Update NCR-Encryption.json, client.json, common.json, and 49 more files
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"Server" {
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# This is a randomly generated ID that clients will use to map config settings from this server.
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S:"serverID"="873cebd2-2dcd-4ccc-bdeb-992994531403"
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# These allow you to tweak the stats of the curios found in this mod.
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"Armor Tweaks" {
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# A multiplier to the amount of OP that the Infused Armor can store.
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D:"infusedCapacityMultiplier"=1.0
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}
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# These allow you to tweak the stats of the curios found in this mod.
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"Curios Tweaks" {
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# A multiplier to the amount of OP that the Modular Necklace can store.
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D:"necklaceCapacityMultiplier"=1.0
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# A multiplier to the amount of OP that the Modular Harness can store.
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D:"harnessCapacityMultiplier"=1.0
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# Whether to allow the Modular Harness to tick it's stored machine while it's equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on.
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B:"harnessTickInCuriosSlot"=false
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# Whether to allow the Modular Harness to tick it's stored machine when it's not equipped. Note: this item is currently bugged and you WILL corrupt your world if you turn this on.
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B:"harnessTickOutOfCuriosSlot"=false
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}
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# These allow you to tweak the stats of the tools found in this mod.
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"Tool Tweaks" {
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# Sets how much RF Hermal provides when powered.
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L:"hermalRFAmount"=10000
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# Sets how much RF the chaos container should consume per tick for every bucket of chaos.
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D:"chaosContainerRFMultiplier"=1.0
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}
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# Allows you to tweak various settings for Draconic Additions Modules.
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"Module Tweaks" {
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# The amount of half-shanks that the Chaotic Auto-Feed Module can store.
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D:"chaoticFeedAmount"=1000.0
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# The extra ticks that the Draconic Tick Accelerator provides. As the number of extra ticks go up, the RF cost increases dramatically.
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I:"draconicAccelTicks"=1
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# Same as the above, but for the Chaotic Tick Accelerator.
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I:"chaoticAccelTicks"=2
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# The maximum amount of liquid chaos each Semi-Stable Chaos Holder can contain.
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I:"semiStableChaosMax"=2500
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# The maximum amount of entropy each Semi-Stable Chaos Holder can have when modifying the amount of chaos stored.
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I:"semiStableInstabilityMax"=100
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# The maximum amount of liquid chaos each Stable Chaos Holder can contain.
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I:"stableChaosMax"=1000
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# The maximum amount of entropy each Stable Chaos Holder can have when modifying the amount of chaos stored.
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I:"stableInstabilityMax"=20
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# The maximum amount of liquid chaos each Unstable Chaos Holder can contain.
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I:"unstableChaosMax"=5000
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# The maximum amount of entropy each Unstable Chaos Holder can have when modifying the amount of chaos stored.
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I:"unstableInstabilityMax"=200
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# How many half-hearts the Chaos Injection System can extract/fill every 5 ticks.
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I:"chaosInjectorRate"=2
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}
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# Allows you to tweak various things about Draconic Evolution and Draconic Additions as a whole, such as Fusion Crafting power costs.
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"Misc Tweaks" {
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# Allows you to multiply all Fusion Crafting OP costs across both Draconic Evolution and Draconic Additions by this amount.
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D:"fusionCraftingCosts"=1.0
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# Enables non-canon content. Not suited for general play, but content isn't unbalanced.
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B:"enableMemes"=false
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}
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}
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