMIUM_ORE='true' +T:default=true -> SPAWN_FLUORITE_ORE='true' +T:default=true -> SPAWN_LEAD_ORE='true' +T:default=true -> SPAWN_LITHIUM_ORE='true' +T:default=true -> SPAWN_MOLYBDENUM_ORE='true' +T:default=true -> SPAWN_MONAZITE_ORE='true' +T:default=true -> SPAWN_NITER_ORE='true' +T:default=true -> SPAWN_SALT_ORE='true' +T:default=true -> SPAWN_SILVER_ORE='true' +T:default=true -> SPAWN_SULFUR_ORE='true' +T:default=true -> SPAWN_SYLVITE_ORE='true' +T:default=true -> SPAWN_TIN_ORE='true' +T:default=true -> SPAWN_TITANIUM_ORE='true' +T:default=true -> SPAWN_THORIUM_ORE='true' +T:default=true -> SPAWN_URANIUM_ORE='true' +T:default=true -> SPAWN_VANADIUM_ORE='true' +T:default=false -> DISABLE_DEEPSLATE_ORES='false' +T:default=true -> SPAWN_DEEP_ALUMINUM_ORE='true' +T:default=true -> SPAWN_DEEP_CHROMIUM_ORE='true' +T:default=true -> SPAWN_DEEP_FLUORITE_ORE='true' +T:default=true -> SPAWN_DEEP_LEAD_ORE='true' +T:default=true -> SPAWN_DEEP_LITHIUM_ORE='true' +T:default=true -> SPAWN_DEEP_MOLYBDENUM_ORE='true' +T:default=true -> SPAWN_DEEP_MONAZITE_ORE='true' +T:default=true -> SPAWN_DEEP_NITER_ORE='true' +T:default=true -> SPAWN_DEEP_SALT_ORE='true' +T:default=true -> SPAWN_DEEP_SILVER_ORE='true' +T:default=true -> SPAWN_DEEP_SULFUR_ORE='true' +T:default=true -> SPAWN_DEEP_SYLVITE_ORE='true' +T:default=true -> SPAWN_DEEP_TIN_ORE='true' +T:default=true -> SPAWN_DEEP_TITANIUM_ORE='true' +T:default=true -> SPAWN_DEEP_THORIUM_ORE='true' +T:default=true -> SPAWN_DEEP_URANIUM_ORE='true' +T:default=true -> SPAWN_DEEP_VANADIUM_ORE='true' +D:default=1.0 -> ORE_GENERATION_MULTIPLIER='1.0' diff --git a/minecraft/defaultconfigs/ftblibrary/ftblibrary-client.snbt b/minecraft/defaultconfigs/ftblibrary/ftblibrary-client.snbt new file mode 100644 index 0000000..78dce1c --- /dev/null +++ b/minecraft/defaultconfigs/ftblibrary/ftblibrary-client.snbt @@ -0,0 +1,4 @@ +# Default config file that will be copied to local/ftblibrary-client.snbt if it doesn't exist! +# Just copy any values you wish to override in here! + +{ } diff --git a/minecraft/defaultconfigs/modular forcefields.txt b/minecraft/defaultconfigs/modular forcefields.txt new file mode 100644 index 0000000..a0199c7 --- /dev/null +++ b/minecraft/defaultconfigs/modular forcefields.txt @@ -0,0 +1 @@ +D:default=480.0 -> COERCIONDERIVER_VOLTAGE='480.0' diff --git a/minecraft/defaultconfigs/nuclear science.txt b/minecraft/defaultconfigs/nuclear science.txt new file mode 100644 index 0000000..447566b --- /dev/null +++ b/minecraft/defaultconfigs/nuclear science.txt @@ -0,0 +1,33 @@ +D:default=1000000.0 -> TELEPORTER_USAGE_PER_TELEPORT='1000000.0' +D:default=120.0 -> RADIOISOTOPEGENERATOR_VOLTAGE='120.0' +D:default=0.35 -> RADIOISOTOPEGENERATOR_OUTPUT_MULTIPLIER='0.3499999940395355' +D:default=350000.0 -> FISSIONREACTOR_MAXENERGYTARGET='350000.0' +D:default=850000.0 -> MSRREACTOR_MAXENERGYTARGET='850000.0' +D:default=6000000.0 -> FUSIONREACTOR_MAXENERGYTARGET='6000000.0' +D:default=50000.0 -> FUSIONREACTOR_USAGE_PER_TICK='50000.0' +D:default=2.0E8 -> PARTICLEINJECTOR_USAGE_PER_PARTICLE='2.0E8' +I:default=1024 -> FUSIONREACTOR_MAXSTORAGE='1024' +D:default=1500.0 -> GASCENTRIFUGE_USAGE_PER_TICK='1500.0' +I:default=20 -> GASCENTRIFUGE_REQUIRED_TICKS_PER_PROCESSING='20' +D:default=1200.0 -> FREEZEPLUG_USAGE_PER_TICK='200.0' +D:default=120.0 -> MOLTENSALTSUPPLIER_VOLTAGE='120.0' +D:default=200.0 -> MOLTENSALTSUPPLIER_USAGE_PER_TICK='200.0' +D:default=1250.0 -> ATOMICASSEMBLER_USAGE_PER_TICK='6000.0' +D:default=480.0 -> ATOMICASSEMBLER_VOLTAGE='480.0' +I:default=6000 -> ATOMICASSEMBLER_REQUIRED_TICKS='6000' +I:default=40 -> QUANTUM_TUNNEL_FREQUENCY_CAP_PER_PLAYER='40' +I:default=40 -> ANTIMATTER_TICKS_ON_GROUND='40' +D:default=100.0 -> CLOUD_CHAMBER_ENERGY_USAGE_PER_TICK='100.0' +I:default=1 -> CLOUD_CHAMBER_FLUID_USAGE_PER_TICK='1' +D:default=200.0 -> FALLOUT_SCRUBBER_USAGE_PER_TICK='100.0' +I:default=5 -> ATOMIC_ASSEMBLER_RADIATION_RADIUS='5' +I:default=3 -> CHEMICAL_EXTRACTOR_RADIATION_RADIUS='3' +I:default=10 -> FUEL_REPROCESSOR_RADIATION_RADIUS='10' +I:default=5 -> GAS_CENTRIFUGE_RADIATION_RADIUS='5' +I:default=5 -> NUCLEAR_BOILER_RADIATION_RADIUS='5' +I:default=3 -> PARTICLE_INJECTOR_RADIATION_RADIUS='3' +I:default=5 -> RADIOACTIVE_PROCESSOR_RADIATION_RADIUS='5' +I:default=10 -> RADIO_GENATOR_RADIATION_RADIUS='10' +I:default=5 -> MOLTEN_SAL_SUPPLIER_RADIATION_RADIUS='5' +I:default=50 -> DEFAULT_PARTICLE_COOLDOWN_TICKS='50' +I:default=800 -> PARTICLE_SURVIVAL_TICKS='800' diff --git a/minecraft/defaultconfigs/voltaic.txt b/minecraft/defaultconfigs/voltaic.txt new file mode 100644 index 0000000..55ba49b --- /dev/null +++ b/minecraft/defaultconfigs/voltaic.txt @@ -0,0 +1,9 @@ +T:default=true -> DISPENSE_GUIDEBOOK='true' +D:default=1.0 -> BACKROUND_RADIATION_DISSIPATION='1.0' +D:default=300.0 -> IODINE_RESISTANCE_THRESHHOLD='300.0' +D:default=0.8 -> IODINE_RAD_REDUCTION='0.8' +T:default=true -> RADIATION_SYSTEM_ENABLED='true' +Comment: 'Whether ores like Uranium will emit radiation' +T:default=true -> ORES_EMIT_RADIATION='true' +Comment: 'How frequently ores random tick radiation. Value of 1 is fastest rate.' +I:default=20 -> ORE_RADIATION_ADMIT_RATE='20' diff --git a/minecraft/fancymenu_data/action_favorites.json b/minecraft/fancymenu_data/action_favorites.json new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/fancymenu_data/browser_audio_settings.json b/minecraft/fancymenu_data/browser_audio_settings.json new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/fancymenu_data/browser_video_settings.json b/minecraft/fancymenu_data/browser_video_settings.json new file mode 100644 index 0000000..e69de29 diff --git a/minecraft/fancymenu_data/buddy/buddy_leveling_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json b/minecraft/fancymenu_data/buddy/buddy_leveling_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json new file mode 100644 index 0000000..650ff4f --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_leveling_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json @@ -0,0 +1,82 @@ +{ + "level": 1, + "experience": 0, + "achievements": { + "FIRST_STEPS": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FRIENDLY_TOUCH": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CARETAKER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PLAYFUL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CLEANUP_CREW": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "BEST_BUDDIES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "WELL_FED": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ENERGIZER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FUN_TIMES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MARATHON_SESSION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MASTER_TRAINER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "COMPLETION_COLLECTOR": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MIDNIGHT_COMPANION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "DESIGN_MARATHON": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "LOYAL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PERFECT_HARMONY": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ACHIEVEMENT_HUNTER": { + "unlocked": false, + "unlockTimestamp": 0 + } + }, + "activity": { + "petCount": 0, + "feedCount": 0, + "playCount": 0, + "poopCleanCount": 0, + "totalSessionTime": 0, + "layoutCreationCount": 0 + } +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/buddy/buddy_leveling_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json b/minecraft/fancymenu_data/buddy/buddy_leveling_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json new file mode 100644 index 0000000..650ff4f --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_leveling_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json @@ -0,0 +1,82 @@ +{ + "level": 1, + "experience": 0, + "achievements": { + "FIRST_STEPS": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FRIENDLY_TOUCH": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CARETAKER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PLAYFUL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CLEANUP_CREW": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "BEST_BUDDIES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "WELL_FED": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ENERGIZER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FUN_TIMES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MARATHON_SESSION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MASTER_TRAINER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "COMPLETION_COLLECTOR": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MIDNIGHT_COMPANION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "DESIGN_MARATHON": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "LOYAL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PERFECT_HARMONY": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ACHIEVEMENT_HUNTER": { + "unlocked": false, + "unlockTimestamp": 0 + } + }, + "activity": { + "petCount": 0, + "feedCount": 0, + "playCount": 0, + "poopCleanCount": 0, + "totalSessionTime": 0, + "layoutCreationCount": 0 + } +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/buddy/buddy_leveling_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json b/minecraft/fancymenu_data/buddy/buddy_leveling_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json new file mode 100644 index 0000000..673df1a --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_leveling_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json @@ -0,0 +1,82 @@ +{ + "level": 1, + "experience": 