Update NCR-Encryption.json, client.json, common.json, and 49 more files
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@@ -0,0 +1,304 @@
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{
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autofocus_id: "0011000000000002"
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default_hide_dependency_lines: false
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default_quest_shape: ""
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filename: "strainers"
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group: "4E2A2310634498BA"
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icon: "strainers:wooden_strainer"
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id: "0011000000000001"
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order_index: 0
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quest_links: [ ]
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quests: [
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{
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description: [
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"§eBBL Strainers§r adds one deceptively simple block — the §eStrainer§r."
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""
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"Place it in the world, put a fluid or block above it, drop an"
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"input item into its input slot, and it passively produces outputs"
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"over time. No power required. No player interaction needed."
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"Set it up, pipe things in and out, and let it run."
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""
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"§eEvery recipe has three parts:§r"
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"• §eAbove Block/Fluid§r — the block or fluid placed directly on top"
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" of the Strainer (water, lava, a special block, etc.)"
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"• §eInput Item§r — the item consumed each processing cycle"
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"• §eOutputs§r — up to 9 items produced per cycle, each with its"
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" own quantity and chance value"
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""
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"§eTips:§r"
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"• Use §eJEI§r to see all recipes — hover over the Strainer and"
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" press §eU§r to browse every input/output combination."
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"• All recipes in this pack are configured specifically for it,"
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" so always check JEI to know what's actually available."
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"• The Strainer ejects outputs automatically — pipe them into"
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" a chest with a Hopper placed on the side or bottom."
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]
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icon: "strainers:wooden_strainer"
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id: "0011000000000002"
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min_width: 350
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rewards: [{
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id: "2435749DB2AA2E7C"
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type: "xp"
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xp: 50
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}]
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tasks: [{
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id: "0011000000000003"
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item: "strainers:wooden_strainer"
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title: "Craft a Strainer"
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type: "item"
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}]
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title: "What is a Strainer?"
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x: 0.0d
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y: 0.0d
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}
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{
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dependencies: ["0011000000000002"]
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description: [
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"Let's get your first Strainer producing something."
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""
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"§eSetup steps:§r"
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"1. Place the Strainer block anywhere — indoors or outdoors"
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"2. Place a §ewater source block§r directly above it using a bucket"
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" (it must be a source block, not flowing water)"
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"3. Open §eJEI§r, find a recipe that uses water above, and note"
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" which input item that recipe needs"
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"4. Place that input item in the Strainer's §einput slot§r"
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"5. Wait — the progress bar fills and outputs appear automatically"
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""
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"The Strainer restarts the recipe automatically after each cycle"
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"as long as there are still input items available."
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""
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"§eTips:§r"
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"• The input item is consumed each cycle — put a stack in to"
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" keep it running while you do other things."
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"• Place a Hopper on the bottom of the Strainer to"
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" pull outputs into a chest automatically."
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"• Place a Hopper on the side to keep inputs topped up"
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" from a chest above."
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"• Higher-tier meshes (see the next quest) make outputs more likely"
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" per cycle — some recipes require higher tier meshes."
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]
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icon: "minecraft:water_bucket"
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id: "0011000000000004"
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min_width: 350
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rewards: [{
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exclude_from_claim_all: true
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id: "66C4BF6320FFD383"
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table_id: 5236874501558129216L
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type: "random"
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}]
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tasks: [{
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id: "0011000000000005"
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title: "Set up a Strainer with water above and collect your first output"
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type: "checkmark"
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}]
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title: "Your First Extraction"
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x: 0.0d
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y: 2.0d
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}
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{
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dependencies: ["0011000000000004"]
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description: [
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"The §eMesh§r is an upgrade item that slots into the Strainer's"
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"dedicated mesh slot. It controls how likely each recipe cycle"
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"is to produce its outputs."
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""
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"§eMesh tiers (low to high):§r"
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"• &7Tier 1&r — cheapest to make, lowest output chance"
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" String, Flint, Bamboo, and Leafy meshes are Tier 1"
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"• &6Tier 2&r — Copper is the only tier 2 mesh, 2nd lowest output"
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"• &8Tier 3&r§r — reliable mid-game mesh, good balance of cost and output"
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" chance"
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" Iron and Amythest are Tier 3"
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"• &eTier 4&r — medium output chance"
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" Gold and Quartz are Tier 4"
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"• &bTier 5&r — almost the best, typically easier to obtain than the best"
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" Diamond and Echo are Tier 5"
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"• &2Tier 6&r — best output and highest durability"
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" Emerald and Netherite are Tier 6"
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""
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"Meshes have §edurability§r — they wear down over use and eventually"
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"break. Higher-tier meshes tend to last longer before breaking."
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""
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"§eTips:§r"
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"• Check the crafting recipe in &eJEI&r for each mesh requirement."
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"• Keep 2-3 spare meshes in a chest nearby so you can replace"
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" one the moment it breaks."
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"• The mesh slot can be piped into like any other item slot — a"
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" Hopper feeding in spare meshes keeps things running without any"
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" manual intervention."
