Update NCR-Encryption.json, client.json, common.json, and 49 more files

This commit is contained in:
2026-07-13 16:51:37 +01:00
parent f6694318ba
commit 35b3ca112b
1436 changed files with 233033 additions and 2193 deletions
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#General mod settings
[general]
#If true, optimizes the expensive zombie village raid task that scans around a lot for villagers, by default cuts the chance to 1/3
optimizationZombieVillageRaid = true
#If true, optimizes the expensive mob targeting tasks
optimizationMobEnemyTargeting = true
#If true, optimizes the expensive mob wander pathfinding, even more so if far from players
optimizationMobWandering = true
#If true, disables the frequent pathfinds done while already following a path
optimizationMobRepathfinding = true
#If true, optimizes the expensive searching done to find a turtle egg to crush, for zombies/husks, by default fully disabling it
optimizationZombieSearchAndDestroyTurtleEgg = true
#If true, disables the expensive 3x3x3 hazard scanning that is constantly running every tick while path following, for monsters only, your pets are safe
optimizationMonsterHazardAvoidingPathfollowing = true
#Stops expensive overhead added to adding potion effects for non players on the server side
mod_ArmorSetBonuses_fixServerEffectImmunityCheckingOnNonPlayers = true
#If true, wander pathfinding and enemy targeting attempts will be further reduced when far away from players
playerProximityReducedRate = true