#Sound of Rain Configuration #20 ticks = 1 second = 1000ms ["sound behaviour"] #The radius in blocks that gets checked for blocks. #Range: 1 ~ 32 soundRadius = 15 #Interval in ticks for checking for blocks, starts at the player and goes out in an expanding circle. #Range: 1 ~ 200 soundInterval = 2 #Amount of blocks that will be playing rain sounds per layer. #Range: 1 ~ 64 maxSoundsPerCycle = 2 #shows which blocks get scanned, play a sound and provides logs for debugging. debugShowSoundBlock = false #Config version - do not modify configVersion = "0.5.0" ["sound behaviour"."sound chances"] #Chance for amethyst and lava blocks to chime or sizzle. #Range: 0.0 ~ 1.0 amethystChance = 0.1 #Range: 0.0 ~ 1.0 lavaChance = 0.1 ["sound behaviour"."sound options"] #Enable or disable sounds. Sand sounds awfull, so its disabled by default EnableThunderSounds = true EnableAmethystRain = true EnableFabricRain = true EnableFoliageRain = true EnableGlassRain = true EnableMetalRain = true EnableSandRain = false EnableWoodRain = true EnableWaterRain = true EnableLavaRain = true ["sound behaviour"."material rain sound blocks"] #you can add block id's and tags here. Some blocks are backed by their sound types #Tags/Id's for Amethyst like blocks amethystTags = [""] amethystBlocks = [""] #Tags/Id's for Fabric blocks fabricTags = ["#minecraft:wool", "#minecraft:wool_carpet", "#minecraft:beds", "#minecraft:banners"] fabricBlocks = [""] #Tags/Id's for Foliage blocks foliageTags = ["#minecraft:leaves", "#minecraft:flowers"] foliageBlocks = [""] #Tags/Id's for Glass blocks glassTags = ["#forge:glass", "#forge:glass_panes"] glassBlocks = [""] #Tags/Id's for Metal blocks metalTags = ["#minecraft:beacon_base_blocks", "#minecraft:anvil"] metalBlocks = ["minecraft:cauldron", "minecraft:hopper"] #Tags/Id's for Sand blocks sandTags = ["#minecraft:sand"] sandBlocks = [""] #Tags/Id's for Wood blocks woodTags = ["#minecraft:logs", "#minecraft:wooden_stairs", "#minecraft:planks", "#minecraft:wooden_slabs", "#minecraft:wooden_fences", "#minecraft:wooden_doors", "#minecraft:wooden_trapdoors", "#minecraft:wooden_pressure_plates", "#minecraft:wooden_buttons"] woodBlocks = [""] ["sound behaviour"."The blacklist"] #Blacklist entire mods by their namespace (e.g., "modname") blacklistedMods = ["copycats"] #Blacklist entire tags by their ID (e.g., "#minecraft:leaves") blacklistedTags = [""] #Blacklist specific block IDs (e.g., "minecraft:dirt" blacklistedBlocks = [""] #Blacklist blocks by name pattern - blocks containing these strings will be skipped (e.g., "terracotta" blacklistedBlockNamePatterns = ["Copycat"]