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]
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icon: "minecraft:string"
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id: "0011000000000006"
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min_width: 350
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rewards: [{
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exclude_from_claim_all: true
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id: "6D76F461B65CAE6A"
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table_id: 5236874501558129216L
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type: "random"
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}]
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tasks: [{
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id: "39DC9B9B1004BD89"
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item: {
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Count: 1
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id: "strainers:string_mesh"
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tag: {
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Damage: 0
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}
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}
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type: "item"
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}]
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title: "Mesh Tiers"
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x: -2.0d
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y: 4.0d
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}
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{
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dependencies: ["0011000000000006"]
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description: [
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"Once you've got a basic mesh running, upgrade it."
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""
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"An §eIron Mesh§r is the sweet spot for mid-game strainer farming —"
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"it gives a noticeably higher output chance per cycle than String"
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"or Flint and has solid durability to match."
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""
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"If you're running multiple Strainers, prioritise getting Iron Meshes"
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"into all of them before pushing further up the tier list."
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""
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"§eTips:§r"
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"• The output chance improvement from Iron → Gold → Diamond"
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" is significant — worth chasing for your main strainer farm."
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"• Gold Mesh has high output chance but breaks faster."
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" Diamond Mesh is the best overall if you can afford it."
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"• If you're automating mesh replacement via Hopper, Gold Mesh"
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" becomes more viable since breakage doesn't require manual attention."
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]
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icon: "minecraft:iron_ingot"
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id: "0011000000000008"
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min_width: 350
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rewards: [{
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exclude_from_claim_all: true
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id: "07CE82E919FFADD0"
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table_id: 5236874501558129216L
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type: "random"
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}]
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tasks: [{
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id: "167A8AA543DDB14C"
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item: {
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Count: 1
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id: "strainers:iron_mesh"
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tag: {
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Damage: 0
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}
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}
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type: "item"
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}]
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title: "Better Mesh"
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x: -2.0d
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y: 6.0d
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}
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{
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dependencies: ["0011000000000004"]
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description: [
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"Plain water isn't the only thing that can go above a Strainer."
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"BBL Strainers adds two special fluids that unlock entirely"
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"different recipe sets — and lava works too."
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""
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"§ePurified Water§r — a cleaner, processed form of water."
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"Used for recipes involving refined or valuable outputs that"
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"plain water can't extract."
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""
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"§eEroding Water§r — a caustic fluid that breaks down tough materials."
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"Used for harder stone, ore-adjacent recipes, and materials that"
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"regular water wouldn't affect."
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""
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"§eLava§r — the original alternative fluid. Some recipes specifically"
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"call for lava above the strainer — great for Nether-adjacent"
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"resource chains."
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""
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"All three are placed above the Strainer the same way as water:"
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"use a bucket to place a source block directly on top."
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""
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"§eTips:§r"
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"• Check §eJEI§r — browse the Strainer's inputs and you'll see which"
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" recipes use each fluid. Lava recipes tend to give rarer outputs."
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"• The §eStrainer Tank§r (next quest) makes supplying special fluids"
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" much easier — essential for longer automation runs."
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"• Special fluid recipes often require higher-tier meshes to"
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" achieve worthwhile output chances."
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]
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icon: "minecraft:lava_bucket"
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id: "000011000000000A"
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min_width: 350
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rewards: [{
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exclude_from_claim_all: true
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id: "654B579B4605DBC0"
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table_id: 5236874501558129216L
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type: "loot"
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}]
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tasks: [{
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id: "000011000000000B"
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title: "Run a Strainer with a non-water fluid above it (lava, purified water, or eroding water)"
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type: "checkmark"
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}]
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title: "Special Fluids"
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x: 2.0d
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y: 4.0d
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}
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{
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dependencies: [
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"0011000000000008"
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"000011000000000A"
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]
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description: [
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"The §eStrainer Tank§r sits directly on top of a Strainer and"
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"holds up to one bucket of fluid, allowing you to place multiple "
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"Strainers next to each other regardless of fluid."
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""
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"§eSetup:§r"
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"• Craft the Strainer Tank and place it §edirectly above§r the Strainer"
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"• Fill it by right-clicking with a bucket of fluid"
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""
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"With Hoppers handling input items and Meshes and Hoppers pulling outputs, your strainer runs §ecompletely hands-free§r indefinitely."
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""
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"§eThe fully automated setup:§r"
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"• §eAbove:§r Strainer Tank "
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"• §eStrainer input slot:§r fed by a Hopper from a chest above"
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"• §eStrainer output slots:§r drained by a Hopper into a chest below"
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"• §eMesh slot:§r fed by a Hopper with spare meshes"
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""
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"§eTips:§r"
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"• Breaking a filled tank places the fluid back in the world — empty it "
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" with a bucket first if you need to move it."
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"• Run the tank with lava for high-value recipes"
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"• Build a strainer farm (multiple Strainers side-by-side) for serious"
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" passive resource production."
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]
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icon: "strainers:strainer_tank"
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id: "000011000000000C"
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min_width: 350
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rewards: [{
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exclude_from_claim_all: true
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id: "2808E8A45269B10D"
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table_id: 5236874501558129216L
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type: "random"
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}]
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tasks: [
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{
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id: "000011000000000D"
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item: "strainers:strainer_tank"
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title: "Craft a Strainer Tank"
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type: "item"
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}
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{
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id: "000011000000000E"
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title: "Set up a fully automated Strainer with a tank, input hopper, and output hopper"
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type: "checkmark"
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}
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]
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title: "Strainer Tank"
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x: 0.0d
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y: 6.5d
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}
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]
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title: "&3&oBBL Strainers"
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}
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