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zombieguy
2026-07-08 22:58:56 +01:00
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commit 9cef1c5373
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[Monobank]
#Maximum amount of items that can be stored in Monobank. Default: 8192
#Range: > 1
Capacity = 8192
#Combination is required to unlock a Monobank. Default: true
CombinationEnabled = true
[Ownership]
#Owners can unlock their Monobank without combination. Default: true
OwnerCanUnlockWithoutCombination = true
#If enabled - players will be able to break other player's banks.
#If disabled - monobank will be indestructible if other player owns it. Default: false
CanRelocateOtherPlayersBanks = false
#If enabled - players will be able to change locks in other player's banks. Default: false
CanReplaceOtherPlayersLocks = false
[Thief]
#Crime severity for attempting to unlock a Monobank (opening combination UI).
#Default: LIGHT
#Allowed Values: NONE, LIGHT, MEDIUM, HEAVY
crime_severity_for_unlocking_attempt = "LIGHT"
#Crime severity for unlocking a Monobank.
#Default: MEDIUM
#Allowed Values: NONE, LIGHT, MEDIUM, HEAVY
crime_severity_for_unlocking = "MEDIUM"
#Crime severity for opening a Monobank.
#Default: HEAVY
#Allowed Values: NONE, LIGHT, MEDIUM, HEAVY
crime_severity_for_opening = "HEAVY"
[StructureGeneration]
#Vault buildings will generate in villages.
GenerateVaults = true
#Vault building generation weight. Larger number = more chances to generate.
#Range: > 1
VaultWeight = 15