Patch sync for IMR6: 19/07/2026 @ 18:03
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#Sound of Rain Configuration
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#20 ticks = 1 second = 1000ms
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["sound behaviour"]
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#The radius in blocks that gets checked for blocks.
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#Range: 1 ~ 32
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soundRadius = 15
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#Interval in ticks for checking for blocks, starts at the player and goes out in an expanding circle.
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#Range: 1 ~ 200
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soundInterval = 2
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#Amount of blocks that will be playing rain sounds per layer.
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#Range: 1 ~ 64
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maxSoundsPerCycle = 2
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#shows which blocks get scanned, play a sound and provides logs for debugging.
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debugShowSoundBlock = false
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#Config version - do not modify
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configVersion = "0.5.0"
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["sound behaviour"."sound chances"]
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#Chance for amethyst and lava blocks to chime or sizzle.
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#Range: 0.0 ~ 1.0
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amethystChance = 0.1
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#Range: 0.0 ~ 1.0
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lavaChance = 0.1
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["sound behaviour"."sound options"]
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#Enable or disable sounds. Sand sounds awfull, so its disabled by default
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EnableThunderSounds = true
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EnableAmethystRain = true
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EnableFabricRain = true
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EnableFoliageRain = true
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EnableGlassRain = true
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EnableMetalRain = true
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EnableSandRain = false
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EnableWoodRain = true
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EnableWaterRain = true
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EnableLavaRain = true
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["sound behaviour"."material rain sound blocks"]
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#you can add block id's and tags here. Some blocks are backed by their sound types
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#Tags/Id's for Amethyst like blocks
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amethystTags = [""]
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amethystBlocks = [""]
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#Tags/Id's for Fabric blocks
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fabricTags = ["#minecraft:wool", "#minecraft:wool_carpet", "#minecraft:beds", "#minecraft:banners"]
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fabricBlocks = [""]
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#Tags/Id's for Foliage blocks
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foliageTags = ["#minecraft:leaves", "#minecraft:flowers"]
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foliageBlocks = [""]
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#Tags/Id's for Glass blocks
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glassTags = ["#forge:glass", "#forge:glass_panes"]
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glassBlocks = [""]
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#Tags/Id's for Metal blocks
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metalTags = ["#minecraft:beacon_base_blocks", "#minecraft:anvil"]
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metalBlocks = ["minecraft:cauldron", "minecraft:hopper"]
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#Tags/Id's for Sand blocks
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sandTags = ["#minecraft:sand"]
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sandBlocks = [""]
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#Tags/Id's for Wood blocks
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woodTags = ["#minecraft:logs", "#minecraft:wooden_stairs", "#minecraft:planks", "#minecraft:wooden_slabs", "#minecraft:wooden_fences", "#minecraft:wooden_doors", "#minecraft:wooden_trapdoors", "#minecraft:wooden_pressure_plates", "#minecraft:wooden_buttons"]
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woodBlocks = [""]
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["sound behaviour"."The blacklist"]
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#Blacklist entire mods by their namespace (e.g., "modname")
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blacklistedMods = ["copycats"]
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#Blacklist entire tags by their ID (e.g., "#minecraft:leaves")
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blacklistedTags = [""]
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#Blacklist specific block IDs (e.g., "minecraft:dirt"
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blacklistedBlocks = [""]
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#Blacklist blocks by name pattern - blocks containing these strings will be skipped (e.g., "terracotta"
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blacklistedBlockNamePatterns = ["Copycat"]
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