"Server" { # This is a randomly generated ID that clients will use to map config settings from this server. S:"serverID"="873cebd2-2dcd-4ccc-bdeb-992994531403" # These allow you to tweak the stats of the curios found in this mod. "Armor Tweaks" { # A multiplier to the amount of OP that the Infused Armor can store. D:"infusedCapacityMultiplier"=1.0 } # These allow you to tweak the stats of the curios found in this mod. "Curios Tweaks" { # A multiplier to the amount of OP that the Modular Necklace can store. D:"necklaceCapacityMultiplier"=1.0 # A multiplier to the amount of OP that the Modular Harness can store. D:"harnessCapacityMultiplier"=1.0 # Whether to allow the Modular Harness to tick it's stored machine while it's equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on. B:"harnessTickInCuriosSlot"=false # Whether to allow the Modular Harness to tick it's stored machine when it's not equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on. B:"harnessTickOutOfCuriosSlot"=false } # These allow you to tweak the stats of the tools found in this mod. "Tool Tweaks" { # Sets how much RF Hermal provides when powered. L:"hermalRFAmount"=10000 # Sets how much RF the chaos container should consume per tick for every bucket of chaos. D:"chaosContainerRFMultiplier"=1.0 } # Allows you to tweak various settings for Draconic Additions Modules. "Module Tweaks" { # The amount of half-shanks that the Chaotic Auto-Feed Module can store. D:"chaoticFeedAmount"=1000.0 # The extra ticks that the Draconic Tick Accelerator provides. As the number of extra ticks go up, the RF cost increases dramatically. I:"draconicAccelTicks"=1 # Same as the above, but for the Chaotic Tick Accelerator. I:"chaoticAccelTicks"=2 # The maximum amount of liquid chaos each Semi-Stable Chaos Holder can contain. I:"semiStableChaosMax"=2500 # The maximum amount of entropy each Semi-Stable Chaos Holder can have when modifying the amount of chaos stored. I:"semiStableInstabilityMax"=100 # The maximum amount of liquid chaos each Stable Chaos Holder can contain. I:"stableChaosMax"=1000 # The maximum amount of entropy each Stable Chaos Holder can have when modifying the amount of chaos stored. I:"stableInstabilityMax"=20 # The maximum amount of liquid chaos each Unstable Chaos Holder can contain. I:"unstableChaosMax"=5000 # The maximum amount of entropy each Unstable Chaos Holder can have when modifying the amount of chaos stored. I:"unstableInstabilityMax"=200 # How many half-hearts the Chaos Injection System can extract/fill every 5 ticks. I:"chaosInjectorRate"=2 } # Allows you to tweak various things about Draconic Evolution and Draconic Additions as a whole, such as Fusion Crafting power costs. "Misc Tweaks" { # Allows you to multiply all Fusion Crafting OP costs across both Draconic Evolution and Draconic Additions by this amount. D:"fusionCraftingCosts"=1.0 # Enables non-canon content. Not suited for general play, but content isn't unbalanced. B:"enableMemes"=false } }