Update instance.cfg, LivingEntity.class, PotionUtils.class, and 167 more files

This commit is contained in:
2026-07-13 18:28:16 +01:00
parent 35b3ca112b
commit 1092dfe25c
132 changed files with 1980 additions and 2008 deletions
@@ -1,48 +1,48 @@
#General configuration options.
[General]
#The amount of uses the basic Infusion Crystal should have.
#Range: > 10
infusionCrystalUses = 1000
#Should the Wither drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon?
witherDropsCognizant = true
#Should vanilla crafting recipes for seeds be generated?
seedCraftingRecipes = false
#Should the Wither drop essence when killed with an essence weapon?
witherDropsEssence = true
#Should the Ender Dragon drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon?
dragonDropsCognizant = true
#Should wearing a full set of Awakened Supremium armor grant the Plant Growth AOE set bonus?
awakenedSupremiumSetBonus = true
#Should Supremium Tools be enchantable in an Enchanting Table?
enchantableSupremiumTools = true
#The amount of time in seconds between each Growth Accelerator growth tick.
#Range: > 1
growthAcceleratorCooldown = 10
#Should fake players be able to use watering cans?
fakePlayerWatering = true
#Should the Ender Dragon drop essence when killed with an essence weapon?
dragonDropsEssence = true
#Should right clicking on Farmland with an Essence create Essence Farmland?
essenceFarmlandConversion = true
#Should crops have a chance of dropping a second seed when harvested?
secondarySeedDrops = true
#The percentage chance that harvesting a Resource Crop will drop a Fertilized Essence.
#Range: 0.0 ~ 1.0
fertilizedEssenceChance = 0.1
#The percentage chance that a passive or hostile mob will drop an Inferium Essence when killed.
#Range: 0.0 ~ 1.0
inferiumDropChance = 0.2
#World generation options.
[World]
#The percentage chance a Soulium Ore spawns in a Soulstone cluster.
#Range: 0.0 ~ 1.0
souliumOreChance = 0.05
#Should Inferium Ore generate in the world?
generateInferiumOre = true
#Should Prosperity Ore generate in the world?
generateProsperityOre = true
#Should Soulstone generate in the world?
generateSoulstone = true
#General configuration options.
[General]
#The amount of uses the basic Infusion Crystal should have.
#Range: > 10
infusionCrystalUses = 1000
#Should the Wither drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon?
witherDropsCognizant = true
#Should vanilla crafting recipes for seeds be generated?
seedCraftingRecipes = false
#Should the Wither drop essence when killed with an essence weapon?
witherDropsEssence = true
#Should the Ender Dragon drop Cognizant Dust when killed with a Mystical Enlightenment enchanted essence weapon?
dragonDropsCognizant = true
#Should wearing a full set of Awakened Supremium armor grant the Plant Growth AOE set bonus?
awakenedSupremiumSetBonus = true
#Should Supremium Tools be enchantable in an Enchanting Table?
enchantableSupremiumTools = true
#The amount of time in seconds between each Growth Accelerator growth tick.
#Range: > 1
growthAcceleratorCooldown = 10
#Should fake players be able to use watering cans?
fakePlayerWatering = true
#Should the Ender Dragon drop essence when killed with an essence weapon?
dragonDropsEssence = true
#Should right clicking on Farmland with an Essence create Essence Farmland?
essenceFarmlandConversion = true
#Should crops have a chance of dropping a second seed when harvested?
secondarySeedDrops = true
#The percentage chance that harvesting a Resource Crop will drop a Fertilized Essence.
#Range: 0.0 ~ 1.0
fertilizedEssenceChance = 0.1
#The percentage chance that a passive or hostile mob will drop an Inferium Essence when killed.
#Range: 0.0 ~ 1.0
inferiumDropChance = 0.2
#World generation options.
[World]
#The percentage chance a Soulium Ore spawns in a Soulstone cluster.
#Range: 0.0 ~ 1.0
souliumOreChance = 0.05
#Should Inferium Ore generate in the world?
generateInferiumOre = true
#Should Prosperity Ore generate in the world?
generateProsperityOre = true
#Should Soulstone generate in the world?
generateSoulstone = true