15, + "achievements": { + "FIRST_STEPS": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FRIENDLY_TOUCH": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CARETAKER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PLAYFUL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "CLEANUP_CREW": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "BEST_BUDDIES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "WELL_FED": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ENERGIZER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "FUN_TIMES": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MARATHON_SESSION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MASTER_TRAINER": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "COMPLETION_COLLECTOR": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "MIDNIGHT_COMPANION": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "DESIGN_MARATHON": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "LOYAL_FRIEND": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "PERFECT_HARMONY": { + "unlocked": false, + "unlockTimestamp": 0 + }, + "ACHIEVEMENT_HUNTER": { + "unlocked": false, + "unlockTimestamp": 0 + } + }, + "activity": { + "petCount": 0, + "feedCount": 0, + "playCount": 0, + "poopCleanCount": 0, + "totalSessionTime": 0, + "layoutCreationCount": 0 + } +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/buddy/buddy_save_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json b/minecraft/fancymenu_data/buddy/buddy_save_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json new file mode 100644 index 0000000..0c431d3 --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_save_MGFhZjZlMzQtZjE5NC00YTkzLThmMjYtMWMxNWFmMWFhYWY1LTE3ODMyNTIyNTA3Mzk.json @@ -0,0 +1,19 @@ +{ + "hunger": 100.0, + "happiness": 100.0, + "energy": 100.0, + "funLevel": 100.0, + "isPeeking": false, + "hasBeenAwakened": true, + "isActivelyPeeking": false, + "peekTimer": 0, + "peekDuration": 0, + "isDead": false, + "canDie": true, + "hungerZeroTimestamp": -1, + "happinessZeroTimestamp": -1, + "maxPoopsCap": 10, + "screenWidth": 640, + "screenHeight": 388, + "poops": [] +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/buddy/buddy_save_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json b/minecraft/fancymenu_data/buddy/buddy_save_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json new file mode 100644 index 0000000..64254d1 --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_save_MWFlZWYwNzItZWNkZi00M2MxLWI4ZjUtOTE3MmMzZWM4YmU5LTE3ODMzNjIwMzEzNzY.json @@ -0,0 +1,19 @@ +{ + "hunger": 100.0, + "happiness": 100.0, + "energy": 100.0, + "funLevel": 100.0, + "isPeeking": false, + "hasBeenAwakened": true, + "isActivelyPeeking": false, + "peekTimer": 0, + "peekDuration": 0, + "isDead": false, + "canDie": true, + "hungerZeroTimestamp": -1, + "happinessZeroTimestamp": -1, + "maxPoopsCap": 10, + "screenWidth": 640, + "screenHeight": 360, + "poops": [] +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/buddy/buddy_save_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json b/minecraft/fancymenu_data/buddy/buddy_save_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json new file mode 100644 index 0000000..7fd750f --- /dev/null +++ b/minecraft/fancymenu_data/buddy/buddy_save_ODZjM2YwZjYtOWZkNS00ZDY5LTg3ZjQtOTE2MDJiNDgyNjllLTE3ODMyNjE4NTE3ODc.json @@ -0,0 +1,19 @@ +{ + "hunger": 99.45953, + "happiness": 99.67522, + "energy": 99.78348, + "funLevel": 99.78012, + "isPeeking": false, + "hasBeenAwakened": true, + "isActivelyPeeking": false, + "peekTimer": 0, + "peekDuration": 0, + "isDead": false, + "canDie": true, + "hungerZeroTimestamp": -1, + "happinessZeroTimestamp": -1, + "maxPoopsCap": 10, + "screenWidth": 640, + "screenHeight": 360, + "poops": [] +} \ No newline at end of file diff --git a/minecraft/fancymenu_data/last_world.fmdata b/minecraft/fancymenu_data/last_world.fmdata new file mode 100644 index 0000000..783563c 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a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..6f01f12 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,919c689489e4acdc1f2fc705ee6296b53dd77cb1feb880d73224acf60b04cfe1 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..4dbdf7a Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..5df50d4 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,ea2d451fb4ebdea6366eda31fe2dda6edbfb58b9f5a9dce0a9dd47d3539b3191 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..a4311cf Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..9c0f852 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f3c9173c0870985e7f9f05629eebaae7d26b3e6833fdaaaa38764fc7982c40ef \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..63b853d Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..ef9e9f7 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,aadba95b883aa2a8bf7336a62c8758f1403f0a21a0f6efe97449d725a25de166 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..dcac9b1 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..603d47b --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,10e776e2ae31c6aa6ab3b2f15953b4596c818a682b481158a7e66da239f50805 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..1b0e338 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..5dced0e --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,4b733d4555ea8634ce816d9c77ed8c2c4040591155d3f7ee7531a234a15f89aa \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..7f2f8aa Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..390f5f2 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,1c1148a246f156384da1101040b187b75c79820add22711365d6487833302930 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..e4180d0 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..9e85463 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ 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b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,29ba60aef92b9a47b160c4d678153cfa602843ad443e7211a507ede85ea341ee \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..92eb3ae Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..8c86d04 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-general-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,08b6bdf7fb431a57e032795e9f37ea42997a543b300acfdd8336f0d48aff32d9 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..ee49a3f Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..a39254a --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-worldgen-vanilla-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,892c5c58fca13b62335dc0badf75b31cb93b0f5a7ee4adabecd33e245e6e6650 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..21cb276 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..98acf6f --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunk-serializer-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ 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b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-rewrites-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,c796636342b9f8e8b3023d33528b355300864ec7dd876807f6828e18f2d64864 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..fce8ff9 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..430274a --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-server-utils-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,9336b49f2b46c18b9e7d7b0afb4ab0586feed04d242fd91f02fed600d9583c10 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..f8bf1e7 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..0506ef2 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-chunkio-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,bc249a4dbbec8d647ead5b9dbdde9bd6ea96e7153ede66f1cd3ea7db30c4318b \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..93af7d6 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..3a3f86e --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-lighting-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,02ee68d7bef97f5e886777c318b10b8731f02d8d8c4f45684b83ae54ee9ed8d4 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..a30d6f1 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..d212a23 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-threading-worldgen-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f1825071134bac069d761ad8ec5578f1e90ad439ce568c46ca590e5ba73b2df7 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..8ceb5db Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..cd530d5 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$core-3.6.5_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,1ccd6f4a0636b75920fc54681e3931e6c35b2b6dc587802c9e8cf6c80630435a \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..1e39b7b Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..ec88e62 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$exp4j-0.4.8_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,773a04ecd5a16117ef9975b8163e1f3dc4c3b0ec1985b28434fa6632127e1393 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..87e6fc3 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..4926264 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$threadly-7.0_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,224861d11016fa6291472ac816c4a4c4fd24e954ca36957d49a0988bc930dcfa \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..f081407 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..a6b5c9e --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$toml-3.6.5_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,ddcf54f6926f178690742d2de90ff14452ef31faf53e0f9c51fee3c216293903 \ No newline at end of file diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..aa9dd43 Binary files /dev/null and b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..8fb66a6 --- /dev/null +++ b/minecraft/mods/.connector/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f97579cde7dc6837b30e7287b1da0e04eb31f77edc714d6adabbfdc5649833b9 \ No newline at end of file diff --git a/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..2abc217 Binary files /dev/null and b/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..288328a --- /dev/null +++ b/minecraft/mods/.connector/grand-teleport-1.20.1-build252_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.48+1.20.1,client,d02ae63ce942a235515b2f804d9f4183cfef25e784ed6e31fcda35fc16c0da30 \ No newline at end of file diff --git a/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar b/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar new file mode 100644 index 0000000..782b2dc Binary files /dev/null and b/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar differ diff --git a/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar.input b/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar.input new file mode 100644 index 0000000..8c63558 --- /dev/null +++ b/minecraft/mods/.connector/nvidium-0.2.6-beta_mapped_srg_1.20.1.