Patch sync for IMR6: 19/07/2026 @ 18:03

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2026-07-19 18:03:07 +01:00
parent 7f34954634
commit d9621a921e
1227 changed files with 82367 additions and 1 deletions
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[spirit]
#If set to true, any spirits dropped will simply take the form of an item.
noFancySpirits = false
#If set to true, any spirits dropped through non-entity-means will simply take the form of an item.
noFancySpiritsTotem = true
[spirit.affinity]
[spirit.affinity.soul_ward]
#Multiplier for physical damage taken while soul ward is active.
#Range: 0.0 ~ 1.0
soulWardPhysical = 0.699999988079071
#Multiplier for magic damage taken while soul ward is active.
#Range: 0.0 ~ 1.0
soulWardMagic = 0.10000000149011612
#Base time in ticks it takes for one point of soul ward to recover.
soulWardRate = 100
[spirit.spawner]
#If set to true, mob spawners will create soulless mobs instead.
lameSpawners = false
[spirit.defaults]
#Whether entities without spirit jsons will use the default spirit data for their category.
defaultSpiritValues = true
[compat]
[compat.irons_spellbooks]
#Should Iron's Spellbooks' magic damage count as Soul Damage?
ironsSpellbooksPlayerSpiritDrops = true
#Should Iron's Spellbooks' magic damage when dealt by non-players count as Soul Damage
ironsSpellbooksNonPlayerSpiritDrops = true
[codex]
#If set to true, the first undead enemy a player slays will drop the encyclopedia arcana.
enableCodexDrop = true