# === Energized Power Common Config (IMPORTANT: Not all values are synced from the server to the client.) === # The energy capacity of the Battery (Tier I) in FE # [Default value]: 256 # [Validation]: Value >= 1 item.battery_1.capacity = 256 # The energy transfer rate of the Battery (Tier I) in FE per tick # [Default value]: 2 # [Validation]: Value >= 1 item.battery_1.transfer_rate = 2 # The energy capacity of the Battery (Tier II) in FE # [Default value]: 1024 # [Validation]: Value >= 1 item.battery_2.capacity = 1024 # The energy transfer rate of the Battery (Tier II) in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 item.battery_2.transfer_rate = 8 # The energy capacity of the Battery (Tier III) in FE # [Default value]: 2048 # [Validation]: Value >= 1 item.battery_3.capacity = 2048 # The energy transfer rate of the Battery (Tier III) in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 item.battery_3.transfer_rate = 32 # The energy capacity of the Battery (Tier IV) in FE # [Default value]: 8192 # [Validation]: Value >= 1 item.battery_4.capacity = 8192 # The energy transfer rate of the Battery (Tier IV) in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 item.battery_4.transfer_rate = 128 # The energy capacity of the Battery (Tier V) in FE # [Default value]: 16384 # [Validation]: Value >= 1 item.battery_5.capacity = 16384 # The energy transfer rate of the Battery (Tier V) in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 item.battery_5.transfer_rate = 512 # The energy capacity of the Battery (Tier VI) in FE # [Default value]: 65536 # [Validation]: Value >= 1 item.battery_6.capacity = 65536 # The energy transfer rate of the Battery (Tier VI) in FE per tick # [Default value]: 2048 # [Validation]: Value >= 1 item.battery_6.transfer_rate = 2048 # The energy capacity of the Battery (Tier VII) in FE # [Default value]: 262144 # [Validation]: Value >= 1 item.battery_7.capacity = 262144 # The energy transfer rate of the Battery (Tier VII) in FE per tick # [Default value]: 8192 # [Validation]: Value >= 1 item.battery_7.transfer_rate = 8192 # The energy capacity of the Battery (Tier VIII) in FE # [Default value]: 1048576 # [Validation]: Value >= 1 item.battery_8.capacity = 1048576 # The energy transfer rate of the Battery (Tier VIII) in FE per tick # [Default value]: 32768 # [Validation]: Value >= 1 item.battery_8.transfer_rate = 32768 # The energy capacity of the Energy Analyzer in FE # [Default value]: 2048 # [Validation]: Value >= 1 item.energy_analyzer.capacity = 2048 # The energy transfer rate of the Energy Analyzer in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 item.energy_analyzer.transfer_rate = 32 # The energy consumption of the Energy Analyzer in FE per use # [Default value]: 8 # [Validation]: Value >= 1 item.energy_analyzer.energy_consumption_per_use = 8 # The energy capacity of the Fluid Analyzer in FE # [Default value]: 2048 # [Validation]: Value >= 1 item.fluid_analyzer.capacity = 2048 # The energy transfer rate of the Fluid Analyzer in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 item.fluid_analyzer.transfer_rate = 32 # The energy consumption of the Fluid Analyzer in FE per use # [Default value]: 8 # [Validation]: Value >= 1 item.fluid_analyzer.energy_consumption_per_use = 8 # The energy capacity of the Inventory Coal Engine in FE # [Default value]: 2048 # [Validation]: Value >= 1 item.inventory_coal_engine.capacity = 2048 # The energy transfer rate of the Inventory Coal Engine in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 item.inventory_coal_engine.transfer_rate = 256 # The multiplier by which the energy production of the Inventory Coal Engine is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 item.inventory_coal_engine.energy_production_multiplier = 1.000000 # The slot count of the Inventory Charger. # WARNING: If set to a lower value than previously, items which are stored in an Inventory Charger could vanish! # # [Default value]: 3 # [Validation]: Value must be one of [1, 3, 5] item.inventory_charger.slot_count = 3 # If set to true the transfer rate limit of the Inventory Charger will be enabled # [Default value]: false item.inventory_charger.transfer_rate_limit_enabled = false # The maximal transfer rate of the Inventory Charger in FE per tick if the transfer rate limit is enabled # [Default value]: 16384 # [Validation]: Value >= 1 item.inventory_charger.transfer_rate_limit = 16384 # The energy capacity of the Inventory Teleporter in FE # [Default value]: 8388608 # [Validation]: Value >= 1 item.inventory_teleporter.capacity = 8388608 # The energy transfer rate of the Inventory Teleporter in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 item.inventory_teleporter.transfer_rate = 65536 # The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier I) # [Default value]: 1.200000 # [Validation]: Value > 1.0 item.speed_upgrade_module_1.effect_value = 1.200000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier I) # [Default value]: 1.400000 # [Validation]: Value > 1.0 item.speed_upgrade_module_1.effect_value.energy_consumption = 1.400000 # The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier II) # [Default value]: 1.500000 # [Validation]: Value > 1.0 item.speed_upgrade_module_2.effect_value = 1.500000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier II) # [Default value]: 2.000000 # [Validation]: Value > 1.0 item.speed_upgrade_module_2.effect_value.energy_consumption = 2.000000 # The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier III) # [Default value]: 2.000000 # [Validation]: Value > 1.0 item.speed_upgrade_module_3.effect_value = 2.000000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier III) # [Default value]: 2.500000 # [Validation]: Value > 1.0 item.speed_upgrade_module_3.effect_value.energy_consumption = 2.500000 # The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier IV) # [Default value]: 3.500000 # [Validation]: Value > 1.0 item.speed_upgrade_module_4.effect_value = 3.500000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier IV) # [Default value]: 5.000000 # [Validation]: Value > 1.0 item.speed_upgrade_module_4.effect_value.energy_consumption = 5.000000 # The upgrade module effect (Production speed multiplier) of the Speed Upgrade Module (Tier V) # [Default value]: 6.000000 # [Validation]: Value > 1.0 item.speed_upgrade_module_5.effect_value = 6.000000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Speed Upgrade Module (Tier V) # [Default value]: 10.000000 # [Validation]: Value > 1.0 item.speed_upgrade_module_5.effect_value.energy_consumption = 10.000000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier I) # [Default value]: 0.900000 # [Validation]: Value > 0.0 # [Validation]: Value < 1.0 item.energy_efficiency_upgrade_module_1.effect_value = 0.900000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier II) # [Default value]: 0.750000 # [Validation]: Value > 0.0 # [Validation]: Value < 1.0 item.energy_efficiency_upgrade_module_2.effect_value = 0.750000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier III) # [Default value]: 0.600000 # [Validation]: Value > 0.0 # [Validation]: Value < 1.0 item.energy_efficiency_upgrade_module_3.effect_value = 0.600000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier IV) # [Default value]: 0.400000 # [Validation]: Value > 0.0 # [Validation]: Value < 1.0 item.energy_efficiency_upgrade_module_4.effect_value = 0.400000 # The upgrade module effect (Energy Consumption per tick multiplier) of the Energy Efficiency Upgrade Module (Tier V) # [Default value]: 0.200000 # [Validation]: Value > 0.0 # [Validation]: Value < 1.0 item.energy_efficiency_upgrade_module_8.effect_value = 0.200000 # The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier I) # [Default value]: 1.