Pack update and swapping out enhanced cele to the new v2 version.

This commit is contained in:
2026-08-19 20:03:05 +01:00
parent 186014655b
commit 4668b78e0e
48 changed files with 134 additions and 18 deletions
@@ -0,0 +1,8 @@
# Enhanced Celestials mixin toggles.
# Overrides Minecraft's default time command with a protected/educated version of the time commands.
# /time set <day/midnight/noon/night/<time_value>> will now set the time to the next occurrence of that time for the next Minecraft day.
# /time set <day/midnight/noon/night/<time_value>> now has a 3rd argument that is "reset" which is a <true/false> value that when set to true will make this command function like its vanilla counterpart, resetting the the day time counter back to the first MC day.
# Output messages have been updated to be more clear about what the command is doing.
# This is enabled by default, but can be disabled if this mixin conflicts with another mod.
TimeCommandMixin=true
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@@ -3,4 +3,7 @@
[general]
#If true, solid fuels (such as coal and logs) are disabled in aircraft. Only IE barrels with biodiesel can be used as fuel.
disableSolidFuel = true
#Working ticks per 1 mb of liquid fuel consumed. A greater value means fuel can burn for longer time.
#Range: > 1
biodieselFuelTick = 20
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@@ -1,9 +1,13 @@
{
"README": "https://github.com/Luke100000/ImmersiveMelodies/wiki/Config",
"getBufferDelay": 75,
"bufferDelay": 75,
"maxAudibleDistance": 48,
"instrumentVolumeFactor": 1.0,
"perceivedLoudnessAdjustmentFactor": 0.5,
"humanizationTime": 20,
"humanizationVolume": 0.06,
"humanizationPitch": 0.02,
"humanizationLength": 0.04,
"mobInstrumentFactors": {
"minecraft:wither_skeleton": 0.01,
"minecraft:zombified_piglin": 0.01,
@@ -16,12 +20,14 @@
},
"mobInstrumentDropFactor": 0.085,
"showOtherPlayersMelodies": true,
"autoSynchronize": true,
"forceMobsToPickUp": true,
"clickedHelp": true,
"loadInbuiltMidis": true,
"stopGameMusicForPlayers": true,
"stopGameMusicForMobs": false,
"uploadPermissionLevel": 0,
"rightClickToDropEntityInstrumentPermissionLevel": 0,
"keycodeToMidi": {
"75": 72,
"81": 61,
@@ -1,29 +1,27 @@
#Toggle which block entities to optimize. Changes require restart.
#Toggle which block entities to optimize. Do not change param in this config with the game open
[optimizations]
#Optimize chests, trapped chests, and ender chests.
#Optimize chests, trapped chests, and ender chests
chests = true
#Optimize all 16 bed colors.
#Optimize all 16 bed colors
beds = true
#Optimize bells.
#Optimize bells
bells = true
#Optimize all shulker box variants (17 colors).
#Optimize all shulker box variants (17 colors)
shulker_boxes = true
#Optimize Quark variant chests (requires Quark to be installed).
#Optimize Quark variant chests (requires Quark to be installed)
quark_chests = true
#Optimize BetterEnd chests (requires BetterEnd + BCLib).
#Optimize BetterEnd chests (requires BetterEnd + BCLib)
better_end_chests = true
#Optimize BetterNether chests (requires BetterNether + BCLib).
#Optimize BetterNether chests (requires BetterNether + BCLib)
better_nether_chests = true
#Optimize Iron Chests (requires Iron Chests). Crystal chests are excluded.
#Optimize Iron Chests (requires Iron Chests). Crystal chests are excluded
iron_chests = true
[compatibility]
#How to coexist with Vanillin (Flywheel instanced rendering). Changes require restart.
# AUTO - If Vanillin is present and Flywheel's backend is ON, let Vanillin
# handle VANILLA chests/bells/shulkers; LBE keeps optimizing modded chests.
# ALWAYS_LBE - Ignore Vanillin; LBE handles everything (may double-render with Vanillin).
# DEFER_TO_VANILLIN - If Vanillin is present at all, always defer vanilla types to it.
#Note: if you change Flywheel's backend in-game, restart for LBE to re-evaluate.
#AUTO: if Vanillin is loaded and Flywheel backend is on, Vanillin handles vanilla chests, bells and shulkers while LBE keeps optimizing modded chests
#ALWAYS_LBE: ignore Vanillin and let LBE handle everything. This can double-render if Vanillin is active
#DEFER_TO_VANILLIN: if Vanillin is loaded at all, always hand vanilla types to it
#If you switch Flywheel backend in-game, restart for LBE to re-evaluate
vanillin_compat_mode = "AUTO"
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@@ -9,6 +9,8 @@
parallelLookupMinPacks = 4
#Cache per-pack resource existence checks. The persisted cache is loaded lazily so it does not block startup IO.
cacheResourceExistence = true
#Use a dedicated work-stealing pool for resource reload preparation instead of competing for the shared Minecraft worker pool.
dedicatedResourceReloadExecutor = true
[compatibility]
#Complete failed third-party client resource reload listeners instead of letting one mod crash the whole loading overlay.
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@@ -0,0 +1,11 @@
{
"_comment": "Presets replace vanilla structures with Moogs ones. Spacing multipliers make structures rarer (higher) or denser (lower); effective = universal x per_mod x per_structure. Changes apply on world reload and only affect newly generated chunks.",
"presets": {},
"spacing": {
"universal_multiplier": 1.0,
"per_mod": {},
"per_structure": {}
},
"disabled_structures": [],
"hidden_buttons": []
}
@@ -0,0 +1,46 @@
[settings]
#Allows Piglins to barter food items and Strider Rocks from this mod.
