["Allowed Experience Fluids"] #Add IDs of fluids you want the obelisk to support here in the form mod_id:fluid_name. Fluids have to be tagged forge:experience. AllowedFluids = ["mob_grinding_utils:fluid_xp", "cofh_core:experience", "industrialforegoing:essence", "sophisticatedcore:xp_still", "enderio:xp_juice"] ["Experience Obelisk Capacity"] #The fluid capacity of the obelisk in mB. Default = 100000000, which is ~1072 levels' worth. Ensure that the new value is divisible by 20. #Warning: setting this value above the default may lead to unintended loss or gain of XP. This is due to a rounding error in Minecraft's XP handling #Range: 1000 ~ 2147483640 Capacity = 100000000 ["Allowed Experience Items"] #Add IDs of items you want the fountain to support here in the form mod_id:item_name = value in experience points. #Whitelisted items will be able to be converted to Cognitium by right-clicking / shift-right-clicking a bound fountain. #This list has to be identical on both client and server for valid items to be viewed in JEI AllowedItems = ["forbidden_arcanus:xpetrified_orb = 91.0f", "mysticalagriculture:experience_droplet = 12.5f", "actuallyadditions:solidified_experience = 8.0f"] ["Enlightened Amulet"] #The range of the enlightened amulet in blocks. Accepts decimals. Default = 8.0. #Range: 1.0 ~ 16.0 Range = 8.0 #Whether the enlightened amulet ignores orbs spawned by Experience Fountains. Default = true Ignores = true #Whether the enlightened amulet ignores orbs spawned by Infected Bookshelves. Default = false IgnoresBookshelfOrbs = false ["Staff of Attunement Range"] #The binding range of the Staff of Attunement & Memory Tablet in blocks. Accepts decimals. Default = 48.0. #Lower this if you experience issues with bound blocks not working correctly. #Range: 4.0 ~ 100.0 Range = 48.0 ["Metamorpher Name Formatting Recipes"] #Whether custom recipes that allow for the changing of item name color & formatting are enabled. Default = true Formatting = true ["Fluorescent Jelly"] #How many hunger points Fluorescent Jelly gives the player. Set to 0 to disable eating completely. Default = 2 Nutrition = 2 #How much saturation Fluorescent Jelly gives the player. Default = 1.0 Saturation = 1.0 ["Cognitive Bow"] #Whether to show the projectile velocity & accuracy boost in the tooltip. Default = true #Disable this if tooltip components are being displayed in the wrong order. Show = true ["Bookshelf Settings"] #The chance that infected bookshelves of any kind drop Forgotten Dust upon decaying. Default = 0.5 #Set this value to 0.0 to prevent drops from decaying bookshelves completely #Range: 0.0 ~ 1.0 DropDustChance = 0.5 #Whether Infected Bookshelves are permeable to Forgotten Dust item entities. Default = false ShelvesPermeableToDust = false ["Bookshelf Settings"."Infected Bookshelves"] #The minimum spawn delay of Infected Bookshelves in ticks. Default = 300 #Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Infected Bookshelves in ticks. Default = 500 #Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. Default = 12 #Range: 1 ~ 32767 OrbValue = 12 #The number of spawns until the bookshelf decays. Default = 50 #Range: 1 ~ 10000 Spawns = 50 #The chance for an Infected Bookshelf to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Bookshelf Settings"."Infected Enchanted Bookshelves"] #The minimum spawn delay of Enchanted Bookshelves in ticks. Default = 100 #Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Enchanted Bookshelves in ticks. Default = 300 #Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. Default = 24 #Range: 1 ~ 32767 OrbValue = 24 #The number of spawns until the bookshelf decays. Default = 100 #Range: 1 ~ 10000 Spawns = 100 #The chance for an Enchanted Bookshelf to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Bookshelf Settings"."Infected Archiver's Bookshelves"] #The minimum spawn delay of Archiver's Bookshelves in ticks. Default = 180 #Range: 1 ~ 10000 SpawnDelayMin = 300 #The maximum spawn delay of Archiver's Bookshelves in ticks. Default = 220 #Range: 1 ~ 10000 SpawnDelayMax = 500 #The XP value of spawned orbs. Default = 12 #Range: 1 ~ 32767 OrbValue = 12 #The number of spawns until the bookshelf decays. Default = 50 #Range: 1 ~ 10000 Spawns = 100 #The chance for an Archiver's Bookshelf to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 Infectivity = 0.02 ["Agar Settings"] #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing a face. Default = 1.35 #Range: 0.0 ~ 4.0 AgarFaceBonus = 1.35 #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing an edge. Default = 1.15 #Range: 0.0 ~ 4.0 AgarEdgeBonus = 1.15 #The bonus that Insightful & Extravagant Agar apply to bookshelves sharing a vertex. Default = 1.10 #Range: 0.0 ~ 4.0 AgarVertexBonus = 1.1 #Whether or not Agar blocks emit light. Default = true. #Set this to false if you are using intensive shader settings and are experiencing fps drops. AgarEmitsLight = true #Whether Agar blocks are permeable to Forgotten Dust item entities. Default = false ShelvesPermeableToDust = false #The chance for a Nutrient Agar block to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 NutrientAgarInfectivity = 0.005 #The chance for an Insightful Agar block to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 InsightfulAgarInfectivity = 0.01 #The chance for an Extravagant Agar block to infect a valid adjacent block every second. #Range: 0.0 ~ 1.0 ExtravagantAgarInfectivity = 0.02