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_1.effect_value = 1.500000 # The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier I) # [Default value]: 1.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_1.energy_transfer_rate.effect_value = 1.500000 # The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier II) # [Default value]: 2.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_2.effect_value = 2.500000 # The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier II) # [Default value]: 2.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_2.energy_transfer_rate.effect_value = 2.500000 # The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier III) # [Default value]: 4.000000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_3.effect_value = 4.000000 # The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier III) # [Default value]: 4.000000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_3.energy_transfer_rate.effect_value = 4.000000 # The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier IV) # [Default value]: 7.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_4.effect_value = 7.500000 # The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier IV) # [Default value]: 7.500000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_4.energy_transfer_rate.effect_value = 7.500000 # The upgrade module effect (Energy capacity multiplier) of the Energy Capacity Upgrade Module (Tier V) # [Default value]: 10.000000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_5.effect_value = 10.000000 # The upgrade module effect (Energy transfer rate multiplier) of the Energy Capacity Upgrade Module (Tier V) # [Default value]: 10.000000 # [Validation]: Value > 1.0 item.energy_capacity_upgrade_module_5.energy_transfer_rate.effect_value = 10.000000 # The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier I) # [Default value]: 4.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_1.effect_value = 4.000000 # The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier II) # [Default value]: 10.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_2.effect_value = 10.000000 # The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier III) # [Default value]: 20.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_3.effect_value = 20.000000 # The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier VI) # [Default value]: 50.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_4.effect_value = 50.000000 # The upgrade module effect (Duration multiplier) of the Duration Upgrade Module (Tier V) # [Default value]: 100.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_5.effect_value = 100.000000 # The energy consumption of the Duration Upgrade Module (Tier VI) if active in FE per tick # [Default value]: 131072 # [Validation]: Value >= 1 item.duration_upgrade_module_6.energy_consumption_per_tick.energy_consumption_per_tick = 131072 # The upgrade module effect (Energy transfer rate multiplier) of the Duration Upgrade Module (Tier VI) # [Default value]: 8.000000 # [Validation]: Value > 1.0 item.duration_upgrade_module_6.energy_transfer_rate.effect_value = 8.000000 # The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier I) # [Default value]: 1.250000 # [Validation]: Value > 1.0 item.range_upgrade_module_1.effect_value = 1.250000 # The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier II) # [Default value]: 1.500000 # [Validation]: Value > 1.0 item.range_upgrade_module_2.effect_value = 1.500000 # The upgrade module effect (Range multiplier) of the Range Upgrade Module (Tier III) # [Default value]: 1.750000 # [Validation]: Value > 1.0 item.range_upgrade_module_3.effect_value = 1.750000 # The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier I) # [Default value]: 16 # [Validation]: Value >= 1 item.extraction_depth_upgrade_module_1.effect_value = 16 # The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier II) # [Default value]: 32 # [Validation]: Value >= 1 item.extraction_depth_upgrade_module_2.effect_value = 32 # The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier III) # [Default value]: 64 # [Validation]: Value >= 1 item.extraction_depth_upgrade_module_3.effect_value = 64 # The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier IV) # [Default value]: 128 # [Validation]: Value >= 1 item.extraction_depth_upgrade_module_4.effect_value = 128 # The upgrade module effect (Addition Extraction Depth in Blocks) of the Extraction Depth Upgrade Module (Tier V) # [Default value]: 192 # [Validation]: Value >= 1 item.extraction_depth_upgrade_module_5.effect_value = 192 # The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier I) # [Default value]: 1.250000 # [Validation]: Value > 1.0 item.extraction_range_upgrade_module_1.effect_value = 1.250000 # The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier II) # [Default value]: 1.500000 # [Validation]: Value > 1.0 item.extraction_range_upgrade_module_2.effect_value = 1.500000 # The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier III) # [Default value]: 2.000000 # [Validation]: Value > 1.0 item.extraction_range_upgrade_module_3.effect_value = 2.000000 # The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier IV) # [Default value]: 2.500000 # [Validation]: Value > 1.0 item.extraction_range_upgrade_module_4.effect_value = 2.500000 # The upgrade module effect (Range multiplier) of the Extraction Range Upgrade Module (Tier V) # [Default value]: 3.000000 # [Validation]: Value > 1.0 item.extraction_range_upgrade_module_5.effect_value = 3.000000 # The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier I) # [Default value]: 0.125000 # [Validation]: Value > 0.0 item.moon_light_upgrade_module_1.effect_value = 0.125000 # The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier II) # [Default value]: 0.330000 # [Validation]: Value > 0.0 item.moon_light_upgrade_module_2.effect_value = 0.330000 # The upgrade module effect (Multiplier of peak energy production during nighttime relative to the peak energy production during daytime) of the Moon Light Upgrade Module (Tier III) # [Default value]: 0.660000 # [Validation]: Value > 0.0 item.moon_light_upgrade_module_3.effect_value = 0.660000 # The energy capacity of the Battery Box in FE # [Default value]: 65536 # [Validation]: Value >= 1 block.battery_box.capacity = 65536 # The energy transfer rate of the Battery Box in FE per tick # [Default value]: 2048 # [Validation]: Value >= 1 block.battery_box.transfer_rate = 2048 # The energy capacity of the Advanced Battery Box in FE # [Default value]: 8388608 # [Validation]: Value >= 1 block.advanced_battery_box.capacity = 8388608 # The energy transfer rate of the Advanced Battery Box in FE per tick # [Default value]: 262144 # [Validation]: Value >= 1 block.advanced_battery_box.transfer_rate = 262144 # The energy transfer rate of the LV Transformers in FE per tick # [Default value]: 8192 # [Validation]: Value >= 1 block.lv_transformers.transfer_rate = 8192 # The energy transfer rate of the MV Transformers in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 block.mv_transformers.transfer_rate = 65536 # The energy transfer rate of the HV Transformers in FE per tick # [Default value]: 524288 # [Validation]: Value >= 1 block.hv_transformers.transfer_rate = 524288 # The energy transfer rate of the EHV Transformers in FE per tick # [Default value]: 2097152 # [Validation]: Value >= 1 block.ehv_transformers.transfer_rate = 2097152 # The energy extraction mode defines how cables extract energy. # - PUSH: Producers must push energy into cables. # - PULL: Cables pull energy from producers. # - BOTH: Both systems are used. # => Set to PULL for the behavior of cables before version 2.1.1. # => Set to BOTH for compatibility with any FE energy producers. # # [Default value]: BOTH # [Validation]: Value must be one of [PUSH, PULL, BOTH] block.cables.energy_extraction_mode = BOTH # The energy transfer rate of the Tin Cable in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.tin_cable.transfer_rate = 128 # The energy transfer rate of the Copper Cable in FE per tick # [Default value]: 1024 # [Validation]: Value >= 1 block.copper_cable.transfer_rate = 1024 # The energy transfer rate of the Gold Cable in FE per tick # [Default value]: 16384 # [Validation]: Value >= 1 block.gold_cable.transfer_rate = 16384 # The energy transfer rate of the Energized Copper Cable in FE per tick # [Default value]: 131072 # [Validation]: Value >= 1 block.energized_copper_cable.transfer_rate = 131072 # The energy transfer rate of the Energized Gold Cable in FE per tick # [Default value]: 524288 # [Validation]: Value >= 1 block.energized_gold_cable.transfer_rate = 524288 # The energy transfer rate of the Energized Crystal Matrix Cable in FE per tick # [Default value]: 2097152 # [Validation]: Value >= 1 block.energized_crystal_matrix_cable.transfer_rate = 2097152 # The energy capacity of the Weather Controller in FE # [Default value]: 8388608 # [Validation]: Value >= 1 block.weather_controller.capacity = 8388608 # The energy transfer rate of the Weather Controller in FE per tick # [Default value]: 32768 # [Validation]: Value >= 1 block.weather_controller.transfer_rate = 32768 # The amount of time in ticks the Weather Controller can maintain the desired weather state # [Default value]: 19200 # [Validation]: Value >= 100 block.weather_controller.control_duration = 19200 # The energy capacity of the Lightning Generator in FE # [Default value]: 1000000 # [Validation]: Value >= 1 block.lightning_generator.capacity = 1000000 # The energy transfer rate of the Lightning Generator in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 block.lightning_generator.transfer_rate = 65536 # The energy capacity of the Charging Station in FE # [Default value]: 262144 # [Validation]: Value >= 1 block.charging_station.capacity = 262144 # The energy transfer rate of the Charging Station in FE per tick # [Default value]: 16384 # [Validation]: Value >= 1 block.charging_station.transfer_rate = 16384 # The maximal distance the Charging Station can operate within # [Default value]: 7 # [Validation]: Value >= 1 # [Validation]: Value <= 25 block.charging_station.max_charging_distance = 7 # The energy capacity of the Crystal Growth Chamber in FE # [Default value]: 32768 # [Validation]: Value >= 1 block.crystal_growth_chamber.capacity = 32768 # The energy transfer rate of the Crystal Growth Chamber in FE per tick # [Default value]: 2048 # [Validation]: Value >= 1 block.crystal_growth_chamber.transfer_rate = 2048 # The energy consumption of the Crystal Growth Chamber if active in FE per tick # [Default value]: 1024 # [Validation]: Value >= 1 block.crystal_growth_chamber.energy_consumption_per_tick = 1024 # The multiplier by which the time a recipe of the Crystal Growth Chamber requires is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.crystal_growth_chamber.recipe_duration_multiplier = 1.000000 # The energy capacity of the Time Controller in FE # [Default value]: 8388608 # [Validation]: Value >= 1 block.time_controller.capacity = 8388608 # The energy transfer rate of the Time Controller in FE per tick # [Default value]: 32768 # [Validation]: Value >= 1 block.time_controller.transfer_rate = 32768 # The energy capacity of the Teleporter in FE # [Default value]: 8388608 # [Validation]: Value >= 1 block.teleporter.capacity = 8388608 # The energy transfer rate of the Teleporter in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 block.teleporter.transfer_rate = 65536 # Intra dimensional teleportation (= within a dimension) is not allowed if set to false. # [Default value]: true block.teleporter.intra_dimensional_enabled = true # Inter dimensional teleportation (= across multiple dimension) is not allowed if set to false. # [Default value]: true block.teleporter.inter_dimensional_enabled = true # Teleportation within, from, and to dimensions in this list are not allowed. # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.dimension_blacklist = [] # Teleportation within dimensions in this list are not allowed. # Teleportation to and from dimensions in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.intra_dimensional_blacklist = [] # Teleportation from dimensions in this list are not allowed. # Teleportation within and to dimensions in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.inter_dimension_from_blacklist = [] # Teleportation to dimensions in this list are not allowed. # Teleportation within and from dimensions in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.inter_dimension_to_blacklist = [] # Teleportation within, from, and to dimension types in this list are not allowed. # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.dimension_type_blacklist = [] # Teleportation within dimension types in this list are not allowed. # Teleportation to and from dimension types in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.intra_dimensional_type_blacklist = [] # Teleportation from dimension types in this list are not allowed. # Teleportation within and to dimension types in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.inter_dimension_from_type_blacklist = [] # Teleportation to dimension types in this list are not allowed. # Teleportation within and from dimension types in this list are still allowed. # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.teleporter.inter_dimension_to_type_blacklist = [] # The multiplier by which the time a recipe of the Alloy Furnace requires is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.alloy_furnace.recipe_duration_multiplier = 1.000000 # The energy capacity of the Coal Engine in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.coal_engine.capacity = 2048 # The energy transfer rate of the Coal Engine in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.coal_engine.transfer_rate = 256 # The multiplier by which the energy production of the Coal Engine is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.coal_engine.energy_production_multiplier = 1.000000 # The energy capacity of the Solar Panel (Tier I) in FE # [Default value]: 80 # [Validation]: Value >= 1 block.solar_panel_1.capacity = 80 # The energy transfer rate of the Solar Panel (Tier I) in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.solar_panel_1.transfer_rate = 8 # The peak energy production of the Solar Panel (Tier I) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 2 # [Validation]: Value >= 1 block.solar_panel_1.energy_peak_production = 2 # The energy capacity of the Solar Panel (Tier II) in FE # [Default value]: 640 # [Validation]: Value >= 1 block.solar_panel_2.capacity = 640 # The energy transfer rate of the Solar Panel (Tier II) in FE per tick # [Default value]: 64 # [Validation]: Value >= 1 block.solar_panel_2.transfer_rate = 64 # The peak energy production of the Solar Panel (Tier II) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 16 # [Validation]: Value >= 1 block.solar_panel_2.energy_peak_production = 16 # The energy capacity of the Solar Panel (Tier III) in FE # [Default value]: 5120 # [Validation]: Value >= 1 block.solar_panel_3.capacity = 5120 # The energy transfer rate of the Solar Panel (Tier III) in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.solar_panel_3.transfer_rate = 512 # The peak energy production of the Solar Panel (Tier III) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.solar_panel_3.energy_peak_production = 128 # The energy capacity of the Solar Panel (Tier IV) in FE # [Default value]: 81920 # [Validation]: Value >= 1 block.solar_panel_4.capacity = 81920 # The energy transfer rate of the Solar Panel (Tier IV) in FE per tick # [Default value]: 8192 # [Validation]: Value >= 1 block.solar_panel_4.transfer_rate = 8192 # The peak energy production of the Solar Panel (Tier IV) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 2048 # [Validation]: Value >= 1 block.solar_panel_4.energy_peak_production = 2048 # The energy capacity of the Solar Panel (Tier V) in FE # [Default value]: 327680 # [Validation]: Value >= 1 block.solar_panel_5.capacity = 327680 # The energy transfer rate of the Solar Panel (Tier V) in FE per tick # [Default value]: 131072 # [Validation]: Value >= 1 block.solar_panel_5.transfer_rate = 131072 # The peak energy production of the Solar Panel (Tier V) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 16384 # [Validation]: Value >= 1 block.solar_panel_5.energy_peak_production = 16384 # The energy capacity of the Solar Panel (Tier VI) in FE # [Default value]: 1048576 # [Validation]: Value >= 1 block.solar_panel_6.capacity = 1048576 # The energy transfer rate of the Solar Panel (Tier VI) in FE per tick # [Default value]: 524288 # [Validation]: Value >= 1 block.solar_panel_6.transfer_rate = 524288 # The peak energy production of the Solar Panel (Tier VI) for ideal conditions (e.g. at noon with clear sky for solar panels) in FE per tick # [Default value]: 131072 # [Validation]: Value >= 1 block.solar_panel_6.energy_peak_production = 131072 # The energy capacity of the Minecart Charger in FE # [Default value]: 16384 # [Validation]: Value >= 1 block.minecart_charger.capacity = 16384 # The energy transfer rate of the Minecart Charger in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.minecart_charger.transfer_rate = 512 # The energy capacity of the Minecart Uncharger in FE # [Default value]: 16384 # [Validation]: Value >= 1 block.minecart_uncharger.capacity = 16384 # The energy transfer rate of the Minecart Uncharger in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.minecart_uncharger.transfer_rate = 512 # The energy capacity of the Advanced Minecart Charger in FE # [Default value]: 524288 # [Validation]: Value >= 1 block.advanced_minecart_charger.capacity = 524288 # The energy transfer rate of the Advanced Minecart Charger in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 block.advanced_minecart_charger.transfer_rate = 65536 # The energy capacity of the Advanced Minecart Uncharger in FE # [Default value]: 524288 # [Validation]: Value >= 1 block.advanced_minecart_uncharger.capacity = 524288 # The energy transfer rate of the Advanced Minecart Uncharger in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 block.advanced_minecart_uncharger.transfer_rate = 65536 # The energy capacity of the Crusher in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.crusher.capacity = 2048 # The energy transfer rate of the Crusher in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.crusher.transfer_rate = 128 # The energy consumption of the Crusher if active in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.crusher.energy_consumption_per_tick = 8 # The time a recipe of the Crusher requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.crusher.recipe_duration = 100 # The energy capacity of the Advanced Crusher in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.advanced_crusher.capacity = 4096 # The energy transfer rate of the Advanced Crusher in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.advanced_crusher.transfer_rate = 256 # The energy consumption of the Advanced Crusher if active in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 block.advanced_crusher.energy_consumption_per_tick = 32 # The time a recipe of the Advanced Crusher requires in ticks # [Default value]: 25 # [Validation]: Value >= 1 block.advanced_crusher.recipe_duration = 25 # The fluid tank capacity of the Advanced Crusher in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.advanced_crusher.fluid_tank_capacity = 8 # The amount of Water in mB (milli Buckets) which will be converted to Dirty Water per completed recipe in the Advanced Crusher. # [Default value]: 10 # [Validation]: Value >= 1 block.advanced_crusher.water_usage_per_recipe = 10 # The energy capacity of the Pulverizer in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.pulverizer.capacity = 2048 # The energy transfer rate of the Pulverizer in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.pulverizer.transfer_rate = 128 # The energy consumption of the Pulverizer if active in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.pulverizer.energy_consumption_per_tick = 8 # The time a recipe of the Pulverizer requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.pulverizer.recipe_duration = 100 # The energy capacity of the Advanced Pulverizer in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.advanced_pulverizer.capacity = 4096 # The energy transfer rate of the Advanced Pulverizer in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.advanced_pulverizer.transfer_rate = 256 # The energy consumption of the Advanced Pulverizer if active in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 block.advanced_pulverizer.energy_consumption_per_tick = 32 # The time a recipe of the Advanced Pulverizer requires in ticks # [Default value]: 25 # [Validation]: Value >= 1 block.advanced_pulverizer.recipe_duration = 25 # The fluid tank capacity of the Advanced Pulverizer in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.advanced_pulverizer.fluid_tank_capacity = 8 # The amount of Water in mB (milli Buckets) which will be converted to Dirty Water per completed recipe in the Advanced Pulverizer. # [Default value]: 10 # [Validation]: Value >= 1 block.advanced_pulverizer.water_usage_per_recipe = 10 # The energy capacity of the Sawmill in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.sawmill.capacity = 2048 # The energy transfer rate of the Sawmill in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.sawmill.transfer_rate = 128 # The energy consumption of the Sawmill if active in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.sawmill.energy_consumption_per_tick = 8 # The time a recipe of the Sawmill requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.sawmill.recipe_duration = 100 # The energy capacity of the Compressor in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.compressor.capacity = 2048 # The energy transfer rate of the Compressor in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.compressor.transfer_rate = 256 # The energy consumption of the Compressor if active in FE per tick # [Default value]: 16 # [Validation]: Value >= 1 block.compressor.energy_consumption_per_tick = 16 # The time a recipe of the Compressor requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.compressor.recipe_duration = 100 # The energy capacity of the Metal Press in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.metal_press.capacity = 2048 # The energy transfer rate of the Metal Press in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.metal_press.transfer_rate = 256 # The energy consumption of the Metal Press if active in FE per tick # [Default value]: 16 # [Validation]: Value >= 1 block.metal_press.energy_consumption_per_tick = 16 # The time a recipe of the Metal Press requires in ticks # [Default value]: 250 # [Validation]: Value >= 1 block.metal_press.recipe_duration = 250 # The energy capacity of the Auto Press Mold Maker in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.auto_press_mold_maker.capacity = 2048 # The energy transfer rate of the Auto Press Mold Maker in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.auto_press_mold_maker.transfer_rate = 128 # The energy consumption of the Auto Press Mold Maker if active in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.auto_press_mold_maker.energy_consumption_per_tick = 8 # The time a recipe of the Auto Press Mold Maker requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.auto_press_mold_maker.recipe_duration = 100 # The energy capacity of the Auto Stonecutter in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.auto_stonecutter.capacity = 2048 # The energy transfer rate of the Auto Stonecutter in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.auto_stonecutter.transfer_rate = 128 # The energy consumption of the Auto Stonecutter if active in FE per tick # [Default value]: 8 # [Validation]: Value >= 1 block.auto_stonecutter.energy_consumption_per_tick = 8 # The time a recipe of the Auto Stonecutter requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.auto_stonecutter.recipe_duration = 100 # The energy capacity of the Energizer in FE # [Default value]: 65536 # [Validation]: Value >= 1 block.energizer.capacity = 65536 # The energy transfer rate of the Energizer in FE per tick # [Default value]: 16384 # [Validation]: Value >= 1 block.energizer.transfer_rate = 16384 # The multiplier by which the energy consumption of the Energizer is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.energizer.energy_consumption_multiplier = 1.000000 # The time a recipe of the Energizer requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.energizer.recipe_duration = 100 # The energy capacity of the Auto Crafter in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.auto_crafter.capacity = 2048 # The energy transfer rate of the Auto Crafter in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.auto_crafter.transfer_rate = 256 # The energy consumption of the Auto Crafter if active in FE per tick per ingredient # [Default value]: 2 # [Validation]: Value >= 1 block.auto_crafter.energy_consumption_per_tick_per_ingredient = 2 # The time a recipe of the Auto Crafter requires in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.auto_crafter.recipe_duration = 100 # The recipe blacklist for the Auto Crafter. # The blacklist is a list of recipe ids which can not be crafted in the Auto Crafter # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.auto_crafter.recipe_blacklist = [] # The energy capacity of the Advanced Auto Crafter in FE # [Default value]: 16384 # [Validation]: Value >= 1 block.advanced_auto_crafter.capacity = 16384 # The energy transfer rate of the Advanced Auto Crafter in FE per tick # [Default value]: 1024 # [Validation]: Value >= 1 block.advanced_auto_crafter.transfer_rate = 1024 # The energy consumption of the Advanced Auto Crafter if active in FE per tick per ingredient # [Default value]: 16 # [Validation]: Value >= 1 block.advanced_auto_crafter.energy_consumption_per_tick_per_ingredient = 16 # The time a recipe of the Advanced Auto Crafter requires in ticks # [Default value]: 50 # [Validation]: Value >= 1 block.advanced_auto_crafter.recipe_duration = 50 # The recipe blacklist for the Advanced Auto Crafter. # The blacklist is a list of recipe ids which can not be crafted in the Advanced Auto Crafter # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.advanced_auto_crafter.recipe_blacklist = [] # The energy capacity of the Heat Generator in FE # [Default value]: 10000 # [Validation]: Value >= 1 block.heat_generator.capacity = 10000 # The energy transfer rate of the Heat Generator in FE per tick # [Default value]: 500 # [Validation]: Value >= 1 block.heat_generator.transfer_rate = 500 # The multiplier by which the energy production of the Heat Generator is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.heat_generator.energy_production_multiplier = 1.000000 # The energy capacity of the Thermal Generator in FE # [Default value]: 40960 # [Validation]: Value >= 1 block.thermal_generator.capacity = 40960 # The energy transfer rate of the Thermal Generator in FE per tick # [Default value]: 2048 # [Validation]: Value >= 1 block.thermal_generator.transfer_rate = 2048 # The multiplier by which the energy production of the Thermal Generator is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.thermal_generator.energy_production_multiplier = 1.000000 # The fluid tank capacity of the Thermal Generator in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.thermal_generator.fluid_tank_capacity = 8 # The energy capacity of the Block Placer in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.block_placer.capacity = 2048 # The energy transfer rate of the Block Placer in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.block_placer.transfer_rate = 128 # The energy consumption of the Block Placer if active in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 block.block_placer.energy_consumption_per_tick = 32 # The time the Block Placer requires to place a block in ticks # [Default value]: 20 # [Validation]: Value >= 1 block.block_placer.placement_duration = 20 # Blocks in this list can not be placed by the Block Placer. # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.block_placer.placement_blacklist = [] # The energy capacity of the Assembling Machine in FE # [Default value]: 8192 # [Validation]: Value >= 1 block.assembling_machine.capacity = 8192 # The energy transfer rate of the Assembling Machine in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.assembling_machine.transfer_rate = 512 # The energy consumption of the Assembling Machine if active in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.assembling_machine.energy_consumption_per_tick = 256 # The time a recipe of the Assembling Machine requires in ticks # [Default value]: 200 # [Validation]: Value >= 1 block.assembling_machine.recipe_duration = 200 # The energy capacity of the Induction Smelter in FE # [Default value]: 8192 # [Validation]: Value >= 1 block.induction_smelter.capacity = 8192 # The energy transfer rate of the Induction Smelter in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.induction_smelter.transfer_rate = 256 # The energy consumption of the Induction Smelter if active in FE per tick # [Default value]: 64 # [Validation]: Value >= 1 block.induction_smelter.energy_consumption_per_tick = 64 # The multiplier by which the time a recipe of the Induction Smelter requires is multiplied by. # => If set to 2 the Induction Smelter will be as fast as the Alloy Furnace. # # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.induction_smelter.recipe_duration_multiplier = 1.000000 # The energy transfer rate of the Powered Lamp in FE per tick # [Default value]: 1 # [Validation]: Value >= 1 block.powered_lamp.transfer_rate = 1 # The energy capacity of the Powered Furnace in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.powered_furnace.capacity = 2048 # The energy transfer rate of the Powered Furnace in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.powered_furnace.transfer_rate = 128 # The energy consumption of the Powered Furnace if active in FE per tick # [Default value]: 2 # [Validation]: Value >= 1 block.powered_furnace.energy_consumption_per_tick = 2 # The multiplier by which the time a recipe of the Powered Furnace requires is multiplied by. # => If set to 2 the Powered Furnace will be as fast as the normal Furnace. # # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.powered_furnace.recipe_duration_multiplier = 1.000000 # The recipe blacklist for the Powered Furnace. # The blacklist is a list of recipe ids which can not be crafted in the Powered Furnace # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.powered_furnace.recipe_blacklist = [] # The energy capacity of the Advanced Powered Furnace in FE # [Default value]: 16384 # [Validation]: Value >= 1 block.advanced_powered_furnace.capacity = 16384 # The energy transfer rate of the Advanced Powered Furnace in FE per tick # [Default value]: 1024 # [Validation]: Value >= 1 block.advanced_powered_furnace.transfer_rate = 1024 # The energy consumption per input of the Advanced Powered Furnace in FE per tick. # [Default value]: 256 # [Validation]: Value >= 1 block.advanced_powered_furnace.energy_consumption_per_input_per_tick = 256 # The multiplier by which the time a recipe of the Advanced Powered Furnace requires is multiplied by. # => If set to 6 the Advanced Powered Furnace will be as fast as the normal Furnace. # # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.advanced_powered_furnace.recipe_duration_multiplier = 1.000000 # The recipe blacklist for the Advanced Powered Furnace. # The blacklist is a list of recipe ids which can not be crafted in the Advanced Powered Furnace # # [Default value]: [] # [Validation]: Syntax (whitespaces are ignored): [namespace1:path1, namespace2:path2, ...] block.advanced_powered_furnace.recipe_blacklist = [] # The energy capacity of the Plant Growth Chamber in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.plant_growth_chamber.capacity = 4096 # The energy transfer rate of the Plant Growth Chamber in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.plant_growth_chamber.transfer_rate = 256 # The energy consumption of the Plant Growth Chamber if active in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 block.plant_growth_chamber.energy_consumption_per_tick = 32 # The multiplier by which the time a recipe of the Plant Growth Chamber requires is multiplied by # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.plant_growth_chamber.recipe_duration_multiplier = 1.000000 # The energy capacity of the Stone Liquefier in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.stone_liquefier.capacity = 4096 # The energy transfer rate of the Stone Liquefier in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.stone_liquefier.transfer_rate = 256 # The energy consumption of the Stone Liquefier if active in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.stone_liquefier.energy_consumption_per_tick = 128 # The fluid tank capacity of the Stone Liquefier in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.stone_liquefier.fluid_tank_capacity = 8 # The time a recipe of the Stone Liquefier requires in ticks # [Default value]: 50 # [Validation]: Value >= 1 block.stone_liquefier.recipe_duration = 50 # The energy capacity of the Stone Solidifier in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.stone_solidifier.capacity = 4096 # The energy transfer rate of the Stone Solidifier in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.stone_solidifier.transfer_rate = 256 # The energy consumption of the Stone Solidifier if active in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.stone_solidifier.energy_consumption_per_tick = 128 # The fluid tank capacity of the Stone Solidifier in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.stone_solidifier.fluid_tank_capacity = 8 # The time a recipe of the Stone Solidifier requires in ticks # [Default value]: 25 # [Validation]: Value >= 1 block.stone_solidifier.recipe_duration = 25 # The energy capacity of the Filtration Plant in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.filtration_plant.capacity = 4096 # The energy transfer rate of the Filtration Plant in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.filtration_plant.transfer_rate = 256 # The energy consumption of the Filtration