Initial Sync!
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[mobs]
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[mobs.deer]
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#If Deer can reproduce and spread flowers by feeding them an Apple followed by a flower
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"Deer flower reproducing" = true
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#The chance Deer have to spawn with Antlers; 0.0 for never, 1.0 for always
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#Range: 0.0 ~ 1.0
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"Deer Antler chance" = 0.5
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[mobs.koi]
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#Make Koi only block natural spawns
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"Block only natural spawns" = true
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#Horizontal radius of Serenity effect in blocks
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#Range: > 0
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"Horizontal serenity range (radius)" = 32
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#Vertical radius of Serenity effect in blocks
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#Range: > 0
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"Vertical serenity range (radius)" = 8
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#If Koi exude Serenity as a potion effect
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"Serenity potion effect" = true
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[mobs.pig]
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#If Pigs hunt for Truffles when given a Golden Carrot
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"Pigs hunt Truffles" = true
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#If Pigs should spawn more Piglets upon breeding
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"Larger Pig litters" = true
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#If Pigs can be made muddy by walking in Mud or being hit with Mud Balls
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"Muddy Pigs" = true
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[mobs.pig.larger_litters]
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#The minimum amount of piglets that can spawn in addition to the original child
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#Range: > 0
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"Minimum additional piglets" = 1
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#The maximum amount of piglets that can spawn in addition to the original child
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#Range: > 0
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"Maximum additional piglets" = 3
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[mobs.pig.muddy_pigs]
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#If Pigs naturally spawn muddy in swampy biomes
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"Natural Muddy Pigs" = true
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#The chance that a Muddy Pig has to spawn with a decoration, such as a flower
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#Range: 0.0 ~ 1.0
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"Muddy Pig decoration chance" = 0.2
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#If Muddy Pigs can be decorated with various flowers, saplings, and plants
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"Decoratable Muddy Pigs" = true
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#If Muddy Pigs become dry naturally over time
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"Muddy Pigs dry over time" = true
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#If Muddy Pigs only naturally dry when in the Nether
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"Muddy Pigs only dry in the Nether" = false
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#If dry Muddy Pigs should become wet again when in water
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"Muddy Pigs get wet in water" = true
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#If dry Muddy Pigs should become wet again when in rain
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"Muddy Pigs get wet in rain" = true
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[mobs.hoglin]
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#If Hoglins should spawn more babies upon breeding
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"Larger Hoglin litters" = true
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[mobs.hoglin.larger_litters]
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#The minimum amount of baby hoglins that can spawn in addition to the original child
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#Range: > 0
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"Minimum additional babies" = 1
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#The maximum amount of baby hoglins that can spawn in addition to the original child
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#Range: > 0
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"Maximum additional babies" = 2
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[blocks]
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#Cacti generate with a Cactus Bobble on top to prevent natural growth
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"Cactus bobble" = true
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