#If not DISABLE, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them. #WITH_MAX will show the max health in colored containers behind the health bar. NO_MAX will show just the health bar #If DISABLE, uses the Forge heart renderer. #Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run #Allowed Values: DISABLE, NO_MAX, WITH_MAX heartRenderer = "WITH_MAX" #If true, fluids properly have their lighting adjusted under vanilla fog effects such as blindness. If false, they render as nearly fullbright ignoring fog. #This config option is provided as the fix breaks shaders, and slightly broken is better than fully broken. #Best fix is to fix your shaders though, so you can have no broken visuals. enableFluidFogFix = true