Update NCR-Encryption.json, client.json, common.json, and 49 more files
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@@ -1,29 +1,29 @@
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[General]
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#Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode.
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allowTeleport = true
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#The maximum number of times a player can search for the next instance of a located biome. Set to 0 to disable searching for additional biome instances and make the compass always locate the nearest biome.
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#Range: 0 ~ 10000
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maxNextSearches = 25
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#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
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displayCoordinates = true
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#biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource .
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#Range: 0 ~ 1000000
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radiusModifier = 2500
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#biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive.
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#Range: 0 ~ 1000000
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sampleSpaceModifier = 16
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#A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"]
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biomeBlacklist = []
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#The default number of XP levels consumed when searching for a biome. Individual biomes can be configured via perBiomeXpLevels.
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#Range: 0 ~ 3
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defaultXpLevels = 0
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#A list of per-biome XP level costs that override defaultXpLevels, specified as comma-separated "biome_id,num_levels" pairs. Biomes not listed here use defaultXpLevels. Max of 3 levels. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:deep_dark,3", "minecraft:end*,2", "minecraft:*caves,3"]
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perBiomeXpLevels = []
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#The maximum number of samples to be taken when searching for a biome.
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#Range: 0 ~ 1000000
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maxSamples = 50000
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#The number of successful biome searches before the compass breaks and must be repaired. Set to 0 to disable durability.
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#Range: 0 ~ 10000
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compassDurability = 0
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[General]
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#Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode.
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allowTeleport = true
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#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
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displayCoordinates = true
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#biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource .
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#Range: 0 ~ 1000000
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radiusModifier = 2500
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#biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive.
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#Range: 0 ~ 1000000
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sampleSpaceModifier = 16
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#A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"]
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biomeBlacklist = []
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#The maximum number of samples to be taken when searching for a biome.
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#Range: 0 ~ 1000000
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maxSamples = 50000
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#The maximum number of times a player can search for the next instance of a located biome. Set to 0 to disable searching for additional biome instances and make the compass always locate the nearest biome.
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#Range: 0 ~ 10000
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maxNextSearches = 25
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#The default number of XP levels consumed when searching for a biome. Individual biomes can be configured via perBiomeXpLevels.
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#Range: 0 ~ 3
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defaultXpLevels = 0
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#A list of per-biome XP level costs that override defaultXpLevels, specified as comma-separated "biome_id,num_levels" pairs. Biomes not listed here use defaultXpLevels. Max of 3 levels. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:deep_dark,3", "minecraft:end*,2", "minecraft:*caves,3"]
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perBiomeXpLevels = []
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#The number of successful biome searches before the compass breaks and must be repaired. Set to 0 to disable durability.
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#Range: 0 ~ 10000
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compassDurability = 0
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