#Special hunting-related trades are not affected.
enablePiglinFoodTrades = true
#Chance that a Piglin barter gives food or Strider Rocks from this mod.
#0.25 equals 25%; 0 disables these results.
#Range: 0.0 ~ 1.0
piglinFoodTradeChance = 0.25
#Allows Frogs to seek out Magma Cake and Magma Cake Slices,
#and lets players feed slices directly to a Frog.
enableFrogMagmaCakeBehavior = true
[farming]
#Allows Resurgent Soil and Resurgent Soil Farmland to propagate nearby plants.
enableResurgentSoilPropagation = true
#Multiplier for growth, transformation and propagation attempts made by Resurgent Soil
#and Resurgent Soil Farmland. Farmland hydration and drying are not affected.
#Range: 0.0 ~ 16.0
resurgentSoilTickMultiplier = 1.0
#Maximum vertical distance that Resurgent Soil follows connected plants while applying growth.
#Default: 10. Range: 0 ~ 64.
#Range: 0 ~ 64
resurgentSoilGrowthRange = 10
#Horizontal radius that Resurgent Soil Farmland searches for valid heat sources.
#Vertical range is half this value. Set to 0 to disable heat hydration.
#Default: 7. Range: 0 ~ 16.
#Range: 0 ~ 16
resurgentFarmlandHeatSearchRadius = 7
[crafting]
#Master switch for the Blazier. Disabling hides its creative-tab item and recipes,
#prevents placement and stops its behavior.
enableBlazier = true
#Multiplier for cooking time in every Blazier mode.
#Preserves the original 6 / 3 / 1 / 6 proportions; higher values take longer.
#Range: 0.0 ~ 64.0
blazierCookingTimeMultiplier = 1.0
#Enables Nether Brick, Red Nether Brick and Blackstone Brick Cabinets.
#Disabling hides their creative-tab items and recipes.
enableStoneCabinets = true
[world]
#Controls whether Powdery Cane patches generate naturally in Crimson Forests.
generatePowderyCane = true
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@@ -6,10 +6,10 @@
displayCoordinates = true
#biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource .
#Range: 0 ~ 1000000
radiusModifier = 2500
radiusModifier = 3500
#biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive.
#Range: 0 ~ 1000000
sampleSpaceModifier = 16
sampleSpaceModifier = 8
#A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"]
biomeBlacklist = []
#The maximum number of samples to be taken when searching for a biome.
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@@ -0,0 +1,32 @@
[chat]
#Sends out a massage containing players coordinates
"Chat Massage" = false
[flares]
#Keep in mind the damage scales with speed (speed x damage)
"Flare Speed" = 2.5
#Keep in mind the damage scales with speed (speed x damage)
"Flare Damage" = 3.0
"Flare Knockback" = 1.0
"Flare Piercing" = 0.0
#Sets targets on fire
"Flare Fire" = true
"Flare No Gravity Ticks" = 25.0
[glow_sticks]
#Duration is measured in ticks
"Green Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Pink Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Cyan Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Sticky Green Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Sticky Pink Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Sticky Cyan Glow Stick Duration" = 900.0
#Duration is measured in ticks
"Echo Glow Stick Duration" = 140.0
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@@ -1,3 +1,8 @@
# Whether to allow retrieving the last couple deleted items from the trash can screen
# Allowed values: true, false - Default: true
retrieveDeletedItems = true
# Can radioactive fluids from Mekanism be voided?
# Allowed values: true, false - Default: false
allowVoidingNuclearWaste = false
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@@ -43,6 +43,7 @@ I:default=300 -> EXPLOSIVE_ANTIGRAVITY_MAXHEIGHT='300'
Comment: 'It is recommended to keep this value low'
I:default=1 -> EXPLOSIVE_ANTIGRAVITY_MAXBLOCKCHECKS='1'
D:default=45.0 -> EXPLOSIVE_EMP_RADIUS='45.0'
D:default=80.0 -> EXPLOSIVE_EMP_DURATION='80.0'
D:default=45.0 -> EXPLOSIVE_NUCLEAR_SIZE='45.0'
Comment: 'Value is in ticks.'
D:default=360.0 -> EXPLOSIVE_NUCLEAR_DURATION='360.0'
@@ -58,6 +59,7 @@ D:default=2.0 -> EXPLOSIVE_EXOTHERMIC_MAXHARDNESS='2.0'
D:default=40.0 -> EXPLOSIVE_EXOTHERMIC_RADIUS='40.0'
D:default=0.01 -> EXPLOSIVE_EXOTHERMIC_CHANCE_FOR_LAVA='0.01'
D:default=0.3 -> EXPLOSIVE_EXOTHERMIC_CHANCE_TO_BURN='0.3'
D:default=1.5 -> EXPLOSIVE_EXOTHERMIC_VELOCITY='1.5'
Comment: 'Value is in ticks.'
D:default=20.0 -> EXPLOSIVE_EXOTHERMIC_DURATION='20.0'
D:default=9.0 -> EXPLOSIVE_ENDER_RADIUS='9.0'
@@ -1 +1,4 @@
D:default=480.0 -> COERCIONDERIVER_VOLTAGE='480.0'
D:default=1.0E7 -> FORTRONFIELD_MAXHEALTH='1.0E7'
I:default=1200 -> BROKEN_FIELD_REBUILD_DELAY='1200'
I:default=512 -> FIELD_CLEANUP_PER_TICK='512'
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