Initial Sync!
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#If a farmland has moisture, the following entity types will be blocked from trampling it into dirt when the setting is false
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[strongfarmland]
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#Do players trample farmland
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player = false
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#Do tamed animals (cats, dogs, etc) trample farmland
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tameable = false
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#Do tamed horses trample farmland
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horse = false
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#Do iron golems trample farmland
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golem = false
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