Patch sync for IMR6: 19/07/2026 @ 18:03
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[pregnantbabies]
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#Maximum number of babies a pregnant could spawn
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"Maximum numbers of summonings pregnant can spawn" = 10.0
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#disable the ability entirely
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"Disable spawning of summonings" = false
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#Example: 80 meaning 20 percent of sucker spawing and 80 of bidys. (by setting to 100 no sucker willl spawn)
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"Bidy spawning percentage pool" = 80.0
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[hunter]
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#Can also be turned off with griefing gamemode
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"Allows hunter to destroy fence or doors" = true
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"Allows hunter to hunt animals" = true
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"Allows hunter to life steal" = true
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#Hunters will usaully eat any dropped meat they find
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"Allows hunter to eat dropped food" = true
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#hunter will usaully fly and despawn from sunlight
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"Hunter soar off from sunlight" = true
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[bomber]
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#bomber explosion radius
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"Bomber explosion in block area" = 9.0
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#bomber explosion damage
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"Explosion impact damage" = 1.0
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#bomber explosion goo effect duration (In ticks: 20 ticks = 1 second)
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"Explosion goo duration" = 400.0
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[clogger]
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#Clogger will usaully not tolererate player cheesing in a fight
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"Will clogger dig away(despawn) from cowardice enemy?" = true
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[suckers]
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#To disable/enable this machanic
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"allow chances for sucker to spawn with something riding on them" = true
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#Per sucker, what at what percentage it would spawn with something
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"chances for sucker to have mob spawn riding on them, upon spawning" = 15.0
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#Example: 80 meaning 20 percent of baby zombie spawning and 80 of bidys. (by setting to 100 no baby zombie will spawn)
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"Bidy spawning percentage pool" = 80.0
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["Big sucker"]
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#default at 5
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"How many suckers spawn per Big Sucker?" = 5.0
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["The Wolf"]
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#They usaully spawn blade like mobs to attack target
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"Can the wolf spawn stroms" = true
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#Somehow it cant be chnaged via attributes so here it is. (exclusively for this mob)
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"The wolf swinging attack Damage" = 4.0
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["The Lechery"]
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#This has to do with world ore generation
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"Do Lechery spawn as ore blocks" = true
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["The Dungeon"]
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#Can The Dungeon mob and its structures spawn in thiss world?
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"Enable or Disabling dungeons" = true
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[bidy]
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#bidy explosion damage
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"Explosion impact damage" = 4.5
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#bidy explosion radius.
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"Explosion radius" = 4.0
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#bidy goo explosion effect durarion (In ticks: 20 ticks = 1 second)
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"Explosion goo duration" = 80.0
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["The Possesive"]
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#Can The Posessive mob and its structures spawn in thiss world?
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"Enable or Disabling Ocean banks" = true
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["The Rabidus"]
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#Per hit
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"Change of inflicting rabies" = 0.12
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[wheezer]
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#amount of hit to pop it's pore rendering its ability useless
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"Wheezer spores hitpoints" = 15.0
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#how long the fumes stay in taget's body (in ticks)
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"Wheezer spore duration" = 300.0
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["The Ordure"]
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#explosion
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"Ordure death explosion damage" = 30.0
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["Skeeper/Somnolence"]
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#(In ticks: 20 ticks = 1 second)
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"how long typnomiasis last in ticks?" = 100.0
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#(In ticks: 20 ticks = 1 second)
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"how long sleepi walking last in ticks?" = 100.0
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#Self explanatory
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"how much Somnolences spawns on projectile?" = 8.0
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[advancements]
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#Turn thsi false if you have Advancement... No More !!! mod installed
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"enable advancements" = true
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