["Nasty Skeleton"] #Minimum health #Range: 4.0 ~ 5000.0 MinHealth = 20.0 #Maximum health #Range: 20.0 ~ 5000.0 MaxHealth = 30.0 #Minimum Distance #Range: 0.0 ~ 1280000.0 MinDistance = 500.0 #Maximum Distance #Range: 0.0 ~ 1280000.0 MaxDistance = 22500.0 #Bonus Power #Range: 0 ~ 10 BonusPower = 2 #Bonus Power for Hard #Range: 0 ~ 20 BonusHardPower = 4 #Magic Damage for arrow used by purple skeleton #Range: 0 ~ 50 MagicDamage = 2 #Poison Time #Range: 1 ~ 30 PoisonTime = 5 #Yellow skeleton effect Time #Range: 1 ~ 30 YellowTime = 4 #Spawn in Biome weight #Range: 0 ~ 200 SpawnBiome = 60 #Spawn in Feature weight #Range: 0 ~ 20 SpawnFeature = 5 #Spawn in Dungeon weight #Range: 0 ~ 200 SpawnDungeon = 80 #Spawn light level adjustment (use 0 to be same as normal skeletons) #Range: 0 ~ 15 SpawnLightAdj = 0 #Spawn block level adjustment (use 0 to be same as normal skeletons) #Range: 0 ~ 15 SpawnLightAdj2 = 0 #Arrow Damage Multiplier (damage to skeleton) #Range: 0.0 ~ 1.0 ArrowDamageMultiplier = 0.85 #Add inaccuracy to shot #Range: 0.0 ~ 1.0 AddInaccuracy = 0.3 #Explosive Arrow cause Armor to drop ExplosiveArrowOnArmor = false #Explosive Arrow cause Block to drop ExplosiveArrowOnBlock = false #Explosive Arrow cause Shield to drop ExplosiveArrowOnShield = false #Use blindness instead of nausea for the yellow skeleton UseBlindness = false #Explosive Arrow strength #Range: 1.0 ~ 1500.0 ExplosiveArrowStrength = 3.0 #Virus Distance for spreading #Range: 0.0 ~ 20.0 VirusDistance = 3.0 #Virus Chance for spreading #Range: 0.0 ~ 1.0 VirusChance = 0.01 #Spawn type based on Tempature SpawnTempBased = false #Spawn weights (Green,Red,Purple,Cyan,Orange,Yellow) SpawnVariantWeights = "8,4,3,3,4,1" #Biome adjustments (biome,variant,hp,speed) BiomeAdjustments = ["minecraft:plains,*,-0.2,0.2", "minecraft:swamp,0,0.2,0.0", "minecraft:swamp,*,0.1,-0.1", "minecraft:badlands,*,0.3,0.3", "minecraft:dark_forest,*,0.3,0.3"] ["Nasty Wolf"] #Virus Mode #Allowed Values: OFF, WILD, UNNAMED VirusMode = "WILD" #Virus Chance for spreading #Range: 0.0 ~ 1.0 VirusChance = 0.1