Update NCR-Encryption.json, client.json, common.json, and 49 more files

This commit is contained in:
2026-07-13 16:51:37 +01:00
parent f6694318ba
commit 35b3ca112b
1436 changed files with 233033 additions and 2193 deletions
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[MachineConfig]
[MachineConfig.WeatherControllerConfig]
#Amount of Power Consumed per Tick - Default: [30FE]
powerPerTick = 30
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
[MachineConfig.TimeControllerConfig]
#Amount of Power Consumed per Tick - Default: [30FE]
powerPerTick = 30
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
[MachineConfig.SimulatedHydroponicBedConfig]
#Cooldown Time in Ticks [20 Ticks per Second] - Default: [600 (30s)]
maxProgress = 600
#Amount of Power Consumed per Operation - Default: [3000FE]
powerPerOperation = 3000
#Max Stored Power [FE] - Default: [20000 FE]
maxStoredPower = 20000
#Chance to increase the executions of the current processor, 0.1 = 10% chance - Default: [0.1]
chanceToIncreaseExecutions = 0.1
#Use the same blacklist as for HydroponicBed - Default: [true]
useSameList = true
#BlackList for SimulatedHydroponicBed
blackList = []
[MachineConfig.RuleControllerConfig]
#Amount of Power Consumed per Tick - Default: [30FE]
powerPerTick = 30
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
[MachineConfig.PlatformBuilderConfig]
#Cooldown Time in Ticks [20 Ticks per Second] - Default: [2 (0.1s)]
maxProgress = 2
#Amount of Power Consumed per Operation - Default: [10FE] - This is Calculated as [VALUE * (amount + 1)]
powerPerOperation = 500
#Max Stored Power [FE] - Default: [20000 FE]
maxStoredPower = 20000
#Max Land Range [int] - Default: [18 blocks]
maxLandRange = 18
#Max Frame Bounds [int] - Default: [9 blocks]
maxFrameBounds = 9
[MachineConfig.InfuserConfig]
#Amount of Power Consumed per Tick - Default: [90FE]
powerPerTick = 90
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
#Max Amount of Stored Fluid [Input] - Default: [8000mB]
maxInputTankSize = 8000
[MachineConfig.FluidTransferConfig]
#Max Amount of Stored Fluid - Default: [8000mB]
maxTankSize = 8000
#Max Amount of transfer Fluid in Progresses - Default: [1000mB]
baseMaxTransfer = 1000
#Default Max Connect Distance of transfer Fluid - Default: [8 block]
defaultMaxConnectDistance = 8
[MachineConfig.FluidCraftingTableConfig]
#Max Amount of Stored Fluid [Input] - Default: [10000mB]
maxInputTankSize = 10000
[MachineConfig.DragonStarGeneratorConfig]
#Burn Time in Ticks [20 Ticks per Second] - Default: [1200 (60s)]
maxProgress = 1200
#Amount of Power Produced per Tick - Default: [40000FE]
powerPerTick = 40000
#Max Stored Power [FE] - Default: [800000000 FE]
maxStoredPower = 800000000
#Amount of FE/t extracted from the Dragon Star Generator
extractionRate = 1600000
[MachineConfig.DragonGeneratorConfig]
#Burn Time in Ticks [20 Ticks per Second] - Default: [2400 (120s)]
maxProgress = 2400
#Amount of Power Produced per Tick - Default: [4000FE]
powerPerTick = 4000
#Max Stored Power [FE] - Default: [800000 FE]
maxStoredPower = 8000000
#Amount of FE/t extracted from the Dragon Generator
extractionRate = 160000
#Max Amount of Stored Fluid [Input] - Default: [8000mB]
maxInputTankSize = 8000
[MachineConfig.BlackHoleCapacitorConfig]
#Pity Max Stored Power [FE] - Default: [100000 FE]
pity = 100000
#Simple Max Stored Power [FE] - Default: [500000 FE]
simple = 500000
#Advanced Max Stored Power [FE] - Default: [5000000 FE]
advanced = 5000000
#Supreme Max Stored Power [FE] - Default: [50000000 FE]
supreme = 50000000
[MachineConfig.BigDissolutionChamberConfig]
#Cooldown Time in Ticks [20 Ticks per Second] - Default: [60 (3s)]
maxProgress = 100
#Amount of Power Consumed per Tick - Default: [180FE]
powerPerTick = 180
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
#Max Amount of Stored Fluid [Input] - Default: [8000mB]
maxInputTankSize = 64000
#Max Amount of Stored Fluid [Output] - Default: [8000mB]
maxOutputTankSize = 64000
#Default Max Thread - Default: [8]
maxThread = 8
#Item input rules, 0: The maximum number of items in the slot is the corresponding number of items in the slot when locked, 1: The maximum number of items in the slot is the machine thread - Default: [1]
inputRule = 1
[MachineConfig.ArcaneDragonForgingConfig]
#Amount of Power Consumed per Tick - Default: [90FE]
powerPerTick = 90
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
#Max Amount of Stored Fluid [Input] - Default: [8000mB]
maxInputTankSize = 8000
#Max Amount of Stored Fluid [Output] - Default: [8000mB]
maxOutputTankSize = 8000
[MachineConfig.PrecisionCraftingTableConfig]
#Amount of Power Consumed per Tick - Default: [90FE]
powerPerTick = 90
#Max Stored Power [FE] - Default: [10000 FE]
maxStoredPower = 10000
[MachineConfig.HydroponicBedConfig]
#BlackList for HydroponicBed
blackList = []
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[MiscConfig]
[MiscConfig.LiquidSculkMatterConfig]
#The probability of this fluid emitting WARDEN_AMBIENT sound per tick - Default: [0.1%]
ProbabilityOfProducingSound = 0.001
#The probability of this fluid producing particle effects per tick - Default: [20%]
ProbabilityOfParticleGeneration = 0.2
#Is it allowed for the fluid to emit WARDEN_AMBIENT sound - Default: [true]
isFluidProduceSound = true
#Is it allowed for the fluid to produce SCULK_CHARGE_POP particles - Default: [true]
isFluidGenerateParticles = true
[MiscConfig.LiquidDragonBreathConfig]
#The probability of this fluid emitting ENDER_DRAGON_AMBIENT sound per tick - Default: [0.1%]
ProbabilityOfProducingSound = 0.001
#The probability of this fluid producing particle effects per tick - Default: [20%]
ProbabilityOfParticleGeneration = 0.2
#Is it allowed for the fluid to emit ENDER-DRAGON_AMBIENT sound - Default: [true]
isFluidProduceSound = true
#Is it allowed for the fluid to produce DRAGON_BREATH particles - Default: [true]
isFluidGenerateParticles = true