Patch sync for IMR6: 19/07/2026 @ 18:03

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2026-07-19 18:03:07 +01:00
parent 7f34954634
commit d9621a921e
1227 changed files with 82367 additions and 1 deletions
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[mobs]
#when enabled, skater skeletons will spawn where applicable.
spawn_skater_skeletons = true
#when enabled, skater skeletons will skate using the skateboards they spawn with or any they pick up.
skater_skeletons_use_skateboards = true
#the chance that a skater skeleton will drop a spooky or snowy wheel when in the month of its respective holiday. 1.0 = 100% chance, 0.0 = disabled.
#Range: 0.0 ~ 1.0
skater_skeleton_holiday_wheel_drop_chance = 0.25
#when enabled, wandering skaters will spawn where applicable.
spawn_wandering_skaters = true
#the time in game ticks between each attempt to spawn a wandering skater.
#Range: > 1200
wandering_skater_spawn_delay = 24000
#the chance that each time the spawn delay passes, a wandering skater will spawn. If it does not, the next time the chance is increased by this number again.
#Range: 0.0 ~ 1.0
wandering_skater_spawn_chance = 0.05
#whether players can give baby villagers energy drinks to turn them into nitwit villagers.
convert_villagers_to_nitwits = true
#whether players can give nitwit villagers a skateboard to turn them into wandering skaters.
convert_nitwits_to_skaters = true
[slow-motion]
#when enabled, certain skateboards can cause a slow-motion effect to the entities around them.
slow_motion = true
#when enabled, nearby player entities can be slowed down if someone else is using the slow motion feature.
players_slow_motion = true
#determines how far in blocks entities are effected by slow motion.
#Range: 1 ~ 2000
slow_motion_distance = 30
[board-customization]
#Adding enchantments to the skateboard via the anvil is made cheaper by multiplying the total amount of exp cost by this number. 1.0 = disabled, 100% usual exp, 0.0 = 1 exp
#Range: 0.0 ~ 1.0
skateboard_exp_anvil_rate_modifier = 0.75