Initial Sync!

This commit is contained in:
2026-07-26 13:21:37 +01:00
parent dcc2b22c5f
commit e6182d37ff
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["Nasty Skeleton"]
#Minimum health
#Range: 4.0 ~ 5000.0
MinHealth = 20.0
#Maximum health
#Range: 20.0 ~ 5000.0
MaxHealth = 30.0
#Minimum Distance
#Range: 0.0 ~ 1280000.0
MinDistance = 500.0
#Maximum Distance
#Range: 0.0 ~ 1280000.0
MaxDistance = 22500.0
#Bonus Power
#Range: 0 ~ 10
BonusPower = 2
#Bonus Power for Hard
#Range: 0 ~ 20
BonusHardPower = 4
#Magic Damage for arrow used by purple skeleton
#Range: 0 ~ 50
MagicDamage = 2
#Poison Time
#Range: 1 ~ 30
PoisonTime = 5
#Yellow skeleton effect Time
#Range: 1 ~ 30
YellowTime = 4
#Spawn in Biome weight
#Range: 0 ~ 200
SpawnBiome = 60
#Spawn in Feature weight
#Range: 0 ~ 20
SpawnFeature = 5
#Spawn in Dungeon weight
#Range: 0 ~ 200
SpawnDungeon = 80
#Spawn light level adjustment (use 0 to be same as normal skeletons)
#Range: 0 ~ 15
SpawnLightAdj = 0
#Spawn block level adjustment (use 0 to be same as normal skeletons)
#Range: 0 ~ 15
SpawnLightAdj2 = 0
#Arrow Damage Multiplier (damage to skeleton)
#Range: 0.0 ~ 1.0
ArrowDamageMultiplier = 0.85
#Add inaccuracy to shot
#Range: 0.0 ~ 1.0
AddInaccuracy = 0.3
#Explosive Arrow cause Armor to drop
ExplosiveArrowOnArmor = false
#Explosive Arrow cause Block to drop
ExplosiveArrowOnBlock = false
#Explosive Arrow cause Shield to drop
ExplosiveArrowOnShield = false
#Use blindness instead of nausea for the yellow skeleton
UseBlindness = false
#Explosive Arrow strength
#Range: 1.0 ~ 1500.0
ExplosiveArrowStrength = 3.0
#Virus Distance for spreading
#Range: 0.0 ~ 20.0
VirusDistance = 3.0
#Virus Chance for spreading
#Range: 0.0 ~ 1.0
VirusChance = 0.01
#Spawn type based on Tempature
SpawnTempBased = false
#Spawn weights (Green,Red,Purple,Cyan,Orange,Yellow)
SpawnVariantWeights = "8,4,3,3,4,1"
#Biome adjustments (biome,variant,hp,speed)
BiomeAdjustments = ["minecraft:plains,*,-0.2,0.2", "minecraft:swamp,0,0.2,0.0", "minecraft:swamp,*,0.1,-0.1", "minecraft:badlands,*,0.3,0.3", "minecraft:dark_forest,*,0.3,0.3"]
["Nasty Wolf"]
#Virus Mode
#Allowed Values: OFF, WILD, UNNAMED
VirusMode = "WILD"
#Virus Chance for spreading
#Range: 0.0 ~ 1.0
VirusChance = 0.1