Plant if active in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.filtration_plant.energy_consumption_per_tick = 128 # The fluid tank capacity of the Filtration Plant in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.filtration_plant.fluid_tank_capacity = 8 # The time a recipe of the Filtration Plant requires in ticks # [Default value]: 1000 # [Validation]: Value >= 1 block.filtration_plant.recipe_duration = 1000 # The amount of Dirty Water in mB (milli Buckets) which will be converted to Water per completed recipe in the Filtration Plant. # [Default value]: 100 # [Validation]: Value >= 1 block.filtration_plant.water_usage_per_recipe = 100 # The energy capacity of the Fluid Transposer in FE # [Default value]: 4096 # [Validation]: Value >= 1 block.fluid_transposer.capacity = 4096 # The energy transfer rate of the Fluid Transposer in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.fluid_transposer.transfer_rate = 256 # The energy consumption of the Fluid Transposer if active in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.fluid_transposer.energy_consumption_per_tick = 128 # The fluid tank capacity of the Fluid Transposer in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.fluid_transposer.fluid_tank_capacity = 8 # The time a recipe of the Fluid Transposer requires in ticks # [Default value]: 200 # [Validation]: Value >= 1 block.fluid_transposer.recipe_duration = 200 # The energy capacity of the Fluid Filler in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.fluid_filler.capacity = 2048 # The energy transfer rate of the Fluid Filler in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.fluid_filler.transfer_rate = 128 # The energy consumption of the Fluid Filler if active in FE per tick # [Default value]: 64 # [Validation]: Value >= 1 block.fluid_filler.energy_consumption_per_tick = 64 # The fluid tank capacity of the Fluid Filler in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.fluid_filler.fluid_tank_capacity = 8 # The transfer rate an item can be filled up at by the Fluid Filler in mB (milli Buckets) # [Default value]: 100 # [Validation]: Value >= 1 block.fluid_filler.fluid_item_transfer_rate = 100 # The energy capacity of the Fluid Drainer in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.fluid_drainer.capacity = 2048 # The energy transfer rate of the Fluid Drainer in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.fluid_drainer.transfer_rate = 128 # The energy consumption of the Fluid Drainer if active in FE per tick # [Default value]: 64 # [Validation]: Value >= 1 block.fluid_drainer.energy_consumption_per_tick = 64 # The fluid tank capacity of the Fluid Drainer in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.fluid_drainer.fluid_tank_capacity = 8 # The transfer rate an item can be drained at by the Fluid Drainer in mB (milli Buckets) # [Default value]: 100 # [Validation]: Value >= 1 block.fluid_drainer.fluid_item_transfer_rate = 100 # The energy capacity of the Fluid Pump in FE # [Default value]: 2048 # [Validation]: Value >= 1 block.fluid_pump.capacity = 2048 # The energy transfer rate of the Fluid Pump in FE per tick # [Default value]: 128 # [Validation]: Value >= 1 block.fluid_pump.transfer_rate = 128 # The energy consumption of the Fluid Pump if active in FE per tick # [Default value]: 32 # [Validation]: Value >= 1 block.fluid_pump.energy_consumption_per_tick = 32 # The fluid tank capacity of the Fluid Pump in buckets (= 1000 mB) # [Default value]: 16 # [Validation]: Value >= 1 block.fluid_pump.fluid_tank_capacity = 16 # The time the Fluid Pump requires to check the next block in ticks # [Default value]: 20 # [Validation]: Value >= 1 block.fluid_pump.next_block_cooldown = 20 # The time the Fluid Pump requires to extract fluids from a block in ticks # [Default value]: 100 # [Validation]: Value >= 1 block.fluid_pump.extraction_duration = 100 # The horizontal extraction range of the Fluid Pump in blocks # [Default value]: 5 # [Validation]: Value >= 1 block.fluid_pump.extraction_range = 5 # The vertical extraction depth of the Fluid Pump in blocks # [Default value]: 64 # [Validation]: Value >= 1 block.fluid_pump.extraction_depth = 64 # The energy capacity of the Advanced Fluid Pump in FE # [Default value]: 16384 # [Validation]: Value >= 1 block.advanced_fluid_pump.capacity = 16384 # The energy transfer rate of the Advanced Fluid Pump in FE per tick # [Default value]: 1024 # [Validation]: Value >= 1 block.advanced_fluid_pump.transfer_rate = 1024 # The energy consumption of the Advanced Fluid Pump if active in FE per tick # [Default value]: 256 # [Validation]: Value >= 1 block.advanced_fluid_pump.energy_consumption_per_tick = 256 # The fluid tank capacity of the Advanced Fluid Pump in buckets (= 1000 mB) # [Default value]: 128 # [Validation]: Value >= 1 block.advanced_fluid_pump.fluid_tank_capacity = 128 # The time the Advanced Fluid Pump requires to check the next block in ticks # [Default value]: 4 # [Validation]: Value >= 1 block.advanced_fluid_pump.next_block_cooldown = 4 # The time the Advanced Fluid Pump requires to extract fluids from a block in ticks # [Default value]: 20 # [Validation]: Value >= 1 block.advanced_fluid_pump.extraction_duration = 20 # The horizontal extraction range of the Advanced Fluid Pump in blocks # [Default value]: 10 # [Validation]: Value >= 1 block.advanced_fluid_pump.extraction_range = 10 # The vertical extraction depth of the Advanced Fluid Pump in blocks # [Default value]: 128 # [Validation]: Value >= 1 block.advanced_fluid_pump.extraction_depth = 128 # The fluid tank capacity of the Drain in buckets (= 1000 mB) # [Default value]: 2 # [Validation]: Value >= 1 block.drain.fluid_tank_capacity = 2 # The amount of ticks the Drain requires to drain 1000 mB (milli Buckets) from the fluid source block above. # [Default value]: 20 # [Validation]: Value >= 1 block.drain.drain_duration = 20 # The transfer rate per tank and face of an Iron Fluid Pipe face in the extraction state in mB (milli Buckets) # [Default value]: 100 # [Validation]: Value >= 1 block.iron_fluid_pipe.fluid_transfer_rate = 100 # The transfer rate per tank and face of a Golden Fluid Pipe face in the extraction state in mB (milli Buckets) # [Default value]: 1000 # [Validation]: Value >= 1 block.golden_fluid_pipe.fluid_transfer_rate = 1000 # The fluid tank capacity of the Fluid Tank (Small) in buckets (= 1000 mB) # [Default value]: 8 # [Validation]: Value >= 1 block.fluid_tank_small.fluid_tank_capacity = 8 # The fluid tank capacity of the Fluid Tank (Medium) in buckets (= 1000 mB) # [Default value]: 32 # [Validation]: Value >= 1 block.fluid_tank_medium.fluid_tank_capacity = 32 # The fluid tank capacity of the Fluid Tank (Large) in buckets (= 1000 mB) # [Default value]: 128 # [Validation]: Value >= 1 block.fluid_tank_large.fluid_tank_capacity = 128 # The item silo capacity of the Item Silo (Tiny) in stacks (= 64 for most items) # [Default value]: 50 # [Validation]: Value >= 1 block.item_silo_tiny.item_silo_capacity = 50 # The item silo capacity of the Item Silo (Small) in