Initial Sync!
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{
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"delayModifier": {
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"desc:": "Modifies the delay between songs(requires a game restart), lower = shorter delay (1.0 = vanilla). Default = 0.25",
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"delayModifier": 0.35
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},
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"pitchVariance": {
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"desc:": "Adds randomized pitch variance of up to the given value (e.g. 0.1), makes songs sound slightly different. default = 0",
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"pitchVariance": 0.0
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},
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"musicVariance": {
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"desc:": "Enables more varied music to be available for biomes chosen from similar other biomes, default = true",
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"musicVariance": true
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},
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"smartMusic": {
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"desc:": "Enables smart stopping of music, when the biome changes or player leaves a cave/water/night is over, default = true",
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"smartMusic": true
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},
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"stopMusicForRecords": {
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"desc:": "Enables Jukeboxes and records playing to stop the current background music, default = true",
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"stopMusicForRecords": true
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},
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"musicConditions": {
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"desc:": "Sets the condition under which music from their respective categories is allowed to play. Required conditions need to be all met, a single matched disallowed conditions prevents it. Possible conditions are: [OVERWORLD, OTHERDIMENSIONS, CAVE, WATER, NIGHT, NETHER, END]",
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"Biome": {
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"requires": "[]",
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"disallowed": "[]"
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},
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"Cave": {
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"requires": "[CAVE]",
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"disallowed": "[WATER, NETHER, END]"
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},
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"Night": {
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"requires": "[NIGHT]",
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"disallowed": "[WATER, CAVE, NETHER, END]"
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},
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"Water": {
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"requires": "[WATER]",
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"disallowed": "[NETHER, END]"
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},
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"Game": {
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"requires": "[]",
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"disallowed": "[WATER, NETHER, END]"
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},
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"End": {
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"requires": "[END]",
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"disallowed": "[]"
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},
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"Nether": {
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"requires": "[NETHER]",
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"disallowed": "[]"
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}
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},
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"displayMusicPlayed": {
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"desc:": "Shows currently played music in chat/log, default = false",
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"displayMusicPlayed": false
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},
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"logloadedmusic": {
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"desc:": "Prints the music files getting loaded into the latest.log, default = false",
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"logloadedmusic": false
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},
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"maxConcurrentSounds": {
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"desc:": "Set the maximum amount of times the same sound can play at the same time. Limits the amount of lag spamming sounds can create. Default = 10",
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"maxConcurrentSounds": 10
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}
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}
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