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,a33b0046144a7d5e96d213759e6fe526d9f9e9c0e1a4ec27083a7ef3cce95933 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar new file mode 100644 index 0000000..f4b3d9f Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar.input new file mode 100644 index 0000000..9ef9cd5 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$asyncutil-0.1.0.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,2cc5e48541d30f52dfb74c9cc82efbcc094449e4edfeef803375c5ae822bfd30 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..d9ceff7 Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..1d7a21a --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-base-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,6d4f4e4570dcaa4cb4674697ab070c695ba886fb39fbfae1ab641eaae95335bd \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..109f092 Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..e9e8822 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-client-uncapvd-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f4e1057208370625fc8191bb3333546f9dfa312c3905fe0827b1e8ae8a06c945 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..48efbc3 Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..b94efe4 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-chunkio-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f92ab60b4e93eeab2fb3986b1fb1ef07d67291d525772d1a44e75c37e4780c59 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..5e77c4d Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..6f01f12 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-general-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,919c689489e4acdc1f2fc705ee6296b53dd77cb1feb880d73224acf60b04cfe1 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..c350f2e Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..5df50d4 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-threading-issues-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,ea2d451fb4ebdea6366eda31fe2dda6edbfb58b9f5a9dce0a9dd47d3539b3191 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..5bfe06f Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..9c0f852 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-fixes-worldgen-vanilla-bugs-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,f3c9173c0870985e7f9f05629eebaae7d26b3e6833fdaaaa38764fc7982c40ef \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..40df383 Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..ef9e9f7 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-notickvd-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,aadba95b883aa2a8bf7336a62c8758f1403f0a21a0f6efe97449d725a25de166 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..a76b3dd Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..603d47b --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-allocs-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,10e776e2ae31c6aa6ab3b2f15953b4596c818a682b481158a7e66da239f50805 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..fa4762e Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..5dced0e --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunk-access-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,4b733d4555ea8634ce816d9c77ed8c2c4040591155d3f7ee7531a234a15f89aa \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..ef09c2c Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..390f5f2 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-chunkio-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,1c1148a246f156384da1101040b187b75c79820add22711365d6487833302930 \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..83ce78b Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..9e85463 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-math-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ +1.0.0-beta.49+1.20.1,client,6e8403312fc72ee34f8aaa985c858b1feaafc6aaaee4757cf25772a84e7f145b \ No newline at end of file diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar new file mode 100644 index 0000000..86bdcb9 Binary files /dev/null and b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar differ diff --git a/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar.input b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar.input new file mode 100644 index 0000000..67d3f15 --- /dev/null +++ b/minecraft/mods/.connector/temp/c2me-fabric-mc1.20.1-0.2.0+alpha.11.18$c2me-opts-scheduling-mc1.20.1-0.2.0+alpha.11.18.jar.input @@ -0,0 +1 @@ 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