stacks (= 64 for most items) # [Default value]: 100 # [Validation]: Value >= 1 block.item_silo_small.item_silo_capacity = 100 # The item silo capacity of the Item Silo (Medium) in stacks (= 64 for most items) # [Default value]: 250 # [Validation]: Value >= 1 block.item_silo_medium.item_silo_capacity = 250 # The item silo capacity of the Item Silo (Large) in stacks (= 64 for most items) # [Default value]: 500 # [Validation]: Value >= 1 block.item_silo_large.item_silo_capacity = 500 # The item silo capacity of the Item Silo (Giant) in stacks (= 64 for most items) # [Default value]: 1000 # [Validation]: Value >= 1 block.item_silo_giant.item_silo_capacity = 1000 # The energy capacity of the Charger in FE # [Default value]: 8192 # [Validation]: Value >= 1 block.charger.capacity = 8192 # The energy transfer rate of the Charger in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.charger.transfer_rate = 512 # The multiplier by which the energy consumption of charger recipes in the Charger is multiplied by. # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.charger.charger_recipe_energy_consumption_multiplier = 1.000000 # The energy capacity per slot of the Advanced Charger in FE. # => The energy capacity of the block is three times this value. # # [Default value]: 65536 # [Validation]: Value >= 1 block.advanced_charger.capacity_per_slot = 65536 # The energy transfer rate per slot of the Advanced Charger in FE per tick. # => The energy transfer rate of the block is three times this value. # # [Default value]: 8192 # [Validation]: Value >= 1 block.advanced_charger.transfer_rate_per_slot = 8192 # The multiplier by which the energy consumption of charger recipes in the Charger is multiplied by. # [Default value]: 1.000000 # [Validation]: Value > 0.0 block.advanced_charger.charger_recipe_energy_consumption_multiplier = 1.000000 # The energy capacity of the Uncharger in FE # [Default value]: 8192 # [Validation]: Value >= 1 block.uncharger.capacity = 8192 # The energy transfer rate of the Uncharger in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 block.uncharger.transfer_rate = 512 # The energy capacity per slot of the Advanced Uncharger in FE. # => The energy capacity of the block is three times this value. # # [Default value]: 65536 # [Validation]: Value >= 1 block.advanced_uncharger.capacity_per_slot = 65536 # The energy transfer rate per slot of the Advanced Uncharger in FE per tick. # => The energy transfer rate of the block is three times this value. # # [Default value]: 8192 # [Validation]: Value >= 1 block.advanced_uncharger.transfer_rate_per_slot = 8192 # The time required for the Basic Item Conveyor Belt to transport an item one step in ticks per step # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt.ticks_per_step = 10 # The time required for the Fast Item Conveyor Belt to transport an item one step in ticks per step # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt.ticks_per_step = 6 # The time required for the Express Item Conveyor Belt to transport an item one step in ticks per step # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt.ticks_per_step = 2 # The time required for the Basic Item Conveyor Belt Loader to extract a single item in ticks # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt_loader.ticks_per_item = 10 # The time required for the Fast Item Conveyor Belt Loader to extract a single item in ticks # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt_loader.ticks_per_item = 6 # The time required for the Express Item Conveyor Belt Loader to extract a single item in ticks # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt_loader.ticks_per_item = 2 # The time required for the Basic Item Conveyor Belt Sorter to process a single item in ticks # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt_sorter.ticks_per_item = 10 # The time required for the Fast Item Conveyor Belt Sorter to process a single item in ticks # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt_sorter.ticks_per_item = 6 # The time required for the Express Item Conveyor Belt Sorter to process a single item in ticks # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt_sorter.ticks_per_item = 2 # The time required for the Basic Item Conveyor Belt Switch to process a single item in ticks # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt_switch.ticks_per_item = 10 # The time required for the Fast Item Conveyor Belt Switch to process a single item in ticks # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt_switch.ticks_per_item = 6 # The time required for the Express Item Conveyor Belt Switch to process a single item in ticks # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt_switch.ticks_per_item = 2 # The time required for the Basic Item Conveyor Belt Splitter to process a single item in ticks # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt_splitter.ticks_per_item = 10 # The time required for the Fast Item Conveyor Belt Splitter to process a single item in ticks # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt_splitter.ticks_per_item = 6 # The time required for the Express Item Conveyor Belt Splitter to process a single item in ticks # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt_splitter.ticks_per_item = 2 # The time required for the Basic Item Conveyor Belt Merger to process a single item in ticks # [Default value]: 10 # [Validation]: Value >= 1 block.item_conveyor_belt_merger.ticks_per_item = 10 # The time required for the Fast Item Conveyor Belt Merger to process a single item in ticks # [Default value]: 6 # [Validation]: Value >= 1 block.fast_item_conveyor_belt_merger.ticks_per_item = 6 # The time required for the Express Item Conveyor Belt Merger to process a single item in ticks # [Default value]: 2 # [Validation]: Value >= 1 block.express_item_conveyor_belt_merger.ticks_per_item = 2 # The energy capacity of the Battery Box Minecart in FE # [Default value]: 65536 # [Validation]: Value >= 1 entity.battery_box_minecart.capacity = 65536 # The energy transfer rate of the Battery Box Minecart in FE per tick # [Default value]: 512 # [Validation]: Value >= 1 entity.battery_box_minecart.transfer_rate = 512 # The energy capacity of the Advanced Battery Box Minecart in FE # [Default value]: 8388608 # [Validation]: Value >= 1 entity.advanced_battery_box_minecart.capacity = 8388608 # The energy transfer rate of the Advanced Battery Box Minecart in FE per tick # [Default value]: 65536 # [Validation]: Value >= 1 entity.advanced_battery_box_minecart.transfer_rate = 65536 # Determines how frequent the Electrician Building 1 will be placed in villages. # => If set to 0 the Electrician Building 1 will never be placed. # # [Default value]: 5 # [Validation]: Value >= 0 # [Validation]: Value <= 100 world.village.electrician_building_1.placement_weight = 5 # Sets the timeout a machine needs to be off for to change the block state to off in ticks (Prevent light flickering) # [Default value]: 20 # [Validation]: Value >= 5 # [Validation]: Value <= 200 off_state_timeout = 20